This commit is contained in:
Yao
2024-12-20 17:49:45 +08:00
parent 86b0363ce1
commit 654d456c7d
7011 changed files with 1705926 additions and 7 deletions

196
Pods/abseil/absl/numeric/bits.h generated Normal file
View File

@@ -0,0 +1,196 @@
// Copyright 2020 The Abseil Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: bits.h
// -----------------------------------------------------------------------------
//
// This file contains implementations of C++20's bitwise math functions, as
// defined by:
//
// P0553R4:
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p0553r4.html
// P0556R3:
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0556r3.html
// P1355R2:
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1355r2.html
// P1956R1:
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p1956r1.pdf
//
// When using a standard library that implements these functions, we use the
// standard library's implementation.
#ifndef ABSL_NUMERIC_BITS_H_
#define ABSL_NUMERIC_BITS_H_
#include <cstdint>
#include <limits>
#include <type_traits>
#include "absl/base/config.h"
#if ABSL_INTERNAL_CPLUSPLUS_LANG >= 202002L
#include <bit>
#endif
#include "absl/base/attributes.h"
#include "absl/numeric/internal/bits.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// https://github.com/llvm/llvm-project/issues/64544
// libc++ had the wrong signature for std::rotl and std::rotr
// prior to libc++ 18.0.
//
#if (defined(__cpp_lib_bitops) && __cpp_lib_bitops >= 201907L) && \
(!defined(_LIBCPP_VERSION) || _LIBCPP_VERSION >= 180000)
using std::rotl;
using std::rotr;
#else
// Rotating functions
template <class T>
ABSL_MUST_USE_RESULT constexpr
typename std::enable_if<std::is_unsigned<T>::value, T>::type
rotl(T x, int s) noexcept {
return numeric_internal::RotateLeft(x, s);
}
template <class T>
ABSL_MUST_USE_RESULT constexpr
typename std::enable_if<std::is_unsigned<T>::value, T>::type
rotr(T x, int s) noexcept {
return numeric_internal::RotateRight(x, s);
}
#endif
// https://github.com/llvm/llvm-project/issues/64544
// libc++ had the wrong signature for std::rotl and std::rotr
// prior to libc++ 18.0.
//
#if (defined(__cpp_lib_bitops) && __cpp_lib_bitops >= 201907L)
using std::countl_one;
using std::countl_zero;
using std::countr_one;
using std::countr_zero;
using std::popcount;
#else
// Counting functions
//
// While these functions are typically constexpr, on some platforms, they may
// not be marked as constexpr due to constraints of the compiler/available
// intrinsics.
template <class T>
ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
countl_zero(T x) noexcept {
return numeric_internal::CountLeadingZeroes(x);
}
template <class T>
ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
countl_one(T x) noexcept {
// Avoid integer promotion to a wider type
return countl_zero(static_cast<T>(~x));
}
template <class T>
ABSL_INTERNAL_CONSTEXPR_CTZ inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
countr_zero(T x) noexcept {
return numeric_internal::CountTrailingZeroes(x);
}
template <class T>
ABSL_INTERNAL_CONSTEXPR_CTZ inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
countr_one(T x) noexcept {
// Avoid integer promotion to a wider type
return countr_zero(static_cast<T>(~x));
}
template <class T>
ABSL_INTERNAL_CONSTEXPR_POPCOUNT inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
popcount(T x) noexcept {
return numeric_internal::Popcount(x);
}
#endif
#if (defined(__cpp_lib_int_pow2) && __cpp_lib_int_pow2 >= 202002L)
using std::bit_ceil;
using std::bit_floor;
using std::bit_width;
using std::has_single_bit;
#else
// Returns: true if x is an integral power of two; false otherwise.
template <class T>
constexpr inline typename std::enable_if<std::is_unsigned<T>::value, bool>::type
has_single_bit(T x) noexcept {
return x != 0 && (x & (x - 1)) == 0;
}
// Returns: If x == 0, 0; otherwise one plus the base-2 logarithm of x, with any
// fractional part discarded.
template <class T>
ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, int>::type
bit_width(T x) noexcept {
return std::numeric_limits<T>::digits - countl_zero(x);
}
// Returns: If x == 0, 0; otherwise the maximal value y such that
// has_single_bit(y) is true and y <= x.
template <class T>
ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, T>::type
bit_floor(T x) noexcept {
return x == 0 ? 0 : T{1} << (bit_width(x) - 1);
}
// Returns: N, where N is the smallest power of 2 greater than or equal to x.
//
// Preconditions: N is representable as a value of type T.
template <class T>
ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, T>::type
bit_ceil(T x) {
// If T is narrower than unsigned, T{1} << bit_width will be promoted. We
// want to force it to wraparound so that bit_ceil of an invalid value are not
// core constant expressions.
//
// BitCeilNonPowerOf2 triggers an overflow in constexpr contexts if we would
// undergo promotion to unsigned but not fit the result into T without
// truncation.
return has_single_bit(x) ? T{1} << (bit_width(x) - 1)
: numeric_internal::BitCeilNonPowerOf2(x);
}
#endif
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_NUMERIC_BITS_H_

399
Pods/abseil/absl/numeric/int128.cc generated Normal file
View File

@@ -0,0 +1,399 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/numeric/int128.h"
#include <stddef.h>
#include <cassert>
#include <iomanip>
#include <ostream> // NOLINT(readability/streams)
#include <sstream>
#include <string>
#include <type_traits>
#include "absl/base/optimization.h"
#include "absl/numeric/bits.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
ABSL_DLL const uint128 kuint128max = MakeUint128(
std::numeric_limits<uint64_t>::max(), std::numeric_limits<uint64_t>::max());
namespace {
// Returns the 0-based position of the last set bit (i.e., most significant bit)
// in the given uint128. The argument is not 0.
//
// For example:
// Given: 5 (decimal) == 101 (binary)
// Returns: 2
inline ABSL_ATTRIBUTE_ALWAYS_INLINE int Fls128(uint128 n) {
if (uint64_t hi = Uint128High64(n)) {
ABSL_ASSUME(hi != 0);
return 127 - countl_zero(hi);
}
const uint64_t low = Uint128Low64(n);
ABSL_ASSUME(low != 0);
return 63 - countl_zero(low);
}
// Long division/modulo for uint128 implemented using the shift-subtract
// division algorithm adapted from:
// https://stackoverflow.com/questions/5386377/division-without-using
inline void DivModImpl(uint128 dividend, uint128 divisor, uint128* quotient_ret,
uint128* remainder_ret) {
assert(divisor != 0);
if (divisor > dividend) {
*quotient_ret = 0;
*remainder_ret = dividend;
return;
}
if (divisor == dividend) {
*quotient_ret = 1;
*remainder_ret = 0;
return;
}
uint128 denominator = divisor;
uint128 quotient = 0;
// Left aligns the MSB of the denominator and the dividend.
const int shift = Fls128(dividend) - Fls128(denominator);
denominator <<= shift;
// Uses shift-subtract algorithm to divide dividend by denominator. The
// remainder will be left in dividend.
for (int i = 0; i <= shift; ++i) {
quotient <<= 1;
if (dividend >= denominator) {
dividend -= denominator;
quotient |= 1;
}
denominator >>= 1;
}
*quotient_ret = quotient;
*remainder_ret = dividend;
}
template <typename T>
uint128 MakeUint128FromFloat(T v) {
static_assert(std::is_floating_point<T>::value, "");
// Rounding behavior is towards zero, same as for built-in types.
// Undefined behavior if v is NaN or cannot fit into uint128.
assert(std::isfinite(v) && v > -1 &&
(std::numeric_limits<T>::max_exponent <= 128 ||
v < std::ldexp(static_cast<T>(1), 128)));
if (v >= std::ldexp(static_cast<T>(1), 64)) {
uint64_t hi = static_cast<uint64_t>(std::ldexp(v, -64));
uint64_t lo = static_cast<uint64_t>(v - std::ldexp(static_cast<T>(hi), 64));
return MakeUint128(hi, lo);
}
return MakeUint128(0, static_cast<uint64_t>(v));
}
#if defined(__clang__) && (__clang_major__ < 9) && !defined(__SSE3__)
// Workaround for clang bug: https://bugs.llvm.org/show_bug.cgi?id=38289
// Casting from long double to uint64_t is miscompiled and drops bits.
// It is more work, so only use when we need the workaround.
uint128 MakeUint128FromFloat(long double v) {
// Go 50 bits at a time, that fits in a double
static_assert(std::numeric_limits<double>::digits >= 50, "");
static_assert(std::numeric_limits<long double>::digits <= 150, "");
// Undefined behavior if v is not finite or cannot fit into uint128.
assert(std::isfinite(v) && v > -1 && v < std::ldexp(1.0L, 128));
v = std::ldexp(v, -100);
uint64_t w0 = static_cast<uint64_t>(static_cast<double>(std::trunc(v)));
v = std::ldexp(v - static_cast<double>(w0), 50);
uint64_t w1 = static_cast<uint64_t>(static_cast<double>(std::trunc(v)));
v = std::ldexp(v - static_cast<double>(w1), 50);
uint64_t w2 = static_cast<uint64_t>(static_cast<double>(std::trunc(v)));
return (static_cast<uint128>(w0) << 100) | (static_cast<uint128>(w1) << 50) |
static_cast<uint128>(w2);
}
#endif // __clang__ && (__clang_major__ < 9) && !__SSE3__
} // namespace
uint128::uint128(float v) : uint128(MakeUint128FromFloat(v)) {}
uint128::uint128(double v) : uint128(MakeUint128FromFloat(v)) {}
uint128::uint128(long double v) : uint128(MakeUint128FromFloat(v)) {}
#if !defined(ABSL_HAVE_INTRINSIC_INT128)
uint128 operator/(uint128 lhs, uint128 rhs) {
uint128 quotient = 0;
uint128 remainder = 0;
DivModImpl(lhs, rhs, &quotient, &remainder);
return quotient;
}
uint128 operator%(uint128 lhs, uint128 rhs) {
uint128 quotient = 0;
uint128 remainder = 0;
DivModImpl(lhs, rhs, &quotient, &remainder);
return remainder;
}
#endif // !defined(ABSL_HAVE_INTRINSIC_INT128)
namespace {
std::string Uint128ToFormattedString(uint128 v, std::ios_base::fmtflags flags) {
// Select a divisor which is the largest power of the base < 2^64.
uint128 div;
int div_base_log;
switch (flags & std::ios::basefield) {
case std::ios::hex:
div = 0x1000000000000000; // 16^15
div_base_log = 15;
break;
case std::ios::oct:
div = 01000000000000000000000; // 8^21
div_base_log = 21;
break;
default: // std::ios::dec
div = 10000000000000000000u; // 10^19
div_base_log = 19;
break;
}
// Now piece together the uint128 representation from three chunks of the
// original value, each less than "div" and therefore representable as a
// uint64_t.
