first commit

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2026-03-04 11:29:12 +08:00
commit 9ff5e028b0
233 changed files with 14235 additions and 0 deletions

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1、框架初始化首屏
2、不可删除此文件夹

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import { Node, UIOpacity, _decorator, tween } from 'cc';
import BaseAppInit from '../../../extensions/app/assets/base/BaseAppInit';
import { httpRequest, LOGIN_TOKEN } from '../../res-native/network/HttpRequest';
import { Tools } from '../../res-native/tools/Tools';
const { ccclass, property } = _decorator;
@ccclass('AppInit')
export class AppInit extends BaseAppInit {
@property(Node)
private logo: Node;
/**
* 获得用户资源总量这里返回几就需要用户自行调用几次nextInit
*/
protected getUserAssetNum(): number {
return 1;
}
protected onLoad() {
//this.initToken();
// if (LOGIN_TOKEN.access_token == "" || LOGIN_TOKEN.access_token == undefined) {
// return
// }
let str = window.location.search.slice(1)
const pairs = str.split('&');
const params: { [key: string]: string } = {};
pairs.forEach(pair => {
const [key, value] = pair.split('=');
params[decodeURIComponent(key)] = decodeURIComponent(value || '');
});
Tools.httpReq("mini-games/auth/login", {token:params.token}, (res:any) => {
LOGIN_TOKEN.setToken(res.token, res.token, "https://www.tab66aud.com", "en")
//USERDATA.setUserData(res);
this.nextInit();
})
// Tools.httpReq("login", {token:"devtestaud", password:"password123"}, (res:any) => {
// //USERDATA.setUserData(res);
// LOGIN_TOKEN.setToken(res.token, res.token, "https://www.tab66aud.com", "en")
// httpRequest.get("/api/me/profile" , (res:any) => {
// let token = res.sso_url.mini_game_angpau
// token = token.match(/token=([^&]*)/)?.[1];
// Tools.httpReq("mini-games/auth/login", {token:token}, (res:any) => {
// //USERDATA.setUserData(res);
// this.nextInit();
// })
// })
// })
// // 执行初始化操作
// const opacity = this.logo.getComponent(UIOpacity);
// opacity.opacity = 0;
// tween(opacity)
// .to(0.5, { opacity: 255 })
// .delay(1)
// .to(0.5, { opacity: 0 })
// .call(() => {
// Tools.httpReq("login", {username:"devtestaud", password:"password123"}, (res:any) => {
// //USERDATA.setUserData(res);
// LOGIN_TOKEN.setToken(res.token, res.token, "https://www.tab66aud.com", "en")
// httpRequest.get("/api/me/profile" , (res:any) => {
// let token = res.sso_url.mini_game_angpau
// token = token.match(/token=([^&]*)/)?.[1];
// Tools.httpReq("mini-games/auth/login", {token:token}, (res:any) => {
// //USERDATA.setUserData(res);
// this.nextInit();
// })
// })
// })
// //this.nextInit();
// })
// .start();
}
/** 根据参数初始化TOKEN */
initToken(){
let str = window.location.search.slice(1)
const pairs = str.split('&');
const params: { [key: string]: string } = {};
pairs.forEach(pair => {
const [key, value] = pair.split('=');
params[decodeURIComponent(key)] = decodeURIComponent(value || '');
});
const at = Tools.parseJWT(params.access_token)
const actualKey = 'xyxfz83d'.substring(0, 8); // 取前8个字符
// 解密appkey
const appkey = Tools.desEcbDecrypt(at.extend.channel, actualKey);
// 如果解密失败,尝试原始值
if (!appkey) {
console.log('Failed to decrypt token, using original value');
}
LOGIN_TOKEN.setToken(params.access_token, params.refresh_token, at.extend.app_id, appkey)
}
// BaseAppInit中使用start方法作为初始化入口如果重写start方法请注意调用父类方法
// protected start() { }
protected onFinish() {
// 执行完成操作
this.node.destroy();
}
}

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"subMetas": {},
"userData": {
"compressionType": {},
"isRemoteBundle": {}
}
}

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1、存储内置功能的文件夹
2、不可删除此文件夹

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@@ -0,0 +1,12 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "95e76f7f-cbcf-4726-87bf-efbf19fb0e33",
"files": [],
"subMetas": {},
"userData": {
"isBundle": true,
"bundleConfigID": "auto_398Ij6Mc1B2Y7sW3e6BgFC"
}
}

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1、一些配置类的资产(框架自动维护)
2、不可删除此文件夹

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/* eslint-disable */
import { Component,director,Director } from 'cc';
import { app } from '../../app/app';
import { EDITOR,EDITOR_NOT_IN_PREVIEW } from 'cc/env';
export type IReadOnly<T> = { readonly [P in keyof T]: T[P] extends Function ? T[P] : (T[P] extends Object ? IReadOnly<T[P]> : T[P]); };
export type IViewName = "PageMain"
export type IViewNames = IViewName[]
export type IMiniViewName = "never"
export type IMiniViewNames = IMiniViewName[]
export type IMusicName = "music/bgm"
export type IMusicNames = IMusicName[]
export type IEffectName = "effect/catch"|"effect/click"|"effect/gold_rain"|"effect/start"
export type IEffectNames = IEffectName[]
import EventManager from '../../../extensions/app/assets/manager/event/EventManager'
import LoaderManager from '../../../extensions/app/assets/manager/loader/LoaderManager'
import SoundManager from '../../../extensions/app/assets/manager/sound/SoundManager'
import TimerManager from '../../../extensions/app/assets/manager/timer/TimerManager'
import UIManager from '../../../extensions/app/assets/manager/ui/UIManager'
export type IApp = {
Controller: {},
controller: {},
Manager: {Event:Omit<typeof EventManager,keyof Component>,Loader:Omit<typeof LoaderManager,keyof Component>,Sound:Omit<typeof SoundManager,keyof Component>,Timer:Omit<typeof TimerManager,keyof Component>,UI:Omit<typeof UIManager,keyof Component>},
manager: {event:Omit<EventManager,keyof Component>,loader:Omit<LoaderManager,keyof Component>,sound:Omit<SoundManager<IEffectName,IMusicName>,keyof Component>,timer:Omit<TimerManager,keyof Component>,ui:Omit<UIManager<IViewName,IMiniViewName>,keyof Component>},
data: {},
config: {}
store: {}
}
function init(){
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) Object.assign(app.config, {})
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) Object.assign(app.data, {})
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) Object.assign(app.store, {})
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) Object.assign(app.Controller, {})
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) Object.assign(app.controller, {})
}
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) director.on(Director.EVENT_RESET,init)
if(!EDITOR||!EDITOR_NOT_IN_PREVIEW) init()

