1.将部门修改为渠道,并且所有dice_表关联渠道表

2.将所有配置表,记录表设置关联渠道
3.优化后台页面设置
This commit is contained in:
2026-05-19 09:49:02 +08:00
parent 085454fb78
commit dd264b1e97
143 changed files with 4741 additions and 1254 deletions

View File

@@ -0,0 +1,25 @@
<?php
declare(strict_types=1);
namespace app\dice\model;
use plugin\saiadmin\basic\think\BaseModel as SaiBaseModel;
/**
* 大富翁模块模型基类:删除均为硬删除(物理删除)
*/
abstract class DiceModel extends SaiBaseModel
{
/**
* @param mixed $data
*/
public static function destroy($data, bool $force = true): bool
{
return parent::destroy($data, true);
}
public function delete(): bool
{
return $this->force()->delete();
}
}

View File

@@ -6,7 +6,7 @@
// +----------------------------------------------------------------------
namespace app\dice\model\ante_config;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
/**
* 底注配置模型
@@ -19,7 +19,7 @@ use plugin\saiadmin\basic\think\BaseModel;
* @property string $create_time 创建时间
* @property string $update_time 更新时间
*/
class DiceAnteConfig extends BaseModel
class DiceAnteConfig extends DiceModel
{
protected $pk = 'id';

View File

@@ -6,7 +6,7 @@
// +----------------------------------------------------------------------
namespace app\dice\model\config;
use plugin\saiadmin\basic\eloquent\BaseModel;
use app\dice\model\DiceModel;
/**
* 摇色子配置模型
@@ -23,7 +23,7 @@ use plugin\saiadmin\basic\eloquent\BaseModel;
* @property $create_time 创建时间
* @property $update_time 修改时间
*/
class DiceConfig extends BaseModel
class DiceConfig extends DiceModel
{
/**
* 数据表主键

View File

@@ -4,14 +4,14 @@
// +----------------------------------------------------------------------
namespace app\dice\model\game;
use plugin\saiadmin\basic\eloquent\BaseModel;
use app\dice\model\DiceModel;
/**
* 游戏管理模型
*
* dice_game 游戏配置表
*/
class DiceGame extends BaseModel
class DiceGame extends DiceModel
{
protected $primaryKey = 'id';

View File

@@ -6,7 +6,9 @@
// +----------------------------------------------------------------------
namespace app\dice\model\lottery_pool_config;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\helper\AdminScopeHelper;
use app\dice\helper\ConfigScopeEditHelper;
use app\dice\model\DiceModel;
/**
* 色子奖池配置模型
@@ -27,7 +29,7 @@ use plugin\saiadmin\basic\think\BaseModel;
* @property $t5_weight T5池权重
* @property $profit_amount 池子累计盈利(每局付费按 win_coin-paid_amount免费按 win_coin 累加;仅展示不可编辑)
*/
class DiceLotteryPoolConfig extends BaseModel
class DiceLotteryPoolConfig extends DiceModel
{
/**
* 数据表主键
@@ -41,6 +43,16 @@ class DiceLotteryPoolConfig extends BaseModel
*/
protected $table = 'dice_lottery_pool_config';
/**
* 按名称与渠道查找奖池配置(一键测试等场景,避免命中其他渠道同名配置)
*/
public static function findByNameForDept(string $name, int $deptId): ?self
{
$query = (new self())->where('name', $name);
ConfigScopeEditHelper::applyDeptIdWhere($query, AdminScopeHelper::normalizeRecordDeptId($deptId));
return $query->find();
}
/**
* 名称 搜索
*/

View File

@@ -9,7 +9,7 @@ namespace app\dice\model\play_record;
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
use app\dice\model\player\DicePlayer;
use app\dice\model\reward\DiceRewardConfig;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use think\model\relation\BelongsTo;
/**
@@ -41,7 +41,7 @@ use think\model\relation\BelongsTo;
* @property $create_time 创建时间
* @property $update_time 修改时间
*/
class DicePlayRecord extends BaseModel
class DicePlayRecord extends DiceModel
{
/**
* 数据表主键

View File

@@ -6,7 +6,7 @@
// +----------------------------------------------------------------------
namespace app\dice\model\play_record_test;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
use think\model\relation\BelongsTo;
@@ -37,7 +37,7 @@ use think\model\relation\BelongsTo;
* @property $admin_id 所属管理员
* @property int|null $reward_config_record_id 关联 DiceRewardConfigRecord.id权重测试记录
*/
class DicePlayRecordTest extends BaseModel
class DicePlayRecordTest extends DiceModel
{
/**
* 数据表主键

