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2795
Pods/abseil/absl/synchronization/mutex.cc
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2795
Pods/abseil/absl/synchronization/mutex.cc
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/synchronization/mutex.h"
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#ifdef _WIN32
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#include <windows.h>
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#ifdef ERROR
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#undef ERROR
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#endif
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#else
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#include <fcntl.h>
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#include <pthread.h>
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#include <sched.h>
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#include <sys/time.h>
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#endif
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#include <assert.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <algorithm>
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#include <atomic>
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#include <cstddef>
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#include <cstdlib>
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#include <cstring>
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#include <thread> // NOLINT(build/c++11)
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#include "absl/base/attributes.h"
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#include "absl/base/call_once.h"
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#include "absl/base/config.h"
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#include "absl/base/dynamic_annotations.h"
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#include "absl/base/internal/atomic_hook.h"
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#include "absl/base/internal/cycleclock.h"
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#include "absl/base/internal/hide_ptr.h"
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#include "absl/base/internal/low_level_alloc.h"
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#include "absl/base/internal/raw_logging.h"
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#include "absl/base/internal/spinlock.h"
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#include "absl/base/internal/sysinfo.h"
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#include "absl/base/internal/thread_identity.h"
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#include "absl/base/internal/tsan_mutex_interface.h"
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#include "absl/base/optimization.h"
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#include "absl/debugging/stacktrace.h"
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#include "absl/debugging/symbolize.h"
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#include "absl/synchronization/internal/graphcycles.h"
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#include "absl/synchronization/internal/per_thread_sem.h"
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#include "absl/time/time.h"
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using absl::base_internal::CurrentThreadIdentityIfPresent;
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using absl::base_internal::CycleClock;
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using absl::base_internal::PerThreadSynch;
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using absl::base_internal::SchedulingGuard;
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using absl::base_internal::ThreadIdentity;
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using absl::synchronization_internal::GetOrCreateCurrentThreadIdentity;
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using absl::synchronization_internal::GraphCycles;
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using absl::synchronization_internal::GraphId;
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using absl::synchronization_internal::InvalidGraphId;
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using absl::synchronization_internal::KernelTimeout;
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using absl::synchronization_internal::PerThreadSem;
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extern "C" {
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ABSL_ATTRIBUTE_WEAK void ABSL_INTERNAL_C_SYMBOL(AbslInternalMutexYield)() {
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std::this_thread::yield();
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}
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} // extern "C"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace {
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#if defined(ABSL_HAVE_THREAD_SANITIZER)
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constexpr OnDeadlockCycle kDeadlockDetectionDefault = OnDeadlockCycle::kIgnore;
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#else
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constexpr OnDeadlockCycle kDeadlockDetectionDefault = OnDeadlockCycle::kAbort;
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#endif
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ABSL_CONST_INIT std::atomic<OnDeadlockCycle> synch_deadlock_detection(
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kDeadlockDetectionDefault);
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ABSL_CONST_INIT std::atomic<bool> synch_check_invariants(false);
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ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES
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absl::base_internal::AtomicHook<void (*)(int64_t wait_cycles)>
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submit_profile_data;
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ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES absl::base_internal::AtomicHook<void (*)(
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const char* msg, const void* obj, int64_t wait_cycles)>
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mutex_tracer;
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ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES
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absl::base_internal::AtomicHook<void (*)(const char* msg, const void* cv)>
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cond_var_tracer;
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} // namespace
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static inline bool EvalConditionAnnotated(const Condition* cond, Mutex* mu,
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bool locking, bool trylock,
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bool read_lock);
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void RegisterMutexProfiler(void (*fn)(int64_t wait_cycles)) {
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submit_profile_data.Store(fn);
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}
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void RegisterMutexTracer(void (*fn)(const char* msg, const void* obj,
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int64_t wait_cycles)) {
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mutex_tracer.Store(fn);
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}
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void RegisterCondVarTracer(void (*fn)(const char* msg, const void* cv)) {
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cond_var_tracer.Store(fn);
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}
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namespace {
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// Represents the strategy for spin and yield.
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// See the comment in GetMutexGlobals() for more information.
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enum DelayMode { AGGRESSIVE, GENTLE };
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struct ABSL_CACHELINE_ALIGNED MutexGlobals {
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absl::once_flag once;
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// Note: this variable is initialized separately in Mutex::LockSlow,
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// so that Mutex::Lock does not have a stack frame in optimized build.
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std::atomic<int> spinloop_iterations{0};
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int32_t mutex_sleep_spins[2] = {};
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absl::Duration mutex_sleep_time;
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};
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ABSL_CONST_INIT static MutexGlobals globals;
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absl::Duration MeasureTimeToYield() {
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absl::Time before = absl::Now();
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ABSL_INTERNAL_C_SYMBOL(AbslInternalMutexYield)();
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return absl::Now() - before;
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}
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const MutexGlobals& GetMutexGlobals() {
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absl::base_internal::LowLevelCallOnce(&globals.once, [&]() {
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if (absl::base_internal::NumCPUs() > 1) {
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// If the mode is aggressive then spin many times before yielding.
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// If the mode is gentle then spin only a few times before yielding.
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// Aggressive spinning is used to ensure that an Unlock() call,
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// which must get the spin lock for any thread to make progress gets it
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// without undue delay.
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globals.mutex_sleep_spins[AGGRESSIVE] = 5000;
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globals.mutex_sleep_spins[GENTLE] = 250;
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globals.mutex_sleep_time = absl::Microseconds(10);
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} else {
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// If this a uniprocessor, only yield/sleep. Real-time threads are often
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// unable to yield, so the sleep time needs to be long enough to keep
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// the calling thread asleep until scheduling happens.
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globals.mutex_sleep_spins[AGGRESSIVE] = 0;
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globals.mutex_sleep_spins[GENTLE] = 0;
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globals.mutex_sleep_time = MeasureTimeToYield() * 5;
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globals.mutex_sleep_time =
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std::min(globals.mutex_sleep_time, absl::Milliseconds(1));
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globals.mutex_sleep_time =
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std::max(globals.mutex_sleep_time, absl::Microseconds(10));
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}
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});
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return globals;
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}
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} // namespace
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namespace synchronization_internal {
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// Returns the Mutex delay on iteration `c` depending on the given `mode`.
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// The returned value should be used as `c` for the next call to `MutexDelay`.
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int MutexDelay(int32_t c, int mode) {
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const int32_t limit = GetMutexGlobals().mutex_sleep_spins[mode];
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const absl::Duration sleep_time = GetMutexGlobals().mutex_sleep_time;
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if (c < limit) {
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// Spin.
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c++;
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} else {
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SchedulingGuard::ScopedEnable enable_rescheduling;
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ABSL_TSAN_MUTEX_PRE_DIVERT(nullptr, 0);
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if (c == limit) {
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// Yield once.
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ABSL_INTERNAL_C_SYMBOL(AbslInternalMutexYield)();
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c++;
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} else {
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// Then wait.
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absl::SleepFor(sleep_time);
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c = 0;
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}
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ABSL_TSAN_MUTEX_POST_DIVERT(nullptr, 0);
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}
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return c;
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}
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} // namespace synchronization_internal
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// --------------------------Generic atomic ops
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// Ensure that "(*pv & bits) == bits" by doing an atomic update of "*pv" to
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// "*pv | bits" if necessary. Wait until (*pv & wait_until_clear)==0
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// before making any change.
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// Returns true if bits were previously unset and set by the call.
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// This is used to set flags in mutex and condition variable words.
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static bool AtomicSetBits(std::atomic<intptr_t>* pv, intptr_t bits,
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intptr_t wait_until_clear) {
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for (;;) {
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intptr_t v = pv->load(std::memory_order_relaxed);
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if ((v & bits) == bits) {
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return false;
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}
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if ((v & wait_until_clear) != 0) {
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continue;
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}
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if (pv->compare_exchange_weak(v, v | bits, std::memory_order_release,
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std::memory_order_relaxed)) {
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return true;
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}
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}
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}
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//------------------------------------------------------------------
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// Data for doing deadlock detection.
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ABSL_CONST_INIT static absl::base_internal::SpinLock deadlock_graph_mu(
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absl::kConstInit, base_internal::SCHEDULE_KERNEL_ONLY);
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// Graph used to detect deadlocks.
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ABSL_CONST_INIT static GraphCycles* deadlock_graph
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ABSL_GUARDED_BY(deadlock_graph_mu) ABSL_PT_GUARDED_BY(deadlock_graph_mu);
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//------------------------------------------------------------------
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// An event mechanism for debugging mutex use.
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// It also allows mutexes to be given names for those who can't handle
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// addresses, and instead like to give their data structures names like
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// "Henry", "Fido", or "Rupert IV, King of Yondavia".
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namespace { // to prevent name pollution
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enum { // Mutex and CondVar events passed as "ev" to PostSynchEvent
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// Mutex events
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SYNCH_EV_TRYLOCK_SUCCESS,
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SYNCH_EV_TRYLOCK_FAILED,
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SYNCH_EV_READERTRYLOCK_SUCCESS,
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SYNCH_EV_READERTRYLOCK_FAILED,
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SYNCH_EV_LOCK,
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SYNCH_EV_LOCK_RETURNING,
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SYNCH_EV_READERLOCK,
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SYNCH_EV_READERLOCK_RETURNING,
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SYNCH_EV_UNLOCK,
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SYNCH_EV_READERUNLOCK,
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// CondVar events
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SYNCH_EV_WAIT,
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SYNCH_EV_WAIT_RETURNING,
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SYNCH_EV_SIGNAL,
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SYNCH_EV_SIGNALALL,
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};
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enum { // Event flags
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SYNCH_F_R = 0x01, // reader event
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SYNCH_F_LCK = 0x02, // PostSynchEvent called with mutex held
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SYNCH_F_TRY = 0x04, // TryLock or ReaderTryLock
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SYNCH_F_UNLOCK = 0x08, // Unlock or ReaderUnlock
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SYNCH_F_LCK_W = SYNCH_F_LCK,
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SYNCH_F_LCK_R = SYNCH_F_LCK | SYNCH_F_R,
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};
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} // anonymous namespace
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// Properties of the events.
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static const struct {
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int flags;
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const char* msg;
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} event_properties[] = {
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{SYNCH_F_LCK_W | SYNCH_F_TRY, "TryLock succeeded "},
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{0, "TryLock failed "},
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{SYNCH_F_LCK_R | SYNCH_F_TRY, "ReaderTryLock succeeded "},
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{0, "ReaderTryLock failed "},
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{0, "Lock blocking "},
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{SYNCH_F_LCK_W, "Lock returning "},
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{0, "ReaderLock blocking "},
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{SYNCH_F_LCK_R, "ReaderLock returning "},
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{SYNCH_F_LCK_W | SYNCH_F_UNLOCK, "Unlock "},
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{SYNCH_F_LCK_R | SYNCH_F_UNLOCK, "ReaderUnlock "},
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{0, "Wait on "},
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{0, "Wait unblocked "},
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{0, "Signal on "},
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{0, "SignalAll on "},
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};
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ABSL_CONST_INIT static absl::base_internal::SpinLock synch_event_mu(
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absl::kConstInit, base_internal::SCHEDULE_KERNEL_ONLY);
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// Hash table size; should be prime > 2.
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// Can't be too small, as it's used for deadlock detection information.
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static constexpr uint32_t kNSynchEvent = 1031;
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static struct SynchEvent { // this is a trivial hash table for the events
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// struct is freed when refcount reaches 0
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int refcount ABSL_GUARDED_BY(synch_event_mu);
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// buckets have linear, 0-terminated chains
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SynchEvent* next ABSL_GUARDED_BY(synch_event_mu);
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// Constant after initialization
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uintptr_t masked_addr; // object at this address is called "name"
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// No explicit synchronization used. Instead we assume that the
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// client who enables/disables invariants/logging on a Mutex does so
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// while the Mutex is not being concurrently accessed by others.
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void (*invariant)(void* arg); // called on each event
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void* arg; // first arg to (*invariant)()
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bool log; // logging turned on
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// Constant after initialization
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char name[1]; // actually longer---NUL-terminated string
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}* synch_event[kNSynchEvent] ABSL_GUARDED_BY(synch_event_mu);
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// Ensure that the object at "addr" has a SynchEvent struct associated with it,
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// set "bits" in the word there (waiting until lockbit is clear before doing
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// so), and return a refcounted reference that will remain valid until
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// UnrefSynchEvent() is called. If a new SynchEvent is allocated,
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// the string name is copied into it.
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// When used with a mutex, the caller should also ensure that kMuEvent
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// is set in the mutex word, and similarly for condition variables and kCVEvent.
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static SynchEvent* EnsureSynchEvent(std::atomic<intptr_t>* addr,
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const char* name, intptr_t bits,
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intptr_t lockbit) {
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uint32_t h = reinterpret_cast<uintptr_t>(addr) % kNSynchEvent;
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synch_event_mu.Lock();
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// When a Mutex/CondVar is destroyed, we don't remove the associated
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// SynchEvent to keep destructors empty in release builds for performance
|
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// reasons. If the current call is the first to set bits (kMuEvent/kCVEvent),
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// we don't look up the existing even because (if it exists, it must be for
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// the previous Mutex/CondVar that existed at the same address).
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// The leaking events must not be a problem for tests, which should create
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// bounded amount of events. And debug logging is not supposed to be enabled
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// in production. However, if it's accidentally enabled, or briefly enabled
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// for some debugging, we don't want to crash the program. Instead we drop
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// all events, if we accumulated too many of them. Size of a single event
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// is ~48 bytes, so 100K events is ~5 MB.
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// Additionally we could delete the old event for the same address,
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// but it would require a better hashmap (if we accumulate too many events,
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// linked lists will grow and traversing them will be very slow).
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constexpr size_t kMaxSynchEventCount = 100 << 10;
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// Total number of live synch events.
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static size_t synch_event_count ABSL_GUARDED_BY(synch_event_mu);
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if (++synch_event_count > kMaxSynchEventCount) {
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synch_event_count = 0;
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ABSL_RAW_LOG(ERROR,
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"Accumulated %zu Mutex debug objects. If you see this"
|
||||
" in production, it may mean that the production code"
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||||
" accidentally calls "
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||||
"Mutex/CondVar::EnableDebugLog/EnableInvariantDebugging.",
|
||||
kMaxSynchEventCount);
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||||
for (auto*& head : synch_event) {
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for (auto* e = head; e != nullptr;) {
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||||
SynchEvent* next = e->next;
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||||
if (--(e->refcount) == 0) {
|
||||
base_internal::LowLevelAlloc::Free(e);
|
||||
}
|
||||
e = next;
|
||||
}
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||||
head = nullptr;
|
||||
}
|
||||
}
|
||||
SynchEvent* e = nullptr;
|
||||
if (!AtomicSetBits(addr, bits, lockbit)) {
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for (e = synch_event[h];
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||||
e != nullptr && e->masked_addr != base_internal::HidePtr(addr);
|
||||
e = e->next) {
|
||||
}
|
||||
}
|
||||
if (e == nullptr) { // no SynchEvent struct found; make one.
|
||||
if (name == nullptr) {
|
||||
name = "";
|
||||
}
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||||
size_t l = strlen(name);
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||||
e = reinterpret_cast<SynchEvent*>(
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||||
base_internal::LowLevelAlloc::Alloc(sizeof(*e) + l));
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||||
e->refcount = 2; // one for return value, one for linked list
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||||
e->masked_addr = base_internal::HidePtr(addr);
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e->invariant = nullptr;
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e->arg = nullptr;
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||||
e->log = false;
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strcpy(e->name, name); // NOLINT(runtime/printf)
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||||
e->next = synch_event[h];
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||||
synch_event[h] = e;
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||||
} else {
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||||
e->refcount++; // for return value
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||||
}
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||||
synch_event_mu.Unlock();
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||||
return e;
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||||
}
|
||||
|
||||
// Decrement the reference count of *e, or do nothing if e==null.
