优化游玩记录DicePlayRecord

This commit is contained in:
2026-03-07 14:40:33 +08:00
parent 316506b597
commit 6632923213
13 changed files with 286 additions and 55 deletions

View File

@@ -43,16 +43,18 @@ class DicePlayRecordLogic extends BaseLogic
}
/**
* 将 roll_array 从数组转为 JSON 字符串
* 将 roll_array 转为 JSON 字符串,并确保 roll_number 与摇取点数一致
*/
private function normalizeRollArray(array $data): array
{
if (!array_key_exists('roll_array', $data)) {
return $data;
}
$val = $data['roll_array'];
if (is_array($val)) {
$data['roll_array'] = json_encode($val, JSON_UNESCAPED_UNICODE);
if (array_key_exists('roll_array', $data)) {
$val = $data['roll_array'];
if (is_array($val)) {
$data['roll_array'] = json_encode($val, JSON_UNESCAPED_UNICODE);
if (!isset($data['roll_number'])) {
$data['roll_number'] = array_sum($val);
}
}
}
return $data;
}

View File

@@ -13,6 +13,7 @@ use app\dice\model\reward_config\DiceRewardConfig;
/**
* 奖励配置逻辑层
* weight 仅 tier=BIGWIN 时可设定,保存时非 BIGWIN 强制 weight=0
*/
class DiceRewardConfigLogic extends BaseLogic
{
@@ -24,4 +25,36 @@ class DiceRewardConfigLogic extends BaseLogic
$this->model = new DiceRewardConfig();
}
/**
* 新增前:非 BIGWIN 时强制 weight=0
*/
public function add(array $data): mixed
{
$data = $this->normalizeWeightByTier($data);
return parent::add($data);
}
/**
* 修改前:非 BIGWIN 时强制 weight=0
*/
public function edit($id, array $data): mixed
{
$data = $this->normalizeWeightByTier($data);
return parent::edit($id, $data);
}
/**
* 仅 tier=BIGWIN 时保留 weight且限制 0-100否则强制为 0
*/
private function normalizeWeightByTier(array $data): array
{
$tier = isset($data['tier']) ? (string) $data['tier'] : '';
if ($tier !== 'BIGWIN') {
$data['weight'] = 0;
return $data;
}
$w = isset($data['weight']) ? (float) $data['weight'] : 0;
$data['weight'] = max(0, min(100, $w));
return $data;
}
}