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199
README.md
199
README.md
@@ -1,99 +1,146 @@
|
||||
<p align="center">
|
||||
<img src="https://saithink.top/images/logo.png" width="120" />
|
||||
</p>
|
||||
<p align="center">
|
||||
<img src="https://svg.hamm.cn/badge.svg?key=License&value=MIT" />
|
||||
<img src="https://svg.hamm.cn/badge.svg?key=Version&value=6.x" />
|
||||
</p>
|
||||
# 大富翁 · 摇色子 — 项目文档
|
||||
|
||||
<div style="padding:18px;max-width: 1024px;margin:0 auto;">
|
||||
<h1>SaiAdmin 6.x</h1>
|
||||
|
||||
## 项目简介
|
||||
|
||||
SaiAdmin 是一个基于 [Webman](https://www.workerman.net/webman) 的高性能后台管理系统插件。它提供了完整的权限管理、系统配置、代码生成等功能,帮助开发者快速构建企业级应用。
|
||||
本文描述**业务玩法**与**服务端抽奖/结算机制**,便于产品、运营与二次开发对齐实现。接口路径、鉴权与联调细节见根目录 [`API对接文档.md`](API对接文档.md)。
|
||||
|
||||
---
|
||||
|
||||
## ✨ 核心特性
|
||||
## 1. 项目概述
|
||||
|
||||
- **🚀 高性能** - 基于 Webman 常驻内存框架,性能优异
|
||||
- **🔐 完整权限系统** - RBAC 权限模型,支持用户、角色、部门、岗位管理
|
||||
- **📝 代码生成器** - 一键生成 CRUD 代码,提升开发效率
|
||||
- **⚡ 双 ORM 支持** - 同时支持 ThinkORM 和 Eloquent ORM
|
||||
- **🔧 插件化架构** - 支持插件扩展,便于功能模块化
|
||||
- **📊 系统监控** - 内置服务器监控、缓存管理功能
|
||||
- **📋 日志系统** - 完整的登录日志和操作日志记录
|
||||
- **形态**:平台玩家使用「平台币」参与摇五颗标准六面骰(点数各 1–6),结果对应棋盘/奖励配置;后台可配置档位权重、奖池、杀分策略与展示文案(含中英文)。
|
||||
- **服务端**:PHP [Webman](https://www.workerman.net/webman)(`server/`),玩家与平台接口在 `app/api`;骰子业务模型在 `app/dice`。
|
||||
- **管理端**:前端工程 `saiadmin-artd/`(与 SaiAdmin 插件体系配套)。
|
||||
|
||||
## 🛠️ 功能模块
|
||||
---
|
||||
|
||||
### 系统管理
|
||||
## 2. 核心概念
|
||||
|
||||
| 模块 | 说明 |
|
||||
| ---------- | -------------------------------- |
|
||||
| 用户管理 | 用户增删改查、密码管理、缓存清理 |
|
||||
| 角色管理 | 角色 CRUD、菜单权限分配 |
|
||||
| 部门管理 | 组织架构管理、树形结构 |
|
||||
| 岗位管理 | 岗位信息维护、Excel 模板导入导出 |
|
||||
| 菜单管理 | 菜单配置、按钮权限 |
|
||||
| 字典管理 | 字典类型与字典数据维护 |
|
||||
| 附件管理 | 文件上传、分类管理、资源移动 |
|
||||
| 系统配置 | 分组配置、邮件设置、动态参数 |
|
||||
| 日志管理 | 登录日志、操作日志查询与清理 |
|
||||
| 服务监控 | 服务器状态、缓存信息、一键清理 |
|
||||
| 数据表维护 | 数据表结构、表优化、碎片整理 |
|
||||
| 概念 | 说明 |
|
||||
| --- | --- |
|
||||
| **平台币 `coin`** | 玩家钱包余额;付费开局、购买套餐、中奖结算均围绕该字段。 |
|
||||
| **注数 `ante`** | 倍数因子,须存在于表 `dice_ante_config` 的 `mult` 中;接口 `/api/game/anteConfig` 返回可选注数。 |
|
||||
| **单注费用** | 付费抽奖时,开局前扣除 **`ante × 1`** 平台币(代码常量 `UNIT_COST = 1`,即「单注 1 币」口径)。 |
|
||||
| **方向 `direction`** | 开局参数:`0` 与 `1` 对应两套奖励数据(顺时针/逆时针或「无 / 中奖」分支,由前端与配置表共同约定);服务端在 **档位确定后**,按当前方向从 `DiceReward` 缓存结构中取该档位下的条目再按权重抽取。 |
|
||||
| **档位 T1–T5** | 中奖层级;先抽档位,再在该档位 + 当前方向下按 `weight` 抽一条奖励配置。 |
|
||||
| **`grid_number`(5–30)** | 与「五颗骰子点数之和」一致:最小 5(全 1),最大 30(全 6);用于关联奖励行与后续生成 `roll_array`。 |
|
||||
| **`real_ev`** | 奖励配置中的期望调节项;**普通中奖**结算为 **`real_ev × ante`**(付费局在开局已扣 `ante×1`,净效果依 `real_ev` 而定)。 |
|
||||
|
||||
### 开发工具
|
||||
---
|
||||
|
||||
| 模块 | 说明 |
|
||||
| -------- | ---------------------------- |
|
||||
| 代码生成 | 根据数据表自动生成 CRUD 代码 |
|
||||
| 定时任务 | Crontab 任务管理、执行日志 |
|
||||
## 3. 玩法流程(玩家视角)
|
||||
|
||||
<h1>学习</h1>
|
||||
1. **登录 / 进游戏**
|
||||
平台侧通过 `/api/v1/getGameUrl` 或玩家侧 `/api/user/Login` 换取 token,打开前端页面。
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<a href="https://saithink.top" target="_blank">主页 / Home page</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://saithink.top/documents/v6/" target="_blank">文档 / Document</a>
|
||||
</li>
|
||||
</ul>
|
||||
2. **(可选)购买「抽奖券」套餐**
|
||||
`POST /api/game/buyLotteryTickets`,`count` 仅支持 `1`、`5`、`10`:
|
||||
- 1:1 币 → 1 次付费计数 + 0 次赠送
|
||||
- 5:5 币 → 5 次付费 + **1 次赠送**(共 6 次计入总次数)
|
||||
- 10:10 币 → 10 次付费 + **3 次赠送**(共 13 次)
|
||||
|
||||
会更新玩家身上的 `total_ticket_count` / `paid_ticket_count` / `free_ticket_count`,并记钱包与券流水。
|
||||
|
||||
<h1>演示地址</h1>
|
||||
<p>演示地址: <a href="http://v6.saithink.top" target="_blank">http://v6.saithink.top</a></p>
|
||||
<p>演示账号:admin</p>
