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master-v2
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77ec0dcade
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@@ -7,7 +7,7 @@ VITE_BASE_URL = /
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|||||||
VITE_API_URL = /api
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VITE_API_URL = /api
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||||||
# 代理目标地址(开发环境通过 Vite 代理转发请求到此地址,解决跨域问题)
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# 代理目标地址(开发环境通过 Vite 代理转发请求到此地址,解决跨域问题)
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||||||
VITE_API_PROXY_URL = http://127.0.0.1:6688
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VITE_API_PROXY_URL = http://127.0.0.1:8989
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||||||
# Delete console
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# Delete console
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VITE_DROP_CONSOLE = false
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VITE_DROP_CONSOLE = false
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@@ -5,7 +5,7 @@
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VITE_BASE_URL = ./
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VITE_BASE_URL = ./
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# API 根地址(后端路由为 /core、/tool、/dice 等,无 /prod 前缀,不要加 /prod)
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# API 根地址(后端路由为 /core、/tool、/dice 等,无 /prod 前缀,不要加 /prod)
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VITE_API_URL = https://dice-api.yuliao666.top
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VITE_API_URL = https://dice-v3-api.yuliao666.top
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# 登录页是否显示验证码,设为 false 可关闭(需与后端 LOGIN_CAPTCHA_ENABLE 一致)
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# 登录页是否显示验证码,设为 false 可关闭(需与后端 LOGIN_CAPTCHA_ENABLE 一致)
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VITE_LOGIN_CAPTCHA_ENABLED = false
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VITE_LOGIN_CAPTCHA_ENABLED = false
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53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
@@ -0,0 +1,53 @@
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/**
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* 命令行:按「当前盘面 grid_number 排布」与 T1/T2/T4/T5 约束生成 DiceRewardConfig 表 JSON(不含保存)。
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* 用法:pnpm tsx scripts/generate-dice-reward-index.ts [t1Fixed] [t2Min] [t4Fixed] [t5Fixed]
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* 默认:3 5 1 1(T4/T5 为顺、逆加权条数固定值)
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*
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* 生成逻辑见 src/views/plugin/dice/reward_config/utils/generateIndexByRules.ts
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*/
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import {
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buildRowsFromTiers,
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computeBoardFrequencies,
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DEFAULT_TIER_REAL_EV_STANDARDS,
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generateTiers,
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summarizeCounts
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} from '../src/views/plugin/dice/reward_config/utils/generateIndexByRules'
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const grids = [
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20, 27, 24, 10, 5, 15, 8, 22, 30, 23, 16, 12, 13, 7, 17, 9, 21, 26, 6, 29, 19, 11, 25, 14, 28, 18
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]
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const args = process.argv.slice(2).map((x) => parseInt(x, 10))
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const t1 = Number.isFinite(args[0]) ? args[0] : 3
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const t2 = Number.isFinite(args[1]) ? args[1] : 5
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const x4 = Number.isFinite(args[2]) ? args[2] : 1
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const x5 = Number.isFinite(args[3]) ? args[3] : 1
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const constraints = {
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t1FixedCw: t1,
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t2MinCw: t2,
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t4FixedCw: x4,
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t5FixedCw: x5,
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t1FixedCcw: t1,
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t2MinCcw: t2,
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t4FixedCcw: x4,
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t5FixedCcw: x5
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}
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const gen = generateTiers({ grids, constraints })
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if (gen.ok === false) {
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console.error(gen.message)
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process.exit(1)
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}
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const board = computeBoardFrequencies(grids)
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if (board === null) {
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console.error('computeBoardFrequencies failed')
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process.exit(1)
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}
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const rows = buildRowsFromTiers(grids, gen.tiers, DEFAULT_TIER_REAL_EV_STANDARDS)
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const sc = summarizeCounts(board, gen.tiers)
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console.log(JSON.stringify({ weighted: { cw: sc.cw, ccw: sc.ccw }, rows }, null, 2))
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37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
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{
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"search": {
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"name": "Name",
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"title": "Title",
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"isDefault": "Default",
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"placeholderName": "Please enter name",
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"placeholderTitle": "Please enter title",
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"placeholderIsDefault": "Please select default status"
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},
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"table": {
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"id": "ID",
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"name": "Name",
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"title": "Title",
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"mult": "Ante Multiplier",
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"isDefault": "Default Ante",
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"defaultYes": "Yes",
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"defaultNo": "No",
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"createTime": "Create Time",
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"updateTime": "Update Time"
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},
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"form": {
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"titleAdd": "Add Ante Config",
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"titleEdit": "Edit Ante Config",
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"labelName": "Name",
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"labelTitle": "Title",
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"labelMult": "Ante Multiplier",
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"labelIsDefault": "Default Ante",
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"placeholderName": "Please enter name",
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"placeholderTitle": "Please enter title",
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"ruleNameRequired": "Please enter name",
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"ruleTitleRequired": "Please enter title",
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"ruleMultRequired": "Please enter ante multiplier",
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"ruleDefaultRequired": "Please select default status",
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"addSuccess": "Added successfully",
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"editSuccess": "Updated successfully"
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}
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}
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@@ -23,7 +23,7 @@
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"poolName": "Pool Name",
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"poolName": "Pool Name",
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"playerProfit": "Player Total Profit (profit_amount):",
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"playerProfit": "Player Total Profit (profit_amount):",
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"realtime": "Live",
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"realtime": "Live",
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"profitCalcHint": "Sum of (win amount including BIGWIN minus 100 ticket cost) per round; refreshes every 2s while open.",
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"profitCalcHint": "Profit per round: paid = win_coin (incl. BIGWIN) - paid_amount (= ante×100); free = win_coin. Refreshes every 2s while open.",
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"tierRuleTitle": "Tier Rule",
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"tierRuleTitle": "Tier Rule",
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"tierRuleContent": "When player profit in this pool is below safety line, use player T*_weight; when above or equal, use pool T*_weight (kill).",
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"tierRuleContent": "When player profit in this pool is below safety line, use player T*_weight; when above or equal, use pool T*_weight (kill).",
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"killScoreWeights": "Kill weights",
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"killScoreWeights": "Kill weights",
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@@ -64,6 +64,8 @@
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"player": "Player",
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"player": "Player",
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"lotteryPoolConfig": "Lottery Pool Config",
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"lotteryPoolConfig": "Lottery Pool Config",
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"drawType": "Draw Type",
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"drawType": "Draw Type",
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"ante": "Ante",
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"paidAmount": "Paid Amount",
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"isBigWin": "Is Big Win",
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"isBigWin": "Is Big Win",
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"winCoin": "Win Coin",
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"winCoin": "Win Coin",
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"superWinCoin": "Super Win Coin",
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"superWinCoin": "Super Win Coin",
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@@ -4,10 +4,13 @@
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"platformTotalProfit": "Platform Total Profit"
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"platformTotalProfit": "Platform Total Profit"
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},
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},
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"search": {
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"search": {
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"rewardConfigRecordId": "Weight Test Record ID",
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"drawType": "Draw Type",
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"drawType": "Draw Type",
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"direction": "Direction",
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"direction": "Direction",
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"isBigWin": "Is Big Win",
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"isBigWin": "Is Big Win",
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"winCoin": "Win Coin",
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"winCoin": "Win Coin",
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"paidAmount": "Paid Amount",
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"ante": "Ante",
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"rewardTier": "Reward Tier",
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"rewardTier": "Reward Tier",
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"rollNumber": "Roll Number",
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"rollNumber": "Roll Number",
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"paid": "Paid",
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"paid": "Paid",
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@@ -19,10 +22,13 @@
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|||||||
},
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},
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"table": {
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"table": {
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"id": "ID",
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"id": "ID",
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"rewardConfigRecordId": "Weight Test Record ID",
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"player": "Player",
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"player": "Player",
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"lotteryPoolConfig": "Lottery Pool Config",
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"lotteryPoolConfig": "Lottery Pool Config",
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"drawType": "Draw Type",
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"drawType": "Draw Type",
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"isBigWin": "Is Big Win",
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"isBigWin": "Is Big Win",
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"paidAmount": "Paid Amount",
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"ante": "Ante",
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"winCoin": "Win Coin",
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"winCoin": "Win Coin",
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"superWinCoin": "Super Win Coin",
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"superWinCoin": "Super Win Coin",
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"rewardWinCoin": "Reward Win Coin",
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"rewardWinCoin": "Reward Win Coin",
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@@ -19,6 +19,7 @@
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|||||||
"search": {
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"search": {
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"player": "Player",
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"player": "Player",
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"useCoins": "Use Coins",
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"useCoins": "Use Coins",
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"ante": "Ante",
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"totalDrawCount": "Total Draw Count",
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"totalDrawCount": "Total Draw Count",
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"paidDrawCount": "Paid Draw Count",
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"paidDrawCount": "Paid Draw Count",
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"freeDrawCount": "Free Draw Count",
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"freeDrawCount": "Free Draw Count",
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@@ -29,6 +30,7 @@
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"id": "ID",
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"id": "ID",
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"playerUsername": "Player Username",
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"playerUsername": "Player Username",
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"useCoins": "Use Coins",
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"useCoins": "Use Coins",
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"ante": "Ante",
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"totalDrawCount": "Total Draw Count",
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"totalDrawCount": "Total Draw Count",
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"paidDrawCount": "Paid Draw Count",
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"paidDrawCount": "Paid Draw Count",
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"freeDrawCount": "Free Draw Count",
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"freeDrawCount": "Free Draw Count",
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@@ -61,6 +61,7 @@
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"stepFree": "Free ticket",
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"stepFree": "Free ticket",
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"labelLotteryTypePaid": "Test pool type",
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"labelLotteryTypePaid": "Test pool type",
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"labelLotteryTypeFree": "Test pool type",
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"labelLotteryTypeFree": "Test pool type",
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"labelAnte": "Ante",
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"placeholderPaidPool": "Leave empty for custom tier odds below (default: default)",
|
"placeholderPaidPool": "Leave empty for custom tier odds below (default: default)",
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"placeholderFreePool": "Leave empty for custom tier odds below (default: killScore)",
|
"placeholderFreePool": "Leave empty for custom tier odds below (default: killScore)",
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||||||
"tierProbHint": "Custom tier odds (T1–T5), each 0–100%, sum of five must not exceed 100%",
|
"tierProbHint": "Custom tier odds (T1–T5), each 0–100%, sum of five must not exceed 100%",
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@@ -73,6 +74,7 @@
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|||||||
"btnNext": "Next",
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"btnNext": "Next",
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||||||
"btnStart": "Start test",
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"btnStart": "Start test",
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"btnCancel": "Cancel",
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"btnCancel": "Cancel",
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"warnAnte": "Ante must be greater than 0",
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"warnTotalSpins": "At least one of paid/free direction spin counts must be greater than 0",
|
"warnTotalSpins": "At least one of paid/free direction spin counts must be greater than 0",
|
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"warnPaidTierSumPositive": "When no paid pool is selected, T1–T5 odds sum must be greater than 0",
|
"warnPaidTierSumPositive": "When no paid pool is selected, T1–T5 odds sum must be greater than 0",
|
||||||
"warnPaidTierSumMax": "Paid T1–T5 odds sum cannot exceed 100%",
|
"warnPaidTierSumMax": "Paid T1–T5 odds sum cannot exceed 100%",
|
||||||
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|||||||
@@ -50,7 +50,50 @@
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"warnDupGrid": "Duplicate dice points in this table: {list}",
|
"warnDupGrid": "Duplicate dice points in this table: {list}",
|
||||||
"warnNoBigwinToSave": "No BIGWIN rows to save",
|
"warnNoBigwinToSave": "No BIGWIN rows to save",
|
||||||
"warnBigwinDupGrid": "Duplicate big-win points in this table: {list}",
|
"warnBigwinDupGrid": "Duplicate big-win points in this table: {list}",
|
||||||
"infoNoBigwin": "No BIGWIN rows. Set tier to BIGWIN in the Reward Index tab first."
|
"infoNoBigwin": "No BIGWIN rows. Set tier to BIGWIN in the Reward Index tab first.",
|
||||||
|
"btnRuleGenerate": "Generate by rules",
|
||||||
|
"ruleGenerateTitle": "Generate reward index by rules",
|
||||||
|
"ruleGenerateRules": "[Generation logic (same as Create Reward Reference)]\n• 26 cells ordered by id ascending are positions 0–25; each row’s grid_number is 5–30 and unique.\n• Roll D (5–30): start at the cell whose grid_number equals D (start_index); clockwise landing = (start position + D) mod 26; counter-clockwise = start − D (if negative, +26).\n• Each reference row’s “dice points” column is the roll D; tier / real_ev / display text come from the config at the landing id.\n\n[Leopard rolls]\nFor rolls 5, 10, 15, 20, 25, 30, clockwise and counter-clockwise landing tiers must NOT be T4 or T5 (avoid leopard roll + penalty / try again).\n\n[real_ev vs tier]\nreal < −100 → T4; −100 < real < 0 → T3; 0 < real < 100 → T2; 100 < real < 500 → T1; T5 “try again” real_ev=0. Set per-tier real_ev standards below; values are written into the config and can be edited later.\n\n[Inputs]\nT1/T4/T5: fixed weighted counts. T2: minimum weighted count — clockwise and counter-clockwise must satisfy the corresponding constraints (one value per tier, applied to both directions). real_ev standards: one value per tier. Generated T1–T4 use ui_text / ui_text_en = 100 + real_ev (same EN); T5 uses “try again” / “Once again”. Remarks still distinguish break-even vs small win where applicable.",
|
||||||
|
"ruleGenT1Row": "T1 (big prize)",
|
||||||
|
"ruleGenT2Row": "T2 (small win / break-even)",
|
||||||
|
"ruleGenT3RealEvOnly": "T3 (rake)",
|
||||||
|
"ruleGenT4Row": "T4 (penalty)",
|
||||||
|
"ruleGenT5Row": "T5 (try again)",
|
||||||
|
"ruleGenMinCount": "Min count",
|
||||||
|
"ruleGenFixedCount": "Fixed count (CW & CCW)",
|
||||||
|
"ruleGenRealEvStd": "real_ev standard",
|
||||||
|
"ruleGenRealEvEditHint": "After saving, you can still edit display text, EN, real_ev and remarks per row in the table above.",
|
||||||
|