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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "f187b639-0be1-421c-ac96-f3891a260321",
"files": [],
"subMetas": {},
"userData": {}
}

9
assets/app-bundle.meta Normal file
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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "77941b47-de7f-4917-8716-2b6c7a2f4c44",
"files": [],
"subMetas": {},
"userData": {}
}

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assets/app-bundle/.DS_Store vendored Normal file

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1、存储内置的Bundle的文件夹
2、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,13 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "1641af30-73a6-4372-8a9c-c943ec12e662",
"files": [],
"subMetas": {},
"userData": {
"isBundle": true,
"bundleConfigID": "auto_11aBEBWDxI/6ryvKvFthEo",
"priority": 8
}
}

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assets/app-bundle/app-sound/.DS_Store vendored Normal file

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存储音乐/音效资源的文件夹
1、通过app.manager.sound管理
2、通过菜单「App/创建/Sound」创建目录
3、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "32c9cd5c-ed73-4e47-be3c-ea1a8f78e77e",
"files": [],
"subMetas": {},
"userData": {}
}

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存储音效资源的文件夹
1、通过app.manager.sound.playEffect播放
2、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "2b67200e-7e83-4d68-8644-1d6a8c819eff",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

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@@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "04f32df8-49f5-42a3-821d-55e09e767c24",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

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@@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "af671f68-7c04-4a11-ae28-eab9f5139b20",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

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@@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "038498d5-1691-400f-87dd-3b00e52bc7d9",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "5ae9e382-f181-4129-a699-efef7ad9dd41",
"files": [],
"subMetas": {},
"userData": {}
}

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@@ -0,0 +1,3 @@
存储音乐资源的文件夹
1、通过app.manager.sound.playMusic播放
2、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "c86a2589-3d6b-4f8f-84f2-7976c9976512",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "d4316074-6ccc-4906-90e1-b98c8c421ae1",
"files": [],
"subMetas": {},
"userData": {}
}

BIN
assets/app-bundle/app-view/.DS_Store vendored Normal file

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@@ -0,0 +1,4 @@
存储UI资源的文件夹
1、通过app.manager.ui管理
2、通过菜单「App/创建/View」创建
3、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "5854d615-edf1-435d-9ec6-1ecb4ee0af2a",
"files": [],
"subMetas": {},
"userData": {}
}

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@@ -0,0 +1,2 @@
1、所有page类型UI的根目录
2、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "06135315-0b97-4b53-97f0-5ee82ea63600",
"files": [],
"subMetas": {},
"userData": {}
}

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@@ -0,0 +1,3 @@
PageMain所在文件夹
1、通过app.manager.ui.show({ name:'PageMain' })的方式加载
2、如不再需要可以直接删除此文件夹

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@@ -0,0 +1,14 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "616115b0-9188-44c6-8a76-26bb2fe12d3c",
"files": [],
"subMetas": {},
"userData": {
"isBundle": true,
"bundleConfigID": "auto_f7NI9WxFVIO6e8LbJGF72k",
"priority": 1,
"bundleName": "page-main"
}
}

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@@ -0,0 +1,14 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "a99733dc-4564-4361-bf0a-458cf9eaf630",
"files": [],
"subMetas": {},
"userData": {
"isBundle": true,
"bundleConfigID": "auto_11aBEBWDxI/6ryvKvFthEo",
"priority": 4,
"bundleName": "page-main-res"
}
}

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@@ -0,0 +1,6 @@
UI资源目录
1、脚本资源一定不要放在此文件夹内🔥
2、资源会随着UI销毁自动释放
3、在UI脚本内可通过this.loadRes动态加载
4、在UI子节点的脚本内可通过app.manager.ui.loadRes(this, ...)动态加载
5、不可单独删除此文件夹

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@@ -0,0 +1,138 @@
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"uuid": "c4dd3eb8-9b04-4833-a0a1-cb8caf5972ff@6c48a",
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"id": "6c48a",
"name": "texture",
"userData": {
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"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "c4dd3eb8-9b04-4833-a0a1-cb8caf5972ff",
"isUuid": true,
"visible": false,
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"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
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"ver": "1.0.22",
"imported": true,
"files": [
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"subMetas": {}
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"uuid": "c4dd3eb8-9b04-4833-a0a1-cb8caf5972ff@f9941",
"displayName": "main_bg",
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"name": "spriteFrame",
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"imageUuidOrDatabaseUri": "c4dd3eb8-9b04-4833-a0a1-cb8caf5972ff@6c48a",
"atlasUuid": ""
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"imported": true,
"files": [
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"magfilter": "linear",
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"ver": "1.0.22",
"imported": true,
"files": [
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"subMetas": {}
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assets/app.meta Normal file
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2
assets/app/.app.md Normal file
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1、框架配置、生命周期及全局导出
2、不可删除此文件夹

33
assets/app/app.ts Normal file
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import { Game, game } from 'cc';
import { DEBUG, DEV, EDITOR } from 'cc/env';
import Core from '../../extensions/app/assets/Core';
import { IApp } from '../app-builtin/app-admin/executor';
import { appInited, appReady, cccInited, cccReady } from './handle';
export class App extends Core<IApp> {
protected static _inst: App | undefined;
static get inst() {
if (!this._inst) this._inst = new App();
return this._inst;
}
private constructor() {
super();
}
}
export const app = App.inst;
if (DEBUG) {
//@ts-ignore
window['app'] = app;
//@ts-ignore
window['App'] = App;
}
if (!EDITOR || DEV) {
cccReady && cccReady(app);
appReady && appReady(app);
cccInited && game.once(Game.EVENT_ENGINE_INITED, function () { cccInited(app); });
appInited && app.once(App.EventType.EVENT_APPINIT_FINISHED, function () { appInited(app); });
}