std::ostringstream os;
std::ios_base::fmtflags copy_mask =
std::ios::basefield | std::ios::showbase | std::ios::uppercase;
os.setf(flags & copy_mask, copy_mask);
uint128 high = v;
uint128 low;
DivModImpl(high, div, &high, &low);
uint128 mid;
DivModImpl(high, div, &high, &mid);
if (Uint128Low64(high) != 0) {
os << Uint128Low64(high);
os << std::noshowbase << std::setfill('0') << std::setw(div_base_log);
os << Uint128Low64(mid);
os << std::setw(div_base_log);
} else if (Uint128Low64(mid) != 0) {
os << Uint128Low64(mid);
os << std::noshowbase << std::setfill('0') << std::setw(div_base_log);
}
os << Uint128Low64(low);
return os.str();
}
} // namespace
std::string uint128::ToString() const {
return Uint128ToFormattedString(*this, std::ios_base::dec);
}
std::ostream& operator<<(std::ostream& os, uint128 v) {
std::ios_base::fmtflags flags = os.flags();
std::string rep = Uint128ToFormattedString(v, flags);
// Add the requisite padding.
std::streamsize width = os.width(0);
if (static_cast<size_t>(width) > rep.size()) {
const size_t count = static_cast<size_t>(width) - rep.size();
std::ios::fmtflags adjustfield = flags & std::ios::adjustfield;
if (adjustfield == std::ios::left) {
rep.append(count, os.fill());
} else if (adjustfield == std::ios::internal &&
(flags & std::ios::showbase) &&
(flags & std::ios::basefield) == std::ios::hex && v != 0) {
rep.insert(size_t{2}, count, os.fill());
} else {
rep.insert(size_t{0}, count, os.fill());
}
}
return os << rep;
}
namespace {
uint128 UnsignedAbsoluteValue(int128 v) {
// Cast to uint128 before possibly negating because -Int128Min() is undefined.
return Int128High64(v) < 0 ? -uint128(v) : uint128(v);
}
} // namespace
#if !defined(ABSL_HAVE_INTRINSIC_INT128)
namespace {
template <typename T>
int128 MakeInt128FromFloat(T v) {
// Conversion when v is NaN or cannot fit into int128 would be undefined
// behavior if using an intrinsic 128-bit integer.
assert(std::isfinite(v) && (std::numeric_limits<T>::max_exponent <= 127 ||
(v >= -std::ldexp(static_cast<T>(1), 127) &&
v < std::ldexp(static_cast<T>(1), 127))));
// We must convert the absolute value and then negate as needed, because
// floating point types are typically sign-magnitude. Otherwise, the
// difference between the high and low 64 bits when interpreted as two's
// complement overwhelms the precision of the mantissa.
uint128 result = v < 0 ? -MakeUint128FromFloat(-v) : MakeUint128FromFloat(v);
return MakeInt128(int128_internal::BitCastToSigned(Uint128High64(result)),
Uint128Low64(result));
}
} // namespace
int128::int128(float v) : int128(MakeInt128FromFloat(v)) {}
int128::int128(double v) : int128(MakeInt128FromFloat(v)) {}
int128::int128(long double v) : int128(MakeInt128FromFloat(v)) {}
int128 operator/(int128 lhs, int128 rhs) {
assert(lhs != Int128Min() || rhs != -1); // UB on two's complement.
uint128 quotient = 0;
uint128 remainder = 0;
DivModImpl(UnsignedAbsoluteValue(lhs), UnsignedAbsoluteValue(rhs),
&quotient, &remainder);
if ((Int128High64(lhs) < 0) != (Int128High64(rhs) < 0)) quotient = -quotient;
return MakeInt128(int128_internal::BitCastToSigned(Uint128High64(quotient)),
Uint128Low64(quotient));
}
int128 operator%(int128 lhs, int128 rhs) {
assert(lhs != Int128Min() || rhs != -1); // UB on two's complement.
uint128 quotient = 0;
uint128 remainder = 0;
DivModImpl(UnsignedAbsoluteValue(lhs), UnsignedAbsoluteValue(rhs),
&quotient, &remainder);
if (Int128High64(lhs) < 0) remainder = -remainder;
return MakeInt128(int128_internal::BitCastToSigned(Uint128High64(remainder)),
Uint128Low64(remainder));
}
#endif // ABSL_HAVE_INTRINSIC_INT128
std::string int128::ToString() const {
std::string rep;
if (Int128High64(*this) < 0) rep = "-";
rep.append(Uint128ToFormattedString(UnsignedAbsoluteValue(*this),
std::ios_base::dec));
return rep;
}
std::ostream& operator<<(std::ostream& os, int128 v) {
std::ios_base::fmtflags flags = os.flags();
std::string rep;
// Add the sign if needed.
bool print_as_decimal =
(flags & std::ios::basefield) == std::ios::dec ||
(flags & std::ios::basefield) == std::ios_base::fmtflags();
if (print_as_decimal) {
if (Int128High64(v) < 0) {
rep = "-";
} else if (flags & std::ios::showpos) {
rep = "+";
}
}
rep.append(Uint128ToFormattedString(
print_as_decimal ? UnsignedAbsoluteValue(v) : uint128(v), os.flags()));
// Add the requisite padding.
std::streamsize width = os.width(0);
if (static_cast<size_t>(width) > rep.size()) {
const size_t count = static_cast<size_t>(width) - rep.size();
switch (flags & std::ios::adjustfield) {
case std::ios::left:
rep.append(count, os.fill());
break;
case std::ios::internal:
if (print_as_decimal && (rep[0] == '+' || rep[0] == '-')) {
rep.insert(size_t{1}, count, os.fill());
} else if ((flags & std::ios::basefield) == std::ios::hex &&
(flags & std::ios::showbase) && v != 0) {
rep.insert(size_t{2}, count, os.fill());
} else {
rep.insert(size_t{0}, count, os.fill());
}
break;
default: // std::ios::right
rep.insert(size_t{0}, count, os.fill());
break;
}
}
return os << rep;
}
ABSL_NAMESPACE_END
} // namespace absl
#ifdef ABSL_INTERNAL_NEED_REDUNDANT_CONSTEXPR_DECL
namespace std {
constexpr bool numeric_limits<absl::uint128>::is_specialized;
constexpr bool numeric_limits<absl::uint128>::is_signed;
constexpr bool numeric_limits<absl::uint128>::is_integer;
constexpr bool numeric_limits<absl::uint128>::is_exact;
constexpr bool numeric_limits<absl::uint128>::has_infinity;
constexpr bool numeric_limits<absl::uint128>::has_quiet_NaN;
constexpr bool numeric_limits<absl::uint128>::has_signaling_NaN;
constexpr float_denorm_style numeric_limits<absl::uint128>::has_denorm;
constexpr bool numeric_limits<absl::uint128>::has_denorm_loss;
constexpr float_round_style numeric_limits<absl::uint128>::round_style;
constexpr bool numeric_limits<absl::uint128>::is_iec559;
constexpr bool numeric_limits<absl::uint128>::is_bounded;
constexpr bool numeric_limits<absl::uint128>::is_modulo;
constexpr int numeric_limits<absl::uint128>::digits;
constexpr int numeric_limits<absl::uint128>::digits10;
constexpr int numeric_limits<absl::uint128>::max_digits10;
constexpr int numeric_limits<absl::uint128>::radix;
constexpr int numeric_limits<absl::uint128>::min_exponent;
constexpr int numeric_limits<absl::uint128>::min_exponent10;
constexpr int numeric_limits<absl::uint128>::max_exponent;
constexpr int numeric_limits<absl::uint128>::max_exponent10;
constexpr bool numeric_limits<absl::uint128>::traps;
constexpr bool numeric_limits<absl::uint128>::tinyness_before;
constexpr bool numeric_limits<absl::int128>::is_specialized;
constexpr bool numeric_limits<absl::int128>::is_signed;
constexpr bool numeric_limits<absl::int128>::is_integer;
constexpr bool numeric_limits<absl::int128>::is_exact;
constexpr bool numeric_limits<absl::int128>::has_infinity;
constexpr bool numeric_limits<absl::int128>::has_quiet_NaN;
constexpr bool numeric_limits<absl::int128>::has_signaling_NaN;
constexpr float_denorm_style numeric_limits<absl::int128>::has_denorm;
constexpr bool numeric_limits<absl::int128>::has_denorm_loss;
constexpr float_round_style numeric_limits<absl::int128>::round_style;
constexpr bool numeric_limits<absl::int128>::is_iec559;
constexpr bool numeric_limits<absl::int128>::is_bounded;
constexpr bool numeric_limits<absl::int128>::is_modulo;
constexpr int numeric_limits<absl::int128>::digits;
constexpr int numeric_limits<absl::int128>::digits10;
constexpr int numeric_limits<absl::int128>::max_digits10;
constexpr int numeric_limits<absl::int128>::radix;
constexpr int numeric_limits<absl::int128>::min_exponent;
constexpr int numeric_limits<absl::int128>::min_exponent10;
constexpr int numeric_limits<absl::int128>::max_exponent;
constexpr int numeric_limits<absl::int128>::max_exponent10;
constexpr bool numeric_limits<absl::int128>::traps;
constexpr bool numeric_limits<absl::int128>::tinyness_before;
} // namespace std
#endif

1162
Pods/abseil/absl/numeric/int128.h generated Normal file
View File

@@ -0,0 +1,1162 @@
//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: int128.h
// -----------------------------------------------------------------------------
//
// This header file defines 128-bit integer types, `uint128` and `int128`.
//
// TODO(absl-team): This module is inconsistent as many inline `uint128` methods
// are defined in this file, while many inline `int128` methods are defined in
// the `int128_*_intrinsic.inc` files.
#ifndef ABSL_NUMERIC_INT128_H_
#define ABSL_NUMERIC_INT128_H_
#include <cassert>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <iosfwd>
#include <limits>
#include <string>
#include <utility>
#include "absl/base/config.h"
#include "absl/base/macros.h"
#include "absl/base/port.h"
#if defined(_MSC_VER)
// In very old versions of MSVC and when the /Zc:wchar_t flag is off, wchar_t is
// a typedef for unsigned short. Otherwise wchar_t is mapped to the __wchar_t
// builtin type. We need to make sure not to define operator wchar_t()
// alongside operator unsigned short() in these instances.
