1.配置新版支付模块-菜单和接口都已重构
2.优化充值提现页面 3.菜单翻译问题 4.备份数据库
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@@ -6,6 +6,7 @@ namespace app\admin\controller\config;
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use app\common\controller\Backend;
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use app\common\library\game\DepositChannel as DepositChannelLib;
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use app\common\library\game\DepositTier as DepositTierLib;
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use app\common\library\game\FinanceCashierConfig as FinanceCashierConfigLib;
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use app\common\service\GameHotDataCoordinator;
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use app\common\service\GameHotDataLock;
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@@ -22,7 +23,7 @@ class FinanceCashierConfig extends Backend
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{
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protected bool $modelValidate = false;
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protected array $noNeedPermission = ['index', 'save'];
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protected array $noNeedPermission = ['index', 'save', 'tierList', 'tierSave'];
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private function hasNodePermission(WebmanRequest $request, string $action): bool
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{
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@@ -109,6 +110,21 @@ class FinanceCashierConfig extends Backend
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if (!is_array($payload)) {
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return $this->error(__('Parameter %s can not be empty', ['']));
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}
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$pruneTierCurrencies = [];
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if (isset($payload['prune_tier_currency_codes']) && is_array($payload['prune_tier_currency_codes'])) {
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foreach ($payload['prune_tier_currency_codes'] as $c) {
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if (!is_string($c)) {
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continue;
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}
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$s = strtoupper(trim($c));
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if ($s !== '') {
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$pruneTierCurrencies[] = $s;
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}
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}
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$pruneTierCurrencies = array_values(array_unique($pruneTierCurrencies));
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}
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unset($payload['prune_tier_currency_codes']);
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try {
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$json = FinanceCashierConfigLib::encodeForDb($payload);
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} catch (InvalidArgumentException $e) {
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@@ -162,11 +178,17 @@ class FinanceCashierConfig extends Backend
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'update_time' => $now,
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]);
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}
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if ($pruneTierCurrencies !== []) {
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$this->pruneDepositTiersByCurrencies($pruneTierCurrencies, $now);
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}
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} catch (Throwable $e) {
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return $this->error($e->getMessage());
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}
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GameHotDataCoordinator::afterGameConfigKeyCommitted(FinanceCashierConfigLib::CONFIG_KEY);
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GameHotDataCoordinator::afterGameConfigKeyCommitted(DepositChannelLib::CONFIG_KEY);
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if ($pruneTierCurrencies !== []) {
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GameHotDataCoordinator::afterGameConfigKeyCommitted(DepositTierLib::CONFIG_KEY);
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}
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return $this->success(__('Saved successfully'));
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} finally {
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@@ -174,6 +196,83 @@ class FinanceCashierConfig extends Backend
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}
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}
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public function tierList(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if (!$this->hasNodePermission($request, 'tierList')) {
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return $this->error(__('You have no permission'), [], 401);
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}
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if ($request->method() !== 'GET') {
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return $this->error(__('Parameter error'));
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}
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$list = $this->loadDepositTierItems();
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return $this->success('', ['list' => $list]);
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}
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public function tierSave(WebmanRequest $request): Response
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{
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$response = $this->initializeBackend($request);
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if ($response !== null) {
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return $response;
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}
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if (!$this->hasNodePermission($request, 'tierSave')) {
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return $this->error(__('You have no permission'), [], 401);
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}
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if ($request->method() !== 'POST') {
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return $this->error(__('Parameter error'));
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}
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$payload = $request->post();
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if (!is_array($payload)) {
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return $this->error(__('Parameter error'));
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}
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$items = $payload['items'] ?? null;
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if (!is_array($items)) {
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return $this->error(__('Items must be an array'));
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}
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try {
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$clean = DepositTierLib::prepareItemsForSave(array_values($items));
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$json = DepositTierLib::encodeForDb($clean);
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} catch (InvalidArgumentException $e) {
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return $this->error($e->getMessage());
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}
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$now = time();
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$resourceKey = GameHotDataLock::safeResourceKeyForConfig(DepositTierLib::CONFIG_KEY);
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$lock = GameHotDataLock::tryAcquire(GameHotDataLock::TYPE_GAME_CONFIG, $resourceKey);
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if (!$lock['acquired']) {
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return $this->error(__('This config is locked by another operation, please try again later'));
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}
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try {
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$exists = Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->find();
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if ($exists) {
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Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->update([
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'config_value' => $json,
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'value_type' => 'json',
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'update_time' => $now,
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]);
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} else {
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Db::name('game_config')->insert([
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'config_key' => DepositTierLib::CONFIG_KEY,
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'config_value' => $json,
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'value_type' => 'json',
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'remark' => '充值档位 JSON 数组(financeCashierConfig 统一维护)',
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'create_time' => $now,
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'update_time' => $now,
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]);
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}
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GameHotDataCoordinator::afterGameConfigKeyCommitted(DepositTierLib::CONFIG_KEY);
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return $this->success(__('Saved successfully'));
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} catch (Throwable $e) {
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return $this->error($e->getMessage());
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} finally {
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GameHotDataLock::release(GameHotDataLock::TYPE_GAME_CONFIG, $resourceKey, $lock['token'], $lock['redis_lock']);
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}
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}
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/**
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* @return array<string, array{name: string, name_en: string, sort: int}>
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*/
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@@ -194,4 +293,54 @@ class FinanceCashierConfig extends Backend
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return $registryOut;
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}
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/**
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* @return list<array<string, mixed>>
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*/
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private function loadDepositTierItems(): array
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{
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$row = Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->find();
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return DepositTierLib::parseFromConfigValue(is_array($row) ? ($row['config_value'] ?? null) : null);
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}
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/**
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* @param list<string> $currencyCodes
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*/
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private function pruneDepositTiersByCurrencies(array $currencyCodes, int $now): void
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{
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if ($currencyCodes === []) {
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return;
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}
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$exists = Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->find();
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$items = $this->loadDepositTierItems();
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$filtered = [];
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foreach ($items as $row) {
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if (!is_array($row)) {
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continue;
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}
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$currency = isset($row['currency']) && is_string($row['currency']) ? strtoupper(trim($row['currency'])) : '';
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if ($currency !== '' && in_array($currency, $currencyCodes, true)) {
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continue;
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}
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$filtered[] = $row;
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}
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$json = DepositTierLib::encodeForDb(DepositTierLib::prepareItemsForSave(array_values($filtered)));
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if ($exists) {
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Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->update([
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'config_value' => $json,
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'value_type' => 'json',
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'update_time' => $now,
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]);
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} else {
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Db::name('game_config')->insert([
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'config_key' => DepositTierLib::CONFIG_KEY,
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'config_value' => $json,
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'value_type' => 'json',
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'remark' => '充值档位 JSON 数组(financeCashierConfig 统一维护)',
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'create_time' => $now,
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'update_time' => $now,
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]);
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}
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}
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}
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