View File

@@ -6,7 +6,7 @@
// +----------------------------------------------------------------------
namespace app\dice\model\player;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
/**
@@ -15,7 +15,8 @@ use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
* dice_player 大富翁-玩家
*
* @property $id ID
* @property $username 用户名
* @property $dept_id 所属渠道ID
* @property $username 用户名(同渠道内唯一)
* @property $phone 手机
* @property $uid uid
* @property $name 昵称
@@ -37,7 +38,7 @@ use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
* @property $update_time 更新时间
* @property $delete_time 删除时间
*/
class DicePlayer extends BaseModel
class DicePlayer extends DiceModel
{
/**
* 数据表主键

View File

@@ -7,7 +7,7 @@
namespace app\dice\model\player_ticket_record;
use app\dice\model\player\DicePlayer;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use think\model\relation\BelongsTo;
/**
@@ -27,7 +27,7 @@ use think\model\relation\BelongsTo;
* @property $create_time 创建时间
* @property $update_time 修改时间
*/
class DicePlayerTicketRecord extends BaseModel
class DicePlayerTicketRecord extends DiceModel
{
/**
* 数据表主键

View File

@@ -7,7 +7,7 @@
namespace app\dice\model\player_wallet_record;
use app\dice\model\player\DicePlayer;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use plugin\saiadmin\app\model\system\SystemUser;
use think\model\relation\BelongsTo;
@@ -31,7 +31,7 @@ use think\model\relation\BelongsTo;
* @property $create_time 创建时间
* @property $update_time 修改时间
*/
class DicePlayerWalletRecord extends BaseModel
class DicePlayerWalletRecord extends DiceModel
{
/**
* 数据表主键

View File

@@ -4,7 +4,9 @@
// +----------------------------------------------------------------------
namespace app\dice\model\reward;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\helper\AdminScopeHelper;
use app\dice\helper\ConfigScopeEditHelper;
use app\dice\model\DiceModel;
use support\think\Cache;
/**
@@ -25,42 +27,70 @@ use support\think\Cache;
* @property $remark 备注(来自config)
* @property $type 奖励类型(来自config)
*/
class DiceReward extends BaseModel
class DiceReward extends DiceModel
{
/** 方向:顺时针 */
public const DIRECTION_CLOCKWISE = 0;
/** 方向:逆时针 */
public const DIRECTION_COUNTERCLOCKWISE = 1;
/** 缓存键:奖励对照实例 */
/** 缓存键前缀:奖励对照实例(按渠道分键) */
private const CACHE_KEY_INSTANCE = 'dice:reward:instance';
private const CACHE_TTL = 86400 * 30;
private static ?array $instance = null;
private static ?int $requestDeptId = null;
protected $table = 'dice_reward';
/** 主键 id 自增,唯一约束 (direction, grid_number) */
protected $pk = 'id';
private static function cacheKeyForDept(int $deptId): string
{
return self::CACHE_KEY_INSTANCE . ':' . $deptId;
}
private static function resolveDeptId(?int $deptId): int
{
if ($deptId !== null) {
return AdminScopeHelper::normalizeRecordDeptId($deptId);
}
if (self::$requestDeptId !== null) {
return self::$requestDeptId;
}
return AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
}
/**
* 请求级设置当前渠道(一键测试 worker 内调用 simulateOnePlay 前设置)
*/
public static function setRequestDeptId(?int $deptId): void
{
self::$requestDeptId = $deptId !== null
? AdminScopeHelper::normalizeRecordDeptId($deptId)
: null;
}
/**
* 获取奖励对照实例(按档位+方向索引,用于抽奖与权重配比)
* 优先从共享缓存读取,保证多进程(如一键测试 worker与数据库一致
* @return array{list: array, by_tier_direction: array}
*/
public static function getCachedInstance(): array
public static function getCachedInstance(?int $deptId = null): array
{
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
$deptId = self::resolveDeptId($deptId);
$cacheKey = self::cacheKeyForDept($deptId);
$instance = Cache::get($cacheKey);
if ($instance !== null && is_array($instance)) {
self::$instance = $instance;
return $instance;
}
if (self::$instance !== null) {
if (self::$instance !== null && self::$requestDeptId === $deptId) {
return self::$instance;
}
self::refreshCache();
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
self::refreshCache($deptId);
$instance = Cache::get($cacheKey);
self::$instance = is_array($instance) ? $instance : self::buildEmptyInstance();
return self::$instance;
}
@@ -69,9 +99,9 @@ class DiceReward extends BaseModel
* 按档位+方向取权重列表(用于抽奖:该档位该方向下 end_index => weight
* @return array<int, int> end_index => weight
*/
public static function getCachedByTierAndDirection(string $tier, int $direction): array
public static function getCachedByTierAndDirection(string $tier, int $direction, ?int $deptId = null): array
{
$inst = self::getCachedInstance();
$inst = self::getCachedInstance($deptId);
$byTierDirection = $inst['by_tier_direction'] ?? [];
$list = $byTierDirection[$tier][$direction] ?? [];
$result = [];
@@ -84,11 +114,14 @@ class DiceReward extends BaseModel
}
/**
* 重新从数据库加载并写入缓存;修改/新增/删除后需调用以实例化
* 按渠道从数据库加载并写入缓存
*/
public static function refreshCache(): void
public static function refreshCache(?int $deptId = null): void
{
$list = (new self())->order('tier')->order('direction')->order('end_index')->select()->toArray();
$deptId = self::resolveDeptId($deptId);
$query = (new self())->order('tier')->order('direction')->order('end_index');
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
$list = $query->select()->toArray();
$byTierDirection = [];
foreach ($list as $row) {
$tier = isset($row['tier']) ? (string) $row['tier'] : '';
@@ -103,11 +136,12 @@ class DiceReward extends BaseModel
$byTierDirection[$tier][$direction][] = $row;
}
}
self::$instance = [
$instance = [
'list' => $list,
'by_tier_direction' => $byTierDirection,
];
Cache::set(self::CACHE_KEY_INSTANCE, self::$instance, self::CACHE_TTL);
self::$instance = $instance;
Cache::set(self::cacheKeyForDept($deptId), $instance, self::CACHE_TTL);
}
private static function buildEmptyInstance(): array
@@ -121,20 +155,29 @@ class DiceReward extends BaseModel
public static function clearRequestInstance(): void
{
self::$instance = null;
self::$requestDeptId = null;
}
private static function refreshCacheForModel($model): void
{
$deptId = AdminScopeHelper::normalizeRecordDeptId(
is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null)
);
self::refreshCache($deptId);
}
public static function onAfterInsert($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
public static function onAfterUpdate($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
public static function onAfterDelete($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
}