|
||||
<p>演示密码:123456</p>
|
||||
3. **开局抽奖**
|
||||
`POST /api/game/playStart`,需传 **`direction`(0 或 1)** 与 **`ante`(正整数,且须在底注配置中)**。
|
||||
|
||||
<h1>共同交流</h1>
|
||||
4. **付费 vs 免费**
|
||||
- **免费抽奖**:当 `free_ticket_count > 0` 时,本局视为免费类型:不扣 `ante×1`,但会消耗 **1 次** `free_ticket_count`。
|
||||
- **付费抽奖**:不依赖「券张数是否大于 0」;只要非免费局,开局前扣 **`ante × 1`**。
|
||||
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td align="center" valign="middle">
|
||||
<img src="https://saithink.top/images/me.png" class="no-zoom" width="180px">
|
||||
<p>saiadmin交流群(添加我微信备注"saiadmin")</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
> **重要**:当前实现已**不再用「抽奖券张数」作为能否开局的条件**;`buyLotteryTickets` 更新的是统计与赠送次数,**真正开局仍看余额、注数、免费次数等规则**(见下节)。
|
||||
|
||||
<h1>支持项目</h1>
|
||||
5. **免费注数锁定**
|
||||
若上一局因命中 **T5** 赠送了免费次数,服务端会缓存「免费局须与触发时相同的 `ante`」,不一致则拒绝并提示修改注数。
|
||||
|
||||
如果您正在使用这个项目并感觉良好,或者是想支持我继续开发,您可以通过如下`任意`方式支持我:
|
||||
---
|
||||
|
||||
谢谢! ❤️
|
||||
## 4. 抽奖与结算机制(服务端逻辑)
|
||||
|
||||
以下对应 `PlayStartLogic` 与 `LotteryService`,便于理解「先抽什么、再算什么钱」。
|
||||
|
||||
| 微信 | 支付宝 |
|
||||
| :------------------------------------------------------------------------------: | :------------------------------------------------------------------------------: |
|
||||
| <img src="https://saithink.top/images/wechat.png" alt="Wechat QRcode" width=180> | <img src="https://saithink.top/images/alipay.png" alt="Alipay QRcode" width=180> |
|
||||
### 4.1 前置校验
|
||||
|
||||
<div style="clear: both">
|
||||
<h1>LICENSE</h1>
|
||||
This project is open-sourced software licensed under the MIT.
|
||||
</div>
|
||||
- 用户存在;`ante` 合法。
|
||||
- **最低余额**:`coin ≥ abs(min_real_ev) × ante`(`min_real_ev` 来自全表 `DiceRewardConfig` 缓存),防止极端负 EV 下余额不足以覆盖风险口径。
|
||||
- 付费局:`coin ≥ ante × 1`。
|
||||
|
||||
</div>
|
||||
### 4.2 使用哪套「档位权重」:默认奖池 vs 杀分奖池
|
||||
|
||||
配置表 `dice_lottery_pool_config` 至少要有 **`name = default`**;可选 **`name = killScore`**。
|
||||
|
||||
- **`default` 彩金池**维护累计盈利字段 **`profit_amount`**(见 4.5)。
|
||||
- 记:`safety_line` = 安全线,`kill_enabled` = 是否开启杀分。
|
||||
|
||||
**是否按「奖池档位权重」抽档位(`usePoolWeights`)**:
|
||||
|
||||
| 情形 | 档位权重来源 |
|
||||
| --- | --- |
|
||||
| **免费局** | 使用 **killScore** 奖池的 T1–T5 权重;若无 `killScore` 则退回 `default`。 |
|
||||
| **付费局** 且 **杀分开启** 且 **`profit_amount ≥ safety_line`** 且 **存在 killScore** | 使用 **killScore** 的档位权重(杀分模式)。 |
|
||||
| **其他付费局** | 使用 **玩家**身上的 `t1_weight`~`t5_weight`(`DicePlayer` 字段,与 `LotteryService::drawTierByPlayerWeights` 一致)。 |
|
||||
|
||||
档位抽出 **T1–T5** 后,从 `DiceReward` 缓存中取出 **`[该档位][direction]`** 下的所有奖励行,再按行 **`weight`** 做加权随机(仅 `weight > 0` 参与;全为 0 会重试档位,最多约 10 次)。
|
||||
|
||||
### 4.3 杀分模式下的特殊处理
|
||||
|
||||
当使用 **killScore / 免费局** 等与杀分一致的权重路径时:
|
||||
|
||||
- 在奖励抽取阶段会 **排除 `grid_number` 为 5 和 30 的配置**(这两点数和只能对应「全 1」「全 6」豹子,无法做成非豹子展示)。
|
||||
- **不会触发豹子大奖**(见 4.4):若摇到豹子点数组,只生成 **非豹子** 的五骰组合,不发放豹子附加奖金。
|
||||
|
||||
### 4.4 普通奖与「豹子 / BIGWIN」
|
||||
|
||||
- 若本次抽中的 `grid_number` **不是**「豹子集合」`{5,10,15,20,25,30}`:按点数和生成 5 个 1–6 的骰子(和为 `grid_number`),**普通奖金** = **`real_ev × ante`**(付费局已预先扣除 `ante×1`)。
|
||||
|
||||
- 若点数和落在豹子集合:
|
||||
- **`grid_number` 为 5 或 30**:若**非**杀分路径,**必定**按豹子结算(五颗相同点数)。
|
||||
- **10 / 15 / 20 / 25**:读取 `DiceRewardConfig` 中 **`tier = BIGWIN`** 且对应该 `grid_number` 的配置,用其 **`weight`(0–10000,10000=100%)** 随机决定是否视为真豹子;否则生成**非豹子**但点数和不变的骰子组合。
|
||||
- **真豹子**时:奖金按 **`big_win_real_ev × ante`** 发放(`big_win_real_ev` 来自 BIGWIN 配置;若未配则用代码兜底常量);并**不计入**当次普通 `reward_win` 那条配置(与「中豹子不走普通奖」逻辑一致,详见代码注释)。
|
||||
|
||||
杀分路径下:**不触发**豹子奖,仅展示非豹子组合。
|
||||
|
||||
### 4.5 T5「再来一次」
|
||||
|
||||
若命中奖励属于 **T5** 档位(且未走「仅豹子清掉普通奖」的特殊分支):在事务内为玩家 **`free_ticket_count + 1`**,并写入券流水备注;同时写入 Redis:**下一局免费抽奖必须使用本局相同 `ante`**。
|
||||
