Files
lotteryLaravel/app/Http/Controllers/Api/V1/Admin/Player/AdminPlayerUpdateController.php
kang a44679665d feat: 增强代理和玩家管理功能
- 在多个控制器中更新权限检查逻辑,确保管理员能够更灵活地管理代理和玩家。
- 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。
- 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。
- 在 AgentNodeProfileController 中添加对父代理能力授予的验证,确保子代理的权限在父代理范围内。
- 引入 AgentProfileFieldRules 以简化代理资料更新请求的规则定义,提升代码复用性。
2026-06-04 18:00:50 +08:00

99 lines
3.7 KiB
PHP

<?php
namespace App\Http\Controllers\Api\V1\Admin\Player;
use App\Http\Controllers\Controller;
use App\Http\Requests\Admin\AdminPlayerUpdateRequest;
use App\Models\AgentNode;
use App\Models\Player;
use App\Services\Agent\AgentProfileService;
use App\Services\Agent\RebateLimitValidator;
use App\Services\Player\PlayerCreditService;
use App\Services\Player\PlayerRebateProfileService;
use App\Support\AdminSiteScope;
use App\Support\ApiResponse;
use App\Support\PlayerApiPresenter;
use Illuminate\Http\JsonResponse;
use Illuminate\Support\Facades\DB;
/** PUT /api/v1/admin/players/{player} */
final class AdminPlayerUpdateController extends Controller
{
public function __invoke(
AdminPlayerUpdateRequest $request,
Player $player,
AgentProfileService $agentProfileService,
PlayerCreditService $playerCreditService,
RebateLimitValidator $rebateLimitValidator,
PlayerRebateProfileService $rebateProfileService,
): JsonResponse {
$admin = $request->lotteryAdmin();
abort_if($admin === null, 401);
if ($denied = AdminSiteScope::denyUnlessPlayerAccessible($admin, $player)) {
return $denied;
}
$data = $request->validated();
if (isset($data['status'])) {
$data['status'] = (int) $data['status'];
}
$agent = $player->agent_node_id !== null
? AgentNode::query()->find((int) $player->agent_node_id)
: null;
if ($agent !== null && $request->has('rebate_rate')) {
$rebateLimitValidator->assertPlayerRebateWithinAgent(
$agent,
(float) $request->input('rebate_rate', 0),
(float) $request->input('extra_rebate_rate', 0),
);
}
if ($request->has('credit_limit') && $agent !== null) {
$newLimit = (int) $request->input('credit_limit', 0);
$creditRow = DB::table('player_credit_accounts')->where('player_id', $player->id)->first();
$previous = (int) ($creditRow->credit_limit ?? 0);
$usedCredit = (int) ($creditRow->used_credit ?? 0) + (int) ($creditRow->frozen_credit ?? 0);
$agentProfileService->adjustPlayerCreditAllocation($agent, $previous, $newLimit, $usedCredit);
$playerCreditService->upsertAccount($player, ['credit_limit' => $newLimit]);
$agentProfileService->refreshAllocatedCredit($agent);
unset($data['credit_limit']);
}
if ($request->has('rebate_rate')) {
DB::table('player_rebate_profiles')->updateOrInsert(
['player_id' => $player->id, 'game_type' => '*'],
[
'inherit_from_agent' => false,
'rebate_rate' => (float) $request->input('rebate_rate', 0),
'extra_rebate_rate' => (float) $request->input('extra_rebate_rate', 0),
'updated_at' => now(),
'created_at' => now(),
],
);
unset($data['rebate_rate'], $data['extra_rebate_rate']);
}
if ($request->has('rebate_profiles') && $agent !== null) {
$rebateProfileService->syncProfiles($player->id, $agent, $request->input('rebate_profiles', []));
unset($data['rebate_profiles']);
}
if ($request->has('risk_tags')) {
$player->risk_tags = array_values(array_unique(array_filter(
array_map('strval', $request->input('risk_tags', [])),
)));
unset($data['risk_tags']);
}
unset($data['rebate_profiles']);
$player->fill(array_filter($data, static fn ($v) => $v !== '' && ! is_array($v)));
$player->save();
return ApiResponse::success(PlayerApiPresenter::listItem($player));
}
}