1.修改彩金池配置中的playerDefault时自动修改绑定该配置的用户
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@@ -6,9 +6,11 @@
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// +----------------------------------------------------------------------
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namespace app\dice\logic\lottery_pool_config;
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use app\api\service\LotteryService;
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use app\dice\helper\AdminScopeHelper;
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use app\dice\helper\ConfigScopeEditHelper;
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use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
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use app\dice\model\player\DicePlayer;
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use app\dice\basic\DiceBaseLogic;
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use plugin\saiadmin\exception\ApiException;
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use plugin\saiadmin\utils\Helper;
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@@ -39,7 +41,7 @@ class DiceLotteryPoolConfigLogic extends DiceBaseLogic
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{
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$pickedDeptId = AdminScopeHelper::pickRequestDeptId($requestDeptId, $data);
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$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $pickedDeptId);
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return ConfigScopeEditHelper::updateByPkAndDept(
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$result = ConfigScopeEditHelper::updateByPkAndDept(
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$this->model,
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$id,
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$deptId,
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@@ -48,6 +50,58 @@ class DiceLotteryPoolConfigLogic extends DiceBaseLogic
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$adminInfo,
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$pickedDeptId
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);
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if ($result) {
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$pool = DiceLotteryPoolConfig::find($id);
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if ($pool && $pool->isPlayerDefaultTemplate()) {
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$this->syncPlayersBoundToPlayerDefaultPool($pool);
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}
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}
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return $result;
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}
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/**
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* 修改 playerDefault 后:同步同渠道所有 lottery_config_id 指向该池的玩家 T1–T5 权重,并刷新 Redis 彩金池快照
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*
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* @return int 已同步玩家数量
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*/
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public function syncPlayersBoundToPlayerDefaultPool(DiceLotteryPoolConfig $pool): int
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{
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$poolId = (int) ($pool->id ?? 0);
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if ($poolId <= 0) {
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return 0;
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}
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$weights = [
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't1_weight' => (int) ($pool->t1_weight ?? 0),
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't2_weight' => (int) ($pool->t2_weight ?? 0),
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't3_weight' => (int) ($pool->t3_weight ?? 0),
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't4_weight' => (int) ($pool->t4_weight ?? 0),
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't5_weight' => (int) ($pool->t5_weight ?? 0),
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];
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$poolDeptId = AdminScopeHelper::normalizeRecordDeptId($pool->dept_id ?? null);
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$query = DicePlayer::where('lottery_config_id', $poolId);
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if (AdminScopeHelper::isTemplateDeptId($poolDeptId)) {
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$query->where(function ($q) {
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$q->where('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT)
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->whereOr('dept_id', null);
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});
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} else {
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$query->where('dept_id', $poolDeptId);
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}
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$playerIds = $query->column('id');
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if ($playerIds === [] || $playerIds === null) {
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return 0;
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}
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$ids = array_map('intval', is_array($playerIds) ? $playerIds : [$playerIds]);
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DicePlayer::whereIn('id', $ids)->update($weights);
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foreach ($ids as $playerId) {
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LotteryService::patchPlayerWeightsCache($playerId, $weights);
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}
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return count($ids);
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}
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/**
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