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||||
static void UnrefSynchEvent(SynchEvent* e) {
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if (e != nullptr) {
|
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synch_event_mu.Lock();
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bool del = (--(e->refcount) == 0);
|
||||
synch_event_mu.Unlock();
|
||||
if (del) {
|
||||
base_internal::LowLevelAlloc::Free(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return a refcounted reference to the SynchEvent of the object at address
|
||||
// "addr", if any. The pointer returned is valid until the UnrefSynchEvent() is
|
||||
// called.
|
||||
static SynchEvent* GetSynchEvent(const void* addr) {
|
||||
uint32_t h = reinterpret_cast<uintptr_t>(addr) % kNSynchEvent;
|
||||
SynchEvent* e;
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||||
synch_event_mu.Lock();
|
||||
for (e = synch_event[h];
|
||||
e != nullptr && e->masked_addr != base_internal::HidePtr(addr);
|
||||
e = e->next) {
|
||||
}
|
||||
if (e != nullptr) {
|
||||
e->refcount++;
|
||||
}
|
||||
synch_event_mu.Unlock();
|
||||
return e;
|
||||
}
|
||||
|
||||
// Called when an event "ev" occurs on a Mutex of CondVar "obj"
|
||||
// if event recording is on
|
||||
static void PostSynchEvent(void* obj, int ev) {
|
||||
SynchEvent* e = GetSynchEvent(obj);
|
||||
// logging is on if event recording is on and either there's no event struct,
|
||||
// or it explicitly says to log
|
||||
if (e == nullptr || e->log) {
|
||||
void* pcs[40];
|
||||
int n = absl::GetStackTrace(pcs, ABSL_ARRAYSIZE(pcs), 1);
|
||||
// A buffer with enough space for the ASCII for all the PCs, even on a
|
||||
// 64-bit machine.
|
||||
char buffer[ABSL_ARRAYSIZE(pcs) * 24];
|
||||
int pos = snprintf(buffer, sizeof(buffer), " @");
|
||||
for (int i = 0; i != n; i++) {
|
||||
int b = snprintf(&buffer[pos], sizeof(buffer) - static_cast<size_t>(pos),
|
||||
" %p", pcs[i]);
|
||||
if (b < 0 ||
|
||||
static_cast<size_t>(b) >= sizeof(buffer) - static_cast<size_t>(pos)) {
|
||||
break;
|
||||
}
|
||||
pos += b;
|
||||
}
|
||||
ABSL_RAW_LOG(INFO, "%s%p %s %s", event_properties[ev].msg, obj,
|
||||
(e == nullptr ? "" : e->name), buffer);
|
||||
}
|
||||
const int flags = event_properties[ev].flags;
|
||||
if ((flags & SYNCH_F_LCK) != 0 && e != nullptr && e->invariant != nullptr) {
|
||||
// Calling the invariant as is causes problems under ThreadSanitizer.
|
||||
// We are currently inside of Mutex Lock/Unlock and are ignoring all
|
||||
// memory accesses and synchronization. If the invariant transitively
|
||||
// synchronizes something else and we ignore the synchronization, we will
|
||||
// get false positive race reports later.
|
||||
// Reuse EvalConditionAnnotated to properly call into user code.
|
||||
struct local {
|
||||
static bool pred(SynchEvent* ev) {
|
||||
(*ev->invariant)(ev->arg);
|
||||
return false;
|
||||
}
|
||||
};
|
||||
Condition cond(&local::pred, e);
|
||||
Mutex* mu = static_cast<Mutex*>(obj);
|
||||
const bool locking = (flags & SYNCH_F_UNLOCK) == 0;
|
||||
const bool trylock = (flags & SYNCH_F_TRY) != 0;
|
||||
const bool read_lock = (flags & SYNCH_F_R) != 0;
|
||||
EvalConditionAnnotated(&cond, mu, locking, trylock, read_lock);
|
||||
}
|
||||
UnrefSynchEvent(e);
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
|
||||
// The SynchWaitParams struct encapsulates the way in which a thread is waiting:
|
||||
// whether it has a timeout, the condition, exclusive/shared, and whether a
|
||||
// condition variable wait has an associated Mutex (as opposed to another
|
||||
// type of lock). It also points to the PerThreadSynch struct of its thread.
|
||||
// cv_word tells Enqueue() to enqueue on a CondVar using CondVarEnqueue().
|
||||
//
|
||||
// This structure is held on the stack rather than directly in
|
||||
// PerThreadSynch because a thread can be waiting on multiple Mutexes if,
|
||||
// while waiting on one Mutex, the implementation calls a client callback
|
||||
// (such as a Condition function) that acquires another Mutex. We don't
|
||||
// strictly need to allow this, but programmers become confused if we do not
|
||||
// allow them to use functions such a LOG() within Condition functions. The
|
||||
// PerThreadSynch struct points at the most recent SynchWaitParams struct when
|
||||
// the thread is on a Mutex's waiter queue.
|
||||
struct SynchWaitParams {
|
||||
SynchWaitParams(Mutex::MuHow how_arg, const Condition* cond_arg,
|
||||
KernelTimeout timeout_arg, Mutex* cvmu_arg,
|
||||
PerThreadSynch* thread_arg,
|
||||
std::atomic<intptr_t>* cv_word_arg)
|
||||
: how(how_arg),
|
||||
cond(cond_arg),
|
||||
timeout(timeout_arg),
|
||||
cvmu(cvmu_arg),
|
||||
thread(thread_arg),
|
||||
cv_word(cv_word_arg),
|
||||
contention_start_cycles(CycleClock::Now()),
|
||||
should_submit_contention_data(false) {}
|
||||
|
||||
const Mutex::MuHow how; // How this thread needs to wait.
|
||||
const Condition* cond; // The condition that this thread is waiting for.
|
||||
// In Mutex, this field is set to zero if a timeout
|
||||
// expires.
|
||||
KernelTimeout timeout; // timeout expiry---absolute time
|
||||
// In Mutex, this field is set to zero if a timeout
|
||||
// expires.
|
||||
Mutex* const cvmu; // used for transfer from cond var to mutex
|
||||
PerThreadSynch* const thread; // thread that is waiting
|
||||
|
||||
// If not null, thread should be enqueued on the CondVar whose state
|
||||
// word is cv_word instead of queueing normally on the Mutex.
|
||||
std::atomic<intptr_t>* cv_word;
|
||||
|
||||
int64_t contention_start_cycles; // Time (in cycles) when this thread started
|
||||
// to contend for the mutex.
|
||||
bool should_submit_contention_data;
|
||||
};
|
||||
|
||||
struct SynchLocksHeld {
|
||||
int n; // number of valid entries in locks[]
|
||||
bool overflow; // true iff we overflowed the array at some point
|
||||
struct {
|
||||
Mutex* mu; // lock acquired
|
||||
int32_t count; // times acquired
|
||||
GraphId id; // deadlock_graph id of acquired lock
|
||||
} locks[40];
|
||||
// If a thread overfills the array during deadlock detection, we
|
||||
// continue, discarding information as needed. If no overflow has
|
||||
// taken place, we can provide more error checking, such as
|
||||
// detecting when a thread releases a lock it does not hold.
|
||||
};
|
||||
|
||||
// A sentinel value in lists that is not 0.
|
||||
// A 0 value is used to mean "not on a list".
|
||||
static PerThreadSynch* const kPerThreadSynchNull =
|
||||
reinterpret_cast<PerThreadSynch*>(1);
|
||||
|
||||
static SynchLocksHeld* LocksHeldAlloc() {
|
||||
SynchLocksHeld* ret = reinterpret_cast<SynchLocksHeld*>(
|
||||
base_internal::LowLevelAlloc::Alloc(sizeof(SynchLocksHeld)));
|
||||
ret->n = 0;
|
||||
ret->overflow = false;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Return the PerThreadSynch-struct for this thread.
|
||||
static PerThreadSynch* Synch_GetPerThread() {
|
||||
ThreadIdentity* identity = GetOrCreateCurrentThreadIdentity();
|
||||
return &identity->per_thread_synch;
|
||||
}
|
||||
|
||||
static PerThreadSynch* Synch_GetPerThreadAnnotated(Mutex* mu) {
|
||||
if (mu) {
|
||||
ABSL_TSAN_MUTEX_PRE_DIVERT(mu, 0);
|
||||
}
|
||||
PerThreadSynch* w = Synch_GetPerThread();
|
||||
if (mu) {
|
||||
ABSL_TSAN_MUTEX_POST_DIVERT(mu, 0);
|
||||
}
|
||||
return w;
|
||||
}
|
||||
|
||||
static SynchLocksHeld* Synch_GetAllLocks() {
|
||||
PerThreadSynch* s = Synch_GetPerThread();
|
||||
if (s->all_locks == nullptr) {
|
||||
s->all_locks = LocksHeldAlloc(); // Freed by ReclaimThreadIdentity.
|
||||
}
|
||||
return s->all_locks;
|
||||
}
|
||||
|
||||
// Post on "w"'s associated PerThreadSem.
|
||||
void Mutex::IncrementSynchSem(Mutex* mu, PerThreadSynch* w) {
|
||||
static_cast<void>(mu); // Prevent unused param warning in non-TSAN builds.
|
||||
ABSL_TSAN_MUTEX_PRE_DIVERT(mu, 0);
|
||||
// We miss synchronization around passing PerThreadSynch between threads
|
||||
// since it happens inside of the Mutex code, so we need to ignore all
|
||||
// accesses to the object.
|
||||
ABSL_ANNOTATE_IGNORE_READS_AND_WRITES_BEGIN();
|
||||
PerThreadSem::Post(w->thread_identity());
|
||||
ABSL_ANNOTATE_IGNORE_READS_AND_WRITES_END();
|
||||
ABSL_TSAN_MUTEX_POST_DIVERT(mu, 0);
|
||||
}
|
||||
|
||||
// Wait on "w"'s associated PerThreadSem; returns false if timeout expired.
|
||||
bool Mutex::DecrementSynchSem(Mutex* mu, PerThreadSynch* w, KernelTimeout t) {
|
||||
static_cast<void>(mu); // Prevent unused param warning in non-TSAN builds.
|
||||
ABSL_TSAN_MUTEX_PRE_DIVERT(mu, 0);
|
||||
assert(w == Synch_GetPerThread());
|
||||
static_cast<void>(w);
|
||||
bool res = PerThreadSem::Wait(t);
|
||||
ABSL_TSAN_MUTEX_POST_DIVERT(mu, 0);
|
||||
return res;
|
||||
}
|
||||
|
||||
// We're in a fatal signal handler that hopes to use Mutex and to get
|
||||
// lucky by not deadlocking. We try to improve its chances of success
|
||||
// by effectively disabling some of the consistency checks. This will
|
||||
// prevent certain ABSL_RAW_CHECK() statements from being triggered when
|
||||
// re-rentry is detected. The ABSL_RAW_CHECK() statements are those in the
|
||||
// Mutex code checking that the "waitp" field has not been reused.
|
||||
void Mutex::InternalAttemptToUseMutexInFatalSignalHandler() {
|
||||
// Fix the per-thread state only if it exists.
|
||||
ThreadIdentity* identity = CurrentThreadIdentityIfPresent();
|
||||
if (identity != nullptr) {
|
||||
identity->per_thread_synch.suppress_fatal_errors = true;
|
||||
}
|
||||
// Don't do deadlock detection when we are already failing.
|
||||
synch_deadlock_detection.store(OnDeadlockCycle::kIgnore,
|
||||
std::memory_order_release);
|
||||
}
|
||||
|
||||
// --------------------------Mutexes
|
||||
|
||||
// In the layout below, the msb of the bottom byte is currently unused. Also,
|
||||
// the following constraints were considered in choosing the layout:
|
||||
// o Both the debug allocator's "uninitialized" and "freed" patterns (0xab and
|
||||
// 0xcd) are illegal: reader and writer lock both held.
|
||||
// o kMuWriter and kMuEvent should exceed kMuDesig and kMuWait, to enable the
|
||||
// bit-twiddling trick in Mutex::Unlock().
|
||||
// o kMuWriter / kMuReader == kMuWrWait / kMuWait,
|
||||
// to enable the bit-twiddling trick in CheckForMutexCorruption().
|
||||
static const intptr_t kMuReader = 0x0001L; // a reader holds the lock
|
||||
// There's a designated waker.
|
||||
// INVARIANT1: there's a thread that was blocked on the mutex, is
|
||||
// no longer, yet has not yet acquired the mutex. If there's a
|
||||
// designated waker, all threads can avoid taking the slow path in
|
||||
// unlock because the designated waker will subsequently acquire
|
||||
// the lock and wake someone. To maintain INVARIANT1 the bit is
|
||||
// set when a thread is unblocked(INV1a), and threads that were
|
||||
// unblocked reset the bit when they either acquire or re-block (INV1b).
|
||||
static const intptr_t kMuDesig = 0x0002L;
|
||||
static const intptr_t kMuWait = 0x0004L; // threads are waiting
|
||||
static const intptr_t kMuWriter = 0x0008L; // a writer holds the lock
|
||||
static const intptr_t kMuEvent = 0x0010L; // record this mutex's events
|
||||
// Runnable writer is waiting for a reader.
|
||||
// If set, new readers will not lock the mutex to avoid writer starvation.
|
||||
// Note: if a reader has higher priority than the writer, it will still lock
|
||||
// the mutex ahead of the waiting writer, but in a very inefficient manner:
|
||||
// the reader will first queue itself and block, but then the last unlocking
|
||||
// reader will wake it.
|
||||
static const intptr_t kMuWrWait = 0x0020L;
|
||||
static const intptr_t kMuSpin = 0x0040L; // spinlock protects wait list
|
||||
static const intptr_t kMuLow = 0x00ffL; // mask all mutex bits
|
||||
static const intptr_t kMuHigh = ~kMuLow; // mask pointer/reader count
|
||||
|
||||
// Hack to make constant values available to gdb pretty printer
|
||||
enum {
|
||||
kGdbMuSpin = kMuSpin,
|
||||
kGdbMuEvent = kMuEvent,
|
||||
kGdbMuWait = kMuWait,
|
||||
kGdbMuWriter = kMuWriter,
|
||||
kGdbMuDesig = kMuDesig,
|
||||
kGdbMuWrWait = kMuWrWait,
|
||||
kGdbMuReader = kMuReader,
|
||||
kGdbMuLow = kMuLow,
|
||||
};
|
||||
|
||||
// kMuWrWait implies kMuWait.
|
||||
// kMuReader and kMuWriter are mutually exclusive.
|
||||
// If kMuReader is zero, there are no readers.
|
||||
// Otherwise, if kMuWait is zero, the high order bits contain a count of the
|
||||
// number of readers. Otherwise, the reader count is held in
|
||||
// PerThreadSynch::readers of the most recently queued waiter, again in the
|
||||
// bits above kMuLow.
|
||||
static const intptr_t kMuOne = 0x0100; // a count of one reader
|
||||
|
||||
// flags passed to Enqueue and LockSlow{,WithTimeout,Loop}
|
||||
static const int kMuHasBlocked = 0x01; // already blocked (MUST == 1)
|
||||
static const int kMuIsCond = 0x02; // conditional waiter (CV or Condition)
|
||||
static const int kMuIsFer = 0x04; // wait morphing from a CondVar
|
||||
|
||||
static_assert(PerThreadSynch::kAlignment > kMuLow,
|
||||
"PerThreadSynch::kAlignment must be greater than kMuLow");
|
||||
|
||||
// This struct contains various bitmasks to be used in
|
||||
// acquiring and releasing a mutex in a particular mode.
|
||||
struct MuHowS {
|
||||
// if all the bits in fast_need_zero are zero, the lock can be acquired by
|
||||
// adding fast_add and oring fast_or. The bit kMuDesig should be reset iff
|
||||
// this is the designated waker.
|
||||
intptr_t fast_need_zero;
|
||||
intptr_t fast_or;
|
||||
intptr_t fast_add;
|
||||
|
||||
intptr_t slow_need_zero; // fast_need_zero with events (e.g. logging)
|
||||
|
||||
intptr_t slow_inc_need_zero; // if all the bits in slow_inc_need_zero are
|
||||
// zero a reader can acquire a read share by
|
||||
// setting the reader bit and incrementing
|
||||
// the reader count (in last waiter since
|
||||
// we're now slow-path). kMuWrWait be may
|
||||
// be ignored if we already waited once.
|
||||
};
|
||||
|
||||
static const MuHowS kSharedS = {
|
||||
// shared or read lock
|
||||
kMuWriter | kMuWait | kMuEvent, // fast_need_zero
|
||||
kMuReader, // fast_or
|
||||
kMuOne, // fast_add
|
||||
kMuWriter | kMuWait, // slow_need_zero
|
||||
kMuSpin | kMuWriter | kMuWrWait, // slow_inc_need_zero
|
||||
};
|
||||
static const MuHowS kExclusiveS = {
|
||||
// exclusive or write lock
|
||||
kMuWriter | kMuReader | kMuEvent, // fast_need_zero
|
||||
kMuWriter, // fast_or
|
||||
0, // fast_add
|
||||
kMuWriter | kMuReader, // slow_need_zero
|
||||
~static_cast<intptr_t>(0), // slow_inc_need_zero
|
||||
};
|
||||
static const Mutex::MuHow kShared = &kSharedS; // shared lock
|
||||
static const Mutex::MuHow kExclusive = &kExclusiveS; // exclusive lock
|
||||
|
||||
#ifdef NDEBUG
|
||||
static constexpr bool kDebugMode = false;
|
||||
#else
|
||||
static constexpr bool kDebugMode = true;
|
||||
#endif
|
||||
|
||||
#ifdef ABSL_INTERNAL_HAVE_TSAN_INTERFACE
|
||||
static unsigned TsanFlags(Mutex::MuHow how) {
|
||||
return how == kShared ? __tsan_mutex_read_lock : 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__) || defined(ABSL_BUILD_DLL)
|
||||
// When building a dll symbol export lists may reference the destructor
|
||||
// and want it to be an exported symbol rather than an inline function.
|
||||
// Some apple builds also do dynamic library build but don't say it explicitly.
|
||||
Mutex::~Mutex() { Dtor(); }
|
||||
#endif
|
||||
|
||||
#if !defined(NDEBUG) || defined(ABSL_HAVE_THREAD_SANITIZER)
|
||||
void Mutex::Dtor() {
|
||||
if (kDebugMode) {
|
||||
this->ForgetDeadlockInfo();
|
||||
}
|
||||
ABSL_TSAN_MUTEX_DESTROY(this, __tsan_mutex_not_static);
|
||||
}
|
||||
#endif
|
||||
|
||||
void Mutex::EnableDebugLog(const char* name) {
|
||||
// Need to disable writes here and in EnableInvariantDebugging to prevent
|
||||
// false race reports on SynchEvent objects. TSan ignores synchronization
|
||||
// on synch_event_mu in Lock/Unlock/etc methods due to mutex annotations,
|
||||
// but it sees few accesses to SynchEvent in EvalConditionAnnotated.