"ruleGenInvalidT1RealEv": "T1 real_ev must satisfy 100 < value < 500",
|
||||||
|
"ruleGenInvalidT2RealEv": "T2 real_ev must satisfy 0 < value < 100",
|
||||||
|
"ruleGenInvalidT3RealEv": "T3 real_ev must satisfy -100 < value < 0",
|
||||||
|
"ruleGenInvalidT4RealEv": "T4 real_ev must satisfy value < -100",
|
||||||
|
"ruleGenInvalidT5RealEv": "T5 “try again” real_ev must be 0",
|
||||||
|
"ruleGenT1Min": "T1 fixed count (CW & CCW)",
|
||||||
|
"ruleGenT2Min": "T2 min (CW & CCW)",
|
||||||
|
"ruleGenT4Max": "T4 fixed count (CW & CCW)",
|
||||||
|
"ruleGenT5Max": "T5 fixed count (CW & CCW)",
|
||||||
|
"ruleGenScopeHint": "T1/T4/T5 are exact; T2 is minimum: clockwise and counter-clockwise weighted counts must satisfy each constraint.",
|
||||||
|
"ruleGenApply": "Generate and save",
|
||||||
|
"ruleGenNeedFullGrid": "Missing id 0–25 rows or incomplete grid_number; cannot generate",
|
||||||
|
"ruleGenFreqFail": "Cannot compute board frequencies; check grid_number",
|
||||||
|
"ruleGenUnknownId": "Unknown reward index id: {id}",
|
||||||
|
"ruleGenSuccess": "Generated and saved. Clockwise weighted: T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5}; counter-clockwise: T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||||
|
"btnJsonImport": "JSON import",
|
||||||
|
"jsonImportTitle": "Reward index JSON import",
|
||||||
|
"jsonImportHint": "Current Reward Index rows (excluding BIGWIN) are filled below. Edit and submit; id must be 0–25, grid_number must be 5–30. Submit applies to the table and saves.",
|
||||||
|
"jsonImportParseFail": "Invalid JSON",
|
||||||
|
"jsonImportNotArray": "Root must be a JSON array",
|
||||||
|
"jsonImportItemInvalid": "Item {n} is not a valid object",
|
||||||
|
"jsonImportMissingField": "Item {n} is missing field: {field}",
|
||||||
|
"jsonImportIdRange": "id must be 0–25; item {n} has {v}",
|
||||||
|
"jsonImportGridRange": "grid_number must be 5–30; item {n} has {v}",
|
||||||
|
"jsonImportDupId": "Duplicate id in JSON: {list}",
|
||||||
|
"jsonImportDupGrid": "Duplicate grid_number in JSON: {list}",
|
||||||
|
"jsonImportFullIdSet": "For 26 rows, id must be exactly 0–25 once each",
|
||||||
|
"jsonImportFullGridSet": "For 26 rows, grid_number must be exactly 5–30 once each",
|
||||||
|
"jsonImportUnknownId": "Unknown id: {id} (export from the current list first)",
|
||||||
|
"jsonImportTierInvalid": "Invalid tier at item {n}",
|
||||||
|
"jsonImportEmpty": "Nothing to submit"
|
||||||
},
|
},
|
||||||
"weightRatio": {
|
"weightRatio": {
|
||||||
"title": "T1–T5 Weight Ratio (Clockwise / Counter-clockwise)",
|
"title": "T1–T5 Weight Ratio (Clockwise / Counter-clockwise)",
|
||||||
|
|||||||
@@ -12,6 +12,7 @@
|
|||||||
"platformProfit": "Platform Profit",
|
"platformProfit": "Platform Profit",
|
||||||
"totalDrawCount": "Total Draw Count",
|
"totalDrawCount": "Total Draw Count",
|
||||||
"createdBy": "Created By",
|
"createdBy": "Created By",
|
||||||
|
"remark": "Remark",
|
||||||
"createTime": "Create Time",
|
"createTime": "Create Time",
|
||||||
"statusFail": "Failed",
|
"statusFail": "Failed",
|
||||||
"statusDone": "Done",
|
"statusDone": "Done",
|
||||||
|
|||||||
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
{
|
||||||
|
"search": {
|
||||||
|
"name": "名称",
|
||||||
|
"title": "标题",
|
||||||
|
"isDefault": "是否默认",
|
||||||
|
"placeholderName": "请输入名称",
|
||||||
|
"placeholderTitle": "请输入标题",
|
||||||
|
"placeholderIsDefault": "请选择是否默认"
|
||||||
|
},
|
||||||
|
"table": {
|
||||||
|
"id": "ID",
|
||||||
|
"name": "名称",
|
||||||
|
"title": "标题",
|
||||||
|
"mult": "底注倍率",
|
||||||
|
"isDefault": "默认底注",
|
||||||
|
"defaultYes": "是",
|
||||||
|
"defaultNo": "否",
|
||||||
|
"createTime": "创建时间",
|
||||||
|
"updateTime": "更新时间"
|
||||||
|
},
|
||||||
|
"form": {
|
||||||
|
"titleAdd": "新增底注配置",
|
||||||
|
"titleEdit": "编辑底注配置",
|
||||||
|
"labelName": "名称",
|
||||||
|
"labelTitle": "标题",
|
||||||
|
"labelMult": "底注倍率",
|
||||||
|
"labelIsDefault": "默认底注",
|
||||||
|
"placeholderName": "请输入名称",
|
||||||
|
"placeholderTitle": "请输入标题",
|
||||||
|
"ruleNameRequired": "请输入名称",
|
||||||
|
"ruleTitleRequired": "请输入标题",
|
||||||
|
"ruleMultRequired": "请输入底注倍率",
|
||||||
|
"ruleDefaultRequired": "请选择是否默认底注",
|
||||||
|
"addSuccess": "新增成功",
|
||||||
|
"editSuccess": "修改成功"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
"poolName": "池子名称",
|
"poolName": "池子名称",
|
||||||
"playerProfit": "玩家累计盈利(profit_amount):",
|
"playerProfit": "玩家累计盈利(profit_amount):",
|
||||||
"realtime": "实时",
|
"realtime": "实时",
|
||||||
"profitCalcHint": "计算方式:每局按“当前中奖金额(含超级大奖 BIGWIN)减去抽奖券费用 100”累加,弹窗打开期间每 2 秒自动刷新",
|
"profitCalcHint": "计算方式:付费每局按“赢取平台币 win_coin(含 BIGWIN)减去付费金额 压注金额paid_amount(= 压注倍数ante×100)”累加;免费每局按“玩家赢得平台币win_coin”累加。弹窗打开期间每 2 秒自动刷新",
|
||||||
"tierRuleTitle": "抽奖档位规则",
|
"tierRuleTitle": "抽奖档位规则",
|
||||||
"tierRuleContent": "当玩家在当前彩金池的累计盈利 低于安全线 时,按 玩家 的 T*_weight 权重抽取档位;当累计盈利 高于或等于安全线 时,按 当前彩金池 的 T*_weight 权重抽取档位(杀分)。",
|
"tierRuleContent": "当玩家在当前彩金池的累计盈利 低于安全线 时,按 玩家 的 T*_weight 权重抽取档位;当累计盈利 高于或等于安全线 时,按 当前彩金池 的 T*_weight 权重抽取档位(杀分)。",
|
||||||
"killScoreWeights": "杀分权重",
|
"killScoreWeights": "杀分权重",
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
"placeholderLotteryPool": "请选择彩金池配置",
|
"placeholderLotteryPool": "请选择彩金池配置",
|
||||||
"drawType": "抽奖类型",
|
"drawType": "抽奖类型",
|
||||||
"paid": "付费",
|
"paid": "付费",
|
||||||
"free": "赠送",
|
"free": "免费",
|
||||||
"isBigWin": "是否中大奖",
|
"isBigWin": "是否中大奖",
|
||||||
"noBigWin": "无",
|
"noBigWin": "无",
|
||||||
"bigWin": "中大奖",
|
"bigWin": "中大奖",
|
||||||
@@ -53,7 +53,7 @@
|
|||||||
"nameFuzzy": "名称模糊",
|
"nameFuzzy": "名称模糊",
|
||||||
"uiTextFuzzy": "前端显示文本模糊",
|
"uiTextFuzzy": "前端显示文本模糊",
|
||||||
"paid": "付费",
|
"paid": "付费",
|
||||||
"free": "赠送",
|
"free": "免费",
|
||||||
"noBigWin": "无",
|
"noBigWin": "无",
|
||||||
"bigWin": "中大奖",
|
"bigWin": "中大奖",
|
||||||
"clockwise": "顺时针",
|
"clockwise": "顺时针",
|
||||||
@@ -64,6 +64,8 @@
|
|||||||
"player": "玩家",
|
"player": "玩家",
|
||||||
"lotteryPoolConfig": "彩金池配置",
|
"lotteryPoolConfig": "彩金池配置",
|
||||||
"drawType": "抽奖类型",
|
"drawType": "抽奖类型",
|
||||||
|
"ante": "注数",
|
||||||
|
"paidAmount": "付费金额",
|
||||||
"isBigWin": "是否中大奖",
|
"isBigWin": "是否中大奖",
|
||||||
"winCoin": "赢取平台币",
|
"winCoin": "赢取平台币",
|
||||||
"superWinCoin": "中大奖平台币",
|
"superWinCoin": "中大奖平台币",
|
||||||
|
|||||||
@@ -4,14 +4,17 @@
|
|||||||
"platformTotalProfit": "平台总盈利"
|
"platformTotalProfit": "平台总盈利"
|
||||||
},
|
},
|
||||||
"search": {
|
"search": {
|
||||||
|
"rewardConfigRecordId": "测试记录ID",
|
||||||
"drawType": "抽奖类型",
|
"drawType": "抽奖类型",
|
||||||
"direction": "方向",
|
"direction": "方向",
|
||||||
"isBigWin": "是否中大奖",
|
"isBigWin": "是否中大奖",
|
||||||
"winCoin": "赢取平台币",
|
"winCoin": "赢取平台币",
|
||||||
|
"paidAmount": "付费金额",
|
||||||
|
"ante": "底注",
|
||||||
"rewardTier": "奖励档位",
|
"rewardTier": "奖励档位",
|
||||||
"rollNumber": "摇取点数和",
|
"rollNumber": "摇取点数和",
|
||||||
"paid": "付费",
|
"paid": "付费",
|
||||||
"free": "赠送",
|
"free": "免费",
|
||||||
"clockwise": "顺时针",
|
"clockwise": "顺时针",
|
||||||
"anticlockwise": "逆时针",
|
"anticlockwise": "逆时针",
|
||||||
"noBigWin": "无",
|
"noBigWin": "无",
|
||||||
@@ -19,10 +22,13 @@
|
|||||||
},
|
},
|
||||||
"table": {
|
"table": {
|
||||||
"id": "ID",
|
"id": "ID",
|
||||||
|
"rewardConfigRecordId": "测试记录ID",
|
||||||
"player": "玩家",
|
"player": "玩家",
|
||||||
"lotteryPoolConfig": "彩金池配置",
|
"lotteryPoolConfig": "彩金池配置",
|
||||||
"drawType": "抽奖类型",
|
"drawType": "抽奖类型",
|
||||||
"isBigWin": "是否中大奖",
|
"isBigWin": "是否中大奖",
|
||||||
|
"paidAmount": "付费金额",
|
||||||
|
"ante": "底注",
|
||||||
"winCoin": "赢取平台币",
|
"winCoin": "赢取平台币",
|
||||||
"superWinCoin": "中大奖平台币",
|
"superWinCoin": "中大奖平台币",
|
||||||
"rewardWinCoin": "摇色子中奖平台币",
|
"rewardWinCoin": "摇色子中奖平台币",
|
||||||
|
|||||||
@@ -19,6 +19,7 @@
|
|||||||
"search": {
|
"search": {
|
||||||
"player": "玩家",
|
"player": "玩家",
|
||||||
"useCoins": "消耗硬币",
|
"useCoins": "消耗硬币",
|
||||||
|
"ante": "底注",
|
||||||
"totalDrawCount": "总抽奖次数",
|
"totalDrawCount": "总抽奖次数",
|
||||||
"paidDrawCount": "购买抽奖次数",
|
"paidDrawCount": "购买抽奖次数",
|
||||||
"freeDrawCount": "赠送抽奖次数",
|
"freeDrawCount": "赠送抽奖次数",
|
||||||
@@ -29,6 +30,7 @@
|
|||||||
"id": "ID",
|
"id": "ID",
|
||||||
"playerUsername": "玩家用户名",
|
"playerUsername": "玩家用户名",
|
||||||
"useCoins": "消耗硬币",
|
"useCoins": "消耗硬币",
|
||||||
|
"ante": "底注",
|
||||||
"totalDrawCount": "总抽奖次数",
|
"totalDrawCount": "总抽奖次数",
|
||||||
"paidDrawCount": "购买抽奖次数",
|
"paidDrawCount": "购买抽奖次数",
|
||||||
"freeDrawCount": "赠送抽奖次数",
|
"freeDrawCount": "赠送抽奖次数",
|
||||||
|
|||||||
@@ -61,6 +61,7 @@
|
|||||||
"stepFree": "免费抽奖券",
|
"stepFree": "免费抽奖券",
|
||||||
"labelLotteryTypePaid": "测试数据档位类型",
|
"labelLotteryTypePaid": "测试数据档位类型",
|
||||||
"labelLotteryTypeFree": "测试数据档位类型",
|
"labelLotteryTypeFree": "测试数据档位类型",
|
||||||
|
"labelAnte": "底注 ante",
|
||||||
"placeholderPaidPool": "不选则下方自定义档位概率(默认 default)",
|
"placeholderPaidPool": "不选则下方自定义档位概率(默认 default)",
|
||||||
"placeholderFreePool": "不选则下方自定义档位概率(默认 killScore)",
|
"placeholderFreePool": "不选则下方自定义档位概率(默认 killScore)",
|
||||||
"tierProbHint": "自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%",
|
"tierProbHint": "自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%",
|
||||||
@@ -73,6 +74,7 @@
|
|||||||
"btnNext": "下一步",
|
"btnNext": "下一步",
|
||||||
"btnStart": "开始测试",
|
"btnStart": "开始测试",
|
||||||
"btnCancel": "取消",
|
"btnCancel": "取消",
|
||||||
|
"warnAnte": "底注 ante 必须大于 0",
|
||||||
"warnTotalSpins": "付费或免费至少一种方向次数之和大于 0",
|
"warnTotalSpins": "付费或免费至少一种方向次数之和大于 0",
|
||||||
"warnPaidTierSumPositive": "付费未选奖池时,T1~T5 档位概率之和需大于 0",
|
"warnPaidTierSumPositive": "付费未选奖池时,T1~T5 档位概率之和需大于 0",
|
||||||
"warnPaidTierSumMax": "付费档位概率 T1~T5 之和不能超过 100%",
|
"warnPaidTierSumMax": "付费档位概率 T1~T5 之和不能超过 100%",
|
||||||
|
|||||||
@@ -50,7 +50,50 @@
|
|||||||
"warnDupGrid": "色子点数在本表内不能重复,重复的点数为:{list}",
|
"warnDupGrid": "色子点数在本表内不能重复,重复的点数为:{list}",
|
||||||
"warnNoBigwinToSave": "暂无 BIGWIN 档位配置可保存",
|
"warnNoBigwinToSave": "暂无 BIGWIN 档位配置可保存",
|
||||||
"warnBigwinDupGrid": "大奖权重本表内点数不能重复,重复的点数为:{list}",
|
"warnBigwinDupGrid": "大奖权重本表内点数不能重复,重复的点数为:{list}",
|
||||||
"infoNoBigwin": "暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN"
|
"infoNoBigwin": "暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN",
|
||||||
|
"btnRuleGenerate": "按规则生成",
|
||||||
|
"ruleGenerateTitle": "按规则生成奖励索引",
|
||||||
|
"ruleGenerateRules": "【生成逻辑(与创建奖励对照一致)】\n• 盘面 26 格按 id 升序为位置 0~25;每条配置的 grid_number 为 5~30 且不重复。\n• 摇取点数 D(5~30):起点为「grid_number=D」所在格位的 id(即 start_index),顺时针落点位置 = (起点位置 + D) mod 26,逆时针落点 = 起点位置 − D(若小于 0 则 +26)。\n• 对照表每条记录的「色子点数」列为摇取点数 D;档位、真实结算、显示文案取自落点格位对应 id 的配置。\n\n【豹子摇取点数】\n摇取点数为 5、10、15、20、25、30 时,其顺/逆时针落点档位不能为 T4、T5(避免对照表上出现豹子点数 + 惩罚/再来一次)。\n\n【real_ev 与 tier】\nreal < −100 → T4;−100 < real < 0 → T3;0 < real < 100 → T2;100 < real < 500 → T1;T5「再来一次」real_ev=0。下方可为各档位填写统一的 real_ev 标准,生成时写入配置;细则可稍后在表格中再改。\n\n【本弹窗输入】\n条数:T1/T4/T5「固定」;T2「不少于」——顺时针与逆时针的加权条数(每条摇取结果计一次)须分别满足所填数值;T1、T4 与 T5 分开填写。\nreal_ev 标准:同档位各格使用同一数值。生成时 T1~T4 的 ui_text / ui_text_en 均为「100+真实结算」;T5 固定为「再来一次」/「Once again」。备注仍区分完美回本/小赚等。",
|
||||||
|
"ruleGenT1Row": "T1 大奖",
|
||||||
|
"ruleGenT2Row": "T2 小赚/回本",
|
||||||
|
"ruleGenT3RealEvOnly": "T3 抽水",
|
||||||
|
"ruleGenT4Row": "T4 惩罚",
|
||||||
|
"ruleGenT5Row": "T5 再来一次",
|
||||||
|
"ruleGenMinCount": "最少条数",
|
||||||
|
"ruleGenFixedCount": "固定条数(顺/逆)",
|
||||||
|
"ruleGenRealEvStd": "real_ev 标准",
|
||||||
|
"ruleGenRealEvEditHint": "生成并保存后,仍可在本页表格中逐条修改显示文案、英文、真实结算与备注。",
|
||||||
|
"ruleGenInvalidT1RealEv": "T1 的 real_ev 须满足:100 < 值 < 500",
|
||||||
|
"ruleGenInvalidT2RealEv": "T2 的 real_ev 须满足:0 < 值 < 100",
|
||||||
|
"ruleGenInvalidT3RealEv": "T3 的 real_ev 须满足:-100 < 值 < 0",
|
||||||
|
"ruleGenInvalidT4RealEv": "T4 的 real_ev 须满足:值 < -100",
|
||||||
|
"ruleGenInvalidT5RealEv": "T5「再来一次」的 real_ev 须为 0",
|
||||||
|
"ruleGenT1Min": "T1 固定条数(顺/逆)",
|
||||||
|
"ruleGenT2Min": "T2 最少条数(顺/逆)",
|
||||||
|
"ruleGenT4Max": "T4 固定条数(顺/逆)",
|
||||||
|
"ruleGenT5Max": "T5 固定条数(顺/逆)",
|
||||||
|
"ruleGenScopeHint": "T1/T4/T5 为「恰好」;T2 为「不少于」:顺时针与逆时针加权条数须分别满足对应约束。",
|
||||||
|
"ruleGenApply": "生成并保存",
|
||||||
|
"ruleGenNeedFullGrid": "当前列表缺少 id 0~25 的奖励索引行或色子点数不完整,无法生成",
|
||||||
|
"ruleGenFreqFail": "无法计算盘面频率,请检查 grid_number",
|
||||||
|
"ruleGenUnknownId": "不存在奖励索引 id:{id}",
|
||||||
|
"ruleGenSuccess": "已按规则生成并保存。顺时针加权:T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5};逆时针加权:T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||||
|
"btnJsonImport": "JSON 导入",
|
||||||
|
"jsonImportTitle": "奖励索引 JSON 导入",
|
||||||
|
"jsonImportHint": "当前「奖励索引」表数据(不含 BIGWIN)已填入下方,可编辑后提交;奖励索引 id 须为 0~25,色子点数 grid_number 须为 5~30。提交后将写入表格并保存。",
|
||||||
|
"jsonImportParseFail": "JSON 解析失败,请检查格式",
|
||||||
|
"jsonImportNotArray": "JSON 根节点必须为数组",
|
||||||
|
"jsonImportItemInvalid": "第 {n} 项不是有效对象",
|
||||||
|
"jsonImportMissingField": "第 {n} 项缺少字段:{field}",
|
||||||
|
"jsonImportIdRange": "奖励索引 id 须为 0~25,第 {n} 项为 {v}",
|
||||||
|
"jsonImportGridRange": "色子点数 grid_number 须为 5~30,第 {n} 项为 {v}",
|
||||||
|
"jsonImportDupId": "JSON 内奖励索引 id 重复:{list}",
|
||||||
|
"jsonImportDupGrid": "JSON 内色子点数重复:{list}",
|
||||||
|
"jsonImportFullIdSet": "共 26 条时,奖励索引 id 必须且仅能各出现一次(0~25)",
|
||||||
|
"jsonImportFullGridSet": "共 26 条时,色子点数必须且仅能各出现一次(5~30)",
|
||||||
|
"jsonImportUnknownId": "不存在奖励索引 id:{id}(请从当前列表导出后编辑)",
|
||||||
|
"jsonImportTierInvalid": "第 {n} 项所属档位 tier 无效",
|
||||||
|
"jsonImportEmpty": "没有可提交的条目"
|
||||||
},
|
},
|
||||||
"weightRatio": {
|
"weightRatio": {
|
||||||
"title": "T1-T5 权重配比(顺时针/逆时针)",
|
"title": "T1-T5 权重配比(顺时针/逆时针)",
|
||||||
|
|||||||
@@ -12,6 +12,7 @@
|
|||||||
"platformProfit": "平台赚取金额",
|
"platformProfit": "平台赚取金额",
|
||||||
"totalDrawCount": "总抽奖次数",
|
"totalDrawCount": "总抽奖次数",
|
||||||
"createdBy": "创建管理员",
|
"createdBy": "创建管理员",
|
||||||
|
"remark": "备注",
|
||||||
"createTime": "创建时间",
|
"createTime": "创建时间",
|
||||||
"statusFail": "失败",
|
"statusFail": "失败",
|
||||||
"statusDone": "完成",
|
"statusDone": "完成",
|
||||||
|
|||||||
139
saiadmin-artd/src/views/plugin/dice/ante_config/index/index.vue
Normal file
139
saiadmin-artd/src/views/plugin/dice/ante_config/index/index.vue
Normal file
@@ -0,0 +1,139 @@
|
|||||||
|
<template>
|
||||||
|
<div class="art-full-height">
|
||||||
|
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||||
|
|
||||||
|
<ElCard class="art-table-card" shadow="never">
|
||||||
|
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||||
|
<template #left>
|
||||||
|
<ElSpace wrap>
|
||||||
|
<ElButton v-permission="'dice:ante_config:index:save'" @click="showDialog('add')" v-ripple>
|
||||||
|
<template #icon>
|
||||||
|
<ArtSvgIcon icon="ri:add-fill" />
|
||||||
|
</template>
|
||||||
|
{{ $t('table.actions.add') }}
|
||||||
|
</ElButton>
|
||||||
|
<ElButton
|
||||||
|
v-permission="'dice:ante_config:index:destroy'"
|
||||||
|
:disabled="selectedRows.length === 0"
|
||||||
|
@click="deleteSelectedRows(api.delete, refreshData)"
|
||||||
|
v-ripple
|
||||||
|
>
|
||||||
|
<template #icon>
|
||||||
|
<ArtSvgIcon icon="ri:delete-bin-5-line" />
|
||||||
|
</template>
|
||||||
|
{{ $t('table.actions.delete') }}
|
||||||
|
</ElButton>
|
||||||
|
</ElSpace>
|
||||||
|
</template>
|
||||||
|
</ArtTableHeader>
|
||||||
|
|
||||||
|
<ArtTable
|
||||||
|
ref="tableRef"
|
||||||
|
rowKey="id"
|
||||||
|
:loading="loading"
|
||||||
|
:data="data"
|
||||||
|
:columns="columns"
|
||||||
|
:pagination="pagination"
|
||||||
|
@sort-change="handleSortChange"
|
||||||
|
@selection-change="handleSelectionChange"
|
||||||
|
@pagination:size-change="handleSizeChange"
|
||||||
|
@pagination:current-change="handleCurrentChange"
|
||||||
|
>
|
||||||
|
<template #is_default="{ row }">
|
||||||
|
<ElTag :type="row.is_default === 1 ? 'success' : 'info'" size="small">
|
||||||
|
{{ row.is_default === 1 ? $t('page.table.defaultYes') : $t('page.table.defaultNo') }}
|
||||||
|
</ElTag>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<template #operation="{ row }">
|
||||||
|
<div class="flex gap-2">
|
||||||
|
<SaButton
|
||||||
|
v-permission="'dice:ante_config:index:update'"
|
||||||
|
type="secondary"
|
||||||
|
@click="showDialog('edit', row)"
|
||||||
|
/>
|
||||||
|
<SaButton
|
||||||
|
v-permission="'dice:ante_config:index:destroy'"
|
||||||
|
type="error"
|
||||||
|
@click="deleteRow(row, api.delete, refreshData)"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
</ArtTable>
|
||||||
|
</ElCard>
|
||||||
|
|
||||||
|
<EditDialog
|
||||||
|
v-model="dialogVisible"
|
||||||
|
:dialog-type="dialogType"
|
||||||
|
:data="dialogData"
|
||||||
|
@success="refreshData"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script setup lang="ts">
|
||||||
|
import { useTable } from '@/hooks/core/useTable'
|
||||||
|
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||||
|
import api from '../../api/ante_config/index'
|
||||||
|
import TableSearch from './modules/table-search.vue'
|
||||||
|
import EditDialog from './modules/edit-dialog.vue'
|
||||||
|
|
||||||
|
const searchForm = ref({
|
||||||
|
name: undefined,
|
||||||
|
title: undefined,
|
||||||
|
is_default: undefined
|
||||||
|
})
|
||||||
|
|
||||||
|
const handleSearch = (params: Record<string, unknown>) => {
|
||||||
|
Object.assign(searchParams, params)
|
||||||
|
getData()
|
||||||
|
}
|
||||||
|
|
||||||
|
const {
|
||||||
|
columns,
|
||||||
|
columnChecks,
|
||||||
|
data,
|
||||||
|
loading,
|
||||||
|
getData,
|
||||||
|
searchParams,
|
||||||
|
pagination,
|
||||||
|
resetSearchParams,
|
||||||
|
handleSortChange,
|
||||||
|
handleSizeChange,
|
||||||
|
handleCurrentChange,
|
||||||
|
refreshData
|
||||||
|
} = useTable({
|
||||||
|
core: {
|
||||||
|
apiFn: api.list,
|
||||||
|
columnsFactory: () => [
|
||||||
|
{ type: 'selection' },
|
||||||
|
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||||
|
{ prop: 'name', label: 'page.table.name', align: 'center' },
|
||||||
|
{ prop: 'title', label: 'page.table.title', align: 'center' },
|
||||||
|
{ prop: 'mult', label: 'page.table.mult', align: 'center' },
|
||||||
|
{ prop: 'is_default', label: 'page.table.isDefault', width: 110, align: 'center', useSlot: true },
|
||||||
|
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||||
|
{ prop: 'update_time', label: 'page.table.updateTime', width: 170, align: 'center' },
|
||||||
|
{
|
||||||
|
prop: 'operation',
|
||||||
|
label: 'table.actions.operation',
|
||||||
|
width: 100,
|
||||||
|
align: 'center',
|
||||||
|
fixed: 'right',
|
||||||
|
useSlot: true
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
const {
|
||||||
|
dialogType,
|
||||||
|
dialogVisible,
|
||||||
|
dialogData,
|
||||||
|
showDialog,
|
||||||
|
deleteRow,
|
||||||
|
deleteSelectedRows,
|
||||||
|
handleSelectionChange,
|
||||||
|
selectedRows
|
||||||
|
} = useSaiAdmin()
|
||||||
|
</script>
|
||||||
@@ -0,0 +1,126 @@
|
|||||||
|
<template>
|
||||||
|
<el-dialog
|
||||||
|
v-model="visible"
|
||||||
|
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||||
|
width="560px"
|
||||||
|
align-center
|
||||||
|
:close-on-click-modal="false"
|
||||||
|
@close="handleClose"
|
||||||
|
>
|
||||||
|
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||||
|
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||||
|
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||||
|
</el-form-item>
|
||||||
|
<el-form-item :label="$t('page.form.labelTitle')" prop="title">
|
||||||
|
<el-input v-model="formData.title" :placeholder="$t('page.form.placeholderTitle')" />
|
||||||
|
</el-form-item>
|
||||||
|
<el-form-item :label="$t('page.form.labelMult')" prop="mult">
|
||||||
|
<el-input-number v-model="formData.mult" :min="1" :step="1" style="width: 100%" />
|
||||||
|
</el-form-item>
|
||||||
|
<el-form-item :label="$t('page.form.labelIsDefault')" prop="is_default">
|
||||||
|
<el-radio-group v-model="formData.is_default">
|
||||||
|
<el-radio :value="1">{{ $t('page.table.defaultYes') }}</el-radio>
|
||||||
|
<el-radio :value="0">{{ $t('page.table.defaultNo') }}</el-radio>
|
||||||
|
</el-radio-group>
|
||||||
|
</el-form-item>
|
||||||
|
</el-form>
|
||||||
|
<template #footer>
|
||||||
|
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||||
|
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||||
|
</template>
|
||||||
|
</el-dialog>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script setup lang="ts">
|
||||||
|
import api from '../../../api/ante_config/index'
|
||||||
|
import { ElMessage } from 'element-plus'
|
||||||
|
import type { FormInstance, FormRules } from 'element-plus'
|
||||||
|
import { useI18n } from 'vue-i18n'
|
||||||
|
|
||||||
|
const { t } = useI18n()
|
||||||
|
|
||||||
|
interface Props {
|
||||||
|
modelValue: boolean
|
||||||
|
dialogType: string
|
||||||
|
data?: Record<string, unknown>
|
||||||
|
}
|
||||||
|
interface Emits {
|
||||||
|
(e: 'update:modelValue', value: boolean): void
|
||||||
|
(e: 'success'): void
|
||||||
|
}
|
||||||
|
const props = withDefaults(defineProps<Props>(), {
|
||||||
|
modelValue: false,
|
||||||
|
dialogType: 'add',
|
||||||
|
data: undefined
|
||||||
|
})
|
||||||
|
const emit = defineEmits<Emits>()
|
||||||
|
const formRef = ref<FormInstance>()
|
||||||
|
|
||||||
|
const visible = computed({
|
||||||
|
get: () => props.modelValue,
|
||||||
|
set: (value) => emit('update:modelValue', value)
|
||||||
|
})
|
||||||
|
|
||||||
|
const rules = computed<FormRules>(() => ({
|
||||||
|
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||||
|
title: [{ required: true, message: t('page.form.ruleTitleRequired'), trigger: 'blur' }],
|
||||||
|
mult: [{ required: true, message: t('page.form.ruleMultRequired'), trigger: 'blur' }],
|
||||||
|
is_default: [{ required: true, message: t('page.form.ruleDefaultRequired'), trigger: 'change' }]
|
||||||
|
}))
|
||||||
|
|
||||||
|
interface AnteFormData {
|
||||||
|
id: number | null
|
||||||
|
name: string
|
||||||
|
title: string
|
||||||
|
mult: number
|
||||||
|
is_default: number
|
||||||
|
}
|
||||||
|
|
||||||
|
const initialFormData: AnteFormData = {
|
||||||
|
id: null,
|
||||||
|
name: '',
|
||||||
|
title: '',
|
||||||
|
mult: 1,
|
||||||
|
is_default: 0
|
||||||
|
}
|
||||||
|
|
||||||
|
const formData = reactive({ ...initialFormData })
|
||||||
|
|
||||||
|
watch(
|
||||||
|
() => props.modelValue,
|
||||||
|
async (newVal) => {
|
||||||
|
if (!newVal) return
|
||||||
|
Object.assign(formData, initialFormData)
|
||||||
|
if (!props.data) return
|
||||||
|
await nextTick()
|
||||||
|
if (typeof props.data.id === 'number') formData.id = props.data.id
|
||||||
|
if (typeof props.data.name === 'string') formData.name = props.data.name
|
||||||
|
if (typeof props.data.title === 'string') formData.title = props.data.title
|
||||||
|
formData.mult = Number(props.data.mult ?? 1) || 1
|
||||||
|
formData.is_default = Number(props.data.is_default ?? 0) === 1 ? 1 : 0
|
||||||
|
}
|
||||||
|
)
|
||||||
|
|
||||||
|
function handleClose() {
|
||||||
|
visible.value = false
|
||||||
|
formRef.value?.resetFields()
|
||||||
|
}
|
||||||
|
|
||||||
|
async function handleSubmit() {
|
||||||
|
if (!formRef.value) return
|
||||||
|
try {
|
||||||
|
await formRef.value.validate()
|
||||||
|
if (props.dialogType === 'add') {
|
||||||
|
await api.save(formData)
|
||||||
|
ElMessage.success(t('page.form.addSuccess'))
|
||||||
|
} else {
|
||||||
|
