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lotteryLaravel/tests/Feature/SettlementPartialPaymentCreditTest.php
kang 992195b00c
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feat(agent-profile): 限制代理及玩家返点和分成范围,增强权限校验
- 添加ensureSuperAdmin方法,限制管理员设置操作权限
- 在AdminSettingController接口中新增权限检查,防止非超级管理员操作
- AdminPlayerIndexController新增direct agent筛选支持
- AdminPlayerUpdateController新增对信用玩家默认币别变更的拒绝逻辑
- 新增WalletSettlementBillsController,实现玩家信用盘账期账单摘要接口
- AgentProfileService调整,新增返点限额和分享比例自动下调机制,保持子代理及玩家配置不超父级
- AgentProfileService增加can_grant_extra_rebate权限继承限制,阻止无权限代理开启
- AgentSettlementPeriodCloseService增加玩家账单回水信用释放逻辑,确保信用额度同步
- PlayerCreditService新增释放账单回水对应信用逻辑,维护账期信用一致性
- TicketPlacementService和TicketPreviewService新增信用玩家投注币别匹配校验,防止币别不符
- PlayerLedgerLogsService优化信用额度计算,增加可用额度上下限限制,防止负值和超限
- 调整后台管理导航,仅超管可见设置入口,强化权限隔离
- 路由新增玩家信用账单查询接口
- 补充多项AgentProfile相关单元测试覆盖额度限制、返点继承、返点下调场景及权限限制
- 增加站点管理员登录测试,验证系统设置菜单不可见,提升用户权限体验
2026-07-01 15:35:46 +08:00

219 lines
8.9 KiB
PHP

<?php
use App\Models\AdminUser;
use App\Models\Player;
use App\Services\AgentSettlement\AgentSettlementBadDebtService;
use App\Services\AgentSettlement\SettlementPaymentService;
use App\Support\CreditAmountScale;
use App\Support\PlayerFundingMode;
use Illuminate\Foundation\Testing\RefreshDatabase;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Hash;
uses(RefreshDatabase::class);
/**
* @return array{player: Player, billId: int, admin: AdminUser, netAmount: int}
*/
function partialPaymentCreditFixture(int $netAmount, int $initialUsedCreditMajor = 5): array
{
$site = DB::table('admin_sites')->where('is_default', true)->first();
$agentId = (int) DB::table('agent_nodes')
->where('admin_site_id', (int) $site->id)
->where('depth', 0)
->value('id');
$player = Player::query()->create([
'site_code' => (string) $site->code,
'site_player_id' => 'partial-'.uniqid('', true),
'funding_mode' => PlayerFundingMode::CREDIT,
'username' => 'partial_'.uniqid('', true),
'default_currency' => 'NPR',
'status' => 0,
'agent_node_id' => $agentId,
]);
DB::table('player_credit_accounts')->insert([
'player_id' => $player->id,
'credit_limit' => 100_000,
'used_credit' => $initialUsedCreditMajor,
'frozen_credit' => 0,
'created_at' => now(),
'updated_at' => now(),
]);
$periodId = (int) DB::table('settlement_periods')->insertGetId([
'admin_site_id' => (int) $site->id,
'period_start' => now()->subWeek(),
'period_end' => now(),
'status' => 'closed',
'created_at' => now(),
'updated_at' => now(),
]);
$unpaid = abs($netAmount);
$billId = (int) DB::table('settlement_bills')->insertGetId([
'settlement_period_id' => $periodId,
'bill_type' => 'player',
'owner_type' => 'player',
'owner_id' => $player->id,
'counterparty_type' => 'agent',
'counterparty_id' => $agentId,
'net_amount' => $netAmount,
'unpaid_amount' => $unpaid,
'paid_amount' => 0,
'status' => 'confirmed',
'created_at' => now(),
'updated_at' => now(),
]);
$admin = AdminUser::query()->create([
'username' => 'partial_pay_'.uniqid('', true),
'name' => 'PartialPay',
'email' => null,
'password' => Hash::make('secret-strong'),
'status' => 0,
]);
grantSuperAdminRole($admin);
return [
'player' => $player,
'billId' => $billId,
'admin' => $admin,
'netAmount' => $netAmount,
];
}
function settlementBillLedgerRows(Player $player, int $billId, string $reason): \Illuminate\Support\Collection
{
return DB::table('credit_ledger')
->where('owner_type', 'player')
->where('owner_id', $player->id)
->where('reason', $reason)
->where('ref_type', 'settlement_bill')
->where('ref_id', $billId)
->get();
}
test('partial payments accumulate settlement_confirm ledger and release used credit incrementally', function (): void {
$fixture = partialPaymentCreditFixture(600, 10);
$player = $fixture['player'];
$billId = $fixture['billId'];
$adminId = (int) $fixture['admin']->id;
$usedBefore = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
$service = app(SettlementPaymentService::class);
$service->recordPayment($billId, 200, $adminId);
$rows = settlementBillLedgerRows($player, $billId, 'settlement_confirm');
expect($rows)->toHaveCount(1)
->and((int) $rows[0]->amount)->toBe(200);
$usedAfterFirst = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect($usedAfterFirst)->toBe($usedBefore - CreditAmountScale::minorToMajor(200, 'NPR'));
$service->recordPayment($billId, 400, $adminId);
$rows = settlementBillLedgerRows($player, $billId, 'settlement_confirm');
