382 lines
13 KiB
Vue
382 lines
13 KiB
Vue
<template>
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<ElDialog
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v-model="visible"
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title="一键测试权重"
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width="560px"
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:close-on-click-modal="false"
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destroy-on-close
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@close="onClose"
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>
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<ElForm ref="formRef" :model="form" label-width="140px">
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<ElSteps :active="currentStep" finish-status="success" simple class="steps-wrap">
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<ElStep title="付费抽奖券" />
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<ElStep title="免费抽奖券" />
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</ElSteps>
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<!-- 第一页:付费抽奖券 -->
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<div v-show="currentStep === 0" class="step-panel">
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<ElFormItem label="测试数据档位类型" prop="paid_lottery_config_id">
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<ElSelect
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v-model="form.paid_lottery_config_id"
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placeholder="不选则下方自定义档位概率(默认 type=0)"
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clearable
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filterable
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style="width: 100%"
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>
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<ElOption
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v-for="item in paidLotteryOptions"
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:key="item.id"
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:label="item.name"
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:value="item.id"
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/>
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</ElSelect>
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</ElFormItem>
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<template v-if="form.paid_lottery_config_id == null">
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<div class="tier-label">自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%</div>
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<ElRow :gutter="12" class="tier-row">
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<ElCol v-for="t in tierKeys" :key="'paid-' + t" :span="8">
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<div class="tier-field">
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<label class="tier-field-label">档位 {{ t }}(%)</label>
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<input
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type="number"
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:value="getPaidTier(t)"
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min="0"
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max="100"
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placeholder="0"
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class="tier-input"
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@input="setPaidTier(t, $event)"
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/>
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</div>
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</ElCol>
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</ElRow>
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<div v-if="paidTierSum > 100" class="tier-error"
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>当前五档之和为 {{ paidTierSum }}%,不能超过 100%</div
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>
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</template>
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<ElFormItem label="顺时针次数" prop="paid_s_count" required>
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<ElSelect v-model="form.paid_s_count" placeholder="请选择" style="width: 100%">
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<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
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</ElSelect>
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</ElFormItem>
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<ElFormItem label="逆时针次数" prop="paid_n_count" required>
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<ElSelect v-model="form.paid_n_count" placeholder="请选择" style="width: 100%">
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<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
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</ElSelect>
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</ElFormItem>
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</div>
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<!-- 第二页:免费抽奖券 -->
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<div v-show="currentStep === 1" class="step-panel">
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<ElFormItem label="测试数据档位类型" prop="free_lottery_config_id">
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<ElSelect
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v-model="form.free_lottery_config_id"
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placeholder="不选则下方自定义档位概率(默认 type=1)"
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clearable
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filterable
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style="width: 100%"
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>
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<ElOption
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v-for="item in freeLotteryOptions"
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:key="item.id"
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:label="item.name"
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:value="item.id"
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/>
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</ElSelect>
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</ElFormItem>
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<template v-if="form.free_lottery_config_id == null">
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<div class="tier-label">自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%</div>
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<ElRow :gutter="12" class="tier-row">
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<ElCol v-for="t in tierKeys" :key="'free-' + t" :span="8">
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<div class="tier-field">
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<label class="tier-field-label">档位 {{ t }}(%)</label>
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<input
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type="number"
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:value="getFreeTier(t)"
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min="0"
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max="100"
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placeholder="0"
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class="tier-input"
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@input="setFreeTier(t, $event)"
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/>
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</div>
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</ElCol>
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</ElRow>
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<div v-if="freeTierSum > 100" class="tier-error"
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>当前五档之和为 {{ freeTierSum }}%,不能超过 100%</div
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>
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</template>
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<ElFormItem label="顺时针次数" prop="free_s_count" required>
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<ElSelect v-model="form.free_s_count" placeholder="请选择" style="width: 100%">
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<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
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</ElSelect>
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</ElFormItem>
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<ElFormItem label="逆时针次数" prop="free_n_count" required>
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<ElSelect v-model="form.free_n_count" placeholder="请选择" style="width: 100%">
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<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
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</ElSelect>
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</ElFormItem>
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</div>
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</ElForm>
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<template #footer>
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<ElButton v-if="currentStep > 0" :disabled="running" @click="currentStep--">上一步</ElButton>
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<ElButton v-if="currentStep < 1" type="primary" :disabled="running" @click="currentStep++"
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>下一步</ElButton
