logic = new DicePlayerLogic(); $this->validate = new DicePlayerValidate; parent::__construct(); } /** * 获取彩金池配置选项(id、name) * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function getLotteryConfigOptions(Request $request): Response { $list = DiceLotteryPoolConfig::field('id,name')->order('id', 'asc')->select(); $data = $list->map(function ($item) { return ['id' => (int) $item['id'], 'name' => (string) ($item['name'] ?? '')]; })->toArray(); return $this->success($data); } /** * 获取后台管理员选项(id、username、realname) * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function getSystemUserOptions(Request $request): Response { $query = SystemUser::field('id,username,realname')->where('status', 1)->order('id', 'asc'); if (isset($this->adminInfo['id']) && (int) $this->adminInfo['id'] > 1) { $deptList = $this->adminInfo['deptList'] ?? []; if (!empty($deptList)) { $query->auth($deptList); } } $list = $query->select(); $data = $list->map(function ($item) { $label = trim((string) ($item['realname'] ?? '')) ?: (string) ($item['username'] ?? ''); return [ 'id' => (int) $item['id'], 'username' => (string) ($item['username'] ?? ''), 'realname' => (string) ($item['realname'] ?? ''), 'label' => $label ?: (string) $item['id'], ]; })->toArray(); return $this->success($data); } /** * 数据列表 * @param Request $request * @return Response */ #[Permission('玩家列表', 'dice:player:index:index')] public function index(Request $request): Response { $where = $request->more([ ['username', ''], ['name', ''], ['phone', ''], ['status', ''], ['coin', ''], ['lottery_config_id', ''], ]); $query = $this->logic->search($where); AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null); $query->with(['diceLotteryPoolConfig']); $data = $this->logic->getList($query); return $this->success($data); } /** * 读取数据 * @param Request $request * @return Response */ #[Permission('玩家读取', 'dice:player:index:read')] public function read(Request $request): Response { $id = $request->input('id', ''); $model = $this->logic->read($id); if (!$model) { return $this->fail('未查找到信息'); } $allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null); if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) { return $this->fail('无权限查看该记录'); } $data = is_array($model) ? $model : $model->toArray(); return $this->success($data); } /** * 保存数据 * @param Request $request * @return Response */ #[Permission('玩家添加', 'dice:player:index:save')] public function save(Request $request): Response { $data = $request->post(); $this->validate('save', $data); // 类型转化 if (empty($data['admin_id']) && isset($this->adminInfo['id']) && (int) $this->adminInfo['id'] > 0) { $data['admin_id'] = (int) $this->adminInfo['id']; } $result = $this->logic->add($data); if ($result && isset($result['id'])) { // 出于安全:删除该玩家缓存,后续 API 按需重建 UserCache::deleteUser($result['id']); $player = DicePlayer::find($result['id']); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('添加成功'); } return $this->fail('添加失败'); } /** * 更新数据 * @param Request $request * @return Response */ #[Permission('玩家修改', 'dice:player:index:update')] public function update(Request $request): Response { $data = $request->post(); $this->validate('update', $data); $model = $this->logic->read($data['id'] ?? 0); if ($model) { $allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null); if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) { return $this->fail('无权限修改该记录'); } } $result = $this->logic->edit($data['id'], $data); if ($result) { // 出于安全:删除该玩家缓存,后续 API 按需重建 UserCache::deleteUser($data['id']); $player = DicePlayer::find($data['id']); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('修改成功'); } return $this->fail('修改失败'); } /** * 更新状态 * @param Request $request * @return Response */ #[Permission('玩家状态修改', 'dice:player:index:update')] public function updateStatus(Request $request): Response { $id = $request->input('id'); $status = $request->input('status'); if ($id === null || $id === '') { return $this->fail('缺少参数 id'); } if ($status === null || $status === '') { return $this->fail('缺少参数 status'); } $model = $this->logic->read($id); if ($model) { $allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null); if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) { return $this->fail('无权限修改该记录'); } } $this->logic->edit($id, ['status' => (int) $status]); // 出于安全:删除该玩家缓存,后续 API 按需重建 UserCache::deleteUser($id); $player = DicePlayer::find($id); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } return $this->success('修改成功'); } /** * 删除数据 * @param Request $request * @return Response */ #[Permission('玩家删除', 'dice:player:index:destroy')] public function destroy(Request $request): Response { $ids = $request->post('ids', ''); if (empty($ids)) { return $this->fail('请选择要删除的数据'); } $ids = is_array($ids) ? $ids : explode(',', (string) $ids); $allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null); if ($allowedIds !== null) { $models = $this->logic->model->whereIn('id', $ids)->column('admin_id', 'id'); $validIds = []; foreach ($ids as $id) { $adminId = (int) ($models[$id] ?? 0); if (in_array($adminId, $allowedIds, true)) { $validIds[] = $id; } } $ids = $validIds; if (empty($ids)) { return $this->fail('无权限删除所选数据'); } } $result = $this->logic->destroy($ids); if ($result) { // 出于安全:删除相关玩家缓存,后续 API 按需重建 foreach ($ids as $id) { UserCache::deleteUser($id); $player = DicePlayer::find($id); if ($player && $player->username !== '') { UserCache::deletePlayerByUsername($player->username); } } return $this->success('删除成功'); } return $this->fail('删除失败'); } }