feat(auth): 集成认证授权功能并优化API客户端
- 实现了完整的登录注册认证流程,包括密码验证和用户资料获取 - 集成了JWT令牌管理和自动刷新机制,支持设备ID生成和管理 - 添加了WebSocket连接配置和API基础URL环境变量设置 - 实现了API客户端的请求拦截器,包括令牌验证和错误处理逻辑 - 集成了MD5加密和认证令牌缓存机制,提升安全性 - 添加了多语言国际化支持,包括英语、中文、马来语和印尼语 - 实现了认证状态管理和本地存储持久化功能 - 添加了表单验证schema和错误处理机制,增强用户体验
This commit is contained in:
@@ -1,5 +1,11 @@
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import { useEffect, useMemo, useState } from 'react'
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import { useTranslation } from 'react-i18next'
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import diamondIcon from '@/assets/system/diamond.webp'
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import { SmartImage } from '@/components/smart-image'
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import { notify } from '@/lib/notify'
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import { cn } from '@/lib/utils'
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import { useAuthStore, useModalStore } from '@/store'
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import { useGameRoundStore, useGameSessionStore } from '@/store/game'
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const animalModules = import.meta.glob('../../../../assets/animal/*.webp', {
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eager: true,
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@@ -18,6 +24,37 @@ const animalImageList = Object.entries(animalModules)
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.filter((item) => item.id > 0)
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.sort((left, right) => left.id - right.id)
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function getNextMarqueeId(currentId: number | null) {
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if (animalImageList.length === 0) {
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return null
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}
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if (animalImageList.length === 1) {
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return animalImageList[0]?.id ?? null
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}
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let nextId = currentId
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while (nextId === currentId) {
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nextId =
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animalImageList[Math.floor(Math.random() * animalImageList.length)]?.id ??
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currentId
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}
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return nextId
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}
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function formatSelectedLog(
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selectionByCell: Record<number, { amount: number; count: number }>,
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) {
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return Object.entries(selectionByCell)
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.map(([cellId, value]) => ({
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字花: String(cellId).padStart(2, '0'),
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筹码: value.amount,
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}))
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.sort((left, right) => Number(left.字花) - Number(right.字花))
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}
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interface DesktopAnimalProps {
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activeId?: number | null
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className?: string
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@@ -33,40 +70,220 @@ export function DesktopAnimal({
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imageClassName,
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onSelect,
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}: DesktopAnimalProps) {
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const { t } = useTranslation()
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const authStatus = useAuthStore((state) => state.status)
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const setModalOpen = useModalStore((state) => state.setModalOpen)
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const activeChipId = useGameRoundStore((state) => state.activeChipId)
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const chips = useGameRoundStore((state) => state.chips)
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const clearSelections = useGameRoundStore((state) => state.clearSelections)
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const maxSelectionCount = useGameRoundStore(
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(state) => state.maxSelectionCount,
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)
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const placeBet = useGameRoundStore((state) => state.placeBet)
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const removeSelectionsForCell = useGameRoundStore(
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(state) => state.removeSelectionsForCell,
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)
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const selections = useGameRoundStore((state) => state.selections)
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const connection = useGameSessionStore((state) => state.connection)
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const requestRealtimeConnection = useGameSessionStore(
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(state) => state.requestRealtimeConnection,
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)
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const shouldConnectRealtime = useGameSessionStore(
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(state) => state.shouldConnectRealtime,
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)
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const [marqueeId, setMarqueeId] = useState<number | null>(() =>
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getNextMarqueeId(null),
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)
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const activeChip = useMemo(
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() => chips.find((chip) => chip.id === activeChipId) ?? chips[0] ?? null,
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[activeChipId, chips],
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)
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const selectionByCell = useMemo(() => {
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return selections.reduce<Record<number, { amount: number; count: number }>>(
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(accumulator, selection) => {
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const current = accumulator[selection.cellId] ?? { amount: 0, count: 0 }
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accumulator[selection.cellId] = {
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amount: current.amount + selection.amount,
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count: current.count + 1,
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}
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return accumulator
