优化多语言翻译
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@@ -1,12 +1,13 @@
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{
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"toolbar": {
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"weightRatio": "Weight Ratio",
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"weightTest": "Test Weight"
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"weightTest": "Test Weights"
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},
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"search": {
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"tier": "Tier",
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"clockwise": "Clockwise",
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"anticlockwise": "Anticlockwise"
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"anticlockwise": "Counter-clockwise",
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"optionBigwin": "BIGWIN"
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},
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"table": {
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"startIndex": "Start Index",
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@@ -17,5 +18,67 @@
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"realEv": "Real EV",
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"remark": "Remark",
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"weight": "Weight"
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},
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"weightShared": {
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"xAxisEndIndex": "End Index",
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"xAxisGridNumber": "Points",
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"emptyTier": "No data for this tier",
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"sumLineDual": "Tier weight sum (clockwise): {cw}; counter-clockwise: {ccw} (each row 1–10000, ratio draw within tier, sum not limited)",
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"sumLineSingle": "Tier weight sum: {sum} (each row 1–10000, ratio draw within tier, sum not limited)",
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"t4t5NoteSingle": "T4 and T5 have a single outcome; no weight configuration.",
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"t4t5NoteDual": "T4 and T5 have a single outcome when hit; no weight configuration.",
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"colEndIndexId": "End Index (id)",
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"colGridNumber": "Points (grid_number)",
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"colDicePoints": "Dice Points",
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"colRealEv": "Real EV",
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"colUiText": "Display Text",
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"colRemark": "Remark",
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"colWeightCwDir": "Clockwise weight (direction=0)",
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"colWeightCcwDir": "Counter-clockwise weight (direction=1)",
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"weightColSuffix": "Weight (1-10000)",
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"fetchFail": "Failed to load weight data",
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"nothingToSubmit": "Nothing to submit",
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"submitFail": "Save failed",
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"btnCancel": "Cancel",
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"btnSubmit": "Submit",
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"saveSuccess": "Saved successfully"
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},
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"weightEdit": {
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"title": "Dice Reward (dice_reward) Weight Ratio",
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"globalTip": "You are editing weights on dice_reward (DiceReward), split by end_index into clockwise and counter-clockwise; the draw uses the set for the current direction."
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},
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"weightRatio": {
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"title": "Weight Ratio",
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"globalTip": "Configure dice_reward weights: first by direction (clockwise / counter-clockwise), then by tier (T1–T5); each row weight 1–10000, ratio draw within tier.",
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"tabClockwise": "Clockwise",
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"tabCounterclockwise": "Counter-clockwise"
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},
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"weightTest": {
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"title": "One-Click Weight Test",
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"alertTitle": "Bonus pool logic",
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"alertBody": "Same as playStart draw: uses name=default safety line and kill switch; when profit is below the line, paid tickets use player tier weights (custom below), free tickets use killScore; when profit reaches the line and kill is on, both use killScore.",
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"stepPaid": "Paid ticket",
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"stepFree": "Free ticket",
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"labelLotteryTypePaid": "Test pool type",
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"labelLotteryTypeFree": "Test pool type",
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"placeholderPaidPool": "Leave empty for custom tier odds below (default: default)",
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"placeholderFreePool": "Leave empty for custom tier odds below (default: killScore)",
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"tierProbHint": "Custom tier odds (T1–T5), each 0–100%, sum of five must not exceed 100%",
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"tierFieldLabel": "Tier {tier} (%)",
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"tierSumError": "Current sum of five tiers is {sum}%, cannot exceed 100%",
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"labelCwCount": "Clockwise spins",
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"labelCcwCount": "Counter-clockwise spins",
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"placeholderSelect": "Please select",
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"btnPrev": "Back",
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"btnNext": "Next",
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"btnStart": "Start test",
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"btnCancel": "Cancel",
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"warnTotalSpins": "At least one of paid/free direction spin counts must be greater than 0",
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"warnPaidTierSumPositive": "When no paid pool is selected, T1–T5 odds sum must be greater than 0",
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"warnPaidTierSumMax": "Paid T1–T5 odds sum cannot exceed 100%",
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"warnFreeTierSumPositive": "When no free pool is selected, T1–T5 odds sum must be greater than 0",
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"warnFreeTierSumMax": "Free T1–T5 odds sum cannot exceed 100%",
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"successCreated": "Test job created and will run in background. Check player draw records (test data) for results.",
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"failCreate": "Failed to create test job"
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}
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}
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