buildadmin-webman项目初始化v1完整版

This commit is contained in:
2026-03-21 14:49:47 +08:00
parent 3502c299d1
commit f0d1d46457
8 changed files with 62 additions and 406 deletions

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@@ -1,149 +0,0 @@
<?php
namespace app\admin\controller\mall;
use app\common\controller\Backend;
use support\Response;
use Throwable;
use Webman\Http\Request;
/**
* 积分商城用户
*/
class Player extends Backend
{
/**
* Player模型对象
* @var object|null
* @phpstan-var \app\admin\model\mall\Player|null
*/
protected ?object $model = null;
protected array|string $preExcludeFields = ['id', 'create_time', 'update_time', 'password'];
protected string|array $quickSearchField = ['id'];
/** 列表不返回密码字段 */
protected string|array $indexField = ['id', 'username', 'create_time', 'update_time', 'score'];
public function initialize(): void
{
parent::initialize();
$this->model = new \app\admin\model\mall\Player();
}
/**
* 添加(重写以支持密码加密)
*/
public function add(Request $request): Response
{
$response = $this->initializeBackend($request);
if ($response instanceof Response) {
return $response;
}
if ($request->method() !== 'POST') {
$this->error(__('Parameter error'));
}
$data = $request->post();
if (!$data) {
$this->error(__('Parameter %s can not be empty', ['']));
}
$passwd = $data['password'] ?? '';
if (empty($passwd)) {
$this->error(__('Parameter %s can not be empty', [__('Password')]));
}
$data = $this->applyInputFilter($data);
$data = $this->excludeFields($data);
$result = false;
$this->model->startTrans();
try {
if ($this->modelValidate) {
$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
if (class_exists($validate)) {
$validate = new $validate();
if ($this->modelSceneValidate) {
$validate->scene('add');
}
$validate->check($data);
}
}
$result = $this->model->save($data);
if ($result !== false && $passwd) {
$this->model->resetPassword((int) $this->model->id, $passwd);
}
$this->model->commit();
} catch (Throwable $e) {
$this->model->rollback();
$this->error($e->getMessage());
}
$result !== false ? $this->success(__('Added successfully')) : $this->error(__('No rows were added'));
}
/**
* 编辑(重写以支持编辑时密码可选)
*/
public function edit(Request $request): Response
{
$response = $this->initializeBackend($request);
if ($response instanceof Response) {
return $response;
}
$pk = $this->model->getPk();
$id = $request->post($pk) ?? $request->get($pk);
$row = $this->model->find($id);
if (!$row) {
$this->error(__('Record not found'));
}
if ($request->method() === 'POST') {
$data = $request->post();
if (!$data) {
$this->error(__('Parameter %s can not be empty', ['']));
}
if (!empty($data['password'])) {
$this->model->resetPassword((int) $row->id, $data['password']);
}
$data = $this->applyInputFilter($data);
$data = $this->excludeFields($data);
$result = false;
$this->model->startTrans();
try {
if ($this->modelValidate) {
$validate = str_replace("\\model\\", "\\validate\\", get_class($this->model));
if (class_exists($validate)) {
$validate = new $validate();
if ($this->modelSceneValidate) {
$validate->scene('edit');
}
$validate->check(array_merge($data, [$pk => $row[$pk]]));
}
}
$result = $row->save($data);
$this->model->commit();
} catch (Throwable $e) {
$this->model->rollback();
$this->error($e->getMessage());
}
return $result !== false ? $this->success(__('Update successful')) : $this->error(__('No rows updated'));
}
unset($row['password']);
$row['password'] = '';
$this->success('', ['row' => $row]);
}
/**
* 若需重写查看、删除等方法,请复制 @see \app\admin\library\traits\Backend 中对应的方法至此进行重写
*/
}

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@@ -1,28 +0,0 @@
<?php
namespace app\admin\model\mall;
use app\common\model\traits\TimestampInteger;
use support\think\Model;
/**
* Player
*/
class Player extends Model
{
use TimestampInteger;
// 表名
protected $name = 'mall_player';
// 自动写入时间戳字段
protected $autoWriteTimestamp = true;
/**
* 重置密码
*/
public function resetPassword(int $id, string $newPassword): bool
{
return $this->where(['id' => $id])->update(['password' => hash_password($newPassword)]) !== false;
}
}