#define ABSL_INTERNAL_WCHAR_T __wchar_t
#if defined(_M_X64) && !defined(_M_ARM64EC)
#include <intrin.h>
#pragma intrinsic(_umul128)
#endif // defined(_M_X64)
#else // defined(_MSC_VER)
#define ABSL_INTERNAL_WCHAR_T wchar_t
#endif // defined(_MSC_VER)
namespace absl {
ABSL_NAMESPACE_BEGIN
class int128;
// uint128
//
// An unsigned 128-bit integer type. The API is meant to mimic an intrinsic type
// as closely as is practical, including exhibiting undefined behavior in
// analogous cases (e.g. division by zero). This type is intended to be a
// drop-in replacement once C++ supports an intrinsic `uint128_t` type; when
// that occurs, existing well-behaved uses of `uint128` will continue to work
// using that new type.
//
// Note: code written with this type will continue to compile once `uint128_t`
// is introduced, provided the replacement helper functions
// `Uint128(Low|High)64()` and `MakeUint128()` are made.
//
// A `uint128` supports the following:
//
// * Implicit construction from integral types
// * Explicit conversion to integral types
//
// Additionally, if your compiler supports `__int128`, `uint128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// However, a `uint128` differs from intrinsic integral types in the following
// ways:
//
// * Errors on implicit conversions that do not preserve value (such as
// loss of precision when converting to float values).
// * Requires explicit construction from and conversion to floating point
// types.
// * Conversion to integral types requires an explicit static_cast() to
// mimic use of the `-Wnarrowing` compiler flag.
// * The alignment requirement of `uint128` may differ from that of an
// intrinsic 128-bit integer type depending on platform and build
// configuration.
//
// Example:
//
// float y = absl::Uint128Max(); // Error. uint128 cannot be implicitly
// // converted to float.
//
// absl::uint128 v;
// uint64_t i = v; // Error
// uint64_t i = static_cast<uint64_t>(v); // OK
//
class
#if defined(ABSL_HAVE_INTRINSIC_INT128)
alignas(unsigned __int128)
#endif // ABSL_HAVE_INTRINSIC_INT128
uint128 {
public:
uint128() = default;
// Constructors from arithmetic types
constexpr uint128(int v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned int v); // NOLINT(runtime/explicit)
constexpr uint128(long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long v); // NOLINT(runtime/int)
constexpr uint128(long long v); // NOLINT(runtime/int)
constexpr uint128(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128(__int128 v); // NOLINT(runtime/explicit)
constexpr uint128(unsigned __int128 v); // NOLINT(runtime/explicit)
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128(int128 v); // NOLINT(runtime/explicit)
explicit uint128(float v);
explicit uint128(double v);
explicit uint128(long double v);
// Assignment operators from arithmetic types
uint128& operator=(int v);
uint128& operator=(unsigned int v);
uint128& operator=(long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long v); // NOLINT(runtime/int)
uint128& operator=(long long v); // NOLINT(runtime/int)
uint128& operator=(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
uint128& operator=(__int128 v);
uint128& operator=(unsigned __int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
uint128& operator=(int128 v);
// Conversion operators to other arithmetic types
constexpr explicit operator bool() const;
constexpr explicit operator char() const;
constexpr explicit operator signed char() const;
constexpr explicit operator unsigned char() const;
constexpr explicit operator char16_t() const;
constexpr explicit operator char32_t() const;
constexpr explicit operator ABSL_INTERNAL_WCHAR_T() const;
constexpr explicit operator short() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned short() const;
constexpr explicit operator int() const;
constexpr explicit operator unsigned int() const;
constexpr explicit operator long() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator long long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr explicit operator __int128() const;
constexpr explicit operator unsigned __int128() const;
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit operator float() const;
explicit operator double() const;
explicit operator long double() const;
// Trivial copy constructor, assignment operator and destructor.
// Arithmetic operators.
uint128& operator+=(uint128 other);
uint128& operator-=(uint128 other);
uint128& operator*=(uint128 other);
// Long division/modulo for uint128.
uint128& operator/=(uint128 other);
uint128& operator%=(uint128 other);
uint128 operator++(int);
uint128 operator--(int);
uint128& operator<<=(int);
uint128& operator>>=(int);
uint128& operator&=(uint128 other);
uint128& operator|=(uint128 other);
uint128& operator^=(uint128 other);
uint128& operator++();
uint128& operator--();
// Uint128Low64()
//
// Returns the lower 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128Low64(uint128 v);
// Uint128High64()
//
// Returns the higher 64-bit value of a `uint128` value.
friend constexpr uint64_t Uint128High64(uint128 v);
// MakeUInt128()
//
// Constructs a `uint128` numeric value from two 64-bit unsigned integers.
// Note that this factory function is the only way to construct a `uint128`
// from integer values greater than 2^64.
//
// Example:
//
// absl::uint128 big = absl::MakeUint128(1, 0);
friend constexpr uint128 MakeUint128(uint64_t high, uint64_t low);
// Uint128Max()
//
// Returns the highest value for a 128-bit unsigned integer.
friend constexpr uint128 Uint128Max();
// Support for absl::Hash.
template <typename H>
friend H AbslHashValue(H h, uint128 v) {
return H::combine(std::move(h), Uint128High64(v), Uint128Low64(v));
}
// Support for absl::StrCat() etc.
template <typename Sink>
friend void AbslStringify(Sink& sink, uint128 v) {
sink.Append(v.ToString());
}
private:
constexpr uint128(uint64_t high, uint64_t low);
std::string ToString() const;
// TODO(strel) Update implementation to use __int128 once all users of
// uint128 are fixed to not depend on alignof(uint128) == 8. Also add
// alignas(16) to class definition to keep alignment consistent across
// platforms.
#if defined(ABSL_IS_LITTLE_ENDIAN)
uint64_t lo_;
uint64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
uint64_t hi_;
uint64_t lo_;
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
};
// Prefer to use the constexpr `Uint128Max()`.
//
// TODO(absl-team) deprecate kuint128max once migration tool is released.
ABSL_DLL extern const uint128 kuint128max;
// allow uint128 to be logged
std::ostream& operator<<(std::ostream& os, uint128 v);
// TODO(strel) add operator>>(std::istream&, uint128)
constexpr uint128 Uint128Max() {
return uint128((std::numeric_limits<uint64_t>::max)(),
(std::numeric_limits<uint64_t>::max)());
}
ABSL_NAMESPACE_END
} // namespace absl
// Specialized numeric_limits for uint128.
namespace std {
template <>
class numeric_limits<absl::uint128> {
public:
static constexpr bool is_specialized = true;
static constexpr bool is_signed = false;
static constexpr bool is_integer = true;
static constexpr bool is_exact = true;
static constexpr bool has_infinity = false;
static constexpr bool has_quiet_NaN = false;
static constexpr bool has_signaling_NaN = false;
static constexpr float_denorm_style has_denorm = denorm_absent;
static constexpr bool has_denorm_loss = false;
static constexpr float_round_style round_style = round_toward_zero;
static constexpr bool is_iec559 = false;
static constexpr bool is_bounded = true;
static constexpr bool is_modulo = true;
static constexpr int digits = 128;
static constexpr int digits10 = 38;
static constexpr int max_digits10 = 0;
static constexpr int radix = 2;
static constexpr int min_exponent = 0;
static constexpr int min_exponent10 = 0;
static constexpr int max_exponent = 0;
static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<unsigned __int128>::traps;
#else // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool tinyness_before = false;
static constexpr absl::uint128(min)() { return 0; }
static constexpr absl::uint128 lowest() { return 0; }
static constexpr absl::uint128(max)() { return absl::Uint128Max(); }
static constexpr absl::uint128 epsilon() { return 0; }
static constexpr absl::uint128 round_error() { return 0; }
static constexpr absl::uint128 infinity() { return 0; }
static constexpr absl::uint128 quiet_NaN() { return 0; }
static constexpr absl::uint128 signaling_NaN() { return 0; }
static constexpr absl::uint128 denorm_min() { return 0; }
};
} // namespace std
namespace absl {
ABSL_NAMESPACE_BEGIN
// int128
//
// A signed 128-bit integer type. The API is meant to mimic an intrinsic
// integral type as closely as is practical, including exhibiting undefined
// behavior in analogous cases (e.g. division by zero).
//
// An `int128` supports the following:
//
// * Implicit construction from integral types
// * Explicit conversion to integral types
//
// However, an `int128` differs from intrinsic integral types in the following
// ways:
//
// * It is not implicitly convertible to other integral types.
// * Requires explicit construction from and conversion to floating point
// types.
// Additionally, if your compiler supports `__int128`, `int128` is
// interoperable with that type. (Abseil checks for this compatibility through
// the `ABSL_HAVE_INTRINSIC_INT128` macro.)
//
// The design goal for `int128` is that it will be compatible with a future
// `int128_t`, if that type becomes a part of the standard.
//
// Example:
//
// float y = absl::int128(17); // Error. int128 cannot be implicitly
// // converted to float.
//
// absl::int128 v;
// int64_t i = v; // Error
// int64_t i = static_cast<int64_t>(v); // OK
//
class int128 {
public:
int128() = default;
// Constructors from arithmetic types
constexpr int128(int v); // NOLINT(runtime/explicit)
constexpr int128(unsigned int v); // NOLINT(runtime/explicit)
constexpr int128(long v); // NOLINT(runtime/int)
constexpr int128(unsigned long v); // NOLINT(runtime/int)
constexpr int128(long long v); // NOLINT(runtime/int)
constexpr int128(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr int128(__int128 v); // NOLINT(runtime/explicit)
constexpr explicit int128(unsigned __int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr explicit int128(uint128 v);
explicit int128(float v);
explicit int128(double v);
explicit int128(long double v);
// Assignment operators from arithmetic types
int128& operator=(int v);
int128& operator=(unsigned int v);
int128& operator=(long v); // NOLINT(runtime/int)
int128& operator=(unsigned long v); // NOLINT(runtime/int)
int128& operator=(long long v); // NOLINT(runtime/int)
int128& operator=(unsigned long long v); // NOLINT(runtime/int)
#ifdef ABSL_HAVE_INTRINSIC_INT128
int128& operator=(__int128 v);
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to other arithmetic types
constexpr explicit operator bool() const;
constexpr explicit operator char() const;
constexpr explicit operator signed char() const;
constexpr explicit operator unsigned char() const;
constexpr explicit operator char16_t() const;
constexpr explicit operator char32_t() const;
constexpr explicit operator ABSL_INTERNAL_WCHAR_T() const;
constexpr explicit operator short() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned short() const;
constexpr explicit operator int() const;
constexpr explicit operator unsigned int() const;
constexpr explicit operator long() const; // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator long long() const;
// NOLINTNEXTLINE(runtime/int)
constexpr explicit operator unsigned long long() const;
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr explicit operator __int128() const;
constexpr explicit operator unsigned __int128() const;
#endif // ABSL_HAVE_INTRINSIC_INT128
explicit operator float() const;
explicit operator double() const;
explicit operator long double() const;
// Trivial copy constructor, assignment operator and destructor.