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34
assets/app/handle.ts Normal file
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import { game, sys } from 'cc';
import { App } from './app';
/**
* ccc除物理引擎等外的基础功能已经准备好了
*/
export function cccReady(app: App) {
// 为了防止web环境中异常掉帧问题(关键代码在cc.game._pacer._handleRAF中)
if (sys.isBrowser) {
// game.frameRate = 100; // 在60、90帧率手机上满帧率运行120帧率手机上以60帧率运行(可能不够流畅但省电)
game.frameRate = 200; // 满帧率运行
}
}
/**
* ccc全部功能都初始化完毕了
*/
export function cccInited(app: App) {
}
/**
* app除了用户自定义Manager未加载外其它都已准备好了
*/
export function appReady(app: App) {
}
/**
* app全部功能都初始化完毕了
*/
export function appInited(app: App) {
}

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32
assets/app/setting.ts Normal file
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import { DEBUG } from 'cc/env';
import { Logger } from 'db://app/lib/logger/logger';
import { Storage } from 'db://app/lib/storage/storage';
import SoundManager from 'db://app/manager/sound/SoundManager';
import UIManager from 'db://app/manager/ui/UIManager';
// 如果需要加密内容,请设置密钥的值
Storage.setting.secretKey = '';
// 设置日志过滤
Logger.setting.filter = DEBUG ? ['error', 'log', 'warn'] : ['error'];
// 预加载的UI列表
UIManager.setting.preload = ['PageMain'];
// 默认UI, 会在首屏流程后自动show
UIManager.setting.defaultUI = 'PageMain'; // 通过App菜单创建Page类型的UI后填入该UI的名称(会有自动提示与类型检查)
// 是否自动适配分辨率策略
UIManager.setting.autoFit = true; // 开启后,会弃用项目设置中的适配策略,并自动根据设备分辨率与设计分辨率计算出新的适配策略
// 弹窗默认遮罩展现动画配置
UIManager.setting.shade = {
delay: 0,
begin: 100,
end: 200,
speed: 400,
blur: false
};
// 预加载的音频(按数组顺序依次预加载)
SoundManager.setting.preload = ['music/bgm'];
// 默认音乐, 会在首屏流程后自动播放
SoundManager.setting.defaultMusicName = 'music/bgm';
// 默认音效, 会在Button被点击后播放
SoundManager.setting.defaultEffectName = 'effect/click';

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assets/res-native.meta Normal file
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assets/res-native/.DS_Store vendored Normal file

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存储静态资源的文件夹
1、非公共脚本资源尽量不放到主包内
3、图片、字体等非脚本类公共资源尽量不放到主包内(因为构建后这些资源会被拷贝到其它Bundle中)
2、如果公共脚本资源体积较大可以考虑放到Bundle内保证首屏体积尽量小
4、如不再需要可以直接删除此文件夹

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"hash": "IcaMek/qUOTRdc5slKOWFqXut4w",
"spine": "3.8.75",
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"width": 352,
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"images": "./images/"
},
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{ "name": "root" },
{ "name": "bone", "parent": "root", "length": 109.95, "rotation": 104.69, "x": 21.41, "y": 82.3 },
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import { _decorator } from 'cc';
const { ccclass } = _decorator;
/** 玩家数据类 */
@ccclass('ChannelData')
class ChannelData {
public static instance: ChannelData | null = null;
/** 获取渠道数据状态 */
public get_success: boolean = false;
/** 活动开关(0:关闭,1:开启) */
public activity_open : number = 0;
/** 币商功能(0:禁用,1:启用) */
public coin_status : boolean = true;
/** 币别代码 */
public currency : string = "";
/** 讨论组功能(0:禁用,1:启用) */
public discussion_group_status : boolean = true;
/** 渠道域名 */
public domain : string = "";
/** 下载地址 */
public download_url : string = "";
/** 渠道ID */
public id : number = 0;
/** 语言 */
public lang : string = "";
/** line client id */
public line_client_id : string = "";
/** line 登录功能(0:禁用,1:启用) */
public line_login_status : boolean = true;
/** 机台线路 */
public machine_media_line : number = 0;
/** 渠道名称 */
public name : string = "";
/** 全民代理功能(0:禁用,1:启用) */
public national_promoter_status : boolean = true;
/** 代理开启状态 */
public promotion_status : boolean = true;
/** Q币转入(0:禁用,1:启用) */
public q_talk_point_status : boolean = true;
/** Q币充值(0:禁用,1:启用) */
public q_talk_recharge_status : boolean = true;
/** Q币转出(0:禁用,1:启用) */
public q_talk_withdraw_status : boolean = true;
/** 排行榜功能(0:禁用,1:启用) */
public ranking_status : boolean = true;
/** 充值开启状态 */
public recharge_status : boolean = true;
/** 反水开启状态 */
public reverse_water_status : boolean = true;
/** 实体机台开关 0关闭1-开启 */
public status_machine : boolean = true;
/** web登录状态(0:禁用,1:启用) */
public web_login_status : boolean = true;
/** 人工提现(0:禁用,1:启用) */
public withdraw_status : boolean = true;
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static get Instance(){
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ChannelData.instance = new ChannelData();
}
return ChannelData.instance;
}
public setChannelData(data:any){
for (let key in data){
if (this.hasOwnProperty(key)){
(this as any)[key] = data[key];
}
}
this.get_success = true;
}
}
/**
* 游戏配置数据
*/
export const CHANNELDATA = ChannelData.Instance;