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@@ -0,0 +1,31 @@
<?php
namespace app\common\validate;
use think\Validate;
class MallItem extends Validate
{
protected $failException = true;
/**
* 验证规则
*/
protected $rule = [
];
/**
* 提示消息
*/
protected $message = [
];
/**
* 验证场景
*/
protected $scene = [
'add' => [],
'edit' => [],
];
}

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@@ -0,0 +1,31 @@
<?php
namespace app\common\validate;
use think\Validate;
class MallWalletRecord extends Validate
{
protected $failException = true;
/**
* 验证规则
*/
protected $rule = [
];
/**
* 提示消息
*/
protected $message = [
];
/**
* 验证场景
*/
protected $scene = [
'add' => [],
'edit' => [],
];
}

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@@ -1,9 +0,0 @@
export default {
id: 'id',
username: 'username',
password: 'password',
create_time: 'create_time',
update_time: 'update_time',
score: 'score',
quickSearchFields: 'id',
}

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@@ -1,9 +0,0 @@
export default {
id: 'ID',
username: '用户名',
password: '密码',
create_time: '创建时间',
update_time: '修改时间',
score: '积分',
quickSearchFields: 'ID',
}

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@@ -1,102 +0,0 @@
<template>
<div class="default-main ba-table-box">
<el-alert class="ba-table-alert" v-if="baTable.table.remark" :title="baTable.table.remark" type="info" show-icon />
<!-- 表格顶部菜单 -->
<!-- 自定义按钮请使用插槽甚至公共搜索也可以使用具名插槽渲染参见文档 -->
<TableHeader
:buttons="['refresh', 'add', 'edit', 'delete', 'comSearch', 'quickSearch', 'columnDisplay']"
:quick-search-placeholder="t('Quick search placeholder', { fields: t('mall.player.quickSearchFields') })"
></TableHeader>
<!-- 表格 -->
<!-- 表格列有多种自定义渲染方式比如自定义组件具名插槽等参见文档 -->
<!-- 要使用 el-table 组件原有的属性直接加在 Table 标签上即可 -->
<Table ref="tableRef"></Table>
<!-- 表单 -->
<PopupForm />
</div>
</template>
<script setup lang="ts">
import { onMounted, provide, useTemplateRef } from 'vue'
import { useI18n } from 'vue-i18n'
import PopupForm from './popupForm.vue'
import { baTableApi } from '/@/api/common'
import { defaultOptButtons } from '/@/components/table'
import TableHeader from '/@/components/table/header/index.vue'
import Table from '/@/components/table/index.vue'
import baTableClass from '/@/utils/baTable'
defineOptions({
name: 'mall/player',
})
const { t } = useI18n()
const tableRef = useTemplateRef('tableRef')
const optButtons: OptButton[] = defaultOptButtons(['edit', 'delete'])
/**
* baTable 内包含了表格的所有数据且数据具备响应性,然后通过 provide 注入给了后代组件
*/
const baTable = new baTableClass(
new baTableApi('/admin/mall.Player/'),
{
pk: 'id',
column: [
{ type: 'selection', align: 'center', operator: false },
{ label: t('mall.player.id'), prop: 'id', align: 'center', width: 70, operator: 'RANGE', sortable: 'custom' },
{
label: t('mall.player.username'),
prop: 'username',
align: 'center',
operatorPlaceholder: t('Fuzzy query'),
sortable: false,
operator: 'LIKE',
},
{
label: t('mall.player.create_time'),
prop: 'create_time',
align: 'center',
render: 'datetime',
operator: 'RANGE',
comSearchRender: 'datetime',
sortable: 'custom',
width: 160,
timeFormat: 'yyyy-mm-dd hh:MM:ss',
},
{
label: t('mall.player.update_time'),
prop: 'update_time',
align: 'center',
render: 'datetime',
operator: 'RANGE',
comSearchRender: 'datetime',
sortable: 'custom',
width: 160,
timeFormat: 'yyyy-mm-dd hh:MM:ss',
},
{ label: t('mall.player.score'), prop: 'score', align: 'center', sortable: false, operator: 'RANGE' },
{ label: t('Operate'), align: 'center', width: 100, render: 'buttons', buttons: optButtons, operator: false },
],
dblClickNotEditColumn: [undefined],
},
{
defaultItems: {},
}
)
provide('baTable', baTable)
onMounted(() => {
baTable.table.ref = tableRef.value
baTable.mount()
baTable.getData()?.then(() => {
baTable.initSort()
baTable.dragSort()
})
})
</script>
<style scoped lang="scss"></style>

