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webman-buildadmin/app/admin/controller/config/DepositTier.php
2026-04-20 10:31:14 +08:00

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PHP
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<?php
namespace app\admin\controller\config;
use app\common\controller\Backend;
use app\common\library\game\DepositTier as DepositTierLib;
use app\common\service\GameHotDataRedis;
use InvalidArgumentException;
use support\think\Db;
use support\Response;
use Throwable;
use Webman\Http\Request as WebmanRequest;
/**
* 充值档位独立编辑(仅 game_config.deposit_tier
*/
class DepositTier extends Backend
{
protected bool $modelValidate = false;
protected array $noNeedPermission = ['index', 'save'];
private function hasNodePermission(WebmanRequest $request, string $action): bool
{
if (!$this->auth) {
return false;
}
$controllerPath = get_controller_path($request);
if (!$controllerPath) {
return false;
}
$paths = [];
$paths[] = $controllerPath . '/' . $action;
$parts = explode('/', $controllerPath);
foreach ($parts as &$part) {
if (str_contains($part, '_')) {
$part = lcfirst(str_replace(' ', '', ucwords(str_replace('_', ' ', $part))));
}
}
$paths[] = implode('/', $parts) . '/' . $action;
foreach (array_values(array_unique($paths)) as $path) {
if ($this->auth->check($path)) {
return true;
}
}
return false;
}
protected function initController(WebmanRequest $request): ?Response
{
return null;
}
/**
* 读取 game_config.deposit_tier 的档位列表
*/
public function index(WebmanRequest $request): Response
{
$response = $this->initializeBackend($request);
if ($response !== null) {
return $response;
}
if (!$this->hasNodePermission($request, 'index')) {
return $this->error(__('You have no permission'), [], 401);
}
if ($request->method() !== 'GET') {
return $this->error(__('Parameter error'));
}
$row = Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->find();
$items = DepositTierLib::parseFromConfigValue($row['config_value'] ?? null);
return $this->success('', [
'items' => $items,
]);
}
/**
* 保存 JSON 数组value_type=json
*/
public function save(WebmanRequest $request): Response
{
$response = $this->initializeBackend($request);
if ($response !== null) {
return $response;
}
if (!$this->hasNodePermission($request, 'save')) {
return $this->error(__('You have no permission'), [], 401);
}
if ($request->method() !== 'POST') {
return $this->error(__('Parameter error'));
}
$payload = $request->post();
if (!is_array($payload)) {
return $this->error(__('Parameter %s can not be empty', ['']));
}
$items = $payload['items'] ?? null;
if (!is_array($items)) {
return $this->error('items 必须为数组');
}
try {
$clean = DepositTierLib::prepareItemsForSave(array_values($items));
$json = DepositTierLib::encodeForDb($clean);
} catch (InvalidArgumentException $e) {
return $this->error($e->getMessage());
}
$now = time();
try {
$exists = Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->find();
if ($exists) {
Db::name('game_config')->where('config_key', DepositTierLib::CONFIG_KEY)->update([
'config_value' => $json,
'value_type' => 'json',
'update_time' => $now,
]);
} else {
Db::name('game_config')->insert([
'config_key' => DepositTierLib::CONFIG_KEY,
'config_value' => $json,
'value_type' => 'json',
'remark' => '充值档位 JSON 数组(独立表单维护)',
'create_time' => $now,
'update_time' => $now,
]);
}
} catch (Throwable $e) {
return $this->error($e->getMessage());
}
GameHotDataRedis::gameConfigForget(DepositTierLib::CONFIG_KEY);
return $this->success(__('Saved successfully'));
}
}