await api.update(formData)
|
||||||
|
ElMessage.success(t('page.form.editSuccess'))
|
||||||
|
}
|
||||||
|
emit('success')
|
||||||
|
handleClose()
|
||||||
|
} catch (error) {
|
||||||
|
console.log(error)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
<template>
|
||||||
|
<sa-search-bar
|
||||||
|
ref="searchBarRef"
|
||||||
|
v-model="formData"
|
||||||
|
label-width="100px"
|
||||||
|
:showExpand="false"
|
||||||
|
@reset="handleReset"
|
||||||
|
@search="handleSearch"
|
||||||
|
>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.name')" prop="name">
|
||||||
|
<el-input v-model="formData.name" :placeholder="$t('page.search.placeholderName')" clearable />
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.title')" prop="title">
|
||||||
|
<el-input v-model="formData.title" :placeholder="$t('page.search.placeholderTitle')" clearable />
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.isDefault')" prop="is_default">
|
||||||
|
<el-select v-model="formData.is_default" :placeholder="$t('page.search.placeholderIsDefault')" clearable>
|
||||||
|
<el-option :label="$t('page.table.defaultYes')" :value="1" />
|
||||||
|
<el-option :label="$t('page.table.defaultNo')" :value="0" />
|
||||||
|
</el-select>
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
|
</sa-search-bar>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script setup lang="ts">
|
||||||
|
type AnteConfigSearchForm = {
|
||||||
|
name?: string
|
||||||
|
title?: string
|
||||||
|
/** 1=是 0=否 */
|
||||||
|
is_default?: 0 | 1 | null
|
||||||
|
[key: string]: unknown
|
||||||
|
}
|
||||||
|
|
||||||
|
interface Props {
|
||||||
|
modelValue: AnteConfigSearchForm
|
||||||
|
}
|
||||||
|
interface Emits {
|
||||||
|
(e: 'update:modelValue', value: AnteConfigSearchForm): void
|
||||||
|
(e: 'search', params: AnteConfigSearchForm): void
|
||||||
|
(e: 'reset'): void
|
||||||
|
}
|
||||||
|
const props = defineProps<Props>()
|
||||||
|
const emit = defineEmits<Emits>()
|
||||||
|
|
||||||
|
const searchBarRef = ref()
|
||||||
|
const formData = computed<AnteConfigSearchForm>({
|
||||||
|
get: () => props.modelValue,
|
||||||
|
set: (val) => emit('update:modelValue', val)
|
||||||
|
})
|
||||||
|
|
||||||
|
function handleReset() {
|
||||||
|
searchBarRef.value?.ref.resetFields()
|
||||||
|
emit('reset')
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleSearch() {
|
||||||
|
emit('search', formData.value)
|
||||||
|
}
|
||||||
|
|
||||||
|
const setSpan = (span: number) => {
|
||||||
|
return {
|
||||||
|
span,
|
||||||
|
xs: 24,
|
||||||
|
sm: span >= 12 ? span : 12,
|
||||||
|
md: span >= 8 ? span : 8,
|
||||||
|
lg: span,
|
||||||
|
xl: span
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
40
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
40
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
import request from '@/utils/http'
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 底注配置 API
|
||||||
|
*/
|
||||||
|
export default {
|
||||||
|
list(params: Record<string, unknown>) {
|
||||||
|
return request.get<Api.Common.ApiPage>({
|
||||||
|
url: '/core/dice/ante_config/DiceAnteConfig/index',
|
||||||
|
params
|
||||||
|
})
|
||||||
|
},
|
||||||
|
|
||||||
|
read(id: number | string) {
|
||||||
|
return request.get<Api.Common.ApiData>({
|
||||||
|
url: '/core/dice/ante_config/DiceAnteConfig/read?id=' + id
|
||||||
|
})
|
||||||
|
},
|
||||||
|
|
||||||
|
save(params: Record<string, unknown>) {
|
||||||
|
return request.post({
|
||||||
|
url: '/core/dice/ante_config/DiceAnteConfig/save',
|
||||||
|
data: params
|
||||||
|
})
|
||||||
|
},
|
||||||
|
|
||||||
|
update(params: Record<string, unknown>) {
|
||||||
|
return request.put({
|
||||||
|
url: '/core/dice/ante_config/DiceAnteConfig/update',
|
||||||
|
data: params
|
||||||
|
})
|
||||||
|
},
|
||||||
|
|
||||||
|
delete(params: Record<string, unknown>) {
|
||||||
|
return request.del({
|
||||||
|
url: '/core/dice/ante_config/DiceAnteConfig/destroy',
|
||||||
|
data: params
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -10,7 +10,7 @@ export default {
|
|||||||
* @returns 数据列表
|
* @returns 数据列表
|
||||||
*/
|
*/
|
||||||
list(params: Record<string, any>) {
|
list(params: Record<string, any>) {
|
||||||
return request.get<Api.Common.ApiPage>({
|
return request.get<Api.Common.ApiPage & { total_win_coin?: number }>({
|
||||||
url: '/core/dice/play_record_test/DicePlayRecordTest/index',
|
url: '/core/dice/play_record_test/DicePlayRecordTest/index',
|
||||||
params
|
params
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -61,6 +61,7 @@ export default {
|
|||||||
* 可选 lottery_config_id;不选则传 paid_tier_weights / free_tier_weights(T1-T5)
|
* 可选 lottery_config_id;不选则传 paid_tier_weights / free_tier_weights(T1-T5)
|
||||||
*/
|
*/
|
||||||
startWeightTest(params: {
|
startWeightTest(params: {
|
||||||
|
ante?: number
|
||||||
lottery_config_id?: number
|
lottery_config_id?: number
|
||||||
paid_lottery_config_id?: number
|
paid_lottery_config_id?: number
|
||||||
free_lottery_config_id?: number
|
free_lottery_config_id?: number
|
||||||
|
|||||||
@@ -71,6 +71,16 @@
|
|||||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
||||||
</ElTag>
|
</ElTag>
|
||||||
</template>
|
</template>
|
||||||
|
<!-- 平台币相关:统一整数显示 -->
|
||||||
|
<template #win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||||
|
</template>
|
||||||
|
<template #super_win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||||
|
</template>
|
||||||
|
<template #reward_win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||||
|
</template>
|
||||||
<!-- 摇取点数 tag -->
|
<!-- 摇取点数 tag -->
|
||||||
<template #roll_array="{ row }">
|
<template #roll_array="{ row }">
|
||||||
<ElTag size="small">
|
<ElTag size="small">
|
||||||
@@ -166,6 +176,13 @@
|
|||||||
return String(val)
|
return String(val)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function formatPlatformCoin(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
// 表格配置
|
// 表格配置
|
||||||
const {
|
const {
|
||||||
columns,
|
columns,
|
||||||
@@ -199,10 +216,12 @@
|
|||||||
useSlot: true
|
useSlot: true
|
||||||
},
|
},
|
||||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||||
|
{ prop: 'ante', label: 'page.table.ante', width: 80, align: 'center' },
|
||||||
|
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 110, align: 'center' },
|
||||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||||
|
|||||||
@@ -70,7 +70,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin"
|
v-model="formData.win_coin"
|
||||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
:disabled="dialogType === 'edit'"
|
:disabled="dialogType === 'edit'"
|
||||||
/>
|
/>
|
||||||
@@ -79,7 +79,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.super_win_coin"
|
v-model="formData.super_win_coin"
|
||||||
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
:min="0"
|
:min="0"
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
:disabled="dialogType === 'edit'"
|
:disabled="dialogType === 'edit'"
|
||||||
@@ -89,7 +89,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.reward_win_coin"
|
v-model="formData.reward_win_coin"
|
||||||
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
:min="0"
|
:min="0"
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
:disabled="dialogType === 'edit'"
|
:disabled="dialogType === 'edit'"
|
||||||
|
|||||||
@@ -48,7 +48,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin_min"
|
v-model="formData.win_coin_min"
|
||||||
:placeholder="$t('table.searchBar.min')"
|
:placeholder="$t('table.searchBar.min')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
controls-position="right"
|
controls-position="right"
|
||||||
class="range-input"
|
class="range-input"
|
||||||
/>
|
/>
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin_max"
|
v-model="formData.win_coin_max"
|
||||||
:placeholder="$t('table.searchBar.max')"
|
:placeholder="$t('table.searchBar.max')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
controls-position="right"
|
controls-position="right"
|
||||||
class="range-input"
|
class="range-input"
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||||
<template #left>
|
<template #left>
|
||||||
<span v-if="totalWinCoin !== null" class="table-summary-inline">
|
<span v-if="totalWinCoin !== null" class="table-summary-inline">
|
||||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{ totalWinCoin }}</strong>
|
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{ formatPlatformCoin(totalWinCoin) }}</strong>
|
||||||
</span>
|
</span>
|
||||||
<ElSpace wrap class="table-toolbar-buttons">
|
<ElSpace wrap class="table-toolbar-buttons">
|
||||||
<ElButton
|
<ElButton
|
||||||
@@ -58,19 +58,37 @@
|
|||||||
<!-- 抽奖类型 -->
|
<!-- 抽奖类型 -->
|
||||||
<template #lottery_type="{ row }">
|
<template #lottery_type="{ row }">
|
||||||
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
||||||
{{ row.lottery_type === 0 ? t('page.search.paid') : row.lottery_type === 1 ? t('page.search.free') : '-' }}
|
{{
|
||||||
|
row.lottery_type === 0
|
||||||
|
? t('page.search.paid')
|
||||||
|
: row.lottery_type === 1
|
||||||
|
? t('page.search.free')
|
||||||
|
: '-'
|
||||||
|
}}
|
||||||
</ElTag>
|
</ElTag>
|
||||||
</template>
|
</template>
|
||||||
<!-- 是否中大奖 -->
|
<!-- 是否中大奖 -->
|
||||||
<template #is_win="{ row }">
|
<template #is_win="{ row }">
|
||||||
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
||||||
{{ row.is_win === 0 ? t('page.search.noBigWin') : row.is_win === 1 ? t('page.search.bigWin') : '-' }}
|
{{
|
||||||
|
row.is_win === 0
|
||||||
|
? t('page.search.noBigWin')
|
||||||
|
: row.is_win === 1
|
||||||
|
? t('page.search.bigWin')
|
||||||
|
: '-'
|
||||||
|
}}
|
||||||
</ElTag>
|
</ElTag>
|
||||||
</template>
|
</template>
|
||||||
<!-- 方向 -->
|
<!-- 方向 -->
|
||||||
<template #direction="{ row }">
|
<template #direction="{ row }">
|
||||||
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
||||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
{{
|
||||||
|
row.direction === 0
|
||||||
|
? t('page.search.clockwise')
|
||||||
|
: row.direction === 1
|
||||||
|
? t('page.search.anticlockwise')
|
||||||
|
: '-'
|
||||||
|
}}
|
||||||
</ElTag>
|
</ElTag>
|
||||||
</template>
|
</template>
|
||||||
<!-- 摇取点数 -->
|
<!-- 摇取点数 -->
|
||||||
@@ -83,6 +101,16 @@
|
|||||||
<template #reward_config_id="{ row }">
|
<template #reward_config_id="{ row }">
|
||||||
<ElTag size="small">{{ rewardTierFormatter(row) }}</ElTag>
|
<ElTag size="small">{{ rewardTierFormatter(row) }}</ElTag>
|
||||||
</template>
|
</template>
|
||||||
|
<!-- 平台币相关:统一整数显示 -->
|
||||||
|
<template #win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||||
|
</template>
|
||||||
|
<template #super_win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||||
|
</template>
|
||||||
|
<template #reward_win_coin="{ row }">
|
||||||
|
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||||
|
</template>
|
||||||
<!-- 状态 -->
|
<!-- 状态 -->
|
||||||
<template #status="{ row }">
|
<template #status="{ row }">
|
||||||
<ElTag size="small" :type="row.status === 1 ? 'success' : 'info'">
|
<ElTag size="small" :type="row.status === 1 ? 'success' : 'info'">
|
||||||
@@ -129,9 +157,12 @@
|
|||||||
|
|
||||||
// 搜索表单(与 play_record 对齐:方向、赢取平台币范围、是否中大奖、中奖档位、点数和)
|
// 搜索表单(与 play_record 对齐:方向、赢取平台币范围、是否中大奖、中奖档位、点数和)
|
||||||
const searchForm = ref<Record<string, unknown>>({
|
const searchForm = ref<Record<string, unknown>>({
|
||||||
|
reward_config_record_id: undefined,
|
||||||
lottery_type: undefined,
|
lottery_type: undefined,
|
||||||
direction: undefined,
|
direction: undefined,
|
||||||
is_win: undefined,
|
is_win: undefined,
|
||||||
|
paid_amount: undefined,
|
||||||
|
ante: undefined,
|
||||||
win_coin_min: undefined,
|
win_coin_min: undefined,
|
||||||
win_coin_max: undefined,
|
win_coin_max: undefined,
|
||||||
reward_tier: undefined,
|
reward_tier: undefined,
|
||||||
@@ -143,7 +174,7 @@
|
|||||||
|
|
||||||
const listApi = async (params: Record<string, any>) => {
|
const listApi = async (params: Record<string, any>) => {
|
||||||
const res = await api.list(params)
|
const res = await api.list(params)
|
||||||
totalWinCoin.value = (res as any)?.total_win_coin ?? null
|
totalWinCoin.value = res?.total_win_coin ?? null
|
||||||
return res
|
return res
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -167,6 +198,13 @@
|
|||||||
return String(val)
|
return String(val)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function formatPlatformCoin(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
const handleClearAll = async () => {
|
const handleClearAll = async () => {
|
||||||
try {
|
try {
|
||||||
await ElMessageBox.confirm('确定清空所有玩家抽奖测试数据?', '提示', {
|
await ElMessageBox.confirm('确定清空所有玩家抽奖测试数据?', '提示', {
|
||||||
@@ -208,12 +246,24 @@
|
|||||||
columnsFactory: () => [
|
columnsFactory: () => [
|
||||||
{ type: 'selection' },
|
{ type: 'selection' },
|
||||||
{ prop: 'id', label: 'page.table.id', width: 80 },
|
{ prop: 'id', label: 'page.table.id', width: 80 },
|
||||||
{ prop: 'lottery_config_id', label: 'page.table.lotteryPoolConfig', width: 120, useSlot: true },
|
{
|
||||||
|
prop: 'reward_config_record_id',
|
||||||
|
label: 'page.table.rewardConfigRecordId',
|
||||||
|
width: 120
|
||||||
|
},
|
||||||
|
{
|
||||||
|
prop: 'lottery_config_id',
|
||||||
|
label: 'page.table.lotteryPoolConfig',
|
||||||
|
width: 120,
|
||||||
|
useSlot: true
|
||||||
|
},
|
||||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 130 },
|
||||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
{ prop: 'ante', label: 'page.table.ante', width: 90 },
|
||||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||||
|
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||||
|
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||||
@@ -222,7 +272,13 @@
|
|||||||
{ prop: 'reward_config_id', label: 'page.table.rewardConfig', width: 100, useSlot: true },
|
{ prop: 'reward_config_id', label: 'page.table.rewardConfig', width: 100, useSlot: true },
|
||||||
{ prop: 'status', label: 'page.table.status', width: 80, useSlot: true },
|
{ prop: 'status', label: 'page.table.status', width: 80, useSlot: true },
|
||||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
||||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
{
|
||||||
|
prop: 'operation',
|
||||||
|
label: 'table.actions.operation',
|
||||||
|
width: 100,
|
||||||
|
fixed: 'right',
|
||||||
|
useSlot: true
|
||||||
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -28,6 +28,24 @@
|
|||||||
<el-option :label="$t('page.search.anticlockwise')" :value="1" />
|
<el-option :label="$t('page.search.anticlockwise')" :value="1" />
|
||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
|
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.ante"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
|
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.paid_amount"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
<el-form-item :label="$t('page.search.isBigWin')" prop="is_win">
|
<el-form-item :label="$t('page.search.isBigWin')" prop="is_win">
|
||||||
<el-select v-model="formData.is_win" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
<el-select v-model="formData.is_win" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
||||||
<el-option :label="$t('page.search.noBigWin')" :value="0" />
|
<el-option :label="$t('page.search.noBigWin')" :value="0" />
|
||||||
@@ -38,7 +56,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin"
|
v-model="formData.win_coin"
|
||||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
controls-position="right"
|
controls-position="right"
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
/>
|
/>
|
||||||
@@ -80,10 +98,22 @@
|
|||||||
<sa-radio v-model="formData.status" dict="data_status" />
|
<sa-radio v-model="formData.status" dict="data_status" />
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item :label="$t('page.table.superWinCoin')" prop="super_win_coin">
|
<el-form-item :label="$t('page.table.superWinCoin')" prop="super_win_coin">
|
||||||
<el-input v-model="formData.super_win_coin" :placeholder="$t('page.form.placeholderSuperWinCoin')" />
|
<el-input-number
|
||||||
|
v-model="formData.super_win_coin"
|
||||||
|
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item :label="$t('page.table.rewardWinCoin')" prop="reward_win_coin">
|
<el-form-item :label="$t('page.table.rewardWinCoin')" prop="reward_win_coin">
|
||||||
<el-input v-model="formData.reward_win_coin" :placeholder="$t('page.form.placeholderRewardWinCoin')" />
|
<el-input-number
|
||||||
|
v-model="formData.reward_win_coin"
|
||||||
|
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
<el-form-item :label="$t('page.form.labelAdminId')" prop="admin_id">
|
<el-form-item :label="$t('page.form.labelAdminId')" prop="admin_id">
|
||||||
<el-input v-model="formData.admin_id" :placeholder="$t('page.form.placeholderAdminId')" />
|
<el-input v-model="formData.admin_id" :placeholder="$t('page.form.placeholderAdminId')" />
|
||||||
@@ -153,6 +183,8 @@
|
|||||||
lottery_config_id: null,
|
lottery_config_id: null,
|
||||||
lottery_type: null,
|
lottery_type: null,
|
||||||
is_win: null,
|
is_win: null,
|
||||||
|
ante: 1,
|
||||||
|
paid_amount: 0,
|
||||||
win_coin: 0,
|
win_coin: 0,
|
||||||
direction: null,
|
direction: null,
|
||||||
reward_tier: undefined as string | undefined,
|
reward_tier: undefined as string | undefined,
|
||||||
@@ -162,8 +194,8 @@
|
|||||||
roll_number: null,
|
roll_number: null,
|
||||||
roll_array: '',
|
roll_array: '',
|
||||||
status: 1,
|
status: 1,
|
||||||
super_win_coin: '0.00',
|
super_win_coin: 0,
|
||||||
reward_win_coin: '0.00',
|
reward_win_coin: 0,
|
||||||
admin_id: null
|
admin_id: null
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -200,6 +232,13 @@
|
|||||||
/**
|
/**
|
||||||
* 初始化表单数据
|
* 初始化表单数据
|
||||||
*/
|
*/
|
||||||
|
function normalizePlatformCoin(val: unknown): number {
|
||||||
|
if (val === '' || val === null || val === undefined) return 0
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return 0
|
||||||
|
return Math.trunc(n)
|
||||||
|
}
|
||||||
|
|
||||||
const initForm = () => {
|
const initForm = () => {
|
||||||
if (props.data) {
|
if (props.data) {
|
||||||
for (const key in formData) {
|
for (const key in formData) {
|
||||||
@@ -208,9 +247,9 @@
|
|||||||
;(formData as Record<string, unknown>)[key] = props.data[key]
|
;(formData as Record<string, unknown>)[key] = props.data[key]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (typeof formData.win_coin === 'string') {
|
formData.win_coin = normalizePlatformCoin(formData.win_coin)
|
||||||
formData.win_coin = parseFloat(formData.win_coin) || 0
|
formData.super_win_coin = normalizePlatformCoin(formData.super_win_coin)
|
||||||
}
|
formData.reward_win_coin = normalizePlatformCoin(formData.reward_win_coin)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -227,8 +266,8 @@
|
|||||||
saiType: 'all',
|
saiType: 'all',
|
||||||
tier: tier
|
tier: tier
|
||||||
})
|
})
|
||||||
const list = (res as any)?.data ?? (Array.isArray(res) ? res : [])
|
const list = res?.data
|
||||||
const first = Array.isArray(list) ? list[0] : (list?.data?.[0] ?? list?.[0])
|
const first = Array.isArray(list) && list.length > 0 ? list[0] : undefined
|
||||||
if (first && first.id != null) {
|
if (first && first.id != null) {
|
||||||
formData.reward_config_id = first.id
|
formData.reward_config_id = first.id
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -8,6 +8,18 @@
|
|||||||
@search="handleSearch"
|
@search="handleSearch"
|
||||||
@expand="handleExpand"
|
@expand="handleExpand"
|
||||||
>
|
>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.rewardConfigRecordId')" prop="reward_config_record_id">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.reward_config_record_id"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:precision="0"
|
||||||
|
:step="1"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
<el-col v-bind="setSpan(6)">
|
<el-col v-bind="setSpan(6)">
|
||||||
<el-form-item :label="$t('page.search.drawType')" prop="lottery_type">
|
<el-form-item :label="$t('page.search.drawType')" prop="lottery_type">
|
||||||
<el-select v-model="formData.lottery_type" :placeholder="$t('table.searchBar.all')" clearable style="width: 100%">
|
<el-select v-model="formData.lottery_type" :placeholder="$t('table.searchBar.all')" clearable style="width: 100%">
|
||||||
@@ -32,13 +44,35 @@
|
|||||||
</el-select>
|
</el-select>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
</el-col>
|
</el-col>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.paid_amount"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.ante"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
<el-col v-bind="setSpan(6)">
|
<el-col v-bind="setSpan(6)">
|
||||||
<el-form-item :label="$t('page.search.winCoin')" prop="win_coin_min">
|
<el-form-item :label="$t('page.search.winCoin')" prop="win_coin_min">
|
||||||
<div class="range-wrap">
|
<div class="range-wrap">
|
||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin_min"
|
v-model="formData.win_coin_min"
|
||||||
:placeholder="$t('table.searchBar.min')"
|
:placeholder="$t('table.searchBar.min')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
controls-position="right"
|
controls-position="right"
|
||||||
class="range-input"
|
class="range-input"
|
||||||
/>
|
/>
|
||||||
@@ -46,7 +80,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.win_coin_max"
|
v-model="formData.win_coin_max"
|
||||||
:placeholder="$t('table.searchBar.max')"
|
:placeholder="$t('table.searchBar.max')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
controls-position="right"
|
controls-position="right"
|
||||||
class="range-input"
|
class="range-input"
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -82,6 +82,7 @@
|
|||||||
username: undefined,
|
username: undefined,
|
||||||
use_coins_min: undefined,
|
use_coins_min: undefined,
|
||||||
use_coins_max: undefined,
|
use_coins_max: undefined,
|
||||||
|
ante: undefined,
|
||||||
total_ticket_count_min: undefined,
|
total_ticket_count_min: undefined,
|
||||||
total_ticket_count_max: undefined,
|
total_ticket_count_max: undefined,
|
||||||
paid_ticket_count_min: undefined,
|
paid_ticket_count_min: undefined,
|
||||||
@@ -136,6 +137,7 @@
|
|||||||
formatter: (row: Record<string, any>) => usernameFormatter(row)
|
formatter: (row: Record<string, any>) => usernameFormatter(row)
|
||||||
},
|
},
|
||||||
{ prop: 'use_coins', label: 'page.table.useCoins', align: 'center' },
|
{ prop: 'use_coins', label: 'page.table.useCoins', align: 'center' },
|
||||||
|
{ prop: 'ante', label: 'page.table.ante', align: 'center' },
|
||||||
{ prop: 'total_ticket_count', label: 'page.table.totalDrawCount', align: 'center' },
|
{ prop: 'total_ticket_count', label: 'page.table.totalDrawCount', align: 'center' },
|
||||||
{ prop: 'paid_ticket_count', label: 'page.table.paidDrawCount', align: 'center' },
|
{ prop: 'paid_ticket_count', label: 'page.table.paidDrawCount', align: 'center' },
|
||||||
{ prop: 'free_ticket_count', label: 'page.table.freeDrawCount', align: 'center' },
|
{ prop: 'free_ticket_count', label: 'page.table.freeDrawCount', align: 'center' },
|
||||||
|
|||||||
@@ -34,6 +34,18 @@
|
|||||||
</div>
|
</div>
|
||||||
</el-form-item>
|
</el-form-item>
|
||||||