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import { _decorator } from 'cc';
const { ccclass } = _decorator;
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@ccclass('UserData')
class UserData {
public static instance: UserData | null = null;
/** 剩余抽奖次数 */
public point : number = 0;
/** 奖品列表 */
public prize_list : any[] = [];
/** 游戏描述 */
public description : string = "";
private constructor(){}
static get Instance(){
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UserData.instance = new UserData();
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return UserData.instance;
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for (let key in data){
if (this.hasOwnProperty(key)){
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}
/**
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*/
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"redirect": "34eb7a7a-d980-42f8-a51c-4db03841a783@6c48a",
"compressSettings": {
"useCompressTexture": true,
"presetId": "b1rRMHaV9Gz5HhQd3Z8obg"
}
}
}

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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "baf2ef12-30f7-46ec-af55-620c096bef72",
"files": [],
"subMetas": {},
"userData": {}
}

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import { game } from "cc";
import { HTTP_SITE_ID, SERVER_LIST, GAME_VER } from "../setting/ServerConfig";
import { Tools } from "../tools/Tools";
import { app } from "../../app/app";
import { CHANNELDATA } from "../data/ChannelData";
import { EDITOR } from "cc/env";
var urls: any = {}; // 当前请求地址集合
var reqparams: any = {}; // 请求参数
/**
* 登录token类全局唯一
*/
export class LoginToken{
private static instance: LoginToken | null = null;
public access_token: string = "";
public refresh_token: string = "";
public appId: string = "";
public appKey: string = "";
private constructor(){}
static get Instance(){
if(LoginToken.instance == null){
LoginToken.instance = new LoginToken();
}
return LoginToken.instance;
}
public setToken(access_token: string, refresh_token: string, appID: string, appKey: string){
this.access_token = access_token;
this.refresh_token = refresh_token;
this.appId = appID
this.appKey = appKey
}
}
/** 当前保存的token */
export const LOGIN_TOKEN : LoginToken = LoginToken.Instance;
export enum HttpEvent {
NO_NETWORK = "http_request_no_network", // 断网
UNKNOWN_ERROR = "http_request_unknown_error", // 未知错误
TIMEOUT = "http_request_timout" // 请求超时
}
export class HttpRequest {
/** 服务器地址 */
public server: string = SERVER_LIST
/** 请求超时时间 */
public timeout: number = 10000;
public lobbyUrl = ""
public setUrl (url:string) {
this.server = "http://" + url + "/"
}
/**
* HTTP GET请求
* 例:
*
* Get
var complete = function(response){
LogWrap.log(response);
}
var error = function(response){
LogWrap.log(response);
}
this.get(name, complete, error);
*/
public get(name: string, completeCallback: Function, errorCallback?: Function) {
this.sendRequest(name, null, false, completeCallback, errorCallback)
}
public getWithParams(name: string, params: any, completeCallback: Function, errorCallback?: Function) {
this.sendRequest(name, params, false, completeCallback, errorCallback)
}
public getByArraybuffer(name: string, completeCallback: Function, errorCallback?: Function) {
this.sendRequest(name, null, false, completeCallback, errorCallback, 'arraybuffer', false);
}
public getWithParamsByArraybuffer(name: string, params: any, completeCallback: Function, errorCallback?: Function) {
this.sendRequest(name, params, false, completeCallback, errorCallback, 'arraybuffer', false);
}
/**
* HTTP POST请求
* 例:
*
* Post
var param = '{"LoginCode":"donggang_dev","Password":"e10adc3949ba59abbe56e057f20f883e"}'
var complete = function(response){
var jsonData = JSON.parse(response);
var data = JSON.parse(jsonData.Data);
LogWrap.log(data.Id);
}
var error = function(response){
LogWrap.log(response);
}
this.post(name, param, complete, error);
*/
public post(name: string, params: any, completeCallback?: Function, errorCallback?: Function) {
this.sendRequest(name, params, true, completeCallback, errorCallback);
}
/** 取消请求中的请求 */
public abort(name: string) {
var xhr = urls[this.server + name];
if (xhr) {
xhr.abort();
}
}
/**
* 获得字符串形式的参数
*/
private getParamString(params: any) {
var result = "";
for (var name in params) {
let data = params[name];
if (data instanceof Object) {
for (var key in data)
result += `${key}=${data[key]}&`;
}
else {
result += `${name}=${data}&`;
}
}
return result.substring(0, result.length - 1);
}
/**
* Http请求
* @param name(string) 请求地址
* @param params(JSON) 请求参数
* @param isPost(boolen) 是否为POST方式
* @param callback(function) 请求成功回调
* @param errorCallback(function) 请求失败回调
* @param responseType(string) 响应类型
*/
private async sendRequest(
name: string,
params: any,
isPost: boolean,
completeCallback?: Function,
errorCallback?: Function,
responseType?: string,
isOpenTimeout = true,
timeout: number = this.timeout
) {
if (!name) {
console.log("请求地址不能为空");
return;
}
let url: string, newUrl: string, paramsStr: string;
if (name.toLocaleLowerCase().indexOf("http") === 0) {
url = name;
} else {
url = this.server + name;
}
if (params) {
paramsStr = this.getParamString(params);
if (url.indexOf("?") > -1)
newUrl = url + "&" + encodeURIComponent(paramsStr);
else
newUrl = url + "?" + paramsStr;
} else {
newUrl = url;
}
if (urls[newUrl] != null && reqparams[newUrl] === paramsStr!) {
console.log(`地址【${url}】已正在请求中,不能重复请求`);
return;
}
const xhr = new XMLHttpRequest();
urls[newUrl] = xhr;
reqparams[newUrl] = paramsStr!;
if (isPost) {
xhr.open("POST", url);
} else {
xhr.open("GET", newUrl);
}
if (LOGIN_TOKEN.access_token !== "") {
xhr.setRequestHeader("Authorization", "Bearer " + LOGIN_TOKEN.access_token);
}
xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded;charset=utf-8");
// 加密设置
const time = Math.floor(Date.now() / 1000);
xhr.setRequestHeader("Lang", CHANNELDATA.lang);
if (!params) params = {};
let _params = params;
_params.appId = LOGIN_TOKEN.appId;
_params.nonceStr = Tools.getRandomStr(6);
_params.timestamp = time;
let sha256DDD: string;
try {
sha256DDD = await Tools.generateSignNative(_params, LOGIN_TOKEN.appKey);
} catch (err) {
console.error("生成签名失败:", err);
this.deleteCache(newUrl);
const data: any = { url, params, event: HttpEvent.UNKNOWN_ERROR };
if (errorCallback) errorCallback(data);
return; // 出错直接返回,避免继续执行
}
// xhr.setRequestHeader("appId", LOGIN_TOKEN.appId);
// xhr.setRequestHeader("timestamp", _params.timestamp.toString());
// xhr.setRequestHeader("signature", sha256DDD);
// xhr.setRequestHeader("nonceStr", _params.nonceStr);
// xhr.setRequestHeader("Site-Id", HTTP_SITE_ID);
// const v = app.lib.storage.get("CURR_VERSION") || "100";
// xhr.setRequestHeader("app-version-key", v.toString());
// xhr.setRequestHeader("system-key", "android");
// xhr.setRequestHeader("Client-Version", GAME_VER);
xhr.setRequestHeader("X-Domain", LOGIN_TOKEN.appId);
xhr.setRequestHeader("X-Locale", LOGIN_TOKEN.appKey);
const data: any = { url, params };
// 请求超时
if (isOpenTimeout) {
xhr.timeout = timeout;
xhr.ontimeout = () => {
this.deleteCache(newUrl);
data.event = HttpEvent.TIMEOUT;
if (errorCallback) errorCallback(data);
};
}
xhr.onloadend = () => {
if (xhr.status === 500) {
this.deleteCache(newUrl);
data.event = HttpEvent.NO_NETWORK;
if (errorCallback) errorCallback(data);
}
};
xhr.onerror = () => {
this.deleteCache(newUrl);
if (!errorCallback) return;
if (xhr.readyState === 0 || xhr.readyState === 1 || xhr.status === 0) {
data.event = HttpEvent.NO_NETWORK;
} else {
data.event = HttpEvent.UNKNOWN_ERROR;
}
errorCallback(data);
};
xhr.onreadystatechange = () => {
if (xhr.readyState !== 4) return;
this.deleteCache(newUrl);
if (xhr.status === 200) {
if (completeCallback) {
if (responseType === "arraybuffer") {
xhr.responseType = responseType;
completeCallback(xhr.response);
} else {
try {
const resp: any = JSON.parse(xhr.response);
if (resp.status === "success") {
const isDevelopment = EDITOR || (typeof window !== 'undefined' && (window.location.hostname.includes('localhost') || window.location.hostname.includes('127.0.0.1')));
if (isDevelopment) {
console.log("data:", resp.data);
}
completeCallback(resp.data);
} else {
app.manager.ui.showToast(Tools.GetLocalized(resp.msg));
if (errorCallback) errorCallback(resp.data);
}
// if (Number(resp.code) === 200 || Number(resp.code) === 406) {
// const isDevelopment = EDITOR || (typeof window !== 'undefined' && (window.location.hostname.includes('localhost') || window.location.hostname.includes('127.0.0.1')));
// if (isDevelopment) {
// console.log("data:", resp.data);
// }
// completeCallback(resp.data);
// } else {
// app.manager.ui.showToast(Tools.GetLocalized(resp.msg));
// if (errorCallback) errorCallback(resp.data);
// }
} catch (error) {
console.log("解析响应失败:", error);
if (errorCallback) errorCallback({ event: HttpEvent.UNKNOWN_ERROR });
}
}
}
}
};
if (!paramsStr) {
xhr.send();
} else {
xhr.send(paramsStr!);
}
}
private deleteCache(url: string) {
delete urls[url];
delete reqparams[url];
}
}
export let httpRequest = new HttpRequest()