expect($rows)->toHaveCount(1)
->and((int) $rows[0]->amount)->toBe(600);
$usedAfterSecond = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect($usedAfterSecond)->toBe($usedBefore - CreditAmountScale::minorToMajor(600, 'NPR'));
expect((string) DB::table('settlement_bills')->where('id', $billId)->value('status'))->toBe('settled');
});
test('rebate in player bill plus net payment releases full loss credit', function (): void {
$fixture = partialPaymentCreditFixture(900, 10);
$player = $fixture['player'];
$billId = $fixture['billId'];
$adminId = (int) $fixture['admin']->id;
app(\App\Services\Player\PlayerCreditService::class)->releaseRebateInBill($player, 100, $billId);
expect((int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit'))
->toBe(9);
app(SettlementPaymentService::class)->recordPayment($billId, 900, $adminId);
expect((int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit'))
->toBe(0);
expect(settlementBillLedgerRows($player, $billId, 'rebate_in_bill'))->toHaveCount(1)
->and((int) settlementBillLedgerRows($player, $billId, 'rebate_in_bill')[0]->amount)->toBe(100)
->and((int) settlementBillLedgerRows($player, $billId, 'settlement_confirm')[0]->amount)->toBe(900);
});
test('partial payments accumulate settlement_payout ledger for player win bill', function (): void {
$fixture = partialPaymentCreditFixture(-800);
$player = $fixture['player'];
$billId = $fixture['billId'];
$adminId = (int) $fixture['admin']->id;
$usedBefore = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
$service = app(SettlementPaymentService::class);
$service->recordPayment($billId, 300, $adminId);
$rows = settlementBillLedgerRows($player, $billId, 'settlement_payout');
expect($rows)->toHaveCount(1)
->and((int) $rows[0]->amount)->toBe(300);
$service->recordPayment($billId, 500, $adminId);
$rows = settlementBillLedgerRows($player, $billId, 'settlement_payout');
expect($rows)->toHaveCount(1)
->and((int) $rows[0]->amount)->toBe(800);
$usedAfter = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect($usedAfter)->toBe($usedBefore);
expect((string) DB::table('settlement_bills')->where('id', $billId)->value('status'))->toBe('settled');
});
test('bad debt after partial payment completes cumulative settlement_confirm ledger', function (): void {
$fixture = partialPaymentCreditFixture(800, 10);
$player = $fixture['player'];
$billId = $fixture['billId'];
$adminId = (int) $fixture['admin']->id;
$usedBefore = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
$service = app(SettlementPaymentService::class);
$service->recordPayment($billId, 300, $adminId);
$usedAfterPartial = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect($usedAfterPartial)->toBe($usedBefore - CreditAmountScale::minorToMajor(300, 'NPR'));
expect((string) DB::table('settlement_bills')->where('id', $billId)->value('status'))->toBe('partial_paid');
app(AgentSettlementBadDebtService::class)->writeOff($billId, 'uncollectible', $adminId);
$rows = settlementBillLedgerRows($player, $billId, 'settlement_confirm');
expect($rows)->toHaveCount(1)
->and((int) $rows[0]->amount)->toBe(800);
$usedAfterBadDebt = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect($usedAfterBadDebt)->toBe($usedBefore - CreditAmountScale::minorToMajor(800, 'NPR'));
expect((string) DB::table('settlement_bills')->where('id', $billId)->value('status'))->toBe('settled');
expect((int) DB::table('settlement_bills')->where('id', $billId)->value('unpaid_amount'))->toBe(0);
});
test('repeated payment after settled bill does not alter credit ledger', function (): void {
$fixture = partialPaymentCreditFixture(500, 8);
$player = $fixture['player'];
$billId = $fixture['billId'];
$adminId = (int) $fixture['admin']->id;
$service = app(SettlementPaymentService::class);
$service->recordPayment($billId, 500, $adminId);
$usedAfterSettled = (int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit');
expect(settlementBillLedgerRows($player, $billId, 'settlement_confirm'))->toHaveCount(1);
expect(fn () => $service->recordPayment($billId, 1, $adminId))
->toThrow(\Illuminate\Validation\ValidationException::class);
expect((int) DB::table('player_credit_accounts')->where('player_id', $player->id)->value('used_credit'))
->toBe($usedAfterSettled);
expect((int) settlementBillLedgerRows($player, $billId, 'settlement_confirm')[0]->amount)->toBe(500);
});