Files
lotteryAdmin/src/modules/jackpot/jackpot-pools-console.tsx

365 lines
13 KiB
TypeScript

"use client";
import { useCallback, useEffect, useState } from "react";
import { useTranslation } from "react-i18next";
import {
getAdminJackpotPools,
postAdminJackpotManualBurst,
putAdminJackpotPool,
} from "@/api/admin-jackpot";
import { useConfirmAction } from "@/hooks/use-confirm-action";
import { adminHasAnyPermission } from "@/lib/admin-permissions";
import { PRD_JACKPOT_MANAGE, PRD_JACKPOT_MANUAL_BURST } from "@/lib/admin-prd";
import { ModuleScaffold } from "@/components/admin/module-scaffold";
import { Button } from "@/components/ui/button";
import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
import {
Select,
SelectContent,
SelectItem,
SelectTrigger,
SelectValue,
} from "@/components/ui/select";
import {
Dialog,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { toast } from "sonner";
import { useAdminProfile } from "@/stores/admin-session";
import { LotteryApiBizError } from "@/types/api/errors";
import type { AdminJackpotPoolRow } from "@/types/api/admin-jackpot";
type Draft = {
current_amount: string;
contribution_rate: string;
trigger_threshold: string;
payout_rate: string;
force_trigger_draw_gap: string;
min_bet_amount: string;
combo_trigger_play_codes: string;
status: string;
manual_burst_draw_id: string;
};
function toDraft(p: AdminJackpotPoolRow): Draft {
return {
current_amount: String(p.current_amount),
contribution_rate: String(p.contribution_rate),
trigger_threshold: String(p.trigger_threshold),
payout_rate: String(p.payout_rate),
force_trigger_draw_gap: String(p.force_trigger_draw_gap),
min_bet_amount: String(p.min_bet_amount),
combo_trigger_play_codes: p.combo_trigger_play_codes.join(","),
status: String(p.status),
manual_burst_draw_id: "",
};
}
type JackpotPoolsConsoleProps = {
/** 嵌入运营配置单页时去掉外层脚手架与重复标题 */
embedded?: boolean;
};
export function JackpotPoolsConsole({ embedded = false }: JackpotPoolsConsoleProps) {
const { t } = useTranslation(["jackpot", "common"]);
const profile = useAdminProfile();
const canManageJackpot = adminHasAnyPermission(profile?.permissions, [PRD_JACKPOT_MANAGE]);
const canManualBurst = adminHasAnyPermission(profile?.permissions, [PRD_JACKPOT_MANUAL_BURST]);
const { request: requestConfirm, ConfirmDialog: ConfirmActionDialog } = useConfirmAction();
const [items, setItems] = useState<AdminJackpotPoolRow[]>([]);
const [drafts, setDrafts] = useState<Record<number, Draft>>({});
const [loading, setLoading] = useState(true);
const [savingId, setSavingId] = useState<number | null>(null);
const [burstingId, setBurstingId] = useState<number | null>(null);
const [confirmBurstPoolId, setConfirmBurstPoolId] = useState<number | null>(null);
const load = useCallback(async () => {
setLoading(true);
try {
const res = await getAdminJackpotPools();
setItems(res.items);
const d: Record<number, Draft> = {};
for (const p of res.items) {
d[p.id] = toDraft(p);
}
setDrafts(d);
} catch (e) {
toast.error(e instanceof LotteryApiBizError ? e.message : t("loadFailed"));
} finally {
setLoading(false);
}
}, [t]);
useEffect(() => {
queueMicrotask(() => {
void load();
});
}, [load]);
const updateDraft = (id: number, patch: Partial<Draft>) => {
setDrafts((prev) => ({
...prev,
[id]: { ...prev[id], ...patch },
}));
};
const save = async (p: AdminJackpotPoolRow) => {
const d = drafts[p.id];
if (!d) return;
