feat: 增强代理和玩家管理功能
- 在多个控制器中更新权限检查逻辑,确保管理员能够更灵活地管理代理和玩家。 - 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。 - 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。 - 在 AgentNodeProfileController 中添加对父代理能力授予的验证,确保子代理的权限在父代理范围内。 - 引入 AgentProfileFieldRules 以简化代理资料更新请求的规则定义,提升代码复用性。
This commit is contained in:
131
app/Services/Player/PlayerNativeAuthService.php
Normal file
131
app/Services/Player/PlayerNativeAuthService.php
Normal file
@@ -0,0 +1,131 @@
|
||||
<?php
|
||||
|
||||
namespace App\Services\Player;
|
||||
|
||||
use App\Lottery\ErrorCode;
|
||||
use App\Models\Player;
|
||||
use App\Support\PlayerAuthSource;
|
||||
use Firebase\JWT\JWT;
|
||||
use Illuminate\Support\Facades\Hash;
|
||||
use App\Exceptions\PlayerAuthenticationException;
|
||||
|
||||
final class PlayerNativeAuthService
|
||||
{
|
||||
/**
|
||||
* @return array{access_token: string, expires_in: int, token_type: string, player: array<string, mixed>}
|
||||
*/
|
||||
public function login(string $siteCode, string $username, string $password): array
|
||||
{
|
||||
$username = trim($username);
|
||||
$siteCode = trim($siteCode);
|
||||
if ($siteCode === '' || $username === '' || $password === '') {
|
||||
throw new PlayerAuthenticationException(
|
||||
'账号或密码错误',
|
||||
ErrorCode::PlayerCredentialsInvalid->value,
|
||||
);
|
||||
}
|
||||
|
||||
$player = Player::query()
|
||||
->where('site_code', $siteCode)
|
||||
->where('username', $username)
|
||||
->where('auth_source', PlayerAuthSource::LOTTERY_NATIVE)
|
||||
->first();
|
||||
|
||||
if ($player === null || ! is_string($player->password_hash) || $player->password_hash === '') {
|
||||
throw new PlayerAuthenticationException(
|
||||
'账号或密码错误',
|
||||
ErrorCode::PlayerCredentialsInvalid->value,
|
||||
);
|
||||
}
|
||||
|
||||
if ($player->login_locked_until !== null && $player->login_locked_until->isFuture()) {
|
||||
throw new PlayerAuthenticationException(
|
||||
'登录已锁定',
|
||||
ErrorCode::PlayerLoginLocked->value,
|
||||
403,
|
||||
);
|
||||
}
|
||||
|
||||
if ((int) $player->status !== 0) {
|
||||
throw new PlayerAuthenticationException(
|
||||
'账号已冻结',
|
||||
ErrorCode::PlayerAccountSuspended->value,
|
||||
403,
|
||||
);
|
||||
}
|
||||
|
||||
if (! Hash::check($password, $player->password_hash)) {
|
||||
$this->recordFailedLogin($player);
|
||||
|
||||
throw new PlayerAuthenticationException(
|
||||
'账号或密码错误',
|
||||
ErrorCode::PlayerCredentialsInvalid->value,
|
||||
);
|
||||
}
|
||||
|
||||
$player->forceFill([
|
||||
'login_failed_count' => 0,
|
||||
'login_locked_until' => null,
|
||||
'last_login_at' => now(),
|
||||
])->save();
|
||||
|
||||
$ttl = (int) config('lottery.player_auth.native.ttl_seconds', 28800);
|
||||
$token = $this->issueToken($player, $ttl);
|
||||
|
||||
return [
|
||||
'access_token' => $token,
|
||||
'expires_in' => $ttl,
|
||||
'token_type' => 'Bearer',
|
||||
'player' => [
|
||||
'id' => (int) $player->id,
|
||||
'site_code' => $player->site_code,
|
||||
'username' => $player->username,
|
||||
'nickname' => $player->nickname,
|
||||
'funding_mode' => $player->funding_mode,
|
||||
'auth_source' => $player->auth_source,
|
||||
],
|
||||
];
|
||||
}
|
||||
|
||||
public function issueToken(Player $player, ?int $ttlSeconds = null): string
|
||||
{
|
||||
$secret = (string) config('lottery.player_auth.native.secret', '');
|
||||
if ($secret === '') {
|
||||
throw new PlayerAuthenticationException(
|
||||
'原生登录未配置',
|
||||
ErrorCode::PlayerSsoSecretNotConfigured->value,
|
||||
503,
|
||||
);
|
||||
}
|
||||
|
||||
$ttl = $ttlSeconds ?? (int) config('lottery.player_auth.native.ttl_seconds', 28800);
|
||||
$now = time();
|
||||
$playerIdKey = (string) config('lottery.player_auth.native.claim_player_id', 'player_id');
|
||||
$authKey = (string) config('lottery.player_auth.native.claim_auth_source', 'auth_source');
|
||||
|
||||
$payload = [
|
||||
$playerIdKey => (int) $player->id,
|
||||
$authKey => PlayerAuthSource::LOTTERY_NATIVE,
|
||||
'site_code' => (string) $player->site_code,
|
||||
'iat' => $now,
|
||||
'exp' => $now + $ttl,
|
||||
];
|
||||
|
||||
return JWT::encode($payload, $secret, (string) config('lottery.player_auth.jwt.algorithm', 'HS256'));
|
||||
}
|
||||
|
||||
private function recordFailedLogin(Player $player): void
|
||||
{
|
||||
$max = (int) config('lottery.player_auth.native.max_login_attempts', 8);
|
||||
$lockMinutes = (int) config('lottery.player_auth.native.lock_minutes', 15);
|
||||
$count = (int) $player->login_failed_count + 1;
|
||||
|
||||
$updates = ['login_failed_count' => $count];
|
||||
if ($count >= $max) {
|
||||
$updates['login_locked_until'] = now()->addMinutes($lockMinutes);
|
||||
$updates['login_failed_count'] = 0;
|
||||
}
|
||||
|
||||
$player->forceFill($updates)->save();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user