游戏-用户管理

This commit is contained in:
2026-04-01 15:51:25 +08:00
parent 0429cf62c4
commit 1d350ddb68
7 changed files with 457 additions and 0 deletions

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<?php
namespace app\admin\controller\game;
use Throwable;
use app\common\controller\Backend;
use support\Response;
use Webman\Http\Request as WebmanRequest;
/**
* 用户管理
*/
class User extends Backend
{
/**
* GameUser模型对象
* @var object|null
* @phpstan-var \app\common\model\GameUser|null
*/
protected ?object $model = null;
protected array|string $preExcludeFields = ['id', 'uuid', 'create_time', 'update_time'];
protected array $withJoinTable = ['gameChannel', 'admin'];
protected string|array $quickSearchField = ['id', 'username', 'phone'];
protected function initController(WebmanRequest $request): ?Response
{
$this->model = new \app\common\model\GameUser();
return null;
}
/**
* 查看
* @throws Throwable
*/
protected function _index(): Response
{
// 如果是 select 则转发到 select 方法,若未重写该方法,其实还是继续执行 index
if ($this->request && $this->request->get('select')) {
return $this->select($this->request);
}
/**
* 1. withJoin 不可使用 alias 方法设置表别名,别名将自动使用关联模型名称(小写下划线命名规则)
* 2. 以下的别名设置了主表别名,同时便于拼接查询参数等
* 3. paginate 数据集可使用链式操作 each(function($item, $key) {}) 遍历处理
*/
list($where, $alias, $limit, $order) = $this->queryBuilder();
$res = $this->model
->withJoin($this->withJoinTable, $this->withJoinType)
->with($this->withJoinTable)
->visible(['gameChannel' => ['name'], 'admin' => ['username']])
->alias($alias)
->where($where)
->order($order)
->paginate($limit);
return $this->success('', [
'list' => $res->items(),
'total' => $res->total(),
'remark' => get_route_remark(),
]);
}
/**
* 若需重写查看、编辑、删除等方法,请复制 @see \app\admin\library\traits\Backend 中对应的方法至此进行重写
*/
}

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<?php
namespace app\common\model;
use support\think\Model;
/**
* GameUser
*/
class GameUser extends Model
{
// 表名
protected $name = 'game_user';
// 自动写入时间戳字段
protected $autoWriteTimestamp = true;
// 字段类型转换
protected $type = [
'create_time' => 'integer',
'update_time' => 'integer',
];
public function getcoinAttr($value): ?float
{
return is_null($value) ? null : (float)$value;
}
public function gameChannel(): \think\model\relation\BelongsTo
{
return $this->belongsTo(\app\common\model\GameChannel::class, 'game_channel_id', 'id');
}
public function admin(): \think\model\relation\BelongsTo
{
return $this->belongsTo(\app\admin\model\Admin::class, 'admin_id', 'id');
}
}

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<?php
namespace app\common\validate;
use think\Validate;
class GameUser extends Validate
{
protected $failException = true;
/**
* 验证规则
*/
protected $rule = [
];
/**
* 提示消息
*/
protected $message = [
];
/**
* 验证场景
*/
protected $scene = [
'add' => [],
'edit' => [],
];
}