63 lines
1.8 KiB
PHP
63 lines
1.8 KiB
PHP
<?php
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namespace App\Events;
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use Illuminate\Broadcasting\Channel;
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use Illuminate\Queue\SerializesModels;
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use Illuminate\Foundation\Events\Dispatchable;
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use Illuminate\Broadcasting\InteractsWithSockets;
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use Illuminate\Contracts\Broadcasting\ShouldBroadcastNow;
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/**
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* 界面文档 §2.1:`play.toggle` —— 玩法开关变更推送。
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*
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* 触发时机:后台开启或关闭某玩法时。
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* 前端处理:玩法列显示/隐藏或置灰/启用。
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*/
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final class PlayToggleBroadcast implements ShouldBroadcastNow
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{
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use Dispatchable, InteractsWithSockets, SerializesModels;
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/**
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* @param string $playCode 玩法代码(如 straight_4d, box_2d 等)
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* @param bool $enabled 是否启用
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* @param string|null $reason 变更原因(可选)
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* @param int $emittedAtMs 发送时间戳(毫秒)
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*/
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public function __construct(
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public readonly string $playCode,
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public readonly bool $enabled,
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public readonly ?string $reason,
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public readonly int $emittedAtMs,
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) {}
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/**
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* 公共频道,所有在大厅的玩家都能收到。
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*
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* @return array<int, Channel>
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*/
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public function broadcastOn(): array
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{
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return [new Channel('lottery-hall')];
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}
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public function broadcastAs(): string
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{
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return 'play.toggle';
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}
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/**
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* @return array{play_code: string, enabled: bool, reason: string|null, action: string, emitted_at_ms: int}
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*/
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public function broadcastWith(): array
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{
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return [
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'play_code' => $this->playCode,
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'enabled' => $this->enabled,
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'reason' => $this->reason,
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'action' => $this->enabled ? 'enabled' : 'disabled',
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'emitted_at_ms' => $this->emittedAtMs,
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];
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}
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}
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