"use client";
import { useCallback, useEffect, useState } from "react";
import { useTranslation } from "react-i18next";
import { toast } from "sonner";
import {
getAdminSettings,
updateAdminSetting,
} from "@/api/admin-settings";
import { WalletConfigDocScreen } from "@/modules/config/doc/wallet-config-doc-screen";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
import { Textarea } from "@/components/ui/textarea";
import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs";
import { LotteryApiBizError } from "@/types/api/errors";
const DRAW_GROUP = "draw";
const SETTLEMENT_GROUP = "settlement";
const DRAW_KEYS = {
REQUIRE_MANUAL_REVIEW: "draw.require_manual_review",
COOLDOWN_MINUTES: "draw.cooldown_minutes",
AUTO_SETTLEMENT: "settlement.auto_run_on_tick",
} as const;
const FRONTEND_GROUP = "frontend";
const FRONTEND_KEYS = {
PLAY_RULES_HTML: "frontend.play_rules_html",
PLAY_RULES_HTML_ZH: "frontend.play_rules_html_zh",
PLAY_RULES_HTML_EN: "frontend.play_rules_html_en",
PLAY_RULES_HTML_NE: "frontend.play_rules_html_ne",
} as const;
interface RuntimeDraft {
requireManualReview: boolean;
cooldownMinutes: string;
autoSettlement: boolean;
playRulesHtmlZh: string;
playRulesHtmlEn: string;
playRulesHtmlNe: string;
}
function BinaryChoice({
active,
disabled,
onChange,
leftLabel,
rightLabel,
}: {
active: boolean;
disabled: boolean;
onChange: (value: boolean) => void;
leftLabel: string;
rightLabel: string;
}) {
return (
);
}
function SaveActions({
dirty,
loading,
saving,
onSave,
onDiscard,
saveLabel,
savingLabel,
discardLabel,
}: {
dirty: boolean;
loading: boolean;
saving: boolean;
onSave: () => void;
onDiscard: () => void;
saveLabel: string;
savingLabel: string;
discardLabel: string;
}) {
return (
{dirty ? (
) : null}
);
}
export function SystemSettingsScreen() {
const { t } = useTranslation(["common", "config", "adminUsers"]);
const [draft, setDraft] = useState({
requireManualReview: false,
cooldownMinutes: "15",
autoSettlement: true,
playRulesHtmlZh: "",
playRulesHtmlEn: "",
playRulesHtmlNe: "",
});
const [saved, setSaved] = useState({
requireManualReview: false,
cooldownMinutes: "15",
autoSettlement: true,
playRulesHtmlZh: "",
playRulesHtmlEn: "",
playRulesHtmlNe: "",
});
const [loading, setLoading] = useState(true);
const [saving, setSaving] = useState(false);
const [dirty, setDirty] = useState(false);
const load = useCallback(async () => {
setLoading(true);
try {
const [drawRes, settlementRes, frontendRes] = await Promise.all([
getAdminSettings(DRAW_GROUP),
getAdminSettings(SETTLEMENT_GROUP),
getAdminSettings(FRONTEND_GROUP),
]);
const kv: Record = {};
for (const item of [...drawRes.items, ...settlementRes.items, ...frontendRes.items]) {
kv[item.key] = item.value;
}
const legacyHtml = String(kv[FRONTEND_KEYS.PLAY_RULES_HTML] ?? "");
const nextDraft: RuntimeDraft = {
requireManualReview: Boolean(kv[DRAW_KEYS.REQUIRE_MANUAL_REVIEW] ?? false),
cooldownMinutes: String(kv[DRAW_KEYS.COOLDOWN_MINUTES] ?? 15),
autoSettlement: Boolean(kv[DRAW_KEYS.AUTO_SETTLEMENT] ?? true),
playRulesHtmlZh: String(kv[FRONTEND_KEYS.PLAY_RULES_HTML_ZH] ?? legacyHtml),
playRulesHtmlEn: String(kv[FRONTEND_KEYS.PLAY_RULES_HTML_EN] ?? ""),
playRulesHtmlNe: String(kv[FRONTEND_KEYS.PLAY_RULES_HTML_NE] ?? ""),
};
setDraft(nextDraft);
setSaved(nextDraft);
setDirty(false);
} catch {
toast.error(t("system.loadFailed", { ns: "config" }));
} finally {
setLoading(false);
}
}, [t]);
useEffect(() => {
queueMicrotask(() => {
void load();
});
}, [load]);
const updateDraft = (field: K, value: RuntimeDraft[K]) => {
setDraft((prev) => ({ ...prev, [field]: value }));
setDirty(true);
};
const handleSave = async () => {
setSaving(true);
try {
await updateAdminSetting(DRAW_KEYS.REQUIRE_MANUAL_REVIEW, draft.requireManualReview);
await updateAdminSetting(
DRAW_KEYS.COOLDOWN_MINUTES,
Math.max(0, Number.parseInt(draft.cooldownMinutes || "0", 10) || 0),
);
await updateAdminSetting(DRAW_KEYS.AUTO_SETTLEMENT, draft.autoSettlement);
await updateAdminSetting(FRONTEND_KEYS.PLAY_RULES_HTML_ZH, draft.playRulesHtmlZh);
await updateAdminSetting(FRONTEND_KEYS.PLAY_RULES_HTML_EN, draft.playRulesHtmlEn);
await updateAdminSetting(FRONTEND_KEYS.PLAY_RULES_HTML_NE, draft.playRulesHtmlNe);
await updateAdminSetting(FRONTEND_KEYS.PLAY_RULES_HTML, draft.playRulesHtmlZh);
toast.success(t("system.saveSuccess", { ns: "config" }));
setSaved(draft);
setDirty(false);
} catch (error) {
toast.error(
error instanceof LotteryApiBizError ? error.message : t("system.saveFailed", { ns: "config" }),
);
} finally {
setSaving(false);
}
};
const saveLabel = t("actions.save", { ns: "adminUsers" });
const savingLabel = t("saving", { ns: "adminUsers" });
const discardLabel = t("system.discard", { ns: "config" });
return (
{t("system.title", { ns: "config" })}
updateDraft("requireManualReview", value)}
leftLabel={t("system.states.disabled", { ns: "config" })}
rightLabel={t("system.states.enabled", { ns: "config" })}
/>
updateDraft("autoSettlement", value)}
leftLabel={t("system.states.disabled", { ns: "config" })}
rightLabel={t("system.states.enabled", { ns: "config" })}
/>
updateDraft("cooldownMinutes", e.target.value)}
disabled={loading || saving}
/>
{t("wallet.title", { ns: "config" })}
{t("system.frontendConfig", { ns: "config" })}
{t("system.fields.playRulesHtmlDesc", { ns: "config" })}
{t("play.locales.zh", { ns: "config" })}
{t("play.locales.en", { ns: "config" })}
{t("play.locales.ne", { ns: "config" })}
void handleSave()}
onDiscard={() => {
setDraft(saved);
setDirty(false);
}}
saveLabel={saveLabel}
savingLabel={savingLabel}
discardLabel={discardLabel}
/>
);
}