|
||||
// If we don't ignore accesses here, it can result in false races
|
||||
// between EvalConditionAnnotated and SynchEvent reuse in EnsureSynchEvent.
|
||||
ABSL_ANNOTATE_IGNORE_WRITES_BEGIN();
|
||||
SynchEvent* e = EnsureSynchEvent(&this->mu_, name, kMuEvent, kMuSpin);
|
||||
e->log = true;
|
||||
UnrefSynchEvent(e);
|
||||
// This prevents "error: undefined symbol: absl::Mutex::~Mutex()"
|
||||
// in a release build (NDEBUG defined) when a test does "#undef NDEBUG"
|
||||
// to use assert macro. In such case, the test does not get the dtor
|
||||
// definition because it's supposed to be outline when NDEBUG is not defined,
|
||||
// and this source file does not define one either because NDEBUG is defined.
|
||||
// Since it's not possible to take address of a destructor, we move the
|
||||
// actual destructor code into the separate Dtor function and force the
|
||||
// compiler to emit this function even if it's inline by taking its address.
|
||||
ABSL_ATTRIBUTE_UNUSED volatile auto dtor = &Mutex::Dtor;
|
||||
ABSL_ANNOTATE_IGNORE_WRITES_END();
|
||||
}
|
||||
|
||||
void EnableMutexInvariantDebugging(bool enabled) {
|
||||
synch_check_invariants.store(enabled, std::memory_order_release);
|
||||
}
|
||||
|
||||
void Mutex::EnableInvariantDebugging(void (*invariant)(void*), void* arg) {
|
||||
ABSL_ANNOTATE_IGNORE_WRITES_BEGIN();
|
||||
if (synch_check_invariants.load(std::memory_order_acquire) &&
|
||||
invariant != nullptr) {
|
||||
SynchEvent* e = EnsureSynchEvent(&this->mu_, nullptr, kMuEvent, kMuSpin);
|
||||
e->invariant = invariant;
|
||||
e->arg = arg;
|
||||
UnrefSynchEvent(e);
|
||||
}
|
||||
ABSL_ANNOTATE_IGNORE_WRITES_END();
|
||||
}
|
||||
|
||||
void SetMutexDeadlockDetectionMode(OnDeadlockCycle mode) {
|
||||
synch_deadlock_detection.store(mode, std::memory_order_release);
|
||||
}
|
||||
|
||||
// Return true iff threads x and y are part of the same equivalence
|
||||
// class of waiters. An equivalence class is defined as the set of
|
||||
// waiters with the same condition, type of lock, and thread priority.
|
||||
//
|
||||
// Requires that x and y be waiting on the same Mutex queue.
|
||||
static bool MuEquivalentWaiter(PerThreadSynch* x, PerThreadSynch* y) {
|
||||
return x->waitp->how == y->waitp->how && x->priority == y->priority &&
|
||||
Condition::GuaranteedEqual(x->waitp->cond, y->waitp->cond);
|
||||
}
|
||||
|
||||
// Given the contents of a mutex word containing a PerThreadSynch pointer,
|
||||
// return the pointer.
|
||||
static inline PerThreadSynch* GetPerThreadSynch(intptr_t v) {
|
||||
return reinterpret_cast<PerThreadSynch*>(v & kMuHigh);
|
||||
}
|
||||
|
||||
// The next several routines maintain the per-thread next and skip fields
|
||||
// used in the Mutex waiter queue.
|
||||
// The queue is a circular singly-linked list, of which the "head" is the
|
||||
// last element, and head->next if the first element.
|
||||
// The skip field has the invariant:
|
||||
// For thread x, x->skip is one of:
|
||||
// - invalid (iff x is not in a Mutex wait queue),
|
||||
// - null, or
|
||||
// - a pointer to a distinct thread waiting later in the same Mutex queue
|
||||
// such that all threads in [x, x->skip] have the same condition, priority
|
||||
// and lock type (MuEquivalentWaiter() is true for all pairs in [x,
|
||||
// x->skip]).
|
||||
// In addition, if x->skip is valid, (x->may_skip || x->skip == null)
|
||||
//
|
||||
// By the spec of MuEquivalentWaiter(), it is not necessary when removing the
|
||||
// first runnable thread y from the front a Mutex queue to adjust the skip
|
||||
// field of another thread x because if x->skip==y, x->skip must (have) become
|
||||
// invalid before y is removed. The function TryRemove can remove a specified
|
||||
// thread from an arbitrary position in the queue whether runnable or not, so
|
||||
// it fixes up skip fields that would otherwise be left dangling.
|
||||
// The statement
|
||||
// if (x->may_skip && MuEquivalentWaiter(x, x->next)) { x->skip = x->next; }
|
||||
// maintains the invariant provided x is not the last waiter in a Mutex queue
|
||||
// The statement
|
||||
// if (x->skip != null) { x->skip = x->skip->skip; }
|
||||
// maintains the invariant.
|
||||
|
||||
// Returns the last thread y in a mutex waiter queue such that all threads in
|
||||
// [x, y] inclusive share the same condition. Sets skip fields of some threads
|
||||
// in that range to optimize future evaluation of Skip() on x values in
|
||||
// the range. Requires thread x is in a mutex waiter queue.
|
||||
// The locking is unusual. Skip() is called under these conditions:
|
||||
// - spinlock is held in call from Enqueue(), with maybe_unlocking == false
|
||||
// - Mutex is held in call from UnlockSlow() by last unlocker, with
|
||||
// maybe_unlocking == true
|
||||
// - both Mutex and spinlock are held in call from DequeueAllWakeable() (from
|
||||
// UnlockSlow()) and TryRemove()
|
||||
// These cases are mutually exclusive, so Skip() never runs concurrently
|
||||
// with itself on the same Mutex. The skip chain is used in these other places
|
||||
// that cannot occur concurrently:
|
||||
// - FixSkip() (from TryRemove()) - spinlock and Mutex are held)
|
||||
// - Dequeue() (with spinlock and Mutex held)
|
||||
// - UnlockSlow() (with spinlock and Mutex held)
|
||||
// A more complex case is Enqueue()
|
||||
// - Enqueue() (with spinlock held and maybe_unlocking == false)
|
||||
// This is the first case in which Skip is called, above.
|
||||
// - Enqueue() (without spinlock held; but queue is empty and being freshly
|
||||
// formed)
|
||||
// - Enqueue() (with spinlock held and maybe_unlocking == true)
|
||||
// The first case has mutual exclusion, and the second isolation through
|
||||
// working on an otherwise unreachable data structure.
|
||||
// In the last case, Enqueue() is required to change no skip/next pointers
|
||||
// except those in the added node and the former "head" node. This implies
|
||||
// that the new node is added after head, and so must be the new head or the
|
||||
// new front of the queue.
|
||||
static PerThreadSynch* Skip(PerThreadSynch* x) {
|
||||
PerThreadSynch* x0 = nullptr;
|
||||
PerThreadSynch* x1 = x;
|
||||
PerThreadSynch* x2 = x->skip;
|
||||
if (x2 != nullptr) {
|
||||
// Each iteration attempts to advance sequence (x0,x1,x2) to next sequence
|
||||
// such that x1 == x0->skip && x2 == x1->skip
|
||||
while ((x0 = x1, x1 = x2, x2 = x2->skip) != nullptr) {
|
||||
x0->skip = x2; // short-circuit skip from x0 to x2
|
||||
}
|
||||
x->skip = x1; // short-circuit skip from x to result
|
||||
}
|
||||
return x1;
|
||||
}
|
||||
|
||||
// "ancestor" appears before "to_be_removed" in the same Mutex waiter queue.
|
||||
// The latter is going to be removed out of order, because of a timeout.
|
||||
// Check whether "ancestor" has a skip field pointing to "to_be_removed",
|
||||
// and fix it if it does.
|
||||
static void FixSkip(PerThreadSynch* ancestor, PerThreadSynch* to_be_removed) {
|
||||
if (ancestor->skip == to_be_removed) { // ancestor->skip left dangling
|
||||
if (to_be_removed->skip != nullptr) {
|
||||
ancestor->skip = to_be_removed->skip; // can skip past to_be_removed
|
||||
} else if (ancestor->next != to_be_removed) { // they are not adjacent
|
||||
ancestor->skip = ancestor->next; // can skip one past ancestor
|
||||
} else {
|
||||
ancestor->skip = nullptr; // can't skip at all
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void CondVarEnqueue(SynchWaitParams* waitp);
|
||||
|
||||
// Enqueue thread "waitp->thread" on a waiter queue.
|
||||
// Called with mutex spinlock held if head != nullptr
|
||||
// If head==nullptr and waitp->cv_word==nullptr, then Enqueue() is
|
||||
// idempotent; it alters no state associated with the existing (empty)
|
||||
// queue.
|
||||
//
|
||||
// If waitp->cv_word == nullptr, queue the thread at either the front or
|
||||
// the end (according to its priority) of the circular mutex waiter queue whose
|
||||
// head is "head", and return the new head. mu is the previous mutex state,
|
||||
// which contains the reader count (perhaps adjusted for the operation in
|
||||
// progress) if the list was empty and a read lock held, and the holder hint if
|
||||
// the list was empty and a write lock held. (flags & kMuIsCond) indicates
|
||||
// whether this thread was transferred from a CondVar or is waiting for a
|
||||
// non-trivial condition. In this case, Enqueue() never returns nullptr
|
||||
//
|
||||
// If waitp->cv_word != nullptr, CondVarEnqueue() is called, and "head" is
|
||||
// returned. This mechanism is used by CondVar to queue a thread on the
|
||||
// condition variable queue instead of the mutex queue in implementing Wait().
|
||||
// In this case, Enqueue() can return nullptr (if head==nullptr).
|
||||
static PerThreadSynch* Enqueue(PerThreadSynch* head, SynchWaitParams* waitp,
|
||||
intptr_t mu, int flags) {
|
||||
// If we have been given a cv_word, call CondVarEnqueue() and return
|
||||
// the previous head of the Mutex waiter queue.
|
||||
if (waitp->cv_word != nullptr) {
|
||||
CondVarEnqueue(waitp);
|
||||
return head;
|
||||
}
|
||||
|
||||
PerThreadSynch* s = waitp->thread;
|
||||
ABSL_RAW_CHECK(
|
||||
s->waitp == nullptr || // normal case
|
||||
s->waitp == waitp || // Fer()---transfer from condition variable
|
||||
s->suppress_fatal_errors,
|
||||
"detected illegal recursion into Mutex code");
|
||||
s->waitp = waitp;
|
||||
s->skip = nullptr; // maintain skip invariant (see above)
|
||||
s->may_skip = true; // always true on entering queue
|
||||
s->wake = false; // not being woken
|
||||
s->cond_waiter = ((flags & kMuIsCond) != 0);
|
||||
#ifdef ABSL_HAVE_PTHREAD_GETSCHEDPARAM
|
||||
if ((flags & kMuIsFer) == 0) {
|
||||
assert(s == Synch_GetPerThread());
|
||||
int64_t now_cycles = CycleClock::Now();
|
||||
if (s->next_priority_read_cycles < now_cycles) {
|
||||
// Every so often, update our idea of the thread's priority.
|
||||
// pthread_getschedparam() is 5% of the block/wakeup time;
|
||||
// CycleClock::Now() is 0.5%.
|
||||
int policy;
|
||||
struct sched_param param;
|
||||
const int err = pthread_getschedparam(pthread_self(), &policy, ¶m);
|
||||
if (err != 0) {
|
||||
ABSL_RAW_LOG(ERROR, "pthread_getschedparam failed: %d", err);
|
||||
} else {
|
||||
s->priority = param.sched_priority;
|
||||
s->next_priority_read_cycles =
|
||||
now_cycles + static_cast<int64_t>(CycleClock::Frequency());
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (head == nullptr) { // s is the only waiter
|
||||
s->next = s; // it's the only entry in the cycle
|
||||
s->readers = mu; // reader count is from mu word
|
||||
s->maybe_unlocking = false; // no one is searching an empty list
|
||||
head = s; // s is new head
|
||||
} else {
|
||||
PerThreadSynch* enqueue_after = nullptr; // we'll put s after this element
|
||||
#ifdef ABSL_HAVE_PTHREAD_GETSCHEDPARAM
|
||||
if (s->priority > head->priority) { // s's priority is above head's
|
||||
// try to put s in priority-fifo order, or failing that at the front.
|
||||
if (!head->maybe_unlocking) {
|
||||
// No unlocker can be scanning the queue, so we can insert into the
|
||||
// middle of the queue.
|
||||
//
|
||||
// Within a skip chain, all waiters have the same priority, so we can
|
||||
// skip forward through the chains until we find one with a lower
|
||||
// priority than the waiter to be enqueued.
|
||||
PerThreadSynch* advance_to = head; // next value of enqueue_after
|
||||
do {
|
||||
enqueue_after = advance_to;
|
||||
// (side-effect: optimizes skip chain)
|
||||
advance_to = Skip(enqueue_after->next);
|
||||
} while (s->priority <= advance_to->priority);
|
||||
// termination guaranteed because s->priority > head->priority
|
||||
// and head is the end of a skip chain
|
||||
} else if (waitp->how == kExclusive && waitp->cond == nullptr) {
|
||||
// An unlocker could be scanning the queue, but we know it will recheck
|
||||
// the queue front for writers that have no condition, which is what s
|
||||
// is, so an insert at front is safe.
|
||||
enqueue_after = head; // add after head, at front
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (enqueue_after != nullptr) {
|
||||
s->next = enqueue_after->next;
|
||||
enqueue_after->next = s;
|
||||
|
||||
// enqueue_after can be: head, Skip(...), or cur.
|
||||
// The first two imply enqueue_after->skip == nullptr, and
|
||||
// the last is used only if MuEquivalentWaiter(s, cur).
|
||||
// We require this because clearing enqueue_after->skip
|
||||
// is impossible; enqueue_after's predecessors might also
|
||||
// incorrectly skip over s if we were to allow other
|
||||
// insertion points.
|
||||
ABSL_RAW_CHECK(enqueue_after->skip == nullptr ||
|
||||
MuEquivalentWaiter(enqueue_after, s),
|
||||
"Mutex Enqueue failure");
|
||||
|
||||
if (enqueue_after != head && enqueue_after->may_skip &&
|
||||
MuEquivalentWaiter(enqueue_after, enqueue_after->next)) {
|
||||
// enqueue_after can skip to its new successor, s
|
||||
enqueue_after->skip = enqueue_after->next;
|
||||
}
|
||||
if (MuEquivalentWaiter(s, s->next)) { // s->may_skip is known to be true
|
||||
s->skip = s->next; // s may skip to its successor
|
||||
}
|
||||
} else if ((flags & kMuHasBlocked) &&
|
||||
(s->priority >= head->next->priority) &&
|
||||
(!head->maybe_unlocking ||
|
||||
(waitp->how == kExclusive &&
|
||||
Condition::GuaranteedEqual(waitp->cond, nullptr)))) {
|
||||
// This thread has already waited, then was woken, then failed to acquire
|
||||
// the mutex and now tries to requeue. Try to requeue it at head,
|
||||
// otherwise it can suffer bad latency (wait whole queue several times).
|
||||
// However, we need to be conservative. First, we need to ensure that we
|
||||
// respect priorities. Then, we need to be careful to not break wait
|
||||
// queue invariants: we require either that unlocker is not scanning
|
||||
// the queue or that the current thread is a writer with no condition
|
||||
// (unlocker will recheck the queue for such waiters).
|
||||
s->next = head->next;
|
||||
head->next = s;
|
||||
if (MuEquivalentWaiter(s, s->next)) { // s->may_skip is known to be true
|
||||
s->skip = s->next; // s may skip to its successor
|
||||
}
|
||||
} else { // enqueue not done any other way, so
|
||||
// we're inserting s at the back
|
||||
// s will become new head; copy data from head into it
|
||||
s->next = head->next; // add s after head
|
||||
head->next = s;
|
||||
s->readers = head->readers; // reader count is from previous head
|
||||
s->maybe_unlocking = head->maybe_unlocking; // same for unlock hint
|
||||
if (head->may_skip && MuEquivalentWaiter(head, s)) {
|
||||
// head now has successor; may skip
|
||||
head->skip = s;
|
||||
}
|
||||
head = s; // s is new head
|
||||
}
|
||||
}
|
||||
s->state.store(PerThreadSynch::kQueued, std::memory_order_relaxed);
|
||||
return head;
|
||||
}
|
||||
|
||||
// Dequeue the successor pw->next of thread pw from the Mutex waiter queue
|
||||
// whose last element is head. The new head element is returned, or null
|
||||
// if the list is made empty.
|
||||
// Dequeue is called with both spinlock and Mutex held.