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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "58832863-cdb2-4696-85ed-027e9449985d",
"files": [],
"subMetas": {},
"userData": {}
}

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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "c3f3b179-7966-4963-a10d-f690739ee781",
"files": [],
"subMetas": {},
"userData": {}
}

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/** 服务区域 */
export const enum SERVER_EREA {
// 一级棒横版
ZP = 0,
}
/** 当前服务区域配置(根据打包修改) */
export const NOW_SERVER_EREA : SERVER_EREA = SERVER_EREA.ZP;
// 默认地址
const DEFAULT_URL = "https://test.mjsbo.com/projects/staging/tab66-admin/public"
/** 通用版本 */
const DEFAULT_VERSION = "1.0.5"
/** 测试服版本号 */
const DEFAULT_TEST_VERSION = "1.0.0"
/** 区域打包配置文件 */
const SERVER_CONFIG = {
// 横版一级棒
[0] : {
"server" : DEFAULT_URL,
"site_id" : "ba5ea4dc-75bb-438d-8a3a-b8031ef89426",
"ver" : DEFAULT_TEST_VERSION,
"area" : "86",
}
}
/** 服务器地址 */
export const SERVER_LIST = SERVER_CONFIG[NOW_SERVER_EREA]["server"];
/** Site ID */
export const HTTP_SITE_ID = SERVER_CONFIG[NOW_SERVER_EREA]["site_id"];
/** 当前版本号 */
export const GAME_VER = SERVER_CONFIG[NOW_SERVER_EREA]["ver"];
/** 国家电话区号 */
export const COUNTRY_CODE = SERVER_CONFIG[NOW_SERVER_EREA]["area"];

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{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "29ef329c-fd90-4d8a-a91a-95ab0b17eace",
"files": [],
"subMetas": {},
"userData": {}
}

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{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "c1e551ce-e4da-42b1-b6e7-60cf4cf1f45c",
"files": [],
"subMetas": {},
"userData": {}
}

