[色子游戏]玩家抽奖记录
This commit is contained in:
65
saiadmin-artd/src/views/plugin/dice/api/play_record/index.ts
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65
saiadmin-artd/src/views/plugin/dice/api/play_record/index.ts
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@@ -0,0 +1,65 @@
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import request from '@/utils/http'
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/**
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* 玩家抽奖记录 API接口
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*/
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export default {
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/**
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* 获取数据列表
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* @param params 搜索参数
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* @returns 数据列表
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*/
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list(params: Record<string, any>) {
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return request.get<Api.Common.ApiPage>({
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url: '/dice/play_record/DicePlayRecord/index',
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params
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})
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},
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/**
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* 读取数据
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* @param id 数据ID
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* @returns 数据详情
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*/
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read(id: number | string) {
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return request.get<Api.Common.ApiData>({
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url: '/dice/play_record/DicePlayRecord/read?id=' + id
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})
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},
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/**
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* 创建数据
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* @param params 数据参数
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* @returns 执行结果
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*/
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save(params: Record<string, any>) {
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return request.post<any>({
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url: '/dice/play_record/DicePlayRecord/save',
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data: params
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})
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},
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/**
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* 更新数据
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* @param params 数据参数
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* @returns 执行结果
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*/
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update(params: Record<string, any>) {
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return request.put<any>({
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url: '/dice/play_record/DicePlayRecord/update',
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data: params
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})
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},
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/**
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* 删除数据
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* @param id 数据ID
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* @returns 执行结果
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*/
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delete(params: Record<string, any>) {
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return request.del<any>({
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url: '/dice/play_record/DicePlayRecord/destroy',
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data: params
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})
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}
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}
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137
saiadmin-artd/src/views/plugin/dice/play_record/index/index.vue
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137
saiadmin-artd/src/views/plugin/dice/play_record/index/index.vue
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@@ -0,0 +1,137 @@
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<template>
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<div class="art-full-height">
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<!-- 搜索面板 -->
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<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
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<ElCard class="art-table-card" shadow="never">
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<!-- 表格头部 -->
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<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
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<template #left>
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<ElSpace wrap>
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<ElButton v-permission="'dice:play_record:index:save'" @click="showDialog('add')" v-ripple>
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<template #icon>
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<ArtSvgIcon icon="ri:add-fill" />
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</template>
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新增
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</ElButton>
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<ElButton
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v-permission="'dice:play_record:index:destroy'"
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:disabled="selectedRows.length === 0"
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@click="deleteSelectedRows(api.delete, refreshData)"
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v-ripple
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>
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<template #icon>
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<ArtSvgIcon icon="ri:delete-bin-5-line" />
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</template>
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删除
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</ElButton>
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</ElSpace>
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</template>
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</ArtTableHeader>
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<!-- 表格 -->
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<ArtTable
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ref="tableRef"
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rowKey="id"
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:loading="loading"
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:data="data"
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:columns="columns"
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:pagination="pagination"
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@sort-change="handleSortChange"
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@selection-change="handleSelectionChange"
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@pagination:size-change="handleSizeChange"
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@pagination:current-change="handleCurrentChange"
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>
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<!-- 操作列 -->
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<template #operation="{ row }">
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<div class="flex gap-2">
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<SaButton
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v-permission="'dice:play_record:index:update'"
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type="secondary"
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@click="showDialog('edit', row)"
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/>
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<SaButton
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v-permission="'dice:play_record:index:destroy'"
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type="error"
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@click="deleteRow(row, api.delete, refreshData)"
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/>
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</div>
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</template>
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</ArtTable>
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</ElCard>
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<!-- 编辑弹窗 -->
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<EditDialog
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v-model="dialogVisible"
