1.修复自动创建下一期bug

This commit is contained in:
2026-05-26 17:27:00 +08:00
parent 365e643072
commit 827da2058f
3 changed files with 59 additions and 12 deletions

View File

@@ -278,6 +278,8 @@ const serverSkewSeconds = ref(0)
const clockTick = ref(0)
let clockTimer: number | null = null
let payoutStuckRefreshTimer: number | null = null
let drawStuckRefreshTimer: number | null = null
let drawStuckSeconds = 0
let fallbackPollTimer: number | null = null
let betStreamRefreshTimer: number | null = null
/** 合并并发 snapshot 请求,避免 axios 重复请求取消导致控制台报错 */
@@ -1003,10 +1005,44 @@ function schedulePayoutEndRefresh(delayMs: number): void {
if (!snapshot.is_payout_phase) {
return
}
if (!wsConnected.value) {
void loadSnapshot({ force: true })
}, delayMs)
}
/** 下注/开奖倒计时均已归零但仍未进入派彩(常见于 live ticker 未跑或开奖锁竞争失败) */
function isPrePayoutDrawStuck(): boolean {
if (snapshot.is_payout_phase || !snapshot.can_calculate) {
return false
}
const bet = snapshot.bet_remaining_seconds ?? 0
const draw = snapshot.remaining_seconds ?? 0
if (bet > 0 || draw > 0) {
return false
}
const st = numberValue(snapshot.record?.status)
return st === 0 || st === 1
}
function tickPrePayoutDrawStuckRecovery(): void {
if (!isPrePayoutDrawStuck()) {
drawStuckSeconds = 0
if (drawStuckRefreshTimer !== null) {
window.clearTimeout(drawStuckRefreshTimer)
drawStuckRefreshTimer = null
}
return
}
drawStuckSeconds++
if (drawStuckSeconds < 8 || drawStuckRefreshTimer !== null) {
return
}
drawStuckRefreshTimer = window.setTimeout(() => {
drawStuckRefreshTimer = null
drawStuckSeconds = 0
if (isPrePayoutDrawStuck()) {
void loadSnapshot({ force: true })
}
}, delayMs)
}, 300)
}
onMounted(async () => {
@@ -1014,6 +1050,7 @@ onMounted(async () => {
window.addEventListener('resize', updateIsMobile)
clockTimer = window.setInterval(() => {
clockTick.value++
tickPrePayoutDrawStuckRecovery()
}, 1000)
fallbackPollTimer = window.setInterval(() => {
if (!wsConnected.value) {
@@ -1040,6 +1077,10 @@ onUnmounted(() => {
window.clearTimeout(payoutStuckRefreshTimer)
payoutStuckRefreshTimer = null
}
if (drawStuckRefreshTimer !== null) {
window.clearTimeout(drawStuckRefreshTimer)
drawStuckRefreshTimer = null
}
if (betStreamRefreshTimer !== null) {
window.clearTimeout(betStreamRefreshTimer)
betStreamRefreshTimer = null