|
||||
### 4.6 彩金池盈利累计
|
||||
|
||||
在 **`default`** 那条池子上更新 **`profit_amount`**:
|
||||
|
||||
- **付费局**:本局贡献 `+= (本局总中奖 win_coin) - (本局付费 paid_amount)`,其中 `paid_amount = ante × 1`。
|
||||
- **免费局**:`+= win_coin`(无票价成本,`paid_amount = 0`)。
|
||||
|
||||
该累计值与 **`safety_line`、 `kill_enabled`** 共同决定下一局付费是否进入 **killScore** 档位权重(见 4.2)。
|
||||
|
||||
> 注意:仓库中部分数据库迁移脚本对 `profit_amount` 的注释可能仍沿用旧口径。当前行为应以 `PlayStartLogic` 中对 `profit_amount` 的实际累加逻辑为准。
|
||||
|
||||
---
|
||||
|
||||
## 5. 数据与配置要点(实现侧)
|
||||
|
||||
- **`DiceReward`**:按档位、方向组织好的多语言/展示与 `grid_number`、`weight`、`real_ev` 等,供开局加权抽取。
|
||||
- **`DiceRewardConfig`**:含 **BIGWIN** 档及普通档;`getCachedMinRealEv()` 等用于全局限定。
|
||||
- **`dice_lottery_pool_config`**:`default` / `killScore` 的 T1–T5 权重及杀分相关开关、安全线、累计盈利。
|
||||
- **对局表 `DicePlayRecord`**:记录 `lottery_config_id`、`lottery_type`(付费/免费)、`ante`、`paid_amount`、`roll_array`、`reward_tier`、各类中奖拆分字段等,供后台与平台对账。
|
||||
|
||||
---
|
||||
|
||||
## 6. 接口与文档索引
|
||||
|
||||
| 文档 | 内容 |
|
||||
| --- | --- |
|
||||
| [`API对接文档.md`](API对接文档.md) | 平台 `/api/v1/*`(`auth-token`)、玩家 `/api/*`(`token`)、统一返回码、联调建议。 |
|
||||
| `server/docs/` | 性能、权重测试、出点分析等专项说明(按需阅读)。 |
|
||||
|
||||
**与玩法直接相关的玩家接口示例**:
|
||||
|
||||
- `GET /api/game/config` — 前端文案与分组配置
|
||||
- `GET /api/game/anteConfig` — 可选注数
|
||||
- `GET /api/game/lotteryPool` — 彩金池展示列表(不含 BIGWIN 档)
|
||||
- `POST /api/game/buyLotteryTickets` — 购买套餐(更新次数统计)
|
||||
- `POST /api/game/playStart` — 开局一局(`direction`、`ante`)
|
||||
|
||||
---
|
||||
|
||||
## 7. 修订说明
|
||||
|
||||
- 本文档依据 `server/app/api/logic/PlayStartLogic.php`、`GameLogic.php`、`LotteryService.php` 及 `GameController` 当前实现整理;若业务规则变更,请以代码与数据库迁移为准并同步更新本节与 [`API对接文档.md`](API对接文档.md)。
|
||||
|
||||
@@ -7,7 +7,7 @@ VITE_BASE_URL = /
|
||||
VITE_API_URL = /api
|
||||
|
||||
# 代理目标地址(开发环境通过 Vite 代理转发请求到此地址,解决跨域问题)
|
||||
VITE_API_PROXY_URL = http://127.0.0.1:6688
|
||||
VITE_API_PROXY_URL = http://127.0.0.1:8989
|
||||
|
||||
# Delete console
|
||||
VITE_DROP_CONSOLE = false
|
||||
@@ -5,7 +5,7 @@
|
||||
VITE_BASE_URL = ./
|
||||
|
||||
# API 根地址(后端路由为 /core、/tool、/dice 等,无 /prod 前缀,不要加 /prod)
|
||||
VITE_API_URL = https://dice-api.yuliao666.top
|
||||
VITE_API_URL = https://dice-v3-api.yuliao666.top
|
||||
|
||||
# 登录页是否显示验证码,设为 false 可关闭(需与后端 LOGIN_CAPTCHA_ENABLE 一致)
|
||||
VITE_LOGIN_CAPTCHA_ENABLED = false
|
||||
|
||||
53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
/**
|
||||
* 命令行:按「当前盘面 grid_number 排布」与 T1/T2/T4/T5 约束生成 DiceRewardConfig 表 JSON(不含保存)。
|
||||
* 用法:pnpm tsx scripts/generate-dice-reward-index.ts [t1Fixed] [t2Min] [t4Fixed] [t5Fixed]
|
||||
* 默认:3 5 1 1(T4/T5 为顺、逆加权条数固定值)
|
||||
*
|
||||
* 生成逻辑见 src/views/plugin/dice/reward_config/utils/generateIndexByRules.ts
|
||||
*/
|
||||
|
||||
import {
|
||||
buildRowsFromTiers,
|
||||
computeBoardFrequencies,
|
||||
DEFAULT_TIER_REAL_EV_STANDARDS,
|
||||
generateTiers,
|
||||
summarizeCounts
|
||||
} from '../src/views/plugin/dice/reward_config/utils/generateIndexByRules'
|
||||
|
||||
const grids = [
|
||||
20, 27, 24, 10, 5, 15, 8, 22, 30, 23, 16, 12, 13, 7, 17, 9, 21, 26, 6, 29, 19, 11, 25, 14, 28, 18
|
||||
]
|
||||
|
||||
const args = process.argv.slice(2).map((x) => parseInt(x, 10))
|
||||
const t1 = Number.isFinite(args[0]) ? args[0] : 3
|
||||
const t2 = Number.isFinite(args[1]) ? args[1] : 5
|
||||
const x4 = Number.isFinite(args[2]) ? args[2] : 1
|
||||
const x5 = Number.isFinite(args[3]) ? args[3] : 1
|
||||
|
||||
const constraints = {
|
||||
t1FixedCw: t1,
|
||||
t2MinCw: t2,
|
||||
t4FixedCw: x4,
|
||||
t5FixedCw: x5,
|
||||
t1FixedCcw: t1,
|
||||
t2MinCcw: t2,
|
||||
t4FixedCcw: x4,
|
||||
t5FixedCcw: x5
|
||||
}
|
||||
|
||||