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:dialog-type="dialogType"
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:data="dialogData"
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@success="refreshData"
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/>
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</div>
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</template>
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<script setup lang="ts">
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import { useTable } from '@/hooks/core/useTable'
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import { useSaiAdmin } from '@/composables/useSaiAdmin'
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import api from '../../api/play_record/index'
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import TableSearch from './modules/table-search.vue'
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import EditDialog from './modules/edit-dialog.vue'
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// 搜索表单
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const searchForm = ref({
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lottery_type: undefined,
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lottery_name: undefined,
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})
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// 搜索处理
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const handleSearch = (params: Record<string, any>) => {
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Object.assign(searchParams, params)
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getData()
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}
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// 表格配置
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const {
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columns,
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columnChecks,
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data,
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loading,
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getData,
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searchParams,
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pagination,
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resetSearchParams,
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handleSortChange,
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handleSizeChange,
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handleCurrentChange,
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refreshData
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} = useTable({
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core: {
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apiFn: api.list,
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columnsFactory: () => [
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{ type: 'selection' },
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{ prop: 'player_id', label: '玩家id' },
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{ prop: 'lottery_config_id', label: '彩金池配置' },
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{ prop: 'lottery_type', label: '抽奖类型' },
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{ prop: 'is_win', label: '中奖' },
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{ prop: 'win_coin', label: '赢取平台币' },
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{ prop: 'reward_config_id', label: '奖励配置id' },
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{ prop: 'lottery_id', label: '奖池' },
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{ prop: 'lottery_name', label: '奖池名' },
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{ prop: 'operation', label: '操作', width: 100, fixed: 'right', useSlot: true }
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]
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}
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})
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// 编辑配置
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const {
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dialogType,
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dialogVisible,
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dialogData,
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showDialog,
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deleteRow,
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deleteSelectedRows,
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handleSelectionChange,
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selectedRows
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} = useSaiAdmin()
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</script>
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@@ -0,0 +1,177 @@
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<template>
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<el-dialog
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v-model="visible"
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:title="dialogType === 'add' ? '新增玩家抽奖记录' : '编辑玩家抽奖记录'"
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width="600px"
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align-center
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:close-on-click-modal="false"
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@close="handleClose"
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>
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<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
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<el-form-item label="玩家id" prop="player_id">
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<el-cascader v-model="formData.player_id" :options="[]" placeholder="请选择玩家id" allow-clear />
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</el-form-item>
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<el-form-item label="彩金池配置" prop="lottery_config_id">
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<el-cascader v-model="formData.lottery_config_id" :options="[]" placeholder="请选择彩金池配置" allow-clear />
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</el-form-item>
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<el-form-item label="抽奖类型" prop="lottery_type">
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<el-select v-model="formData.lottery_type" :options="[]" placeholder="请选择抽奖类型" clearable />
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</el-form-item>
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<el-form-item label="中奖" prop="is_win">
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<el-select v-model="formData.is_win" :options="[]" placeholder="请选择中奖" clearable />
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</el-form-item>
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<el-form-item label="赢取平台币" prop="win_coin">
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<el-input-number v-model="formData.win_coin" placeholder="请输入赢取平台币" />
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</el-form-item>
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<el-form-item label="奖励配置id" prop="reward_config_id">
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<el-cascader v-model="formData.reward_config_id" :options="[]" placeholder="请选择奖励配置id" allow-clear />
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</el-form-item>
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<el-form-item label="奖池" prop="lottery_id">
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<el-cascader v-model="formData.lottery_id" :options="[]" placeholder="请选择奖池" allow-clear />
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</el-form-item>
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<el-form-item label="奖池名" prop="lottery_name">
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<el-input v-model="formData.lottery_name" placeholder="请输入奖池名" />
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</el-form-item>
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</el-form>
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<template #footer>
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<el-button @click="handleClose">取消</el-button>
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<el-button type="primary" @click="handleSubmit">提交</el-button>
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</template>
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</el-dialog>
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</template>
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<script setup lang="ts">
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import api from '../../../api/play_record/index'
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import { ElMessage } from 'element-plus'
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import type { FormInstance, FormRules } from 'element-plus'
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interface Props {
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modelValue: boolean
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dialogType: string
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data?: Record<string, any>
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}