View File

@@ -6,8 +6,10 @@
// +----------------------------------------------------------------------
namespace app\dice\model\reward_config;
use app\dice\helper\AdminScopeHelper;
use app\dice\helper\ConfigScopeEditHelper;
use app\dice\model\reward\DiceReward;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use support\think\Cache;
/**
@@ -27,7 +29,7 @@ use support\think\Cache;
* @property $create_time 创建时间
* @property $update_time 修改时间
*/
class DiceRewardConfig extends BaseModel
class DiceRewardConfig extends DiceModel
{
/** 缓存键:彩金池奖励列表实例 */
private const CACHE_KEY_INSTANCE = 'dice:reward_config:instance';
@@ -45,31 +47,35 @@ class DiceRewardConfig extends BaseModel
* 优先从共享缓存读取,保证多进程(如一键测试 worker能拿到最新配置与数据库一致
* @return array{list: array, by_tier: array, by_tier_grid: array, min_real_ev: float}
*/
public static function getCachedInstance(): array
public static function getCachedInstance(?int $deptId = null): array
{
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
if ($deptId === null) {
$deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
}
$cacheKey = self::cacheKeyForDept($deptId);
$instance = Cache::get($cacheKey);
if ($instance !== null && is_array($instance)) {
self::$instance = $instance;
return $instance;
}
if (self::$instance !== null) {
return self::$instance;
}
self::refreshCache();
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
self::$instance = is_array($instance) ? $instance : self::buildEmptyInstance();
return self::$instance;
self::refreshCache($deptId);
$instance = Cache::get($cacheKey);
return is_array($instance) ? $instance : self::buildEmptyInstance();
}
public static function getCachedList(): array
private static function cacheKeyForDept(int $deptId): string
{
$inst = self::getCachedInstance();
return self::CACHE_KEY_INSTANCE . ':' . $deptId;
}
public static function getCachedList(?int $deptId = null): array
{
$inst = self::getCachedInstance($deptId);
return $inst['list'] ?? [];
}
public static function getCachedById(int $id): ?array
public static function getCachedById(int $id, ?int $deptId = null): ?array
{
$list = self::getCachedList();
$list = self::getCachedList($deptId);
foreach ($list as $row) {
if (isset($row['id']) && (int) $row['id'] === $id) {
return $row;
@@ -79,11 +85,16 @@ class DiceRewardConfig extends BaseModel
}
/**
* 重新从数据库加载并写入缓存(按档位+权重抽 grid_number含 by_tier、by_tier_grid
* 按渠道从数据库加载并写入缓存(避免多渠道配置混在同一缓存键
*/
public static function refreshCache(): void
public static function refreshCache(?int $deptId = null): void
{
$list = (new self())->order('id', 'asc')->select()->toArray();
if ($deptId === null) {
$deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
}
$query = (new self())->order('id', 'asc');
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
$list = $query->select()->toArray();
$byTier = [];
$byTierGrid = [];
foreach ($list as $row) {
@@ -103,13 +114,16 @@ class DiceRewardConfig extends BaseModel
}
}
$minRealEv = empty($list) ? 0.0 : (float) min(array_column($list, 'real_ev'));
self::$instance = [
$instance = [
'list' => $list,
'by_tier' => $byTier,
'by_tier_grid' => $byTierGrid,
'min_real_ev' => $minRealEv,
];
Cache::set(self::CACHE_KEY_INSTANCE, self::$instance, self::CACHE_TTL);
Cache::set(self::cacheKeyForDept($deptId), $instance, self::CACHE_TTL);
if ($deptId === AdminScopeHelper::DEFAULT_TEMPLATE_DEPT) {