const gen = generateTiers({ grids, constraints })
|
||||
if (gen.ok === false) {
|
||||
console.error(gen.message)
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
const board = computeBoardFrequencies(grids)
|
||||
if (board === null) {
|
||||
console.error('computeBoardFrequencies failed')
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
const rows = buildRowsFromTiers(grids, gen.tiers, DEFAULT_TIER_REAL_EV_STANDARDS)
|
||||
const sc = summarizeCounts(board, gen.tiers)
|
||||
|
||||
console.log(JSON.stringify({ weighted: { cw: sc.cw, ccw: sc.ccw }, rows }, null, 2))
|
||||
@@ -117,7 +117,8 @@
|
||||
right: 0,
|
||||
left: 0,
|
||||
bottom: 0, // 增加底部间距
|
||||
containLabel: true
|
||||
outerBoundsMode: 'same' as const,
|
||||
outerBoundsContain: 'axisLabel' as const
|
||||
}
|
||||
|
||||
const options: EChartsOption = {
|
||||
|
||||
@@ -75,7 +75,8 @@
|
||||
right: 20,
|
||||
bottom: props.showDataZoom ? 80 : 20,
|
||||
left: 20,
|
||||
containLabel: true
|
||||
outerBoundsMode: 'same',
|
||||
outerBoundsContain: 'axisLabel'
|
||||
},
|
||||
tooltip: getTooltipStyle('axis', {
|
||||
axisPointer: {
|
||||
|
||||
@@ -64,7 +64,8 @@
|
||||
right: 20,
|
||||
bottom: 20,
|
||||
left: 20,
|
||||
containLabel: true
|
||||
outerBoundsMode: 'same',
|
||||
outerBoundsContain: 'axisLabel'
|
||||
},
|
||||
tooltip: props.showTooltip
|
||||
? getTooltipStyle('item', {
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
*/
|
||||
const clearCache = (): void => {
|
||||
userStore.clearCache()
|
||||
ElMessage.success('清理缓存成功')
|
||||
ElMessage.success(t('uiMsg.clearCacheSuccess'))
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useDictStore } from '@/store/modules/dict'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
defineOptions({ name: 'SaCheckbox', inheritAttrs: false })
|
||||
|
||||
@@ -69,6 +70,7 @@
|
||||
const modelValue = defineModel<(string | number)[]>()
|
||||
|
||||
const dictStore = useDictStore()
|
||||
const { t, te, locale } = useI18n()
|
||||
|
||||
const canConvertToNumberStrict = (value: any) => {
|
||||
if (value == null) return false
|
||||
@@ -81,9 +83,20 @@
|
||||
}
|
||||
|
||||
const options = computed(() => {
|
||||
// 让字典选项在切换语言时可响应更新
|
||||
locale.value
|
||||
|
||||
const list = dictStore.getByCode(props.dict) || []
|
||||
|
||||
if (!props.valueType) return list
|
||||
if (!props.valueType) {
|
||||
return list.map((item) => {
|
||||
const key = `dict.${props.dict}.${item.value}`
|
||||
return {
|
||||
...item,
|
||||
label: te(key) ? t(key) : item.label
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
return list.map((item) => {
|
||||
let newValue = item.value
|
||||
@@ -101,7 +114,11 @@
|
||||
|
||||
return {
|
||||
...item,
|
||||
value: newValue
|
||||
value: newValue,
|
||||
label: (() => {
|
||||
const key = `dict.${props.dict}.${newValue}`
|
||||
return te(key) ? t(key) : item.label
|
||||
})()
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
@@ -14,12 +14,12 @@
|
||||
:round="round"
|
||||
class="mr-1 last:mr-0"
|
||||
>
|
||||
{{ getData(item)?.label || item }}
|
||||
{{ getDisplayLabel(item) }}
|
||||
</ElTag>
|
||||
</template>
|
||||
<template v-else>
|
||||
<span v-for="(item, index) in normalizedValues" :key="index">
|
||||
{{ getData(item)?.label || item }}{{ index < normalizedValues.length - 1 ? '、' : '' }}
|
||||
{{ getDisplayLabel(item) }}{{ index < normalizedValues.length - 1 ? '、' : '' }}
|
||||
</span>
|
||||
</template>
|
||||
</div>
|
||||
@@ -27,6 +27,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useDictStore } from '@/store/modules/dict'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
defineOptions({ name: 'SaDict' })
|
||||
|
||||
@@ -50,6 +51,7 @@
|
||||