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interface Emits {
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(e: 'update:modelValue', value: boolean): void
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(e: 'success'): void
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}
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const props = withDefaults(defineProps<Props>(), {
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modelValue: false,
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dialogType: 'add',
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data: undefined
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})
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const emit = defineEmits<Emits>()
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const formRef = ref<FormInstance>()
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/**
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* 弹窗显示状态双向绑定
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*/
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const visible = computed({
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get: () => props.modelValue,
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set: (value) => emit('update:modelValue', value)
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})
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/**
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* 表单验证规则
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*/
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const rules = reactive<FormRules>({
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player_id: [{ required: true, message: '玩家id必需填写', trigger: 'blur' }],
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lottery_config_id: [{ required: true, message: '彩金池配置必需填写', trigger: 'blur' }],
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lottery_type: [{ required: true, message: '抽奖类型必需填写', trigger: 'blur' }],
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is_win: [{ required: true, message: '中奖必需填写', trigger: 'blur' }],
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win_coin: [{ required: true, message: '赢取平台币必需填写', trigger: 'blur' }],
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reward_config_id: [{ required: true, message: '奖励配置id必需填写', trigger: 'blur' }],
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lottery_id: [{ required: true, message: '奖池必需填写', trigger: 'blur' }],
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lottery_name: [{ required: true, message: '奖池名必需填写', trigger: 'blur' }],
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})
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/**
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* 初始数据
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*/
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const initialFormData = {
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id: null,
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player_id: null,
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lottery_config_id: null,
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lottery_type: null,
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is_win: null,
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win_coin: null,
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reward_config_id: null,
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lottery_id: null,
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lottery_name: '',
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}
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/**
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* 表单数据
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*/
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const formData = reactive({ ...initialFormData })
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/**
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* 监听弹窗打开,初始化表单数据
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*/
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watch(
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() => props.modelValue,
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(newVal) => {
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if (newVal) {
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initPage()
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}
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}
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)
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/**
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* 初始化页面数据
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*/
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const initPage = async () => {
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// 先重置为初始值
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Object.assign(formData, initialFormData)
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// 如果有数据,则填充数据
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if (props.data) {
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await nextTick()
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initForm()
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}
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}
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/**
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* 初始化表单数据
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*/
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const initForm = () => {
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if (props.data) {
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for (const key in formData) {
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if (props.data[key] != null && props.data[key] != undefined) {
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;(formData as any)[key] = props.data[key]
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}
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}
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}
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}
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/**
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* 关闭弹窗并重置表单
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*/
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const handleClose = () => {
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visible.value = false
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formRef.value?.resetFields()
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}
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/**
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* 提交表单
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*/
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const handleSubmit = async () => {
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if (!formRef.value) return
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try {
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await formRef.value.validate()
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if (props.dialogType === 'add') {
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await api.save(formData)
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ElMessage.success('新增成功')
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} else {
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await api.update(formData)
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ElMessage.success('修改成功')
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}
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emit('success')
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handleClose()
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} catch (error) {
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console.log('表单验证失败:', error)
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}
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}
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</script>
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@@ -0,0 +1,72 @@
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<template>
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<sa-search-bar
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ref="searchBarRef"
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v-model="formData"
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label-width="100px"
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:showExpand="false"
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@reset="handleReset"
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@search="handleSearch"
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@expand="handleExpand"
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>
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<el-col v-bind="setSpan(6)">
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<el-form-item label="抽奖类型" prop="lottery_type">
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<el-select v-model="formData.lottery_type" :options="[]" placeholder="请选择抽奖类型" clearable />
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</el-form-item>
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</el-col>
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<el-col v-bind="setSpan(6)">