// Arithmetic operators
int128& operator+=(int128 other);
int128& operator-=(int128 other);
int128& operator*=(int128 other);
int128& operator/=(int128 other);
int128& operator%=(int128 other);
int128 operator++(int); // postfix increment: i++
int128 operator--(int); // postfix decrement: i--
int128& operator++(); // prefix increment: ++i
int128& operator--(); // prefix decrement: --i
int128& operator&=(int128 other);
int128& operator|=(int128 other);
int128& operator^=(int128 other);
int128& operator<<=(int amount);
int128& operator>>=(int amount);
// Int128Low64()
//
// Returns the lower 64-bit value of a `int128` value.
friend constexpr uint64_t Int128Low64(int128 v);
// Int128High64()
//
// Returns the higher 64-bit value of a `int128` value.
friend constexpr int64_t Int128High64(int128 v);
// MakeInt128()
//
// Constructs a `int128` numeric value from two 64-bit integers. Note that
// signedness is conveyed in the upper `high` value.
//
// (absl::int128(1) << 64) * high + low
//
// Note that this factory function is the only way to construct a `int128`
// from integer values greater than 2^64 or less than -2^64.
//
// Example:
//
// absl::int128 big = absl::MakeInt128(1, 0);
// absl::int128 big_n = absl::MakeInt128(-1, 0);
friend constexpr int128 MakeInt128(int64_t high, uint64_t low);
// Int128Max()
//
// Returns the maximum value for a 128-bit signed integer.
friend constexpr int128 Int128Max();
// Int128Min()
//
// Returns the minimum value for a 128-bit signed integer.
friend constexpr int128 Int128Min();
// Support for absl::Hash.
template <typename H>
friend H AbslHashValue(H h, int128 v) {
return H::combine(std::move(h), Int128High64(v), Int128Low64(v));
}
// Support for absl::StrCat() etc.
template <typename Sink>
friend void AbslStringify(Sink& sink, int128 v) {
sink.Append(v.ToString());
}
private:
constexpr int128(int64_t high, uint64_t low);
std::string ToString() const;
#if defined(ABSL_HAVE_INTRINSIC_INT128)
__int128 v_;
#else // ABSL_HAVE_INTRINSIC_INT128
#if defined(ABSL_IS_LITTLE_ENDIAN)
uint64_t lo_;
int64_t hi_;
#elif defined(ABSL_IS_BIG_ENDIAN)
int64_t hi_;
uint64_t lo_;
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
#endif // ABSL_HAVE_INTRINSIC_INT128
};
std::ostream& operator<<(std::ostream& os, int128 v);
// TODO(absl-team) add operator>>(std::istream&, int128)
constexpr int128 Int128Max() {
return int128((std::numeric_limits<int64_t>::max)(),
(std::numeric_limits<uint64_t>::max)());
}
constexpr int128 Int128Min() {
return int128((std::numeric_limits<int64_t>::min)(), 0);
}
ABSL_NAMESPACE_END
} // namespace absl
// Specialized numeric_limits for int128.
namespace std {
template <>
class numeric_limits<absl::int128> {
public:
static constexpr bool is_specialized = true;
static constexpr bool is_signed = true;
static constexpr bool is_integer = true;
static constexpr bool is_exact = true;
static constexpr bool has_infinity = false;
static constexpr bool has_quiet_NaN = false;
static constexpr bool has_signaling_NaN = false;
static constexpr float_denorm_style has_denorm = denorm_absent;
static constexpr bool has_denorm_loss = false;
static constexpr float_round_style round_style = round_toward_zero;
static constexpr bool is_iec559 = false;
static constexpr bool is_bounded = true;
static constexpr bool is_modulo = false;
static constexpr int digits = 127;
static constexpr int digits10 = 38;
static constexpr int max_digits10 = 0;
static constexpr int radix = 2;
static constexpr int min_exponent = 0;
static constexpr int min_exponent10 = 0;
static constexpr int max_exponent = 0;
static constexpr int max_exponent10 = 0;
#ifdef ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<__int128>::traps;
#else // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool traps = numeric_limits<uint64_t>::traps;
#endif // ABSL_HAVE_INTRINSIC_INT128
static constexpr bool tinyness_before = false;
static constexpr absl::int128(min)() { return absl::Int128Min(); }
static constexpr absl::int128 lowest() { return absl::Int128Min(); }
static constexpr absl::int128(max)() { return absl::Int128Max(); }
static constexpr absl::int128 epsilon() { return 0; }
static constexpr absl::int128 round_error() { return 0; }
static constexpr absl::int128 infinity() { return 0; }
static constexpr absl::int128 quiet_NaN() { return 0; }
static constexpr absl::int128 signaling_NaN() { return 0; }
static constexpr absl::int128 denorm_min() { return 0; }
};
} // namespace std
// --------------------------------------------------------------------------
// Implementation details follow
// --------------------------------------------------------------------------
namespace absl {
ABSL_NAMESPACE_BEGIN
constexpr uint128 MakeUint128(uint64_t high, uint64_t low) {
return uint128(high, low);
}
// Assignment from integer types.
inline uint128& uint128::operator=(int v) { return *this = uint128(v); }
inline uint128& uint128::operator=(unsigned int v) {
return *this = uint128(v);
}
inline uint128& uint128::operator=(long v) { // NOLINT(runtime/int)
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long v) {
return *this = uint128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(long long v) { return *this = uint128(v); }
// NOLINTNEXTLINE(runtime/int)
inline uint128& uint128::operator=(unsigned long long v) {
return *this = uint128(v);
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(__int128 v) { return *this = uint128(v); }
inline uint128& uint128::operator=(unsigned __int128 v) {
return *this = uint128(v);
}
#endif // ABSL_HAVE_INTRINSIC_INT128
inline uint128& uint128::operator=(int128 v) { return *this = uint128(v); }
// Arithmetic operators.
constexpr uint128 operator<<(uint128 lhs, int amount);
constexpr uint128 operator>>(uint128 lhs, int amount);
constexpr uint128 operator+(uint128 lhs, uint128 rhs);
constexpr uint128 operator-(uint128 lhs, uint128 rhs);
uint128 operator*(uint128 lhs, uint128 rhs);
uint128 operator/(uint128 lhs, uint128 rhs);
uint128 operator%(uint128 lhs, uint128 rhs);
inline uint128& uint128::operator<<=(int amount) {
*this = *this << amount;
return *this;
}
inline uint128& uint128::operator>>=(int amount) {
*this = *this >> amount;
return *this;
}
inline uint128& uint128::operator+=(uint128 other) {
*this = *this + other;
return *this;
}
inline uint128& uint128::operator-=(uint128 other) {
*this = *this - other;
return *this;
}
inline uint128& uint128::operator*=(uint128 other) {
*this = *this * other;
return *this;
}
inline uint128& uint128::operator/=(uint128 other) {
*this = *this / other;
return *this;
}
inline uint128& uint128::operator%=(uint128 other) {
*this = *this % other;
return *this;
}
constexpr uint64_t Uint128Low64(uint128 v) { return v.lo_; }
constexpr uint64_t Uint128High64(uint128 v) { return v.hi_; }
// Constructors from integer types.
#if defined(ABSL_IS_LITTLE_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low) : lo_{low}, hi_{high} {}
constexpr uint128::uint128(int v)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)},
hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0} {}
constexpr uint128::uint128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : lo_{v}, hi_{0} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)} {}
constexpr uint128::uint128(unsigned __int128 v)
: lo_{static_cast<uint64_t>(v & ~uint64_t{0})},
hi_{static_cast<uint64_t>(v >> 64)} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(int128 v)
: lo_{Int128Low64(v)}, hi_{static_cast<uint64_t>(Int128High64(v))} {}
#elif defined(ABSL_IS_BIG_ENDIAN)
constexpr uint128::uint128(uint64_t high, uint64_t low) : hi_{high}, lo_{low} {}
constexpr uint128::uint128(int v)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(long long v) // NOLINT(runtime/int)
: hi_{v < 0 ? (std::numeric_limits<uint64_t>::max)() : 0},
lo_{static_cast<uint64_t>(v)} {}
constexpr uint128::uint128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::uint128(unsigned long long v) : hi_{0}, lo_{v} {}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(__int128 v)
: hi_{static_cast<uint64_t>(static_cast<unsigned __int128>(v) >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
constexpr uint128::uint128(unsigned __int128 v)
: hi_{static_cast<uint64_t>(v >> 64)},
lo_{static_cast<uint64_t>(v & ~uint64_t{0})} {}
#endif // ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::uint128(int128 v)
: hi_{static_cast<uint64_t>(Int128High64(v))}, lo_{Int128Low64(v)} {}
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
// Conversion operators to integer types.
constexpr uint128::operator bool() const { return lo_ || hi_; }
constexpr uint128::operator char() const { return static_cast<char>(lo_); }
constexpr uint128::operator signed char() const {
return static_cast<signed char>(lo_);
}
constexpr uint128::operator unsigned char() const {
return static_cast<unsigned char>(lo_);
}
constexpr uint128::operator char16_t() const {
return static_cast<char16_t>(lo_);
}
constexpr uint128::operator char32_t() const {
return static_cast<char32_t>(lo_);
}
constexpr uint128::operator ABSL_INTERNAL_WCHAR_T() const {
return static_cast<ABSL_INTERNAL_WCHAR_T>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator short() const { return static_cast<short>(lo_); }
constexpr uint128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator int() const { return static_cast<int>(lo_); }
constexpr uint128::operator unsigned int() const {
return static_cast<unsigned int>(lo_);
}
// NOLINTNEXTLINE(runtime/int)
constexpr uint128::operator long() const { return static_cast<long>(lo_); }
constexpr uint128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator long long() const { // NOLINT(runtime/int)
return static_cast<long long>(lo_); // NOLINT(runtime/int)
}
constexpr uint128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(lo_); // NOLINT(runtime/int)
}
#ifdef ABSL_HAVE_INTRINSIC_INT128
constexpr uint128::operator __int128() const {
return (static_cast<__int128>(hi_) << 64) + lo_;
}
constexpr uint128::operator unsigned __int128() const {
return (static_cast<unsigned __int128>(hi_) << 64) + lo_;
}
#endif // ABSL_HAVE_INTRINSIC_INT128
// Conversion operators to floating point types.
