添加LOTTERY_E2E环境变量来控制E2E测试相关功能, 包括绕过验证码、登录限制和钱包API URL验证, 同时更新composer.json以包含E2E专用的提供者和服务。
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108
e2e/tests/api/14.settlement-payment.spec.ts
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108
e2e/tests/api/14.settlement-payment.spec.ts
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/**
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* E2E:代理账期关账 → confirm → 登记收付 → 账单 settled。
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*/
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import { test, expect } from '@playwright/test';
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import {
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adminLoginViaBypass,
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adminCtxOf,
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fetchOpenDrawNo,
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playerLoginViaBypass,
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setupCreditPlayer,
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} from './_helper';
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import { runWalletDrawSettlement } from './helpers/draw-settlement';
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test('关账后 confirm + 全额收付 → 玩家账单 settled + payment_records', async () => {
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test.setTimeout(300_000);
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const credit = await setupCreditPlayer({
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credit_limit: 100_000,
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username: `e2e_pay_${Date.now()}`,
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});
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const drawNo = await fetchOpenDrawNo();
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const winNumber = `8${String(Date.now()).slice(-3)}`;
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const adminSession = await adminLoginViaBypass();
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const admin = await adminCtxOf(adminSession.accessToken);
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const start = new Date(Date.now() - 3600_000).toISOString().replace('T', ' ').slice(0, 19);
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const end = new Date(Date.now() + 3600_000).toISOString().replace('T', ' ').slice(0, 19);
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const open = await admin.post('/api/v1/admin/settlement-periods', {
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data: {
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admin_site_id: credit.admin_site_id,
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period_start: start,
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period_end: end,
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},
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});
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expect(open.ok(), `open period status=${open.status()}`).toBeTruthy();
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const openBody = (await open.json()) as any;
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expect(openBody.code).toBe(0);
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const periodId = openBody.data.id;
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const playerSession = await playerLoginViaBypass({
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site_code: credit.site_code,
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username: credit.username,
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password: credit.password,
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});
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await runWalletDrawSettlement({
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adminToken: adminSession.accessToken,
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playerToken: playerSession.access_token,
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drawNo,
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betNumber: winNumber,
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betAmount: 10_000,
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expectWalletIncrease: false,
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});
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const close = await admin.post(`/api/v1/admin/settlement-periods/${periodId}/close`);
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expect(close.ok(), `close period status=${close.status()}`).toBeTruthy();
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const closeBody = (await close.json()) as any;
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expect(closeBody.code).toBe(0);
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const bills = await admin.get(
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`/api/v1/admin/settlement-bills?settlement_period_id=${periodId}&size=20`,
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);
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const billsBody = (await bills.json()) as any;
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expect(billsBody.code).toBe(0);
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const playerBill = billsBody.data.items.find(
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(b: any) => b.bill_type === 'player' && Number(b.owner_id) === credit.player_id,
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);
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expect(playerBill, '应有该信用玩家的账单').toBeTruthy();
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expect(playerBill.status).toBe('pending_confirm');
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const unpaid = Number(playerBill.unpaid_amount);
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expect(unpaid).toBeGreaterThan(0);
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const confirm = await admin.post(`/api/v1/admin/settlement-bills/${playerBill.id}/confirm`);
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expect(confirm.ok(), `confirm status=${confirm.status()}`).toBeTruthy();
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const confirmBody = (await confirm.json()) as any;
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expect(confirmBody.code).toBe(0);
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expect(confirmBody.data.status).toBe('confirmed');
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const pay = await admin.post(`/api/v1/admin/settlement-bills/${playerBill.id}/payments`, {
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data: {
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amount: unpaid,
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method: 'e2e_cash',
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remark: 'e2e full payment',
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},
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});
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expect(pay.ok(), `payment status=${pay.status()}`).toBeTruthy();
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const payBody = (await pay.json()) as any;
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expect(payBody.code).toBe(0);
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expect(payBody.data.bill.status).toBe('settled');
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expect(Number(payBody.data.bill.paid_amount)).toBe(unpaid);
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expect(Number(payBody.data.bill.unpaid_amount)).toBe(0);
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const payments = await admin.get(
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`/api/v1/admin/settlement-payments?settlement_period_id=${periodId}&size=20`,
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);
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const paymentsBody = (await payments.json()) as any;
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expect(paymentsBody.code).toBe(0);
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const recorded = paymentsBody.data.items.find(
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(p: any) => Number(p.settlement_bill_id) === Number(playerBill.id),
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);
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expect(recorded, '收付台账应有该账单记录').toBeTruthy();
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expect(Number(recorded.amount)).toBe(unpaid);
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await admin.dispose();
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});
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