1.ws优化订阅,修复中大奖没有推送
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@@ -33,6 +33,11 @@ final class GameLiveService
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/** period.tick 边界帧去重(finished / void 每期只推一次),TTL 兼顾跨进程与跨期重启 */
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private const TICK_BOUNDARY_DEDUP_KEY_PREFIX = 'dfw:v1:ws:tick:boundary:';
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private const TICK_BOUNDARY_DEDUP_TTL_SECONDS = 300;
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/** 开奖/派彩阶段公共推送去重(与 bet.win 分离;recover 补偿路径也会写) */
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private const PERIOD_OPENED_NOTIFY_DEDUP_PREFIX = 'dfw:v1:ws:period_opened:';
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private const PERIOD_PAYOUT_NOTIFY_DEDUP_PREFIX = 'dfw:v1:ws:period_payout:';
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private const PERIOD_DRAW_NOTIFY_DEDUP_TTL = 86400;
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private const KEY_PERIOD_SECONDS = 'period_seconds';
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private const KEY_BET_SECONDS = 'bet_seconds';
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private const KEY_PAYOUT_SECONDS = 'payout_seconds';
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@@ -156,13 +161,23 @@ final class GameLiveService
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return;
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}
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$periodNo = is_string($row['period_no'] ?? null) ? (string) $row['period_no'] : '';
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$drawMode = filter_var($row['draw_mode'] ?? 0, FILTER_VALIDATE_INT);
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GameBetSettleService::publishSettlementWinsAfterCommit(
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$settleOut,
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$recordId,
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is_string($row['period_no'] ?? null) ? (string) $row['period_no'] : '',
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$periodNo,
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(int) $resultNumber
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);
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GameBetSettleService::ensurePeriodBetWinNotifications($recordId, (int) $resultNumber);
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self::ensurePeriodDrawNotifications(
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$recordId,
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$periodNo,
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(int) $resultNumber,
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$drawMode === false ? 0 : $drawMode,
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$payoutUntil > 0 ? $payoutUntil : $now + self::getPayoutGraceSeconds(),
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$now
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);
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GameHotDataCoordinator::afterGameRecordCommitted($recordId);
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self::publishSnapshot(null);
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@@ -750,6 +765,16 @@ final class GameLiveService
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$payoutUntil,
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$now
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): void {
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// 开奖号已写入 DB:先推 period.opened / period.payout,再结算(避免 settle 异常导致永远收不到开奖推送)
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self::ensurePeriodDrawNotifications($rid, $periodNo, $finalNumber, $drawMode, $payoutUntil, $now);
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$settleOut = [
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'jackpot_hits' => [],
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'bet_wins' => [],
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'user_streak_events' => [],
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'wallet_events' => [],
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'settled_order_count' => 0,
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];
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try {
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$settleOut = GameBetSettleService::settleBetsForDraw($rid, $finalNumber);
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} catch (Throwable $e) {
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@@ -757,8 +782,6 @@ final class GameLiveService
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'record_id' => $rid,
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'error' => $e->getMessage(),
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]);
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return;
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}
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GameBetSettleService::publishSettlementWinsAfterCommit(
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$settleOut,
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@@ -766,13 +789,12 @@ final class GameLiveService
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$periodNo,
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$finalNumber
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);
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GameBetSettleService::ensurePeriodBetWinNotifications($rid, $finalNumber);
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GameHotDataCoordinator::afterGameRecordCommitted($rid);
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try {
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GameRecordStatService::refreshForRecordId($rid);
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} catch (Throwable) {
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}
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self::publishPublicPeriodOpened($periodNo, $finalNumber, $drawMode, $now);
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self::publishPublicPeriodPayout($rid, $periodNo, $finalNumber, $payoutUntil, $now);
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$jackpotHits = is_array($settleOut['jackpot_hits'] ?? null) ? $settleOut['jackpot_hits'] : [];
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GameWebSocketEventBus::publish('admin.live.opened', [
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'period_id' => $rid,
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@@ -1550,6 +1572,92 @@ final class GameLiveService
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]);
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}
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/**
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* 开奖后推送 period.opened + period.payout(每期各至多一次;入队成功后才写 dedup)。
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* recover / drawResult 补偿路径均会调用,避免仅 recover 结算时漏推 period.opened。
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*/
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public static function ensurePeriodDrawNotifications(
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int $periodId,
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string $periodNo,
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int $resultNumber,
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int $drawMode,
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int $payoutUntil,
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int $openTime
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): void {
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if ($periodId <= 0 || $periodNo === '' || $resultNumber < 1) {
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return;
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}
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$openedKey = self::PERIOD_OPENED_NOTIFY_DEDUP_PREFIX . $periodId;
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$payoutKey = self::PERIOD_PAYOUT_NOTIFY_DEDUP_PREFIX . $periodId;
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if (!self::hasPeriodNotifyMarked($openedKey)) {
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$ok = GameWebSocketEventBus::publish(self::EVT_PERIOD_OPENED, [
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'period_no' => $periodNo,
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'result_number' => $resultNumber,
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'draw_mode' => $drawMode,
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'open_time' => $openTime,
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]);
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if ($ok) {
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self::markPeriodNotifyOnce($openedKey);
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Log::channel('ws')->info('period.opened published', [
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'period_id' => $periodId,
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'period_no' => $periodNo,
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'result_number' => $resultNumber,
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]);
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} else {
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Log::channel('ws')->warning('period.opened publish failed', [
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'period_id' => $periodId,
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'period_no' => $periodNo,
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]);
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}
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}
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if (!self::hasPeriodNotifyMarked($payoutKey)) {
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$grace = self::getPayoutGraceSeconds();
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$remaining = max(0, $payoutUntil - $openTime);
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$ok = GameWebSocketEventBus::publish(self::EVT_PERIOD_PAYOUT, [
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'period_id' => $periodId,
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'period_no' => $periodNo,
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'result_number' => $resultNumber,
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'payout_until' => $payoutUntil,
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'payout_seconds' => $grace,
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'payout_remaining_seconds' => $remaining,
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'server_time' => $openTime,
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]);
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if ($ok) {
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self::markPeriodNotifyOnce($payoutKey);
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Log::channel('ws')->info('period.payout published', [
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'period_id' => $periodId,
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'period_no' => $periodNo,
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]);
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} else {
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Log::channel('ws')->warning('period.payout publish failed', [
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'period_id' => $periodId,
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'period_no' => $periodNo,
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]);
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}
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}
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}
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private static function hasPeriodNotifyMarked(string $key): bool
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{
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try {
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$existing = Redis::get($key);
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return $existing !== false && $existing !== null && $existing !== '';
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} catch (Throwable) {
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return false;
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}
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}
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private static function markPeriodNotifyOnce(string $key): void
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{
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try {
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Redis::setEx($key, self::PERIOD_DRAW_NOTIFY_DEDUP_TTL, '1');
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} catch (Throwable) {
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}
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}
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private static function publishPublicPeriodOpened(string $periodNo, int $resultNumber, int $drawMode, int $openTime): void
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{
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GameWebSocketEventBus::publish(self::EVT_PERIOD_OPENED, [
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