inline uint128::operator float() const {
return static_cast<float>(lo_) + std::ldexp(static_cast<float>(hi_), 64);
}
inline uint128::operator double() const {
return static_cast<double>(lo_) + std::ldexp(static_cast<double>(hi_), 64);
}
inline uint128::operator long double() const {
return static_cast<long double>(lo_) +
std::ldexp(static_cast<long double>(hi_), 64);
}
// Comparison operators.
constexpr bool operator==(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) ==
static_cast<unsigned __int128>(rhs);
#else
return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
Uint128High64(lhs) == Uint128High64(rhs));
#endif
}
constexpr bool operator!=(uint128 lhs, uint128 rhs) { return !(lhs == rhs); }
constexpr bool operator<(uint128 lhs, uint128 rhs) {
#ifdef ABSL_HAVE_INTRINSIC_INT128
return static_cast<unsigned __int128>(lhs) <
static_cast<unsigned __int128>(rhs);
#else
return (Uint128High64(lhs) == Uint128High64(rhs))
? (Uint128Low64(lhs) < Uint128Low64(rhs))
: (Uint128High64(lhs) < Uint128High64(rhs));
#endif
}
constexpr bool operator>(uint128 lhs, uint128 rhs) { return rhs < lhs; }
constexpr bool operator<=(uint128 lhs, uint128 rhs) { return !(rhs < lhs); }
constexpr bool operator>=(uint128 lhs, uint128 rhs) { return !(lhs < rhs); }
// Unary operators.
constexpr inline uint128 operator+(uint128 val) { return val; }
constexpr inline int128 operator+(int128 val) { return val; }
constexpr uint128 operator-(uint128 val) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return -static_cast<unsigned __int128>(val);
#else
return MakeUint128(
~Uint128High64(val) + static_cast<unsigned long>(Uint128Low64(val) == 0),
~Uint128Low64(val) + 1);
#endif
}
constexpr inline bool operator!(uint128 val) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return !static_cast<unsigned __int128>(val);
#else
return !Uint128High64(val) && !Uint128Low64(val);
#endif
}
// Logical operators.
constexpr inline uint128 operator~(uint128 val) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return ~static_cast<unsigned __int128>(val);
#else
return MakeUint128(~Uint128High64(val), ~Uint128Low64(val));
#endif
}
constexpr inline uint128 operator|(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) |
static_cast<unsigned __int128>(rhs);
#else
return MakeUint128(Uint128High64(lhs) | Uint128High64(rhs),
Uint128Low64(lhs) | Uint128Low64(rhs));
#endif
}
constexpr inline uint128 operator&(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) &
static_cast<unsigned __int128>(rhs);
#else
return MakeUint128(Uint128High64(lhs) & Uint128High64(rhs),
Uint128Low64(lhs) & Uint128Low64(rhs));
#endif
}
constexpr inline uint128 operator^(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) ^
static_cast<unsigned __int128>(rhs);
#else
return MakeUint128(Uint128High64(lhs) ^ Uint128High64(rhs),
Uint128Low64(lhs) ^ Uint128Low64(rhs));
#endif
}
inline uint128& uint128::operator|=(uint128 other) {
*this = *this | other;
return *this;
}
inline uint128& uint128::operator&=(uint128 other) {
*this = *this & other;
return *this;
}
inline uint128& uint128::operator^=(uint128 other) {
*this = *this ^ other;
return *this;
}
// Arithmetic operators.
constexpr uint128 operator<<(uint128 lhs, int amount) {
#ifdef ABSL_HAVE_INTRINSIC_INT128
return static_cast<unsigned __int128>(lhs) << amount;
#else
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
return amount >= 64 ? MakeUint128(Uint128Low64(lhs) << (amount - 64), 0)
: amount == 0 ? lhs
: MakeUint128((Uint128High64(lhs) << amount) |
(Uint128Low64(lhs) >> (64 - amount)),
Uint128Low64(lhs) << amount);
#endif
}
constexpr uint128 operator>>(uint128 lhs, int amount) {
#ifdef ABSL_HAVE_INTRINSIC_INT128
return static_cast<unsigned __int128>(lhs) >> amount;
#else
// uint64_t shifts of >= 64 are undefined, so we will need some
// special-casing.
return amount >= 64 ? MakeUint128(0, Uint128High64(lhs) >> (amount - 64))
: amount == 0 ? lhs
: MakeUint128(Uint128High64(lhs) >> amount,
(Uint128Low64(lhs) >> amount) |
(Uint128High64(lhs) << (64 - amount)));
#endif
}
#if !defined(ABSL_HAVE_INTRINSIC_INT128)
namespace int128_internal {
constexpr uint128 AddResult(uint128 result, uint128 lhs) {
// check for carry
return (Uint128Low64(result) < Uint128Low64(lhs))
? MakeUint128(Uint128High64(result) + 1, Uint128Low64(result))
: result;
}
} // namespace int128_internal
#endif
constexpr uint128 operator+(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) +
static_cast<unsigned __int128>(rhs);
#else
return int128_internal::AddResult(
MakeUint128(Uint128High64(lhs) + Uint128High64(rhs),
Uint128Low64(lhs) + Uint128Low64(rhs)),
lhs);
#endif
}
#if !defined(ABSL_HAVE_INTRINSIC_INT128)
namespace int128_internal {
constexpr uint128 SubstructResult(uint128 result, uint128 lhs, uint128 rhs) {
// check for carry
return (Uint128Low64(lhs) < Uint128Low64(rhs))
? MakeUint128(Uint128High64(result) - 1, Uint128Low64(result))
: result;
}
} // namespace int128_internal
#endif
constexpr uint128 operator-(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
return static_cast<unsigned __int128>(lhs) -
static_cast<unsigned __int128>(rhs);
#else
return int128_internal::SubstructResult(
MakeUint128(Uint128High64(lhs) - Uint128High64(rhs),
Uint128Low64(lhs) - Uint128Low64(rhs)),
lhs, rhs);
#endif
}
inline uint128 operator*(uint128 lhs, uint128 rhs) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
// TODO(strel) Remove once alignment issues are resolved and unsigned __int128
// can be used for uint128 storage.
return static_cast<unsigned __int128>(lhs) *
static_cast<unsigned __int128>(rhs);
#elif defined(_MSC_VER) && defined(_M_X64) && !defined(_M_ARM64EC)
uint64_t carry;
uint64_t low = _umul128(Uint128Low64(lhs), Uint128Low64(rhs), &carry);
return MakeUint128(Uint128Low64(lhs) * Uint128High64(rhs) +
Uint128High64(lhs) * Uint128Low64(rhs) + carry,
low);
#else // ABSL_HAVE_INTRINSIC128
uint64_t a32 = Uint128Low64(lhs) >> 32;
uint64_t a00 = Uint128Low64(lhs) & 0xffffffff;
uint64_t b32 = Uint128Low64(rhs) >> 32;
uint64_t b00 = Uint128Low64(rhs) & 0xffffffff;
uint128 result =
MakeUint128(Uint128High64(lhs) * Uint128Low64(rhs) +
Uint128Low64(lhs) * Uint128High64(rhs) + a32 * b32,
a00 * b00);
result += uint128(a32 * b00) << 32;
result += uint128(a00 * b32) << 32;
return result;
#endif // ABSL_HAVE_INTRINSIC128
}
#if defined(ABSL_HAVE_INTRINSIC_INT128)
inline uint128 operator/(uint128 lhs, uint128 rhs) {
return static_cast<unsigned __int128>(lhs) /
static_cast<unsigned __int128>(rhs);
}
inline uint128 operator%(uint128 lhs, uint128 rhs) {
return static_cast<unsigned __int128>(lhs) %
static_cast<unsigned __int128>(rhs);
}
#endif
// Increment/decrement operators.
inline uint128 uint128::operator++(int) {
uint128 tmp(*this);
*this += 1;
return tmp;
}
inline uint128 uint128::operator--(int) {
uint128 tmp(*this);
*this -= 1;
return tmp;
}
inline uint128& uint128::operator++() {
*this += 1;
return *this;
}
inline uint128& uint128::operator--() {
*this -= 1;
return *this;
}
constexpr int128 MakeInt128(int64_t high, uint64_t low) {
return int128(high, low);
}
// Assignment from integer types.
inline int128& int128::operator=(int v) { return *this = int128(v); }
inline int128& int128::operator=(unsigned int v) { return *this = int128(v); }
inline int128& int128::operator=(long v) { // NOLINT(runtime/int)
return *this = int128(v);
}
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(unsigned long v) { return *this = int128(v); }
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(long long v) { return *this = int128(v); }
// NOLINTNEXTLINE(runtime/int)
inline int128& int128::operator=(unsigned long long v) {
return *this = int128(v);
}
// Arithmetic operators.
constexpr int128 operator-(int128 v);
constexpr int128 operator+(int128 lhs, int128 rhs);
constexpr int128 operator-(int128 lhs, int128 rhs);
int128 operator*(int128 lhs, int128 rhs);
int128 operator/(int128 lhs, int128 rhs);
int128 operator%(int128 lhs, int128 rhs);
constexpr int128 operator|(int128 lhs, int128 rhs);
constexpr int128 operator&(int128 lhs, int128 rhs);
constexpr int128 operator^(int128 lhs, int128 rhs);
constexpr int128 operator<<(int128 lhs, int amount);
constexpr int128 operator>>(int128 lhs, int amount);
inline int128& int128::operator+=(int128 other) {
*this = *this + other;
return *this;
}
inline int128& int128::operator-=(int128 other) {
*this = *this - other;
return *this;
}
inline int128& int128::operator*=(int128 other) {
*this = *this * other;
return *this;
}
inline int128& int128::operator/=(int128 other) {
*this = *this / other;
return *this;
}
inline int128& int128::operator%=(int128 other) {
*this = *this % other;
return *this;
}
inline int128& int128::operator|=(int128 other) {
*this = *this | other;
return *this;
}
inline int128& int128::operator&=(int128 other) {
*this = *this & other;
return *this;
}
inline int128& int128::operator^=(int128 other) {
*this = *this ^ other;
return *this;
}
inline int128& int128::operator<<=(int amount) {
*this = *this << amount;
return *this;
}
inline int128& int128::operator>>=(int amount) {
*this = *this >> amount;
return *this;
}
// Forward declaration for comparison operators.
constexpr bool operator!=(int128 lhs, int128 rhs);
namespace int128_internal {
// Casts from unsigned to signed while preserving the underlying binary
// representation.
