【fix】数字可以增加小数

This commit is contained in:
2026-04-01 12:02:03 +08:00
parent 792e82d091
commit 73ca79e9eb
21 changed files with 125 additions and 89 deletions

View File

@@ -22899,8 +22899,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 120,
"height": 40
"width": 140,
"height": 50.4
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -22938,8 +22938,8 @@
"_string": "",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 40,
"_fontSize": 40,
"_actualFontSize": 51,
"_fontSize": 50,
"_fontFamily": "Arial",
"_lineHeight": 40,
"_overflow": 2,
@@ -37822,7 +37822,7 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 180.66,
"width": 142.5,
"height": 80
},
"_anchorPoint": {
@@ -37984,7 +37984,7 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 184.8,
"width": 145.6,
"height": 80
},
"_anchorPoint": {

View File

@@ -283,7 +283,7 @@ export class PageMain extends BaseView {
initBoradData(){
for (let index = 0; index < this._board_data.length; index++) {
const d = this._board_data[index];
let num = parseInt(d.ui_text) ? parseInt(d.ui_text) * this._ante_data[this._ante_index].mult : d.ui_text
let num = parseFloat(d.ui_text) ? parseFloat(d.ui_text) * this._ante_data[this._ante_index].mult : d.ui_text
Tools.SetChildText(this.blocks[index], "num", num)
Tools.SetChildText(this.blocks[index], "light/num", num)
Tools.SetChildText(this.blocks[index], "point", d.grid_number)

View File

@@ -73,9 +73,9 @@ export class PageRewardhistory extends BaseView {
this.loadSprite(d.win_coin >= 0 ? "rehis_bg_get" : "rehis_bg_lost", item)
let lang_str = LANG_ENUM[LANG_SET.langIndex]
Tools.ActChild(item, "win_" + lang_str, d.win_coin > 0)
if (d.win_coin > 0) Tools.SetChildText(item, "win_" + lang_str + "/lab", Math.trunc(d.win_coin).toString())
if (d.win_coin > 0) Tools.SetChildText(item, "win_" + lang_str + "/lab", Math.abs(d.win_coin).toString())
Tools.ActChild(item, "lose_" + lang_str, d.win_coin < 0)
if (d.win_coin < 0) Tools.SetChildText(item, "lose_" + lang_str + "/lab", Math.abs(Math.trunc(d.win_coin)).toString())
if (d.win_coin < 0) Tools.SetChildText(item, "lose_" + lang_str + "/lab", Math.abs(d.win_coin).toString())
Tools.ActChild(item, "more", d.win_coin == 0)
Tools.SetChildText(item, "time", d.create_time)
}