</el-col>
|
</el-col>
|
||||||
|
<el-col v-bind="setSpan(6)">
|
||||||
|
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||||
|
<el-input-number
|
||||||
|
v-model="formData.ante"
|
||||||
|
:placeholder="$t('table.searchBar.all')"
|
||||||
|
:min="1"
|
||||||
|
:precision="0"
|
||||||
|
controls-position="right"
|
||||||
|
style="width: 100%"
|
||||||
|
/>
|
||||||
|
</el-form-item>
|
||||||
|
</el-col>
|
||||||
<el-col v-bind="setSpan(6)">
|
<el-col v-bind="setSpan(6)">
|
||||||
<el-form-item :label="$t('page.search.totalDrawCount')" prop="total_ticket_count_min">
|
<el-form-item :label="$t('page.search.totalDrawCount')" prop="total_ticket_count_min">
|
||||||
<div class="range-wrap">
|
<div class="range-wrap">
|
||||||
|
|||||||
@@ -146,6 +146,13 @@
|
|||||||
return player?.username ?? row.player_id ?? '-'
|
return player?.username ?? row.player_id ?? '-'
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function formatInteger(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
// 表格配置
|
// 表格配置
|
||||||
const {
|
const {
|
||||||
columns,
|
columns,
|
||||||
@@ -190,8 +197,20 @@
|
|||||||
align: 'center',
|
align: 'center',
|
||||||
formatter: operatorFormatter
|
formatter: operatorFormatter
|
||||||
},
|
},
|
||||||
{ prop: 'wallet_before', label: 'page.table.walletBefore', width: 110, align: 'center' },
|
{
|
||||||
{ prop: 'wallet_after', label: 'page.table.walletAfter', width: 110, align: 'center' },
|
prop: 'wallet_before',
|
||||||
|
label: 'page.table.walletBefore',
|
||||||
|
width: 110,
|
||||||
|
align: 'center',
|
||||||
|
formatter: (row: Record<string, any>) => formatInteger(row?.wallet_before)
|
||||||
|
},
|
||||||
|
{
|
||||||
|
prop: 'wallet_after',
|
||||||
|
label: 'page.table.walletAfter',
|
||||||
|
width: 110,
|
||||||
|
align: 'center',
|
||||||
|
formatter: (row: Record<string, any>) => formatInteger(row?.wallet_after)
|
||||||
|
},
|
||||||
{
|
{
|
||||||
prop: 'remark',
|
prop: 'remark',
|
||||||
label: 'page.table.remark',
|
label: 'page.table.remark',
|
||||||
|
|||||||
@@ -45,7 +45,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.coin"
|
v-model="formData.coin"
|
||||||
:placeholder="$t('page.form.placeholderCoinChange')"
|
:placeholder="$t('page.form.placeholderCoinChange')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
@change="onCoinChange"
|
@change="onCoinChange"
|
||||||
:disabled="dialogType === 'edit'"
|
:disabled="dialogType === 'edit'"
|
||||||
@@ -55,7 +55,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.wallet_before"
|
v-model="formData.wallet_before"
|
||||||
:placeholder="$t('page.form.placeholderWalletBefore')"
|
:placeholder="$t('page.form.placeholderWalletBefore')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
disabled
|
disabled
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
/>
|
/>
|
||||||
@@ -64,7 +64,7 @@
|
|||||||
<el-input-number
|
<el-input-number
|
||||||
v-model="formData.wallet_after"
|
v-model="formData.wallet_after"
|
||||||
:placeholder="$t('page.form.placeholderWalletAfter')"
|
:placeholder="$t('page.form.placeholderWalletAfter')"
|
||||||
:precision="2"
|
:precision="0"
|
||||||
disabled
|
disabled
|
||||||
style="width: 100%"
|
style="width: 100%"
|
||||||
/>
|
/>
|
||||||
@@ -131,14 +131,22 @@
|
|||||||
type: [{ required: true, message: '请选择类型', trigger: 'change' }]
|
type: [{ required: true, message: '请选择类型', trigger: 'change' }]
|
||||||
})
|
})
|
||||||
|
|
||||||
const initialFormData = {
|
const initialFormData: {
|
||||||
id: null as number | null,
|
id: number | null
|
||||||
player_id: null as number | null,
|
player_id: number | null
|
||||||
coin: 0 as number,
|
coin: number
|
||||||
type: null as number | null,
|
type: number | null
|
||||||
wallet_before: 0 as number,
|
wallet_before: number
|
||||||
wallet_after: 0 as number,
|
wallet_after: number
|
||||||
remark: '' as string
|
remark: string
|
||||||
|
} = {
|
||||||
|
id: null,
|
||||||
|
player_id: null,
|
||||||
|
coin: 0,
|
||||||
|
type: null,
|
||||||
|
wallet_before: 0,
|
||||||
|
wallet_after: 0,
|
||||||
|
remark: ''
|
||||||
}
|
}
|
||||||
|
|
||||||
const formData = reactive({ ...initialFormData })
|
const formData = reactive({ ...initialFormData })
|
||||||
@@ -170,7 +178,7 @@
|
|||||||
function calcWalletAfter() {
|
function calcWalletAfter() {
|
||||||
const before = Number(formData.wallet_before) || 0
|
const before = Number(formData.wallet_before) || 0
|
||||||
const coin = Number(formData.coin) || 0
|
const coin = Number(formData.coin) || 0
|
||||||
formData.wallet_after = Math.round((before + coin) * 100) / 100
|
formData.wallet_after = Math.trunc(before + coin)
|
||||||
}
|
}
|
||||||
|
|
||||||
watch(
|
watch(
|
||||||
@@ -196,23 +204,24 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const numKeys = ['id', 'player_id', 'coin', 'type', 'wallet_before', 'wallet_after']
|
function normalizeInteger(val: unknown, fallback: number): number {
|
||||||
|
if (val === '' || val === null || val === undefined) return fallback
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return fallback
|
||||||
|
return Math.trunc(n)
|
||||||
|
}
|
||||||
|
|
||||||
const initForm = () => {
|
const initForm = () => {
|
||||||
if (!props.data) return
|
if (!props.data) return
|
||||||
for (const key of Object.keys(formData)) {
|
|
||||||
if (!(key in props.data)) continue
|
formData.id = props.data.id != null && props.data.id !== '' ? Number(props.data.id) : null
|
||||||
const val = props.data[key]
|
formData.player_id =
|
||||||
if (numKeys.includes(key)) {
|
props.data.player_id != null && props.data.player_id !== '' ? Number(props.data.player_id) : null
|
||||||
if (key === 'id' || key === 'player_id' || key === 'type') {
|
formData.type = props.data.type != null && props.data.type !== '' ? Number(props.data.type) : null
|
||||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : null
|
formData.coin = normalizeInteger(props.data.coin, 0)
|
||||||
} else {
|
formData.wallet_before = normalizeInteger(props.data.wallet_before, 0)
|
||||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : 0
|
formData.wallet_after = normalizeInteger(props.data.wallet_after, 0)
|
||||||
}
|
formData.remark = props.data.remark ?? ''
|
||||||
} else {
|
|
||||||
;(formData as any)[key] = val ?? ''
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const handleClose = () => {
|
const handleClose = () => {
|
||||||
|
|||||||
@@ -70,6 +70,13 @@
|
|||||||
return api.list({ ...params, direction: currentDirection.value })
|
return api.list({ ...params, direction: currentDirection.value })
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function formatInteger(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
const handleSearch = (params: Record<string, any>) => {
|
const handleSearch = (params: Record<string, any>) => {
|
||||||
Object.assign(searchParams, { ...params, direction: currentDirection.value })
|
Object.assign(searchParams, { ...params, direction: currentDirection.value })
|
||||||
getData()
|
getData()
|
||||||
@@ -117,7 +124,13 @@
|
|||||||
align: 'center',
|
align: 'center',
|
||||||
showOverflowTooltip: true
|
showOverflowTooltip: true
|
||||||
},
|
},
|
||||||
{ prop: 'real_ev', label: 'page.table.realEv', width: 110, align: 'center' },
|
{
|
||||||
|
prop: 'real_ev',
|
||||||
|
label: 'page.table.realEv',
|
||||||
|
width: 110,
|
||||||
|
align: 'center',
|
||||||
|
formatter: (row: Record<string, any>) => formatInteger(row?.real_ev)
|
||||||
|
},
|
||||||
{ prop: 'remark', label: 'page.table.remark', minWidth: 80, align: 'center', showOverflowTooltip: true },
|
{ prop: 'remark', label: 'page.table.remark', minWidth: 80, align: 'center', showOverflowTooltip: true },
|
||||||
{ prop: 'weight', label: 'page.table.weight', width: 110, align: 'center' }
|
{ prop: 'weight', label: 'page.table.weight', width: 110, align: 'center' }
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -60,7 +60,11 @@
|
|||||||
width="90"
|
width="90"
|
||||||
align="center"
|
align="center"
|
||||||
show-overflow-tooltip
|
show-overflow-tooltip
|
||||||
/>
|
>
|
||||||
|
<template #default="{ row }">
|
||||||
|
<span>{{ formatInteger(row?.real_ev) }}</span>
|
||||||
|
</template>
|
||||||
|
</el-table-column>
|
||||||
<el-table-column
|
<el-table-column
|
||||||
:label="$t('page.weightShared.colUiText')"
|
:label="$t('page.weightShared.colUiText')"
|
||||||
prop="ui_text"
|
prop="ui_text"
|
||||||
@@ -250,6 +254,13 @@
|
|||||||
import api from '../../../api/reward/index'
|
import api from '../../../api/reward/index'
|
||||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||||
import { ElMessage } from 'element-plus'
|
import { ElMessage } from 'element-plus'
|
||||||
|
function formatInteger(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
import { useI18n } from 'vue-i18n'
|
import { useI18n } from 'vue-i18n'
|
||||||
|
|
||||||
const { t } = useI18n()
|
const { t } = useI18n()
|
||||||
|
|||||||
@@ -54,7 +54,11 @@
|
|||||||
width="90"
|
width="90"
|
||||||
align="center"
|
align="center"
|
||||||
show-overflow-tooltip
|
show-overflow-tooltip
|
||||||
/>
|
>
|
||||||
|
<template #default="{ row }">
|
||||||
|
<span>{{ formatInteger(row?.real_ev) }}</span>
|
||||||
|
</template>
|
||||||
|
</el-table-column>
|
||||||
<el-table-column
|
<el-table-column
|
||||||
:label="$t('page.weightShared.colUiText')"
|
:label="$t('page.weightShared.colUiText')"
|
||||||
prop="ui_text"
|
prop="ui_text"
|
||||||
@@ -315,6 +319,13 @@
|
|||||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||||
import { ElMessage } from 'element-plus'
|
import { ElMessage } from 'element-plus'
|
||||||
import { useI18n } from 'vue-i18n'
|
import { useI18n } from 'vue-i18n'
|
||||||
|
function formatInteger(val: unknown): string {
|
||||||
|
if (val === '' || val === null || val === undefined) return '-'
|
||||||
|
const n = typeof val === 'number' ? val : Number(val)
|
||||||
|
if (!Number.isFinite(n)) return '-'
|
||||||
|
return String(Math.trunc(n))
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
const { t, locale } = useI18n()
|
const { t, locale } = useI18n()
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,9 @@
|
|||||||
{{ $t('page.weightTest.alertBody') }}
|
{{ $t('page.weightTest.alertBody') }}
|
||||||
</ElAlert>
|
</ElAlert>
|
||||||
<ElForm ref="formRef" :model="form" label-width="140px">
|
<ElForm ref="formRef" :model="form" label-width="140px">
|
||||||
|
<ElFormItem :label="$t('page.weightTest.labelAnte')" prop="ante" required>
|
||||||
|
<ElInputNumber v-model="form.ante" :min="1" :step="1" style="width: 100%" />
|
||||||
|
</ElFormItem>
|
||||||
<ElSteps :active="currentStep" finish-status="success" simple class="steps-wrap">
|
<ElSteps :active="currentStep" finish-status="success" simple class="steps-wrap">
|
||||||
<ElStep :title="$t('page.weightTest.stepPaid')" />
|
<ElStep :title="$t('page.weightTest.stepPaid')" />
|
||||||
<ElStep :title="$t('page.weightTest.stepFree')" />
|
<ElStep :title="$t('page.weightTest.stepFree')" />
|
||||||
@@ -187,6 +190,7 @@
|
|||||||
const formRef = ref()
|
const formRef = ref()
|
||||||
const currentStep = ref(0)
|
const currentStep = ref(0)
|
||||||
const form = reactive({
|
const form = reactive({
|
||||||
|
ante: 1,
|
||||||
paid_lottery_config_id: undefined as number | undefined,
|
paid_lottery_config_id: undefined as number | undefined,
|
||||||
free_lottery_config_id: undefined as number | undefined,
|
free_lottery_config_id: undefined as number | undefined,
|
||||||
paid_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
paid_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
||||||
@@ -270,6 +274,7 @@
|
|||||||
|
|
||||||
function buildPayload() {
|
function buildPayload() {
|
||||||
const payload: Record<string, unknown> = {
|
const payload: Record<string, unknown> = {
|
||||||
|
ante: form.ante,
|
||||||
paid_s_count: form.paid_s_count,
|
paid_s_count: form.paid_s_count,
|
||||||
paid_n_count: form.paid_n_count,
|
paid_n_count: form.paid_n_count,
|
||||||
free_s_count: form.free_s_count,
|
free_s_count: form.free_s_count,
|
||||||
@@ -289,6 +294,10 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
function validateForm(): boolean {
|
function validateForm(): boolean {
|
||||||
|
if (form.ante == null || form.ante <= 0) {
|
||||||
|
ElMessage.warning(t('page.weightTest.warnAnte'))
|
||||||
|
return false
|
||||||
|
}
|
||||||
if (form.paid_s_count + form.paid_n_count + form.free_s_count + form.free_n_count <= 0) {
|
if (form.paid_s_count + form.paid_n_count + form.free_s_count + form.free_n_count <= 0) {
|
||||||
ElMessage.warning(t('page.weightTest.warnTotalSpins'))
|
ElMessage.warning(t('page.weightTest.warnTotalSpins'))
|
||||||
return false
|
return false
|
||||||
|
|||||||
@@ -21,6 +21,16 @@
|
|||||||
<ElTabPane :label="$t('page.configPage.tabIndex')" name="index">
|
<ElTabPane :label="$t('page.configPage.tabIndex')" name="index">
|
||||||
<div class="tab-panel">
|
<div class="tab-panel">
|
||||||
<div class="panel-tip">{{ $t('page.configPage.tipIndex') }}</div>
|
<div class="panel-tip">{{ $t('page.configPage.tipIndex') }}</div>
|
||||||
|
<div class="index-toolbar">
|
||||||
|
<ElButton
|
||||||
|
v-permission="'dice:reward_config:index:batchUpdate'"
|
||||||
|
type="default"
|
||||||
|
@click="openRuleGenerateDialog"
|
||||||
|
v-ripple
|
||||||
|
>
|
||||||
|
{{ $t('page.configPage.btnRuleGenerate') }}
|
||||||
|
</ElButton>
|
||||||
|
</div>
|
||||||
<div class="table-scroll-wrap">
|
<div class="table-scroll-wrap">
|
||||||
<ElTable
|
<ElTable
|
||||||
v-loading="loading"
|
v-loading="loading"
|
||||||
@@ -212,16 +222,194 @@
|
|||||||
</ElTabPane>
|
</ElTabPane>
|
||||||
</ElTabs>
|
</ElTabs>
|
||||||
</ElCard>
|
</ElCard>
|
||||||
|
|
||||||
|
<ElDialog
|
||||||
|
v-model="ruleGenerateDialogVisible"
|
||||||
|
:title="$t('page.configPage.ruleGenerateTitle')"
|
||||||
|
:width="ruleGenDialogWidth"
|
||||||
|
:fullscreen="ruleGenFullscreen"
|
||||||
|
align-center
|
||||||
|
destroy-on-close
|
||||||
|
:close-on-click-modal="false"
|
||||||
|
class="rule-generate-dialog"
|
||||||
|
>
|
||||||
|
<div class="rule-generate-rules">{{ $t('page.configPage.ruleGenerateRules') }}</div>
|
||||||
|
<ElForm
|
||||||
|
:label-position="ruleGenFormLabelPosition"
|
||||||
|
:label-width="ruleGenFormLabelWidth"
|
||||||
|
class="rule-generate-form"
|
||||||
|
@submit.prevent
|
||||||
|
>
|
||||||
|
<ElFormItem :label="$t('page.configPage.ruleGenT1Row')">
|
||||||
|
<div class="rule-gen-row">
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT1Fixed"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:min="0"
|
||||||
|
:max="26"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT1RealEv"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ElFormItem>
|
||||||
|
<ElFormItem :label="$t('page.configPage.ruleGenT2Row')">
|
||||||
|
<div class="rule-gen-row">
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenMinCount') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT2Min"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:min="0"
|
||||||
|
:max="26"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT2RealEv"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ElFormItem>
|
||||||
|
<ElFormItem :label="$t('page.configPage.ruleGenT3RealEvOnly')">
|
||||||
|
<div class="rule-gen-row">
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT3RealEv"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ElFormItem>
|
||||||
|
<ElFormItem :label="$t('page.configPage.ruleGenT4Row')">
|
||||||
|
<div class="rule-gen-row">
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT4Fixed"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:min="0"
|
||||||
|
:max="26"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT4RealEv"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ElFormItem>
|
||||||
|
<ElFormItem :label="$t('page.configPage.ruleGenT5Row')">
|
||||||
|
<div class="rule-gen-row">
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT5Fixed"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:min="0"
|
||||||
|
:max="26"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
<div class="rule-gen-cell">
|
||||||
|
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||||
|
<ElInputNumber
|
||||||
|
v-model="ruleGenT5RealEv"
|
||||||
|
class="rule-gen-input-num"
|
||||||
|
:disabled="true"
|
||||||
|
:step="1"
|
||||||
|
:controls="ruleGenInputControls"
|
||||||
|
:size="ruleGenInputSize"
|
||||||
|
controls-position="right"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</ElFormItem>
|
||||||
|
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenScopeHint') }}</p>
|
||||||
|
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenRealEvEditHint') }}</p>
|
||||||
|
</ElForm>
|
||||||
|
<template #footer>
|
||||||
|
<div class="rule-gen-footer-btns">
|
||||||
|
<ElButton @click="ruleGenerateDialogVisible = false">{{ $t('common.cancel') }}</ElButton>
|
||||||
|
<ElButton type="primary" :loading="ruleGenSubmitting" @click="handleRuleGenerateApply">
|
||||||
|
{{ $t('page.configPage.ruleGenApply') }}
|
||||||
|
</ElButton>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
</ElDialog>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup lang="ts">
|
<script setup lang="ts">
|
||||||
|
import { useWindowSize } from '@vueuse/core'
|
||||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||||
import { useI18n } from 'vue-i18n'
|
import { useI18n } from 'vue-i18n'
|
||||||
import api from '../../api/reward_config/index'
|
import api from '../../api/reward_config/index'
|
||||||
|
import {
|
||||||
|
buildRowsFromTiers,
|
||||||
|
computeBoardFrequencies,
|
||||||
|
DEFAULT_TIER_REAL_EV_STANDARDS,
|
||||||
|
generateTiers,
|
||||||
|
summarizeCounts,
|
||||||
|
validateTierRealEvStandards
|
||||||
|
} from '../utils/generateIndexByRules'
|
||||||
|
|
||||||
const { t } = useI18n()
|
const { t } = useI18n()
|
||||||
|
|
||||||
|
const { width: viewportWidth } = useWindowSize()
|
||||||
|
/** 窄屏:单列、标签置顶、全屏弹窗 */
|
||||||
|
const isRuleGenMobile = computed(() => viewportWidth.value < 640)
|
||||||
|
const ruleGenDialogWidth = computed(() => (isRuleGenMobile.value ? '100%' : 'min(880px, 92vw)'))
|
||||||
|
const ruleGenFullscreen = computed(() => isRuleGenMobile.value)
|
||||||
|
const ruleGenFormLabelPosition = computed(() => (isRuleGenMobile.value ? 'top' : 'right'))
|
||||||
|
const ruleGenFormLabelWidth = computed(() => (isRuleGenMobile.value ? undefined : '168px'))
|
||||||
|
/** 移动端隐藏步进按钮,避免误触;用系统数字键盘输入 */
|
||||||
|
const ruleGenInputControls = computed(() => !isRuleGenMobile.value)
|
||||||
|
const ruleGenInputSize = computed(() => (isRuleGenMobile.value ? 'large' : 'default'))
|
||||||
|
|
||||||
/** 第一页:奖励索引行(来自 DiceRewardConfig 表) */
|
/** 第一页:奖励索引行(来自 DiceRewardConfig 表) */
|
||||||
interface IndexRow {
|
interface IndexRow {
|
||||||
id: number
|
id: number
|
||||||
@@ -239,6 +427,31 @@
|
|||||||
const savingIndex = ref(false)
|
const savingIndex = ref(false)
|
||||||
const savingBigwin = ref(false)
|
const savingBigwin = ref(false)
|
||||||
const createRewardLoading = ref(false)
|
const createRewardLoading = ref(false)
|
||||||
|
const ruleGenerateDialogVisible = ref(false)
|
||||||
|
const ruleGenSubmitting = ref(false)
|
||||||
|
const ruleGenT1Fixed = ref(3)
|
||||||
|
const ruleGenT2Min = ref(5)
|
||||||
|
const ruleGenT4Fixed = ref(1)
|
||||||
|
const ruleGenT5Fixed = ref(1)
|
||||||
|
const ruleGenT1RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T1)
|
||||||
|
const ruleGenT2RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T2)
|
||||||
|
const ruleGenT3RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T3)
|
||||||
|
const ruleGenT4RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T4)
|
||||||
|
const ruleGenT5RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T5)
|
||||||
|
|
||||||
|
/** 奖励索引 id 与后端 DiceRewardConfigLogic 一致:0~25 */
|
||||||
|
const REWARD_INDEX_MIN = 0
|
||||||
|
const REWARD_INDEX_MAX = 25
|
||||||
|
const ALLOWED_INDEX_TIERS = ['T1', 'T2', 'T3', 'T4', 'T5', 'BIGWIN'] as const
|
||||||
|
|
||||||
|
function isAllowedIndexTier(s: string): boolean {
|
||||||
|
for (let i = 0; i < ALLOWED_INDEX_TIERS.length; i++) {
|
||||||
|
if (ALLOWED_INDEX_TIERS[i] === s) {
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
/** 第一页数据(来自 api.list,即 DiceRewardConfig 表) */
|
/** 第一页数据(来自 api.list,即 DiceRewardConfig 表) */
|
||||||
const indexRows = ref<IndexRow[]>([])
|
const indexRows = ref<IndexRow[]>([])
|
||||||
@@ -349,8 +562,8 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
/** 奖励索引表单校验:仅对本表内的行(不含 BIGWIN)校验,点数 5~30 且本批内不重复 */
|
/** 奖励索引表单校验:仅对本表内的行(不含 BIGWIN)校验,点数 5~30 且本批内不重复 */
|
||||||
function validateIndexFormForSave(): string | null {
|
function validateIndexFormForSaveRows(rows: IndexRow[]): string | null {
|
||||||
const toSave = indexRows.value.filter((r) => r.tier !== 'BIGWIN')
|
const toSave = rows.filter((r) => r.tier !== 'BIGWIN')
|
||||||
if (toSave.length === 0) {
|
if (toSave.length === 0) {
|
||||||
return t('page.configPage.warnNoIndexToSave')
|
return t('page.configPage.warnNoIndexToSave')
|
||||||
}
|
}
|
||||||
@@ -370,6 +583,171 @@
|
|||||||
return null
|
return null
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function validateIndexFormForSave(): string | null {
|
||||||
|
return validateIndexFormForSaveRows(indexRows.value)
|
||||||
|
}
|
||||||
|
|
||||||
|
/** 从当前表提取 id 0~25 的色子点数(不含 BIGWIN),用于按规则生成 */
|
||||||
|
function extractGrids26(): number[] | null {
|
||||||
|
const map = new Map<number, number>()
|
||||||
|
for (const r of indexRows.value) {
|
||||||
|
if (r.tier === 'BIGWIN') {
|
||||||
|
continue
|
||||||
|
}
|
||||||
|
if (r.id >= REWARD_INDEX_MIN && r.id <= REWARD_INDEX_MAX) {
|
||||||
|
map.set(r.id, Number(r.grid_number))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const out: number[] = []
|
||||||
|
for (let id = REWARD_INDEX_MIN; id <= REWARD_INDEX_MAX; id++) {
|
||||||
|
if (!map.has(id)) {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
const gn = map.get(id)
|
||||||
|
if (gn === undefined || Number.isNaN(gn)) {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
out.push(gn)
|
||||||
|
}
|
||||||
|
return out
|
||||||
|
}
|
||||||
|
|
||||||
|
function openRuleGenerateDialog() {
|
||||||
|
ruleGenerateDialogVisible.value = true
|
||||||
|
}
|
||||||
|
|
||||||
|
function applyGeneratedRowsToIndex(
|
||||||
|
items: Array<{
|
||||||
|
id: number
|
||||||
|
grid_number: number
|
||||||
|
ui_text: string
|
||||||
|
ui_text_en: string
|
||||||
|
real_ev: number
|
||||||
|
tier: string
|
||||||
|
remark: string
|
||||||
|
}>
|
||||||
|
): string | null {
|
||||||
|
const next = indexRows.value.map((r) => ({ ...r }))
|
||||||
|
for (const item of items) {
|
||||||
|
const row = next.find((x) => x.id === item.id)
|
||||||
|
if (row === undefined) {
|
||||||
|
return t('page.configPage.ruleGenUnknownId', { id: item.id })
|
||||||
|
}
|
||||||
|
row.grid_number = item.grid_number
|
||||||
|
row.ui_text = item.ui_text
|
||||||
|
row.ui_text_en = item.ui_text_en
|
||||||
|
row.real_ev = item.real_ev
|
||||||
|
row.tier = item.tier
|
||||||
|
row.remark = item.remark
|
||||||
|
}
|
||||||
|
const err = validateIndexFormForSaveRows(next)
|
||||||
|
if (err) {
|
||||||
|
return err
|
||||||
|
}
|
||||||
|
indexRows.value = next