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import { _decorator, SpriteFrame, Node, Sprite, instantiate, Label, Prefab, Color, Size, UITransform, RichText, Component, Texture2D, ImageAsset } from 'cc';
import { httpRequest } from '../network/HttpRequest';
import { app } from '../../app/app';
const { ccclass } = _decorator;
//@ts-ignore
import CryptoJS from "crypto-js";
type ConstructorOf<T> = new (...args: any[]) => T;
// 定义数据接口
interface DataObject {
[key: string]: string | number | boolean;
}
/** 事件名称 */
export enum EventType {
/** 刷新玩家数据 */
RefreshUserInfo = "RefreshUserInfo",
/** 刷新玩家数据成功 */
RefreshUserInfoSuccess = "RefreshUserInfoSuccess",
}
// 定义阈值和对应的num值
const sizeThresholds = [
{ size: 20000000, num: 100 },
{ size: 19000000, num: 95 },
{ size: 18000000, num: 90 },
{ size: 17000000, num: 85 },
{ size: 16000000, num: 80 },
{ size: 15000000, num: 75 },
{ size: 14000000, num: 70 },
{ size: 13000000, num: 65 },
{ size: 12000000, num: 60 },
{ size: 11000000, num: 55 },
{ size: 10000000, num: 50 },
{ size: 9000000, num: 45 },
{ size: 8000000, num: 40 },
{ size: 7000000, num: 35 },
{ size: 6000000, num: 30 },
{ size: 5000000, num: 25 },
{ size: 4000000, num: 20 },
{ size: 3000000, num: 15 },
{ size: 2000000, num: 10 },
{ size: 1000000, num: 5 },
{ size: 500000, num: 2.5 },
{ size: 250000, num: 1.5 }
];
/** 用户代理等级和图片对照表 */
const AGENT_LV_TO_PIC = {
["等级青铜"] : "a",
["等级白银"] : "b",
["等级黄金"] : "c",
["等级VIP"] : "d",
["等级超级VIP"] : "e"
}
/** 通用工具类 */
@ccclass('Tools')
export class Tools
{
//#region Sprite相关操作
/** 设置节点的SpriteFrame 默认从resource/ui下面找 */
static SetSpriteFrame(node:Node, uiname:string, uipath:string, fuc:Function = null) {
app.manager.loader.load({
bundle: "", // 不传入bundle默认为resources
path: 'xxx/xxxx',
type: SpriteFrame,
onComplete(asset){
if (node){
let c = node.getComponent(Sprite)
if (c) c.spriteFrame = asset
if (fuc) fuc()
}
}
})
}
/** 加载远程图片 */
static remoteLoadSprite(url: string, node: Sprite, fuc?: Function) {
app.manager.loader.loadRemote( {
url: url,
ext: null,
onComplete: (result: ImageAsset | null) => {
if (result) {
if(node) {
let sp = new SpriteFrame()
let tex = new Texture2D();
tex.image = result;
sp.texture = tex
node.spriteFrame = sp
if (fuc) fuc()
}
}
}
})
}
/** 设置子节点uisprite */
static SetChildSprite(node:Node, path:string, uiname:string, uipath:string, fuc:Function = null) {
let n = node.getChildByPath(path)
if (n) this.SetSpriteFrame(n, uiname, uipath, fuc)
}
/**
* 设置艺术字
* itemPath:字体预制件位置, numPath:字体图片位置, pre:图片名前缀
*/
// static SetArtNums(str:any, item:Node, itemPath:string = "ui/numbers/num_Item", numPath:string = "ui/numbers", pre:string = "numbers_0") {
// str = String(str)
// item.destroyAllChildren()
// let m_resLoader = new ResLoader();
// m_resLoader.loadPrefabNode(itemPath, (prefab:Node) => {
// console.log(itemPath, prefab)
// // 根据字符串长度,显示对应数量的数字图片
// for (let i = 0; i < str.length; i++) {
// let n = Tools.AddChild(item, prefab, "num_" + i)
// n.active = true
// this.SetSpriteFrame(n, pre + (str[i] == "." ? "dot" : str[i]), numPath)
// }
// })
// }
//#endregion
//#region http相关
/** 发送http请求 */
static httpReq(str:string, param:any, callback:Function, failCallBack:Function = null) {
httpRequest.post("/api/" + str, param, callback, failCallBack)
}
static httpGetReq(str:string, callback:Function, failCallBack:Function = null) {
httpRequest.get("/api/" + str, callback, failCallBack)
}
//#endregion
//#region Node 相关
/** 添加子节点 */
static AddChild(node:Node, prefab:Node|Prefab, name:string = null):Node {
var n = instantiate(prefab as Node)
node.addChild(n)
if (name) n.name = name
return n
}
/** 设置子节点显示 */
static ActChild(node:Node, path:string, act:boolean)
{
let n = node.getChildByPath(path)
if (n) n.active = act
}
/** 获取子节点组件 */
static GetChildComp<T extends Component>(node: Node, path: string, compClass: ConstructorOf<T>): T {
return node.getChildByPath(path)?.getComponent(compClass);
}
//#endregion
//#region Text 相关
/** 设置子节点文字 */
static SetText(node:Node, str:string) {
str = String(str)
node.getComponent(Label).string = str
}
/** 设置子节点文字 */
static SetChildText(node:Node, path:string, str:string) {
str = String(str)
let n = node.getChildByPath(path)
n.getComponent(Label).string = str
}
/** 设置子节点文字 */
static SetChildRichText(node:Node, path:string, str:string) {
str = String(str)
let n = node.getChildByPath(path)
n.getComponent(RichText).string = str
}
/** 设置节点文字颜色 */
static SetLabColor(node:Node, str:string) {
node.getComponent(Label).color = Color.fromHEX(new Color(), str)
}
/** 设置子节点字体颜色 */
static SetChildLabColor(node:Node, path:string, str:string) {
let n = node.getChildByPath(path)
n.getComponent(Label).color = Color.fromHEX(new Color(), str)
}
/** 设置节点大小 */
static SetSize(node:Node, size:Size) {
node.getComponent(UITransform).setContentSize(size);
}
/** 设置节点触摸事件 */