self::$instance = $instance;
}
}
private static function buildEmptyInstance(): array
@@ -125,9 +139,9 @@ class DiceRewardConfig extends BaseModel
/**
* 按档位+色子点数取一条(用于 BIGWIN
*/
public static function getCachedByTierAndGridNumber(string $tier, int $gridNumber): ?array
public static function getCachedByTierAndGridNumber(string $tier, int $gridNumber, ?int $deptId = null): ?array
{
$inst = self::getCachedInstance();
$inst = self::getCachedInstance($deptId);
$byTierGrid = $inst['by_tier_grid'] ?? [];
$tierData = $byTierGrid[$tier] ?? [];
$row = $tierData[$gridNumber] ?? null;
@@ -143,9 +157,9 @@ class DiceRewardConfig extends BaseModel
/**
* 从缓存按档位取奖励列表(不含权重,仅配置)
*/
public static function getCachedByTier(string $tier): array
public static function getCachedByTier(string $tier, ?int $deptId = null): array
{
$inst = self::getCachedInstance();
$inst = self::getCachedInstance($deptId);
$byTier = $inst['by_tier'] ?? [];
return $byTier[$tier] ?? [];
}
@@ -155,10 +169,10 @@ class DiceRewardConfig extends BaseModel
* @param int $direction 0=顺时针, 1=逆时针
* @return array 每行含 id, grid_number, real_ev, tier, weight 等
*/
public static function getCachedByTierForDirection(string $tier, int $direction): array
public static function getCachedByTierForDirection(string $tier, int $direction, ?int $deptId = null): array
{
$list = self::getCachedByTier($tier);
$weightMap = DiceReward::getCachedByTierAndDirection($tier, $direction);
$list = self::getCachedByTier($tier, $deptId);
$weightMap = DiceReward::getCachedByTierAndDirection($tier, $direction, $deptId);
foreach ($list as $i => $row) {
$id = isset($row['id']) ? (int) $row['id'] : 0;
$list[$i]['weight'] = $weightMap[$id] ?? 1;
@@ -171,19 +185,27 @@ class DiceRewardConfig extends BaseModel
self::$instance = null;
}
private static function refreshCacheForModel($model): void
{
$deptId = AdminScopeHelper::normalizeRecordDeptId(
is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null)
);
self::refreshCache($deptId);
}
public static function onAfterInsert($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
public static function onAfterUpdate($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
public static function onAfterDelete($model): void
{
self::refreshCache();
self::refreshCacheForModel($model);
}
public function searchGridNumberMinAttr($query, $value)

View File

@@ -4,7 +4,7 @@
// +----------------------------------------------------------------------
namespace app\dice\model\reward_config;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
/**
* 权重配比测试记录模型
@@ -20,7 +20,7 @@ use plugin\saiadmin\basic\think\BaseModel;
* @property int|null $admin_id 执行测试的管理员ID
* @property string|null $create_time 创建时间
*/
class DiceRewardConfigRecord extends BaseModel
class DiceRewardConfigRecord extends DiceModel
{
protected $pk = 'id';

View File

@@ -7,7 +7,7 @@
namespace app\dice\model\reward_config_record;
use app\dice\model\play_record_test\DicePlayRecordTest;
use plugin\saiadmin\basic\think\BaseModel;
use app\dice\model\DiceModel;
use think\model\relation\HasMany;
/**
@@ -43,7 +43,7 @@ use think\model\relation\HasMany;
* @property int|null $admin_id 执行测试的管理员ID
* @property string|null $create_time 创建时间
*/
class DiceRewardConfigRecord extends BaseModel
class DiceRewardConfigRecord extends DiceModel
{
/** 状态:失败 */
public const STATUS_FAIL = -1;