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Pods/abseil/absl/random/internal/salted_seed_seq.h
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Pods/abseil/absl/random/internal/salted_seed_seq.h
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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#define ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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#include <cstdint>
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#include <cstdlib>
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#include <initializer_list>
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#include <iterator>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include "absl/container/inlined_vector.h"
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#include "absl/meta/type_traits.h"
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#include "absl/random/internal/seed_material.h"
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#include "absl/types/optional.h"
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#include "absl/types/span.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace random_internal {
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// This class conforms to the C++ Standard "Seed Sequence" concept
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// [rand.req.seedseq].
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//
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// A `SaltedSeedSeq` is meant to wrap an existing seed sequence and modify
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// generated sequence by mixing with extra entropy. This entropy may be
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// build-dependent or process-dependent. The implementation may change to be
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// have either or both kinds of entropy. If salt is not available sequence is
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// not modified.
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template <typename SSeq>
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class SaltedSeedSeq {
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public:
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using inner_sequence_type = SSeq;
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using result_type = typename SSeq::result_type;
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SaltedSeedSeq() : seq_(absl::make_unique<SSeq>()) {}
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template <typename Iterator>
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SaltedSeedSeq(Iterator begin, Iterator end)
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: seq_(absl::make_unique<SSeq>(begin, end)) {}
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template <typename T>
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SaltedSeedSeq(std::initializer_list<T> il)
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: SaltedSeedSeq(il.begin(), il.end()) {}
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SaltedSeedSeq(const SaltedSeedSeq&) = delete;
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SaltedSeedSeq& operator=(const SaltedSeedSeq&) = delete;
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SaltedSeedSeq(SaltedSeedSeq&&) = default;
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SaltedSeedSeq& operator=(SaltedSeedSeq&&) = default;
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template <typename RandomAccessIterator>
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void generate(RandomAccessIterator begin, RandomAccessIterator end) {
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using U = typename std::iterator_traits<RandomAccessIterator>::value_type;
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// The common case is that generate is called with ContiguousIterators
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// to uint arrays. Such contiguous memory regions may be optimized,
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// which we detect here.
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using TagType = absl::conditional_t<
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(std::is_same<U, uint32_t>::value &&
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(std::is_pointer<RandomAccessIterator>::value ||
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std::is_same<RandomAccessIterator,
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typename std::vector<U>::iterator>::value)),
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ContiguousAndUint32Tag, DefaultTag>;
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if (begin != end) {
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generate_impl(TagType{}, begin, end, std::distance(begin, end));
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}
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}
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template <typename OutIterator>
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void param(OutIterator out) const {
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seq_->param(out);
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}
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size_t size() const { return seq_->size(); }
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private:
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struct ContiguousAndUint32Tag {};
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struct DefaultTag {};
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// Generate which requires the iterators are contiguous pointers to uint32_t.
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// Fills the initial seed buffer the underlying SSeq::generate() call,
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// then mixes in the salt material.
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template <typename Contiguous>
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void generate_impl(ContiguousAndUint32Tag, Contiguous begin, Contiguous end,
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size_t n) {
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seq_->generate(begin, end);
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const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0);
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auto span = absl::Span<uint32_t>(&*begin, n);
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MixIntoSeedMaterial(absl::MakeConstSpan(&salt, 1), span);
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}
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// The uncommon case for generate is that it is called with iterators over
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// some other buffer type which is assignable from a 32-bit value. In this
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// case we allocate a temporary 32-bit buffer and then copy-assign back
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// to the initial inputs.
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template <typename RandomAccessIterator>
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void generate_impl(DefaultTag, RandomAccessIterator begin,
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RandomAccessIterator, size_t n) {
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// Allocates a seed buffer of `n` elements, generates the seed, then
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// copies the result into the `out` iterator.
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absl::InlinedVector<uint32_t, 8> data(n, 0);
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generate_impl(ContiguousAndUint32Tag{}, data.begin(), data.end(), n);
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std::copy(data.begin(), data.end(), begin);
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}
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// Because [rand.req.seedseq] is not required to be copy-constructible,
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// copy-assignable nor movable, we wrap it with unique pointer to be able
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// to move SaltedSeedSeq.
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std::unique_ptr<SSeq> seq_;
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};
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// is_salted_seed_seq indicates whether the type is a SaltedSeedSeq.
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template <typename T, typename = void>
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struct is_salted_seed_seq : public std::false_type {};
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template <typename T>
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struct is_salted_seed_seq<
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T, typename std::enable_if<std::is_same<
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T, SaltedSeedSeq<typename T::inner_sequence_type>>::value>::type>
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: public std::true_type {};
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// MakeSaltedSeedSeq returns a salted variant of the seed sequence.
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// When provided with an existing SaltedSeedSeq, returns the input parameter,
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// otherwise constructs a new SaltedSeedSeq which embodies the original
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// non-salted seed parameters.
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template <
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typename SSeq, //
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typename EnableIf = absl::enable_if_t<is_salted_seed_seq<SSeq>::value>>
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SSeq MakeSaltedSeedSeq(SSeq&& seq) {
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return SSeq(std::forward<SSeq>(seq));
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}
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template <
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typename SSeq, //
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typename EnableIf = absl::enable_if_t<!is_salted_seed_seq<SSeq>::value>>
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SaltedSeedSeq<typename std::decay<SSeq>::type> MakeSaltedSeedSeq(SSeq&& seq) {
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using sseq_type = typename std::decay<SSeq>::type;
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using result_type = typename sseq_type::result_type;
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absl::InlinedVector<result_type, 8> data;
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seq.param(std::back_inserter(data));
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return SaltedSeedSeq<sseq_type>(data.begin(), data.end());
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}
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} // namespace random_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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#endif // ABSL_RANDOM_INTERNAL_SALTED_SEED_SEQ_H_
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