constexpr int64_t BitCastToSigned(uint64_t v) {
// Casting an unsigned integer to a signed integer of the same
// width is implementation defined behavior if the source value would not fit
// in the destination type. We step around it with a roundtrip bitwise not
// operation to make sure this function remains constexpr. Clang, GCC, and
// MSVC optimize this to a no-op on x86-64.
return v & (uint64_t{1} << 63) ? ~static_cast<int64_t>(~v)
: static_cast<int64_t>(v);
}
} // namespace int128_internal
#if defined(ABSL_HAVE_INTRINSIC_INT128)
#include "absl/numeric/int128_have_intrinsic.inc" // IWYU pragma: export
#else // ABSL_HAVE_INTRINSIC_INT128
#include "absl/numeric/int128_no_intrinsic.inc" // IWYU pragma: export
#endif // ABSL_HAVE_INTRINSIC_INT128
ABSL_NAMESPACE_END
} // namespace absl
#undef ABSL_INTERNAL_WCHAR_T
#endif // ABSL_NUMERIC_INT128_H_

View File

@@ -0,0 +1,293 @@
//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file contains :int128 implementation details that depend on internal
// representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is
// included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined.
namespace int128_internal {
// Casts from unsigned to signed while preserving the underlying binary
// representation.
constexpr __int128 BitCastToSigned(unsigned __int128 v) {
// Casting an unsigned integer to a signed integer of the same
// width is implementation defined behavior if the source value would not fit
// in the destination type. We step around it with a roundtrip bitwise not
// operation to make sure this function remains constexpr. Clang and GCC
// optimize this to a no-op on x86-64.
return v & (static_cast<unsigned __int128>(1) << 127)
? ~static_cast<__int128>(~v)
: static_cast<__int128>(v);
}
} // namespace int128_internal
inline int128& int128::operator=(__int128 v) {
v_ = v;
return *this;
}
constexpr uint64_t Int128Low64(int128 v) {
return static_cast<uint64_t>(v.v_ & ~uint64_t{0});
}
constexpr int64_t Int128High64(int128 v) {
// Initially cast to unsigned to prevent a right shift on a negative value.
return int128_internal::BitCastToSigned(
static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64));
}
constexpr int128::int128(int64_t high, uint64_t low)
// Initially cast to unsigned to prevent a left shift that overflows.
: v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high)
<< 64) |
low) {}
constexpr int128::int128(int v) : v_{v} {}
constexpr int128::int128(long v) : v_{v} {} // NOLINT(runtime/int)
constexpr int128::int128(long long v) : v_{v} {} // NOLINT(runtime/int)
constexpr int128::int128(__int128 v) : v_{v} {}
constexpr int128::int128(unsigned int v) : v_{v} {}
constexpr int128::int128(unsigned long v) : v_{v} {} // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long long v) : v_{v} {}
constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {}
inline int128::int128(float v) {
v_ = static_cast<__int128>(v);
}
inline int128::int128(double v) {
v_ = static_cast<__int128>(v);
}
inline int128::int128(long double v) {
v_ = static_cast<__int128>(v);
}
constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {}
constexpr int128::operator bool() const { return static_cast<bool>(v_); }
constexpr int128::operator char() const { return static_cast<char>(v_); }
constexpr int128::operator signed char() const {
return static_cast<signed char>(v_);
}
constexpr int128::operator unsigned char() const {
return static_cast<unsigned char>(v_);
}
constexpr int128::operator char16_t() const {
return static_cast<char16_t>(v_);
}
constexpr int128::operator char32_t() const {
return static_cast<char32_t>(v_);
}
constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const {
return static_cast<ABSL_INTERNAL_WCHAR_T>(v_);
}
constexpr int128::operator short() const { // NOLINT(runtime/int)
return static_cast<short>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator int() const {
return static_cast<int>(v_);
}
constexpr int128::operator unsigned int() const {
return static_cast<unsigned int>(v_);
}
constexpr int128::operator long() const { // NOLINT(runtime/int)
return static_cast<long>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator long long() const { // NOLINT(runtime/int)
return static_cast<long long>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(v_); // NOLINT(runtime/int)
}
constexpr int128::operator __int128() const { return v_; }
constexpr int128::operator unsigned __int128() const {
return static_cast<unsigned __int128>(v_);
}
// Clang on PowerPC sometimes produces incorrect __int128 to floating point
// conversions. In that case, we do the conversion with a similar implementation
// to the conversion operators in int128_no_intrinsic.inc.
#if defined(__clang__) && !defined(__ppc64__)
inline int128::operator float() const { return static_cast<float>(v_); }
inline int128::operator double() const { return static_cast<double>(v_); }
inline int128::operator long double() const {
return static_cast<long double>(v_);
}
#else // Clang on PowerPC
inline int128::operator float() const {
// We must convert the absolute value and then negate as needed, because
// floating point types are typically sign-magnitude. Otherwise, the
// difference between the high and low 64 bits when interpreted as two's
// complement overwhelms the precision of the mantissa.
//
// Also check to make sure we don't negate Int128Min()
return v_ < 0 && *this != Int128Min()
? -static_cast<float>(-*this)
: static_cast<float>(Int128Low64(*this)) +
std::ldexp(static_cast<float>(Int128High64(*this)), 64);
}
inline int128::operator double() const {
// See comment in int128::operator float() above.
return v_ < 0 && *this != Int128Min()
? -static_cast<double>(-*this)
: static_cast<double>(Int128Low64(*this)) +
std::ldexp(static_cast<double>(Int128High64(*this)), 64);
}
inline int128::operator long double() const {
// See comment in int128::operator float() above.
return v_ < 0 && *this != Int128Min()
? -static_cast<long double>(-*this)
: static_cast<long double>(Int128Low64(*this)) +
std::ldexp(static_cast<long double>(Int128High64(*this)),
64);
}
#endif // Clang on PowerPC
// Comparison operators.
constexpr bool operator==(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) == static_cast<__int128>(rhs);
}
constexpr bool operator!=(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) != static_cast<__int128>(rhs);
}
constexpr bool operator<(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) < static_cast<__int128>(rhs);
}
constexpr bool operator>(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) > static_cast<__int128>(rhs);
}
constexpr bool operator<=(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs);
}
constexpr bool operator>=(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs);
}
// Unary operators.
constexpr int128 operator-(int128 v) { return -static_cast<__int128>(v); }
constexpr bool operator!(int128 v) { return !static_cast<__int128>(v); }
constexpr int128 operator~(int128 val) { return ~static_cast<__int128>(val); }
// Arithmetic operators.
constexpr int128 operator+(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) + static_cast<__int128>(rhs);
}
constexpr int128 operator-(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) - static_cast<__int128>(rhs);
}
inline int128 operator*(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) * static_cast<__int128>(rhs);
}
inline int128 operator/(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) / static_cast<__int128>(rhs);
}
inline int128 operator%(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) % static_cast<__int128>(rhs);
}
inline int128 int128::operator++(int) {
int128 tmp(*this);
++v_;
return tmp;
}
inline int128 int128::operator--(int) {
int128 tmp(*this);
--v_;
return tmp;
}
inline int128& int128::operator++() {
++v_;
return *this;
}
inline int128& int128::operator--() {
--v_;
return *this;
}
constexpr int128 operator|(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) | static_cast<__int128>(rhs);
}
constexpr int128 operator&(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) & static_cast<__int128>(rhs);
}
constexpr int128 operator^(int128 lhs, int128 rhs) {
return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs);
}
constexpr int128 operator<<(int128 lhs, int amount) {
return static_cast<__int128>(lhs) << amount;
}
constexpr int128 operator>>(int128 lhs, int amount) {
return static_cast<__int128>(lhs) >> amount;
}

View File

@@ -0,0 +1,328 @@
//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file contains :int128 implementation details that depend on internal
// representation when ABSL_HAVE_INTRINSIC_INT128 is *not* defined. This file
// is included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined.
constexpr uint64_t Int128Low64(int128 v) { return v.lo_; }
constexpr int64_t Int128High64(int128 v) { return v.hi_; }
#if defined(ABSL_IS_LITTLE_ENDIAN)
constexpr int128::int128(int64_t high, uint64_t low) : lo_(low), hi_(high) {}
constexpr int128::int128(int v)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(long long v) // NOLINT(runtime/int)
: lo_{static_cast<uint64_t>(v)}, hi_{v < 0 ? ~int64_t{0} : 0} {}
constexpr int128::int128(unsigned int v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long v) : lo_{v}, hi_{0} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long long v) : lo_{v}, hi_{0} {}
constexpr int128::int128(uint128 v)
: lo_{Uint128Low64(v)}, hi_{static_cast<int64_t>(Uint128High64(v))} {}
#elif defined(ABSL_IS_BIG_ENDIAN)
constexpr int128::int128(int64_t high, uint64_t low) : hi_{high}, lo_{low} {}
constexpr int128::int128(int v)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(long v) // NOLINT(runtime/int)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(long long v) // NOLINT(runtime/int)
: hi_{v < 0 ? ~int64_t{0} : 0}, lo_{static_cast<uint64_t>(v)} {}
constexpr int128::int128(unsigned int v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long v) : hi_{0}, lo_{v} {}
// NOLINTNEXTLINE(runtime/int)
constexpr int128::int128(unsigned long long v) : hi_{0}, lo_{v} {}
constexpr int128::int128(uint128 v)
: hi_{static_cast<int64_t>(Uint128High64(v))}, lo_{Uint128Low64(v)} {}
#else // byte order
#error "Unsupported byte order: must be little-endian or big-endian."
#endif // byte order
constexpr int128::operator bool() const { return lo_ || hi_; }
constexpr int128::operator char() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<char>(static_cast<long long>(*this));
}
constexpr int128::operator signed char() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<signed char>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned char() const {
return static_cast<unsigned char>(lo_);
}
constexpr int128::operator char16_t() const {
return static_cast<char16_t>(lo_);
}
constexpr int128::operator char32_t() const {
return static_cast<char32_t>(lo_);
}
constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<ABSL_INTERNAL_WCHAR_T>(static_cast<long long>(*this));
}
constexpr int128::operator short() const { // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
return static_cast<short>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned short() const { // NOLINT(runtime/int)
return static_cast<unsigned short>(lo_); // NOLINT(runtime/int)
}
constexpr int128::operator int() const {
// NOLINTNEXTLINE(runtime/int)
return static_cast<int>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned int() const {
return static_cast<unsigned int>(lo_);
}
constexpr int128::operator long() const { // NOLINT(runtime/int)
// NOLINTNEXTLINE(runtime/int)
return static_cast<long>(static_cast<long long>(*this));
}
constexpr int128::operator unsigned long() const { // NOLINT(runtime/int)
return static_cast<unsigned long>(lo_); // NOLINT(runtime/int)
}
constexpr int128::operator long long() const { // NOLINT(runtime/int)
// We don't bother checking the value of hi_. If *this < 0, lo_'s high bit
// must be set in order for the value to fit into a long long. Conversely, if
// lo_'s high bit is set, *this must be < 0 for the value to fit.
return int128_internal::BitCastToSigned(lo_);
}
constexpr int128::operator unsigned long long() const { // NOLINT(runtime/int)
return static_cast<unsigned long long>(lo_); // NOLINT(runtime/int)
}
inline int128::operator float() const {
// We must convert the absolute value and then negate as needed, because
// floating point types are typically sign-magnitude. Otherwise, the
// difference between the high and low 64 bits when interpreted as two's
// complement overwhelms the precision of the mantissa.
