refactor(game): 优化游戏组件并实现国际化支持

- 在AppBootResourceGate组件中集成react-i18next实现资源加载文本的国际化
- 修改DesktopAnimal组件中的loading dots key以提高渲染性能
- 在DesktopControl组件中添加useRef和useEffect钩子管理定时器清理逻辑
- 将DesktopTitle组件重构为MessageBroadcast组件并增强其响应式设计
- 更新DesktopSupportModal组件中的客户服务文本为国际化格式
- 在AuthSession模块中实现本地存储数据清理时保留关键偏好设置
- 调整多个游戏组件的样式类以改进移动端适配效果
- 移除未使用的桌面提取功能相关代码文件
- 更新GitNexus索引统计数据反映最新的代码变更
This commit is contained in:
JiaJun
2026-06-04 18:01:40 +08:00
parent bfb4b76611
commit a6b34660ad
48 changed files with 3185 additions and 1216 deletions

View File

@@ -1,4 +1,8 @@
import { LOGIN_PROMPT_DEDUP_MS } from '@/constants'
import {
APP_PREFERENCES_STORAGE_KEY,
AUDIO_PREFERENCES_STORAGE_KEY,
LOGIN_PROMPT_DEDUP_MS,
} from '@/constants'
import i18n from '@/i18n'
import { notify } from '@/lib/notify'
import { queryClient } from '@/lib/query/query-client'
@@ -19,9 +23,24 @@ let authInitializationPromise: Promise<void> | null = null
let refreshSessionPromise: Promise<boolean> | null = null
let lastLoginPromptAt = 0
const PRESERVED_LOCAL_STORAGE_KEYS = [
APP_PREFERENCES_STORAGE_KEY,
AUDIO_PREFERENCES_STORAGE_KEY,
]
function clearBrowserStorageData() {
if (typeof localStorage !== 'undefined') {
const preserved = PRESERVED_LOCAL_STORAGE_KEYS.map(
(key) => [key, localStorage.getItem(key)] as const,
)
localStorage.clear()
for (const [key, value] of preserved) {
if (value !== null) {
localStorage.setItem(key, value)
}
}
}
if (typeof sessionStorage !== 'undefined') {