|
||||
static PerThreadSynch* Dequeue(PerThreadSynch* head, PerThreadSynch* pw) {
|
||||
PerThreadSynch* w = pw->next;
|
||||
pw->next = w->next; // snip w out of list
|
||||
if (head == w) { // we removed the head
|
||||
head = (pw == w) ? nullptr : pw; // either emptied list, or pw is new head
|
||||
} else if (pw != head && MuEquivalentWaiter(pw, pw->next)) {
|
||||
// pw can skip to its new successor
|
||||
if (pw->next->skip !=
|
||||
nullptr) { // either skip to its successors skip target
|
||||
pw->skip = pw->next->skip;
|
||||
} else { // or to pw's successor
|
||||
pw->skip = pw->next;
|
||||
}
|
||||
}
|
||||
return head;
|
||||
}
|
||||
|
||||
// Traverse the elements [ pw->next, h] of the circular list whose last element
|
||||
// is head.
|
||||
// Remove all elements with wake==true and place them in the
|
||||
// singly-linked list wake_list in the order found. Assumes that
|
||||
// there is only one such element if the element has how == kExclusive.
|
||||
// Return the new head.
|
||||
static PerThreadSynch* DequeueAllWakeable(PerThreadSynch* head,
|
||||
PerThreadSynch* pw,
|
||||
PerThreadSynch** wake_tail) {
|
||||
PerThreadSynch* orig_h = head;
|
||||
PerThreadSynch* w = pw->next;
|
||||
bool skipped = false;
|
||||
do {
|
||||
if (w->wake) { // remove this element
|
||||
ABSL_RAW_CHECK(pw->skip == nullptr, "bad skip in DequeueAllWakeable");
|
||||
// we're removing pw's successor so either pw->skip is zero or we should
|
||||
// already have removed pw since if pw->skip!=null, pw has the same
|
||||
// condition as w.
|
||||
head = Dequeue(head, pw);
|
||||
w->next = *wake_tail; // keep list terminated
|
||||
*wake_tail = w; // add w to wake_list;
|
||||
wake_tail = &w->next; // next addition to end
|
||||
if (w->waitp->how == kExclusive) { // wake at most 1 writer
|
||||
break;
|
||||
}
|
||||
} else { // not waking this one; skip
|
||||
pw = Skip(w); // skip as much as possible
|
||||
skipped = true;
|
||||
}
|
||||
w = pw->next;
|
||||
// We want to stop processing after we've considered the original head,
|
||||
// orig_h. We can't test for w==orig_h in the loop because w may skip over
|
||||
// it; we are guaranteed only that w's predecessor will not skip over
|
||||
// orig_h. When we've considered orig_h, either we've processed it and
|
||||
// removed it (so orig_h != head), or we considered it and skipped it (so
|
||||
// skipped==true && pw == head because skipping from head always skips by
|
||||
// just one, leaving pw pointing at head). So we want to
|
||||
// continue the loop with the negation of that expression.
|
||||
} while (orig_h == head && (pw != head || !skipped));
|
||||
return head;
|
||||
}
|
||||
|
||||
// Try to remove thread s from the list of waiters on this mutex.
|
||||
// Does nothing if s is not on the waiter list.
|
||||
void Mutex::TryRemove(PerThreadSynch* s) {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
// acquire spinlock & lock
|
||||
if ((v & (kMuWait | kMuSpin | kMuWriter | kMuReader)) == kMuWait &&
|
||||
mu_.compare_exchange_strong(v, v | kMuSpin | kMuWriter,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = GetPerThreadSynch(v);
|
||||
if (h != nullptr) {
|
||||
PerThreadSynch* pw = h; // pw is w's predecessor
|
||||
PerThreadSynch* w;
|
||||
if ((w = pw->next) != s) { // search for thread,
|
||||
do { // processing at least one element
|
||||
// If the current element isn't equivalent to the waiter to be
|
||||
// removed, we can skip the entire chain.
|
||||
if (!MuEquivalentWaiter(s, w)) {
|
||||
pw = Skip(w); // so skip all that won't match
|
||||
// we don't have to worry about dangling skip fields
|
||||
// in the threads we skipped; none can point to s
|
||||
// because they are in a different equivalence class.
|
||||
} else { // seeking same condition
|
||||
FixSkip(w, s); // fix up any skip pointer from w to s
|
||||
pw = w;
|
||||
}
|
||||
// don't search further if we found the thread, or we're about to
|
||||
// process the first thread again.
|
||||
} while ((w = pw->next) != s && pw != h);
|
||||
}
|
||||
if (w == s) { // found thread; remove it
|
||||
// pw->skip may be non-zero here; the loop above ensured that
|
||||
// no ancestor of s can skip to s, so removal is safe anyway.
|
||||
h = Dequeue(h, pw);
|
||||
s->next = nullptr;
|
||||
s->state.store(PerThreadSynch::kAvailable, std::memory_order_release);
|
||||
}
|
||||
}
|
||||
intptr_t nv;
|
||||
do { // release spinlock and lock
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
nv = v & (kMuDesig | kMuEvent);
|
||||
if (h != nullptr) {
|
||||
nv |= kMuWait | reinterpret_cast<intptr_t>(h);
|
||||
h->readers = 0; // we hold writer lock
|
||||
h->maybe_unlocking = false; // finished unlocking
|
||||
}
|
||||
} while (!mu_.compare_exchange_weak(v, nv, std::memory_order_release,
|
||||
std::memory_order_relaxed));
|
||||
}
|
||||
}
|
||||
|
||||
// Wait until thread "s", which must be the current thread, is removed from the
|
||||
// this mutex's waiter queue. If "s->waitp->timeout" has a timeout, wake up
|
||||
// if the wait extends past the absolute time specified, even if "s" is still
|
||||
// on the mutex queue. In this case, remove "s" from the queue and return
|
||||
// true, otherwise return false.
|
||||
void Mutex::Block(PerThreadSynch* s) {
|
||||
while (s->state.load(std::memory_order_acquire) == PerThreadSynch::kQueued) {
|
||||
if (!DecrementSynchSem(this, s, s->waitp->timeout)) {
|
||||
// After a timeout, we go into a spin loop until we remove ourselves
|
||||
// from the queue, or someone else removes us. We can't be sure to be
|
||||
// able to remove ourselves in a single lock acquisition because this
|
||||
// mutex may be held, and the holder has the right to read the centre
|
||||
// of the waiter queue without holding the spinlock.
|
||||
this->TryRemove(s);
|
||||
int c = 0;
|
||||
while (s->next != nullptr) {
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
this->TryRemove(s);
|
||||
}
|
||||
if (kDebugMode) {
|
||||
// This ensures that we test the case that TryRemove() is called when s
|
||||
// is not on the queue.
|
||||
this->TryRemove(s);
|
||||
}
|
||||
s->waitp->timeout = KernelTimeout::Never(); // timeout is satisfied
|
||||
s->waitp->cond = nullptr; // condition no longer relevant for wakeups
|
||||
}
|
||||
}
|
||||
ABSL_RAW_CHECK(s->waitp != nullptr || s->suppress_fatal_errors,
|
||||
"detected illegal recursion in Mutex code");
|
||||
s->waitp = nullptr;
|
||||
}
|
||||
|
||||
// Wake thread w, and return the next thread in the list.
|
||||
PerThreadSynch* Mutex::Wakeup(PerThreadSynch* w) {
|
||||
PerThreadSynch* next = w->next;
|
||||
w->next = nullptr;
|
||||
w->state.store(PerThreadSynch::kAvailable, std::memory_order_release);
|
||||
IncrementSynchSem(this, w);
|
||||
|
||||
return next;
|
||||
}
|
||||
|
||||
static GraphId GetGraphIdLocked(Mutex* mu)
|
||||
ABSL_EXCLUSIVE_LOCKS_REQUIRED(deadlock_graph_mu) {
|
||||
if (!deadlock_graph) { // (re)create the deadlock graph.
|
||||
deadlock_graph =
|
||||
new (base_internal::LowLevelAlloc::Alloc(sizeof(*deadlock_graph)))
|
||||
GraphCycles;
|
||||
}
|
||||
return deadlock_graph->GetId(mu);
|
||||
}
|
||||
|
||||
static GraphId GetGraphId(Mutex* mu) ABSL_LOCKS_EXCLUDED(deadlock_graph_mu) {
|
||||
deadlock_graph_mu.Lock();
|
||||
GraphId id = GetGraphIdLocked(mu);
|
||||
deadlock_graph_mu.Unlock();
|
||||
return id;
|
||||
}
|
||||
|
||||
// Record a lock acquisition. This is used in debug mode for deadlock
|
||||
// detection. The held_locks pointer points to the relevant data
|
||||
// structure for each case.
|
||||
static void LockEnter(Mutex* mu, GraphId id, SynchLocksHeld* held_locks) {
|
||||
int n = held_locks->n;
|
||||
int i = 0;
|
||||
while (i != n && held_locks->locks[i].id != id) {
|
||||
i++;
|
||||
}
|
||||
if (i == n) {
|
||||
if (n == ABSL_ARRAYSIZE(held_locks->locks)) {
|
||||
held_locks->overflow = true; // lost some data
|
||||
} else { // we have room for lock
|
||||
held_locks->locks[i].mu = mu;
|
||||
held_locks->locks[i].count = 1;
|
||||
held_locks->locks[i].id = id;
|
||||
held_locks->n = n + 1;
|
||||
}
|
||||
} else {
|
||||
held_locks->locks[i].count++;
|
||||
}
|
||||
}
|
||||
|
||||
// Record a lock release. Each call to LockEnter(mu, id, x) should be
|
||||
// eventually followed by a call to LockLeave(mu, id, x) by the same thread.
|
||||
// It does not process the event if is not needed when deadlock detection is
|
||||
// disabled.
|
||||
static void LockLeave(Mutex* mu, GraphId id, SynchLocksHeld* held_locks) {
|
||||
int n = held_locks->n;
|
||||
int i = 0;
|
||||
while (i != n && held_locks->locks[i].id != id) {
|
||||
i++;
|
||||
}
|
||||
if (i == n) {
|
||||
if (!held_locks->overflow) {
|
||||
// The deadlock id may have been reassigned after ForgetDeadlockInfo,
|
||||
// but in that case mu should still be present.
|
||||
i = 0;
|
||||
while (i != n && held_locks->locks[i].mu != mu) {
|
||||
i++;
|
||||
}
|
||||
if (i == n) { // mu missing means releasing unheld lock
|
||||
SynchEvent* mu_events = GetSynchEvent(mu);
|
||||
ABSL_RAW_LOG(FATAL,
|
||||
"thread releasing lock it does not hold: %p %s; "
|
||||
,
|
||||
static_cast<void*>(mu),
|
||||
mu_events == nullptr ? "" : mu_events->name);
|
||||
}
|
||||
}
|
||||
} else if (held_locks->locks[i].count == 1) {
|
||||
held_locks->n = n - 1;
|
||||
held_locks->locks[i] = held_locks->locks[n - 1];
|
||||
held_locks->locks[n - 1].id = InvalidGraphId();
|
||||
held_locks->locks[n - 1].mu =
|
||||
nullptr; // clear mu to please the leak detector.
|
||||
} else {
|
||||
assert(held_locks->locks[i].count > 0);
|
||||
held_locks->locks[i].count--;
|
||||
}
|
||||
}
|
||||
|
||||
// Call LockEnter() if in debug mode and deadlock detection is enabled.
|
||||
static inline void DebugOnlyLockEnter(Mutex* mu) {
|
||||
if (kDebugMode) {
|
||||
if (synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
LockEnter(mu, GetGraphId(mu), Synch_GetAllLocks());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Call LockEnter() if in debug mode and deadlock detection is enabled.
|
||||
static inline void DebugOnlyLockEnter(Mutex* mu, GraphId id) {
|
||||
if (kDebugMode) {
|
||||
if (synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
LockEnter(mu, id, Synch_GetAllLocks());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Call LockLeave() if in debug mode and deadlock detection is enabled.
|
||||
static inline void DebugOnlyLockLeave(Mutex* mu) {
|
||||
if (kDebugMode) {
|
||||
if (synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
LockLeave(mu, GetGraphId(mu), Synch_GetAllLocks());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static char* StackString(void** pcs, int n, char* buf, int maxlen,
|
||||
bool symbolize) {
|
||||
static constexpr int kSymLen = 200;
|
||||
char sym[kSymLen];
|
||||
int len = 0;
|
||||
for (int i = 0; i != n; i++) {
|
||||
if (len >= maxlen)
|
||||
return buf;
|
||||
size_t count = static_cast<size_t>(maxlen - len);
|
||||
if (symbolize) {
|
||||
if (!absl::Symbolize(pcs[i], sym, kSymLen)) {
|
||||
sym[0] = '\0';
|
||||
}
|
||||
snprintf(buf + len, count, "%s\t@ %p %s\n", (i == 0 ? "\n" : ""), pcs[i],
|
||||
sym);
|
||||
} else {
|
||||
snprintf(buf + len, count, " %p", pcs[i]);
|
||||
}
|
||||
len += strlen(&buf[len]);
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
|
||||
static char* CurrentStackString(char* buf, int maxlen, bool symbolize) {
|
||||
void* pcs[40];
|
||||
return StackString(pcs, absl::GetStackTrace(pcs, ABSL_ARRAYSIZE(pcs), 2), buf,
|
||||
maxlen, symbolize);
|
||||
}
|
||||
|
||||
namespace {
|
||||
enum {
|
||||
kMaxDeadlockPathLen = 10
|
||||
}; // maximum length of a deadlock cycle;
|
||||
// a path this long would be remarkable
|
||||
// Buffers required to report a deadlock.
|
||||
// We do not allocate them on stack to avoid large stack frame.
|
||||
struct DeadlockReportBuffers {
|
||||
char buf[6100];
|
||||
GraphId path[kMaxDeadlockPathLen];
|
||||
};
|
||||
|
||||
struct ScopedDeadlockReportBuffers {
|
||||
ScopedDeadlockReportBuffers() {
|
||||
b = reinterpret_cast<DeadlockReportBuffers*>(
|
||||
base_internal::LowLevelAlloc::Alloc(sizeof(*b)));
|
||||
}
|
||||
~ScopedDeadlockReportBuffers() { base_internal::LowLevelAlloc::Free(b); }
|
||||
DeadlockReportBuffers* b;
|
||||
};
|
||||
|
||||
// Helper to pass to GraphCycles::UpdateStackTrace.
|
||||
int GetStack(void** stack, int max_depth) {
|
||||
return absl::GetStackTrace(stack, max_depth, 3);
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
// Called in debug mode when a thread is about to acquire a lock in a way that
|
||||
// may block.
|
||||
static GraphId DeadlockCheck(Mutex* mu) {
|
||||
if (synch_deadlock_detection.load(std::memory_order_acquire) ==
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
return InvalidGraphId();
|
||||
}
|
||||
|
||||
SynchLocksHeld* all_locks = Synch_GetAllLocks();
|
||||
|
||||
absl::base_internal::SpinLockHolder lock(&deadlock_graph_mu);
|
||||
const GraphId mu_id = GetGraphIdLocked(mu);
|
||||
|
||||
if (all_locks->n == 0) {
|
||||
// There are no other locks held. Return now so that we don't need to
|
||||
// call GetSynchEvent(). This way we do not record the stack trace
|
||||
// for this Mutex. It's ok, since if this Mutex is involved in a deadlock,
|
||||
// it can't always be the first lock acquired by a thread.
|
||||
return mu_id;
|
||||
}
|
||||
|
||||
// We prefer to keep stack traces that show a thread holding and acquiring
|
||||
// as many locks as possible. This increases the chances that a given edge
|
||||
// in the acquires-before graph will be represented in the stack traces
|
||||
// recorded for the locks.
|
||||
deadlock_graph->UpdateStackTrace(mu_id, all_locks->n + 1, GetStack);
|
||||
|
||||
// For each other mutex already held by this thread:
|
||||
for (int i = 0; i != all_locks->n; i++) {
|
||||
const GraphId other_node_id = all_locks->locks[i].id;
|
||||
const Mutex* other =
|
||||
static_cast<const Mutex*>(deadlock_graph->Ptr(other_node_id));
|
||||
if (other == nullptr) {
|
||||
// Ignore stale lock
|
||||
continue;
|
||||
}
|
||||
|
||||
// Add the acquired-before edge to the graph.
|
||||
if (!deadlock_graph->InsertEdge(other_node_id, mu_id)) {
|
||||
ScopedDeadlockReportBuffers scoped_buffers;
|
||||
DeadlockReportBuffers* b = scoped_buffers.b;
|
||||
static int number_of_reported_deadlocks = 0;
|
||||
number_of_reported_deadlocks++;
|
||||
// Symbolize only 2 first deadlock report to avoid huge slowdowns.
