优化游玩方式
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@@ -162,21 +162,21 @@ class GameController extends BaseController
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if ($direction !== null) {
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$direction = (int) $direction;
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}
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$ante = $request->post('ante');
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if ($ante !== null) {
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$ante = (int) $ante;
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}
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if (!in_array($direction, [0, 1], true)) {
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return $this->fail('direction must be 0 or 1', ReturnCode::PARAMS_ERROR);
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}
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if (!is_int($ante) || $ante <= 0) {
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return $this->fail('ante must be a positive integer', ReturnCode::PARAMS_ERROR);
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}
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$player = DicePlayer::find($userId);
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if (!$player) {
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return $this->fail('User not found', ReturnCode::NOT_FOUND);
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}
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$minEv = DiceRewardConfig::getCachedMinRealEv();
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$minCoin = abs($minEv + 100);
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$coin = (float) $player->coin;
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if ($coin < $minCoin) {
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$msg = ApiLang::translateParams('Balance %s is less than %s, cannot continue', [$coin, $minCoin], $request);
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return $this->success([], $msg);
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}
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$lockName = 'play_start_' . $userId;
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$lockResult = Db::query('SELECT GET_LOCK(?, 30) as l', [$lockName]);
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@@ -185,7 +185,7 @@ class GameController extends BaseController
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}
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try {
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$logic = new PlayStartLogic();
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$data = $logic->run($userId, (int)$direction);
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$data = $logic->run($userId, (int) $direction, $ante);
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$lang = $request->header('lang', 'zh');
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if (!is_string($lang) || $lang === '') {
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