View File

@@ -0,0 +1,359 @@
import { GAME_SOCKET_TOPIC_VALUES } from '@/constants'
import type { GameSocketMessage } from '@/lib/ws/game-socket-client'
import type {
BetWinEventDataDto,
GamePeriodTickDto,
JackpotHitEventDataDto,
JackpotHitItemDto,
PeriodEventData,
UserStreakMessageData,
WalletChangedData,
} from '@/type'
export function toIsoFromUnixSeconds(seconds: number) {
return new Date(seconds * 1000).toISOString()
}
export function toOptionalNumber(value: unknown) {
if (typeof value === 'number') {
return Number.isFinite(value) ? value : undefined
}
if (typeof value === 'string') {
const parsed = Number(value)
return Number.isFinite(parsed) ? parsed : undefined
}
return undefined
}
export function toOptionalString(value: unknown) {
if (typeof value === 'string') {
return value
}
if (typeof value === 'number' && Number.isFinite(value)) {
return String(value)
}
return undefined
}
export function toOptionalBoolean(value: unknown) {
if (typeof value === 'boolean') {
return value
}
if (value === 1 || value === '1' || value === 'true') {
return true
}
if (value === 0 || value === '0' || value === 'false') {
return false
}
return undefined
}
function getNestedRecord(
value: unknown,
key: string,
): Record<string, unknown> | null {
if (!value || typeof value !== 'object') {
return null
}
const nested = (value as Record<string, unknown>)[key]
return nested && typeof nested === 'object'
? (nested as Record<string, unknown>)
: null
}
export function getMessageTopic(message: GameSocketMessage) {
const root = message as Record<string, unknown>
const event = typeof root.event === 'string' ? root.event : null
const topic = typeof root.topic === 'string' ? root.topic : null
if (event && GAME_SOCKET_TOPIC_VALUES.has(event)) {
return event
}
if (topic && GAME_SOCKET_TOPIC_VALUES.has(topic)) {
return topic
}
return event ?? topic
}
export function extractServerTime(message: GameSocketMessage) {
const root = message as Record<string, unknown>
if (typeof root.server_time === 'number') {
return root.server_time
}
const data = getNestedRecord(message, 'data')
return typeof data?.server_time === 'number' ? data.server_time : null
}
export function extractUserStreakMessageData(
message: GameSocketMessage,
): UserStreakMessageData | null {
const data = getNestedRecord(message, 'data')
const direct = getNestedRecord(message, 'user_snapshot')
const nested = getNestedRecord(data, 'user_snapshot')
const source =
data && 'current_streak' in data ? data : (nested ?? direct ?? data)
if (!source || typeof source.current_streak !== 'number') {
return null
}
return {
currentStreak: source.current_streak,
oddsFactor: toOptionalNumber(source.odds_factor),
streakLevel: toOptionalNumber(source.streak_level),
}
}
export function extractPeriodTick(
message: GameSocketMessage,
): GamePeriodTickDto | null {
const data = getNestedRecord(message, 'data')
const nested = getNestedRecord(data, 'period')
const source = nested ?? data
if (
!source ||
typeof source.period_no !== 'string' ||
typeof source.status !== 'string' ||
typeof source.countdown !== 'number' ||
typeof source.bet_close_in !== 'number'
) {
return null
}
return {
bet_close_in: source.bet_close_in,
countdown: source.countdown,
period_id: typeof source.period_id === 'number' ? source.period_id : null,
period_no: source.period_no,
result_number:
typeof source.result_number === 'number' ? source.result_number : null,
runtime_enabled:
typeof source.runtime_enabled === 'boolean'
? source.runtime_enabled
: true,
server_time:
typeof source.server_time === 'number'
? source.server_time
: Math.floor(Date.now() / 1000),
status: source.status as GamePeriodTickDto['status'],
}
}
export function extractPeriodEventData(
message: GameSocketMessage,
): PeriodEventData | null {
const data = getNestedRecord(message, 'data')
const source = data ?? (message as Record<string, unknown>)
const periodNo =
typeof source.period_no === 'string'
? source.period_no
: typeof source.periodNo === 'string'
? source.periodNo
: null
if (!periodNo) {
return null
}
const resultNumber = toOptionalNumber(
source.result_number ?? source.resultNumber,
)
const openTime = toOptionalNumber(source.open_time ?? source.openTime)
return {
openTime: openTime ?? null,
periodNo,
resultNumber:
typeof resultNumber === 'number' && Number.isInteger(resultNumber)
? resultNumber
: null,
}
}
export function extractWalletChangedData(
message: GameSocketMessage,
): WalletChangedData | null {
const data = getNestedRecord(message, 'data')
const source = data ?? (message as Record<string, unknown>)
const coin = source.coin ?? source.balance ?? source.balance_after
const normalizedCoin =
typeof coin === 'string'
? coin
: typeof coin === 'number' && Number.isFinite(coin)
? String(coin)
: null
if (normalizedCoin === null) {
return null
}
return {
coin: normalizedCoin,
}
}
function extractJackpotHitItem(value: unknown): JackpotHitItemDto | null {
if (!value || typeof value !== 'object') {
return null
}
const source = value as Record<string, unknown>
if (
typeof source.nickname !== 'string' ||
typeof source.period_no !== 'string' ||
typeof source.total_win !== 'string'
) {
return null
}
const resultNumber = toOptionalNumber(source.result_number)
if (typeof resultNumber !== 'number' || !Number.isInteger(resultNumber)) {
return null
}
return {
nickname: source.nickname,
period_no: source.period_no,
result_number: resultNumber,
total_win: source.total_win,
}
}
export function extractJackpotHitData(
message: GameSocketMessage,
): JackpotHitEventDataDto | null {
const data = getNestedRecord(message, 'data')
if (!data || typeof data.period_no !== 'string') {
return null
}
const nestedHits = data.hits
const sourceHits = Array.isArray(nestedHits)
? nestedHits
: nestedHits && typeof nestedHits === 'object'
? [nestedHits]
: [data]
const firstHitSource = sourceHits.find(
(item): item is Record<string, unknown> =>
Boolean(item) && typeof item === 'object',
)
const hits = sourceHits
.map((item) => extractJackpotHitItem(item))
.filter((item): item is JackpotHitItemDto => item !== null)
const root = message as Record<string, unknown>
const serverTime = toOptionalNumber(
data.server_time ?? firstHitSource?.server_time ?? root.server_time,
)
const resultNumber = toOptionalNumber(
data.result_number ?? data['result number'],
)
if (typeof serverTime !== 'number') {
return null
}
return {
hits,
period_id:
typeof data.period_id === 'number' && Number.isInteger(data.period_id)
? data.period_id
: null,
period_no: data.period_no,
result_number:
typeof resultNumber === 'number' && Number.isInteger(resultNumber)
? resultNumber
: null,
server_time: serverTime,
}
}
export function extractBetWinData(
message: GameSocketMessage,
): BetWinEventDataDto | null {
const data = getNestedRecord(message, 'data')
if (!data) {
return null
}
const root = message as Record<string, unknown>
const userId = toOptionalNumber(data.user_id)
const periodId = toOptionalNumber(data.period_id)
const resultNumber = toOptionalNumber(data.result_number)
const totalWin = toOptionalString(data.total_win)
const balanceAfter = toOptionalString(data.balance_after)
const serverTime = toOptionalNumber(data.server_time ?? root.server_time)
const currentStreak = toOptionalNumber(data.current_streak)
const streakLevel = toOptionalNumber(data.streak_level)
const oddsFactor = toOptionalNumber(data.odds_factor)
const isJackpot = toOptionalBoolean(data.is_jackpot)
if (
typeof totalWin !== 'string' ||
typeof data.period_no !== 'string' ||
typeof isJackpot !== 'boolean'
) {
return null
}
return {
balance_after: balanceAfter,
bets: Array.isArray(data.bets)
? data.bets
.map((item) => {
if (!item || typeof item !== 'object') {
return null
}
const bet = item as Record<string, unknown>
const betId = toOptionalNumber(bet.bet_id)
const winAmount = toOptionalString(bet.win_amount)
return typeof betId === 'number' && typeof winAmount === 'string'
? {
bet_id: betId,
win_amount: winAmount,
}
: null
})
.filter(
(item): item is BetWinEventDataDto['bets'][number] => item !== null,
)
: [],
current_streak: currentStreak,
is_jackpot: isJackpot,
is_win: toOptionalBoolean(data.is_win) ?? true,
odds_factor: typeof oddsFactor === 'number' ? oddsFactor : undefined,
payout_pending_review:
toOptionalBoolean(data.payout_pending_review) ?? false,
period_id: periodId,
period_no: data.period_no,
result_number:
typeof resultNumber === 'number' && Number.isInteger(resultNumber)
? resultNumber
: null,
server_time: serverTime,
streak_level: typeof streakLevel === 'number' ? streakLevel : undefined,
total_win: totalWin,
user_id: userId,
}
}