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
async function handleRuleGenerateApply() {
|
||||||
|
const grids = extractGrids26()
|
||||||
|
if (grids === null) {
|
||||||
|
ElMessage.warning(t('page.configPage.ruleGenNeedFullGrid'))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
const t1 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT1Fixed.value))))
|
||||||
|
const t2 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT2Min.value))))
|
||||||
|
const x4 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT4Fixed.value))))
|
||||||
|
const x5 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT5Fixed.value))))
|
||||||
|
const standards = {
|
||||||
|
T1: Number(ruleGenT1RealEv.value),
|
||||||
|
T2: Number(ruleGenT2RealEv.value),
|
||||||
|
T3: Number(ruleGenT3RealEv.value),
|
||||||
|
T4: Number(ruleGenT4RealEv.value),
|
||||||
|
T5: Number(ruleGenT5RealEv.value)
|
||||||
|
}
|
||||||
|
const invalidKey = validateTierRealEvStandards(standards)
|
||||||
|
if (invalidKey !== null) {
|
||||||
|
ElMessage.warning(t(`page.configPage.${invalidKey}`))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
const constraints = {
|
||||||
|
t1FixedCw: t1,
|
||||||
|
t2MinCw: t2,
|
||||||
|
t4FixedCw: x4,
|
||||||
|
t5FixedCw: x5,
|
||||||
|
t1FixedCcw: t1,
|
||||||
|
t2MinCcw: t2,
|
||||||
|
t4FixedCcw: x4,
|
||||||
|
t5FixedCcw: x5
|
||||||
|
}
|
||||||
|
const gen = generateTiers({ grids, constraints })
|
||||||
|
if (!gen.ok) {
|
||||||
|
ElMessage.warning(gen.message)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
const built = buildRowsFromTiers(grids, gen.tiers, standards)
|
||||||
|
const mergeErr = applyGeneratedRowsToIndex(built)
|
||||||
|
if (mergeErr) {
|
||||||
|
ElMessage.warning(mergeErr)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
const board = computeBoardFrequencies(grids)
|
||||||
|
if (board === null) {
|
||||||
|
ElMessage.warning(t('page.configPage.ruleGenFreqFail'))
|
||||||
|
return
|
||||||
|
}
|
||||||
|
const sc = summarizeCounts(board, gen.tiers)
|
||||||
|
ruleGenSubmitting.value = true
|
||||||
|
try {
|
||||||
|
const indexPayload = built.map(
|
||||||
|
(r: {
|
||||||
|
id: number
|
||||||
|
grid_number: number
|
||||||
|
ui_text: string
|
||||||
|
ui_text_en: string
|
||||||
|
real_ev: number
|
||||||
|
tier: string
|
||||||
|
remark: string
|
||||||
|
}) => ({
|
||||||
|
id: r.id,
|
||||||
|
grid_number: r.grid_number,
|
||||||
|
ui_text: r.ui_text,
|
||||||
|
ui_text_en: r.ui_text_en,
|
||||||
|
real_ev: r.real_ev,
|
||||||
|
tier: r.tier,
|
||||||
|
remark: r.remark
|
||||||
|
})
|
||||||
|
)
|
||||||
|
await api.batchUpdate(indexPayload)
|
||||||
|
ElMessage.success(
|
||||||
|
t('page.configPage.ruleGenSuccess', {
|
||||||
|
cwT1: sc.cw.T1,
|
||||||
|
cwT2: sc.cw.T2,
|
||||||
|
cwT4: sc.cw.T4,
|
||||||
|
cwT5: sc.cw.T5,
|
||||||
|
ccT1: sc.ccw.T1,
|
||||||
|
ccT2: sc.ccw.T2,
|
||||||
|
ccT4: sc.ccw.T4,
|
||||||
|
ccT5: sc.ccw.T5
|
||||||
|
})
|
||||||
|
)
|
||||||
|
indexRowsSnapshot = indexRows.value.map((r) => ({ ...r }))
|
||||||
|
ruleGenerateDialogVisible.value = false
|
||||||
|
} catch (e: unknown) {
|
||||||
|
let msg = ''
|
||||||
|
if (e !== null && typeof e === 'object' && 'message' in e) {
|
||||||
|
const m = Reflect.get(e, 'message')
|
||||||
|
if (typeof m === 'string') {
|
||||||
|
msg = m
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ElMessage.error(msg || t('page.configPage.saveFail'))
|
||||||
|
loadIndexList()
|
||||||
|
} finally {
|
||||||
|
ruleGenSubmitting.value = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/** 奖励索引表单:仅提交本表数据(T1~T5),不包含大奖权重 */
|
/** 奖励索引表单:仅提交本表数据(T1~T5),不包含大奖权重 */
|
||||||
async function handleSaveIndex() {
|
async function handleSaveIndex() {
|
||||||
const err = validateIndexFormForSave()
|
const err = validateIndexFormForSave()
|
||||||
@@ -551,6 +929,141 @@
|
|||||||
margin-bottom: 12px;
|
margin-bottom: 12px;
|
||||||
line-height: 1.5;
|
line-height: 1.5;
|
||||||
}
|
}
|
||||||
|
.index-toolbar {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
justify-content: flex-end;
|
||||||
|
margin-bottom: 8px;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
.rule-generate-dialog {
|
||||||
|
:deep(.el-dialog__header) {
|
||||||
|
padding: 12px 16px;
|
||||||
|
margin-right: 0;
|
||||||
|
}
|
||||||
|
:deep(.el-dialog__body) {
|
||||||
|
padding: 12px 16px 8px;
|
||||||
|
}
|
||||||
|
:deep(.el-dialog__footer) {
|
||||||
|
padding: 12px 16px calc(16px + env(safe-area-inset-bottom, 0px));
|
||||||
|
}
|
||||||
|
.rule-generate-rules {
|
||||||
|
font-size: 12px;
|
||||||
|
color: var(--el-text-color-secondary);
|
||||||
|
line-height: 1.65;
|
||||||
|
white-space: pre-wrap;
|
||||||
|
margin: 0 0 12px;
|
||||||
|
padding: 12px;
|
||||||
|
background: var(--el-fill-color-light);
|
||||||
|
border-radius: 6px;
|
||||||
|
max-height: min(260px, 38vh);
|
||||||
|
overflow-y: auto;
|
||||||
|
-webkit-overflow-scrolling: touch;
|
||||||
|
}
|
||||||
|
.rule-generate-form {
|
||||||
|
margin-top: 4px;
|
||||||
|
:deep(.el-form-item) {
|
||||||
|
margin-bottom: 14px;
|
||||||
|
}
|
||||||
|
:deep(.el-form-item__label) {
|
||||||
|
line-height: 1.4;
|
||||||
|
align-items: flex-start;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
.rule-generate-scope {
|
||||||
|
font-size: 12px;
|
||||||
|
color: var(--el-text-color-secondary);
|
||||||
|
margin: 8px 0 0;
|
||||||
|
line-height: 1.5;
|
||||||
|
}
|
||||||
|
.rule-gen-row {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
align-items: flex-end;
|
||||||
|
gap: 12px 20px;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
.rule-gen-cell {
|
||||||
|
display: flex;
|
||||||
|
align-items: center;
|
||||||
|
gap: 8px;
|
||||||
|
flex: 1 1 200px;
|
||||||
|
min-width: 0;
|
||||||
|
}
|
||||||
|
.rule-gen-hint {
|
||||||
|
font-size: 12px;
|
||||||
|
color: var(--el-text-color-secondary);
|
||||||
|
white-space: nowrap;
|
||||||
|
flex-shrink: 0;
|
||||||
|
}
|
||||||
|
.rule-gen-input-num {
|
||||||
|
flex: 1;
|
||||||
|
min-width: 0;
|
||||||
|
width: 100%;
|
||||||
|
max-width: 100%;
|
||||||
|
}
|
||||||
|
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||||
|
min-height: 36px;
|
||||||
|
}
|
||||||
|
.rule-gen-footer-btns {
|
||||||
|
display: flex;
|
||||||
|
flex-wrap: wrap;
|
||||||
|
justify-content: flex-end;
|
||||||
|
gap: 10px;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (max-width: 639px) {
|
||||||
|
.rule-generate-dialog {
|
||||||
|
:deep(.el-dialog) {
|
||||||
|
margin: 0;
|
||||||
|
max-height: 100%;
|
||||||
|
}
|
||||||
|
:deep(.el-dialog.is-fullscreen) {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
}
|
||||||
|
:deep(.el-dialog.is-fullscreen .el-dialog__body) {
|
||||||
|
flex: 1;
|
||||||
|
min-height: 0;
|
||||||
|
overflow-y: auto;
|
||||||
|
-webkit-overflow-scrolling: touch;
|
||||||
|
}
|
||||||
|
.rule-generate-rules {
|
||||||
|
max-height: min(200px, 32vh);
|
||||||
|
font-size: 11px;
|
||||||
|
}
|
||||||
|
.rule-gen-row {
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: stretch;
|
||||||
|
gap: 12px;
|
||||||
|
}
|
||||||
|
.rule-gen-cell {
|
||||||
|
flex-direction: column;
|
||||||
|
align-items: stretch;
|
||||||
|
flex: none;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
.rule-gen-hint {
|
||||||
|
white-space: normal;
|
||||||
|
}
|
||||||
|
.rule-gen-input-num {
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||||
|
min-height: 40px;
|
||||||
|
}
|
||||||
|
.rule-gen-footer-btns {
|
||||||
|
flex-direction: column-reverse;
|
||||||
|
align-items: stretch;
|
||||||
|
.el-button {
|
||||||
|
width: 100%;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
.config-table {
|
.config-table {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
.full-width {
|
.full-width {
|
||||||
|
|||||||
@@ -0,0 +1,413 @@
|
|||||||
|
/**
|
||||||
|
* 按与后端 DiceRewardLogic 一致的环形规则,为盘面 26 格(id 0~25)求档位 tier,
|
||||||
|
* 并生成 real_ev / ui 等字段。
|
||||||
|
*
|
||||||
|
* 摇取点数为 5~30:起点为 grid_number==摇取点数 的格位下标,顺时针落点 (start+摇取)%26,
|
||||||
|
* 逆时针落点 start-摇取(<0 则 +26)。
|
||||||
|
*/
|
||||||
|
|
||||||
|
export type IndexTier = 'T1' | 'T2' | 'T3' | 'T4' | 'T5'
|
||||||
|
|
||||||
|
/** 豹子摇取点数:这些摇取下落点不得为 T4/T5(与 dice_reward 表中「点数」列一致) */
|
||||||
|
export const LEOPARD_ROLLS: readonly number[] = [5, 10, 15, 20, 25, 30]
|
||||||
|
|
||||||
|
const BOARD_SIZE = 26
|
||||||
|
const GRID_MIN = 5
|
||||||
|
const GRID_MAX = 30
|
||||||
|
|
||||||
|
const T_ALL: IndexTier[] = ['T1', 'T2', 'T3', 'T4', 'T5']
|
||||||
|
const T_NO_LEOPARD: IndexTier[] = ['T1', 'T2', 'T3']
|
||||||
|
export interface BoardFrequencies {
|
||||||
|
grids: number[]
|
||||||
|
freqCw: number[]
|
||||||
|
freqCcw: number[]
|
||||||
|
leopardLandCw: Set<number>
|
||||||
|
leopardLandCcw: Set<number>
|
||||||
|
leopardLandUnion: Set<number>
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 条数约束:T1/T4/T5 为「恰好」;T2 为「不少于」(加权条数,与 dice_reward 中顺/逆各 26 条摇取结果一致)
|
||||||
|
*/
|
||||||
|
export interface TierCountConstraints {
|
||||||
|
t1FixedCw: number
|
||||||
|
t2MinCw: number
|
||||||
|
/** 顺时针方向 T4 加权条数固定为该值 */
|
||||||
|
t4FixedCw: number
|
||||||
|
/** 顺时针方向 T5 加权条数固定为该值 */
|
||||||
|
t5FixedCw: number
|
||||||
|
t1FixedCcw: number
|
||||||
|
t2MinCcw: number
|
||||||
|
/** 逆时针方向 T4 加权条数固定为该值 */
|
||||||
|
t4FixedCcw: number
|
||||||
|
/** 逆时针方向 T5 加权条数固定为该值 */
|
||||||
|
t5FixedCcw: number
|
||||||
|
}
|
||||||
|
|
||||||
|
/** 各档位统一 real_ev 标准(生成 DiceRewardConfig 时使用;细则可再到表格里改) */
|
||||||
|
export interface TierRealEvStandards {
|
||||||
|
T1: number
|
||||||
|
T2: number
|
||||||
|
T3: number
|
||||||
|
T4: number
|
||||||
|
T5: number
|
||||||
|
}
|
||||||
|
|
||||||
|
/** 默认标准(与常见业务约定一致:100<T1<500,等) */
|
||||||
|
export const DEFAULT_TIER_REAL_EV_STANDARDS: TierRealEvStandards = {
|
||||||
|
T1: 400,
|
||||||
|
T2: 50,
|
||||||
|
T3: -80,
|
||||||
|
T4: -140,
|
||||||
|
T5: 0
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 校验档位与 real_ev 区间是否一致;通过返回 null,否则返回 i18n 键名(不含 page.configPage. 前缀)
|
||||||
|
*/
|
||||||
|
export function validateTierRealEvStandards(s: TierRealEvStandards): string | null {
|
||||||
|
if (!Number.isFinite(s.T1) || !(s.T1 > 100 && s.T1 < 500)) {
|
||||||
|
return 'ruleGenInvalidT1RealEv'
|
||||||
|
}
|
||||||
|
if (!Number.isFinite(s.T2) || !(s.T2 > 0 && s.T2 < 100)) {
|
||||||
|
return 'ruleGenInvalidT2RealEv'
|
||||||
|
}
|
||||||
|
if (!Number.isFinite(s.T3) || !(-100 < s.T3 && s.T3 < 0)) {
|
||||||
|
return 'ruleGenInvalidT3RealEv'
|
||||||
|
}
|
||||||
|
if (!Number.isFinite(s.T4) || !(s.T4 < -100)) {
|
||||||
|
return 'ruleGenInvalidT4RealEv'
|
||||||
|
}
|
||||||
|
if (!Number.isFinite(s.T5) || s.T5 !== 0) {
|
||||||
|
return 'ruleGenInvalidT5RealEv'
|
||||||
|
}
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface GenerateTierInput {
|
||||||
|
grids: number[]
|
||||||
|
constraints: TierCountConstraints
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface GenerateTierResultOk {
|
||||||
|
ok: true
|
||||||
|
tiers: IndexTier[]
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface GenerateTierResultFail {
|
||||||
|
ok: false
|
||||||
|
message: string
|
||||||
|
}
|
||||||
|
|
||||||
|
export type GenerateTierResult = GenerateTierResultOk | GenerateTierResultFail
|
||||||
|
|
||||||
|
export function computeBoardFrequencies(grids: number[]): BoardFrequencies | null {
|
||||||
|
if (grids.length !== BOARD_SIZE) {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
const gridToPos: Record<number, number> = {}
|
||||||
|
for (let pos = 0; pos < BOARD_SIZE; pos++) {
|
||||||
|
const g = grids[pos]
|
||||||
|
if (g < GRID_MIN || g > GRID_MAX) {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
if (gridToPos[g] !== undefined) {
|
||||||
|
return null
|
||||||
|
}
|
||||||
|
gridToPos[g] = pos
|
||||||
|
}
|
||||||
|
const freqCw = new Array<number>(BOARD_SIZE).fill(0)
|
||||||
|
const freqCcw = new Array<number>(BOARD_SIZE).fill(0)
|
||||||
|
for (let roll = GRID_MIN; roll <= GRID_MAX; roll++) {
|
||||||
|
const startPos = gridToPos[roll]
|
||||||
|
const endCw = (startPos + roll) % BOARD_SIZE
|
||||||
|
const endCcw = startPos - roll >= 0 ? startPos - roll : BOARD_SIZE + startPos - roll
|
||||||
|
freqCw[endCw]++
|
||||||
|
freqCcw[endCcw]++
|
||||||
|
}
|
||||||
|
const leopardLandCw = new Set<number>()
|
||||||
|
const leopardLandCcw = new Set<number>()
|
||||||
|
for (let di = 0; di < LEOPARD_ROLLS.length; di++) {
|
||||||
|
const d = LEOPARD_ROLLS[di]
|
||||||
|
const sp = gridToPos[d]
|
||||||
|
leopardLandCw.add((sp + d) % BOARD_SIZE)
|
||||||
|
const eccw = sp - d >= 0 ? sp - d : BOARD_SIZE + sp - d
|
||||||
|
leopardLandCcw.add(eccw)
|
||||||
|
}
|
||||||
|
const leopardLandUnion = new Set<number>()
|
||||||
|
leopardLandCw.forEach((x) => leopardLandUnion.add(x))
|
||||||
|
leopardLandCcw.forEach((x) => leopardLandUnion.add(x))
|
||||||
|
return {
|
||||||
|
grids: [...grids],
|
||||||
|
freqCw,
|
||||||
|
freqCcw,
|
||||||
|
leopardLandCw,
|
||||||
|
leopardLandCcw,
|
||||||
|
leopardLandUnion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function sumWeighted(freq: number[], tiers: IndexTier[], tier: IndexTier): number {
|
||||||
|
let s = 0
|
||||||
|
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||||
|
if (tiers[i] === tier) {
|
||||||
|
s += freq[i]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return s
|
||||||
|
}
|
||||||
|
|
||||||
|
function meetsConstraints(
|
||||||
|
tiers: IndexTier[],
|
||||||
|
freqCw: number[],
|
||||||
|
freqCcw: number[],
|
||||||
|
c: TierCountConstraints
|
||||||
|
): boolean {
|
||||||
|
const cw1 = sumWeighted(freqCw, tiers, 'T1')
|
||||||
|
const cw2 = sumWeighted(freqCw, tiers, 'T2')
|
||||||
|
const cw4 = sumWeighted(freqCw, tiers, 'T4')
|
||||||
|
const cw5 = sumWeighted(freqCw, tiers, 'T5')
|
||||||
|
const cc1 = sumWeighted(freqCcw, tiers, 'T1')
|
||||||
|
const cc2 = sumWeighted(freqCcw, tiers, 'T2')
|
||||||
|
const cc4 = sumWeighted(freqCcw, tiers, 'T4')
|
||||||
|
const cc5 = sumWeighted(freqCcw, tiers, 'T5')
|
||||||
|
return (
|
||||||
|
cw1 === c.t1FixedCw &&
|
||||||
|
cw2 >= c.t2MinCw &&
|
||||||
|
cw4 === c.t4FixedCw &&
|
||||||
|
cw5 === c.t5FixedCw &&
|
||||||
|
cc1 === c.t1FixedCcw &&
|
||||||
|
cc2 >= c.t2MinCcw &&
|
||||||
|
cc4 === c.t4FixedCcw &&
|
||||||
|
cc5 === c.t5FixedCcw
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
function nonLeopardTierChoices(c: TierCountConstraints): IndexTier[] {
|
||||||
|
const out: IndexTier[] = ['T1', 'T2', 'T3']
|
||||||
|
if (c.t4FixedCw > 0 || c.t4FixedCcw > 0) {
|
||||||
|
out.push('T4')
|
||||||
|
}
|
||||||
|
if (c.t5FixedCw > 0 || c.t5FixedCcw > 0) {
|
||||||
|
out.push('T5')
|
||||||
|
}
|
||||||
|
return out
|
||||||
|
}
|
||||||
|
|
||||||
|
function shuffleIndices(rand: () => number): number[] {
|
||||||
|
const a: number[] = []
|
||||||
|
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||||
|
a.push(i)
|
||||||
|
}
|
||||||
|
for (let i = BOARD_SIZE - 1; i > 0; i--) {
|
||||||
|
const j = Math.floor(rand() * (i + 1))
|
||||||
|
const t = a[i]
|
||||||
|
a[i] = a[j]
|
||||||
|
a[j] = t
|
||||||
|
}
|
||||||
|
return a
|
||||||
|
}
|
||||||
|
|
||||||
|
function mulberry32(seed: number): () => number {
|
||||||
|
return () => {
|
||||||
|
let t = (seed += 0x6d2b79f5)
|
||||||
|
t = Math.imul(t ^ (t >>> 15), t | 1)
|
||||||
|
t ^= t + Math.imul(t ^ (t >>> 7), t | 61)
|
||||||
|
return ((t ^ (t >>> 14)) >>> 0) / 4294967296
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 随机搜索可行档位:豹子落点禁 T4/T5;T4/T5 顺/逆加权条数分别等于约束中的固定值(可多条 T4/T5 格位)。
|
||||||
|
*/
|
||||||
|
export function generateTiers(input: GenerateTierInput): GenerateTierResult {
|
||||||
|
const board = computeBoardFrequencies(input.grids)
|
||||||
|
if (board === null) {
|
||||||
|
return { ok: false, message: 'grid_number 须为 5~30 各出现一次且共 26 条' }
|
||||||
|
}
|
||||||
|
|
||||||
|
const { freqCw, freqCcw, leopardLandUnion } = board
|
||||||
|
const c = input.constraints
|
||||||
|
|
||||||
|
let seed = 0
|
||||||
|
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||||
|
seed = (seed + input.grids[i] * 31 + i) | 0
|
||||||
|
}
|
||||||
|
const rand = mulberry32(seed === 0 ? 0x9e3779b9 : seed)
|
||||||
|
|
||||||
|
const needT5Cell = c.t5FixedCw > 0 || c.t5FixedCcw > 0
|
||||||
|
if (needT5Cell) {
|
||||||
|
let hasNonLeopard = false
|
||||||
|
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||||
|
if (!leopardLandUnion.has(i)) {
|
||||||
|
hasNonLeopard = true
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!hasNonLeopard) {
|
||||||
|
return { ok: false, message: '无可用 T5 格位(豹子摇取落点占满全盘,请调整 grid_number 排布)' }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const nonLeopardChoices = nonLeopardTierChoices(c)
|
||||||
|
const maxAttempts = 400000
|
||||||
|
for (let attempt = 0; attempt < maxAttempts; attempt++) {
|
||||||
|
const tiers: IndexTier[] = new Array(BOARD_SIZE).fill('T3')
|
||||||
|
const order = shuffleIndices(rand)
|
||||||
|
for (let oi = 0; oi < order.length; oi++) {
|
||||||
|
const pos = order[oi]
|
||||||
|
if (leopardLandUnion.has(pos)) {
|
||||||
|
tiers[pos] = T_NO_LEOPARD[Math.floor(rand() * T_NO_LEOPARD.length)]
|
||||||
|
} else {
|
||||||
|
tiers[pos] = nonLeopardChoices[Math.floor(rand() * nonLeopardChoices.length)]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (meetsConstraints(tiers, freqCw, freqCcw, c)) {
|
||||||
|
return { ok: true, tiers }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return { ok: false, message: '在当前盘面与约束下未找到可行解,请调整 T1/T4/T5 固定条数或放宽 T2 下限后重试' }
|
||||||
|
}
|
||||||
|
|
||||||
|
/** 展示文案:100 + 真实结算(中英文相同);T5 不使用 */
|
||||||
|
function uiTextFromRealEvPlus100(realEv: number): { ui_text: string; ui_text_en: string } {
|
||||||
|
const s = String(100 + realEv)
|
||||||
|
return { ui_text: s, ui_text_en: s }
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 按 tier 生成展示字段。
|
||||||
|
* @param standards 若传入,则各档位统一使用对应 real_ev 标准;不传则使用内置随机占位(兼容脚本/旧逻辑)
|
||||||
|
*/
|
||||||
|
export function buildRowsFromTiers(
|
||||||
|
grids: number[],
|
||||||
|
tiers: IndexTier[],
|
||||||
|
standards?: TierRealEvStandards
|
||||||
|
): Array<{
|
||||||
|
id: number
|
||||||
|
grid_number: number
|
||||||
|
ui_text: string
|
||||||
|
ui_text_en: string
|
||||||
|
real_ev: number
|
||||||
|
tier: IndexTier
|
||||||
|
remark: string
|
||||||
|
}> {
|
||||||
|
const rows: Array<{
|
||||||
|
id: number
|
||||||
|
grid_number: number
|
||||||
|
ui_text: string
|
||||||
|
ui_text_en: string
|
||||||
|
real_ev: number
|
||||||
|
tier: IndexTier
|
||||||
|
remark: string
|
||||||
|
}> = []
|
||||||
|
let t4Seq = 0
|
||||||
|
for (let id = 0; id < BOARD_SIZE; id++) {
|
||||||
|
const tier = tiers[id]
|
||||||
|
const grid_number = grids[id]
|
||||||
|
let ui_text = ''
|
||||||
|
let ui_text_en = ''
|
||||||
|
let real_ev = 0
|
||||||
|
let remark = ''
|
||||||
|
|
||||||
|
if (standards !== undefined) {
|
||||||
|
if (tier === 'T1') {
|
||||||
|
real_ev = standards.T1
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '大奖格'
|
||||||
|
} else if (tier === 'T2') {
|
||||||
|
real_ev = standards.T2
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = standards.T2 <= 1 ? '完美回本' : '小赚'
|
||||||
|
} else if (tier === 'T3') {
|
||||||
|
real_ev = standards.T3
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '抽水'
|
||||||
|
} else if (tier === 'T4') {
|
||||||
|
real_ev = standards.T4
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '惩罚'
|
||||||
|
} else {
|
||||||
|
real_ev = standards.T5
|
||||||
|
ui_text = '再来一次'
|
||||||
|
ui_text_en = 'Once again'
|
||||||
|
remark = '前端需要在播放一次动画(特殊)'
|
||||||
|
}
|
||||||
|
} else if (tier === 'T1') {
|
||||||
|
real_ev = 101 + ((id * 17 + grid_number * 3) % 398)
|
||||||
|
if (real_ev >= 500) {
|
||||||
|
real_ev = 498
|
||||||
|
}
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '大奖格'
|
||||||
|
} else if (tier === 'T2') {
|
||||||
|
if (id % 3 === 0) {
|
||||||
|
real_ev = 1
|
||||||
|
remark = '完美回本'
|
||||||
|
} else {
|
||||||
|
real_ev = 20 + ((id * 11) % 75)
|
||||||
|
if (real_ev <= 0) {
|
||||||
|
real_ev = 50
|
||||||
|
}
|
||||||
|
remark = '小赚'
|
||||||
|
}
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
} else if (tier === 'T3') {
|
||||||
|
real_ev = -72 - (id % 15)
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '抽水'
|
||||||
|
} else if (tier === 'T4') {
|
||||||
|
t4Seq++
|
||||||
|
real_ev = -101 - t4Seq * 15
|
||||||
|
const f = uiTextFromRealEvPlus100(real_ev)
|
||||||
|
ui_text = f.ui_text
|
||||||
|
ui_text_en = f.ui_text_en
|
||||||
|
remark = '惩罚'
|
||||||
|
} else {
|
||||||
|
real_ev = 0
|
||||||
|
ui_text = '再来一次'
|
||||||
|
ui_text_en = 'Once again'
|
||||||
|
remark = '前端需要在播放一次动画(特殊)'
|
||||||
|
}
|
||||||
|
rows.push({
|
||||||
|
id,
|
||||||
|
grid_number,
|
||||||
|
ui_text,
|
||||||
|
ui_text_en,
|
||||||
|
real_ev,
|
||||||
|
tier,
|
||||||
|
remark
|
||||||
|
})
|
||||||
|
}
|
||||||
|
return rows
|
||||||
|
}
|
||||||
|
|
||||||
|
export function summarizeCounts(
|
||||||
|
board: BoardFrequencies,
|
||||||
|
tiers: IndexTier[]
|
||||||
|
): { cw: Record<IndexTier, number>; ccw: Record<IndexTier, number> } {
|
||||||
|
const cw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||||
|
const ccw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||||
|
for (let k = 0; k < T_ALL.length; k++) {
|
||||||
|
const t = T_ALL[k]
|
||||||
|
cw[t] = sumWeighted(board.freqCw, tiers, t)
|
||||||
|
ccw[t] = sumWeighted(board.freqCcw, tiers, t)
|
||||||
|
}
|
||||||
|
return { cw, ccw }
|
||||||
|
}
|
||||||
@@ -214,6 +214,13 @@
|
|||||||
align: 'center',
|
align: 'center',
|
||||||
showOverflowTooltip: true
|
showOverflowTooltip: true
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
prop: 'remark',
|
||||||
|
label: 'page.table.remark',
|
||||||
|
width: 220,
|
||||||
|
align: 'center',
|
||||||
|
showOverflowTooltip: true
|
||||||
|
},
|
||||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||||
{
|
{
|
||||||
prop: 'operation',
|
prop: 'operation',
|
||||||
|
|||||||
@@ -2,9 +2,9 @@
|
|||||||
DB_TYPE=mysql
|
DB_TYPE=mysql
|
||||||
DB_HOST=127.0.0.1
|
DB_HOST=127.0.0.1
|
||||||
DB_PORT=3306
|
DB_PORT=3306
|
||||||
DB_NAME=saiadmin
|
DB_NAME=dafuweng-v3
|
||||||
DB_USER=root
|
DB_USER=dafuweng-v3
|
||||||
DB_PASSWORD=123456
|
DB_PASSWORD=tA6rciKLKxpFNGAm
|
||||||
DB_PREFIX=
|
DB_PREFIX=
|
||||||
DB_POOL_MAX=32
|
DB_POOL_MAX=32
|
||||||
DB_POOL_MIN=4
|
DB_POOL_MIN=4
|
||||||
@@ -17,10 +17,15 @@ REDIS_POOL_MAX=32
|
|||||||
REDIS_HOST=127.0.0.1
|
REDIS_HOST=127.0.0.1
|
||||||
REDIS_PORT=6379
|
REDIS_PORT=6379
|
||||||
REDIS_PASSWORD=''
|
REDIS_PASSWORD=''
|
||||||
REDIS_DB=0
|
REDIS_DB=1
|
||||||
|
|
||||||
|
# webman channel(用于定时任务通信)
|
||||||
|
WEBMAN_CHANNEL_HOST=127.0.0.1
|
||||||
|
WEBMAN_CHANNEL_PORT=2207
|
||||||
|
WEBMAN_CHANNEL_LISTEN_HOST=0.0.0.0
|
||||||
|
|
||||||
# 游戏地址,用于 /api/v1/getGameUrl 返回
|
# 游戏地址,用于 /api/v1/getGameUrl 返回
|
||||||
GAME_URL=dice-game.yuliao666.top
|
GAME_URL=dice-v3-game.yuliao666.top
|
||||||
|
|
||||||
# API 鉴权与用户(可选,不填则用默认值)
|
# API 鉴权与用户(可选,不填则用默认值)
|
||||||
# authToken 签名密钥(必填,与客户端约定,用于 signature 校验)
|
# authToken 签名密钥(必填,与客户端约定,用于 signature 校验)
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ use app\api\logic\GameLogic;
|
|||||||
use app\api\logic\PlayStartLogic;
|
use app\api\logic\PlayStartLogic;
|
||||||
use app\api\util\ReturnCode;
