logic = new DiceRewardConfigLogic(); $this->validate = new DiceRewardConfigValidate; parent::__construct(); } /** * 数据列表 * @param Request $request * @return Response */ #[Permission('奖励配置列表', 'dice:reward_config:index:index')] public function index(Request $request): Response { $where = $request->more([ ['grid_number_min', ''], ['grid_number_max', ''], ['ui_text', ''], ['real_ev_min', ''], ['real_ev_max', ''], ['tier', ''], ]); $query = $this->logic->search($where); $data = $this->logic->getList($query); return $this->success($data); } /** * 读取数据 * @param Request $request * @return Response */ #[Permission('奖励配置读取', 'dice:reward_config:index:read')] public function read(Request $request): Response { $id = $request->input('id', ''); $model = $this->logic->read($id); if ($model) { $data = is_array($model) ? $model : $model->toArray(); return $this->success($data); } else { return $this->fail('not found'); } } /** * 保存数据 * @param Request $request * @return Response */ #[Permission('奖励配置添加', 'dice:reward_config:index:save')] public function save(Request $request): Response { $data = $request->post(); $this->validate('save', $data); $result = $this->logic->add($data); if ($result) { return $this->success('add success'); } else { return $this->fail('add failed'); } } /** * 更新数据 * @param Request $request * @return Response */ #[Permission('奖励配置修改', 'dice:reward_config:index:update')] public function update(Request $request): Response { $data = $request->post(); $this->validate('update', $data); $result = $this->logic->edit($data['id'], $data); if ($result) { return $this->success('update success'); } else { return $this->fail('update failed'); } } /** * 批量更新奖励索引配置(第一页:id、grid_number、ui_text、real_ev、tier、remark) * @param Request $request items: [{ id, grid_number?, ui_text?, real_ev?, tier?, remark? }, ...] * @return Response */ #[Permission('修改奖励索引', 'dice:reward_config:index:batchUpdate')] public function batchUpdate(Request $request): Response { $items = $request->post('items', []); if (! is_array($items)) { return $this->fail('parameter items must be an array'); } $err = $this->logic->validateBatchUpdateItems($items); if ($err !== null) { return $this->fail($err); } foreach ($items as $item) { $this->validate('batch_update', array_merge($item, ['id' => $item['id']])); } $this->logic->batchUpdate($items); return $this->success('save success'); } /** * 删除数据 * @param Request $request * @return Response */ #[Permission('奖励配置删除', 'dice:reward_config:index:destroy')] public function destroy(Request $request): Response { $ids = $request->post('ids', ''); if (empty($ids)) { return $this->fail('please select data to delete'); } $result = $this->logic->destroy($ids); if ($result) { return $this->success('delete success'); } else { return $this->fail('delete failed'); } } /** * T1-T5、BIGWIN 权重配比:按档位分组返回配置列表(含顺时针/逆时针权重,来自 dice_reward) * @param Request $request * @return Response */ #[Permission('奖励配置列表', 'dice:reward_config:index:index')] public function weightRatioList(Request $request): Response { $rewardLogic = new DiceRewardLogic(); $data = $rewardLogic->getListGroupedByTierWithDirection(); return $this->success($data); } /** * T1-T5、BIGWIN 权重配比:按 DiceReward 主键 id 批量更新 weight(写入 dice_reward,修改后刷新缓存) * items: [ { id: DiceReward.id, weight: 1-10000 }, ... ] * @param Request $request * @return Response */ #[Permission('修改色子点数权重', 'dice:reward_config:index:batchUpdateWeights')] public function batchUpdateWeights(Request $request): Response { $items = $request->post('items', []); if (!is_array($items)) { return $this->fail('parameter items must be an array'); } try { $rewardLogic = new DiceRewardLogic(); $rewardLogic->batchUpdateWeights($items); return $this->success('save success'); } catch (\plugin\saiadmin\exception\ApiException $e) { return $this->fail($e->getMessage()); } } /** * 大奖权重:按 grid_number 批量保存 BIGWIN 权重(仅更新 dice_reward_config 表,不操作 dice_reward) * items: [ { grid_number: 5-30, weight: 0-10000 }, ... ] * @param Request $request * @return Response */ #[Permission('大奖权重修改', 'dice:reward_config:index:saveBigwinWeightsByGrid')] public function saveBigwinWeightsByGrid(Request $request): Response { $items = $request->post('items', []); if (! is_array($items)) { return $this->fail('parameter items must be an array'); } $err = $this->logic->validateBigwinWeightItems($items); if ($err !== null) { return $this->fail($err); } $this->logic->batchUpdateBigwinWeight($items); return $this->success('save success'); } /** * 创建奖励对照:按当前 dice_reward_config 为两种方向(顺时针0、逆时针1)生成所有色子可能对应的 dice_reward 记录 * 权重默认 1,可在「奖励对照」页的权重编辑弹窗中调整 * @param Request $request * @return Response */ #[Permission('创建奖励对照', 'dice:reward_config:index:createRewardReference')] public function createRewardReference(Request $request): Response { try { $rewardLogic = new DiceRewardLogic(); $result = $rewardLogic->createRewardReferenceFromConfig(); return $this->success($result, 'create reward mapping success'); } catch (\plugin\saiadmin\exception\ApiException $e) { return $this->fail($e->getMessage()); } } /** * 权重配比测试:仅模拟落点统计,不创建游玩记录。按当前配置在内存中模拟 N 次抽奖,返回各 grid_number 落点次数,可选保存到 dice_reward_config_record。 * @param Request $request test_count: 100|500|1000, save_record: bool, lottery_config_id: int|null 奖池配置ID,用于设定 T1-T5 概率 * @return Response */ #[Permission('奖励配置列表', 'dice:reward_config:index:index')] public function runWeightTest(Request $request): Response { $testCount = (int) $request->post('test_count', 100); $saveRecord = (bool) $request->post('save_record', true); $adminId = isset($this->adminInfo['id']) ? (int) $this->adminInfo['id'] : null; $lotteryConfigId = $request->post('lottery_config_id', null); if ($lotteryConfigId !== null && $lotteryConfigId !== '') { $lotteryConfigId = (int) $lotteryConfigId; } else { $lotteryConfigId = null; } try { $result = $this->logic->runWeightTest($testCount, $saveRecord, $adminId, $lotteryConfigId); return $this->success($result); } catch (\plugin\saiadmin\exception\ApiException $e) { return $this->fail($e->getMessage()); } } }