Files
lotteryLaravel/app/Services/Jackpot/JackpotBurstAllocator.php
kang e27a00f260 feat: 更新玩法配置管理,简化字段并增强功能
- 将玩法相关的显示名称字段统一为 `display_name`,移除多语言字段。
- 在 `PlayTypePatchController` 中新增即时切换玩法开关的功能,并推送大厅更新。
- 优化多个控制器和服务中的权限检查与数据处理逻辑,提升代码可读性与维护性。
2026-05-25 14:34:24 +08:00

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PHP
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<?php
namespace App\Services\Jackpot;
use App\Models\Draw;
use App\Models\TicketItem;
use App\Lottery\DrawStatus;
use App\Models\JackpotPool;
use App\Models\JackpotPayoutLog;
use Illuminate\Support\Collection;
/**
* 产品文档 §5.11.25.11.3:中头奖且满足阈值或连续未爆期数 → 按比例/全额释放奖池,按注项 `total_bet_amount` 比例分配。
*/
final class JackpotBurstAllocator
{
/**
* @param Collection<int, array{item: TicketItem, matched_tier: ?string, gross_win: int}> $results
* @return array{allocations: array<int, int>, pool_payout: int, trigger: ?string}
*/
public function allocate(Draw $draw, JackpotPool $pool, Collection $results): array
{
$winners = $results->filter(
fn (array $r) => ($r['matched_tier'] ?? null) === 'first' && (int) $r['gross_win'] > 0,
);
if ($winners->isEmpty()) {
return ['allocations' => [], 'pool_payout' => 0, 'trigger' => null];
}
$thresholdOk = (int) $pool->current_amount >= (int) $pool->trigger_threshold;
$gapOk = $this->gapTriggerMet($pool);
$comboOk = $this->comboTriggerMet($pool, $winners);
if (! $thresholdOk && ! $gapOk && ! $comboOk) {
return ['allocations' => [], 'pool_payout' => 0, 'trigger' => null];
}
$trigger = $thresholdOk ? 'threshold' : ($gapOk ? 'forced_gap' : 'play_combo');
$releaseFullPool = $trigger === 'forced_gap';
$winnerItems = $winners->map(fn (array $r): TicketItem => $r['item'])->values();
return $this->burstToWinners(
$draw,
$pool,
$winnerItems,
$trigger,
$releaseFullPool,
[
'threshold_ok' => $thresholdOk,
'gap_ok' => $gapOk,
'combo_ok' => $comboOk,
'combo_trigger_play_codes' => $this->comboTriggerPlayCodes($pool),
],
);
}
/**
* 超管手动爆池:跳过头奖触发条件校验,仍要求存在头奖中奖注单,并按配置派彩比例释放奖池。
*
* @param Collection<int, TicketItem> $winnerItems
* @return array{allocations: array<int, int>, pool_payout: int, trigger: string, log_id: int}
*/
public function burstManual(Draw $draw, JackpotPool $pool, Collection $winnerItems): array
{
if ($winnerItems->isEmpty()) {
throw new \RuntimeException('jackpot_manual_no_first_prize_winners');
}
$out = $this->burstToWinners($draw, $pool, $winnerItems, 'manual', false, ['manual' => true]);
return [
'allocations' => $out['allocations'],
'pool_payout' => $out['pool_payout'],
'trigger' => 'manual',
'log_id' => (int) ($out['log_id'] ?? 0),
];
}
/**
* @param Collection<int, TicketItem> $winnerItems
* @param array<string, mixed> $snapshotExtra
* @return array{allocations: array<int, int>, pool_payout: int, trigger: string, log_id: int}
*/
private function burstToWinners(
Draw $draw,
JackpotPool $pool,
Collection $winnerItems,
string $trigger,
bool $releaseFullPool,
array $snapshotExtra,
): array {
$poolBefore = (int) $pool->current_amount;
$poolPayout = $releaseFullPool
? $poolBefore
: (int) floor($poolBefore * (float) $pool->payout_rate);
if ($poolPayout <= 0) {
return ['allocations' => [], 'pool_payout' => 0, 'trigger' => $trigger, 'log_id' => 0];
}
$allocations = $this->distributeByBetWeight($winnerItems, $poolPayout);
if ($allocations === []) {
return ['allocations' => [], 'pool_payout' => 0, 'trigger' => $trigger, 'log_id' => 0];
}
$pool->forceFill([
'current_amount' => max(0, $poolBefore - $poolPayout),
'last_trigger_draw_id' => $draw->id,
])->save();
$log = JackpotPayoutLog::query()->create([
'draw_id' => $draw->id,
'jackpot_pool_id' => $pool->id,
'trigger_type' => $trigger,
'total_payout_amount' => $poolPayout,
'winner_count' => count($allocations),
'trigger_snapshot_json' => array_merge($snapshotExtra, [
'pool_amount_before' => $poolBefore,
'payout_rate' => (string) $pool->payout_rate,
'release_full_pool' => $releaseFullPool,
]),
]);
return [
'allocations' => $allocations,
'pool_payout' => $poolPayout,
'trigger' => $trigger,
'log_id' => (int) $log->id,
];
}
/**
* @param Collection<int, TicketItem> $winnerItems
* @return array<int, int>
*/
private function distributeByBetWeight(Collection $winnerItems, int $poolPayout): array
{
$list = $winnerItems->values()->all();
$weightTotal = 0;
foreach ($list as $item) {
$weightTotal += (int) $item->total_bet_amount;
}
if ($weightTotal <= 0) {
return [];
}
$allocations = [];
$remaining = $poolPayout;
$n = count($list);
foreach ($list as $idx => $item) {
$w = (int) $item->total_bet_amount;
if ($idx === $n - 1) {
$share = max(0, $remaining);
} else {
$share = (int) floor($poolPayout * $w / $weightTotal);
$remaining -= $share;
}
if ($share > 0) {
$allocations[(int) $item->id] = $share;
}
}
return $allocations;
}
private function gapTriggerMet(JackpotPool $pool): bool
{
$gap = (int) $pool->force_trigger_draw_gap;
if ($gap <= 0) {
return false;
}
$lastId = (int) ($pool->last_trigger_draw_id ?? 0);
$count = Draw::query()
->where('status', DrawStatus::Settled->value)
->when($lastId > 0, fn ($q) => $q->where('id', '>', $lastId))
->count();
return $count >= $gap;
}
/**
* @param Collection<int, array{item: TicketItem, matched_tier: ?string, gross_win: int}> $winners
*/
private function comboTriggerMet(JackpotPool $pool, Collection $winners): bool
{
$codes = $this->comboTriggerPlayCodes($pool);
if ($codes === []) {
return false;
}
return $winners->contains(
fn (array $r): bool => in_array((string) $r['item']->play_code, $codes, true),
);
}
/**
* @return list<string>
*/
private function comboTriggerPlayCodes(JackpotPool $pool): array
{
$raw = $pool->combo_trigger_play_codes;
if (! is_array($raw)) {
return [];
}
return array_values(array_filter(
array_map(fn ($v): string => strtolower(trim((string) $v)), $raw),
fn (string $v): bool => $v !== '',
));
}
}