Files
lotteryLaravel/app/Services/Player/PlayerCreditService.php
kang a44679665d feat: 增强代理和玩家管理功能
- 在多个控制器中更新权限检查逻辑,确保管理员能够更灵活地管理代理和玩家。
- 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。
- 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。
- 在 AgentNodeProfileController 中添加对父代理能力授予的验证,确保子代理的权限在父代理范围内。
- 引入 AgentProfileFieldRules 以简化代理资料更新请求的规则定义,提升代码复用性。
2026-06-04 18:00:50 +08:00

225 lines
6.8 KiB
PHP

<?php
namespace App\Services\Player;
use App\Models\Player;
use App\Support\AgentOverdueGuard;
use App\Support\CreditAmountScale;
use App\Support\PlayerFundingMode;
use Illuminate\Support\Facades\DB;
use Illuminate\Validation\ValidationException;
final class PlayerCreditService
{
/**
* @param array{credit_limit?: int} $payload
*/
public function upsertAccount(Player $player, array $payload): void
{
$limit = max(0, (int) ($payload['credit_limit'] ?? 0));
$now = now();
$exists = DB::table('player_credit_accounts')
->where('player_id', $player->id)
->exists();
if ($exists) {
DB::table('player_credit_accounts')
->where('player_id', $player->id)
->update([
'credit_limit' => $limit,
'updated_at' => $now,
]);
return;
}
DB::table('player_credit_accounts')->insert([
'player_id' => $player->id,
'credit_limit' => $limit,
'used_credit' => 0,
'frozen_credit' => 0,
'created_at' => $now,
'updated_at' => $now,
]);
}
/** 可用授信(主货币整数,与后台「授信额度」一致)。 */
public function availableCredit(Player $player): int
{
$row = DB::table('player_credit_accounts')->where('player_id', $player->id)->first();
if ($row === null) {
return 0;
}
return max(0, (int) $row->credit_limit - (int) $row->used_credit - (int) $row->frozen_credit);
}
/** 可用授信(最小货币单位,供玩家端钱包/下注与钱包余额 API 对齐)。 */
public function availableCreditMinor(Player $player, ?string $currencyCode = null): int
{
$currency = $currencyCode ?? (string) $player->default_currency;
return CreditAmountScale::majorToMinor($this->availableCredit($player), $currency);
}
public function holdForBet(Player $player, int $amountMinor): void
{
if ($amountMinor <= 0) {
return;
}
if (! PlayerFundingMode::usesCredit($player)) {
return;
}
$currency = (string) $player->default_currency;
$availableMinor = $this->availableCreditMinor($player, $currency);
if ($amountMinor > $availableMinor) {
throw ValidationException::withMessages([
'credit' => ['insufficient'],
]);
}
$majorDelta = CreditAmountScale::minorToMajor($amountMinor, $currency);
DB::table('player_credit_accounts')
->where('player_id', $player->id)
->update([
'used_credit' => DB::raw('used_credit + '.$majorDelta),
'updated_at' => now(),
]);
DB::table('credit_ledger')->insert([
'owner_type' => 'player',
'owner_id' => $player->id,
'amount' => -$amountMinor,
'reason' => 'bet_hold',
'ref_type' => 'bet',
'ref_id' => null,
'created_at' => now(),
'updated_at' => now(),
]);
}
public function applySettledLoss(Player $player, int $amountMinor, int $ticketItemId): void
{
if ($amountMinor <= 0) {
return;
}
if (! PlayerFundingMode::usesCredit($player)) {
return;
}
$currency = (string) $player->default_currency;
$majorDelta = CreditAmountScale::minorToMajor($amountMinor, $currency);
DB::table('player_credit_accounts')
->where('player_id', $player->id)
->update([
'used_credit' => DB::raw('used_credit + '.$majorDelta),
'updated_at' => now(),
]);
DB::table('credit_ledger')->insert([
'owner_type' => 'player',
'owner_id' => $player->id,
'amount' => -$amountMinor,
'reason' => 'game_settlement_loss',
'ref_type' => 'ticket_item',
'ref_id' => $ticketItemId,
'created_at' => now(),
'updated_at' => now(),
]);
}
public function assertMayPlaceBet(Player $player, int $amountMinor): void
{
if (! PlayerFundingMode::usesCredit($player)) {
return;
}
$overdue = DB::table('settlement_bills')
->where('owner_type', 'player')
->where('owner_id', $player->id)
->where('status', 'overdue')
->where('unpaid_amount', '>', 0)
->exists();
if ($overdue) {
throw ValidationException::withMessages([
'credit' => ['overdue'],
]);
}
$agentNodeId = (int) ($player->agent_node_id ?? 0);
if ($agentNodeId > 0) {
AgentOverdueGuard::assertAgentMayGrantCredit($agentNodeId);
}
$this->holdForBet($player, $amountMinor);
}
public function releaseBetHold(Player $player, int $amountMinor, int $ticketItemId): void
{
if ($amountMinor <= 0 || ! PlayerFundingMode::usesCredit($player)) {
return;
}
$this->decreaseUsedCredit($player, $amountMinor);
DB::table('credit_ledger')->insert([
'owner_type' => 'player',
'owner_id' => $player->id,
'amount' => $amountMinor,
'reason' => 'bet_hold_release',
'ref_type' => 'ticket_item',
'ref_id' => $ticketItemId,
'created_at' => now(),
'updated_at' => now(),
]);
}
public function releaseFromSettlement(Player $player, int $amountMinor, int $billId): void
{
if ($amountMinor <= 0) {
return;
}
$this->decreaseUsedCredit($player, $amountMinor);
DB::table('credit_ledger')->insert([
'owner_type' => 'player',
'owner_id' => $player->id,
'amount' => $amountMinor,
'reason' => 'settlement_confirm',
'ref_type' => 'settlement_bill',
'ref_id' => $billId,
'created_at' => now(),
'updated_at' => now(),
]);
}
private function decreaseUsedCredit(Player $player, int $amountMinor): void
{
if ($amountMinor <= 0) {
return;
}
$playerId = (int) $player->id;
$row = DB::table('player_credit_accounts')->where('player_id', $playerId)->first();
if ($row === null) {
return;
}
$majorDelta = CreditAmountScale::minorToMajor($amountMinor, (string) $player->default_currency);
$next = max(0, (int) $row->used_credit - $majorDelta);
DB::table('player_credit_accounts')
->where('player_id', $playerId)
->update([
'used_credit' => $next,
'updated_at' => now(),
]);
}
}