static SetTouchEndEvt(node:Node, func:Function) {
node.off(Node.EventType.TOUCH_END)
node.on(Node.EventType.TOUCH_END, func)
}
/** 设置子节点触摸事件 */
static SetChildTouchEndEvt(node:Node, path:string, func:Function) {
let n = node.getChildByPath(path)
if (n) this.SetTouchEndEvt(n, func)
}
//#endregion
//#region 字符串操作
/**
** 替换占位符{0},{1}....
** 例子: const message = Tools.stringFormat("My name is {0} and I am {1} years old.", name, age);
*/
static StringFormat(format: string, ...args: any[]): string {
return format.replace(/{(\d+)}/g, (match, index) => {
return typeof args[index] !== "undefined" ? args[index] : match;
});
}
static StringLFormat(format: string, ...args: any[]): string {
format = this.GetLocalized(format)
return this.StringFormat(format, ...args)
}
//#endregion
//#region 其他
/** 本地化 */
static GetLocalized(str : string) {
return str
//return LabelConfig[str] ? LabelConfig[str][LocalizadManager.getInstance().getLanauge()-1] : str
}
/** 压缩上传图片成base64 */
static CompressImageToBase64(param:any, callback:Function = null){
var fileList = param.files[0];
var reader = new FileReader();
reader.readAsDataURL(fileList);
reader.onload = (event) => {
let image = new Image() //新建一个img标签还没嵌入DOM节点)
var dataImg = event.target.result;
var num = 1;
//@ts-ignore
image.src = event.target.result
image.onload = () => {
//由于不能将太多Base64字符给服务端发过于咱们压缩一下
//如果想支持更大图片,请继续加判断,增加除数
// 检查文件大小是否超过20M
if (fileList.size > 20000000) {
console.log("文件大小不能大于20M");
param.value = '';
return;
}
// 根据文件大小设置num值
for (const threshold of sizeThresholds) {
if (fileList.size > threshold.size) {
num = threshold.num;
break;
}
}
let canvas = document.createElement('canvas');
let context = canvas.getContext('2d');
let imageWidth = image.width / num; //压缩后图片的大小
let imageHeight = image.height / num;
const minSize = 640; // 设置最小尺寸
if (imageWidth < minSize || imageHeight < minSize) {
const scaleFactor = Math.max(minSize / imageWidth, minSize / imageHeight);
imageWidth *= scaleFactor;
imageHeight *= scaleFactor;
}
canvas.width = imageWidth;
canvas.height = imageHeight;
context.drawImage(image, 0, 0, imageWidth, imageHeight);
dataImg = canvas.toDataURL('image/png');
//此时的dataImg就是你要上传给服务器的字符
param.value = '';
if (callback) callback(dataImg)
return dataImg;
}
};
}
/** 生成二维码 */
// static SetQRCode(text: string, item : Node){
// const qr = QRCode(0, 'M');
// qr.addData(text);
// qr.make();
// const dataUrl = qr.createDataURL(4, 4);
// const img = new Image();
// img.src = dataUrl;
// assetManager.loadRemote(dataUrl, {ext : '.png'}, (err, imgAsset: ImageAsset) => {
// if (err) {
// console.error(err.message || err);
// return;
// }
// const sp = new SpriteFrame()
// const tx = new Texture2D()
// tx.image = imgAsset
// sp.texture = tx
// item.getComponent(Sprite).spriteFrame = sp
// })
// }
/** 通过base64字符串设置图片 */
static SetBase64Pic(src: string, node: Node): void {
let image = new Image()
image.src = src // base 64是string看后端返回是二进制是否带头data:image/png;base64, 不带要手动添加
image.onload = () => {
let texture = new Texture2D()
texture.image = new ImageAsset(image)
let _frame = new SpriteFrame()
_frame.texture = texture
// 获取节点的容器
let c = node.getComponent(Sprite)
if (c) c.spriteFrame = _frame
}
}
/** 复制到剪切板 */
static CopyToClipboard(str:string) {
var input = str + '';
const el = document.createElement('textarea');
el.value = input;
el.setAttribute('readonly', '');
el.style.contain = 'strict';
el.style.position = 'absolute';
el.style.left = '-9999px';
el.style.fontSize = '12pt'; // Prevent zooming on iOS
const selection = getSelection();
var originalRange = null;
if (selection.rangeCount > 0) {
originalRange = selection.getRangeAt(0);
}
document.body.appendChild(el);
el.select();
el.selectionStart = 0;
el.selectionEnd = input.length;
var success = false;
try {
success = document.execCommand('copy');
} catch (err) {}
document.body.removeChild(el);
if (originalRange) {
selection.removeAllRanges();
selection.addRange(originalRange);
}
app.manager.ui.showToast("复制成功")
return success;
}
/** 获取代理等级本地化 */
static GetAgentLvLocalized(agentLv:string, lv :number) {
return this.StringFormat(this.GetLocalized(agentLv), lv)
}
/** 设置代理等级图标 */
// static SetAgentLvIcon(item:Node, agentLv:string, lv :number) {
// if (!AGENT_LV_TO_PIC[agentLv]) return
// var icon = "icon" + AGENT_LV_TO_PIC[agentLv] + this.Return2LengthNumber(lv)
// this.SetSpriteFrame(item, icon, "Lobby/ui/allagent/icon")
// }
/** 设置子节点代理等级图标 */
// static SetChildAgentLvIcon(item:Node, path :string, agentLv:string, lv :number) {
// let n = item.getChildByPath(path)
// this.SetAgentLvIcon(n, agentLv, lv)
// }
/** 返回两位数 */
static Return2LengthNumber(n : number) {
return n < 10 ? "0" + n : n.toString()
}
//#endregion
//#region 数学算法
static MathClampZeroToOne(value: number): number {
return Math.max(0, Math.min(1, value));
