/** 玩法展示名(与种子 play_types 对齐;无映射时回退 play_code) */ const LABELS: Record = { big: "Big", small: "Small", pos_4a: "4A", pos_4b: "4B", pos_4c: "4C", pos_4d: "4D", pos_4e: "4E", pos_3a: "3A", pos_3b: "3B", pos_3c: "3C", pos_3abc: "3ABC", pos_2a: "2A", pos_2b: "2B", pos_2c: "2C", pos_2abc: "2ABC", straight: "Straight", box: "Box", ibox: "iBox", mbox: "mBox", roll: "Roll", half_box: "Half Box", head: "Head", tail: "Tail", odd: "Odd", even: "Even", digit_big: "Big Digit", digit_small: "Small Digit", }; export function playLabelZh(playCode: string): string { return LABELS[playCode] ?? playCode; } export function playLabel( playCode: string, t?: (key: string, options?: { defaultValue?: string }) => string, ): string { if (!t) { return playLabelZh(playCode); } return t(`playLabels.${playCode}`, { defaultValue: LABELS[playCode] ?? playCode }); }