1.修复游戏实时对局/admin/game/live页面的报错
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@@ -151,6 +151,48 @@ final class GameHotDataRedis
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}
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}
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/**
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* 派彩宽限期已结束但缓存仍为 status=3(导致页面倒计时 0、无法开新期)。
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*/
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public static function isExpiredPayoutRecord(array $row): bool
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{
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if ((int) ($row['status'] ?? -1) !== 3) {
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return false;
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}
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$until = (int) ($row['payout_until'] ?? 0);
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return $until <= 0 || $until <= time();
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}
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/**
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* 下注/封盘期缓存与库不一致或已超时未开奖(period_start 过久仍为 0/1)。
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*/
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public static function isStaleOpenPeriodRecord(array $row, int $periodSeconds): bool
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{
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$st = (int) ($row['status'] ?? -1);
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if (!in_array($st, [0, 1], true)) {
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return false;
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}
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$start = (int) ($row['period_start_at'] ?? 0);
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if ($start <= 0) {
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return false;
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}
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return time() - $start > $periodSeconds + 2;
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}
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/**
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* 缓存行疑似过期时,按库回写 Redis 后再由调用方重新读取。
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*/
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public static function gameRecordRevalidateFromDbIfStale(array $row, int $periodSeconds = 30): void
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{
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if (!self::isExpiredPayoutRecord($row) && !self::isStaleOpenPeriodRecord($row, $periodSeconds)) {
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return;
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}
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$id = (int) ($row['id'] ?? 0);
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self::gameRecordSyncCachesAfterDbWrite($id > 0 ? $id : null);
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}
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/**
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* @return array<string, mixed>|null
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*/
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@@ -165,7 +207,11 @@ final class GameHotDataRedis
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if ($cached !== null && $cached !== '') {
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$decoded = json_decode($cached, true);
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if (is_array($decoded)) {
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return $decoded;
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if (self::isExpiredPayoutRecord($decoded)) {
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self::gameRecordSyncCachesAfterDbWrite($id);
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} else {
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return $decoded;
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}
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}
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}
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}
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@@ -192,7 +238,11 @@ final class GameHotDataRedis
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if ($cached !== null && $cached !== '') {
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$decoded = json_decode($cached, true);
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if (is_array($decoded)) {
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return $decoded;
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if (self::isExpiredPayoutRecord($decoded)) {
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self::gameRecordRefreshAggregateCaches();
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} else {
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return $decoded;
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}
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}
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}
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}
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@@ -261,6 +261,15 @@ final class GameLiveService
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public static function buildSnapshot(?int $recordId = null): array
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{
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$record = self::resolveRecord($recordId);
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if ($record) {
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$periodSeconds = self::getConfigInt(self::KEY_PERIOD_SECONDS, 30);
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GameHotDataRedis::gameRecordRevalidateFromDbIfStale($record, $periodSeconds);
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$record = self::resolveRecord($recordId);
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}
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if ($record && GameHotDataRedis::isExpiredPayoutRecord($record)) {
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self::finalizePayoutGrace();
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$record = self::resolveRecord($recordId);
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}
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if (!$record) {
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return self::emptySnapshotPayload();
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}
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@@ -684,10 +693,14 @@ final class GameLiveService
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'payout_until' => null,
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'update_time' => time(),
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]);
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GameRecordService::createNextRecordAfterDraw();
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if (GameRecordService::isLiveRuntimeEnabled()) {
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GameRecordService::createNextRecordRow();
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}
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Db::commit();
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} catch (Throwable) {
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} catch (Throwable $e) {
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Db::rollback();
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Log::warning('finalizePayoutGrace failed: ' . $e->getMessage(), ['record_id' => $id]);
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return;
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}
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GameHotDataCoordinator::afterGameRecordCommitted($id);
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@@ -915,12 +928,15 @@ final class GameLiveService
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if ($payoutUntil === false || $payoutUntil <= 0) {
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return;
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}
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$now = time();
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if ($payoutUntil <= $now) {
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return;
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}
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$periodId = filter_var($record['id'] ?? 0, FILTER_VALIDATE_INT);
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if ($periodId === false) {
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$periodId = 0;
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}
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$periodNo = is_string($record['period_no'] ?? null) ? (string) $record['period_no'] : '';
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$now = time();
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$resultNumber = null;
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$resultParsed = filter_var($record['result_number'] ?? null, FILTER_VALIDATE_INT);
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if ($resultParsed !== false && $resultParsed > 0) {
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@@ -127,7 +127,10 @@ final class GameRecordService
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self::upsertConfig(self::KEY_AUTO_CREATE, $v, 'int', '是否允许自动创建下一局(全局仅一局)', $now);
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}
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private static function createNextRecordRow(): string
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/**
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* 派彩结单后插入新一期(调用方须已保证无其它进行中局)。
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*/
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public static function createNextRecordRow(): string
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{
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$periodNo = self::generatePeriodNo();
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$now = time();
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