修改缓存方式
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@@ -4,6 +4,7 @@ namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\library\game\DepositTier as DepositTierLib;
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use app\common\service\GameHotDataRedis;
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use InvalidArgumentException;
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use support\think\Db;
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use support\Response;
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@@ -125,6 +126,8 @@ class DepositTier extends Backend
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return $this->error($e->getMessage());
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}
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GameHotDataRedis::gameConfigForget(DepositTierLib::CONFIG_KEY);
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return $this->success(__('Saved successfully'));
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}
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}
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@@ -6,6 +6,7 @@ namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\library\game\StreakWinReward as StreakWinRewardLib;
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use app\common\service\GameHotDataRedis;
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use support\think\Db;
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use support\Response;
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use Throwable;
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@@ -115,6 +116,7 @@ class StreakWinReward extends Backend
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return $this->error($e->getMessage());
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}
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StreakWinRewardLib::clearCache();
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GameHotDataRedis::gameConfigForget(StreakWinRewardLib::CONFIG_KEY);
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return $this->success('保存成功');
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}
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@@ -3,6 +3,7 @@
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namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\service\GameHotDataRedis;
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use app\common\library\game\ZiHuaDictionary as ZiHuaDictionaryLib;
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use InvalidArgumentException;
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use support\think\Db;
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@@ -125,6 +126,8 @@ class ZiHuaDictionary extends Backend
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return $this->error($e->getMessage());
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}
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GameHotDataRedis::gameConfigForget(ZiHuaDictionaryLib::CONFIG_KEY);
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return $this->success(__('Saved successfully'));
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}
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}
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@@ -71,9 +71,11 @@ class Live extends Backend
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$manualNumber = is_numeric((string) $manualRaw) ? (int) $manualRaw : null;
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$res = GameLiveService::calculateResult($recordId, $manualNumber);
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if (!($res['ok'] ?? false)) {
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return $this->error((string) ($res['msg'] ?? '计算失败'));
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$errMsg = $res['msg'] ?? null;
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return $this->error(is_string($errMsg) ? $errMsg : __('Calculation failed'));
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}
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return $this->success((string) $res['msg'], $res);
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$okMsg = $res['msg'] ?? '';
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return $this->success(is_string($okMsg) ? $okMsg : '', $res);
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}
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/**
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@@ -92,13 +94,15 @@ class Live extends Backend
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$recordId = is_numeric((string) $recordIdRaw) ? (int) $recordIdRaw : null;
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$manualRaw = $request->post('manual_number');
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if (!is_numeric((string) $manualRaw)) {
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return $this->error('请填写开奖号码');
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return $this->error(__('Please enter the draw number'));
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}
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$manualNumber = (int) $manualRaw;
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$res = GameLiveService::scheduleDraw($recordId, $manualNumber);
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if (!($res['ok'] ?? false)) {
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return $this->error((string) ($res['msg'] ?? '预约失败'));
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$errMsg = $res['msg'] ?? null;
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return $this->error(is_string($errMsg) ? $errMsg : __('Schedule failed'));
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}
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return $this->success((string) $res['msg'], $res);
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$okMsg = $res['msg'] ?? '';
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return $this->success(is_string($okMsg) ? $okMsg : '', $res);
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}
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}
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@@ -4,6 +4,7 @@ namespace app\admin\controller\game;
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use app\common\controller\Backend;
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use app\common\library\game\ZiHuaDictionary as ZiHuaDictionaryLib;
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use app\common\service\GameHotDataRedis;
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use InvalidArgumentException;
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use support\think\Db;
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use support\Response;
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@@ -111,6 +112,8 @@ class ZiHuaDictionary extends Backend
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return $this->error($e->getMessage());
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}
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GameHotDataRedis::gameConfigForget(ZiHuaDictionaryLib::CONFIG_KEY);
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return $this->success(__('Saved successfully'));
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}
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}
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