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dafuweng-saiadmin6.x/saiadmin-artd/src/locales/langs/en/dice/lottery_pool_config.json

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{
"name": "Name",
"form": {
"dialogTitleAdd": "Add Lottery Pool Config",
"dialogTitleEdit": "Edit Lottery Pool Config",
"placeholderName": "Please enter name",
"placeholderRemark": "Please enter remark",
"poolType": "Pool Type",
"placeholderPoolType": "Please select pool type",
"poolTypeNormal": "Normal",
"poolTypeFree": "Free",
"poolTypeKill": "Kill",
"poolTypeT1": "T1 High",
"safetyLine": "Safety Line",
"t1Weight": "T1 Pool Weight (%)",
"t2Weight": "T2 Pool Weight (%)",
"t3Weight": "T3 Pool Weight (%)",
"t4Weight": "T4 Pool Weight (%)",
"t5Weight": "T5 Pool Weight (%)",
"weightsSumHint": "Total pool weights: ",
"weightsSumUnit": "% / 100% (must equal 100%)",
"currentPoolTitle": "Current Lottery Pool",
"loading": "Loading...",
"poolName": "Pool Name",
"poolProfitAmount": "Pool cumulative profit (profit_amount):",
"realtime": "Live",
"profitCalcHint": "Accumulated on name=default (Normal) pool: paid += win_coin paid_amount (ante×1); free += win_coin. Compared with safety line to decide paid-draw kill switch. Refreshes every 2s while open.",
"tierRuleTitle": "Paid draw tier rule",
"tierRuleContent": "Compares default pool profit_amount (not per-player profit). Below safety line or kill off: paid uses player T*_weight; at/above safety line with kill on: paid uses killScore pool. Free draws always use channel name=free pool weights (fallback default if missing); safety line N/A.",
"enableKillScore": "Enable kill score",
"killScoreWeights": "Kill weights (killScore)",
"killWeightNote": "Edit killScore (Force Kill) row in the list for kill weights. This dialog only configures default pool safety line and kill switch.",
"btnResetProfit": "Reset pool cumulative profit",
"btnSaveSafetyLine": "Save safety line & kill switch",
"safetyLineDefaultOnlyHint": "Only the default (Normal) pool safety line affects kill logic; do not set safety line on other pool types.",
"safetyLineNotUsedReadonly": "This pool type does not use safety line for kill logic. Edit the Normal (default) row or use View Current Pool.",
"ruleSafetyLineRequired": "Please enter safety line",
"msgGetPoolFailed": "Failed to get lottery pool",
"msgSaveSuccess": "Save Success",
"msgResetProfitSuccess": "Pool cumulative profit reset to 0",
"msgResetFailed": "Reset failed",
"ruleNameRequired": "Name is required",
"rulePoolTypeRequired": "Please select pool type",
"ruleT1Required": "T1 weight is required",
"ruleT2Required": "T2 weight is required",
"ruleT3Required": "T3 weight is required",
"ruleT4Required": "T4 weight is required",
"ruleT5Required": "T5 weight is required",
"msgWeightsMust100": "Total pool weights must equal 100%",
"msgAddSuccess": "Added",
"msgUpdateSuccess": "Updated"
},
"toolbar": {
"viewCurrentPool": "View Current Pool"
},
"search": {
"poolType": "Pool Type",
"placeholderName": "Please enter name",
"placeholderPoolType": "Please select pool type",
"poolTypeNormal": "Normal",
"poolTypeFree": "Free",
"poolTypeKill": "Force Kill",
"poolTypeT1": "T1 High Rate"
},
"table": {
"name": "Name",
"poolType": "Pool Type",
"safetyLine": "Safety Line",
"safetyLineNotUsed": "Not used for kill",
"safetyLineTip": "Normal (default) row only",
"t1PoolWeight": "T1 Pool Weight",
"t2PoolWeight": "T2 Pool Weight",
"t3PoolWeight": "T3 Pool Weight",
"t4PoolWeight": "T4 Pool Weight",
"t5PoolWeight": "T5 Pool Weight"
}
}