logic = new DicePlayerLogic(); $this->validate = new DicePlayerValidate; parent::__construct(); } /** * 获取彩金池配置选项(id、name) * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function getLotteryConfigOptions(Request $request): Response { $query = DiceLotteryPoolConfig::field('id,name')->order('id', 'asc'); $requestDeptId = AdminScopeHelper::pickRequestDeptId( $request->input('dept_id'), $request->all() ); AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $requestDeptId); $list = $query->select(); $data = $list->map(function ($item) { return ['id' => (int) $item['id'], 'name' => (string) ($item['name'] ?? '')]; })->toArray(); return $this->success($data); } /** * 获取后台管理员选项(id、username、realname) * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function getSystemUserOptions(Request $request): Response { $query = SystemUser::field('id,username,realname,dept_id')->where('status', 1)->order('id', 'asc'); $requestDeptId = AdminScopeHelper::pickRequestDeptId( $request->input('dept_id'), $request->all() ); $allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null); if ($allowedIds !== null) { if ($allowedIds === []) { return $this->success([]); } $query->whereIn('id', $allowedIds); } $list = $query->select(); $data = $list->map(function ($item) { $label = trim((string) ($item['realname'] ?? '')) ?: (string) ($item['username'] ?? ''); return [ 'id' => (int) $item['id'], 'username' => (string) ($item['username'] ?? ''), 'realname' => (string) ($item['realname'] ?? ''), 'dept_id' => isset($item['dept_id']) ? (int) $item['dept_id'] : null, 'label' => $label ?: (string) $item['id'], ]; })->toArray(); return $this->success($data); } /** * 超管:按渠道树状展示全部管理员;非超管:同 getSystemUserOptions 扁平列表 */ #[Permission('玩家列表', 'dice:player:index:index')] public function getSystemUserTreeOptions(Request $request): Response { if (!AdminScopeHelper::isSuperAdmin($this->adminInfo ?? null)) { return $this->getSystemUserOptions($request); } $users = SystemUser::field('id,username,realname,dept_id') ->where('status', 1) ->order('id', 'asc') ->select() ->toArray(); $depts = SystemDept::field('id,name') ->where('status', 1) ->order('id', 'asc') ->select() ->toArray(); $deptNameMap = []; foreach ($depts as $dept) { $deptNameMap[(int) $dept['id']] = (string) ($dept['name'] ?? $dept['id']); } $grouped = []; $unassigned = []; foreach ($users as $user) { $item = [ 'id' => (int) $user['id'], 'username' => (string) ($user['username'] ?? ''), 'realname' => (string) ($user['realname'] ?? ''), 'dept_id' => isset($user['dept_id']) ? (int) $user['dept_id'] : null, ]; $label = trim($item['realname']) ?: $item['username']; $item['label'] = $label ?: (string) $item['id']; $deptId = $item['dept_id'] ?? 0; if ($deptId > 0 && isset($deptNameMap[$deptId])) { if (!isset($grouped[$deptId])) { $grouped[$deptId] = []; } $grouped[$deptId][] = $item; } else { $unassigned[] = $item; } } $tree = []; foreach ($depts as $dept) { $deptId = (int) $dept['id']; $children = $grouped[$deptId] ?? []; if ($children === []) { continue; } $tree[] = [ 'id' => 'dept_' . $deptId, 'label' => (string) ($dept['name'] ?? $deptId), 'disabled' => true, 'children' => $children, ]; } if ($unassigned !== []) { $tree[] = [ 'id' => 'dept_unassigned', 'label' => '__unassigned__', 'disabled' => true, 'children' => $unassigned, ]; } return $this->success($tree); } /** * 数据列表 * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function index(Request $request): Response { $where = $request->more([ ['username', ''], ['name', ''], ['phone', ''], ['status', ''], ['coin', ''], ['lottery_config_id', ''], ]); $query = $this->logic->search($where); AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id')); $query->with(['diceLotteryPoolConfig']); $data = $this->logic->getList($query); return $this->success($data); } /** * 读取数据 * @param Request $request * @return Response */ #[Permission('玩家读取', 'dice:player:index:read')] public function read(Request $request): Response { $id = $request->input('id', ''); $model = $this->logic->read($id); if (!$model) { return $this->fail('not found'); } if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null)) { return $this->fail('no permission to view this record'); } $data = is_array($model) ? $model : $model->toArray(); return $this->success($data); } /** * 保存数据 * @param Request $request * @return Response */ #[Permission('玩家添加', 'dice:player:index:save')] public function save(Request $request): Response { $data = $request->post(); if (empty($data['admin_id']) && isset($this->adminInfo['id']) && (int) $this->adminInfo['id'] > 0) { $data['admin_id'] = (int) $this->adminInfo['id']; } AdminScopeHelper::prepareBusinessSaveData( $data, $this->adminInfo ?? null, $request->input('dept_id'), $data ); $this->validate('save', $data); try { $result = $this->logic->add($data); } catch (\Throwable $e) { if (self::isDeptUsernameDuplicateException($e)) { return $this->fail('PLAYER_USERNAME_DEPT_UNIQUE'); } throw $e; } $playerId = is_array($result) ? ($result['id'] ?? null) : $result; if ($playerId) { UserCache::deleteUser($playerId); $player = DicePlayer::find($playerId); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('ADD_SUCCESS'); } return $this->fail('add failed'); } /** * 更新数据 * @param Request $request * @return Response */ #[Permission('玩家修改', 'dice:player:index:update')] public function update(Request $request): Response { $data = $request->post(); $model = $this->logic->read($data['id'] ?? 