fix(core): harden settlement and wallet integration

This commit is contained in:
wchino
2026-07-22 01:40:37 +08:00
parent 150c3e7ebd
commit 35f6e46958
54 changed files with 2564 additions and 359 deletions

View File

@@ -2,11 +2,11 @@
namespace App\Services\Settlement;
use App\Models\SettlementBatch;
use App\Lottery\SettlementBatchStatus;
use App\Services\AuditLogger;
use App\Models\SettlementBatch;
use App\Services\LotterySettings;
use Illuminate\Support\Facades\DB;
use App\Lottery\SettlementBatchStatus;
/**
* draw tick 在自动结算后,按系统设置自动审核并派彩入账。
@@ -24,15 +24,38 @@ final class SettlementTickFinalizer
$paid = 0;
$payoutFailed = 0;
if (! (bool) LotterySettings::get('settlement.auto_approve_on_tick', true)) {
return ['approved' => 0, 'paid' => 0, 'payout_failed' => 0];
}
$autoApprove = (bool) LotterySettings::get('settlement.auto_approve_on_tick', true);
$pending = $autoApprove
? SettlementBatch::query()
->where('status', SettlementBatchStatus::PendingReview->value)
->orderBy('id')
->limit((int) config('lottery.draw_tick_finalize_limit', 5))
->get()
: collect();
$pending = SettlementBatch::query()
->where('status', SettlementBatchStatus::PendingReview->value)
->orderBy('id')
// 除本轮待审核批次外,也恢复处理上轮已批准但尚未派彩的批次。
// 这样进程即使在 approve 提交后、payout 开始前退出,下一 tick 仍能续跑。
$approvedDrawIds = DB::table('settlement_batches as approved')
->where('approved.status', SettlementBatchStatus::Approved->value)
->whereNotExists(function ($query): void {
$query->selectRaw('1')
->from('settlement_batches as sibling')
->whereColumn('sibling.draw_id', 'approved.draw_id')
->whereIn('sibling.status', [
SettlementBatchStatus::Running->value,
SettlementBatchStatus::PendingReview->value,
]);
})
->groupBy('approved.draw_id')
->orderByRaw('MAX(approved.auto_payout_attempts)')
->orderByRaw('MIN(approved.id)')
->limit((int) config('lottery.draw_tick_finalize_limit', 5))
->get();
->pluck('approved.draw_id');
$candidateDrawIds = $pending->pluck('draw_id')
->merge($approvedDrawIds)
->map(fn ($id): int => (int) $id)
->unique()
->values();
foreach ($pending as $batch) {
try {
@@ -43,32 +66,53 @@ final class SettlementTickFinalizer
continue;
}
}
if (! (bool) LotterySettings::get('settlement.auto_payout_on_tick', true)) {
if (! (bool) LotterySettings::get('settlement.auto_payout_on_tick', true)) {
return ['approved' => $approved, 'paid' => 0, 'payout_failed' => 0];
}
foreach ($candidateDrawIds as $drawId) {
$hasUnapprovedBatch = SettlementBatch::query()
->where('draw_id', $drawId)
->whereIn('status', [
SettlementBatchStatus::Running->value,
SettlementBatchStatus::PendingReview->value,
])
->exists();
if ($hasUnapprovedBatch) {
continue;
}
try {
$this->workflow->payout($batch->fresh());
$paid++;
AuditLogger::recordForSystem(
moduleCode: 'settlement',
actionCode: 'auto_payout',
targetType: 'settlement_batch',
targetId: (string) $batch->id,
afterJson: ['draw_id' => (int) $batch->draw_id],
);
} catch (\Throwable $e) {
report($e);
$this->markAutoPayoutFailed($batch, $e);
$payoutFailed++;
$approvedBatches = SettlementBatch::query()
->where('draw_id', $drawId)
->where('status', SettlementBatchStatus::Approved->value)
->orderBy('id')
->get();
foreach ($approvedBatches as $batch) {
try {
$this->workflow->payout($batch);
$paid++;
AuditLogger::recordForSystem(
moduleCode: 'settlement',
actionCode: 'auto_payout',
targetType: 'settlement_batch',
targetId: (string) $batch->id,
afterJson: ['draw_id' => (int) $batch->draw_id],
);
} catch (\Throwable $e) {
report($e);
$this->recordAutoPayoutFailure($batch, $e);
$payoutFailed++;
}
}
}
return ['approved' => $approved, 'paid' => $paid, 'payout_failed' => $payoutFailed];
}
private function markAutoPayoutFailed(SettlementBatch $batch, \Throwable $e): void
private function recordAutoPayoutFailure(SettlementBatch $batch, \Throwable $e): void
{
$message = mb_substr($e->getMessage(), 0, 200);
@@ -79,7 +123,7 @@ final class SettlementTickFinalizer
}
$locked->forceFill([
'status' => SettlementBatchStatus::Failed->value,
'auto_payout_attempts' => (int) $locked->auto_payout_attempts + 1,
'review_remark' => 'auto_payout_failed: '.$message,
])->save();
@@ -95,4 +139,4 @@ final class SettlementTickFinalizer
);
});
}
}
}