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webman-buildadmin/web/src/lang/backend/en/game/config.ts

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export default {
ID: 'ID',
channel_id: 'channel_id',
channel__name: 'name',
group: 'group',
name: 'name',
title: 'title',
value: 'value',
'weight key': 'Key',
'weight value': 'Value',
'weight sum must 100': 'The sum of weights for default_tier_weight / default_kill_score_weight must equal 100',
'weight sum max 100': 'The sum of weights for default_tier_weight / default_kill_score_weight must not exceed 100',
'weight each max 100': 'Each weight value must not exceed 100',
'weight each max 10000': 'Weight must not exceed 10000',
'bigwin weight must integer': 'Each big win weight must be an integer',
'name opt game_rule': 'game_rule',
'name opt game_rule_en': 'game_rule_en',
'name opt default_tier_weight': 'default_tier_weight',
'name opt default_kill_score_weight': 'default_kill_score_weight',
'name opt default_bigwin_weight': 'default_bigwin_weight',
default_bigwin_weight_help:
'Big win weight range is 010000: 0 means never, 10000 means 100%. Totals 5 and 30 are guaranteed leopard (豹子); fixed at 10000 and cannot be changed.',
'bigwin weight each 0 10000': 'Each weight (except fixed keys) must be between 0 and 10000',
'bigwin weight locked 5 30': 'Weights for totals 5 and 30 are fixed at 10000',
'weight value numeric': 'Weight values must be valid numbers',
sort: 'sort',
instantiation: 'instantiation',
'instantiation 0': '---',
'instantiation 1': 'YES',
create_time: 'create_time',
update_time: 'update_time',
'quick Search Fields': 'ID',
}