|
||||
bool symbolize = number_of_reported_deadlocks <= 2;
|
||||
ABSL_RAW_LOG(ERROR, "Potential Mutex deadlock: %s",
|
||||
CurrentStackString(b->buf, sizeof (b->buf), symbolize));
|
||||
size_t len = 0;
|
||||
for (int j = 0; j != all_locks->n; j++) {
|
||||
void* pr = deadlock_graph->Ptr(all_locks->locks[j].id);
|
||||
if (pr != nullptr) {
|
||||
snprintf(b->buf + len, sizeof(b->buf) - len, " %p", pr);
|
||||
len += strlen(&b->buf[len]);
|
||||
}
|
||||
}
|
||||
ABSL_RAW_LOG(ERROR,
|
||||
"Acquiring absl::Mutex %p while holding %s; a cycle in the "
|
||||
"historical lock ordering graph has been observed",
|
||||
static_cast<void*>(mu), b->buf);
|
||||
ABSL_RAW_LOG(ERROR, "Cycle: ");
|
||||
int path_len = deadlock_graph->FindPath(mu_id, other_node_id,
|
||||
ABSL_ARRAYSIZE(b->path), b->path);
|
||||
for (int j = 0; j != path_len && j != ABSL_ARRAYSIZE(b->path); j++) {
|
||||
GraphId id = b->path[j];
|
||||
Mutex* path_mu = static_cast<Mutex*>(deadlock_graph->Ptr(id));
|
||||
if (path_mu == nullptr) continue;
|
||||
void** stack;
|
||||
int depth = deadlock_graph->GetStackTrace(id, &stack);
|
||||
snprintf(b->buf, sizeof(b->buf),
|
||||
"mutex@%p stack: ", static_cast<void*>(path_mu));
|
||||
StackString(stack, depth, b->buf + strlen(b->buf),
|
||||
static_cast<int>(sizeof(b->buf) - strlen(b->buf)),
|
||||
symbolize);
|
||||
ABSL_RAW_LOG(ERROR, "%s", b->buf);
|
||||
}
|
||||
if (path_len > static_cast<int>(ABSL_ARRAYSIZE(b->path))) {
|
||||
ABSL_RAW_LOG(ERROR, "(long cycle; list truncated)");
|
||||
}
|
||||
if (synch_deadlock_detection.load(std::memory_order_acquire) ==
|
||||
OnDeadlockCycle::kAbort) {
|
||||
deadlock_graph_mu.Unlock(); // avoid deadlock in fatal sighandler
|
||||
ABSL_RAW_LOG(FATAL, "dying due to potential deadlock");
|
||||
return mu_id;
|
||||
}
|
||||
break; // report at most one potential deadlock per acquisition
|
||||
}
|
||||
}
|
||||
|
||||
return mu_id;
|
||||
}
|
||||
|
||||
// Invoke DeadlockCheck() iff we're in debug mode and
|
||||
// deadlock checking has been enabled.
|
||||
static inline GraphId DebugOnlyDeadlockCheck(Mutex* mu) {
|
||||
if (kDebugMode && synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
return DeadlockCheck(mu);
|
||||
} else {
|
||||
return InvalidGraphId();
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::ForgetDeadlockInfo() {
|
||||
if (kDebugMode && synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
deadlock_graph_mu.Lock();
|
||||
if (deadlock_graph != nullptr) {
|
||||
deadlock_graph->RemoveNode(this);
|
||||
}
|
||||
deadlock_graph_mu.Unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::AssertNotHeld() const {
|
||||
// We have the data to allow this check only if in debug mode and deadlock
|
||||
// detection is enabled.
|
||||
if (kDebugMode &&
|
||||
(mu_.load(std::memory_order_relaxed) & (kMuWriter | kMuReader)) != 0 &&
|
||||
synch_deadlock_detection.load(std::memory_order_acquire) !=
|
||||
OnDeadlockCycle::kIgnore) {
|
||||
GraphId id = GetGraphId(const_cast<Mutex*>(this));
|
||||
SynchLocksHeld* locks = Synch_GetAllLocks();
|
||||
for (int i = 0; i != locks->n; i++) {
|
||||
if (locks->locks[i].id == id) {
|
||||
SynchEvent* mu_events = GetSynchEvent(this);
|
||||
ABSL_RAW_LOG(FATAL, "thread should not hold mutex %p %s",
|
||||
static_cast<const void*>(this),
|
||||
(mu_events == nullptr ? "" : mu_events->name));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Attempt to acquire *mu, and return whether successful. The implementation
|
||||
// may spin for a short while if the lock cannot be acquired immediately.
|
||||
static bool TryAcquireWithSpinning(std::atomic<intptr_t>* mu) {
|
||||
int c = globals.spinloop_iterations.load(std::memory_order_relaxed);
|
||||
do { // do/while somewhat faster on AMD
|
||||
intptr_t v = mu->load(std::memory_order_relaxed);
|
||||
if ((v & (kMuReader | kMuEvent)) != 0) {
|
||||
return false; // a reader or tracing -> give up
|
||||
} else if (((v & kMuWriter) == 0) && // no holder -> try to acquire
|
||||
mu->compare_exchange_strong(v, kMuWriter | v,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
return true;
|
||||
}
|
||||
} while (--c > 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
void Mutex::Lock() {
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this, 0);
|
||||
GraphId id = DebugOnlyDeadlockCheck(this);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
// try fast acquire, then spin loop
|
||||
if (ABSL_PREDICT_FALSE((v & (kMuWriter | kMuReader | kMuEvent)) != 0) ||
|
||||
ABSL_PREDICT_FALSE(!mu_.compare_exchange_strong(
|
||||
v, kMuWriter | v, std::memory_order_acquire,
|
||||
std::memory_order_relaxed))) {
|
||||
// try spin acquire, then slow loop
|
||||
if (ABSL_PREDICT_FALSE(!TryAcquireWithSpinning(&this->mu_))) {
|
||||
this->LockSlow(kExclusive, nullptr, 0);
|
||||
}
|
||||
}
|
||||
DebugOnlyLockEnter(this, id);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, 0, 0);
|
||||
}
|
||||
|
||||
void Mutex::ReaderLock() {
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this, __tsan_mutex_read_lock);
|
||||
GraphId id = DebugOnlyDeadlockCheck(this);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
for (;;) {
|
||||
// If there are non-readers holding the lock, use the slow loop.
|
||||
if (ABSL_PREDICT_FALSE(v & (kMuWriter | kMuWait | kMuEvent)) != 0) {
|
||||
this->LockSlow(kShared, nullptr, 0);
|
||||
break;
|
||||
}
|
||||
// We can avoid the loop and only use the CAS when the lock is free or
|
||||
// only held by readers.
|
||||
if (ABSL_PREDICT_TRUE(mu_.compare_exchange_weak(
|
||||
v, (kMuReader | v) + kMuOne, std::memory_order_acquire,
|
||||
std::memory_order_relaxed))) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
DebugOnlyLockEnter(this, id);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, __tsan_mutex_read_lock, 0);
|
||||
}
|
||||
|
||||
bool Mutex::LockWhenCommon(const Condition& cond,
|
||||
synchronization_internal::KernelTimeout t,
|
||||
bool write) {
|
||||
MuHow how = write ? kExclusive : kShared;
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this, TsanFlags(how));
|
||||
GraphId id = DebugOnlyDeadlockCheck(this);
|
||||
bool res = LockSlowWithDeadline(how, &cond, t, 0);
|
||||
DebugOnlyLockEnter(this, id);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, TsanFlags(how), 0);
|
||||
return res;
|
||||
}
|
||||
|
||||
bool Mutex::AwaitCommon(const Condition& cond, KernelTimeout t) {
|
||||
if (kDebugMode) {
|
||||
this->AssertReaderHeld();
|
||||
}
|
||||
if (cond.Eval()) { // condition already true; nothing to do
|
||||
return true;
|
||||
}
|
||||
MuHow how =
|
||||
(mu_.load(std::memory_order_relaxed) & kMuWriter) ? kExclusive : kShared;
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(this, TsanFlags(how));
|
||||
SynchWaitParams waitp(how, &cond, t, nullptr /*no cvmu*/,
|
||||
Synch_GetPerThreadAnnotated(this),
|
||||
nullptr /*no cv_word*/);
|
||||
this->UnlockSlow(&waitp);
|
||||
this->Block(waitp.thread);
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(this, TsanFlags(how));
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this, TsanFlags(how));
|
||||
this->LockSlowLoop(&waitp, kMuHasBlocked | kMuIsCond);
|
||||
bool res = waitp.cond != nullptr || // => cond known true from LockSlowLoop
|
||||
EvalConditionAnnotated(&cond, this, true, false, how == kShared);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, TsanFlags(how), 0);
|
||||
ABSL_RAW_CHECK(res || t.has_timeout(),
|
||||
"condition untrue on return from Await");
|
||||
return res;
|
||||
}
|
||||
|
||||
bool Mutex::TryLock() {
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this, __tsan_mutex_try_lock);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
// Try fast acquire.
|
||||
if (ABSL_PREDICT_TRUE((v & (kMuWriter | kMuReader | kMuEvent)) == 0)) {
|
||||
if (ABSL_PREDICT_TRUE(mu_.compare_exchange_strong(
|
||||
v, kMuWriter | v, std::memory_order_acquire,
|
||||
std::memory_order_relaxed))) {
|
||||
DebugOnlyLockEnter(this);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, __tsan_mutex_try_lock, 0);
|
||||
return true;
|
||||
}
|
||||
} else if (ABSL_PREDICT_FALSE((v & kMuEvent) != 0)) {
|
||||
// We're recording events.
|
||||
return TryLockSlow();
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(
|
||||
this, __tsan_mutex_try_lock | __tsan_mutex_try_lock_failed, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
ABSL_ATTRIBUTE_NOINLINE bool Mutex::TryLockSlow() {
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
if ((v & kExclusive->slow_need_zero) == 0 && // try fast acquire
|
||||
mu_.compare_exchange_strong(
|
||||
v, (kExclusive->fast_or | v) + kExclusive->fast_add,
|
||||
std::memory_order_acquire, std::memory_order_relaxed)) {
|
||||
DebugOnlyLockEnter(this);
|
||||
PostSynchEvent(this, SYNCH_EV_TRYLOCK_SUCCESS);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this, __tsan_mutex_try_lock, 0);
|
||||
return true;
|
||||
}
|
||||
PostSynchEvent(this, SYNCH_EV_TRYLOCK_FAILED);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(
|
||||
this, __tsan_mutex_try_lock | __tsan_mutex_try_lock_failed, 0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Mutex::ReaderTryLock() {
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(this,
|
||||
__tsan_mutex_read_lock | __tsan_mutex_try_lock);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
// Clang tends to unroll the loop when compiling with optimization.
|
||||
// But in this case it just unnecessary increases code size.
|
||||
// If CAS is failing due to contention, the jump cost is negligible.
|
||||
#if defined(__clang__)
|
||||
#pragma nounroll
|
||||
#endif
|
||||
// The while-loops (here and below) iterate only if the mutex word keeps
|
||||
// changing (typically because the reader count changes) under the CAS.
|
||||
// We limit the number of attempts to avoid having to think about livelock.
|
||||
for (int loop_limit = 5; loop_limit != 0; loop_limit--) {
|
||||
if (ABSL_PREDICT_FALSE((v & (kMuWriter | kMuWait | kMuEvent)) != 0)) {
|
||||
break;
|
||||
}
|
||||
if (ABSL_PREDICT_TRUE(mu_.compare_exchange_strong(
|
||||
v, (kMuReader | v) + kMuOne, std::memory_order_acquire,
|
||||
std::memory_order_relaxed))) {
|
||||
DebugOnlyLockEnter(this);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(
|
||||
this, __tsan_mutex_read_lock | __tsan_mutex_try_lock, 0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (ABSL_PREDICT_TRUE((v & kMuEvent) == 0)) {
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this,
|
||||
__tsan_mutex_read_lock | __tsan_mutex_try_lock |
|
||||
__tsan_mutex_try_lock_failed,
|
||||
0);
|
||||
return false;
|
||||
}
|
||||
// we're recording events
|
||||
return ReaderTryLockSlow();
|
||||
}
|
||||
|
||||
ABSL_ATTRIBUTE_NOINLINE bool Mutex::ReaderTryLockSlow() {
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
#if defined(__clang__)
|
||||
#pragma nounroll
|
||||
#endif
|
||||
for (int loop_limit = 5; loop_limit != 0; loop_limit--) {
|
||||
if ((v & kShared->slow_need_zero) == 0 &&
|
||||
mu_.compare_exchange_strong(v, (kMuReader | v) + kMuOne,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
DebugOnlyLockEnter(this);
|
||||
PostSynchEvent(this, SYNCH_EV_READERTRYLOCK_SUCCESS);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(
|
||||
this, __tsan_mutex_read_lock | __tsan_mutex_try_lock, 0);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
PostSynchEvent(this, SYNCH_EV_READERTRYLOCK_FAILED);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(this,
|
||||
__tsan_mutex_read_lock | __tsan_mutex_try_lock |
|
||||
__tsan_mutex_try_lock_failed,
|
||||
0);
|
||||
return false;
|
||||
}
|
||||
|
||||
void Mutex::Unlock() {
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(this, 0);
|
||||
DebugOnlyLockLeave(this);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
|
||||
if (kDebugMode && ((v & (kMuWriter | kMuReader)) != kMuWriter)) {
|
||||
ABSL_RAW_LOG(FATAL, "Mutex unlocked when destroyed or not locked: v=0x%x",
|
||||
static_cast<unsigned>(v));
|
||||
}
|
||||
|
||||
// should_try_cas is whether we'll try a compare-and-swap immediately.
|
||||
// NOTE: optimized out when kDebugMode is false.
|
||||
bool should_try_cas = ((v & (kMuEvent | kMuWriter)) == kMuWriter &&
|
||||
(v & (kMuWait | kMuDesig)) != kMuWait);
|
||||
// But, we can use an alternate computation of it, that compilers
|
||||
// currently don't find on their own. When that changes, this function
|
||||
// can be simplified.
|
||||
intptr_t x = (v ^ (kMuWriter | kMuWait)) & (kMuWriter | kMuEvent);
|
||||
intptr_t y = (v ^ (kMuWriter | kMuWait)) & (kMuWait | kMuDesig);
|
||||
// Claim: "x == 0 && y > 0" is equal to should_try_cas.
|
||||
// Also, because kMuWriter and kMuEvent exceed kMuDesig and kMuWait,
|
||||
// all possible non-zero values for x exceed all possible values for y.
|
||||
// Therefore, (x == 0 && y > 0) == (x < y).
|
||||
if (kDebugMode && should_try_cas != (x < y)) {
|
||||
// We would usually use PRIdPTR here, but is not correctly implemented
|
||||
// within the android toolchain.
|
||||
ABSL_RAW_LOG(FATAL, "internal logic error %llx %llx %llx\n",
|
||||
static_cast<long long>(v), static_cast<long long>(x),
|
||||
static_cast<long long>(y));
|
||||
}
|
||||
if (x < y && mu_.compare_exchange_strong(v, v & ~(kMuWrWait | kMuWriter),
|
||||
std::memory_order_release,
|
||||
std::memory_order_relaxed)) {
|
||||
// fast writer release (writer with no waiters or with designated waker)
|
||||
} else {
|
||||
this->UnlockSlow(nullptr /*no waitp*/); // take slow path
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(this, 0);
|
||||
}
|
||||
|
||||
// Requires v to represent a reader-locked state.
|
||||
static bool ExactlyOneReader(intptr_t v) {
|
||||
assert((v & (kMuWriter | kMuReader)) == kMuReader);
|
||||
assert((v & kMuHigh) != 0);
|
||||
// The more straightforward "(v & kMuHigh) == kMuOne" also works, but
|
||||
// on some architectures the following generates slightly smaller code.
|
||||
// It may be faster too.
|
||||
constexpr intptr_t kMuMultipleWaitersMask = kMuHigh ^ kMuOne;
|
||||
return (v & kMuMultipleWaitersMask) == 0;
|
||||
}
|
||||
|
||||
void Mutex::ReaderUnlock() {
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(this, __tsan_mutex_read_lock);
|
||||
DebugOnlyLockLeave(this);
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
assert((v & (kMuWriter | kMuReader)) == kMuReader);
|
||||
for (;;) {
|
||||
if (ABSL_PREDICT_FALSE((v & (kMuReader | kMuWait | kMuEvent)) !=
|
||||
kMuReader)) {
|
||||
this->UnlockSlow(nullptr /*no waitp*/); // take slow path
|
||||
break;
|
||||
}
|
||||
// fast reader release (reader with no waiters)
|
||||
intptr_t clear = ExactlyOneReader(v) ? kMuReader | kMuOne : kMuOne;
|
||||
if (ABSL_PREDICT_TRUE(
|
||||
mu_.compare_exchange_strong(v, v - clear, std::memory_order_release,
|
||||
std::memory_order_relaxed))) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(this, __tsan_mutex_read_lock);
|
||||
}
|
||||
|
||||
// Clears the designated waker flag in the mutex if this thread has blocked, and
|
||||
// therefore may be the designated waker.
|
||||
static intptr_t ClearDesignatedWakerMask(int flag) {
|
||||
assert(flag >= 0);
|
||||
assert(flag <= 1);
|
||||
switch (flag) {
|
||||
case 0: // not blocked
|
||||
return ~static_cast<intptr_t>(0);
|
||||
case 1: // blocked; turn off the designated waker bit
|
||||
return ~static_cast<intptr_t>(kMuDesig);
|
||||
}
|
||||
ABSL_UNREACHABLE();
|
||||
}
|
||||
|
||||
// Conditionally ignores the existence of waiting writers if a reader that has
|
||||
// already blocked once wakes up.