})
|
||||
|
||||
const dictStore = useDictStore()
|
||||
const { t, te, locale } = useI18n()
|
||||
|
||||
// 统一处理 value,转换为数组格式
|
||||
const normalizedValues = computed(() => {
|
||||
@@ -64,6 +66,16 @@
|
||||
// 根据值获取字典数据
|
||||
const getData = (value: string) => dictStore.getDataByValue(props.dict, value)
|
||||
|
||||
const getDisplayLabel = (value: string) => {
|
||||
// 让显示在切换语言时可响应更新
|
||||
locale.value
|
||||
|
||||
const key = `dict.${props.dict}.${value}`
|
||||
if (te(key)) return t(key)
|
||||
|
||||
return getData(value)?.label || value
|
||||
}
|
||||
|
||||
const getColor = (color: string | undefined, type: 'bg' | 'border' | 'text') => {
|
||||
// 如果没有指定颜色,使用默认主色调
|
||||
if (!color) {
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import axios from 'axios'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
defineOptions({ name: 'SaExport' })
|
||||
|
||||
@@ -42,18 +43,18 @@
|
||||
const handleExport = async () => {
|
||||
if (loading.value) return
|
||||
if (!props.url) {
|
||||
ElMessage.error('未配置导出接口')
|
||||
ElMessage.error($t('uiMsg.exportNotConfigured'))
|
||||
return
|
||||
}
|
||||
|
||||
let finalFileName = props.fileName
|
||||
|
||||
try {
|
||||
const { value } = await ElMessageBox.prompt('请输入导出文件名称', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
const { value } = await ElMessageBox.prompt($t('uiMsg.exportPromptFileName'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
inputValue: props.fileName,
|
||||
inputValidator: (val) => !!val.trim() || '文件名不能为空'
|
||||
inputValidator: (val) => !!val.trim() || $t('uiMsg.exportFileNameRequired')
|
||||
})
|
||||
finalFileName = value
|
||||
} catch {
|
||||
@@ -87,10 +88,10 @@
|
||||
reader.onload = () => {
|
||||
try {
|
||||
const result = JSON.parse(reader.result as string)
|
||||
ElMessage.error(result.msg || '导出失败')
|
||||
ElMessage.error(result.msg || $t('uiMsg.exportFail'))
|
||||
emit('error', result)
|
||||
} catch (e) {
|
||||
ElMessage.error('导出失败')
|
||||
ElMessage.error($t('uiMsg.exportFail'))
|
||||
emit('error', e)
|
||||
}
|
||||
}
|
||||
@@ -108,11 +109,11 @@
|
||||
document.body.removeChild(link)
|
||||
URL.revokeObjectURL(url)
|
||||
|
||||
ElMessage.success('导出成功')
|
||||
ElMessage.success($t('uiMsg.exportSuccess'))
|
||||
emit('success')
|
||||
} catch (error: any) {
|
||||
console.error(error)
|
||||
ElMessage.error(error.message || '导出失败')
|
||||
ElMessage.error(error.message || $t('uiMsg.exportFail'))
|
||||
emit('error', error)
|
||||
} finally {
|
||||
loading.value = false
|
||||
|
||||
@@ -45,6 +45,7 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useDictStore } from '@/store/modules/dict'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
defineOptions({ name: 'SaRadio', inheritAttrs: false })
|
||||
|
||||
@@ -82,6 +83,7 @@
|
||||
const modelValue = defineModel<string | number | undefined>()
|
||||
|
||||
const dictStore = useDictStore()
|
||||
const { t, te, locale } = useI18n()
|
||||
|
||||
// 判断能否转成数字
|
||||
const canConvertToNumberStrict = (value: any) => {
|
||||
@@ -97,10 +99,21 @@
|
||||
|
||||
// 核心逻辑:在 computed 中处理数据类型转换
|
||||
const options = computed(() => {
|
||||
// 让字典选项在切换语言时可响应更新
|
||||
locale.value
|
||||
|
||||
const list = dictStore.getByCode(props.dict) || []
|
||||
|
||||
// 如果没有指定 valueType,直接返回原始字典
|
||||
if (!props.valueType) return list
|
||||
if (!props.valueType) {
|
||||
return list.map((item) => {
|
||||
const key = `dict.${props.dict}.${item.value}`
|
||||
return {
|
||||
...item,
|
||||
label: te(key) ? t(key) : item.label
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 如果指定了类型,进行映射转换
|
||||
return list.map((item) => {
|
||||
@@ -119,7 +132,11 @@
|
||||
|
||||
