fix(game): 修复移动端动物组件渲染和奖励数据显示问题
- 修复了GitNexus索引统计信息中的符号、关系和执行流数量 - 为桌面端动物组件的投注开始警告添加了z-index类以确保正确显示层级 - 修复了游戏回合存储中奖励金额和类型的返回逻辑,避免显示旧奖励数据 - 调整了移动端金币揭示效果的内边距样式以改善视觉效果 - 重构了移动端动物网格组件,添加了容器引用并修复了揭示动画定位问题 - 清理了未使用的移动揭示帧偏移常量并优化了网格布局结构 - 更新了移动端控制组件中的内边距和间距以改善UI布局 - 在移动端头部组件中添加了新的图像资源和CSS工具函数 - 调整了移动端头部组件中的按钮大小、间距和对齐方式 - 优化了移动端工具栏按钮的样式类以实现更好的响应式设计
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@@ -148,12 +148,12 @@ export function MobileControl() {
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<SmartBackground
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src={chipBg}
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size="100% 100%"
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className="relative z-10 flex h-full min-w-0 flex-1 items-center bg-center bg-no-repeat px-design-8"
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className="relative z-10 flex h-full min-w-0 flex-1 items-center bg-center bg-no-repeat pl-design-8 pr-design-1"
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>
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<SmartBackground
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src={chipLineBg}
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size="100% 100%"
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className="flex h-design-32 min-w-0 flex-1 items-center justify-between gap-design-2 overflow-visible px-design-4"
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className="flex h-design-32 min-w-0 items-center justify-between gap-design-7 overflow-visible"
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>
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{chips.map((chip) => {
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const isSelected = chip.id === selectedChipId
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@@ -290,7 +290,7 @@ export function MobileControl() {
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<SmartBackground
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src={mobileAddReduceBg}
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size="100% 100%"
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className="relative z-20 -ml-design-6 flex h-full w-design-103 shrink-0 items-center justify-center gap-design-6 bg-center bg-no-repeat px-design-9 text-design-13 font-bold"
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className="relative z-20 !ml-[calc(var(--design-unit)*-8)] flex h-full w-design-103 shrink-0 items-center justify-center gap-design-5 bg-center bg-no-repeat px-design-7 text-design-13 font-bold"
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>
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<button
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type="button"
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