feat: 增强代理和玩家管理功能

- 在多个控制器中更新权限检查逻辑,确保管理员能够更灵活地管理代理和玩家。
- 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。
- 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。
- 在 AgentNodeProfileController 中添加对父代理能力授予的验证,确保子代理的权限在父代理范围内。
- 引入 AgentProfileFieldRules 以简化代理资料更新请求的规则定义,提升代码复用性。
This commit is contained in:
2026-06-04 18:00:50 +08:00
parent 96545f87f6
commit a44679665d
183 changed files with 10054 additions and 857 deletions

View File

@@ -0,0 +1,81 @@
<?php
namespace App\Services\AgentSettlement;
use App\Models\Player;
use App\Services\Player\PlayerCreditService;
use Illuminate\Support\Facades\DB;
final class SettlementPaymentService
{
public function __construct(
private readonly AgentSettlementBillGuard $billGuard,
private readonly PlayerCreditService $playerCreditService,
private readonly PeriodCloseRebateService $periodCloseRebate,
private readonly AgentSettlementPeriodCompletionService $periodCompletion,
) {}
public function confirmBill(int $billId): void
{
$this->billGuard->markConfirmed($billId);
}
/**
* @param array{method?: string|null, proof?: string|null, remark?: string|null} $meta
*/
public function recordPayment(int $billId, int $amount, int $adminUserId, array $meta = []): void
{
$bill = DB::table('settlement_bills')->where('id', $billId)->first();
if ($bill === null) {
throw new \InvalidArgumentException('bill_not_found');
}
$this->billGuard->assertPeriodMutable($billId);
$amount = min($amount, (int) $bill->unpaid_amount);
if ($amount <= 0) {
return;
}
DB::table('payment_records')->insert([
'settlement_bill_id' => $billId,
'payer_type' => (string) $bill->owner_type,
'payer_id' => (int) $bill->owner_id,
'payee_type' => (string) $bill->counterparty_type,
'payee_id' => (int) $bill->counterparty_id,
'amount' => $amount,
'method' => $meta['method'] ?? null,
'proof' => $meta['proof'] ?? null,
'remark' => $meta['remark'] ?? null,
'status' => 'confirmed',
'created_by' => $adminUserId,
'confirmed_by' => $adminUserId,
'confirmed_at' => now(),
'created_at' => now(),
'updated_at' => now(),
]);
$newPaid = (int) $bill->paid_amount + $amount;
$newUnpaid = max(0, (int) $bill->unpaid_amount - $amount);
$status = $newUnpaid === 0 ? 'settled' : 'partial_paid';
DB::table('settlement_bills')->where('id', $billId)->update([
'paid_amount' => $newPaid,
'unpaid_amount' => $newUnpaid,
'status' => $status,
'updated_at' => now(),
]);
if ($bill->owner_type === 'player' && (int) $bill->owner_id > 0) {
$player = Player::query()->find((int) $bill->owner_id);
if ($player !== null) {
$this->playerCreditService->releaseFromSettlement($player, $amount, $billId);
if ($status === 'settled') {
$this->periodCloseRebate->markRebatesSettledForBill($billId);
}
}
}
$this->periodCompletion->syncIfReady((int) $bill->settlement_period_id);
}
}