|
||||
static intptr_t IgnoreWaitingWritersMask(int flag) {
|
||||
assert(flag >= 0);
|
||||
assert(flag <= 1);
|
||||
switch (flag) {
|
||||
case 0: // not blocked
|
||||
return ~static_cast<intptr_t>(0);
|
||||
case 1: // blocked; pretend there are no waiting writers
|
||||
return ~static_cast<intptr_t>(kMuWrWait);
|
||||
}
|
||||
ABSL_UNREACHABLE();
|
||||
}
|
||||
|
||||
// Internal version of LockWhen(). See LockSlowWithDeadline()
|
||||
ABSL_ATTRIBUTE_NOINLINE void Mutex::LockSlow(MuHow how, const Condition* cond,
|
||||
int flags) {
|
||||
// Note: we specifically initialize spinloop_iterations after the first use
|
||||
// in TryAcquireWithSpinning so that Lock function does not have any non-tail
|
||||
// calls and consequently a stack frame. It's fine to have spinloop_iterations
|
||||
// uninitialized (meaning no spinning) in all initial uncontended Lock calls
|
||||
// and in the first contended call. After that we will have
|
||||
// spinloop_iterations properly initialized.
|
||||
if (ABSL_PREDICT_FALSE(
|
||||
globals.spinloop_iterations.load(std::memory_order_relaxed) == 0)) {
|
||||
if (absl::base_internal::NumCPUs() > 1) {
|
||||
// If this is multiprocessor, allow spinning.
|
||||
globals.spinloop_iterations.store(1500, std::memory_order_relaxed);
|
||||
} else {
|
||||
// If this a uniprocessor, only yield/sleep.
|
||||
globals.spinloop_iterations.store(-1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
ABSL_RAW_CHECK(
|
||||
this->LockSlowWithDeadline(how, cond, KernelTimeout::Never(), flags),
|
||||
"condition untrue on return from LockSlow");
|
||||
}
|
||||
|
||||
// Compute cond->Eval() and tell race detectors that we do it under mutex mu.
|
||||
static inline bool EvalConditionAnnotated(const Condition* cond, Mutex* mu,
|
||||
bool locking, bool trylock,
|
||||
bool read_lock) {
|
||||
// Delicate annotation dance.
|
||||
// We are currently inside of read/write lock/unlock operation.
|
||||
// All memory accesses are ignored inside of mutex operations + for unlock
|
||||
// operation tsan considers that we've already released the mutex.
|
||||
bool res = false;
|
||||
#ifdef ABSL_INTERNAL_HAVE_TSAN_INTERFACE
|
||||
const uint32_t flags = read_lock ? __tsan_mutex_read_lock : 0;
|
||||
const uint32_t tryflags = flags | (trylock ? __tsan_mutex_try_lock : 0);
|
||||
#endif
|
||||
if (locking) {
|
||||
// For lock we pretend that we have finished the operation,
|
||||
// evaluate the predicate, then unlock the mutex and start locking it again
|
||||
// to match the annotation at the end of outer lock operation.
|
||||
// Note: we can't simply do POST_LOCK, Eval, PRE_LOCK, because then tsan
|
||||
// will think the lock acquisition is recursive which will trigger
|
||||
// deadlock detector.
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(mu, tryflags, 0);
|
||||
res = cond->Eval();
|
||||
// There is no "try" version of Unlock, so use flags instead of tryflags.
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(mu, flags);
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(mu, flags);
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(mu, tryflags);
|
||||
} else {
|
||||
// Similarly, for unlock we pretend that we have unlocked the mutex,
|
||||
// lock the mutex, evaluate the predicate, and start unlocking it again
|
||||
// to match the annotation at the end of outer unlock operation.
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(mu, flags);
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(mu, flags);
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(mu, flags, 0);
|
||||
res = cond->Eval();
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(mu, flags);
|
||||
}
|
||||
// Prevent unused param warnings in non-TSAN builds.
|
||||
static_cast<void>(mu);
|
||||
static_cast<void>(trylock);
|
||||
static_cast<void>(read_lock);
|
||||
return res;
|
||||
}
|
||||
|
||||
// Compute cond->Eval() hiding it from race detectors.
|
||||
// We are hiding it because inside of UnlockSlow we can evaluate a predicate
|
||||
// that was just added by a concurrent Lock operation; Lock adds the predicate
|
||||
// to the internal Mutex list without actually acquiring the Mutex
|
||||
// (it only acquires the internal spinlock, which is rightfully invisible for
|
||||
// tsan). As the result there is no tsan-visible synchronization between the
|
||||
// addition and this thread. So if we would enable race detection here,
|
||||
// it would race with the predicate initialization.
|
||||
static inline bool EvalConditionIgnored(Mutex* mu, const Condition* cond) {
|
||||
// Memory accesses are already ignored inside of lock/unlock operations,
|
||||
// but synchronization operations are also ignored. When we evaluate the
|
||||
// predicate we must ignore only memory accesses but not synchronization,
|
||||
// because missed synchronization can lead to false reports later.
|
||||
// So we "divert" (which un-ignores both memory accesses and synchronization)
|
||||
// and then separately turn on ignores of memory accesses.
|
||||
ABSL_TSAN_MUTEX_PRE_DIVERT(mu, 0);
|
||||
ABSL_ANNOTATE_IGNORE_READS_AND_WRITES_BEGIN();
|
||||
bool res = cond->Eval();
|
||||
ABSL_ANNOTATE_IGNORE_READS_AND_WRITES_END();
|
||||
ABSL_TSAN_MUTEX_POST_DIVERT(mu, 0);
|
||||
static_cast<void>(mu); // Prevent unused param warning in non-TSAN builds.
|
||||
return res;
|
||||
}
|
||||
|
||||
// Internal equivalent of *LockWhenWithDeadline(), where
|
||||
// "t" represents the absolute timeout; !t.has_timeout() means "forever".
|
||||
// "how" is "kShared" (for ReaderLockWhen) or "kExclusive" (for LockWhen)
|
||||
// In flags, bits are ored together:
|
||||
// - kMuHasBlocked indicates that the client has already blocked on the call so
|
||||
// the designated waker bit must be cleared and waiting writers should not
|
||||
// obstruct this call
|
||||
// - kMuIsCond indicates that this is a conditional acquire (condition variable,
|
||||
// Await, LockWhen) so contention profiling should be suppressed.
|
||||
bool Mutex::LockSlowWithDeadline(MuHow how, const Condition* cond,
|
||||
KernelTimeout t, int flags) {
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
bool unlock = false;
|
||||
if ((v & how->fast_need_zero) == 0 && // try fast acquire
|
||||
mu_.compare_exchange_strong(
|
||||
v,
|
||||
(how->fast_or |
|
||||
(v & ClearDesignatedWakerMask(flags & kMuHasBlocked))) +
|
||||
how->fast_add,
|
||||
std::memory_order_acquire, std::memory_order_relaxed)) {
|
||||
if (cond == nullptr ||
|
||||
EvalConditionAnnotated(cond, this, true, false, how == kShared)) {
|
||||
return true;
|
||||
}
|
||||
unlock = true;
|
||||
}
|
||||
SynchWaitParams waitp(how, cond, t, nullptr /*no cvmu*/,
|
||||
Synch_GetPerThreadAnnotated(this),
|
||||
nullptr /*no cv_word*/);
|
||||
if (cond != nullptr) {
|
||||
flags |= kMuIsCond;
|
||||
}
|
||||
if (unlock) {
|
||||
this->UnlockSlow(&waitp);
|
||||
this->Block(waitp.thread);
|
||||
flags |= kMuHasBlocked;
|
||||
}
|
||||
this->LockSlowLoop(&waitp, flags);
|
||||
return waitp.cond != nullptr || // => cond known true from LockSlowLoop
|
||||
cond == nullptr ||
|
||||
EvalConditionAnnotated(cond, this, true, false, how == kShared);
|
||||
}
|
||||
|
||||
// RAW_CHECK_FMT() takes a condition, a printf-style format string, and
|
||||
// the printf-style argument list. The format string must be a literal.
|
||||
// Arguments after the first are not evaluated unless the condition is true.
|
||||
#define RAW_CHECK_FMT(cond, ...) \
|
||||
do { \
|
||||
if (ABSL_PREDICT_FALSE(!(cond))) { \
|
||||
ABSL_RAW_LOG(FATAL, "Check " #cond " failed: " __VA_ARGS__); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
static void CheckForMutexCorruption(intptr_t v, const char* label) {
|
||||
// Test for either of two situations that should not occur in v:
|
||||
// kMuWriter and kMuReader
|
||||
// kMuWrWait and !kMuWait
|
||||
const uintptr_t w = static_cast<uintptr_t>(v ^ kMuWait);
|
||||
// By flipping that bit, we can now test for:
|
||||
// kMuWriter and kMuReader in w
|
||||
// kMuWrWait and kMuWait in w
|
||||
// We've chosen these two pairs of values to be so that they will overlap,
|
||||
// respectively, when the word is left shifted by three. This allows us to
|
||||
// save a branch in the common (correct) case of them not being coincident.
|
||||
static_assert(kMuReader << 3 == kMuWriter, "must match");
|
||||
static_assert(kMuWait << 3 == kMuWrWait, "must match");
|
||||
if (ABSL_PREDICT_TRUE((w & (w << 3) & (kMuWriter | kMuWrWait)) == 0)) return;
|
||||
RAW_CHECK_FMT((v & (kMuWriter | kMuReader)) != (kMuWriter | kMuReader),
|
||||
"%s: Mutex corrupt: both reader and writer lock held: %p",
|
||||
label, reinterpret_cast<void*>(v));
|
||||
RAW_CHECK_FMT((v & (kMuWait | kMuWrWait)) != kMuWrWait,
|
||||
"%s: Mutex corrupt: waiting writer with no waiters: %p", label,
|
||||
reinterpret_cast<void*>(v));
|
||||
assert(false);
|
||||
}
|
||||
|
||||
void Mutex::LockSlowLoop(SynchWaitParams* waitp, int flags) {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
int c = 0;
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
if ((v & kMuEvent) != 0) {
|
||||
PostSynchEvent(
|
||||
this, waitp->how == kExclusive ? SYNCH_EV_LOCK : SYNCH_EV_READERLOCK);
|
||||
}
|
||||
ABSL_RAW_CHECK(
|
||||
waitp->thread->waitp == nullptr || waitp->thread->suppress_fatal_errors,
|
||||
"detected illegal recursion into Mutex code");
|
||||
for (;;) {
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
CheckForMutexCorruption(v, "Lock");
|
||||
if ((v & waitp->how->slow_need_zero) == 0) {
|
||||
if (mu_.compare_exchange_strong(
|
||||
v,
|
||||
(waitp->how->fast_or |
|
||||
(v & ClearDesignatedWakerMask(flags & kMuHasBlocked))) +
|
||||
waitp->how->fast_add,
|
||||
std::memory_order_acquire, std::memory_order_relaxed)) {
|
||||
if (waitp->cond == nullptr ||
|
||||
EvalConditionAnnotated(waitp->cond, this, true, false,
|
||||
waitp->how == kShared)) {
|
||||
break; // we timed out, or condition true, so return
|
||||
}
|
||||
this->UnlockSlow(waitp); // got lock but condition false
|
||||
this->Block(waitp->thread);
|
||||
flags |= kMuHasBlocked;
|
||||
c = 0;
|
||||
}
|
||||
} else { // need to access waiter list
|
||||
bool dowait = false;
|
||||
if ((v & (kMuSpin | kMuWait)) == 0) { // no waiters
|
||||
// This thread tries to become the one and only waiter.
|
||||
PerThreadSynch* new_h = Enqueue(nullptr, waitp, v, flags);
|
||||
intptr_t nv =
|
||||
(v & ClearDesignatedWakerMask(flags & kMuHasBlocked) & kMuLow) |
|
||||
kMuWait;
|
||||
ABSL_RAW_CHECK(new_h != nullptr, "Enqueue to empty list failed");
|
||||
if (waitp->how == kExclusive && (v & kMuReader) != 0) {
|
||||
nv |= kMuWrWait;
|
||||
}
|
||||
if (mu_.compare_exchange_strong(
|
||||
v, reinterpret_cast<intptr_t>(new_h) | nv,
|
||||
std::memory_order_release, std::memory_order_relaxed)) {
|
||||
dowait = true;
|
||||
} else { // attempted Enqueue() failed
|
||||
// zero out the waitp field set by Enqueue()
|
||||
waitp->thread->waitp = nullptr;
|
||||
}
|
||||
} else if ((v & waitp->how->slow_inc_need_zero &
|
||||
IgnoreWaitingWritersMask(flags & kMuHasBlocked)) == 0) {
|
||||
// This is a reader that needs to increment the reader count,
|
||||
// but the count is currently held in the last waiter.
|
||||
if (mu_.compare_exchange_strong(
|
||||
v,
|
||||
(v & ClearDesignatedWakerMask(flags & kMuHasBlocked)) |
|
||||
kMuSpin | kMuReader,
|
||||
std::memory_order_acquire, std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = GetPerThreadSynch(v);
|
||||
h->readers += kMuOne; // inc reader count in waiter
|
||||
do { // release spinlock
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
} while (!mu_.compare_exchange_weak(v, (v & ~kMuSpin) | kMuReader,
|
||||
std::memory_order_release,
|
||||
std::memory_order_relaxed));
|
||||
if (waitp->cond == nullptr ||
|
||||
EvalConditionAnnotated(waitp->cond, this, true, false,
|
||||
waitp->how == kShared)) {
|
||||
break; // we timed out, or condition true, so return
|
||||
}
|
||||
this->UnlockSlow(waitp); // got lock but condition false
|
||||
this->Block(waitp->thread);
|
||||
flags |= kMuHasBlocked;
|
||||
c = 0;
|
||||
}
|
||||
} else if ((v & kMuSpin) == 0 && // attempt to queue ourselves
|
||||
mu_.compare_exchange_strong(
|
||||
v,
|
||||
(v & ClearDesignatedWakerMask(flags & kMuHasBlocked)) |
|
||||
kMuSpin | kMuWait,
|
||||
std::memory_order_acquire, std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = GetPerThreadSynch(v);
|
||||
PerThreadSynch* new_h = Enqueue(h, waitp, v, flags);
|
||||
intptr_t wr_wait = 0;
|
||||
ABSL_RAW_CHECK(new_h != nullptr, "Enqueue to list failed");
|
||||
if (waitp->how == kExclusive && (v & kMuReader) != 0) {
|
||||
wr_wait = kMuWrWait; // give priority to a waiting writer
|
||||
}
|
||||
do { // release spinlock
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
} while (!mu_.compare_exchange_weak(
|
||||
v,
|
||||
(v & (kMuLow & ~kMuSpin)) | kMuWait | wr_wait |
|
||||
reinterpret_cast<intptr_t>(new_h),
|
||||
std::memory_order_release, std::memory_order_relaxed));
|
||||
dowait = true;
|
||||
}
|
||||
if (dowait) {
|
||||
this->Block(waitp->thread); // wait until removed from list or timeout
|
||||
flags |= kMuHasBlocked;
|
||||
c = 0;
|
||||
}
|
||||
}
|
||||
ABSL_RAW_CHECK(
|
||||
waitp->thread->waitp == nullptr || waitp->thread->suppress_fatal_errors,
|
||||
"detected illegal recursion into Mutex code");
|
||||
// delay, then try again
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
}
|
||||
ABSL_RAW_CHECK(
|
||||
waitp->thread->waitp == nullptr || waitp->thread->suppress_fatal_errors,
|
||||
"detected illegal recursion into Mutex code");
|
||||
if ((v & kMuEvent) != 0) {
|
||||
PostSynchEvent(this, waitp->how == kExclusive
|
||||
? SYNCH_EV_LOCK_RETURNING
|
||||
: SYNCH_EV_READERLOCK_RETURNING);
|
||||
}
|
||||
}
|
||||
|
||||
// Unlock this mutex, which is held by the current thread.
|
||||
// If waitp is non-zero, it must be the wait parameters for the current thread
|
||||
// which holds the lock but is not runnable because its condition is false
|
||||
// or it is in the process of blocking on a condition variable; it must requeue
|
||||
// itself on the mutex/condvar to wait for its condition to become true.
|
||||
ABSL_ATTRIBUTE_NOINLINE void Mutex::UnlockSlow(SynchWaitParams* waitp) {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
this->AssertReaderHeld();
|
||||
CheckForMutexCorruption(v, "Unlock");
|
||||
if ((v & kMuEvent) != 0) {
|
||||
PostSynchEvent(
|
||||
this, (v & kMuWriter) != 0 ? SYNCH_EV_UNLOCK : SYNCH_EV_READERUNLOCK);
|
||||
}
|
||||
int c = 0;
|
||||
// the waiter under consideration to wake, or zero
|
||||
PerThreadSynch* w = nullptr;
|
||||
// the predecessor to w or zero
|
||||
PerThreadSynch* pw = nullptr;
|
||||
// head of the list searched previously, or zero
|
||||
PerThreadSynch* old_h = nullptr;
|
||||
// a condition that's known to be false.
|
||||
PerThreadSynch* wake_list = kPerThreadSynchNull; // list of threads to wake
|
||||
intptr_t wr_wait = 0; // set to kMuWrWait if we wake a reader and a
|
||||
// later writer could have acquired the lock
|
||||
// (starvation avoidance)
|
||||
ABSL_RAW_CHECK(waitp == nullptr || waitp->thread->waitp == nullptr ||
|
||||
waitp->thread->suppress_fatal_errors,
|
||||
"detected illegal recursion into Mutex code");
|
||||
// This loop finds threads wake_list to wakeup if any, and removes them from
|
||||
// the list of waiters. In addition, it places waitp.thread on the queue of
|
||||
// waiters if waitp is non-zero.