0); if ($model) { if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null, $request->input('dept_id'))) { return $this->fail('no permission to update this record'); } if (!isset($data['dept_id']) || $data['dept_id'] === '' || $data['dept_id'] === null) { $data['dept_id'] = $model->dept_id ?? null; } } $this->validate('update', $data); $result = $this->logic->edit($data['id'], $data); if ($result) { // 出于安全:删除该玩家缓存,后续 API 按需重建 UserCache::deleteUser($data['id']); $player = DicePlayer::find($data['id']); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('UPDATE_SUCCESS'); } return $this->fail('update failed'); } /** * 更新状态 * @param Request $request * @return Response */ #[Permission('玩家状态修改', 'dice:player:index:update')] public function updateStatus(Request $request): Response { $id = $request->input('id'); $status = $request->input('status'); if ($id === null || $id === '') { return $this->fail('missing parameter id'); } if ($status === null || $status === '') { return $this->fail('missing parameter status'); } $model = $this->logic->read($id); if ($model) { if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null, $request->input('dept_id'))) { return $this->fail('no permission to update this record'); } } $this->logic->edit($id, ['status' => (int) $status]); // 出于安全:删除该玩家缓存,后续 API 按需重建 UserCache::deleteUser($id); $player = DicePlayer::find($id); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('update success'); } /** * 获取游戏链接 * @param Request $request * @return Response */ #[Permission('获取游戏链接', 'dice:player:index:getGameUrl')] public function getGameUrl(Request $request): Response { $id = $request->input('id'); if ($id === null || $id === '') { return $this->fail('missing parameter id'); } $player = $this->logic->read($id); if (!$player) { return $this->fail('not found'); } if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $player->dept_id ?? null)) { return $this->fail('no permission to view this record'); } if ((int) ($player->status ?? 1) === 0) { return $this->fail('account is disabled'); } $username = trim((string) ($player->username ?? '')); if ($username === '') { return $this->fail('username is empty'); } $lang = trim((string) $request->input('lang', 'zh')); if (!in_array($lang, ['zh', 'en'], true)) { $lang = 'zh'; } $exp = (int) config('api.session_expire', 604800); $tokenResult = JwtToken::generateToken([ 'id' => (int) $player->id, 'username' => $username, 'plat' => 'api_login', 'access_exp' => $exp, ]); $token = (string) ($tokenResult['access_token'] ?? ''); if ($token === '') { return $this->fail('generate token failed'); } UserCache::setSessionByUsername($username, $token); UserCache::setCurrentUserToken((int) $player->id, $token); $userArr = $player->hidden(['password', 'lottery_config_id', 't1_weight', 't2_weight', 't3_weight', 't4_weight', 't5_weight'])->toArray(); UserCache::setUser((int) $player->id, $userArr); UserCache::setPlayerByUsername($username, $userArr); $gameUrlBase = rtrim((string) env('GAME_URL', (string) config('api.game_url', '')), '/'); if ($gameUrlBase === '') { return $this->fail('GAME_URL is not configured'); } if (!str_starts_with($gameUrlBase, 'http://') && !str_starts_with($gameUrlBase, 'https://')) { $gameUrlBase = 'https://' . $gameUrlBase; } $tokenInUrl = str_replace('%3D', '=', urlencode($token)); $url = $gameUrlBase . '/?token=' . $tokenInUrl . '&lang=' . $lang; return $this->success(['url' => $url]); } /** * 删除数据 * @param Request $request * @return Response */ #[Permission('玩家删除', 'dice:player:index:destroy')] public function destroy(Request $request): Response { $ids = $request->post('ids', ''); if (empty($ids)) { return $this->fail('please select data to delete'); } $ids = is_array($ids) ? $ids : explode(',', (string) $ids); $deptId = AdminScopeHelper::getDeptId($this->adminInfo ?? null); if ($deptId !== null) { $models = $this->logic->model->whereIn('id', $ids)->column('dept_id', 'id'); $validIds = []; foreach ($ids as $id) { if (AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $models[$id] ?? null)) { $validIds[] = $id; } } $ids = $validIds; if (empty($ids)) { return $this->fail('no permission to delete selected data'); } } $result = $this->logic->destroy($ids); if ($result) { // 出于安全:删除相关玩家缓存,后续 API 按需重建 foreach ($ids as $id) { UserCache::deleteUser($id); $player = DicePlayer::find($id); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } } return $this->success('delete success'); } return $this->fail('delete failed'); } /** * 判断是否违反 dice_player (dept_id, username) 唯一索引 */ private static function isDeptUsernameDuplicateException(\Throwable $e): bool { $message = $e->getMessage(); if ($message === '') { return false; } return str_contains($message, 'uk_dice_player_dept_username') || (str_contains($message, 'Duplicate entry') && str_contains($message, 'username')); } }