}
static MathClamp(value: number, min: number, max: number): number {
return Math.max(min, Math.min(max, value));
}
//#endregion
static OpenWeb(url:string) {
const link = document.createElement('a');
link.href = url;
link.target = '_blank';
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
}
/**
* 获取指定长度随机字符串
*/
public static getRandomStr (len:number) {
let chars =
'ABCDEFGHJKMNPQRSTWXYZabcdefhijkmnprstwxyz'
let maxPos = chars.length
let pwd = ''
for (let i = 0; i < len; i++) {
pwd += chars.charAt(Math.floor(Math.random() * maxPos))
}
return pwd
}
/**
* 使用 crypto-js 生成签名
* @param data - 要签名的数据
* @param key - 签名密钥
* @param encrypt - 加密算法 (sha1, sha256)
* @returns Promise<string> 签名结果
*/
public static generateSignNative(
data: Record<string, string>,
key: string,
encrypt: string = 'sha256'
): Promise<string> {
// 1. 对数据进行排序
const sortedData = Tools.sortData(data);
// 2. 构建查询字符串(自定义实现)
const queryString = Object.keys(sortedData)
.map(k => encodeURIComponent(k) + "=" + encodeURIComponent(sortedData[k]))
.join("&");
// 3. URL解码并拼接密钥
const decodedString = decodeURIComponent(queryString);
const str = decodedString + key;
// 4. 根据算法生成签名
let hash;
switch (encrypt.toLowerCase()) {
case 'sha1':
hash = CryptoJS.SHA1(str);
break;
case 'sha256':
default:
hash = CryptoJS.SHA256(str);
break;
}
// 5. 返回十六进制字符串
return Promise.resolve(hash.toString(CryptoJS.enc.Hex));
}
// 示例排序函数(你已有的话可以直接用)
public static sortData(data: Record<string, string>): Record<string, string> {
return Object.keys(data)
.sort()
.reduce((acc, key) => {
acc[key] = data[key];
return acc;
}, {} as Record<string, string>);
}
//#region 加密解密
/** 解析JWT令牌 */
public static parseJWT(token: string) {
try {
const parts = token.split('.');
if (parts.length !== 3) {
throw new Error('Invalid JWT token');
}
// 解码 payload 部分(第二部分)
const payload = JSON.parse(atob(parts[1]));
return payload;
} catch (error) {
console.error('Failed to parse JWT token:', error);
return null;
}
}
/**
* 解密 DES-ECB 模式加密的数据
* @param encryptedData base64编码的加密数据
* @param secretKey 8位密钥
* @returns 解密后的字符串
*/
static desEcbDecrypt(encryptedData: string, secretKey: string): string {
try {
// 确保密钥为8位 (PHP的openssl_encrypt会自动截取前8位)
const key = secretKey.length > 8 ? secretKey.substring(0, 8) : this.padKey(secretKey, 8);
// 创建CryptoJS格式的密钥
const keyWordArray = CryptoJS.enc.Utf8.parse(key);
// 解密
const decrypted = CryptoJS.DES.decrypt(
encryptedData,
keyWordArray,
{
mode: CryptoJS.mode.ECB,
padding: CryptoJS.pad.Pkcs7
}
);
return decrypted.toString(CryptoJS.enc.Utf8);
} catch (error) {
console.error('DES-ECB decryption failed:', error);
return '';
}
}
/**
* 加密 DES-ECB 模式数据
* @param data 待加密的数据
* @param secretKey 8位密钥
* @returns base64编码的加密数据
*/
static desEcbEncrypt(data: string, secretKey: string): string {
try {
// 确保密钥为8位
const key = secretKey.length > 8 ? secretKey.substring(0, 8) : this.padKey(secretKey, 8);
// 创建CryptoJS格式的密钥
const keyWordArray = CryptoJS.enc.Utf8.parse(key);
// 加密
const encrypted = CryptoJS.DES.encrypt(
data,
keyWordArray,
{
mode: CryptoJS.mode.ECB,
padding: CryptoJS.pad.Pkcs7
}
);
return encrypted.toString();
} catch (error) {
console.error('DES-ECB encryption failed:', error);
return '';
}
}
/**
* 补齐或截断密钥到指定长度
* @param key 原始密钥
* @param length 目标长度
*/
private static padKey(key: string, length: number): string {
if (key.length > length) {
return key.substring(0, length);
} else if (key.length < length) {
while (key.length < length) {
key += '\0'; // 用null字符补齐
}
return key;
}
return key;
}
/**
* 3DES-ECB 解密 (Triple DES)
* @param encryptedData base64编码的加密数据
* @param secretKey 24位密钥 (3DES需要24字节密钥)
* @returns 解密后的字符串
*/
static tripleDesEcbDecrypt(encryptedData: string, secretKey: string): string {
try {
// 确保密钥为24位
const key = this.padKey(secretKey, 24);
// 创建CryptoJS格式的密钥
const keyWordArray = CryptoJS.enc.Utf8.parse(key);
// 解密
const decrypted = CryptoJS.TripleDES.decrypt(
encryptedData,
keyWordArray,
{
mode: CryptoJS.mode.ECB,
padding: CryptoJS.pad.Pkcs7
}
);
return decrypted.toString(CryptoJS.enc.Utf8);
} catch (error) {
console.error('3DES-ECB decryption failed:', error);
return '';
}
}
/**
* 3DES-ECB 加密 (Triple DES)
* @param data 待加密的数据
* @param secretKey 24位密钥
* @returns base64编码的加密数据
*/
static tripleDesEcbEncrypt(data: string, secretKey: string): string {
try {
// 确保密钥为24位
const key = this.padKey(secretKey, 24);
// 创建CryptoJS格式的密钥
const keyWordArray = CryptoJS.enc.Utf8.parse(key);
// 加密
const encrypted = CryptoJS.TripleDES.encrypt(
data,
keyWordArray,
{
mode: CryptoJS.mode.ECB,
padding: CryptoJS.pad.Pkcs7
}
);
return encrypted.toString();
} catch (error) {
console.error('3DES-ECB encryption failed:', error);
return '';
}
}
//#endregion
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "20f5e370-8629-444b-85bb-ebe2ee037cff",
"files": [],
"subMetas": {},
"userData": {}
}