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>
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<ElButton v-if="currentStep === 1" type="primary" :loading="running" @click="handleStart"
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>开始测试</ElButton
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>
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<ElButton :disabled="running" @click="visible = false">取消</ElButton>
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</template>
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</ElDialog>
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</template>
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<script setup lang="ts">
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import api from '../../../api/reward/index'
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import lotteryPoolApi from '../../../api/lottery_pool_config/index'
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const countOptions = [0, 100, 500, 1000, 5000]
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const tierKeys = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
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const visible = defineModel<boolean>({ default: false })
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const emit = defineEmits<{ (e: 'success'): void }>()
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const formRef = ref()
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const currentStep = ref(0)
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const form = reactive({
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paid_lottery_config_id: undefined as number | undefined,
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free_lottery_config_id: undefined as number | undefined,
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paid_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
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free_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
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paid_s_count: 100,
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paid_n_count: 100,
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free_s_count: 100,
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free_n_count: 100
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})
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const lotteryOptions = ref<Array<{ id: number; name: string; type: number }>>([])
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/** 将 type 转为数字(接口可能返回字符串 "0"/"1") */
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function tierTypeNum(r: { type?: number | string }): number {
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const t = r.type ?? 0
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return typeof t === 'number' ? t : Number(t) || 0
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}
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/** 付费抽奖券可选档位:type=0 */
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const paidLotteryOptions = computed(() =>
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lotteryOptions.value.filter((r) => tierTypeNum(r) === 0)
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)
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/**
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* 免费抽奖券可选档位:优先 type=1(DiceLotteryPoolConfig.type=1),若无则显示全部以便下拉有选项
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*/
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const freeLotteryOptions = computed(() => {
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const type1List = lotteryOptions.value.filter((r) => tierTypeNum(r) === 1)
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return type1List.length > 0 ? type1List : lotteryOptions.value
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})
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const running = ref(false)
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function onClose() {
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running.value = false
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currentStep.value = 0
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}
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function getPaidTier(t: string): string {
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const v = form.paid_tier_weights[t]
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return v !== undefined && v !== null ? String(v) : ''
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}
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function setPaidTier(t: string, val: string | Event) {
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const raw =
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typeof val === 'string'
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? val
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: ((val as Event & { target: HTMLInputElement }).target?.value ?? '')
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const num = raw === '' ? 0 : Math.max(0, Math.min(100, Number(raw) || 0))
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form.paid_tier_weights[t] = num
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}
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const paidTierSum = computed(() =>
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tierKeys.reduce((s, t) => s + (form.paid_tier_weights[t] ?? 0), 0)
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)
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function getFreeTier(t: string): string {
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const v = form.free_tier_weights[t]
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return v !== undefined && v !== null ? String(v) : ''
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}
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function setFreeTier(t: string, val: string | Event) {
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const raw =
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typeof val === 'string'
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? val
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: ((val as Event & { target: HTMLInputElement }).target?.value ?? '')
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const num = raw === '' ? 0 : Math.max(0, Math.min(100, Number(raw) || 0))
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form.free_tier_weights[t] = num
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}
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const freeTierSum = computed(() =>
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tierKeys.reduce((s, t) => s + (form.free_tier_weights[t] ?? 0), 0)
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)
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async function loadLotteryOptions() {
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try {
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const list = await lotteryPoolApi.getOptions()
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lotteryOptions.value = list.map(
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(r: { id: number; name: string; type?: number | string }) => ({
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id: r.id,
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name: r.name,
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type: tierTypeNum(r)
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})
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)
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// 付费抽奖券默认使用 type=0 的档位类型
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const type0 = list.find((r: { type?: number | string }) => tierTypeNum(r) === 0)
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if (type0) {
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form.paid_lottery_config_id = type0.id
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}
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// 免费抽奖券默认使用 type=1 的档位类型(DiceLotteryPoolConfig.type=1);若无 type=1 则默认选第一项
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const type1 = list.find((r: { type?: number | string }) => tierTypeNum(r) === 1)
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if (type1) {
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form.free_lottery_config_id = type1.id
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} else if (list.length > 0) {
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form.free_lottery_config_id = list[0].id
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}
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} catch (_) {
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lotteryOptions.value = []
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}
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}
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function buildPayload() {
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const payload: Record<string, unknown> = {
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paid_s_count: form.paid_s_count,
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paid_n_count: form.paid_n_count,
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free_s_count: form.free_s_count,
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free_n_count: form.free_n_count
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}
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if (form.paid_lottery_config_id != null) {
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payload.paid_lottery_config_id = form.paid_lottery_config_id
