- 在多个控制器中更新权限检查逻辑,确保管理员能够更灵活地管理代理和玩家。 - 在 AdminPlayerStoreController 中引入对玩家创建能力的验证,确保只有具备相应权限的管理员能够创建玩家。 - 更新请求验证逻辑,新增 credit_limit、rebate_rate 和 extra_rebate_rate 字段,以支持更细粒度的玩家管理。 - 在 AgentNodeProfileController 中添加对父代理能力授予的验证,确保子代理的权限在父代理范围内。 - 引入 AgentProfileFieldRules 以简化代理资料更新请求的规则定义,提升代码复用性。
121 lines
4.9 KiB
PHP
121 lines
4.9 KiB
PHP
<?php
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namespace App\Services\Agent;
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use App\Models\AdminSite;
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use App\Models\AdminUser;
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use App\Models\AgentNode;
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use App\Support\AdminUserStatus;
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use App\Support\AgentPlatformRole;
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use Illuminate\Support\Facades\DB;
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use Illuminate\Validation\ValidationException;
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final class AgentSiteProvisioningService
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{
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public function __construct(
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private readonly AgentProfileService $agentProfileService,
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) {}
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/**
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* 在已存在的接入站点上创建一级代理(根节点)及后台登录账号。
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*
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* @param array<string, mixed> $payload site_code, code, name, username, password, email?, status?, profile fields
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* @return array{site: AdminSite, agent_node: AgentNode}
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*/
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public function createRootAgent(AdminUser $actor, array $payload): array
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{
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$siteCode = strtolower(trim((string) ($payload['site_code'] ?? '')));
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$code = strtolower(trim((string) ($payload['code'] ?? '')));
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$name = trim((string) ($payload['name'] ?? ''));
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$username = trim((string) ($payload['username'] ?? ''));
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$password = (string) ($payload['password'] ?? '');
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$email = isset($payload['email']) ? trim((string) $payload['email']) : null;
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$status = (int) ($payload['status'] ?? 1);
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if ($siteCode === '' || $code === '' || $name === '' || $username === '' || $password === '') {
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throw ValidationException::withMessages([
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'site_code' => $siteCode === '' ? ['required'] : [],
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'code' => $code === '' ? ['required'] : [],
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'name' => $name === '' ? ['required'] : [],
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'username' => $username === '' ? ['required'] : [],
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'password' => $password === '' ? ['required'] : [],
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]);
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}
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$site = AdminSite::query()->where('code', $siteCode)->first();
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if ($site === null) {
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throw ValidationException::withMessages(['site_code' => ['exists']]);
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}
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if (AgentNode::query()->where('code', $code)->exists()) {
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throw ValidationException::withMessages(['code' => ['unique']]);
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}
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if (AdminUser::query()->where('username', $username)->exists()) {
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throw ValidationException::withMessages(['username' => ['unique']]);
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}
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$existingRoot = AgentNode::query()
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->where('admin_site_id', $site->id)
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->where('depth', 0)
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->first();
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if ($existingRoot !== null) {
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throw ValidationException::withMessages([
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'site_code' => ['site_root_exists'],
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]);
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}
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return DB::transaction(function () use ($actor, $site, $code, $name, $username, $password, $email, $status, $payload): array {
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$node = AgentNode::query()->create([
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'admin_site_id' => $site->id,
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'parent_id' => null,
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'path' => '/',
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'depth' => 0,
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'code' => $code,
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'name' => $name,
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'status' => $status === 0 ? 0 : 1,
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'created_by' => $actor->id,
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'extra_json' => null,
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]);
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$node->path = '/'.$node->id.'/';
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$node->save();
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AgentPlatformRole::resolve();
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$user = AdminUser::query()->create([
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'username' => $username,
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'name' => $name,
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'email' => $email !== '' ? $email : null,
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'password' => $password,
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'status' => AdminUserStatus::fromAgentNodeStatus($status === 0 ? 0 : 1),
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]);
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DB::table('admin_user_agents')->insert([
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'admin_user_id' => $user->id,
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'agent_node_id' => $node->id,
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'is_primary' => true,
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'granted_at' => now(),
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]);
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AgentPlatformRole::assignPrimaryOperator($user, $node);
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$defaults = config('agent_line_defaults', []);
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$this->agentProfileService->upsertForNode($node, [
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'total_share_rate' => (float) ($payload['total_share_rate'] ?? $defaults['total_share_rate'] ?? 100),
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'credit_limit' => (int) ($payload['credit_limit'] ?? $defaults['credit_limit'] ?? 0),
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'rebate_limit' => (float) ($payload['rebate_limit'] ?? $defaults['rebate_limit'] ?? 0),
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'default_player_rebate' => (float) ($payload['default_player_rebate'] ?? $defaults['default_player_rebate'] ?? 0),
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'settlement_cycle' => (string) ($payload['settlement_cycle'] ?? $defaults['settlement_cycle'] ?? 'weekly'),
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'can_grant_extra_rebate' => (bool) ($payload['can_grant_extra_rebate'] ?? true),
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'can_create_child_agent' => (bool) ($payload['can_create_child_agent'] ?? true),
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'can_create_player' => (bool) ($payload['can_create_player'] ?? true),
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]);
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return [
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'site' => $site->fresh(),
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'agent_node' => $node->fresh(['adminSite']),
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];
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});
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}
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}
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