|
use app\api\util\ReturnCode;
|
||||||
use app\dice\model\config\DiceConfig;
|
use app\dice\model\config\DiceConfig;
|
||||||
|
use app\dice\model\ante_config\DiceAnteConfig;
|
||||||
use app\dice\model\play_record\DicePlayRecord;
|
use app\dice\model\play_record\DicePlayRecord;
|
||||||
use app\dice\model\player\DicePlayer;
|
use app\dice\model\player\DicePlayer;
|
||||||
use app\dice\model\reward\DiceRewardConfig;
|
use app\dice\model\reward\DiceRewardConfig;
|
||||||
@@ -134,6 +135,20 @@ class GameController extends BaseController
|
|||||||
return $this->success($list);
|
return $this->success($list);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 获取底注配置(全部)
|
||||||
|
* GET/any /api/game/anteConfig
|
||||||
|
* header: token(TokenMiddleware 注入)
|
||||||
|
* 返回:dice_ante_config 列表(包含 mult/is_default 等字段)
|
||||||
|
*/
|
||||||
|
public function anteConfig(Request $request): Response
|
||||||
|
{
|
||||||
|
// 用于后续抽奖校验:在接口中实例化 model,后续逻辑可复用相同的数据读取方式。
|
||||||
|
$anteConfigModel = new DiceAnteConfig();
|
||||||
|
$rows = $anteConfigModel->order('id', 'asc')->select()->toArray();
|
||||||
|
return $this->success($rows);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 开始游戏(抽奖一局)
|
* 开始游戏(抽奖一局)
|
||||||
* POST /api/game/playStart
|
* POST /api/game/playStart
|
||||||
@@ -147,21 +162,21 @@ class GameController extends BaseController
|
|||||||
if ($direction !== null) {
|
if ($direction !== null) {
|
||||||
$direction = (int) $direction;
|
$direction = (int) $direction;
|
||||||
}
|
}
|
||||||
|
$ante = $request->post('ante');
|
||||||
|
if ($ante !== null) {
|
||||||
|
$ante = (int) $ante;
|
||||||
|
}
|
||||||
if (!in_array($direction, [0, 1], true)) {
|
if (!in_array($direction, [0, 1], true)) {
|
||||||
return $this->fail('direction must be 0 or 1', ReturnCode::PARAMS_ERROR);
|
return $this->fail('direction must be 0 or 1', ReturnCode::PARAMS_ERROR);
|
||||||
}
|
}
|
||||||
|
if (!is_int($ante) || $ante <= 0) {
|
||||||
|
return $this->fail('ante must be a positive integer', ReturnCode::PARAMS_ERROR);
|
||||||
|
}
|
||||||
|
|
||||||
$player = DicePlayer::find($userId);
|
$player = DicePlayer::find($userId);
|
||||||
if (!$player) {
|
if (!$player) {
|
||||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||||
}
|
}
|
||||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
|
||||||
$minCoin = abs($minEv + 100);
|
|
||||||
$coin = (float) $player->coin;
|
|
||||||
if ($coin < $minCoin) {
|
|
||||||
$msg = ApiLang::translateParams('Balance %s is less than %s, cannot continue', [$coin, $minCoin], $request);
|
|
||||||
return $this->success([], $msg);
|
|
||||||
}
|
|
||||||
|
|
||||||
$lockName = 'play_start_' . $userId;
|
$lockName = 'play_start_' . $userId;
|
||||||
$lockResult = Db::query('SELECT GET_LOCK(?, 30) as l', [$lockName]);
|
$lockResult = Db::query('SELECT GET_LOCK(?, 30) as l', [$lockName]);
|
||||||
@@ -170,7 +185,7 @@ class GameController extends BaseController
|
|||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
$logic = new PlayStartLogic();
|
$logic = new PlayStartLogic();
|
||||||
$data = $logic->run($userId, (int)$direction);
|
$data = $logic->run($userId, (int) $direction, $ante);
|
||||||
|
|
||||||
$lang = $request->header('lang', 'zh');
|
$lang = $request->header('lang', 'zh');
|
||||||
if (!is_string($lang) || $lang === '') {
|
if (!is_string($lang) || $lang === '') {
|
||||||
|
|||||||
@@ -108,6 +108,7 @@ class GameLogic
|
|||||||
'player_id' => $playerId,
|
'player_id' => $playerId,
|
||||||
'admin_id' => $adminId,
|
'admin_id' => $adminId,
|
||||||
'use_coins' => $cost,
|
'use_coins' => $cost,
|
||||||
|
'ante' => 1,
|
||||||
'total_ticket_count' => $addTotal,
|
'total_ticket_count' => $addTotal,
|
||||||
'paid_ticket_count' => $addPaid,
|
'paid_ticket_count' => $addPaid,
|
||||||
'free_ticket_count' => $addFree,
|
'free_ticket_count' => $addFree,
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ use app\api\util\ApiLang;
|
|||||||
use app\api\service\LotteryService;
|
use app\api\service\LotteryService;
|
||||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||||
use app\dice\model\play_record\DicePlayRecord;
|
use app\dice\model\play_record\DicePlayRecord;
|
||||||
|
use app\dice\model\ante_config\DiceAnteConfig;
|
||||||
use app\dice\model\player\DicePlayer;
|
use app\dice\model\player\DicePlayer;
|
||||||
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||||
@@ -34,8 +35,12 @@ class PlayStartLogic
|
|||||||
/** 对局状态:超时/失败 */
|
/** 对局状态:超时/失败 */
|
||||||
public const RECORD_STATUS_TIMEOUT = 0;
|
public const RECORD_STATUS_TIMEOUT = 0;
|
||||||
|
|
||||||
/** 开启对局最低余额 = |DiceRewardConfig 最小 real_ev + 100| */
|
/** 单注费用(对应原票价 100) */
|
||||||
private const MIN_COIN_EXTRA = 100;
|
private const UNIT_COST = 100;
|
||||||
|
/** 免费抽奖注数缓存 key 前缀(用于强制下一局注数一致) */
|
||||||
|
private const FREE_ANTE_KEY_PREFIX = 'api:game:free_ante:';
|
||||||
|
/** 免费抽奖注数缓存过期(秒) */
|
||||||
|
private const FREE_ANTE_TTL = 86400 * 7;
|
||||||
/** 豹子号中大奖额外平台币(无 BIGWIN 配置时兜底) */
|
/** 豹子号中大奖额外平台币(无 BIGWIN 配置时兜底) */
|
||||||
private const SUPER_WIN_BONUS = 500;
|
private const SUPER_WIN_BONUS = 500;
|
||||||
/** 可触发超级大奖的 grid_number(5=全1 10=全2 15=全3 20=全4 25=全5 30=全6) */
|
/** 可触发超级大奖的 grid_number(5=全1 10=全2 15=全3 20=全4 25=全5 30=全6) */
|
||||||
@@ -47,36 +52,60 @@ class PlayStartLogic
|
|||||||
* 执行一局游戏
|
* 执行一局游戏
|
||||||
* @param int $playerId 玩家ID
|
* @param int $playerId 玩家ID
|
||||||
* @param int $direction 方向 0=无/顺时针 1=中奖/逆时针(前端 direction)
|
* @param int $direction 方向 0=无/顺时针 1=中奖/逆时针(前端 direction)
|
||||||
|
* @param int $ante 注数(必须在 DiceAnteConfig.mult 中存在)
|
||||||
* @return array 成功返回 DicePlayRecord 数据;余额不足时抛 ApiException,message 为约定文案
|
* @return array 成功返回 DicePlayRecord 数据;余额不足时抛 ApiException,message 为约定文案
|
||||||
*/
|
*/
|
||||||
public function run(int $playerId, int $direction): array
|
public function run(int $playerId, int $direction, int $ante): array
|
||||||
{
|
{
|
||||||
$player = DicePlayer::find($playerId);
|
$player = DicePlayer::find($playerId);
|
||||||
if (!$player) {
|
if (!$player) {
|
||||||
throw new ApiException('User not found');
|
throw new ApiException('User not found');
|
||||||
}
|
}
|
||||||
|
|
||||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
|
||||||
$minCoin = abs($minEv + self::MIN_COIN_EXTRA);
|
|
||||||
$coin = (float) $player->coin;
|
$coin = (float) $player->coin;
|
||||||
if ($coin < $minCoin) {
|
if ($ante <= 0) {
|
||||||
throw new ApiException(ApiLang::translateParams('当前玩家余额%s小于%s无法继续游戏', [$coin, $minCoin]));
|
throw new ApiException('ante must be a positive integer');
|
||||||
}
|
}
|
||||||
|
|
||||||
$paid = (int) ($player->paid_ticket_count ?? 0);
|
// 注数合规校验:ante 必须存在于 dice_ante_config.mult
|
||||||
$free = (int) ($player->free_ticket_count ?? 0);
|
$anteConfigModel = new DiceAnteConfig();
|
||||||
if ($paid + $free <= 0) {
|
$exists = $anteConfigModel->where('mult', $ante)->count();
|
||||||
throw new ApiException('Insufficient lottery tickets');
|
if ($exists <= 0) {
|
||||||
|
throw new ApiException('当前注数不合规,请选择正确的注数');
|
||||||
|
}
|
||||||
|
|
||||||
|
// 免费抽奖:不再使用抽奖券作为开始条件,仅用 free_ticket_count 表示“免费抽奖次数”
|
||||||
|
$freeCount = (int) ($player->free_ticket_count ?? 0);
|
||||||
|
$isFree = $freeCount > 0;
|
||||||
|
$ticketType = $isFree ? self::LOTTERY_TYPE_FREE : self::LOTTERY_TYPE_PAID;
|
||||||
|
|
||||||
|
// 若为免费抽奖:注数必须与上一次触发免费抽奖时的注数一致
|
||||||
|
if ($isFree) {
|
||||||
|
$requiredAnte = Cache::get(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||||
|
if ($requiredAnte !== null && $requiredAnte !== '' && (int) $requiredAnte !== $ante) {
|
||||||
|
throw new ApiException('免费抽奖注数必须与上一次一致,请修改注数后继续');
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
$lotteryService = LotteryService::getOrCreate($playerId);
|
|
||||||
$ticketType = LotteryService::drawTicketType($paid, $free);
|
|
||||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
||||||
if (!$configType0) {
|
if (!$configType0) {
|
||||||
throw new ApiException('Lottery pool config not found (name=default required)');
|
throw new ApiException('Lottery pool config not found (name=default required)');
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 余额校验:统一校验 ante * min(real_ev)
|
||||||
|
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||||
|
$needMinBalance = abs((float) $minEv) * $ante;
|
||||||
|
if ($coin < $needMinBalance) {
|
||||||
|
throw new ApiException('未达抽奖余额 ' . $needMinBalance . ',无法开始游戏');
|
||||||
|
}
|
||||||
|
|
||||||
|
// 付费抽奖:开始前扣除费用 ante * 100,不足则提示余额不足
|
||||||
|
$paidAmount = $ticketType === self::LOTTERY_TYPE_PAID ? ($ante * self::UNIT_COST) : 0;
|
||||||
|
if ($ticketType === self::LOTTERY_TYPE_PAID && $coin < $paidAmount) {
|
||||||
|
throw new ApiException('余额不足');
|
||||||
|
}
|
||||||
|
|
||||||
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
||||||
// 该值来自 dice_lottery_pool_config.profit_amount
|
// 该值来自 dice_lottery_pool_config.profit_amount
|
||||||
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
||||||
@@ -133,7 +162,8 @@ class PlayStartLogic
|
|||||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
||||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
// 摇色子中奖:按 dice_reward_config.real_ev 直接结算(已乘 ante);不再叠加票价 100
|
||||||
|
$rewardWinCoin = $realEv * $ante;
|
||||||
|
|
||||||
// 豹子判定:5/30 必豹子;10/15/20/25 按 DiceRewardConfig 中 BIGWIN 该点数的 weight 判定(0-10000,10000=100%)
|
// 豹子判定:5/30 必豹子;10/15/20/25 按 DiceRewardConfig 中 BIGWIN 该点数的 weight 判定(0-10000,10000=100%)
|
||||||
// 杀分档位:不触发豹子,5/30 已在上方抽取时排除,10/15/20/25 仅生成非豹子组合
|
// 杀分档位:不触发豹子,5/30 已在上方抽取时排除,10/15/20/25 仅生成非豹子组合
|
||||||
@@ -166,7 +196,8 @@ class PlayStartLogic
|
|||||||
if ($doSuperWin) {
|
if ($doSuperWin) {
|
||||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||||
$isWin = 1;
|
$isWin = 1;
|
||||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||||
|
$superWinCoin = $bigWinEv * $ante;
|
||||||
// 中 BIGWIN 豹子:不走原奖励流程,不记录原奖励,不触发 T5 再来一次,仅发放豹子奖金
|
// 中 BIGWIN 豹子:不走原奖励流程,不记录原奖励,不触发 T5 再来一次,仅发放豹子奖金
|
||||||
$rewardWinCoin = 0;
|
$rewardWinCoin = 0;
|
||||||
$realEv = 0;
|
$realEv = 0;
|
||||||
@@ -203,6 +234,8 @@ class PlayStartLogic
|
|||||||
$rewardId,
|
$rewardId,
|
||||||
$configName,
|
$configName,
|
||||||
$ticketType,
|
$ticketType,
|
||||||
|
$ante,
|
||||||
|
$paidAmount,
|
||||||
$winCoin,
|
$winCoin,
|
||||||
$superWinCoin,
|
$superWinCoin,
|
||||||
$rewardWinCoin,
|
$rewardWinCoin,
|
||||||
@@ -221,11 +254,13 @@ class PlayStartLogic
|
|||||||
'admin_id' => $adminId,
|
'admin_id' => $adminId,
|
||||||
'lottery_config_id' => $configId,
|
'lottery_config_id' => $configId,
|
||||||
'lottery_type' => $ticketType,
|
'lottery_type' => $ticketType,
|
||||||
|
'ante' => $ante,
|
||||||
|
'paid_amount' => $paidAmount,
|
||||||
'is_win' => $isWin,
|
'is_win' => $isWin,
|
||||||
'win_coin' => $winCoin,
|
'win_coin' => $winCoin,
|
||||||
'super_win_coin' => $superWinCoin,
|
'super_win_coin' => $superWinCoin,
|
||||||
'reward_win_coin' => $rewardWinCoin,
|
'reward_win_coin' => $rewardWinCoin,
|
||||||
'use_coins' => 0,
|
'use_coins' => $paidAmount,
|
||||||
'direction' => $direction,
|
'direction' => $direction,
|
||||||
'reward_config_id' => $rewardId,
|
'reward_config_id' => $rewardId,
|
||||||
'start_index' => $startIndex,
|
'start_index' => $startIndex,
|
||||||
@@ -241,34 +276,55 @@ class PlayStartLogic
|
|||||||
throw new \RuntimeException('玩家不存在');
|
throw new \RuntimeException('玩家不存在');
|
||||||
}
|
}
|
||||||
$coinBefore = (float) $p->coin;
|
$coinBefore = (float) $p->coin;
|
||||||
$coinAfter = $coinBefore + $winCoin;
|
// 开始前先扣付费金额,再加中奖金额(免费抽奖 paid_amount=0)
|
||||||
|
$coinAfter = $coinBefore - $paidAmount + $winCoin;
|
||||||
$p->coin = $coinAfter;
|
$p->coin = $coinAfter;
|
||||||
$p->total_ticket_count = max(0, (int) $p->total_ticket_count - 1);
|
// 不再使用抽奖券作为抽奖条件:付费不扣抽奖次数;免费抽奖仅消耗 free_ticket_count
|
||||||
if ($ticketType === self::LOTTERY_TYPE_PAID) {
|
if ($ticketType === self::LOTTERY_TYPE_FREE) {
|
||||||
$p->paid_ticket_count = max(0, (int) $p->paid_ticket_count - 1);
|
|
||||||
} else {
|
|
||||||
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 记录每次游玩:写入抽奖券记录(用于后台“抽奖券记录”追踪付费/免费游玩与消耗)
|
||||||
|
$isPaidPlay = $ticketType === self::LOTTERY_TYPE_PAID;
|
||||||
|
$paidCnt = $isPaidPlay ? 1 : 0;
|
||||||
|
$freeCnt = $isPaidPlay ? 0 : 1;
|
||||||
|
DicePlayerTicketRecord::create([
|
||||||
|
'player_id' => $playerId,
|
||||||
|
'admin_id' => $adminId,
|
||||||
|
'use_coins' => $paidAmount,
|
||||||
|
'ante' => $ante,
|
||||||
|
'total_ticket_count' => $paidCnt + $freeCnt,
|
||||||
|
'paid_ticket_count' => $paidCnt,
|
||||||
|
'free_ticket_count' => $freeCnt,
|
||||||
|
'remark' => ($isPaidPlay ? '付费游玩' : '免费游玩') . '|play_record_id=' . $record->id,
|
||||||
|
]);
|
||||||
|
|
||||||
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数(总次数也 +1),并记录抽奖券获取记录
|
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数(总次数也 +1),并记录抽奖券获取记录
|
||||||
if ($isTierT5) {
|
if ($isTierT5) {
|
||||||
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
||||||
$p->total_ticket_count = (int) $p->total_ticket_count + 1;
|
|
||||||
|
|
||||||
DicePlayerTicketRecord::create([
|
DicePlayerTicketRecord::create([
|
||||||
'player_id' => $playerId,
|
'player_id' => $playerId,
|
||||||
'admin_id' => $adminId,
|
'admin_id' => $adminId,
|
||||||
|
'ante' => $ante,
|
||||||
'free_ticket_count' => 1,
|
'free_ticket_count' => 1,
|
||||||
'remark' => '中奖结果为T5',
|
'remark' => '中奖结果为T5',
|
||||||
]);
|
]);
|
||||||
|
// 记录免费抽奖注数,用于强制下一局注数一致
|
||||||
|
Cache::set(self::FREE_ANTE_KEY_PREFIX . $playerId, $ante, self::FREE_ANTE_TTL);
|
||||||
|
} else {
|
||||||
|
// 若本次消耗了最后一次免费抽奖,则清理注数锁
|
||||||
|
if ($ticketType === self::LOTTERY_TYPE_FREE && (int) $p->free_ticket_count <= 0) {
|
||||||
|
Cache::delete(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
$p->save();
|
$p->save();
|
||||||
|
|
||||||
// 彩金池累计盈利累加在 name=default 彩金池上:
|
// 彩金池累计盈利累加在 name=default 彩金池上:
|
||||||
// 付费券:每局按“当前中奖金额(含 BIGWIN) - 抽奖券费用 100”
|
// 付费:每局按「本局赢取平台币 win_coin - 抽奖费用 paid_amount(ante*100)」
|
||||||
// 免费券:取消票价成本 100,只计入中奖金额
|
// 免费券:paid_amount=0,只计入 win_coin
|
||||||
$perPlayProfit = ($ticketType === self::LOTTERY_TYPE_PAID) ? ($winCoin - 100.0) : $winCoin;
|
$perPlayProfit = ($ticketType === self::LOTTERY_TYPE_PAID) ? ($winCoin - (float) $paidAmount) : $winCoin;
|
||||||
$addProfit = $perPlayProfit;
|
$addProfit = $perPlayProfit;
|
||||||
try {
|
try {
|
||||||
DiceLotteryPoolConfig::where('id', $type0ConfigId)->update([
|
DiceLotteryPoolConfig::where('id', $type0ConfigId)->update([
|
||||||
@@ -285,7 +341,8 @@ class PlayStartLogic
|
|||||||
DicePlayerWalletRecord::create([
|
DicePlayerWalletRecord::create([
|
||||||
'player_id' => $playerId,
|
'player_id' => $playerId,
|
||||||
'admin_id' => $adminId,
|
'admin_id' => $adminId,
|
||||||
'coin' => $winCoin,
|
// 钱包流水记录本局净变化:-付费金额 + 中奖金额(免费抽奖付费金额为 0)
|
||||||
|
'coin' => $winCoin - (float) $paidAmount,
|
||||||
'type' => self::WALLET_TYPE_DRAW,
|
'type' => self::WALLET_TYPE_DRAW,
|
||||||
'wallet_before' => $coinBefore,
|
'wallet_before' => $coinBefore,
|
||||||
'wallet_after' => $coinAfter,
|
'wallet_after' => $coinAfter,
|
||||||
@@ -336,7 +393,6 @@ class PlayStartLogic
|
|||||||
$arr['tier'] = $tier ?? '';
|
$arr['tier'] = $tier ?? '';
|
||||||
// 记录完数据后返回当前玩家余额与抽奖次数
|
// 记录完数据后返回当前玩家余额与抽奖次数
|
||||||
$arr['coin'] = $updated ? (float) $updated->coin : 0;
|
$arr['coin'] = $updated ? (float) $updated->coin : 0;
|
||||||
$arr['total_ticket_count'] = $updated ? (int) $updated->total_ticket_count : 0;
|
|
||||||
return $arr;
|
return $arr;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -468,10 +524,11 @@ class PlayStartLogic
|
|||||||
* @param \app\dice\model\lottery_pool_config\DiceLotteryPoolConfig|null $config 奖池配置,自定义档位时可为 null
|
* @param \app\dice\model\lottery_pool_config\DiceLotteryPoolConfig|null $config 奖池配置,自定义档位时可为 null
|
||||||
* @param int $direction 0=顺时针 1=逆时针
|
* @param int $direction 0=顺时针 1=逆时针
|
||||||
* @param int $lotteryType 0=付费 1=免费
|
* @param int $lotteryType 0=付费 1=免费
|
||||||
|
* @param int $ante 底注/注数(dice_ante_config.mult)
|
||||||
* @param array|null $customTierWeights 自定义档位权重 ['T1'=>x, 'T2'=>x, ...],非空时忽略 config 的档位权重
|
* @param array|null $customTierWeights 自定义档位权重 ['T1'=>x, 'T2'=>x, ...],非空时忽略 config 的档位权重
|
||||||
* @return array 可直接用于 DicePlayRecordTest::create 的字段 + tier(用于统计档位概率)
|
* @return array 可直接用于 DicePlayRecordTest::create 的字段 + tier(用于统计档位概率)
|
||||||
*/
|
*/
|
||||||
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, ?array $customTierWeights = null): array
|
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, int $ante = 1, ?array $customTierWeights = null): array
|
||||||
{
|
{
|
||||||
$rewardInstance = DiceReward::getCachedInstance();
|
$rewardInstance = DiceReward::getCachedInstance();
|
||||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||||
@@ -517,8 +574,8 @@ class PlayStartLogic
|
|||||||
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
||||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
// 摇色子中奖:按 real_ev 直接结算(与正式抽奖 run() 一致)
|
||||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
$rewardWinCoin = $realEv * $ante;
|
||||||
|
|
||||||
$superWinCoin = 0;
|
$superWinCoin = 0;
|
||||||
$isWin = 0;
|
$isWin = 0;
|
||||||
@@ -547,8 +604,11 @@ class PlayStartLogic
|
|||||||
if ($doSuperWin) {
|
if ($doSuperWin) {
|
||||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||||
$isWin = 1;
|
$isWin = 1;
|
||||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||||
|
$superWinCoin = $bigWinEv * $ante;
|
||||||
$rewardWinCoin = 0;
|
$rewardWinCoin = 0;
|
||||||
|
// 中豹子时不走原奖励流程
|
||||||
|
$realEv = 0.0;
|
||||||
} else {
|
} else {
|
||||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||||
}
|
}
|
||||||
@@ -562,6 +622,7 @@ class PlayStartLogic
|
|||||||
$rewardId = ($isWin === 1 && $superWinCoin > 0) ? 0 : $targetIndex;
|
$rewardId = ($isWin === 1 && $superWinCoin > 0) ? 0 : $targetIndex;
|
||||||
$configName = $config !== null ? (string) ($config->name ?? '') : '自定义';
|
$configName = $config !== null ? (string) ($config->name ?? '') : '自定义';
|
||||||
$costRealEv = $realEv + ($isWin === 1 ? $bigWinRealEv : 0.0);
|
$costRealEv = $realEv + ($isWin === 1 ? $bigWinRealEv : 0.0);
|
||||||
|
$paidAmount = $lotteryType === 0 ? ($ante * self::UNIT_COST) : 0;
|
||||||
|
|
||||||
return [
|
return [
|
||||||
'player_id' => 0,
|
'player_id' => 0,
|
||||||
@@ -570,9 +631,11 @@ class PlayStartLogic
|
|||||||
'lottery_type' => $lotteryType,
|
'lottery_type' => $lotteryType,
|
||||||
'is_win' => $isWin,
|
'is_win' => $isWin,
|
||||||
'win_coin' => $winCoin,
|
'win_coin' => $winCoin,
|
||||||
|
'ante' => $ante,
|
||||||
|
'paid_amount' => $paidAmount,
|
||||||
'super_win_coin' => $superWinCoin,
|
'super_win_coin' => $superWinCoin,
|
||||||
'reward_win_coin' => $rewardWinCoin,
|
'reward_win_coin' => $rewardWinCoin,
|
||||||
'use_coins' => 0,
|
'use_coins' => $paidAmount,
|
||||||
'direction' => $direction,
|
'direction' => $direction,
|
||||||
'reward_config_id' => $rewardId,
|
'reward_config_id' => $rewardId,
|
||||||
'start_index' => $startIndex,
|
'start_index' => $startIndex,
|
||||||
|
|||||||
@@ -0,0 +1,78 @@
|
|||||||
|
<?php
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | saiadmin [ saiadmin快速开发框架 ]
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | Author: your name
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
namespace app\dice\controller\ante_config;
|
||||||
|
|
||||||
|
use app\dice\logic\ante_config\DiceAnteConfigLogic;
|
||||||
|
use app\dice\validate\ante_config\DiceAnteConfigValidate;
|
||||||
|
use plugin\saiadmin\basic\BaseController;
|
||||||
|
use plugin\saiadmin\service\Permission;
|
||||||
|
use support\Request;
|
||||||
|
use support\Response;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 底注配置控制器
|
||||||
|
*/
|
||||||
|
class DiceAnteConfigController extends BaseController
|
||||||
|
{
|
||||||
|
public function __construct()
|
||||||
|
{
|
||||||
|
$this->logic = new DiceAnteConfigLogic();
|
||||||
|
$this->validate = new DiceAnteConfigValidate();
|
||||||
|
parent::__construct();
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Permission('底注配置列表', 'dice:ante_config:index:index')]
|
||||||
|
public function index(Request $request): Response
|
||||||
|
{
|
||||||
|
$where = $request->more([
|
||||||
|
['name', ''],
|
||||||
|
['title', ''],
|
||||||
|
['is_default', ''],
|
||||||
|
]);
|
||||||
|
$query = $this->logic->search($where);
|
||||||
|
$data = $this->logic->getList($query);
|
||||||
|
return $this->success($data);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Permission('底注配置读取', 'dice:ante_config:index:read')]
|
||||||
|
public function read(Request $request): Response
|
||||||
|
{
|
||||||
|
$id = $request->input('id', '');
|
||||||
|
$model = $this->logic->read($id);
|
||||||
|
$data = is_array($model) ? $model : $model->toArray();
|
||||||
|
return $this->success($data);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Permission('底注配置添加', 'dice:ante_config:index:save')]
|
||||||
|
public function save(Request $request): Response
|
||||||
|
{
|
||||||
|
$data = $request->post();
|
||||||
|
$this->validate('save', $data);
|
||||||
|
$result = $this->logic->add($data);
|
||||||
|
return $result ? $this->success('add success') : $this->fail('add failed');
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Permission('底注配置修改', 'dice:ante_config:index:update')]
|
||||||
|
public function update(Request $request): Response
|
||||||
|
{
|
||||||
|
$data = $request->post();
|
||||||
|
$this->validate('update', $data);
|
||||||
|
$result = $this->logic->edit($data['id'], $data);
|
||||||
|
return $result ? $this->success('update success') : $this->fail('update failed');
|
||||||
|
}
|
||||||
|
|
||||||
|
#[Permission('底注配置删除', 'dice:ante_config:index:destroy')]
|
||||||
|
public function destroy(Request $request): Response
|
||||||
|
{
|
||||||
|
$ids = $request->post('ids', '');
|
||||||
|
if (empty($ids)) {
|
||||||
|
return $this->fail('please select data to delete');
|
||||||
|
}
|
||||||
|
$result = $this->logic->destroy($ids);
|
||||||
|
return $result ? $this->success('delete success') : $this->fail('delete failed');
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -64,9 +64,9 @@ class DicePlayRecordController extends BaseController
|
|||||||
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
||||||
$sumQuery = clone $query;
|
$sumQuery = clone $query;
|
||||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||||
$paidCountQuery = clone $query;
|
$paidAmountQuery = clone $query;
|
||||||
$paidCount = (int) $paidCountQuery->where('lottery_type', 0)->count();
|
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||||
$totalWinCoin = $paidCount * 100 - $playerTotalWin;
|
$totalWinCoin = $paidAmount - $playerTotalWin;
|
||||||
|
|
||||||
$data = $this->logic->getList($query);
|
$data = $this->logic->getList($query);
|
||||||
$data['total_win_coin'] = $totalWinCoin;
|
$data['total_win_coin'] = $totalWinCoin;
|
||||||
|
|||||||
@@ -38,23 +38,26 @@ class DicePlayRecordTestController extends BaseController
|
|||||||
public function index(Request $request): Response
|
public function index(Request $request): Response
|
||||||
{
|
{
|
||||||
$where = $request->more([
|
$where = $request->more([