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} else {
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payload.paid_tier_weights = { ...form.paid_tier_weights }
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}
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if (form.free_lottery_config_id != null) {
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payload.free_lottery_config_id = form.free_lottery_config_id
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} else {
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payload.free_tier_weights = { ...form.free_tier_weights }
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}
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return payload
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}
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function validateForm(): boolean {
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if (form.paid_s_count + form.paid_n_count + form.free_s_count + form.free_n_count <= 0) {
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ElMessage.warning('付费或免费至少一种方向次数之和大于 0')
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return false
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}
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const needPaidTier = form.paid_lottery_config_id == null
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const needFreeTier = form.free_lottery_config_id == null
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if (needPaidTier) {
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const sum = paidTierSum.value
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if (sum <= 0) {
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ElMessage.warning('付费未选奖池时,T1~T5 档位概率之和需大于 0')
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return false
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}
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if (sum > 100) {
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ElMessage.warning('付费档位概率 T1~T5 之和不能超过 100%')
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return false
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}
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}
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if (needFreeTier) {
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const sum = freeTierSum.value
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if (sum <= 0) {
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ElMessage.warning('免费未选奖池时,T1~T5 档位概率之和需大于 0')
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return false
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}
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if (sum > 100) {
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ElMessage.warning('免费档位概率 T1~T5 之和不能超过 100%')
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return false
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}
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}
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return true
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}
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async function handleStart() {
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if (!validateForm()) return
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running.value = true
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try {
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await api.startWeightTest(buildPayload())
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ElMessage.success(
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'测试任务已创建,后台将自动执行。请在【玩家抽奖记录(测试数据)】中查看生成的测试数据'
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)
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visible.value = false
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emit('success')
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} catch (e: any) {
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ElMessage.error(e?.message || '创建测试任务失败')
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} finally {
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running.value = false
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}
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}
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watch(visible, (v) => {
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if (v) {
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loadLotteryOptions()
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} else {
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onClose()
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}
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})
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// 切换到免费步骤时,若当前选中 id 不在免费档位列表中,则重置为第一个 type=1 的选项,避免显示错误
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watch(currentStep, (step) => {
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if (step === 1) {
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const freeOpts = freeLotteryOptions.value
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const id = form.free_lottery_config_id
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if (freeOpts.length && (id == null || !freeOpts.some((o) => o.id === id))) {
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form.free_lottery_config_id = freeOpts[0].id
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}
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}
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})
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</script>
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<style lang="scss" scoped>
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.steps-wrap {
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margin-bottom: 16px;
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}
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.step-panel {
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min-height: 200px;
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}
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.tier-label {
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font-size: 13px;
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color: var(--el-text-color-secondary);
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margin-bottom: 8px;
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}
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.tier-row {
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margin-bottom: 12px;
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}
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.tier-field {
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margin-bottom: 12px;
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}
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.tier-field-label {
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display: block;
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font-size: 14px;
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color: var(--el-text-color-regular);
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margin-bottom: 4px;
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line-height: 1.5;
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}
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.tier-input {
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display: block;
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width: 100%;
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padding: 8px 12px;
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font-size: 14px;
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line-height: 1.5;
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color: var(--el-text-color-regular);
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background-color: var(--el-fill-color-blank);
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border: 1px solid var(--el-border-color);
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border-radius: var(--el-border-radius-base);
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box-sizing: border-box;
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}
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.tier-input:hover {
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border-color: var(--el-border-color-hover);
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}
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.tier-input:focus {
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outline: none;
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border-color: var(--el-color-primary);
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box-shadow: 0 0 0 2px var(--el-color-primary-light-7);
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}
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.tier-input::placeholder {
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color: var(--el-text-color-placeholder);
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}
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.tier-error {
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font-size: 12px;
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color: var(--el-color-danger);
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margin-top: 4px;
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margin-bottom: 8px;
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}
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</style>
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