return {
|
||||
...item,
|
||||
value: newValue
|
||||
value: newValue,
|
||||
label: (() => {
|
||||
const key = `dict.${props.dict}.${newValue}`
|
||||
return te(key) ? t(key) : item.label
|
||||
})()
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<script setup lang="ts">
|
||||
import { computed } from 'vue'
|
||||
import { useDictStore } from '@/store/modules/dict'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
defineOptions({ name: 'SaSelect', inheritAttrs: false })
|
||||
|
||||
@@ -75,6 +76,7 @@
|
||||
const modelValue = defineModel<string | number | Array<string | number>>()
|
||||
|
||||
const dictStore = useDictStore()
|
||||
const { t, te, locale } = useI18n()
|
||||
|
||||
// 判断能否转成数字
|
||||
const canConvertToNumberStrict = (value: any) => {
|
||||
@@ -90,10 +92,21 @@
|
||||
|
||||
// 计算属性:获取字典数据并处理类型转换
|
||||
const options = computed(() => {
|
||||
// 让字典选项在切换语言时可响应更新
|
||||
locale.value
|
||||
|
||||
const list = dictStore.getByCode(props.dict) || []
|
||||
|
||||
// 1. 如果没有指定 valueType,直接返回
|
||||
if (!props.valueType) return list
|
||||
if (!props.valueType) {
|
||||
return list.map((item) => {
|
||||
const key = `dict.${props.dict}.${item.value}`
|
||||
return {
|
||||
...item,
|
||||
label: te(key) ? t(key) : item.label
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// 2. 如果指定了类型,进行映射转换
|
||||
return list.map((item) => {
|
||||
@@ -111,7 +124,11 @@
|
||||
|
||||
return {
|
||||
...item,
|
||||
value: newValue
|
||||
value: newValue,
|
||||
label: (() => {
|
||||
const key = `dict.${props.dict}.${newValue}`
|
||||
return te(key) ? t(key) : item.label
|
||||
})()
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { ref, nextTick } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
/**
|
||||
* SaiAdmin Composable
|
||||
@@ -39,13 +40,13 @@ export function useSaiAdmin() {
|
||||
apiFn: (params: any) => Promise<any>,
|
||||
callback?: () => void
|
||||
): void => {
|
||||
ElMessageBox.confirm(`确定要删除该数据吗?`, '删除数据', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.deleteConfirmSingle'), $t('uiMsg.titleDelete'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}).then(() => {
|
||||
apiFn({ ids: [row.id] }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
if (callback) callback()
|
||||
})
|
||||
})
|
||||
@@ -57,20 +58,20 @@ export function useSaiAdmin() {
|
||||
callback?: () => void
|
||||
): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要删除的行')
|
||||
ElMessage.warning($t('uiMsg.selectRowsToDelete'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要删除选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'删除选中数据',
|
||||
$t('uiMsg.deleteConfirmSelected', { n: selectedRows.value.length }),
|
||||
$t('uiMsg.titleDeleteSelected'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
apiFn({ ids: selectedRows.value.map((row) => row.id) }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
if (callback) callback()
|
||||
selectedRows.value = []
|
||||
})
|
||||
|
||||
@@ -345,7 +345,9 @@ export function useChart(options: UseChartOptions = {}) {
|
||||
right: 15,
|
||||
bottom: 8,
|
||||
left: 0,
|
||||
containLabel: true,
|
||||
// ECharts 6:替代已弃用的 containLabel(需配合 outerBounds 布局,避免控制台告警)
|
||||
outerBoundsMode: 'same' as const,
|
||||
outerBoundsContain: 'axisLabel' as const,
|
||||
...baseGrid
|
||||
}
|
||||
|
||||
|
||||
@@ -111,7 +111,7 @@ const i18n: I18n = createI18n(i18nOptions)
|
||||
* 翻译函数类型
|
||||
*/
|
||||
interface Translation {
|
||||
(key: string): string
|
||||
(key: string, named?: Record<string, unknown>): string
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -39,6 +39,46 @@
|
||||
"confirm": "Confirm",
|
||||
"logOutTips": "Do you want to log out?"