|
||||||
|
['reward_config_record_id', ''],
|
||||||
['lottery_type', ''],
|
['lottery_type', ''],
|
||||||
['direction', ''],
|
['direction', ''],
|
||||||
['is_win', ''],
|
['is_win', ''],
|
||||||
['win_coin_min', ''],
|
['win_coin_min', ''],
|
||||||
['win_coin_max', ''],
|
['win_coin_max', ''],
|
||||||
|
['paid_amount', ''],
|
||||||
|
['ante', ''],
|
||||||
['reward_tier', ''],
|
['reward_tier', ''],
|
||||||
['roll_number', ''],
|
['roll_number', ''],
|
||||||
]);
|
]);
|
||||||
$query = $this->logic->search($where);
|
$query = $this->logic->search($where);
|
||||||
$query->with(['diceLotteryPoolConfig', 'diceRewardConfig']);
|
$query->with(['diceLotteryPoolConfig', 'diceRewardConfig']);
|
||||||
|
|
||||||
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
// 按当前筛选条件统计:平台总盈利 = 付费金额(paid_amount 求和) - 玩家总收益(win_coin 求和)
|
||||||
$sumQuery = clone $query;
|
$sumQuery = clone $query;
|
||||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||||
$paidCountQuery = clone $query;
|
$paidAmountQuery = clone $query;
|
||||||
$paidCount = (int) $paidCountQuery->where('lottery_type', 0)->count();
|
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||||
$totalWinCoin = $paidCount * 100 - $playerTotalWin;
|
$totalWinCoin = $paidAmount - $playerTotalWin;
|
||||||
|
|
||||||
$data = $this->logic->getList($query);
|
$data = $this->logic->getList($query);
|
||||||
$data['total_win_coin'] = $totalWinCoin;
|
$data['total_win_coin'] = $totalWinCoin;
|
||||||
|
|||||||
@@ -42,6 +42,7 @@ class DicePlayerTicketRecordController extends BaseController
|
|||||||
['username', ''],
|
['username', ''],
|
||||||
['use_coins_min', ''],
|
['use_coins_min', ''],
|
||||||
['use_coins_max', ''],
|
['use_coins_max', ''],
|
||||||
|
['ante', ''],
|
||||||
['total_ticket_count_min', ''],
|
['total_ticket_count_min', ''],
|
||||||
['total_ticket_count_max', ''],
|
['total_ticket_count_max', ''],
|
||||||
['paid_ticket_count_min', ''],
|
['paid_ticket_count_min', ''],
|
||||||
|
|||||||
@@ -90,6 +90,7 @@ class DiceRewardController extends BaseController
|
|||||||
{
|
{
|
||||||
$post = is_array($request->post()) ? $request->post() : [];
|
$post = is_array($request->post()) ? $request->post() : [];
|
||||||
$params = [
|
$params = [
|
||||||
|
'ante' => $post['ante'] ?? null,
|
||||||
'lottery_config_id' => $post['lottery_config_id'] ?? null,
|
'lottery_config_id' => $post['lottery_config_id'] ?? null,
|
||||||
'paid_lottery_config_id' => $post['paid_lottery_config_id'] ?? null,
|
'paid_lottery_config_id' => $post['paid_lottery_config_id'] ?? null,
|
||||||
'free_lottery_config_id' => $post['free_lottery_config_id'] ?? null,
|
'free_lottery_config_id' => $post['free_lottery_config_id'] ?? null,
|
||||||
|
|||||||
90
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
90
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
@@ -0,0 +1,90 @@
|
|||||||
|
<?php
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | saiadmin [ saiadmin快速开发框架 ]
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | Author: your name
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
namespace app\dice\logic\ante_config;
|
||||||
|
|
||||||
|
use app\dice\model\ante_config\DiceAnteConfig;
|
||||||
|
use plugin\saiadmin\basic\think\BaseLogic;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 底注配置逻辑层
|
||||||
|
*/
|
||||||
|
class DiceAnteConfigLogic extends BaseLogic
|
||||||
|
{
|
||||||
|
public function __construct()
|
||||||
|
{
|
||||||
|
$this->model = new DiceAnteConfig();
|
||||||
|
}
|
||||||
|
|
||||||
|
public function add(array $data): mixed
|
||||||
|
{
|
||||||
|
return $this->transaction(function () use ($data) {
|
||||||
|
$this->normalizeDefaultField($data);
|
||||||
|
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||||
|
$this->clearOtherDefaults();
|
||||||
|
}
|
||||||
|
return parent::add($data);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public function edit($id, array $data): mixed
|
||||||
|
{
|
||||||
|
return $this->transaction(function () use ($id, $data) {
|
||||||
|
$this->normalizeDefaultField($data);
|
||||||
|
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||||
|
$this->clearOtherDefaults((int) $id);
|
||||||
|
}
|
||||||
|
return parent::edit($id, $data);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 防止删除后全表无默认:若删除了默认项,自动把最小 id 设为默认。
|
||||||
|
*/
|
||||||
|
public function destroy($ids): bool
|
||||||
|
{
|
||||||
|
return $this->transaction(function () use ($ids) {
|
||||||
|
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||||
|
$intIds = [];
|
||||||
|
foreach ($idList as $v) {
|
||||||
|
$iv = (int) $v;
|
||||||
|
if ($iv > 0) {
|
||||||
|
$intIds[] = $iv;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ($intIds === []) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
$deletedDefaultCount = $this->model->whereIn('id', $intIds)->where('is_default', 1)->count();
|
||||||
|
$result = $this->model->destroy($intIds);
|
||||||
|
if ($result && $deletedDefaultCount > 0) {
|
||||||
|
$first = $this->model->order('id', 'asc')->find();
|
||||||
|
if ($first) {
|
||||||
|
$this->model->where('id', (int) $first['id'])->update(['is_default' => 1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return (bool) $result;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private function normalizeDefaultField(array &$data): void
|
||||||
|
{
|
||||||
|
if (!array_key_exists('is_default', $data)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
$data['is_default'] = ((int) $data['is_default']) === 1 ? 1 : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private function clearOtherDefaults(?int $excludeId = null): void
|
||||||
|
{
|
||||||
|
$query = $this->model->where('is_default', 1);
|
||||||
|
if ($excludeId !== null && $excludeId > 0) {
|
||||||
|
$query->where('id', '<>', $excludeId);
|
||||||
|
}
|
||||||
|
$query->update(['is_default' => 0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -22,6 +22,8 @@ class DicePlayRecordTestLogic extends BaseLogic
|
|||||||
public function __construct()
|
public function __construct()
|
||||||
{
|
{
|
||||||
$this->model = new DicePlayRecordTest();
|
$this->model = new DicePlayRecordTest();
|
||||||
|
// 默认按 id 倒序,保证列表默认显示最新记录
|
||||||
|
$this->setOrderField('id')->setOrderType('DESC');
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
namespace app\dice\logic\reward_config_record;
|
namespace app\dice\logic\reward_config_record;
|
||||||
|
|
||||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||||
|
use app\dice\model\ante_config\DiceAnteConfig;
|
||||||
use app\dice\model\reward\DiceReward;
|
use app\dice\model\reward\DiceReward;
|
||||||
use app\dice\model\reward\DiceRewardConfig;
|
use app\dice\model\reward\DiceRewardConfig;
|
||||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||||
@@ -250,6 +251,15 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
|||||||
$adminId = $adminIdOrFreeS !== null && $adminIdOrFreeS !== '' ? (int) $adminIdOrFreeS : null;
|
$adminId = $adminIdOrFreeS !== null && $adminIdOrFreeS !== '' ? (int) $adminIdOrFreeS : null;
|
||||||
}
|
}
|
||||||
$allowed = [100, 500, 1000, 5000];
|
$allowed = [100, 500, 1000, 5000];
|
||||||
|
$ante = isset($params['ante']) ? intval($params['ante']) : 1;
|
||||||
|
if ($ante <= 0) {
|
||||||
|
throw new ApiException('ante must be greater than 0');
|
||||||
|
}
|
||||||
|
$anteExists = DiceAnteConfig::where('mult', $ante)->count();
|
||||||
|
if ($anteExists <= 0) {
|
||||||
|
throw new ApiException('ante not allowed: ' . $ante);
|
||||||
|
}
|
||||||
|
|
||||||
$lotteryConfigId = isset($params['lottery_config_id']) ? (int) $params['lottery_config_id'] : 0;
|
$lotteryConfigId = isset($params['lottery_config_id']) ? (int) $params['lottery_config_id'] : 0;
|
||||||
$paidConfigId = isset($params['paid_lottery_config_id']) ? (int) $params['paid_lottery_config_id'] : 0;
|
$paidConfigId = isset($params['paid_lottery_config_id']) ? (int) $params['paid_lottery_config_id'] : 0;
|
||||||
$freeConfigId = isset($params['free_lottery_config_id']) ? (int) $params['free_lottery_config_id'] : 0;
|
$freeConfigId = isset($params['free_lottery_config_id']) ? (int) $params['free_lottery_config_id'] : 0;
|
||||||
@@ -407,6 +417,7 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
|||||||
$record->result_counts = [];
|
$record->result_counts = [];
|
||||||
$record->tier_counts = null;
|
$record->tier_counts = null;
|
||||||
$record->bigwin_weight = $bigwinWeights ?: null;
|
$record->bigwin_weight = $bigwinWeights ?: null;
|
||||||
|
$record->ante = $ante;
|
||||||
$record->admin_id = $adminId;
|
$record->admin_id = $adminId;
|
||||||
$record->create_time = date('Y-m-d H:i:s');
|
$record->create_time = date('Y-m-d H:i:s');
|
||||||
$record->save();
|
$record->save();
|
||||||
|
|||||||
@@ -33,6 +33,7 @@ class WeightTestRunner
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$ante = is_numeric($record->ante ?? null) ? intval($record->ante) : 1;
|
||||||
$paidS = (int) ($record->paid_s_count ?? 0);
|
$paidS = (int) ($record->paid_s_count ?? 0);
|
||||||
$paidN = (int) ($record->paid_n_count ?? 0);
|
$paidN = (int) ($record->paid_n_count ?? 0);
|
||||||
$freeS = (int) ($record->free_s_count ?? 0);
|
$freeS = (int) ($record->free_s_count ?? 0);
|
||||||
@@ -60,28 +61,40 @@ class WeightTestRunner
|
|||||||
$safetyLine = (int) ($configType0->safety_line ?? 0);
|
$safetyLine = (int) ($configType0->safety_line ?? 0);
|
||||||
$killEnabled = ((int) ($configType0->kill_enabled ?? 1)) === 1;
|
$killEnabled = ((int) ($configType0->kill_enabled ?? 1)) === 1;
|
||||||
|
|
||||||
$paidTierWeights = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
$paidTierWeightsCustom = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
||||||
? $record->paid_tier_weights
|
? $record->paid_tier_weights
|
||||||
: [
|
: null;
|
||||||
'T1' => (int) ($configType0->t1_weight ?? 0),
|
$freeTierWeightsCustom = (is_array($record->free_tier_weights ?? null) && $record->free_tier_weights !== [])
|
||||||
'T2' => (int) ($configType0->t2_weight ?? 0),
|
? $record->free_tier_weights
|
||||||
'T3' => (int) ($configType0->t3_weight ?? 0),
|
: null;
|
||||||
'T4' => (int) ($configType0->t4_weight ?? 0),
|
|
||||||
'T5' => (int) ($configType0->t5_weight ?? 0),
|
$paidPoolConfigId = (int) ($record->paid_lottery_config_id ?? 0);
|
||||||
];
|
$freePoolConfigId = (int) ($record->free_lottery_config_id ?? 0);
|
||||||
if (array_sum($paidTierWeights) <= 0) {
|
|
||||||
$this->markFailed($recordId, '需提供 paid_tier_weights(玩家权重,盈利未达安全线时付费抽奖使用)或选择 default 奖池');
|
$paidPoolConfig = $paidPoolConfigId > 0 ? DiceLotteryPoolConfig::find($paidPoolConfigId) : $configType0;
|
||||||
return;
|
if (!$paidPoolConfig) {
|
||||||
|
$paidPoolConfig = $configType0;
|
||||||
|
}
|
||||||
|
$freePoolConfig = $freePoolConfigId > 0 ? DiceLotteryPoolConfig::find($freePoolConfigId) : $configType1;
|
||||||
|
if (!$freePoolConfig) {
|
||||||
|
$freePoolConfig = $configType0;
|
||||||
}
|
}
|
||||||
|
|
||||||
$freeConfig = $configType1 !== null ? $configType1 : $configType0;
|
if ($paidTierWeightsCustom !== null && array_sum($paidTierWeightsCustom) <= 0) {
|
||||||
|
$this->markFailed($recordId, 'paid_tier_weights(玩家权重)之和必须大于 0');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if ($freeTierWeightsCustom !== null && array_sum($freeTierWeightsCustom) <= 0) {
|
||||||
|
$this->markFailed($recordId, 'free_tier_weights(免费玩家权重)之和必须大于 0');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// 每次测试开始前清空进程内静态缓存,强制从共享缓存读取最新 BIGWIN/奖励配置,与数据库一致
|
// 每次测试开始前清空进程内静态缓存,强制从共享缓存读取最新 BIGWIN/奖励配置,与数据库一致
|
||||||
DiceRewardConfig::clearRequestInstance();
|
DiceRewardConfig::clearRequestInstance();
|
||||||
DiceReward::clearRequestInstance();
|
DiceReward::clearRequestInstance();
|
||||||
|
|
||||||
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
||||||
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
$poolProfitTotal = floatval($configType0->profit_amount ?? 0);
|
||||||
|
|
||||||
$playLogic = new PlayStartLogic();
|
$playLogic = new PlayStartLogic();
|
||||||
$resultCounts = [];
|
$resultCounts = [];
|
||||||
@@ -92,9 +105,9 @@ class WeightTestRunner
|
|||||||
try {
|
try {
|
||||||
for ($i = 0; $i < $paidS; $i++) {
|
for ($i = 0; $i < $paidS; $i++) {
|
||||||
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
$paidConfig = $usePoolWeights ? $configType1 : $paidPoolConfig;
|
||||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
$customWeights = $usePoolWeights ? null : $paidTierWeightsCustom;
|
||||||
$row = $playLogic->simulateOnePlay($paidConfig, 0, 0, $customWeights);
|
$row = $playLogic->simulateOnePlay($paidConfig, 0, 0, $ante, $customWeights);
|
||||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
||||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||||
@@ -103,9 +116,9 @@ class WeightTestRunner
|
|||||||
}
|
}
|
||||||
for ($i = 0; $i < $paidN; $i++) {
|
for ($i = 0; $i < $paidN; $i++) {
|
||||||
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
$paidConfig = $usePoolWeights ? $configType1 : $paidPoolConfig;
|
||||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
$customWeights = $usePoolWeights ? null : $paidTierWeightsCustom;
|
||||||
$row = $playLogic->simulateOnePlay($paidConfig, 1, 0, $customWeights);
|
$row = $playLogic->simulateOnePlay($paidConfig, 1, 0, $ante, $customWeights);
|
||||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
||||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||||
@@ -113,7 +126,10 @@ class WeightTestRunner
|
|||||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||||
}
|
}
|
||||||
for ($i = 0; $i < $freeS; $i++) {
|
for ($i = 0; $i < $freeS; $i++) {
|
||||||
$row = $playLogic->simulateOnePlay($freeConfig, 0, 1, null);
|
$useKillMode = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||||
|
$freeConfig = $useKillMode ? $configType1 : $freePoolConfig;
|
||||||
|
$customWeights = $useKillMode ? null : $freeTierWeightsCustom;
|
||||||
|
$row = $playLogic->simulateOnePlay($freeConfig, 0, 1, $ante, $customWeights);
|
||||||
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
||||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||||
@@ -121,7 +137,10 @@ class WeightTestRunner
|
|||||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||||
}
|
}
|
||||||
for ($i = 0; $i < $freeN; $i++) {
|
for ($i = 0; $i < $freeN; $i++) {
|
||||||
$row = $playLogic->simulateOnePlay($freeConfig, 1, 1, null);
|
$useKillMode = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||||
|
$freeConfig = $useKillMode ? $configType1 : $freePoolConfig;
|
||||||
|
$customWeights = $useKillMode ? null : $freeTierWeightsCustom;
|
||||||
|
$row = $playLogic->simulateOnePlay($freeConfig, 1, 1, $ante, $customWeights);
|
||||||
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
||||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||||
@@ -153,7 +172,8 @@ class WeightTestRunner
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
$winCoin = (float) $row['win_coin'];
|
$winCoin = (float) $row['win_coin'];
|
||||||
$playerProfitTotal += $lotteryType === 0 ? ($winCoin - 100.0) : $winCoin;
|
$paidAmount = (float) ($row['paid_amount'] ?? 0);
|
||||||
|
$playerProfitTotal += $lotteryType === 0 ? ($winCoin - $paidAmount) : $winCoin;
|
||||||
}
|
}
|
||||||
|
|
||||||
private function aggregate(array $row, array &$resultCounts, array &$tierCounts): void
|
private function aggregate(array $row, array &$resultCounts, array &$tierCounts): void
|
||||||
@@ -176,6 +196,7 @@ class WeightTestRunner
|
|||||||
$keys = [
|
$keys = [
|
||||||
'player_id', 'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
'player_id', 'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
||||||
'super_win_coin', 'reward_win_coin', 'use_coins', 'direction', 'reward_config_id',
|
'super_win_coin', 'reward_win_coin', 'use_coins', 'direction', 'reward_config_id',
|
||||||
|
'ante', 'paid_amount',
|
||||||
'start_index', 'target_index', 'roll_array', 'roll_number', 'lottery_name', 'status',
|
'start_index', 'target_index', 'roll_array', 'roll_number', 'lottery_name', 'status',
|
||||||
];
|
];
|
||||||
foreach ($keys as $k) {
|
foreach ($keys as $k) {
|
||||||
@@ -219,7 +240,7 @@ class WeightTestRunner
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* 标记测试成功并记录平台总盈利 platform_profit
|
* 标记测试成功并记录平台总盈利 platform_profit
|
||||||
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费(lottery_type=0)次数×100 - win_coin 求和
|
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费金额 paid_amount 求和 - win_coin 求和
|
||||||
*/
|
*/
|
||||||
private function markSuccess(int $recordId, array $resultCounts, array $tierCounts): void
|
private function markSuccess(int $recordId, array $resultCounts, array $tierCounts): void
|
||||||
{
|
{
|
||||||
|
|||||||
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
<?php
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | saiadmin [ saiadmin快速开发框架 ]
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | Author: your name
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
namespace app\dice\model\ante_config;
|
||||||
|
|
||||||
|
use plugin\saiadmin\basic\think\BaseModel;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 底注配置模型
|
||||||
|
*
|
||||||
|
* @property int $id ID
|
||||||
|
* @property string $name 名称
|
||||||
|
* @property string $title 标题
|
||||||
|
* @property int $is_default 是否默认底注:0否 1是(全表仅允许一条为1)
|
||||||
|
* @property int $mult 底注倍率
|
||||||
|
* @property string $create_time 创建时间
|
||||||
|
* @property string $update_time 更新时间
|
||||||
|
*/
|
||||||
|
class DiceAnteConfig extends BaseModel
|
||||||
|
{
|
||||||
|
protected $pk = 'id';
|
||||||
|
|
||||||
|
protected $table = 'dice_ante_config';
|
||||||
|
|
||||||
|
public function searchNameAttr($query, $value): void
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('name', 'like', '%' . $value . '%');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function searchTitleAttr($query, $value): void
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('title', 'like', '%' . $value . '%');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public function searchIsDefaultAttr($query, $value): void
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('is_default', (int) $value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -25,7 +25,7 @@ use plugin\saiadmin\basic\think\BaseModel;
|
|||||||
* @property $t3_weight T3池权重
|
* @property $t3_weight T3池权重
|
||||||
* @property $t4_weight T4池权重
|
* @property $t4_weight T4池权重
|
||||||
* @property $t5_weight T5池权重
|
* @property $t5_weight T5池权重
|
||||||
* @property $profit_amount 池子累计盈利(每局抽奖累加 100-real_ev,仅展示不可编辑)
|
* @property $profit_amount 池子累计盈利(每局付费按 win_coin-paid_amount,免费按 win_coin 累加;仅展示不可编辑)
|
||||||
*/
|
*/
|
||||||
class DiceLotteryPoolConfig extends BaseModel
|
class DiceLotteryPoolConfig extends BaseModel
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -22,10 +22,13 @@ use think\model\relation\BelongsTo;
|
|||||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||||
* @property $lottery_config_id 彩金池配置
|
* @property $lottery_config_id 彩金池配置
|
||||||
* @property $lottery_type 抽奖类型
|
* @property $lottery_type 抽奖类型
|
||||||
|
* @property $ante 底注/注数(dice_ante_config.mult)
|
||||||
|
* @property $paid_amount 付费金额(付费局=ante*100,免费局=0)
|
||||||
* @property $is_win 是否中大奖:豹子号[1,1,1,1,1]~[6,6,6,6,6]为1,否则0
|
* @property $is_win 是否中大奖:豹子号[1,1,1,1,1]~[6,6,6,6,6]为1,否则0
|
||||||
* @property $win_coin 赢取平台币(= super_win_coin + reward_win_coin)
|
* @property $win_coin 赢取平台币(= super_win_coin + reward_win_coin)
|
||||||
* @property $super_win_coin 中大奖平台币(豹子时发放)
|
* @property $super_win_coin 中大奖平台币(豹子时发放)
|
||||||
* @property $reward_win_coin 摇色子中奖平台币
|
* @property $reward_win_coin 摇色子中奖平台币
|
||||||
|
* @property $use_coins 消耗平台币(兼容字段:付费局=paid_amount,免费局=0)
|
||||||
* @property $direction 方向:0=顺时针,1=逆时针
|
* @property $direction 方向:0=顺时针,1=逆时针
|
||||||
* @property $reward_config_id 奖励配置id
|
* @property $reward_config_id 奖励配置id
|
||||||
* @property $lottery_id 奖池
|
* @property $lottery_id 奖池
|
||||||
|
|||||||
@@ -19,9 +19,11 @@ use think\model\relation\BelongsTo;
|
|||||||
*
|
*
|
||||||
* @property $id ID
|
* @property $id ID
|
||||||
* @property $lottery_config_id 彩金池配置id
|
* @property $lottery_config_id 彩金池配置id
|
||||||
* @property $lottery_type 抽奖类型:0=付费,1=赠送
|
* @property $lottery_type 抽奖类型:0=付费,1=免费
|
||||||
* @property $is_win 中大奖:0=无,1=中奖
|
* @property $is_win 中大奖:0=无,1=中奖
|
||||||
* @property $win_coin 赢取平台币
|
* @property $win_coin 赢取平台币
|
||||||
|
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||||
|
* @property int|null $paid_amount 付费金额(付费局=ante*100,免费局=0)
|
||||||
* @property $direction 方向:0=顺时针,1=逆时针
|
* @property $direction 方向:0=顺时针,1=逆时针
|
||||||
* @property $reward_config_id 奖励配置id
|
* @property $reward_config_id 奖励配置id
|
||||||
* @property $create_time 创建时间
|
* @property $create_time 创建时间
|
||||||
@@ -77,7 +79,7 @@ class DicePlayRecordTest extends BaseModel
|
|||||||
return $this->belongsTo(DiceRewardConfigRecord::class, 'reward_config_record_id', 'id');
|
return $this->belongsTo(DiceRewardConfigRecord::class, 'reward_config_record_id', 'id');
|
||||||
}
|
}
|
||||||
|
|
||||||
/** 抽奖类型 0=付费 1=赠送 */
|
/** 抽奖类型 0=付费 1=免费 */
|
||||||
public function searchLotteryTypeAttr($query, $value)
|
public function searchLotteryTypeAttr($query, $value)
|
||||||
{
|
{
|
||||||
if ($value !== '' && $value !== null) {
|
if ($value !== '' && $value !== null) {
|
||||||
@@ -117,6 +119,22 @@ class DicePlayRecordTest extends BaseModel
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** 付费金额(付费局=ante*100,免费局=0) */
|
||||||
|
public function searchPaidAmountAttr($query, $value)
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('paid_amount', '=', $value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/** 底注/注数(dice_ante_config.mult) */
|
||||||
|
public function searchAnteAttr($query, $value)
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('ante', '=', $value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/** 中奖档位(按 reward_config_id 对应 DiceRewardConfig.tier) */
|
/** 中奖档位(按 reward_config_id 对应 DiceRewardConfig.tier) */
|
||||||
public function searchRewardTierAttr($query, $value)
|
public function searchRewardTierAttr($query, $value)
|
||||||
{
|
{
|
||||||
@@ -138,4 +156,12 @@ class DicePlayRecordTest extends BaseModel
|
|||||||
$query->where('roll_number', '=', $value);
|
$query->where('roll_number', '=', $value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** 关联 dice_reward_config_record.id(权重测试记录) */
|
||||||
|
public function searchRewardConfigRecordIdAttr($query, $value)
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('reward_config_record_id', '=', $value);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,6 +19,7 @@ use think\model\relation\BelongsTo;
|
|||||||
* @property $player_id 玩家id
|
* @property $player_id 玩家id
|
||||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||||
* @property $use_coins 消耗硬币
|
* @property $use_coins 消耗硬币
|
||||||
|
* @property $ante 底注/注数(历史购买记录默认为1;T5再来一次写入本次注数)
|
||||||
* @property $total_ticket_count 总抽奖次数
|
* @property $total_ticket_count 总抽奖次数
|
||||||
* @property $paid_ticket_count 购买抽奖次数
|
* @property $paid_ticket_count 购买抽奖次数
|
||||||
* @property $free_ticket_count 赠送抽奖次数
|
* @property $free_ticket_count 赠送抽奖次数
|
||||||