//
// Also check to make sure we don't negate Int128Min()
return hi_ < 0 && *this != Int128Min()
? -static_cast<float>(-*this)
: static_cast<float>(lo_) +
std::ldexp(static_cast<float>(hi_), 64);
}
inline int128::operator double() const {
// See comment in int128::operator float() above.
return hi_ < 0 && *this != Int128Min()
? -static_cast<double>(-*this)
: static_cast<double>(lo_) +
std::ldexp(static_cast<double>(hi_), 64);
}
inline int128::operator long double() const {
// See comment in int128::operator float() above.
return hi_ < 0 && *this != Int128Min()
? -static_cast<long double>(-*this)
: static_cast<long double>(lo_) +
std::ldexp(static_cast<long double>(hi_), 64);
}
// Comparison operators.
constexpr bool operator==(int128 lhs, int128 rhs) {
return (Int128Low64(lhs) == Int128Low64(rhs) &&
Int128High64(lhs) == Int128High64(rhs));
}
constexpr bool operator!=(int128 lhs, int128 rhs) { return !(lhs == rhs); }
constexpr bool operator<(int128 lhs, int128 rhs) {
return (Int128High64(lhs) == Int128High64(rhs))
? (Int128Low64(lhs) < Int128Low64(rhs))
: (Int128High64(lhs) < Int128High64(rhs));
}
constexpr bool operator>(int128 lhs, int128 rhs) {
return (Int128High64(lhs) == Int128High64(rhs))
? (Int128Low64(lhs) > Int128Low64(rhs))
: (Int128High64(lhs) > Int128High64(rhs));
}
constexpr bool operator<=(int128 lhs, int128 rhs) { return !(lhs > rhs); }
constexpr bool operator>=(int128 lhs, int128 rhs) { return !(lhs < rhs); }
// Unary operators.
constexpr int128 operator-(int128 v) {
return MakeInt128(~Int128High64(v) + (Int128Low64(v) == 0),
~Int128Low64(v) + 1);
}
constexpr bool operator!(int128 v) {
return !Int128Low64(v) && !Int128High64(v);
}
constexpr int128 operator~(int128 val) {
return MakeInt128(~Int128High64(val), ~Int128Low64(val));
}
// Arithmetic operators.
namespace int128_internal {
constexpr int128 SignedAddResult(int128 result, int128 lhs) {
// check for carry
return (Int128Low64(result) < Int128Low64(lhs))
? MakeInt128(Int128High64(result) + 1, Int128Low64(result))
: result;
}
} // namespace int128_internal
constexpr int128 operator+(int128 lhs, int128 rhs) {
return int128_internal::SignedAddResult(
MakeInt128(Int128High64(lhs) + Int128High64(rhs),
Int128Low64(lhs) + Int128Low64(rhs)),
lhs);
}
namespace int128_internal {
constexpr int128 SignedSubstructResult(int128 result, int128 lhs, int128 rhs) {
// check for carry
return (Int128Low64(lhs) < Int128Low64(rhs))
? MakeInt128(Int128High64(result) - 1, Int128Low64(result))
: result;
}
} // namespace int128_internal
constexpr int128 operator-(int128 lhs, int128 rhs) {
return int128_internal::SignedSubstructResult(
MakeInt128(Int128High64(lhs) - Int128High64(rhs),
Int128Low64(lhs) - Int128Low64(rhs)),
lhs, rhs);
}
inline int128 operator*(int128 lhs, int128 rhs) {
return MakeInt128(
int128_internal::BitCastToSigned(Uint128High64(uint128(lhs) * rhs)),
Uint128Low64(uint128(lhs) * rhs));
}
inline int128 int128::operator++(int) {
int128 tmp(*this);
*this += 1;
return tmp;
}
inline int128 int128::operator--(int) {
int128 tmp(*this);
*this -= 1;
return tmp;
}
inline int128& int128::operator++() {
*this += 1;
return *this;
}
inline int128& int128::operator--() {
*this -= 1;
return *this;
}
constexpr int128 operator|(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) | Int128High64(rhs),
Int128Low64(lhs) | Int128Low64(rhs));
}
constexpr int128 operator&(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) & Int128High64(rhs),
Int128Low64(lhs) & Int128Low64(rhs));
}
constexpr int128 operator^(int128 lhs, int128 rhs) {
return MakeInt128(Int128High64(lhs) ^ Int128High64(rhs),
Int128Low64(lhs) ^ Int128Low64(rhs));
}
constexpr int128 operator<<(int128 lhs, int amount) {
// int64_t shifts of >= 63 are undefined, so we need some special-casing.
assert(amount >= 0 && amount < 127);
if (amount <= 0) {
return lhs;
} else if (amount < 63) {
return MakeInt128(
(Int128High64(lhs) << amount) |
static_cast<int64_t>(Int128Low64(lhs) >> (64 - amount)),
Int128Low64(lhs) << amount);
} else if (amount == 63) {
return MakeInt128(((Int128High64(lhs) << 32) << 31) |
static_cast<int64_t>(Int128Low64(lhs) >> 1),
(Int128Low64(lhs) << 32) << 31);
} else if (amount == 127) {
return MakeInt128(static_cast<int64_t>(Int128Low64(lhs) << 63), 0);
} else if (amount > 127) {
return MakeInt128(0, 0);
} else {
// amount >= 64 && amount < 127
return MakeInt128(static_cast<int64_t>(Int128Low64(lhs) << (amount - 64)),
0);
}
}
constexpr int128 operator>>(int128 lhs, int amount) {
// int64_t shifts of >= 63 are undefined, so we need some special-casing.
assert(amount >= 0 && amount < 127);
if (amount <= 0) {
return lhs;
} else if (amount < 63) {
return MakeInt128(
Int128High64(lhs) >> amount,
Int128Low64(lhs) >> amount | static_cast<uint64_t>(Int128High64(lhs))
<< (64 - amount));
} else if (amount == 63) {
return MakeInt128((Int128High64(lhs) >> 32) >> 31,
static_cast<uint64_t>(Int128High64(lhs) << 1) |
(Int128Low64(lhs) >> 32) >> 31);
} else if (amount >= 127) {
return MakeInt128((Int128High64(lhs) >> 32) >> 31,
static_cast<uint64_t>((Int128High64(lhs) >> 32) >> 31));
} else {
// amount >= 64 && amount < 127
return MakeInt128(
(Int128High64(lhs) >> 32) >> 31,
static_cast<uint64_t>(Int128High64(lhs) >> (amount - 64)));
}
}

358
Pods/abseil/absl/numeric/internal/bits.h generated Normal file
View File

@@ -0,0 +1,358 @@
// Copyright 2020 The Abseil Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_NUMERIC_INTERNAL_BITS_H_
#define ABSL_NUMERIC_INTERNAL_BITS_H_
#include <cstdint>
#include <limits>
#include <type_traits>
// Clang on Windows has __builtin_clzll; otherwise we need to use the
// windows intrinsic functions.
#if defined(_MSC_VER) && !defined(__clang__)
#include <intrin.h>
#endif
#include "absl/base/attributes.h"
#include "absl/base/config.h"
#if defined(__GNUC__) && !defined(__clang__)
// GCC
#define ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(x) 1
#else
#define ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(x) ABSL_HAVE_BUILTIN(x)
#endif
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_popcountl) && \
ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_popcountll)
#define ABSL_INTERNAL_CONSTEXPR_POPCOUNT constexpr
#define ABSL_INTERNAL_HAS_CONSTEXPR_POPCOUNT 1
#else
#define ABSL_INTERNAL_CONSTEXPR_POPCOUNT
#define ABSL_INTERNAL_HAS_CONSTEXPR_POPCOUNT 0
#endif
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_clz) && \
ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_clzll)
#define ABSL_INTERNAL_CONSTEXPR_CLZ constexpr
#define ABSL_INTERNAL_HAS_CONSTEXPR_CLZ 1
#else
#define ABSL_INTERNAL_CONSTEXPR_CLZ
#define ABSL_INTERNAL_HAS_CONSTEXPR_CLZ 0
#endif
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_ctz) && \
ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_ctzll)
#define ABSL_INTERNAL_CONSTEXPR_CTZ constexpr
#define ABSL_INTERNAL_HAS_CONSTEXPR_CTZ 1
#else
#define ABSL_INTERNAL_CONSTEXPR_CTZ
#define ABSL_INTERNAL_HAS_CONSTEXPR_CTZ 0
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace numeric_internal {
constexpr bool IsPowerOf2(unsigned int x) noexcept {
return x != 0 && (x & (x - 1)) == 0;
}
template <class T>
ABSL_MUST_USE_RESULT ABSL_ATTRIBUTE_ALWAYS_INLINE constexpr T RotateRight(
T x, int s) noexcept {
static_assert(std::is_unsigned<T>::value, "T must be unsigned");
static_assert(IsPowerOf2(std::numeric_limits<T>::digits),
"T must have a power-of-2 size");
return static_cast<T>(x >> (s & (std::numeric_limits<T>::digits - 1))) |
static_cast<T>(x << ((-s) & (std::numeric_limits<T>::digits - 1)));
}
template <class T>
ABSL_MUST_USE_RESULT ABSL_ATTRIBUTE_ALWAYS_INLINE constexpr T RotateLeft(
T x, int s) noexcept {
static_assert(std::is_unsigned<T>::value, "T must be unsigned");
static_assert(IsPowerOf2(std::numeric_limits<T>::digits),
"T must have a power-of-2 size");
return static_cast<T>(x << (s & (std::numeric_limits<T>::digits - 1))) |
static_cast<T>(x >> ((-s) & (std::numeric_limits<T>::digits - 1)));
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_POPCOUNT inline int
Popcount32(uint32_t x) noexcept {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_popcount)
static_assert(sizeof(unsigned int) == sizeof(x),
"__builtin_popcount does not take 32-bit arg");
return __builtin_popcount(x);
#else
x -= ((x >> 1) & 0x55555555);
x = ((x >> 2) & 0x33333333) + (x & 0x33333333);
return static_cast<int>((((x + (x >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24);
#endif
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_POPCOUNT inline int
Popcount64(uint64_t x) noexcept {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_popcountll)
static_assert(sizeof(unsigned long long) == sizeof(x), // NOLINT(runtime/int)
"__builtin_popcount does not take 64-bit arg");
return __builtin_popcountll(x);
#else
x -= (x >> 1) & 0x5555555555555555ULL;
x = ((x >> 2) & 0x3333333333333333ULL) + (x & 0x3333333333333333ULL);
return static_cast<int>(
(((x + (x >> 4)) & 0xF0F0F0F0F0F0F0FULL) * 0x101010101010101ULL) >> 56);
#endif
}
template <class T>
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_POPCOUNT inline int
Popcount(T x) noexcept {
static_assert(std::is_unsigned<T>::value, "T must be unsigned");
static_assert(IsPowerOf2(std::numeric_limits<T>::digits),
"T must have a power-of-2 size");
static_assert(sizeof(x) <= sizeof(uint64_t), "T is too large");
return sizeof(x) <= sizeof(uint32_t) ? Popcount32(x) : Popcount64(x);
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline int
CountLeadingZeroes32(uint32_t x) {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_clz)
// Use __builtin_clz, which uses the following instructions:
// x86: bsr, lzcnt
// ARM64: clz
// PPC: cntlzd
static_assert(sizeof(unsigned int) == sizeof(x),
"__builtin_clz does not take 32-bit arg");
// Handle 0 as a special case because __builtin_clz(0) is undefined.