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},
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{},
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)
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}, [selections])
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const isRealtimeConnected = connection.status === 'connected'
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const isRealtimeConnecting =
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shouldConnectRealtime &&
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(connection.status === 'connecting' || connection.status === 'reconnecting')
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const showStandbyState = !shouldConnectRealtime || !isRealtimeConnected
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const lockInteraction = showStandbyState
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const isSelectedCell = (animalId: number) =>
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Boolean(selectionByCell[animalId])
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const selectedCellCount = Object.keys(selectionByCell).length
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const handleStart = () => {
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if (authStatus !== 'authenticated') {
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notify.warning(t('commonUi.toast.loginRequired'))
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setModalOpen('desktopLogin', true)
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return
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}
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clearSelections()
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requestRealtimeConnection()
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}
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const handleSelect = (animalId: number) => {
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if (showStandbyState) {
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return
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}
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if (onSelect) {
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onSelect(animalId)
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return
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}
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if (isSelectedCell(animalId)) {
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const nextSelectionByCell = { ...selectionByCell }
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delete nextSelectionByCell[animalId]
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console.log('已选', formatSelectedLog(nextSelectionByCell))
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removeSelectionsForCell(animalId)
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return
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}
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if (selectedCellCount >= maxSelectionCount) {
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return
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}
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console.log(
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'已选',
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formatSelectedLog({
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...selectionByCell,
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[animalId]: {
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amount: activeChip?.amount ?? 0,
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count: 1,
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},
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}),
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)
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placeBet(animalId)
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}
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useEffect(() => {
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if (!showStandbyState) {
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setMarqueeId(null)
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return
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}
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setMarqueeId((currentId) => getNextMarqueeId(currentId))
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let timerId = 0
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const loop = () => {
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setMarqueeId((currentId) => getNextMarqueeId(currentId))
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timerId = window.setTimeout(loop, 180 + Math.floor(Math.random() * 220))
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}
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timerId = window.setTimeout(loop, 220)
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return () => {
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window.clearTimeout(timerId)
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}
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}, [showStandbyState])
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return (
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<section
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className={cn(
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'grid w-full grid-cols-6 gap-design-5 common-neon-inset',
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'relative grid w-full grid-cols-6 gap-design-5 overflow-hidden common-neon-inset',
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className,
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)}
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>
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{animalImageList.map((item) => {
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const isActive = item.id === activeId
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const selectionMeta = selectionByCell[item.id]
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const hasPlacedSelection = Boolean(selectionMeta)
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const isActive = item.id === activeId || hasPlacedSelection
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const isMarqueeActive = showStandbyState && item.id === marqueeId
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return (
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<button
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key={item.id}
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type="button"
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onClick={() => onSelect?.(item.id)}
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disabled={lockInteraction}
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onClick={() => handleSelect(item.id)}
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className={cn(
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'flex flex-col items-center transition',
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'cursor-pointer',
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'relative flex flex-col items-center overflow-hidden rounded-[calc(var(--design-unit)*18)] border border-transparent transition-[transform,border-color,box-shadow,opacity] duration-150',
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lockInteraction
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? 'cursor-not-allowed opacity-90'