setSavingId(p.id);
try {
await putAdminJackpotPool(p.id, {
current_amount: Number.parseInt(d.current_amount, 10),
contribution_rate: Number(d.contribution_rate),
trigger_threshold: Number.parseInt(d.trigger_threshold, 10),
payout_rate: Number(d.payout_rate),
force_trigger_draw_gap: Number.parseInt(d.force_trigger_draw_gap, 10),
min_bet_amount: Number.parseInt(d.min_bet_amount, 10),
combo_trigger_play_codes: d.combo_trigger_play_codes
.split(",")
.map((v) => v.trim().toLowerCase())
.filter(Boolean),
status: Number.parseInt(d.status, 10),
});
toast.success(t("saveSuccess"));
await load();
} catch (e) {
toast.error(e instanceof LotteryApiBizError ? e.message : t("saveFailed"));
} finally {
setSavingId(null);
}
};
const manualBurst = async (p: AdminJackpotPoolRow) => {
const d = drafts[p.id];
if (!d) return;
const drawId = Number.parseInt(d.manual_burst_draw_id, 10);
if (!Number.isFinite(drawId) || drawId <= 0) {
toast.error(t("invalidDrawId"));
return;
}
setBurstingId(p.id);
try {
const res = await postAdminJackpotManualBurst(p.id, { draw_id: drawId });
toast.success(
`${t("manualBurstSuccess")} · ${res.draw_no} · ${res.winner_count} ${t("winnerCount")}`,
);
await load();
} catch (e) {
toast.error(e instanceof LotteryApiBizError ? e.message : t("manualBurstFailed"));
} finally {
setBurstingId(null);
setConfirmBurstPoolId(null);
}
};
const poolList = (
<div className={embedded ? "space-y-4" : "space-y-8"}>
{loading ? <p className="text-muted-foreground text-sm">{t("states.loading", { ns: "common" })}</p> : null}
{!loading && items.length === 0 ? (
<p className="text-muted-foreground text-sm">{t("noPoolData")}</p>
) : null}
{items.map((p) => {
const d = drafts[p.id] ?? toDraft(p);
return (
<div
key={p.id}
className="space-y-4 rounded-xl border border-border/60 bg-muted/10 p-4"
>
<h3 className="font-mono text-sm font-semibold">{p.currency_code}</h3>
<fieldset disabled={!canManageJackpot} className="grid gap-4 border-0 p-0 sm:grid-cols-2 xl:grid-cols-4">
<div className="space-y-1.5">
<Label htmlFor={`amt-${p.id}`}>{t("currentAmount")}</Label>
<Input
id={`amt-${p.id}`}
className="font-mono"
value={d.current_amount}
onChange={(e) => updateDraft(p.id, { current_amount: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`cr-${p.id}`}>{t("contributionRate")}</Label>
<Input
id={`cr-${p.id}`}
className="font-mono"
value={d.contribution_rate}
onChange={(e) => updateDraft(p.id, { contribution_rate: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`th-${p.id}`}>{t("triggerThreshold")}</Label>
<Input
id={`th-${p.id}`}
className="font-mono"
value={d.trigger_threshold}
onChange={(e) => updateDraft(p.id, { trigger_threshold: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`pr-${p.id}`}>{t("payoutRate")}</Label>
<Input
id={`pr-${p.id}`}
className="font-mono"
value={d.payout_rate}
onChange={(e) => updateDraft(p.id, { payout_rate: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`gap-${p.id}`}>{t("forceTriggerGap")}</Label>
<Input
id={`gap-${p.id}`}
className="font-mono"
value={d.force_trigger_draw_gap}
onChange={(e) => updateDraft(p.id, { force_trigger_draw_gap: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`min-${p.id}`}>{t("minBetAmount")}</Label>
<Input
id={`min-${p.id}`}
className="font-mono"
value={d.min_bet_amount}
onChange={(e) => updateDraft(p.id, { min_bet_amount: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`combo-${p.id}`}>{t("comboTriggerPlays")}</Label>
