feat(player/admin/api): 玩家端暗色极简主题重构与盘口单串关修复
## 管理端 / API(Bug 修复) - matches.service:getAdminMatchDetail 返回 markets 时补充 allowSingle、allowParlay 字段 - MatchMarketsPanel:mapMarkets 从接口读取单关/串关开关,不再硬编码为 true - match-form.ts:AdminMarket 类型补充 allowSingle、allowParlay ## 玩家端 — 全局主题(styles.css / index.html / site.webmanifest) - 海军暗色 + 白色强调 token,卡片高光渐变(--gradient-card) - 下拉/弹窗实底不透明(--dropdown-bg: #0A2540) - 统一 sub-toolbar、status-ribbon、filter-tab 等全局样式 - theme-color 同步为 #001A33 ## 玩家端 — 布局与壳层 - MainLayout:详情子页去顶栏/公告,sub-toolbar 全宽铺底 - WalletBalanceCard(新):个人页钱包卡片(反水 + 未结算) - walletStats.ts(新):钱包统计逻辑抽取 ## 玩家端 — 赛事 / 投注 - MatchDetailView:顶栏 8px 顶距、卡片全宽(--detail-gutter-x: 0) - 盘口状态标签(暂停/已关闭)、去掉 MarketTypeTile 右侧箭头 - VsBadge(新):纯文字 VS,删除 vs.png - isMarketLocked:仅关单关但允许串关时仍可点击,支持串关流程 - BetSlipDrawer:仅串关盘口禁用单关提交并提示 slip_parlay_only_hint - betSlip:SlipItem 增加 allowSingle 字段 - MatchBetCard / LeagueAccordionItem:45° 待开赛角标,去掉展开左侧白边 - OutrightEventSection:去掉展开时左侧白色选中条 - FootballView:加大左右边距、筛选栏去 sticky、选中态增强 - BannerCarousel:恢复原始全宽轮播 ## 玩家端 — 钱包 / 个人 / 认证 / 其他页面 - WalletView:移除顶部钱包卡片,保留账单列表 - ProfileView:保留 WalletBalanceCard - 充值/账单/注单/登录注册等页面配色与间距统一 - 公告标签、余额面板、语言切换、区号选择等弹层改为实底 ## 国际化 - zh-CN / en-US / ms-MY:新增 slip_parlay_only_hint(仅串关盘口提示) ## 资产 - 更新 banner.svg、empty-matches.svg 配色 - 删除 vs.png Co-authored-by: Cursor <cursoragent@cursor.com>
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<script setup lang="ts">
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import { computed } from 'vue';
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const props = defineProps<{
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size?: number;
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progress?: number;
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active?: boolean;
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}>();
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const rotation = computed(() => (props.progress ?? 0) * 360);
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const wrapperStyle = computed(() => {
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if (props.active) return {};
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return {
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transform: `rotate(${rotation.value}deg)`,
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transition: 'transform 0.05s linear',
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};
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});
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</script>
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<template>
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<svg
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:class="['gold-spinner', { 'is-active': active }]"
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:width="size ?? 48"
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:height="size ?? 48"
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viewBox="0 0 48 48"
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fill="none"
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xmlns="http://www.w3.org/2000/svg"
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:style="!active ? wrapperStyle : undefined"
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>
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<defs>
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<linearGradient id="gs-track" x1="0%" y1="0%" x2="100%" y2="100%">
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<stop offset="0%" stop-color="#D4AF37" stop-opacity="0.18" />
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<stop offset="50%" stop-color="#F0D875" stop-opacity="0.25" />
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<stop offset="100%" stop-color="#D4AF37" stop-opacity="0.18" />
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</linearGradient>
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<linearGradient id="gs-arc" x1="0%" y1="0%" x2="100%" y2="100%">
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<stop offset="0%" stop-color="#FFF4C8" />
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<stop offset="22%" stop-color="#F0D875" />
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<stop offset="50%" stop-color="#D4AF37" />
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<stop offset="78%" stop-color="#B8942B" />
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<stop offset="100%" stop-color="#8B6914" />
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</linearGradient>
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<filter id="gs-glow">
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<feGaussianBlur stdDeviation="1.2" result="blur" />
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<feMerge>
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<feMergeNode in="blur" />
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<feMergeNode in="SourceGraphic" />
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</feMerge>
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</filter>
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<radialGradient id="gs-dot" cx="50%" cy="50%" r="50%">
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<stop offset="0%" stop-color="#FFF4C8" />
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<stop offset="60%" stop-color="#F0D875" />
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<stop offset="100%" stop-color="#D4AF37" />
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</radialGradient>
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</defs>
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<circle cx="24" cy="24" r="20" stroke="url(#gs-track)" stroke-width="3" fill="none" />
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<circle cx="24" cy="24" r="20" stroke="rgba(255,255,255,0.14)" stroke-width="3" fill="none" />
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<circle
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cx="24"
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cy="24"
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r="20"
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stroke="url(#gs-arc)"
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stroke="rgba(255,255,255,0.72)"
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stroke-width="3"
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fill="none"
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stroke-linecap="round"
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stroke-dasharray="31.4 94.2"
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filter="url(#gs-glow)"
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/>
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<circle cx="24" cy="4" r="2.5" fill="url(#gs-dot)" filter="url(#gs-glow)">
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<animate
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v-if="active"
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attributeName="r"
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values="2.5;3.2;2.5"
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dur="1.2s"
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repeatCount="indefinite"
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/>
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</circle>
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<circle v-if="active" cx="36" cy="13.5" r="1.8" fill="#F0D875" opacity="0.6">
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<animate attributeName="opacity" values="0.6;0.15;0.6" dur="0.9s" repeatCount="indefinite" begin="0.15s" />
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</circle>
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<circle v-if="active" cx="34" cy="34" r="1.5" fill="#D4AF37" opacity="0.4">
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<animate attributeName="opacity" values="0.4;0.1;0.4" dur="1.1s" repeatCount="indefinite" begin="0.35s" />
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</circle>
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<circle v-if="active" cx="14" cy="34" r="1.5" fill="#D4AF37" opacity="0.4">
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<animate attributeName="opacity" values="0.4;0.1;0.4" dur="1s" repeatCount="indefinite" begin="0.55s" />
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</circle>
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</svg>
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</template>
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<style scoped>
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.gold-spinner {
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display: block;
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will-change: transform;
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}
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.gold-spinner.is-active {
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animation: gs-spin 0.8s linear infinite;
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}
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@keyframes gs-spin {
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to { transform: rotate(360deg); }
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}
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</style>
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