|
||||
},
|
||||
"uiMsg": {
|
||||
"titlePrompt": "Prompt",
|
||||
"titleDelete": "Delete",
|
||||
"titleDeleteSelected": "Delete selected",
|
||||
"btnOk": "Confirm",
|
||||
"btnCancel": "Cancel",
|
||||
"deleteConfirmSingle": "Are you sure you want to delete this item?",
|
||||
"deleteConfirmSelected": "Are you sure you want to delete the selected {n} items?",
|
||||
"deleteSuccess": "Deleted",
|
||||
"operationSuccess": "Success",
|
||||
"selectRowsToDelete": "Please select rows to delete",
|
||||
"selectAtLeastOne": "Please select at least one item",
|
||||
"clearCacheSuccess": "Cache cleared",
|
||||
"copySuccess": "Copied",
|
||||
"copyFail": "Copy failed, please copy manually",
|
||||
"uploadSuccess": "Uploaded",
|
||||
"uploadFail": "Upload failed",
|
||||
"downloadTemplateFail": "Failed to download template",
|
||||
"importSuccess": "Imported",
|
||||
"importFail": "Import failed",
|
||||
"exportFail": "Export failed",
|
||||
"exportSuccess": "Exported"
|
||||
,
|
||||
"exportNotConfigured": "Export API is not configured",
|
||||
"exportPromptFileName": "Please enter export file name",
|
||||
"exportFileNameRequired": "File name is required",
|
||||
"clearCacheSelect": "Please select a cache to clear",
|
||||
"clearCacheTitle": "Clear selected cache",
|
||||
"clearCacheConfirmByTag": "Are you sure you want to clear cache for tag: {tag}?"
|
||||
,
|
||||
"saipackageWebBuildTitle": "Frontend build & publish",
|
||||
"saipackageWebBuildConfirm": "Rebuild frontend and publish the project?",
|
||||
"saipackageWebBuildSuccess": "Frontend built and published",
|
||||
"saipackageFrontendDepsTitle": "Frontend dependencies",
|
||||
"saipackageFrontendDepsConfirm": "Update frontend Node dependencies?",
|
||||
"saipackageFrontendDepsSuccess": "Frontend dependencies updated",
|
||||
"saipackageComposerTitle": "Composer dependencies",
|
||||
"saipackageComposerConfirm": "Update backend Composer packages?",
|
||||
"saipackageComposerSuccess": "Composer packages updated"
|
||||
},
|
||||
"form": {
|
||||
"placeholderInput": "Please enter",
|
||||
"placeholderSelect": "Please select",
|
||||
@@ -47,6 +87,17 @@
|
||||
"labelName": "Name",
|
||||
"close": "Close"
|
||||
},
|
||||
"dict": {
|
||||
"data_status": {
|
||||
"1": "Normal",
|
||||
"2": "Disabled"
|
||||
},
|
||||
"gender": {
|
||||
"1": "Male",
|
||||
"2": "Female",
|
||||
"3": "Unknown"
|
||||
}
|
||||
},
|
||||
"search": {
|
||||
"placeholder": "Search page",
|
||||
"historyTitle": "Search history",
|
||||
@@ -350,6 +401,7 @@
|
||||
"dice": {
|
||||
"title": "Dice Game",
|
||||
"lotteryPoolConfig": "Lottery Tier Weight Config",
|
||||
"anteConfig": "Ante Config",
|
||||
"player": "Player Management",
|
||||
"playerWalletRecord": "Player Wallet Records",
|
||||
"playRecord": "Player Draw Records",
|
||||
|
||||
37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"search": {
|
||||
"name": "Name",
|
||||
"title": "Title",
|
||||
"isDefault": "Default",
|
||||
"placeholderName": "Please enter name",
|
||||
"placeholderTitle": "Please enter title",
|
||||
"placeholderIsDefault": "Please select default status"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"name": "Name",
|
||||
"title": "Title",
|
||||
"mult": "Ante Multiplier",
|
||||
"isDefault": "Default Ante",
|
||||
"defaultYes": "Yes",
|
||||
"defaultNo": "No",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Ante Config",
|
||||
"titleEdit": "Edit Ante Config",
|
||||
"labelName": "Name",
|
||||
"labelTitle": "Title",
|
||||
"labelMult": "Ante Multiplier",
|
||||
"labelIsDefault": "Default Ante",
|
||||
"placeholderName": "Please enter name",
|
||||
"placeholderTitle": "Please enter title",
|
||||
"ruleNameRequired": "Please enter name",
|
||||
"ruleTitleRequired": "Please enter title",
|
||||
"ruleMultRequired": "Please enter ante multiplier",
|
||||
"ruleDefaultRequired": "Please select default status",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,7 @@
|
||||
"poolName": "Pool Name",
|
||||
"playerProfit": "Player Total Profit (profit_amount):",
|
||||
"realtime": "Live",
|
||||
"profitCalcHint": "Sum of (win amount including BIGWIN minus 100 ticket cost) per round; refreshes every 2s while open.",
|
||||
"profitCalcHint": "Profit per round: paid = win_coin (incl. BIGWIN) - paid_amount (= ante×1); free = win_coin. Refreshes every 2s while open.",
|
||||
"tierRuleTitle": "Tier Rule",
|
||||
"tierRuleContent": "When player profit in this pool is below safety line, use player T*_weight; when above or equal, use pool T*_weight (kill).",
|
||||
"killScoreWeights": "Kill weights",
|
||||
|
||||
@@ -30,8 +30,14 @@
|
||||
"rollArrayHint": "5 numbers, each 1–6",
|
||||
"rollNumber": "Roll Sum",
|
||||
"placeholderRollNumber": "Sum of 5 dice (5–30)",
|
||||
"rewardConfig": "Reward Config",
|
||||
"placeholderRewardConfig": "Select reward config (by UI text)"
