Files
dafuweng/addons/webman/model/PlayerGameRecord.php
2026-03-02 13:44:38 +08:00

122 lines
3.3 KiB
PHP

<?php
namespace addons\webman\model;
use addons\webman\traits\HasDateTimeFormatter;
use Illuminate\Database\Eloquent\Model;
use Illuminate\Database\Eloquent\Relations\BelongsTo;
use Illuminate\Database\Eloquent\Relations\HasOne;
use Webman\Event\Event;
/**
* Class PlayerGameRecord
* @property int id 主键
* @property int game_id 游戏id
* @property int machine_id 机台id
* @property int player_id 玩家id
* @property int type 类型
* @property float open_point 游戏上点
* @property float wash_point 游戏下点
* @property float open_amount 机台上分
* @property float wash_amount 机台下分
* @property float after_game_amount 余点数
* @property float give_amount 开分赠点:赠送点数
* @property string code 機台編號
* @property string odds 比值
* @property int status 状态
* @property string created_at 创建时间
* @property string updated_at 最后一次修改时间
*
* @property Machine machine 机台
* @property Player player 玩家
* @property PlayerGameLog last_player_game_log 最新游戏记录
* @package addons\webman\model
*/
class PlayerGameRecord extends Model
{
use HasDateTimeFormatter;
CONST STATUS_START = 1; // 进行中
CONST STATUS_END = 2; // 结束
public function __construct(array $attributes = [])
{
parent::__construct($attributes);
$this->setTable(plugin()->webman->config('database.player_game_record_table'));
}
/**
* 上分
*
* @param $value
* @return float
*/
public function getOpenPointAttribute($value): float
{
return floatval($value);
}
/**
* 下分
*
* @param $value
* @return float
*/
public function getWashPointAttribute($value): float
{
return floatval($value);
}
/**
* 余点数
*
* @param $value
* @return float
*/
public function getAfterGameAmountAttribute($value): float
{
return floatval($value);
}
/**
* 机台信息
* @return BelongsTo
*/
public function machine(): BelongsTo
{
return $this->belongsTo(plugin()->webman->config('database.machine_model'), 'machine_id')->withTrashed();
}
/**
* 玩家信息
* @return BelongsTo
*/
public function player(): BelongsTo
{
return $this->belongsTo(plugin()->webman->config('database.player_model'), 'player_id')->withTrashed();
}
/**
* 模型的 "booted" 方法
*
* @return void
*/
protected static function booted()
{
if (config('app.profit', 'task') == 'event') {
static::updated(function (PlayerGameRecord $playerGameRecord) {
$oldStatus = $playerGameRecord->getOriginal('status'); // 原始值
$newStatus = $playerGameRecord->status;
// 游戏结束并且产生盈亏后计算分润
if ($oldStatus != $newStatus && $newStatus == PlayerGameRecord::STATUS_END && $playerGameRecord->open_point != $playerGameRecord->wash_point) {
Event::emit('promotion.playerGame', $playerGameRecord);
}
});
}
}
public function last_player_game_log(): HasOne
{
return $this->hasOne(PlayerGameLog::class, 'game_record_id')->latest();
}
}