refactor(game): 重构项目结构,优化链路, 移动端适配
- 移除 useGameBoardVm 数据层实施说明文档 - 移除核心玩法与前端规则摘要文档 - 移除游戏模块数据与界面分层第一阶段实施稿文档 - 清理与数据层重构相关的技术方案说明 - 删除关于 PC 和 Mobile 界面分离的设计规划 - 移除 view-model hooks 架构设计相关内容
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@@ -1,5 +1,8 @@
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import { DEFAULT_CHIP_AMOUNTS } from '@/constants'
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import { DEFAULT_GAME_CHIP_COLORS, GAME_MAX_SELECTION_CELLS } from './constants'
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import {
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DEFAULT_CHIP_AMOUNTS,
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DEFAULT_GAME_CHIP_COLORS,
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GAME_MAX_SELECTION_CELLS,
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} from '@/constants'
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import type {
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AnnouncementState,
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Chip,
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@@ -7,7 +10,7 @@ import type {
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DashboardState,
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GameBootstrapSnapshot,
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RoundSnapshot,
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} from './types'
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} from '@/type'
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function createEmptyRoundSnapshot(nowIso: string): RoundSnapshot {
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return {
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