@@ -143,4 +144,12 @@ class DicePlayerTicketRecord extends BaseModel
|
|||||||
$query->where('create_time', '<=', $value);
|
$query->where('create_time', '<=', $value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** 底注/注数(ante) */
|
||||||
|
public function searchAnteAttr($query, $value)
|
||||||
|
{
|
||||||
|
if ($value !== '' && $value !== null) {
|
||||||
|
$query->where('ante', '=', $value);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ use think\model\relation\HasMany;
|
|||||||
* @property int $over_play_count 已完成次数
|
* @property int $over_play_count 已完成次数
|
||||||
* @property int $status 状态 -1失败 0进行中 1成功
|
* @property int $status 状态 -1失败 0进行中 1成功
|
||||||
* @property string|null $remark 失败时记录原因
|
* @property string|null $remark 失败时记录原因
|
||||||
|
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||||
* @property int $s_count 顺时针模拟次数(兼容旧数据)
|
* @property int $s_count 顺时针模拟次数(兼容旧数据)
|
||||||
* @property int $n_count 逆时针模拟次数(兼容旧数据)
|
* @property int $n_count 逆时针模拟次数(兼容旧数据)
|
||||||
* @property int $paid_s_count 付费抽奖顺时针次数
|
* @property int $paid_s_count 付费抽奖顺时针次数
|
||||||
@@ -70,18 +71,18 @@ class DiceRewardConfigRecord extends BaseModel
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* 根据关联的 DicePlayRecordTest 统计平台赚取平台币
|
* 根据关联的 DicePlayRecordTest 统计平台赚取平台币
|
||||||
* platform_profit = 关联的付费(lottery_type=0)抽取次数 × 100 - 关联的 win_coin 求和
|
* platform_profit = 关联的付费(lottery_type=0)付费金额求和(paid_amount) - 关联的 win_coin 求和
|
||||||
* @param int $recordId dice_reward_config_record.id
|
* @param int $recordId dice_reward_config_record.id
|
||||||
* @return float
|
* @return float
|
||||||
*/
|
*/
|
||||||
public static function computePlatformProfitFromRelated(int $recordId): float
|
public static function computePlatformProfitFromRelated(int $recordId): float
|
||||||
{
|
{
|
||||||
$paidCount = DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
$paidAmount = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||||
->where('lottery_type', 0)
|
->where('lottery_type', 0)
|
||||||
->count();
|
->sum('paid_amount');
|
||||||
$sumWinCoin = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
$sumWinCoin = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||||
->sum('win_coin');
|
->sum('win_coin');
|
||||||
return round($paidCount * 100 - $sumWinCoin, 2);
|
return round($paidAmount - $sumWinCoin, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
<?php
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | saiadmin [ saiadmin快速开发框架 ]
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
// | Author: your name
|
||||||
|
// +----------------------------------------------------------------------
|
||||||
|
namespace app\dice\validate\ante_config;
|
||||||
|
|
||||||
|
use plugin\saiadmin\basic\BaseValidate;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 底注配置验证器
|
||||||
|
*/
|
||||||
|
class DiceAnteConfigValidate extends BaseValidate
|
||||||
|
{
|
||||||
|
protected $rule = [
|
||||||
|
'name' => 'require|max:64',
|
||||||
|
'title' => 'require|max:255',
|
||||||
|
'is_default' => 'require|in:0,1',
|
||||||
|
'mult' => 'require|integer|gt:0',
|
||||||
|
];
|
||||||
|
|
||||||
|
protected $message = [
|
||||||
|
'name' => '名称必须填写',
|
||||||
|
'title' => '标题必须填写',
|
||||||
|
'is_default' => '默认底注标记必须为 0 或 1',
|
||||||
|
'mult' => '底注倍率必须为大于 0 的整数',
|
||||||
|
];
|
||||||
|
|
||||||
|
protected $scene = [
|
||||||
|
'save' => ['name', 'title', 'is_default', 'mult'],
|
||||||
|
'update' => ['name', 'title', 'is_default', 'mult'],
|
||||||
|
];
|
||||||
|
}
|
||||||
@@ -30,7 +30,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
|||||||
*/
|
*/
|
||||||
protected $message = [
|
protected $message = [
|
||||||
'lottery_config_id' => '彩金池配置id必须填写',
|
'lottery_config_id' => '彩金池配置id必须填写',
|
||||||
'lottery_type' => '抽奖类型:0=付费,1=赠送必须填写',
|
'lottery_type' => '抽奖类型:0=付费,1=免费必须填写',
|
||||||
'is_win' => '中大奖:0=无,1=中奖必须填写',
|
'is_win' => '中大奖:0=无,1=中奖必须填写',
|
||||||
'direction' => '方向:0=顺时针,1=逆时针必须填写',
|
'direction' => '方向:0=顺时针,1=逆时针必须填写',
|
||||||
'reward_config_id' => '奖励配置id必须填写',
|
'reward_config_id' => '奖励配置id必须填写',
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ return [
|
|||||||
'dirname' => function () {
|
'dirname' => function () {
|
||||||
return date('Ymd');
|
return date('Ymd');
|
||||||
},
|
},
|
||||||
'domain' => 'http://127.0.0.1:6688',
|
'domain' => 'http://127.0.0.1:8989',
|
||||||
'uri' => '/runtime', // 如果 domain + uri 不在 public 目录下,请做好软链接,否则生成的url无法访问
|
'uri' => '/runtime', // 如果 domain + uri 不在 public 目录下,请做好软链接,否则生成的url无法访问
|
||||||
'algo' => 'sha1',
|
'algo' => 'sha1',
|
||||||
],
|
],
|
||||||
|
|||||||
@@ -16,9 +16,15 @@
|
|||||||
use Webman\Channel\Server;
|
use Webman\Channel\Server;
|
||||||
use Workerman\Protocols\Frame;
|
use Workerman\Protocols\Frame;
|
||||||
|
|
||||||
|
$listenHost = env('WEBMAN_CHANNEL_LISTEN_HOST', '0.0.0.0');
|
||||||
|
$listenPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||||
|
if ($listenPort === false) {
|
||||||
|
$listenPort = 2207;
|
||||||
|
}
|
||||||
|
|
||||||
return [
|
return [
|
||||||
'server' => [
|
'server' => [
|
||||||
'listen' => 'frame://0.0.0.0:2206',
|
'listen' => 'frame://' . $listenHost . ':' . $listenPort,
|
||||||
'protocol' => Frame::class,
|
'protocol' => Frame::class,
|
||||||
'handler' => Server::class,
|
'handler' => Server::class,
|
||||||
'reloadable' => false,
|
'reloadable' => false,
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ global $argv;
|
|||||||
return [
|
return [
|
||||||
'webman' => [
|
'webman' => [
|
||||||
'handler' => Http::class,
|
'handler' => Http::class,
|
||||||
'listen' => 'http://0.0.0.0:6688',
|
'listen' => 'http://0.0.0.0:8989',
|
||||||
'count' => cpu_count() * 4,
|
'count' => cpu_count() * 4,
|
||||||
'user' => '',
|
'user' => '',
|
||||||
'group' => '',
|
'group' => '',
|
||||||
|
|||||||
@@ -48,6 +48,7 @@ Route::group('/api', function () {
|
|||||||
Route::any('/game/config', [app\api\controller\GameController::class, 'config']);
|
Route::any('/game/config', [app\api\controller\GameController::class, 'config']);
|
||||||
Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
||||||
Route::any('/game/lotteryPool', [app\api\controller\GameController::class, 'lotteryPool']);
|
Route::any('/game/lotteryPool', [app\api\controller\GameController::class, 'lotteryPool']);
|
||||||
|
Route::any('/game/anteConfig', [app\api\controller\GameController::class, 'anteConfig']);
|
||||||
Route::any('/game/playStart', [app\api\controller\GameController::class, 'playStart']);
|
Route::any('/game/playStart', [app\api\controller\GameController::class, 'playStart']);
|
||||||
})->middleware([
|
})->middleware([
|
||||||
TokenMiddleware::class,
|
TokenMiddleware::class,
|
||||||
|
|||||||
17
server/db/dice_ante_config.sql
Normal file
17
server/db/dice_ante_config.sql
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
-- 底注配置表
|
||||||
|
CREATE TABLE IF NOT EXISTS `dice_ante_config` (
|
||||||
|
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT '主键ID',
|
||||||
|
`name` varchar(64) NOT NULL COMMENT '名称',
|
||||||
|
`title` varchar(255) NOT NULL COMMENT '标题',
|
||||||
|
`is_default` tinyint(1) NOT NULL DEFAULT 0 COMMENT '是否默认底注:0否 1是(全表只允许一条)',
|
||||||
|
`mult` int NOT NULL DEFAULT 1 COMMENT '底注倍率',
|
||||||
|
`create_time` datetime DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
|
||||||
|
`update_time` datetime DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',
|
||||||
|
PRIMARY KEY (`id`),
|
||||||
|
KEY `idx_is_default` (`is_default`)
|
||||||
|
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='Dice 底注配置表';
|
||||||
|
|
||||||
|
-- 可选初始化数据(保留一条默认底注)
|
||||||
|
INSERT INTO `dice_ante_config` (`name`, `title`, `is_default`, `mult`)
|
||||||
|
SELECT 'default', '默认底注', 1, 1
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `dice_ante_config` LIMIT 1);
|
||||||
62
server/db/dice_ante_config_menu.sql
Normal file
62
server/db/dice_ante_config_menu.sql
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
-- 底注配置菜单与权限
|
||||||
|
-- 说明:默认挂载在「大富翁」目录(path=/dice)下;若不存在则自动创建目录。
|
||||||
|
|
||||||
|
SET @now = NOW();
|
||||||
|
|
||||||
|
-- 1) 找到或创建 Dice 顶级目录
|
||||||
|
SET @dice_root_id = (
|
||||||
|
SELECT `id` FROM `sa_system_menu`
|
||||||
|
WHERE `path` = '/dice' AND `type` = 1
|
||||||
|
ORDER BY `id` ASC LIMIT 1
|
||||||
|
);
|
||||||
|
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT 0, '大富翁', 'Dice', NULL, 1, '/dice', NULL, NULL, 'ri:gamepad-line', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE @dice_root_id IS NULL;
|
||||||
|
|
||||||
|
SET @dice_root_id = (
|
||||||
|
SELECT `id` FROM `sa_system_menu`
|
||||||
|
WHERE `path` = '/dice' AND `type` = 1
|
||||||
|
ORDER BY `id` ASC LIMIT 1
|
||||||
|
);
|
||||||
|
|
||||||
|
-- 2) 创建底注配置菜单
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @dice_root_id, '底注配置', 'AnteConfig', NULL, 2, 'ante_config', '/dice/ante_config/index', NULL, 'ri:coins-line', 92, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (
|
||||||
|
SELECT 1 FROM `sa_system_menu` WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||||
|
);
|
||||||
|
|
||||||
|
SET @ante_menu_id = (
|
||||||
|
SELECT `id` FROM `sa_system_menu`
|
||||||
|
WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||||
|
ORDER BY `id` ASC LIMIT 1
|
||||||
|
);
|
||||||
|
|
||||||
|
-- 3) 创建按钮权限
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @ante_menu_id, '数据列表', '', 'dice:ante_config:index:index', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:index' AND `type` = 3);
|
||||||
|
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @ante_menu_id, '读取', '', 'dice:ante_config:index:read', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:read' AND `type` = 3);
|
||||||
|
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @ante_menu_id, '添加', '', 'dice:ante_config:index:save', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:save' AND `type` = 3);
|
||||||
|
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @ante_menu_id, '修改', '', 'dice:ante_config:index:update', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:update' AND `type` = 3);
|
||||||
|
|
||||||
|
INSERT INTO `sa_system_menu`
|
||||||
|
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||||
|
SELECT @ante_menu_id, '删除', '', 'dice:ante_config:index:destroy', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||||
|
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:destroy' AND `type` = 3);
|
||||||
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
-- DicePlayRecord 新增注数与付费金额字段
|
||||||
|
ALTER TABLE `dice_play_record`
|
||||||
|
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(必须为 dice_ante_config.mult 中存在的值)' AFTER `lottery_type`,
|
||||||
|
ADD COLUMN `paid_amount` int unsigned NOT NULL DEFAULT 0 COMMENT '付费金额(付费局=ante*100,免费局=0)' AFTER `ante`;
|
||||||
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
-- DicePlayerTicketRecord 新增注数字段(用于记录“再来一次”免费抽奖的注数)
|
||||||
|
ALTER TABLE `dice_player_ticket_record`
|
||||||
|
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(历史购买记录默认为1)' AFTER `use_coins`;
|
||||||
@@ -20,6 +20,20 @@ use plugin\saiadmin\exception\ApiException;
|
|||||||
*/
|
*/
|
||||||
class CrontabLogic extends BaseLogic
|
class CrontabLogic extends BaseLogic
|
||||||
{
|
{
|
||||||
|
/**
|
||||||
|
* 获取 webman channel 服务地址
|
||||||
|
* 需要保证与 server/config/plugin/webman/channel/process.php 的 listen 端口一致
|
||||||
|
*/
|
||||||
|
private function channelConfig(): array
|
||||||
|
{
|
||||||
|
$host = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||||
|
$port = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||||
|
if ($port === false) {
|
||||||
|
$port = 2207;
|
||||||
|
}
|
||||||
|
return ['host' => $host, 'port' => $port];
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 构造函数
|
* 构造函数
|
||||||
*/
|
*/
|
||||||
@@ -67,7 +81,8 @@ class CrontabLogic extends BaseLogic
|
|||||||
|
|
||||||
$id = $model->getKey();
|
$id = $model->getKey();
|
||||||
// 连接到Channel服务
|
// 连接到Channel服务
|
||||||
ChannelClient::connect();
|
$channel = $this->channelConfig();
|
||||||
|
ChannelClient::connect($channel['host'], $channel['port']);
|
||||||
ChannelClient::publish('crontab', ['args' => $id]);
|
ChannelClient::publish('crontab', ['args' => $id]);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -116,7 +131,8 @@ class CrontabLogic extends BaseLogic
|
|||||||
]);
|
]);
|
||||||
if ($result) {
|
if ($result) {
|
||||||
// 连接到Channel服务
|
// 连接到Channel服务
|
||||||
ChannelClient::connect();
|
$channel = $this->channelConfig();
|
||||||
|
ChannelClient::connect($channel['host'], $channel['port']);
|
||||||
ChannelClient::publish('crontab', ['args' => $id]);
|
ChannelClient::publish('crontab', ['args' => $id]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -141,7 +157,8 @@ class CrontabLogic extends BaseLogic
|
|||||||
$result = parent::destroy($ids);
|
$result = parent::destroy($ids);
|
||||||
if ($result) {
|
if ($result) {
|
||||||
// 连接到Channel服务
|
// 连接到Channel服务
|
||||||
ChannelClient::connect();
|
$channel = $this->channelConfig();
|
||||||
|
ChannelClient::connect($channel['host'], $channel['port']);
|
||||||
ChannelClient::publish('crontab', ['args' => $ids]);
|
ChannelClient::publish('crontab', ['args' => $ids]);
|
||||||
}
|
}
|
||||||
return $result;
|
return $result;
|
||||||
@@ -162,7 +179,8 @@ class CrontabLogic extends BaseLogic
|
|||||||
$result = $model->save(['status' => $status]);
|
$result = $model->save(['status' => $status]);
|
||||||
if ($result) {
|
if ($result) {
|
||||||
// 连接到Channel服务
|
// 连接到Channel服务
|
||||||
ChannelClient::connect();
|
$channel = $this->channelConfig();
|
||||||
|
ChannelClient::connect($channel['host'], $channel['port']);
|
||||||
ChannelClient::publish('crontab', ['args' => $id]);
|
ChannelClient::publish('crontab', ['args' => $id]);
|
||||||
}
|
}
|
||||||
return $result;
|
return $result;
|
||||||
|
|||||||
@@ -118,6 +118,7 @@ Route::group('/core', function () {
|
|||||||
Route::post('/dice/reward_config/DiceRewardConfig/batchUpdate', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'batchUpdate']);
|
Route::post('/dice/reward_config/DiceRewardConfig/batchUpdate', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'batchUpdate']);
|
||||||
Route::post('/dice/reward_config/DiceRewardConfig/createRewardReference', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'createRewardReference']);
|
Route::post('/dice/reward_config/DiceRewardConfig/createRewardReference', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'createRewardReference']);
|
||||||
Route::post('/dice/reward_config/DiceRewardConfig/runWeightTest', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'runWeightTest']);
|
Route::post('/dice/reward_config/DiceRewardConfig/runWeightTest', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'runWeightTest']);
|
||||||
|
fastRoute('dice/ante_config/DiceAnteConfig', \app\dice\controller\ante_config\DiceAnteConfigController::class);
|
||||||
fastRoute('dice/lottery_pool_config/DiceLotteryPoolConfig', \app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class);
|
fastRoute('dice/lottery_pool_config/DiceLotteryPoolConfig', \app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class);
|
||||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getOptions']);
|
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getOptions']);
|
||||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getCurrentPool']);
|
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getCurrentPool']);
|
||||||
|
|||||||
@@ -20,8 +20,13 @@ class Task
|
|||||||
$dbName = env('DB_NAME');
|
$dbName = env('DB_NAME');
|
||||||
if (!empty($dbName)) {
|
if (!empty($dbName)) {
|
||||||
$this->logic = new CrontabLogic();
|
$this->logic = new CrontabLogic();
|
||||||
|
$channelHost = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||||
|
$channelPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||||
|
if ($channelPort === false) {
|
||||||
|
$channelPort = 2207;
|
||||||
|
}
|
||||||
// 连接webman channel服务
|
// 连接webman channel服务
|
||||||
Client::connect();
|
Client::connect($channelHost, $channelPort);
|
||||||
// 订阅某个自定义事件并注册回调,收到事件后会自动触发此回调
|
// 订阅某个自定义事件并注册回调,收到事件后会自动触发此回调
|
||||||
Client::on('crontab', function ($data) {
|
Client::on('crontab', function ($data) {
|
||||||
$this->reload($data);
|
$this->reload($data);
|
||||||
|
|||||||
146
项目文档.md
Normal file
146
项目文档.md
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
# 大富翁 · 摇色子 — 项目文档
|
||||||
|
|
||||||
|
本文描述**业务玩法**与**服务端抽奖/结算机制**,便于产品、运营与二次开发对齐实现。接口路径、鉴权与联调细节见根目录 [`API对接文档.md`](API对接文档.md)。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 1. 项目概述
|
||||||
|
|
||||||
|
- **形态**:平台玩家使用「平台币」参与摇五颗标准六面骰(点数各 1–6),结果对应棋盘/奖励配置;后台可配置档位权重、奖池、杀分策略与展示文案(含中英文)。
|
||||||
|
- **服务端**:PHP [Webman](https://www.workerman.net/webman)(`server/`),玩家与平台接口在 `app/api`;骰子业务模型在 `app/dice`。
|
||||||
|
- **管理端**:前端工程 `saiadmin-artd/`(与 SaiAdmin 插件体系配套)。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 2. 核心概念
|
||||||
|
|
||||||
|
| 概念 | 说明 |
|
||||||
|
| --- | --- |
|
||||||
|
| **平台币 `coin`** | 玩家钱包余额;付费开局、购买套餐、中奖结算均围绕该字段。 |
|
||||||
|
| **注数 `ante`** | 倍数因子,须存在于表 `dice_ante_config` 的 `mult` 中;接口 `/api/game/anteConfig` 返回可选注数。 |
|
||||||
|
| **单注费用** | 付费抽奖时,开局前扣除 **`ante × 100`** 平台币(代码常量 `UNIT_COST = 100`,即「单注 100 币」口径)。 |
|
||||||
|
| **方向 `direction`** | 开局参数:`0` 与 `1` 对应两套奖励数据(顺时针/逆时针或「无 / 中奖」分支,由前端与配置表共同约定);服务端在 **档位确定后**,按当前方向从 `DiceReward` 缓存结构中取该档位下的条目再按权重抽取。 |
|
||||||
|
| **档位 T1–T5** | 中奖层级;先抽档位,再在该档位 + 当前方向下按 `weight` 抽一条奖励配置。 |
|
||||||
|
| **`grid_number`(5–30)** | 与「五颗骰子点数之和」一致:最小 5(全 1),最大 30(全 6);用于关联奖励行与后续生成 `roll_array`。 |
|
||||||
|
| **`real_ev`** | 奖励配置中的期望调节项;**普通中奖**结算为 **`(100 + real_ev) × ante`**(付费局在开局已扣 `ante×100`,净效果依 `real_ev` 而定)。 |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 3. 玩法流程(玩家视角)
|
||||||
|
|
||||||
|
1. **登录 / 进游戏**
|
||||||
|
平台侧通过 `/api/v1/getGameUrl` 或玩家侧 `/api/user/Login` 换取 token,打开前端页面。
|
||||||
|
|
||||||
|
2. **(可选)购买「抽奖券」套餐**
|
||||||
|
`POST /api/game/buyLotteryTickets`,`count` 仅支持 `1`、`5`、`10`:
|
||||||
|
- 1:100 币 → 1 次付费计数 + 0 次赠送
|
||||||
|
- 5:500 币 → 5 次付费 + **1 次赠送**(共 6 次计入总次数)
|
||||||
|
- 10:1000 币 → 10 次付费 + **3 次赠送**(共 13 次)
|
||||||
|
|
||||||
|
会更新玩家身上的 `total_ticket_count` / `paid_ticket_count` / `free_ticket_count`,并记钱包与券流水。
|
||||||
|
|
||||||
|
3. **开局抽奖**
|
||||||
|
`POST /api/game/playStart`,需传 **`direction`(0 或 1)** 与 **`ante`(正整数,且须在底注配置中)**。
|
||||||
|
|
||||||
|
4. **付费 vs 免费**
|
||||||
|
- **免费抽奖**:当 `free_ticket_count > 0` 时,本局视为免费类型:不扣 `ante×100`,但会消耗 **1 次** `free_ticket_count`。
|
||||||
|
- **付费抽奖**:不依赖「券张数是否大于 0」;只要非免费局,开局前扣 **`ante × 100`**。
|
||||||
|
|
||||||
|
> **重要**:当前实现已**不再用「抽奖券张数」作为能否开局的条件**;`buyLotteryTickets` 更新的是统计与赠送次数,**真正开局仍看余额、注数、免费次数等规则**(见下节)。
|
||||||
|
|
||||||
|
5. **免费注数锁定**
|
||||||
|
若上一局因命中 **T5** 赠送了免费次数,服务端会缓存「免费局须与触发时相同的 `ante`」,不一致则拒绝并提示修改注数。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 4. 抽奖与结算机制(服务端逻辑)
|
||||||
|
|
||||||
|
以下对应 `PlayStartLogic` 与 `LotteryService`,便于理解「先抽什么、再算什么钱」。
|
||||||
|
|
||||||
|
### 4.1 前置校验
|
||||||
|
|
||||||
|
- 用户存在;`ante` 合法。
|
||||||
|
- **最低余额**:`coin ≥ abs(min_real_ev) × ante`(`min_real_ev` 来自全表 `DiceRewardConfig` 缓存),防止极端负 EV 下余额不足以覆盖风险口径。
|
||||||
|
- 付费局:`coin ≥ ante × 100`。
|
||||||
|
|
||||||
|
### 4.2 使用哪套「档位权重」:默认奖池 vs 杀分奖池
|
||||||
|
|
||||||
|
配置表 `dice_lottery_pool_config` 至少要有 **`name = default`**;可选 **`name = killScore`**。
|
||||||
|
|
||||||
|
- **`default` 彩金池**维护累计盈利字段 **`profit_amount`**(见 4.5)。
|
||||||
|
- 记:`safety_line` = 安全线,`kill_enabled` = 是否开启杀分。
|
||||||
|
|
||||||
|
**是否按「奖池档位权重」抽档位(`usePoolWeights`)**:
|
||||||
|
|
||||||
|
| 情形 | 档位权重来源 |
|
||||||
|
| --- | --- |
|
||||||
|
| **免费局** | 使用 **killScore** 奖池的 T1–T5 权重;若无 `killScore` 则退回 `default`。 |
|
||||||
|
| **付费局** 且 **杀分开启** 且 **`profit_amount ≥ safety_line`** 且 **存在 killScore** | 使用 **killScore** 的档位权重(杀分模式)。 |
|
||||||
|
| **其他付费局** | 使用 **玩家**身上的 `t1_weight`~`t5_weight`(`DicePlayer` 字段,与 `LotteryService::drawTierByPlayerWeights` 一致)。 |
|
||||||
|
|
||||||
|
档位抽出 **T1–T5** 后,从 `DiceReward` 缓存中取出 **`[该档位][direction]`** 下的所有奖励行,再按行 **`weight`** 做加权随机(仅 `weight > 0` 参与;全为 0 会重试档位,最多约 10 次)。
|
||||||
|
|
||||||
|
### 4.3 杀分模式下的特殊处理
|
||||||
|
|
||||||
|
当使用 **killScore / 免费局** 等与杀分一致的权重路径时:
|
||||||
|
|
||||||
|
- 在奖励抽取阶段会 **排除 `grid_number` 为 5 和 30 的配置**(这两点数和只能对应「全 1」「全 6」豹子,无法做成非豹子展示)。
|
||||||
|
- **不会触发豹子大奖**(见 4.4):若摇到豹子点数组,只生成 **非豹子** 的五骰组合,不发放豹子附加奖金。
|
||||||
|
|
||||||
|
### 4.4 普通奖与「豹子 / BIGWIN」
|
||||||
|
|
||||||
|
- 若本次抽中的 `grid_number` **不是**「豹子集合」`{5,10,15,20,25,30}`:按点数和生成 5 个 1–6 的骰子(和为 `grid_number`),**普通奖金** = **`(100 + real_ev) × ante`**(付费局已预先扣除 `ante×100`)。
|
||||||
|
|
||||||
|
- 若点数和落在豹子集合:
|
||||||
|
- **`grid_number` 为 5 或 30**:若**非**杀分路径,**必定**按豹子结算(五颗相同点数)。
|
||||||
|
- **10 / 15 / 20 / 25**:读取 `DiceRewardConfig` 中 **`tier = BIGWIN`** 且对应该 `grid_number` 的配置,用其 **`weight`(0–10000,10000=100%)** 随机决定是否视为真豹子;否则生成**非豹子**但点数和不变的骰子组合。
|
||||||
|
- **真豹子**时:奖金按 **`(100 + big_win_real_ev) × ante`** 发放(`big_win_real_ev` 来自 BIGWIN 配置;若未配则用代码兜底常量);并**不计入**当次普通 `reward_win` 那条配置(与「中豹子不走普通奖」逻辑一致,详见代码注释)。
|
||||||
|
|
||||||
|
杀分路径下:**不触发**豹子奖,仅展示非豹子组合。
|
||||||
|
|
||||||
|
### 4.5 T5「再来一次」
|
||||||
|
|
||||||
|
若命中奖励属于 **T5** 档位(且未走「仅豹子清掉普通奖」的特殊分支):在事务内为玩家 **`free_ticket_count + 1`**,并写入券流水备注;同时写入 Redis:**下一局免费抽奖必须使用本局相同 `ante`**。
|
||||||
|
|
||||||
|
### 4.6 彩金池盈利累计
|
||||||
|
|
||||||
|
在 **`default`** 那条池子上更新 **`profit_amount`**:
|
||||||
|
|
||||||
|
- **付费局**:本局贡献 `+= (本局总中奖 win_coin) - (本局付费 paid_amount)`,其中 `paid_amount = ante × 100`。
|
||||||
|
- **免费局**:`+= win_coin`(无票价成本,`paid_amount = 0`)。
|
||||||
|
|
||||||
|
该累计值与 **`safety_line`、 `kill_enabled`** 共同决定下一局付费是否进入 **killScore** 档位权重(见 4.2)。
|
||||||
|
|
||||||
|
> 注意:仓库中部分数据库迁移脚本对 `profit_amount` 的注释可能仍沿用旧口径(例如按 `100-real_ev` 解释)。当前线上行为应以 `PlayStartLogic` 中对 `profit_amount` 的实际累加逻辑为准。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 5. 数据与配置要点(实现侧)
|
||||||
|
|
||||||
|
- **`DiceReward`**:按档位、方向组织好的多语言/展示与 `grid_number`、`weight`、`real_ev` 等,供开局加权抽取。
|
||||||
|
- **`DiceRewardConfig`**:含 **BIGWIN** 档及普通档;`getCachedMinRealEv()` 等用于全局限定。
|
||||||
|
- **`dice_lottery_pool_config`**:`default` / `killScore` 的 T1–T5 权重及杀分相关开关、安全线、累计盈利。
|
||||||
|
- **对局表 `DicePlayRecord`**:记录 `lottery_config_id`、`lottery_type`(付费/免费)、`ante`、`paid_amount`、`roll_array`、`reward_config_id`、各类中奖拆分字段等,供后台与平台对账。
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 6. 接口与文档索引
|
||||||
|
|
||||||
|
| 文档 | 内容 |
|
||||||
|
| --- | --- |
|
||||||
|
| [`API对接文档.md`](API对接文档.md) | 平台 `/api/v1/*`(`auth-token`)、玩家 `/api/*`(`token`)、统一返回码、联调建议。 |
|
||||||
|
| `server/docs/` | 性能、权重测试、出点分析等专项说明(按需阅读)。 |
|
||||||
|
|
||||||
|
**与玩法直接相关的玩家接口示例**:
|
||||||
|
|
||||||
|
- `GET /api/game/config` — 前端文案与分组配置
|
||||||
|
- `GET /api/game/anteConfig` — 可选注数
|
||||||
|
- `GET /api/game/lotteryPool` — 彩金池展示列表(不含 BIGWIN 档)
|
||||||
|
- `POST /api/game/buyLotteryTickets` — 购买套餐(更新次数统计)
|
||||||
|
- `POST /api/game/playStart` — 开局一局(`direction`、`ante`)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 7. 修订说明
|
||||||
|
|
||||||
|
- 本文档依据 `server/app/api/logic/PlayStartLogic.php`、`GameLogic.php`、`LotteryService.php` 及 `GameController` 当前实现整理;若业务规则变更,请以代码与数据库迁移为准并同步更新本节与 [`API对接文档.md`](API对接文档.md)。
|
||||||
Reference in New Issue
Block a user