Files
lotteryLaravel/app/Services/Player/PlayerNativeAuthService.php
kang 6b2ea39ea1
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fix: 修复并发竞态与幂等性缺陷并优化子树查询
- 扩大玩家ID随机数位宽降低碰撞概率
- 授信额度变更加 lockForUpdate 防并发下调
- 结算冲正与入账利用唯一索引实现幂等闸门
- 失败登录计数加锁防丢失
- 代理子树查询改用子查询替代全表 pluck
- 修复返点默认值百分比单位转换
- 测试中全量 fake 广播事件防 CI 500
2026-06-18 09:38:24 +08:00

170 lines
5.8 KiB
PHP
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<?php
namespace App\Services\Player;
use App\Lottery\ErrorCode;
use App\Models\Player;
use App\Support\PlayerAuthSource;
use Firebase\JWT\JWT;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Hash;
use App\Exceptions\PlayerAuthenticationException;
final class PlayerNativeAuthService
{
/**
* @return array{access_token: string, expires_in: int, token_type: string, player: array<string, mixed>}
*/
public function login(string $siteCode, string $username, string $password): array
{
$username = trim($username);
$siteCode = trim($siteCode);
if ($username === '' || $password === '') {
throw new PlayerAuthenticationException(
'账号或密码错误',
ErrorCode::PlayerCredentialsInvalid->value,
);
}
$player = $this->resolveNativePlayer($siteCode, $username);
if ($player === null || ! is_string($player->password_hash) || $player->password_hash === '') {
throw new PlayerAuthenticationException(
'账号或密码错误',
ErrorCode::PlayerCredentialsInvalid->value,
);
}
if ($player->login_locked_until !== null && $player->login_locked_until->isFuture()) {
throw new PlayerAuthenticationException(
'登录已锁定',
ErrorCode::PlayerLoginLocked->value,
403,
);
}
if ((int) $player->status !== 0) {
throw new PlayerAuthenticationException(
'账号已冻结',
ErrorCode::PlayerAccountSuspended->value,
403,
);
}
if (! Hash::check($password, $player->password_hash)) {
$this->recordFailedLogin($player);
throw new PlayerAuthenticationException(
'账号或密码错误',
ErrorCode::PlayerCredentialsInvalid->value,
);
}
$player->forceFill([
'login_failed_count' => 0,
'login_locked_until' => null,
'last_login_at' => now(),
])->save();
$ttl = (int) config('lottery.player_auth.native.ttl_seconds', 28800);
$token = $this->issueToken($player, $ttl);
return [
'access_token' => $token,
'expires_in' => $ttl,
'token_type' => 'Bearer',
'player' => [
'id' => (int) $player->id,
'site_code' => $player->site_code,
'username' => $player->username,
'nickname' => $player->nickname,
'funding_mode' => $player->funding_mode,
'auth_source' => $player->auth_source,
],
];
}
public function issueToken(Player $player, ?int $ttlSeconds = null): string
{
$secret = (string) config('lottery.player_auth.native.secret', '');
if ($secret === '') {
throw new PlayerAuthenticationException(
'原生登录未配置',
ErrorCode::PlayerSsoSecretNotConfigured->value,
503,
);
}
$ttl = $ttlSeconds ?? (int) config('lottery.player_auth.native.ttl_seconds', 28800);
$now = time();
$playerIdKey = (string) config('lottery.player_auth.native.claim_player_id', 'player_id');
$authKey = (string) config('lottery.player_auth.native.claim_auth_source', 'auth_source');
$payload = [
$playerIdKey => (int) $player->id,
$authKey => PlayerAuthSource::LOTTERY_NATIVE,
'site_code' => (string) $player->site_code,
'iat' => $now,
'exp' => $now + $ttl,
];
return JWT::encode($payload, $secret, (string) config('lottery.player_auth.jwt.algorithm', 'HS256'));
}
private function recordFailedLogin(Player $player): void
{
$max = (int) config('lottery.player_auth.native.max_login_attempts', 8);
$lockMinutes = (int) config('lottery.player_auth.native.lock_minutes', 15);
// 并发场景下两个错误登录请求都拿到旧 login_failed_count 各自 +1 时,会出现 last-write-wins
// 丢失一次失败计数(影响锁定判定准确性)。用 lockForUpdate 取最新计数后再写。
\DB::transaction(function () use ($player, $max, $lockMinutes): void {
$latest = Player::query()
->whereKey((int) $player->id)
->lockForUpdate()
->first();
if ($latest === null) {
return;
}
$count = (int) $latest->login_failed_count + 1;
$updates = ['login_failed_count' => $count];
if ($count >= $max) {
$updates['login_locked_until'] = now()->addMinutes($lockMinutes);
$updates['login_failed_count'] = 0;
}
Player::query()
->whereKey((int) $player->id)
->update($updates);
});
}
/**
* 彩票端登录:玩家只填账号密码,不传站点编号。
* 若请求带了 site_code部署绑站则优先在该站查找否则按账号全局匹配唯一彩票原生玩家。
*/
private function resolveNativePlayer(string $siteCode, string $username): ?Player
{
$query = Player::query()
->where('username', $username)
->where('auth_source', PlayerAuthSource::LOTTERY_NATIVE);
if ($siteCode !== '') {
$scoped = (clone $query)->where('site_code', $siteCode)->first();
if ($scoped !== null) {
return $scoped;
}
}
$candidates = $query->get();
if ($candidates->count() === 1) {
return $candidates->first();
}
return null;
}
}