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dafuweng-saiadmin6.x/server/app/api/logic/GameLogic.php
2026-03-05 16:50:52 +08:00

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<?php
declare(strict_types=1);
namespace app\api\logic;
use app\api\cache\UserCache;
use app\dice\model\player\DicePlayer;
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
use plugin\saiadmin\exception\ApiException;
use support\think\Db;
/**
* 购买抽奖券套餐:次数 => [消耗coin, 购买次数paid, 赠送次数free]
* 仅支持 1、5、10 档
*/
class GameLogic
{
public const PACKAGES = [
1 => ['coin' => 100, 'paid' => 1, 'free' => 0], // 1次/100coin
5 => ['coin' => 500, 'paid' => 5, 'free' => 1], // 5张/500coin5购买+1赠送共6次
10 => ['coin' => 1000, 'paid' => 10, 'free' => 3], // 10张/1000coin10购买+3赠送共13次
];
/** 钱包流水类型:购买抽奖次数 */
public const WALLET_TYPE_BUY_DRAW = 2;
/**
* 购买抽奖券
* 先更新 Redis 玩家信息(后续游玩从 Redis 读),再用事务更新数据库;事务失败则回滚 Redis
* @param int $playerId 玩家ID
* @param int $count 购买档位1 / 5 / 10
* @return array 更新后的 coin, total_ticket_count, paid_ticket_count, free_ticket_count
*/
public function buyLotteryTickets(int $playerId, int $count): array
{
if (!isset(self::PACKAGES[$count])) {
throw new ApiException('购买抽奖券错误');
}
$pack = self::PACKAGES[$count];
$cost = $pack['coin'];
$addPaid = $pack['paid'];
$addFree = $pack['free'];
$addTotal = $addPaid + $addFree;
$player = DicePlayer::find($playerId);
if (!$player) {
throw new ApiException('用户不存在');
}
$coinBefore = (float) $player->coin;
if ($coinBefore < $cost) {
throw new ApiException('平台币不足');
}
$coinAfter = $coinBefore - $cost;
$totalBefore = (int) ($player->total_ticket_count ?? 0);
$paidBefore = (int) ($player->paid_ticket_count ?? 0);
$freeBefore = (int) ($player->free_ticket_count ?? 0);
$totalAfter = $totalBefore + $addTotal;
$paidAfter = $paidBefore + $addPaid;
$freeAfter = $freeBefore + $addFree;
$oldUserArr = $player->hidden(['password'])->toArray();
$updatedUserArr = $oldUserArr;
$updatedUserArr['coin'] = $coinAfter;
$updatedUserArr['total_ticket_count'] = $totalAfter;
$updatedUserArr['paid_ticket_count'] = $paidAfter;
$updatedUserArr['free_ticket_count'] = $freeAfter;
UserCache::setUser($playerId, $updatedUserArr);
try {
Db::transaction(function () use (
$player,
$playerId,
$cost,
$coinBefore,
$coinAfter,
$addTotal,
$addPaid,
$addFree,
$totalAfter,
$paidAfter,
$freeAfter
) {
$player->coin = $coinAfter;
$player->total_ticket_count = $totalAfter;
$player->paid_ticket_count = $paidAfter;
$player->free_ticket_count = $freeAfter;
$player->save();
DicePlayerWalletRecord::create([
'player_id' => $playerId,
'coin' => -$cost,
'type' => self::WALLET_TYPE_BUY_DRAW,
'wallet_before' => $coinBefore,
'wallet_after' => $coinAfter,
'total_ticket_count' => $addTotal,
'paid_ticket_count' => $addPaid,
'free_ticket_count' => $addFree,
'remark' => "购买抽奖券{$addTotal}次(付费{$addPaid}次+赠送{$addFree}次)",
]);
DicePlayerTicketRecord::create([
'player_id' => $playerId,
'use_coins' => $cost,
'total_ticket_count' => $addTotal,
'paid_ticket_count' => $addPaid,
'free_ticket_count' => $addFree,
'remark' => "购买抽奖券{$addTotal}次(付费{$addPaid}次+赠送{$addFree}次)",
]);
});
} catch (\Throwable $e) {
UserCache::setUser($playerId, $oldUserArr);
throw $e;
}
return [
'coin' => (float) $coinAfter,
'total_ticket_count' => (int) $totalAfter,
'paid_ticket_count' => (int) $paidAfter,
'free_ticket_count' => (int) $freeAfter,
];
}
}