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<el-form-item label="奖池名" prop="lottery_name">
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<el-input v-model="formData.lottery_name" placeholder="请输入奖池名" clearable />
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</el-form-item>
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</el-col>
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</sa-search-bar>
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</template>
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<script setup lang="ts">
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interface Props {
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modelValue: Record<string, any>
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}
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interface Emits {
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(e: 'update:modelValue', value: Record<string, any>): void
|
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(e: 'search', params: Record<string, any>): void
|
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(e: 'reset'): void
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}
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const props = defineProps<Props>()
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const emit = defineEmits<Emits>()
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// 展开/收起
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const isExpanded = ref<boolean>(false)
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||||
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||||
// 表单数据双向绑定
|
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const searchBarRef = ref()
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const formData = computed({
|
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get: () => props.modelValue,
|
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set: (val) => emit('update:modelValue', val)
|
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})
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// 重置
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function handleReset() {
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searchBarRef.value?.ref.resetFields()
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emit('reset')
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}
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// 搜索
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async function handleSearch() {
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emit('search', formData.value)
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}
|
||||
|
||||
// 展开/收起
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||||
function handleExpand(expanded: boolean) {
|
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isExpanded.value = expanded
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}
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||||
|
||||
// 栅格占据的列数
|
||||
const setSpan = (span: number) => {
|
||||
return {
|
||||
span: span,
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||||
xs: 24, // 手机:满宽显示
|
||||
sm: span >= 12 ? span : 12, // 平板:大于等于12保持,否则用半宽
|
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md: span >= 8 ? span : 8, // 中等屏幕:大于等于8保持,否则用三分之一宽
|
||||
lg: span,
|
||||
xl: span
|
||||
}
|
||||
}
|
||||
</script>
|
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@@ -0,0 +1,127 @@
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<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\play_record;
|
||||
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\play_record\DicePlayRecordLogic;
|
||||
use app\dice\validate\play_record\DicePlayRecordValidate;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 玩家抽奖记录控制器
|
||||
*/
|
||||
class DicePlayRecordController extends BaseController
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new DicePlayRecordLogic();
|
||||
$this->validate = new DicePlayRecordValidate;
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录列表', 'dice:play_record:index:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['lottery_type', ''],
|
||||
['lottery_name', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$query->with([
|
||||
'dicePlayer',
|
||||
'diceRewardConfig',
|
||||
'diceLotteryConfig',
|
||||
]);
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 读取数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录读取', 'dice:play_record:index:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
$model = $this->logic->read($id);
|
||||
if ($model) {
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
return $this->success($data);
|
||||
} else {
|
||||
return $this->fail('未查找到信息');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 保存数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录添加', 'dice:play_record:index:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('添加成功');
|
||||
} else {
|
||||
return $this->fail('添加失败');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录修改', 'dice:play_record:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('修改成功');
|
||||
} else {
|
||||
return $this->fail('修改失败');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录删除', 'dice:play_record:index:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if (empty($ids)) {
|
||||
return $this->fail('请选择要删除的数据');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
if ($result) {
|
||||
return $this->success('删除成功');
|
||||
} else {
|
||||
return $this->fail('删除失败');
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
27
server/app/dice/logic/play_record/DicePlayRecordLogic.php
Normal file
27
server/app/dice/logic/play_record/DicePlayRecordLogic.php
Normal file
@@ -0,0 +1,27 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\play_record;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
|
||||
/**
|
||||
* 玩家抽奖记录逻辑层
|
||||
*/
|
||||
class DicePlayRecordLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayRecord();
|
||||
}
|
||||
|
||||
}
|
||||
78
server/app/dice/model/play_record/DicePlayRecord.php
Normal file
78
server/app/dice/model/play_record/DicePlayRecord.php
Normal file
@@ -0,0 +1,78 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\play_record;
|
||||
|
||||
use app\dice\model\lottery_config\DiceLotteryConfig;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\reward_config\DiceRewardConfig;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use think\model\relation\BelongsTo;
|
||||
|
||||
/**
|
||||
* 玩家抽奖记录模型
|
||||
*
|
||||
* dice_play_record 玩家抽奖记录
|
||||
*
|
||||
* @property $id ID
|
||||
* @property $player_id 玩家id
|
||||
* @property $lottery_config_id 彩金池配置
|
||||
* @property $lottery_type 抽奖类型
|
||||
* @property $is_win 中奖
|
||||
* @property $win_coin 赢取平台币
|
||||
* @property $reward_config_id 奖励配置id
|
||||
* @property $lottery_id 奖池
|
||||
* @property $lottery_name 奖池名
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DicePlayRecord extends BaseModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
* @var string
|
||||
*/
|
||||
protected $pk = 'id';
|
||||
|
||||
/**
|
||||
* 数据库表名称
|
||||
* @var string
|
||||
*/
|
||||
protected $table = 'dice_play_record';
|
||||
|
||||
/**
|
||||
* 奖池名 搜索
|
||||
*/
|
||||
public function searchLotteryNameAttr($query, $value)
|
||||
{
|
||||
$query->where('lottery_name', 'like', '%'.$value.'%');
|
||||
}
|
||||
|
||||
/**
|
||||
* 关联模型 dicePlayer
|
||||
*/
|
||||
public function dicePlayer(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DicePlayer::class, 'player_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 关联模型 diceRewardConfig
|
||||
*/
|
||||
public function diceRewardConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceRewardConfig::class, 'reward_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 关联模型 diceLotteryConfig
|
||||
*/
|
||||
public function diceLotteryConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceLotteryConfig::class, 'lottery_config_id', 'id');
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\validate\play_record;
|
||||
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 玩家抽奖记录验证器
|
||||
*/
|
||||
class DicePlayRecordValidate extends BaseValidate
|
||||
{
|
||||
/**
|
||||
* 定义验证规则
|
||||
*/
|
||||
protected $rule = [
|
||||
'player_id' => 'require',
|
||||
'lottery_config_id' => 'require',
|
||||
'lottery_type' => 'require',
|
||||
'is_win' => 'require',
|
||||
'win_coin' => 'require',
|
||||
'reward_config_id' => 'require',
|
||||
'lottery_id' => 'require',
|
||||
'lottery_name' => 'require',
|
||||
];
|
||||
|
||||
/**
|
||||
* 定义错误信息
|
||||
*/
|
||||
protected $message = [
|
||||
'player_id' => '玩家id必须填写',
|
||||
'lottery_config_id' => '彩金池配置必须填写',
|
||||
'lottery_type' => '抽奖类型必须填写',
|
||||
'is_win' => '中奖必须填写',
|
||||
'win_coin' => '赢取平台币必须填写',
|
||||
'reward_config_id' => '奖励配置id必须填写',
|
||||
'lottery_id' => '奖池必须填写',
|
||||
'lottery_name' => '奖池名必须填写',
|
||||
];
|
||||
|
||||
/**
|
||||
* 定义场景
|
||||
*/
|
||||
protected $scene = [
|
||||
'save' => [
|
||||
'player_id',
|
||||
'lottery_config_id',
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'lottery_id',
|
||||
'lottery_name',
|
||||
],
|
||||
'update' => [
|
||||
'player_id',
|
||||
'lottery_config_id',
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'lottery_id',
|
||||
'lottery_name',
|
||||
],
|
||||
];
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user