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: 'cursor-pointer hover:-translate-y-[1px]',
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isMarqueeActive &&
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'border-[rgba(121,255,250,1)] shadow-[0_0_calc(var(--design-unit)*18)_rgba(85,255,247,0.98),0_0_calc(var(--design-unit)*34)_rgba(39,245,255,0.88),inset_0_0_calc(var(--design-unit)*26)_rgba(112,255,248,0.34)]',
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isActive &&
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'border-[rgba(255,151,15,0.95)] shadow-[inset_0_0_16px_rgba(255,151,15,0.55)]',
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'border-[rgba(255,187,61,1)] shadow-[0_0_calc(var(--design-unit)*18)_rgba(255,175,52,0.82),0_0_calc(var(--design-unit)*30)_rgba(255,151,15,0.46),inset_0_0_calc(var(--design-unit)*20)_rgba(255,177,70,0.58)]',
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!showStandbyState && !hasPlacedSelection && 'opacity-95',
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itemClassName,
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)}
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>
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<span
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aria-hidden="true"
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className={cn(
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'pointer-events-none absolute inset-[calc(var(--design-unit)*2)] rounded-[calc(var(--design-unit)*15)] opacity-0 transition-opacity duration-150',
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isMarqueeActive &&
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'bg-[radial-gradient(circle_at_center,rgba(129,255,250,0.48)_0%,rgba(94,255,247,0.18)_38%,rgba(43,236,255,0.08)_56%,transparent_76%)] opacity-100 shadow-[0_0_calc(var(--design-unit)*12)_rgba(119,255,249,0.98),0_0_calc(var(--design-unit)*28)_rgba(53,246,255,0.9),0_0_calc(var(--design-unit)*44)_rgba(37,241,255,0.58),inset_0_0_calc(var(--design-unit)*20)_rgba(163,255,250,0.52)]',
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isActive &&
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'bg-[radial-gradient(circle_at_center,rgba(255,207,116,0.42)_0%,rgba(255,181,61,0.16)_42%,transparent_74%)] opacity-100',
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)}
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/>
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{!showStandbyState && !hasPlacedSelection ? (
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<span
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aria-hidden="true"
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className="pointer-events-none absolute inset-[calc(var(--design-unit)*2)] z-20 rounded-[calc(var(--design-unit)*15)] bg-[rgba(4,16,24,0.52)] shadow-[inset_0_0_calc(var(--design-unit)*20)_rgba(3,9,14,0.56)]"
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/>
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) : null}
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<SmartImage
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src={item.url}
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alt={`animal-${item.id}`}
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className={cn(
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'h-design-112 w-design-223 rounded-2xl object-contain',
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'relative z-10 h-design-112 w-design-223 rounded-2xl object-contain',
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imageClassName,
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)}
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/>
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{hasPlacedSelection ? (
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<span className="pointer-events-none absolute inset-0 z-20 flex items-center justify-center">
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<span className="flex min-w-design-96 items-center justify-center gap-design-4 rounded-full border border-[rgba(162,242,255,0.48)] bg-[linear-gradient(180deg,rgba(7,23,34,0.88),rgba(5,14,22,0.96))] px-design-10 py-design-6 shadow-[0_0_calc(var(--design-unit)*18)_rgba(70,245,255,0.18)]">
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<SmartImage
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src={diamondIcon}
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alt="diamond"
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className="h-design-24 w-design-24 shrink-0 object-contain"
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/>
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<span className="text-design-18 font-semibold leading-none tracking-[0.06em] text-[#D8FBFF]">
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{selectionMeta.amount}
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</span>
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</span>
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</span>
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) : null}
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</button>
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)
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})}
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{showStandbyState ? (
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<button
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type="button"
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onClick={handleStart}
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className="absolute inset-0 z-10 flex cursor-pointer items-center justify-center bg-[rgba(3,13,20,0.62)]"
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>
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<div className="relative flex flex-col items-center gap-design-8 rounded-[calc(var(--design-unit)*20)] border border-[rgba(111,255,247,0.54)] bg-[linear-gradient(180deg,rgba(6,28,38,0.92),rgba(4,14,20,0.94))] px-design-28 py-design-16 text-center shadow-[0_0_calc(var(--design-unit)*16)_rgba(70,245,255,0.34),0_0_calc(var(--design-unit)*34)_rgba(19,210,232,0.22)] transition-[transform,box-shadow,border-color] duration-200 hover:-translate-y-[1px] hover:border-[rgba(141,255,250,0.8)] hover:shadow-[0_0_calc(var(--design-unit)*22)_rgba(88,247,255,0.48),0_0_calc(var(--design-unit)*42)_rgba(32,228,255,0.3)]">
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<span className="text-design-14 uppercase tracking-[0.42em] text-[rgba(111,255,247,0.76)]">
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{isRealtimeConnecting ? '' : t('gameDesktop.animal.tapToEnter')}
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</span>
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<span className="text-design-28 font-semibold tracking-[0.18em] text-[#D2FFFF]">
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{isRealtimeConnecting
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? t('gameDesktop.animal.loading')
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: t('gameDesktop.animal.getStart')}
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</span>
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</div>
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</button>
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) : null}
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</section>
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)
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}
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