|
||||
for (;;) {
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
if ((v & kMuWriter) != 0 && (v & (kMuWait | kMuDesig)) != kMuWait &&
|
||||
waitp == nullptr) {
|
||||
// fast writer release (writer with no waiters or with designated waker)
|
||||
if (mu_.compare_exchange_strong(v, v & ~(kMuWrWait | kMuWriter),
|
||||
std::memory_order_release,
|
||||
std::memory_order_relaxed)) {
|
||||
return;
|
||||
}
|
||||
} else if ((v & (kMuReader | kMuWait)) == kMuReader && waitp == nullptr) {
|
||||
// fast reader release (reader with no waiters)
|
||||
intptr_t clear = ExactlyOneReader(v) ? kMuReader | kMuOne : kMuOne;
|
||||
if (mu_.compare_exchange_strong(v, v - clear, std::memory_order_release,
|
||||
std::memory_order_relaxed)) {
|
||||
return;
|
||||
}
|
||||
} else if ((v & kMuSpin) == 0 && // attempt to get spinlock
|
||||
mu_.compare_exchange_strong(v, v | kMuSpin,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
if ((v & kMuWait) == 0) { // no one to wake
|
||||
intptr_t nv;
|
||||
bool do_enqueue = true; // always Enqueue() the first time
|
||||
ABSL_RAW_CHECK(waitp != nullptr,
|
||||
"UnlockSlow is confused"); // about to sleep
|
||||
do { // must loop to release spinlock as reader count may change
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
// decrement reader count if there are readers
|
||||
intptr_t new_readers = (v >= kMuOne) ? v - kMuOne : v;
|
||||
PerThreadSynch* new_h = nullptr;
|
||||
if (do_enqueue) {
|
||||
// If we are enqueuing on a CondVar (waitp->cv_word != nullptr) then
|
||||
// we must not retry here. The initial attempt will always have
|
||||
// succeeded, further attempts would enqueue us against *this due to
|
||||
// Fer() handling.
|
||||
do_enqueue = (waitp->cv_word == nullptr);
|
||||
new_h = Enqueue(nullptr, waitp, new_readers, kMuIsCond);
|
||||
}
|
||||
intptr_t clear = kMuWrWait | kMuWriter; // by default clear write bit
|
||||
if ((v & kMuWriter) == 0 && ExactlyOneReader(v)) { // last reader
|
||||
clear = kMuWrWait | kMuReader; // clear read bit
|
||||
}
|
||||
nv = (v & kMuLow & ~clear & ~kMuSpin);
|
||||
if (new_h != nullptr) {
|
||||
nv |= kMuWait | reinterpret_cast<intptr_t>(new_h);
|
||||
} else { // new_h could be nullptr if we queued ourselves on a
|
||||
// CondVar
|
||||
// In that case, we must place the reader count back in the mutex
|
||||
// word, as Enqueue() did not store it in the new waiter.
|
||||
nv |= new_readers & kMuHigh;
|
||||
}
|
||||
// release spinlock & our lock; retry if reader-count changed
|
||||
// (writer count cannot change since we hold lock)
|
||||
} while (!mu_.compare_exchange_weak(v, nv, std::memory_order_release,
|
||||
std::memory_order_relaxed));
|
||||
break;
|
||||
}
|
||||
|
||||
// There are waiters.
|
||||
// Set h to the head of the circular waiter list.
|
||||
PerThreadSynch* h = GetPerThreadSynch(v);
|
||||
if ((v & kMuReader) != 0 && (h->readers & kMuHigh) > kMuOne) {
|
||||
// a reader but not the last
|
||||
h->readers -= kMuOne; // release our lock
|
||||
intptr_t nv = v; // normally just release spinlock
|
||||
if (waitp != nullptr) { // but waitp!=nullptr => must queue ourselves
|
||||
PerThreadSynch* new_h = Enqueue(h, waitp, v, kMuIsCond);
|
||||
ABSL_RAW_CHECK(new_h != nullptr,
|
||||
"waiters disappeared during Enqueue()!");
|
||||
nv &= kMuLow;
|
||||
nv |= kMuWait | reinterpret_cast<intptr_t>(new_h);
|
||||
}
|
||||
mu_.store(nv, std::memory_order_release); // release spinlock
|
||||
// can release with a store because there were waiters
|
||||
break;
|
||||
}
|
||||
|
||||
// Either we didn't search before, or we marked the queue
|
||||
// as "maybe_unlocking" and no one else should have changed it.
|
||||
ABSL_RAW_CHECK(old_h == nullptr || h->maybe_unlocking,
|
||||
"Mutex queue changed beneath us");
|
||||
|
||||
// The lock is becoming free, and there's a waiter
|
||||
if (old_h != nullptr &&
|
||||
!old_h->may_skip) { // we used old_h as a terminator
|
||||
old_h->may_skip = true; // allow old_h to skip once more
|
||||
ABSL_RAW_CHECK(old_h->skip == nullptr, "illegal skip from head");
|
||||
if (h != old_h && MuEquivalentWaiter(old_h, old_h->next)) {
|
||||
old_h->skip = old_h->next; // old_h not head & can skip to successor
|
||||
}
|
||||
}
|
||||
if (h->next->waitp->how == kExclusive &&
|
||||
h->next->waitp->cond == nullptr) {
|
||||
// easy case: writer with no condition; no need to search
|
||||
pw = h; // wake w, the successor of h (=pw)
|
||||
w = h->next;
|
||||
w->wake = true;
|
||||
// We are waking up a writer. This writer may be racing against
|
||||
// an already awake reader for the lock. We want the
|
||||
// writer to usually win this race,
|
||||
// because if it doesn't, we can potentially keep taking a reader
|
||||
// perpetually and writers will starve. Worse than
|
||||
// that, this can also starve other readers if kMuWrWait gets set
|
||||
// later.
|
||||
wr_wait = kMuWrWait;
|
||||
} else if (w != nullptr && (w->waitp->how == kExclusive || h == old_h)) {
|
||||
// we found a waiter w to wake on a previous iteration and either it's
|
||||
// a writer, or we've searched the entire list so we have all the
|
||||
// readers.
|
||||
if (pw == nullptr) { // if w's predecessor is unknown, it must be h
|
||||
pw = h;
|
||||
}
|
||||
} else {
|
||||
// At this point we don't know all the waiters to wake, and the first
|
||||
// waiter has a condition or is a reader. We avoid searching over
|
||||
// waiters we've searched on previous iterations by starting at
|
||||
// old_h if it's set. If old_h==h, there's no one to wakeup at all.
|
||||
if (old_h == h) { // we've searched before, and nothing's new
|
||||
// so there's no one to wake.
|
||||
intptr_t nv = (v & ~(kMuReader | kMuWriter | kMuWrWait));
|
||||
h->readers = 0;
|
||||
h->maybe_unlocking = false; // finished unlocking
|
||||
if (waitp != nullptr) { // we must queue ourselves and sleep
|
||||
PerThreadSynch* new_h = Enqueue(h, waitp, v, kMuIsCond);
|
||||
nv &= kMuLow;
|
||||
if (new_h != nullptr) {
|
||||
nv |= kMuWait | reinterpret_cast<intptr_t>(new_h);
|
||||
} // else new_h could be nullptr if we queued ourselves on a
|
||||
// CondVar
|
||||
}
|
||||
// release spinlock & lock
|
||||
// can release with a store because there were waiters
|
||||
mu_.store(nv, std::memory_order_release);
|
||||
break;
|
||||
}
|
||||
|
||||
// set up to walk the list
|
||||
PerThreadSynch* w_walk; // current waiter during list walk
|
||||
PerThreadSynch* pw_walk; // previous waiter during list walk
|
||||
if (old_h != nullptr) { // we've searched up to old_h before
|
||||
pw_walk = old_h;
|
||||
w_walk = old_h->next;
|
||||
} else { // no prior search, start at beginning
|
||||
pw_walk =
|
||||
nullptr; // h->next's predecessor may change; don't record it
|
||||
w_walk = h->next;
|
||||
}
|
||||
|
||||
h->may_skip = false; // ensure we never skip past h in future searches
|
||||
// even if other waiters are queued after it.
|
||||
ABSL_RAW_CHECK(h->skip == nullptr, "illegal skip from head");
|
||||
|
||||
h->maybe_unlocking = true; // we're about to scan the waiter list
|
||||
// without the spinlock held.
|
||||
// Enqueue must be conservative about
|
||||
// priority queuing.
|
||||
|
||||
// We must release the spinlock to evaluate the conditions.
|
||||
mu_.store(v, std::memory_order_release); // release just spinlock
|
||||
// can release with a store because there were waiters
|
||||
|
||||
// h is the last waiter queued, and w_walk the first unsearched waiter.
|
||||
// Without the spinlock, the locations mu_ and h->next may now change
|
||||
// underneath us, but since we hold the lock itself, the only legal
|
||||
// change is to add waiters between h and w_walk. Therefore, it's safe
|
||||
// to walk the path from w_walk to h inclusive. (TryRemove() can remove
|
||||
// a waiter anywhere, but it acquires both the spinlock and the Mutex)
|
||||
|
||||
old_h = h; // remember we searched to here
|
||||
|
||||
// Walk the path upto and including h looking for waiters we can wake.
|
||||
while (pw_walk != h) {
|
||||
w_walk->wake = false;
|
||||
if (w_walk->waitp->cond ==
|
||||
nullptr || // no condition => vacuously true OR
|
||||
// this thread's condition is true
|
||||
EvalConditionIgnored(this, w_walk->waitp->cond)) {
|
||||
if (w == nullptr) {
|
||||
w_walk->wake = true; // can wake this waiter
|
||||
w = w_walk;
|
||||
pw = pw_walk;
|
||||
if (w_walk->waitp->how == kExclusive) {
|
||||
wr_wait = kMuWrWait;
|
||||
break; // bail if waking this writer
|
||||
}
|
||||
} else if (w_walk->waitp->how == kShared) { // wake if a reader
|
||||
w_walk->wake = true;
|
||||
} else { // writer with true condition
|
||||
wr_wait = kMuWrWait;
|
||||
}
|
||||
}
|
||||
if (w_walk->wake) { // we're waking reader w_walk
|
||||
pw_walk = w_walk; // don't skip similar waiters
|
||||
} else { // not waking; skip as much as possible
|
||||
pw_walk = Skip(w_walk);
|
||||
}
|
||||
// If pw_walk == h, then load of pw_walk->next can race with
|
||||
// concurrent write in Enqueue(). However, at the same time
|
||||
// we do not need to do the load, because we will bail out
|
||||
// from the loop anyway.
|
||||
if (pw_walk != h) {
|
||||
w_walk = pw_walk->next;
|
||||
}
|
||||
}
|
||||
|
||||
continue; // restart for(;;)-loop to wakeup w or to find more waiters
|
||||
}
|
||||
ABSL_RAW_CHECK(pw->next == w, "pw not w's predecessor");
|
||||
// The first (and perhaps only) waiter we've chosen to wake is w, whose
|
||||
// predecessor is pw. If w is a reader, we must wake all the other
|
||||
// waiters with wake==true as well. We may also need to queue
|
||||
// ourselves if waitp != null. The spinlock and the lock are still
|
||||
// held.
|
||||
|
||||
// This traverses the list in [ pw->next, h ], where h is the head,
|
||||
// removing all elements with wake==true and placing them in the
|
||||
// singly-linked list wake_list. Returns the new head.
|
||||
h = DequeueAllWakeable(h, pw, &wake_list);
|
||||
|
||||
intptr_t nv = (v & kMuEvent) | kMuDesig;
|
||||
// assume no waiters left,
|
||||
// set kMuDesig for INV1a
|
||||
|
||||
if (waitp != nullptr) { // we must queue ourselves and sleep
|
||||
h = Enqueue(h, waitp, v, kMuIsCond);
|
||||
// h is new last waiter; could be null if we queued ourselves on a
|
||||
// CondVar
|
||||
}
|
||||
|
||||
ABSL_RAW_CHECK(wake_list != kPerThreadSynchNull,
|
||||
"unexpected empty wake list");
|
||||
|
||||
if (h != nullptr) { // there are waiters left
|
||||
h->readers = 0;
|
||||
h->maybe_unlocking = false; // finished unlocking
|
||||
nv |= wr_wait | kMuWait | reinterpret_cast<intptr_t>(h);
|
||||
}
|
||||
|
||||
// release both spinlock & lock
|
||||
// can release with a store because there were waiters
|
||||
mu_.store(nv, std::memory_order_release);
|
||||
break; // out of for(;;)-loop
|
||||
}
|
||||
// aggressive here; no one can proceed till we do
|
||||
c = synchronization_internal::MutexDelay(c, AGGRESSIVE);
|
||||
} // end of for(;;)-loop
|
||||
|
||||
if (wake_list != kPerThreadSynchNull) {
|
||||
int64_t total_wait_cycles = 0;
|
||||
int64_t max_wait_cycles = 0;
|
||||
int64_t now = CycleClock::Now();
|
||||
do {
|
||||
// Profile lock contention events only if the waiter was trying to acquire
|
||||
// the lock, not waiting on a condition variable or Condition.
|
||||
if (!wake_list->cond_waiter) {
|
||||
int64_t cycles_waited =
|
||||
(now - wake_list->waitp->contention_start_cycles);
|
||||
total_wait_cycles += cycles_waited;
|
||||
if (max_wait_cycles == 0) max_wait_cycles = cycles_waited;
|
||||
wake_list->waitp->contention_start_cycles = now;
|
||||
wake_list->waitp->should_submit_contention_data = true;
|
||||
}
|
||||
wake_list = Wakeup(wake_list); // wake waiters
|
||||
} while (wake_list != kPerThreadSynchNull);
|
||||
if (total_wait_cycles > 0) {
|
||||
mutex_tracer("slow release", this, total_wait_cycles);
|
||||
ABSL_TSAN_MUTEX_PRE_DIVERT(this, 0);
|
||||
submit_profile_data(total_wait_cycles);
|
||||
ABSL_TSAN_MUTEX_POST_DIVERT(this, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Used by CondVar implementation to reacquire mutex after waking from
|
||||
// condition variable. This routine is used instead of Lock() because the
|
||||
// waiting thread may have been moved from the condition variable queue to the
|
||||
// mutex queue without a wakeup, by Trans(). In that case, when the thread is
|
||||
// finally woken, the woken thread will believe it has been woken from the
|
||||
// condition variable (i.e. its PC will be in when in the CondVar code), when
|
||||
// in fact it has just been woken from the mutex. Thus, it must enter the slow
|
||||
// path of the mutex in the same state as if it had just woken from the mutex.
|
||||
// That is, it must ensure to clear kMuDesig (INV1b).
|
||||
void Mutex::Trans(MuHow how) {
|
||||
this->LockSlow(how, nullptr, kMuHasBlocked | kMuIsCond);
|
||||
}
|
||||
|
||||
// Used by CondVar implementation to effectively wake thread w from the
|
||||
// condition variable. If this mutex is free, we simply wake the thread.
|
||||
// It will later acquire the mutex with high probability. Otherwise, we
|
||||
// enqueue thread w on this mutex.
|
||||
void Mutex::Fer(PerThreadSynch* w) {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
int c = 0;
|
||||
ABSL_RAW_CHECK(w->waitp->cond == nullptr,
|
||||
"Mutex::Fer while waiting on Condition");
|
||||
ABSL_RAW_CHECK(w->waitp->cv_word == nullptr,
|
||||
"Mutex::Fer with pending CondVar queueing");
|
||||
// The CondVar timeout is not relevant for the Mutex wait.
|
||||
w->waitp->timeout = {};
|
||||
for (;;) {
|
||||
intptr_t v = mu_.load(std::memory_order_relaxed);
|
||||
// Note: must not queue if the mutex is unlocked (nobody will wake it).
|
||||
// For example, we can have only kMuWait (conditional) or maybe
|
||||
// kMuWait|kMuWrWait.
|
||||
// conflicting != 0 implies that the waking thread cannot currently take
|
||||
// the mutex, which in turn implies that someone else has it and can wake
|
||||
// us if we queue.
|
||||
const intptr_t conflicting =
|
||||
kMuWriter | (w->waitp->how == kShared ? 0 : kMuReader);
|
||||
if ((v & conflicting) == 0) {
|
||||
w->next = nullptr;
|
||||
w->state.store(PerThreadSynch::kAvailable, std::memory_order_release);
|
||||
IncrementSynchSem(this, w);
|
||||
return;
|
||||
} else {
|
||||
if ((v & (kMuSpin | kMuWait)) == 0) { // no waiters
|
||||
// This thread tries to become the one and only waiter.