<Input
id={`combo-${p.id}`}
className="font-mono"
value={d.combo_trigger_play_codes}
placeholder="straight,ibox"
onChange={(e) => updateDraft(p.id, { combo_trigger_play_codes: e.target.value })}
/>
</div>
<div className="space-y-1.5">
<Label htmlFor={`status-${p.id}`}>{t("status")}</Label>
<Select
value={d.status}
onValueChange={(v) => updateDraft(p.id, { status: v ?? "0" })}
>
<SelectTrigger id={`status-${p.id}`} className="w-full">
<SelectValue>{d.status === "1" ? t("enabled") : t("disabled")}</SelectValue>
</SelectTrigger>
<SelectContent>
<SelectItem value="0">{t("disabled")}</SelectItem>
<SelectItem value="1">{t("enabled")}</SelectItem>
</SelectContent>
</Select>
</div>
</fieldset>
{canManageJackpot ? (
<div className="flex justify-end border-t border-border/60 pt-3">
<Button
type="button"
disabled={savingId === p.id}
onClick={() =>
requestConfirm({
title: t("confirmSavePoolTitle"),
description: t("confirmSavePoolDescription"),
confirmLabel: t("confirm.confirmSave", { ns: "common" }),
onConfirm: () => save(p),
})
}
>
{savingId === p.id ? t("saving") : t("save")}
</Button>
</div>
) : null}
{canManualBurst ? (
<div className="rounded-lg border border-amber-200/80 bg-amber-50/80 p-4 dark:border-amber-900/50 dark:bg-amber-950/30">
<p className="mb-1 text-xs font-medium text-amber-900 dark:text-amber-200">
{t("manualBurst")}
</p>
<p className="mb-3 text-xs text-amber-800/90 dark:text-amber-300/90">{t("manualBurstHint")}</p>
<div className="flex flex-col gap-3 sm:flex-row sm:flex-wrap sm:items-end">
<div className="min-w-0 flex-1 space-y-1.5 sm:max-w-xs">
<Label htmlFor={`burst-draw-${p.id}`}>{t("manualBurstDrawId")}</Label>
<Input
id={`burst-draw-${p.id}`}
className="font-mono"
value={d.manual_burst_draw_id}
onChange={(e) => updateDraft(p.id, { manual_burst_draw_id: e.target.value })}
/>
</div>
<Button
type="button"
variant="destructive"
className="shrink-0 sm:ml-auto"
disabled={burstingId === p.id}
onClick={() => setConfirmBurstPoolId(p.id)}
>
{burstingId === p.id ? t("processing") : t("manualBurst")}
</Button>
</div>
</div>
) : null}
</div>
);
})}
</div>
);
const confirmPool = confirmBurstPoolId !== null ? items.find((p) => p.id === confirmBurstPoolId) : null;
const confirmDraft = confirmPool ? drafts[confirmPool.id] : null;
const confirmDialog = (
<Dialog open={confirmBurstPoolId !== null} onOpenChange={(open) => !open && setConfirmBurstPoolId(null)}>
<DialogContent>
<DialogHeader>
<DialogTitle>{t("manualBurstConfirmTitle")}</DialogTitle>
<DialogDescription>
{t("manualBurstConfirmDescription", {
drawId: confirmDraft?.manual_burst_draw_id ?? "—",
})}
</DialogDescription>
</DialogHeader>
<DialogFooter>
<Button type="button" variant="outline" onClick={() => setConfirmBurstPoolId(null)}>
{t("cancel")}
</Button>
<Button
type="button"
variant="destructive"
disabled={confirmPool === undefined || burstingId !== null}
onClick={() => confirmPool && void manualBurst(confirmPool)}
>
{t("manualBurstConfirm")}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
if (embedded) {
return (
<>
{poolList}
{confirmDialog}
<ConfirmActionDialog />
</>
);
}
return (
<ModuleScaffold>
<Card>
<CardHeader>
<CardTitle className="text-base">{t("configTitle")}</CardTitle>
</CardHeader>
<CardContent>{poolList}</CardContent>
</Card>
{confirmDialog}
<ConfirmActionDialog />
</ModuleScaffold>
);
}