return x == 0 ? 32 : __builtin_clz(x);
#elif defined(_MSC_VER) && !defined(__clang__)
unsigned long result = 0; // NOLINT(runtime/int)
if (_BitScanReverse(&result, x)) {
return 31 - result;
}
return 32;
#else
int zeroes = 28;
if (x >> 16) {
zeroes -= 16;
x >>= 16;
}
if (x >> 8) {
zeroes -= 8;
x >>= 8;
}
if (x >> 4) {
zeroes -= 4;
x >>= 4;
}
return "\4\3\2\2\1\1\1\1\0\0\0\0\0\0\0"[x] + zeroes;
#endif
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline int
CountLeadingZeroes16(uint16_t x) {
#if ABSL_HAVE_BUILTIN(__builtin_clzs)
static_assert(sizeof(unsigned short) == sizeof(x), // NOLINT(runtime/int)
"__builtin_clzs does not take 16-bit arg");
return x == 0 ? 16 : __builtin_clzs(x);
#else
return CountLeadingZeroes32(x) - 16;
#endif
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline int
CountLeadingZeroes64(uint64_t x) {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_clzll)
// Use __builtin_clzll, which uses the following instructions:
// x86: bsr, lzcnt
// ARM64: clz
// PPC: cntlzd
static_assert(sizeof(unsigned long long) == sizeof(x), // NOLINT(runtime/int)
"__builtin_clzll does not take 64-bit arg");
// Handle 0 as a special case because __builtin_clzll(0) is undefined.
return x == 0 ? 64 : __builtin_clzll(x);
#elif defined(_MSC_VER) && !defined(__clang__) && \
(defined(_M_X64) || defined(_M_ARM64))
// MSVC does not have __buitin_clzll. Use _BitScanReverse64.
unsigned long result = 0; // NOLINT(runtime/int)
if (_BitScanReverse64(&result, x)) {
return 63 - result;
}
return 64;
#elif defined(_MSC_VER) && !defined(__clang__)
// MSVC does not have __buitin_clzll. Compose two calls to _BitScanReverse
unsigned long result = 0; // NOLINT(runtime/int)
if ((x >> 32) &&
_BitScanReverse(&result, static_cast<unsigned long>(x >> 32))) {
return 31 - result;
}
if (_BitScanReverse(&result, static_cast<unsigned long>(x))) {
return 63 - result;
}
return 64;
#else
int zeroes = 60;
if (x >> 32) {
zeroes -= 32;
x >>= 32;
}
if (x >> 16) {
zeroes -= 16;
x >>= 16;
}
if (x >> 8) {
zeroes -= 8;
x >>= 8;
}
if (x >> 4) {
zeroes -= 4;
x >>= 4;
}
return "\4\3\2\2\1\1\1\1\0\0\0\0\0\0\0"[x] + zeroes;
#endif
}
template <typename T>
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline int
CountLeadingZeroes(T x) {
static_assert(std::is_unsigned<T>::value, "T must be unsigned");
static_assert(IsPowerOf2(std::numeric_limits<T>::digits),
"T must have a power-of-2 size");
static_assert(sizeof(T) <= sizeof(uint64_t), "T too large");
return sizeof(T) <= sizeof(uint16_t)
? CountLeadingZeroes16(static_cast<uint16_t>(x)) -
(std::numeric_limits<uint16_t>::digits -
std::numeric_limits<T>::digits)
: (sizeof(T) <= sizeof(uint32_t)
? CountLeadingZeroes32(static_cast<uint32_t>(x)) -
(std::numeric_limits<uint32_t>::digits -
std::numeric_limits<T>::digits)
: CountLeadingZeroes64(x));
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CTZ inline int
CountTrailingZeroesNonzero32(uint32_t x) {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_ctz)
static_assert(sizeof(unsigned int) == sizeof(x),
"__builtin_ctz does not take 32-bit arg");
return __builtin_ctz(x);
#elif defined(_MSC_VER) && !defined(__clang__)
unsigned long result = 0; // NOLINT(runtime/int)
_BitScanForward(&result, x);
return result;
#else
int c = 31;
x &= ~x + 1;
if (x & 0x0000FFFF) c -= 16;
if (x & 0x00FF00FF) c -= 8;
if (x & 0x0F0F0F0F) c -= 4;
if (x & 0x33333333) c -= 2;
if (x & 0x55555555) c -= 1;
return c;
#endif
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CTZ inline int
CountTrailingZeroesNonzero64(uint64_t x) {
#if ABSL_NUMERIC_INTERNAL_HAVE_BUILTIN_OR_GCC(__builtin_ctzll)
static_assert(sizeof(unsigned long long) == sizeof(x), // NOLINT(runtime/int)
"__builtin_ctzll does not take 64-bit arg");
return __builtin_ctzll(x);
#elif defined(_MSC_VER) && !defined(__clang__) && \
(defined(_M_X64) || defined(_M_ARM64))
unsigned long result = 0; // NOLINT(runtime/int)
_BitScanForward64(&result, x);
return result;
#elif defined(_MSC_VER) && !defined(__clang__)
unsigned long result = 0; // NOLINT(runtime/int)
if (static_cast<uint32_t>(x) == 0) {
_BitScanForward(&result, static_cast<unsigned long>(x >> 32));
return result + 32;
}
_BitScanForward(&result, static_cast<unsigned long>(x));
return result;
#else
int c = 63;
x &= ~x + 1;
if (x & 0x00000000FFFFFFFF) c -= 32;
if (x & 0x0000FFFF0000FFFF) c -= 16;
if (x & 0x00FF00FF00FF00FF) c -= 8;
if (x & 0x0F0F0F0F0F0F0F0F) c -= 4;
if (x & 0x3333333333333333) c -= 2;
if (x & 0x5555555555555555) c -= 1;
return c;
#endif
}
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CTZ inline int
CountTrailingZeroesNonzero16(uint16_t x) {
#if ABSL_HAVE_BUILTIN(__builtin_ctzs)
static_assert(sizeof(unsigned short) == sizeof(x), // NOLINT(runtime/int)
"__builtin_ctzs does not take 16-bit arg");
return __builtin_ctzs(x);
#else
return CountTrailingZeroesNonzero32(x);
#endif
}
template <class T>
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CTZ inline int
CountTrailingZeroes(T x) noexcept {
static_assert(std::is_unsigned<T>::value, "T must be unsigned");
static_assert(IsPowerOf2(std::numeric_limits<T>::digits),
"T must have a power-of-2 size");
static_assert(sizeof(T) <= sizeof(uint64_t), "T too large");
return x == 0 ? std::numeric_limits<T>::digits
: (sizeof(T) <= sizeof(uint16_t)
? CountTrailingZeroesNonzero16(static_cast<uint16_t>(x))
: (sizeof(T) <= sizeof(uint32_t)
? CountTrailingZeroesNonzero32(
static_cast<uint32_t>(x))
: CountTrailingZeroesNonzero64(x)));
}
// If T is narrower than unsigned, T{1} << bit_width will be promoted. We
// want to force it to wraparound so that bit_ceil of an invalid value are not
// core constant expressions.
template <class T>
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, T>::type
BitCeilPromotionHelper(T x, T promotion) {
return (T{1} << (x + promotion)) >> promotion;
}
template <class T>
ABSL_ATTRIBUTE_ALWAYS_INLINE ABSL_INTERNAL_CONSTEXPR_CLZ inline
typename std::enable_if<std::is_unsigned<T>::value, T>::type
BitCeilNonPowerOf2(T x) {
// If T is narrower than unsigned, it undergoes promotion to unsigned when we
// shift. We calculate the number of bits added by the wider type.
return BitCeilPromotionHelper(
static_cast<T>(std::numeric_limits<T>::digits - CountLeadingZeroes(x)),
T{sizeof(T) >= sizeof(unsigned) ? 0
: std::numeric_limits<unsigned>::digits -
std::numeric_limits<T>::digits});
}
} // namespace numeric_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_NUMERIC_INTERNAL_BITS_H_

View File

@@ -0,0 +1,55 @@
// Copyright 2021 The Abseil Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
#define ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_
#include <limits>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace numeric_internal {
// Returns true iff long double is represented as a pair of doubles added
// together.
inline constexpr bool IsDoubleDouble() {
// A double-double value always has exactly twice the precision of a double
// value--one double carries the high digits and one double carries the low
// digits. This property is not shared with any other common floating-point
// representation, so this test won't trigger false positives. For reference,
// this table gives the number of bits of precision of each common
// floating-point representation:
//
// type precision
// IEEE single 24 b
// IEEE double 53
// x86 long double 64
// double-double 106
// IEEE quadruple 113
//
// Note in particular that a quadruple-precision float has greater precision
// than a double-double float despite taking up the same amount of memory; the
// quad has more of its bits allocated to the mantissa than the double-double
// has.
return std::numeric_limits<long double>::digits ==
2 * std::numeric_limits<double>::digits;
}
} // namespace numeric_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_NUMERIC_INTERNAL_REPRESENTATION_H_