|
||||
PerThreadSynch* new_h =
|
||||
Enqueue(nullptr, w->waitp, v, kMuIsCond | kMuIsFer);
|
||||
ABSL_RAW_CHECK(new_h != nullptr,
|
||||
"Enqueue failed"); // we must queue ourselves
|
||||
if (mu_.compare_exchange_strong(
|
||||
v, reinterpret_cast<intptr_t>(new_h) | (v & kMuLow) | kMuWait,
|
||||
std::memory_order_release, std::memory_order_relaxed)) {
|
||||
return;
|
||||
}
|
||||
} else if ((v & kMuSpin) == 0 &&
|
||||
mu_.compare_exchange_strong(v, v | kMuSpin | kMuWait)) {
|
||||
PerThreadSynch* h = GetPerThreadSynch(v);
|
||||
PerThreadSynch* new_h = Enqueue(h, w->waitp, v, kMuIsCond | kMuIsFer);
|
||||
ABSL_RAW_CHECK(new_h != nullptr,
|
||||
"Enqueue failed"); // we must queue ourselves
|
||||
do {
|
||||
v = mu_.load(std::memory_order_relaxed);
|
||||
} while (!mu_.compare_exchange_weak(
|
||||
v,
|
||||
(v & kMuLow & ~kMuSpin) | kMuWait |
|
||||
reinterpret_cast<intptr_t>(new_h),
|
||||
std::memory_order_release, std::memory_order_relaxed));
|
||||
return;
|
||||
}
|
||||
}
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::AssertHeld() const {
|
||||
if ((mu_.load(std::memory_order_relaxed) & kMuWriter) == 0) {
|
||||
SynchEvent* e = GetSynchEvent(this);
|
||||
ABSL_RAW_LOG(FATAL, "thread should hold write lock on Mutex %p %s",
|
||||
static_cast<const void*>(this), (e == nullptr ? "" : e->name));
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::AssertReaderHeld() const {
|
||||
if ((mu_.load(std::memory_order_relaxed) & (kMuReader | kMuWriter)) == 0) {
|
||||
SynchEvent* e = GetSynchEvent(this);
|
||||
ABSL_RAW_LOG(FATAL,
|
||||
"thread should hold at least a read lock on Mutex %p %s",
|
||||
static_cast<const void*>(this), (e == nullptr ? "" : e->name));
|
||||
}
|
||||
}
|
||||
|
||||
// -------------------------------- condition variables
|
||||
static const intptr_t kCvSpin = 0x0001L; // spinlock protects waiter list
|
||||
static const intptr_t kCvEvent = 0x0002L; // record events
|
||||
|
||||
static const intptr_t kCvLow = 0x0003L; // low order bits of CV
|
||||
|
||||
// Hack to make constant values available to gdb pretty printer
|
||||
enum {
|
||||
kGdbCvSpin = kCvSpin,
|
||||
kGdbCvEvent = kCvEvent,
|
||||
kGdbCvLow = kCvLow,
|
||||
};
|
||||
|
||||
static_assert(PerThreadSynch::kAlignment > kCvLow,
|
||||
"PerThreadSynch::kAlignment must be greater than kCvLow");
|
||||
|
||||
void CondVar::EnableDebugLog(const char* name) {
|
||||
SynchEvent* e = EnsureSynchEvent(&this->cv_, name, kCvEvent, kCvSpin);
|
||||
e->log = true;
|
||||
UnrefSynchEvent(e);
|
||||
}
|
||||
|
||||
// Remove thread s from the list of waiters on this condition variable.
|
||||
void CondVar::Remove(PerThreadSynch* s) {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
intptr_t v;
|
||||
int c = 0;
|
||||
for (v = cv_.load(std::memory_order_relaxed);;
|
||||
v = cv_.load(std::memory_order_relaxed)) {
|
||||
if ((v & kCvSpin) == 0 && // attempt to acquire spinlock
|
||||
cv_.compare_exchange_strong(v, v | kCvSpin, std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = reinterpret_cast<PerThreadSynch*>(v & ~kCvLow);
|
||||
if (h != nullptr) {
|
||||
PerThreadSynch* w = h;
|
||||
while (w->next != s && w->next != h) { // search for thread
|
||||
w = w->next;
|
||||
}
|
||||
if (w->next == s) { // found thread; remove it
|
||||
w->next = s->next;
|
||||
if (h == s) {
|
||||
h = (w == s) ? nullptr : w;
|
||||
}
|
||||
s->next = nullptr;
|
||||
s->state.store(PerThreadSynch::kAvailable, std::memory_order_release);
|
||||
}
|
||||
}
|
||||
// release spinlock
|
||||
cv_.store((v & kCvEvent) | reinterpret_cast<intptr_t>(h),
|
||||
std::memory_order_release);
|
||||
return;
|
||||
} else {
|
||||
// try again after a delay
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Queue thread waitp->thread on condition variable word cv_word using
|
||||
// wait parameters waitp.
|
||||
// We split this into a separate routine, rather than simply doing it as part
|
||||
// of WaitCommon(). If we were to queue ourselves on the condition variable
|
||||
// before calling Mutex::UnlockSlow(), the Mutex code might be re-entered (via
|
||||
// the logging code, or via a Condition function) and might potentially attempt
|
||||
// to block this thread. That would be a problem if the thread were already on
|
||||
// a condition variable waiter queue. Thus, we use the waitp->cv_word to tell
|
||||
// the unlock code to call CondVarEnqueue() to queue the thread on the condition
|
||||
// variable queue just before the mutex is to be unlocked, and (most
|
||||
// importantly) after any call to an external routine that might re-enter the
|
||||
// mutex code.
|
||||
static void CondVarEnqueue(SynchWaitParams* waitp) {
|
||||
// This thread might be transferred to the Mutex queue by Fer() when
|
||||
// we are woken. To make sure that is what happens, Enqueue() doesn't
|
||||
// call CondVarEnqueue() again but instead uses its normal code. We
|
||||
// must do this before we queue ourselves so that cv_word will be null
|
||||
// when seen by the dequeuer, who may wish immediately to requeue
|
||||
// this thread on another queue.
|
||||
std::atomic<intptr_t>* cv_word = waitp->cv_word;
|
||||
waitp->cv_word = nullptr;
|
||||
|
||||
intptr_t v = cv_word->load(std::memory_order_relaxed);
|
||||
int c = 0;
|
||||
while ((v & kCvSpin) != 0 || // acquire spinlock
|
||||
!cv_word->compare_exchange_weak(v, v | kCvSpin,
|
||||
std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
v = cv_word->load(std::memory_order_relaxed);
|
||||
}
|
||||
ABSL_RAW_CHECK(waitp->thread->waitp == nullptr, "waiting when shouldn't be");
|
||||
waitp->thread->waitp = waitp; // prepare ourselves for waiting
|
||||
PerThreadSynch* h = reinterpret_cast<PerThreadSynch*>(v & ~kCvLow);
|
||||
if (h == nullptr) { // add this thread to waiter list
|
||||
waitp->thread->next = waitp->thread;
|
||||
} else {
|
||||
waitp->thread->next = h->next;
|
||||
h->next = waitp->thread;
|
||||
}
|
||||
waitp->thread->state.store(PerThreadSynch::kQueued,
|
||||
std::memory_order_relaxed);
|
||||
cv_word->store((v & kCvEvent) | reinterpret_cast<intptr_t>(waitp->thread),
|
||||
std::memory_order_release);
|
||||
}
|
||||
|
||||
bool CondVar::WaitCommon(Mutex* mutex, KernelTimeout t) {
|
||||
bool rc = false; // return value; true iff we timed-out
|
||||
|
||||
intptr_t mutex_v = mutex->mu_.load(std::memory_order_relaxed);
|
||||
Mutex::MuHow mutex_how = ((mutex_v & kMuWriter) != 0) ? kExclusive : kShared;
|
||||
ABSL_TSAN_MUTEX_PRE_UNLOCK(mutex, TsanFlags(mutex_how));
|
||||
|
||||
// maybe trace this call
|
||||
intptr_t v = cv_.load(std::memory_order_relaxed);
|
||||
cond_var_tracer("Wait", this);
|
||||
if ((v & kCvEvent) != 0) {
|
||||
PostSynchEvent(this, SYNCH_EV_WAIT);
|
||||
}
|
||||
|
||||
// Release mu and wait on condition variable.
|
||||
SynchWaitParams waitp(mutex_how, nullptr, t, mutex,
|
||||
Synch_GetPerThreadAnnotated(mutex), &cv_);
|
||||
// UnlockSlow() will call CondVarEnqueue() just before releasing the
|
||||
// Mutex, thus queuing this thread on the condition variable. See
|
||||
// CondVarEnqueue() for the reasons.
|
||||
mutex->UnlockSlow(&waitp);
|
||||
|
||||
// wait for signal
|
||||
while (waitp.thread->state.load(std::memory_order_acquire) ==
|
||||
PerThreadSynch::kQueued) {
|
||||
if (!Mutex::DecrementSynchSem(mutex, waitp.thread, t)) {
|
||||
// DecrementSynchSem returned due to timeout.
|
||||
// Now we will either (1) remove ourselves from the wait list in Remove
|
||||
// below, in which case Remove will set thread.state = kAvailable and
|
||||
// we will not call DecrementSynchSem again; or (2) Signal/SignalAll
|
||||
// has removed us concurrently and is calling Wakeup, which will set
|
||||
// thread.state = kAvailable and post to the semaphore.
|
||||
// It's important to reset the timeout for the case (2) because otherwise
|
||||
// we can live-lock in this loop since DecrementSynchSem will always
|
||||
// return immediately due to timeout, but Signal/SignalAll is not
|
||||
// necessary set thread.state = kAvailable yet (and is not scheduled
|
||||
// due to thread priorities or other scheduler artifacts).
|
||||
// Note this could also be resolved if Signal/SignalAll would set
|
||||
// thread.state = kAvailable while holding the wait list spin lock.
|
||||
// But this can't be easily done for SignalAll since it grabs the whole
|
||||
// wait list with a single compare-exchange and does not really grab
|
||||
// the spin lock.
|
||||
t = KernelTimeout::Never();
|
||||
this->Remove(waitp.thread);
|
||||
rc = true;
|
||||
}
|
||||
}
|
||||
|
||||
ABSL_RAW_CHECK(waitp.thread->waitp != nullptr, "not waiting when should be");
|
||||
waitp.thread->waitp = nullptr; // cleanup
|
||||
|
||||
// maybe trace this call
|
||||
cond_var_tracer("Unwait", this);
|
||||
if ((v & kCvEvent) != 0) {
|
||||
PostSynchEvent(this, SYNCH_EV_WAIT_RETURNING);
|
||||
}
|
||||
|
||||
// From synchronization point of view Wait is unlock of the mutex followed
|
||||
// by lock of the mutex. We've annotated start of unlock in the beginning
|
||||
// of the function. Now, finish unlock and annotate lock of the mutex.
|
||||
// (Trans is effectively lock).
|
||||
ABSL_TSAN_MUTEX_POST_UNLOCK(mutex, TsanFlags(mutex_how));
|
||||
ABSL_TSAN_MUTEX_PRE_LOCK(mutex, TsanFlags(mutex_how));
|
||||
mutex->Trans(mutex_how); // Reacquire mutex
|
||||
ABSL_TSAN_MUTEX_POST_LOCK(mutex, TsanFlags(mutex_how), 0);
|
||||
return rc;
|
||||
}
|
||||
|
||||
void CondVar::Signal() {
|
||||
SchedulingGuard::ScopedDisable disable_rescheduling;
|
||||
ABSL_TSAN_MUTEX_PRE_SIGNAL(nullptr, 0);
|
||||
intptr_t v;
|
||||
int c = 0;
|
||||
for (v = cv_.load(std::memory_order_relaxed); v != 0;
|
||||
v = cv_.load(std::memory_order_relaxed)) {
|
||||
if ((v & kCvSpin) == 0 && // attempt to acquire spinlock
|
||||
cv_.compare_exchange_strong(v, v | kCvSpin, std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = reinterpret_cast<PerThreadSynch*>(v & ~kCvLow);
|
||||
PerThreadSynch* w = nullptr;
|
||||
if (h != nullptr) { // remove first waiter
|
||||
w = h->next;
|
||||
if (w == h) {
|
||||
h = nullptr;
|
||||
} else {
|
||||
h->next = w->next;
|
||||
}
|
||||
}
|
||||
// release spinlock
|
||||
cv_.store((v & kCvEvent) | reinterpret_cast<intptr_t>(h),
|
||||
std::memory_order_release);
|
||||
if (w != nullptr) {
|
||||
w->waitp->cvmu->Fer(w); // wake waiter, if there was one
|
||||
cond_var_tracer("Signal wakeup", this);
|
||||
}
|
||||
if ((v & kCvEvent) != 0) {
|
||||
PostSynchEvent(this, SYNCH_EV_SIGNAL);
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_SIGNAL(nullptr, 0);
|
||||
return;
|
||||
} else {
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
}
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_SIGNAL(nullptr, 0);
|
||||
}
|
||||
|
||||
void CondVar::SignalAll() {
|
||||
ABSL_TSAN_MUTEX_PRE_SIGNAL(nullptr, 0);
|
||||
intptr_t v;
|
||||
int c = 0;
|
||||
for (v = cv_.load(std::memory_order_relaxed); v != 0;
|
||||
v = cv_.load(std::memory_order_relaxed)) {
|
||||
// empty the list if spinlock free
|
||||
// We do this by simply setting the list to empty using
|
||||
// compare and swap. We then have the entire list in our hands,
|
||||
// which cannot be changing since we grabbed it while no one
|
||||
// held the lock.
|
||||
if ((v & kCvSpin) == 0 &&
|
||||
cv_.compare_exchange_strong(v, v & kCvEvent, std::memory_order_acquire,
|
||||
std::memory_order_relaxed)) {
|
||||
PerThreadSynch* h = reinterpret_cast<PerThreadSynch*>(v & ~kCvLow);
|
||||
if (h != nullptr) {
|
||||
PerThreadSynch* w;
|
||||
PerThreadSynch* n = h->next;
|
||||
do { // for every thread, wake it up
|
||||
w = n;
|
||||
n = n->next;
|
||||
w->waitp->cvmu->Fer(w);
|
||||
} while (w != h);
|
||||
cond_var_tracer("SignalAll wakeup", this);
|
||||
}
|
||||
if ((v & kCvEvent) != 0) {
|
||||
PostSynchEvent(this, SYNCH_EV_SIGNALALL);
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_SIGNAL(nullptr, 0);
|
||||
return;
|
||||
} else {
|
||||
// try again after a delay
|
||||
c = synchronization_internal::MutexDelay(c, GENTLE);
|
||||
}
|
||||
}
|
||||
ABSL_TSAN_MUTEX_POST_SIGNAL(nullptr, 0);
|
||||
}
|
||||
|
||||
void ReleasableMutexLock::Release() {
|
||||
ABSL_RAW_CHECK(this->mu_ != nullptr,
|
||||
"ReleasableMutexLock::Release may only be called once");
|
||||
this->mu_->Unlock();
|
||||
this->mu_ = nullptr;
|
||||
}
|
||||
|
||||
#ifdef ABSL_HAVE_THREAD_SANITIZER
|
||||
extern "C" void __tsan_read1(void* addr);
|
||||
#else
|
||||
#define __tsan_read1(addr) // do nothing if TSan not enabled
|
||||
#endif
|
||||
|
||||
// A function that just returns its argument, dereferenced
|
||||
static bool Dereference(void* arg) {
|
||||
// ThreadSanitizer does not instrument this file for memory accesses.
|
||||
// This function dereferences a user variable that can participate
|
||||
// in a data race, so we need to manually tell TSan about this memory access.
|
||||
__tsan_read1(arg);
|
||||
return *(static_cast<bool*>(arg));
|
||||
}
|
||||
|
||||
ABSL_CONST_INIT const Condition Condition::kTrue;
|
||||
|
||||
Condition::Condition(bool (*func)(void*), void* arg)
|
||||
: eval_(&CallVoidPtrFunction), arg_(arg) {
|
||||
static_assert(sizeof(&func) <= sizeof(callback_),
|
||||
"An overlarge function pointer passed to Condition.");
|
||||
StoreCallback(func);
|
||||
}
|
||||
|
||||
bool Condition::CallVoidPtrFunction(const Condition* c) {
|
||||
using FunctionPointer = bool (*)(void*);
|
||||
FunctionPointer function_pointer;
|
||||
std::memcpy(&function_pointer, c->callback_, sizeof(function_pointer));
|
||||
return (*function_pointer)(c->arg_);
|
||||
}
|
||||
|
||||
Condition::Condition(const bool* cond)
|
||||
: eval_(CallVoidPtrFunction),
|
||||
// const_cast is safe since Dereference does not modify arg
|
||||
arg_(const_cast<bool*>(cond)) {
|
||||
using FunctionPointer = bool (*)(void*);
|
||||
const FunctionPointer dereference = Dereference;
|
||||
StoreCallback(dereference);
|
||||
}
|
||||
|
||||
bool Condition::Eval() const { return (*this->eval_)(this); }
|
||||
|
||||
bool Condition::GuaranteedEqual(const Condition* a, const Condition* b) {
|
||||
if (a == nullptr || b == nullptr) {
|
||||
return a == b;
|
||||
}
|
||||
// Check equality of the representative fields.
|
||||
return a->eval_ == b->eval_ && a->arg_ == b->arg_ &&
|
||||
!memcmp(a->callback_, b->callback_, sizeof(a->callback_));
|
||||
}
|
||||
|
||||
ABSL_NAMESPACE_END
|
||||
} // namespace absl
|
||||
Reference in New Issue
Block a user