[色子游戏]玩家-优化样式

This commit is contained in:
2026-03-03 14:36:04 +08:00
parent fc5f8bb1ca
commit a54f4623c5
8 changed files with 276 additions and 95 deletions

View File

@@ -14,32 +14,56 @@
<el-form-item label="昵称" prop="name">
<el-input v-model="formData.name" placeholder="请输入昵称" />
</el-form-item>
<el-form-item label="密码" prop="password">
<el-input v-model="formData.password" type="password" placeholder="请输入密码" show-password />
<el-form-item label="密码" prop="password" :rules="passwordRules">
<el-input
v-model="formData.password"
type="password"
placeholder="编辑留空则不修改"
show-password
/>
</el-form-item>
<el-form-item label="状态" prop="status">
<sa-switch v-model="formData.status" />
</el-form-item>
<el-form-item label="平台币" prop="coin">
<el-input-number v-model="formData.coin" placeholder="请输入平台币" />
<el-input-number
v-model="formData.coin"
:min="0"
:precision="2"
:disabled="dialogType === 'add'"
placeholder="创建时默认0不可改"
style="width: 100%"
/>
</el-form-item>
<el-form-item label="倍率" prop="is_up">
<el-select v-model="formData.is_up" :options="[]" placeholder="请选择倍率" clearable />
<el-select v-model="formData.is_up" placeholder="请选择倍率" clearable style="width: 100%">
<el-option label="正常" :value="0" />
<el-option label="强制杀猪" :value="1" />
<el-option label="T1高倍率" :value="2" />
</el-select>
</el-form-item>
<el-form-item label="T1池权重" prop="t1_wight">
<el-slider v-model="formData.t1_wight" placeholder="请输入T1池权重" />
<el-form-item label="T1池权重(%)" prop="t1_wight">
<el-slider v-model="formData.t1_wight" :min="0" :max="100" :step="0.01" show-input />
</el-form-item>
<el-form-item label="T2池权重" prop="t2_wight">
<el-slider v-model="formData.t2_wight" placeholder="请输入T2池权重" />
<el-form-item label="T2池权重(%)" prop="t2_wight">
<el-slider v-model="formData.t2_wight" :min="0" :max="100" :step="0.01" show-input />
</el-form-item>
<el-form-item label="T3池权重" prop="t3_wight">
<el-slider v-model="formData.t3_wight" placeholder="请输入T3池权重" />
<el-form-item label="T3池权重(%)" prop="t3_wight">
<el-slider v-model="formData.t3_wight" :min="0" :max="100" :step="0.01" show-input />
</el-form-item>
<el-form-item label="T4池权重" prop="t4_wight">
<el-slider v-model="formData.t4_wight" placeholder="请输入T4池权重" />
<el-form-item label="T4池权重(%)" prop="t4_wight">
<el-slider v-model="formData.t4_wight" :min="0" :max="100" :step="0.01" show-input />
</el-form-item>
<el-form-item label="T5池权重" prop="t5_wight">
<el-slider v-model="formData.t5_wight" placeholder="请输入T5池权重" />
<el-form-item label="T5池权重(%)" prop="t5_wight">
<el-slider v-model="formData.t5_wight" :min="0" :max="100" :step="0.01" show-input />
</el-form-item>
<el-form-item>
<div class="text-gray-500 text-sm">
五个池权重总和<span :class="Math.abs(weightsSum - 100) > 0.01 ? 'text-red-500' : ''">{{
weightsSum
}}</span
>% / 100%100%
</div>
</el-form-item>
</el-form>
<template #footer>
@@ -75,106 +99,112 @@
const formRef = ref<FormInstance>()
/**
* 弹窗显示状态双向绑定
*/
const visible = computed({
get: () => props.modelValue,
set: (value) => emit('update:modelValue', value)
})
/**
* 表单验证规则
*/
const WEIGHT_KEYS = ['t1_wight', 't2_wight', 't3_wight', 't4_wight', 't5_wight'] as const
const weightsSum = computed(() => {
return WEIGHT_KEYS.reduce((sum, key) => sum + Number(formData[key] ?? 0), 0)
})
/** 新增时密码必填,编辑时选填 */
const passwordRules = computed(() =>
props.dialogType === 'add' ? [{ required: true, message: '密码必需填写', trigger: 'blur' }] : []
)
const rules = reactive<FormRules>({
username: [{ required: true, message: '用户名必需填写', trigger: 'blur' }],
name: [{ required: true, message: '昵称必需填写', trigger: 'blur' }],
password: [{ required: true, message: '密码必需填写', trigger: 'blur' }],
status: [{ required: true, message: '状态必需填写', trigger: 'blur' }],
coin: [{ required: true, message: '平台币必需填写', trigger: 'blur' }],
coin: [{ required: true, message: '平台币必需填写', trigger: 'blur' }]
})
/**
* 初始数据
*/
const initialFormData = {
id: null,
id: null as number | null,
username: '',
name: '',
password: '',
status: 1,
coin: '0.00',
is_up: null,
t1_wight: '',
t2_wight: '',
t3_wight: '',
t4_wight: '',
t5_wight: '',
status: 1 as number,
coin: 0 as number,
is_up: null as number | null,
t1_wight: 0 as number,
t2_wight: 0 as number,
t3_wight: 0 as number,
t4_wight: 0 as number,
t5_wight: 0 as number
}
/**
* 表单数据
*/
const formData = reactive({ ...initialFormData })
/**
* 监听弹窗打开,初始化表单数据
*/
watch(
() => props.modelValue,
(newVal) => {
if (newVal) {
initPage()
}
if (newVal) initPage()
}
)
/**
* 初始化页面数据
*/
const initPage = async () => {
// 先重置为初始值
Object.assign(formData, initialFormData)
// 如果有数据,则填充数据
if (props.data) {
await nextTick()
initForm()
}
}
/**
* 初始化表单数据
*/
const numKeys = [
'id',
'status',
'coin',
'is_up',
't1_wight',
't2_wight',
't3_wight',
't4_wight',
't5_wight'
]
const initForm = () => {
if (props.data) {
for (const key in formData) {
if (props.data[key] != null && props.data[key] != undefined) {
;(formData as any)[key] = props.data[key]
}
if (!props.data) return
for (const key of Object.keys(formData)) {
if (!(key in props.data)) continue
if (key === 'password') {
;(formData as any).password = ''
continue
}
const val = props.data[key]
if (numKeys.includes(key)) {
;(formData as any)[key] =
key === 'id' ? (val != null ? Number(val) || null : null) : Number(val) || 0
} else {
;(formData as any)[key] = val ?? ''
}
}
}
/**
* 关闭弹窗并重置表单
*/
const handleClose = () => {
visible.value = false
formRef.value?.resetFields()
}
/**
* 提交表单
*/
const handleSubmit = async () => {
if (!formRef.value) return
try {
await formRef.value.validate()
if (Math.abs(weightsSum.value - 100) > 0.01) {
ElMessage.warning('五个池权重总和必须为100%')
return
}
const payload = { ...formData }
if (props.dialogType === 'edit' && !payload.password) {
delete (payload as any).password
}
if (props.dialogType === 'add') {
await api.save(formData)
await api.save(payload)
ElMessage.success('新增成功')
} else {
await api.update(formData)
await api.update(payload)
ElMessage.success('修改成功')
}
emit('success')