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@@ -1,109 +0,0 @@
<template>
<!-- 对话框表单 -->
<!-- 建议使用 Prettier 格式化代码 -->
<!-- el-form 内可以混用 el-form-itemFormItemba-input 等输入组件 -->
<el-dialog
class="ba-operate-dialog"
:close-on-click-modal="false"
:model-value="['Add', 'Edit'].includes(baTable.form.operate!)"
@close="baTable.toggleForm"
>
<template #header>
<div class="title" v-drag="['.ba-operate-dialog', '.el-dialog__header']" v-zoom="'.ba-operate-dialog'">
{{ baTable.form.operate ? t(baTable.form.operate) : '' }}
</div>
</template>
<el-scrollbar v-loading="baTable.form.loading" class="ba-table-form-scrollbar">
<div
class="ba-operate-form"
:class="'ba-' + baTable.form.operate + '-form'"
:style="config.layout.shrink ? '' : 'width: calc(100% - ' + baTable.form.labelWidth! / 2 + 'px)'"
>
<el-form
v-if="!baTable.form.loading"
ref="formRef"
@submit.prevent=""
@keyup.enter="baTable.onSubmit(formRef)"
:model="baTable.form.items"
:label-position="config.layout.shrink ? 'top' : 'right'"
:label-width="baTable.form.labelWidth + 'px'"
:rules="rules"
>
<FormItem
:label="t('mall.player.username')"
type="string"
v-model="baTable.form.items!.username"
prop="username"
:placeholder="t('Please input field', { field: t('mall.player.username') })"
/>
<FormItem
:label="t('mall.player.password')"
type="password"
v-model="baTable.form.items!.password"
prop="password"
:placeholder="t('Please input field', { field: t('mall.player.password') })"
/>
<FormItem
:label="t('mall.player.score')"
type="number"
v-model="baTable.form.items!.score"
prop="score"
:input-attr="{ step: 1 }"
:placeholder="t('Please input field', { field: t('mall.player.score') })"
/>
</el-form>
</div>
</el-scrollbar>
<template #footer>
<div :style="'width: calc(100% - ' + baTable.form.labelWidth! / 1.8 + 'px)'">
<el-button @click="baTable.toggleForm()">{{ t('Cancel') }}</el-button>
<el-button v-blur :loading="baTable.form.submitLoading" @click="baTable.onSubmit(formRef)" type="primary">
{{ baTable.form.operateIds && baTable.form.operateIds.length > 1 ? t('Save and edit next item') : t('Save') }}
</el-button>
</div>
</template>
</el-dialog>
</template>
<script setup lang="ts">
import type { FormItemRule } from 'element-plus'
import { inject, reactive, useTemplateRef } from 'vue'
import { useI18n } from 'vue-i18n'
import FormItem from '/@/components/formItem/index.vue'
import { useConfig } from '/@/stores/config'
import type baTableClass from '/@/utils/baTable'
import { buildValidatorData, regularPassword } from '/@/utils/validate'
const config = useConfig()
const formRef = useTemplateRef('formRef')
const baTable = inject('baTable') as baTableClass
const { t } = useI18n()
const rules: Partial<Record<string, FormItemRule[]>> = reactive({
username: [buildValidatorData({ name: 'required', title: t('mall.player.username') })],
password: [
{
validator: (_rule: unknown, val: string, callback: (error?: Error) => void) => {
if (baTable.form.operate === 'Add') {
if (!val) {
return callback(new Error(t('Please input field', { field: t('mall.player.password') })))
}
} else {
if (!val) {
return callback()
}
}
if (!regularPassword(val)) {
return callback(new Error(t('validate.Please enter the correct password')))
}
return callback()
},
trigger: 'blur',
},
],
score: [buildValidatorData({ name: 'number', title: t('mall.player.score') })],
})
</script>
<style scoped lang="scss"></style>