|
||||
"rewardTier": "Reward Tier",
|
||||
"placeholderRewardTier": "Select reward tier",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully",
|
||||
"validateFailed": "Validation failed, please check required fields and format"
|
||||
},
|
||||
"toolbar": {
|
||||
"platformTotalProfit": "Platform Total Profit"
|
||||
},
|
||||
"search": {
|
||||
"player": "Player",
|
||||
@@ -41,8 +47,8 @@
|
||||
"direction": "Direction",
|
||||
"winCoin": "Win Coin",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"rewardConfig": "Reward Config",
|
||||
"usernameFuzzy": "Username (fuzzy)",
|
||||
"nameFuzzy": "Name (fuzzy)",
|
||||
"uiTextFuzzy": "UI Text (fuzzy)",
|
||||
@@ -58,6 +64,8 @@
|
||||
"player": "Player",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"drawType": "Draw Type",
|
||||
"ante": "Ante",
|
||||
"paidAmount": "Paid Amount",
|
||||
"isBigWin": "Is Big Win",
|
||||
"winCoin": "Win Coin",
|
||||
"superWinCoin": "Super Win Coin",
|
||||
@@ -67,7 +75,7 @@
|
||||
"targetIndex": "Target Index",
|
||||
"rollArray": "Roll Array",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
}
|
||||
|
||||
@@ -4,10 +4,13 @@
|
||||
"platformTotalProfit": "Platform Total Profit"
|
||||
},
|
||||
"search": {
|
||||
"rewardConfigRecordId": "Weight Test Record ID",
|
||||
"drawType": "Draw Type",
|
||||
"direction": "Direction",
|
||||
"isBigWin": "Is Big Win",
|
||||
"winCoin": "Win Coin",
|
||||
"paidAmount": "Paid Amount",
|
||||
"ante": "Ante",
|
||||
"rewardTier": "Reward Tier",
|
||||
"rollNumber": "Roll Number",
|
||||
"paid": "Paid",
|
||||
@@ -19,10 +22,13 @@
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"rewardConfigRecordId": "Weight Test Record ID",
|
||||
"player": "Player",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"drawType": "Draw Type",
|
||||
"isBigWin": "Is Big Win",
|
||||
"paidAmount": "Paid Amount",
|
||||
"ante": "Ante",
|
||||
"winCoin": "Win Coin",
|
||||
"superWinCoin": "Super Win Coin",
|
||||
"rewardWinCoin": "Reward Win Coin",
|
||||
@@ -31,7 +37,40 @@
|
||||
"targetIndex": "Target Index",
|
||||
"rollArray": "Roll Array",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Player Draw Record (Test)",
|
||||
"titleEdit": "Edit Player Draw Record (Test)",
|
||||
"labelLotteryConfigId": "Lottery Config ID",
|
||||
"placeholderLotteryConfigId": "Please enter lottery config id",
|
||||
"placeholderWinCoin": "Win coin",
|
||||
"placeholderRewardTier": "Please select reward tier",
|
||||
"placeholderStartIndex": "Please enter start index",
|
||||
"labelTargetIndex": "Target Index",
|
||||
"placeholderTargetIndex": "Please enter target index",
|
||||
"placeholderRollNumber": "Please enter roll number",
|
||||
"labelRollArray": "Roll Array [1,2,3,4,5,6]",
|
||||
"placeholderRollArray": "Please enter roll array [1,2,3,4,5,6]",
|
||||
"labelStatus": "Status (0=fail, 1=success)",
|
||||
"placeholderSuperWinCoin": "Please enter super win coin",
|
||||
"placeholderRewardWinCoin": "Please enter reward win coin",
|
||||
"labelAdminId": "Admin ID",
|
||||
"placeholderAdminId": "Please enter admin id",
|
||||
"ruleLotteryConfigIdRequired": "Lottery config id is required",
|
||||
"ruleDrawTypeRequired": "Draw type is required",
|
||||
"ruleIsBigWinRequired": "Is big win is required",
|
||||
"ruleDirectionRequired": "Direction is required",
|
||||
"ruleRewardTierRequired": "Reward tier is required",
|
||||
"ruleStatusRequired": "Status is required",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"clearAllConfirm": "Are you sure you want to clear all player draw test data?",
|
||||
"clearAllSuccess": "All test data cleared",
|
||||
"clearAllFail": "Clear failed"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
"t5Weight": "T5 Pool Weight (%)",
|
||||
"weightsSumHint": "Total pool weights: ",
|
||||
"weightsSumUnit": "% / 100% (must equal 100%)",
|
||||
"ruleWeightsSumMustBe100": "Total pool weights must equal 100%",
|
||||
"walletTitle": "Player Wallet Operation",
|
||||
"walletPlayer": "Player",
|
||||
"walletBalance": "Balance",
|
||||
@@ -65,6 +66,7 @@
|
||||
"status": "Status",
|
||||
"coin": "Coin",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"customConfig": "Custom",
|
||||
"t1Weight": "T1 Weight",
|
||||
"t2Weight": "T2 Weight",
|
||||
"t3Weight": "T3 Weight",
|
||||
|
||||
@@ -12,11 +12,14 @@
|
||||
"placeholderFreeDrawCount": "Please enter free draw count",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"placeholderTotalDrawCount": "Auto sum",
|
||||
"placeholderRemark": "Remark (required)"
|
||||
"placeholderRemark": "Remark (required)",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"search": {
|
||||
"player": "Player",
|
||||
"useCoins": "Use Coins",
|
||||
"ante": "Ante",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"paidDrawCount": "Paid Draw Count",
|
||||
"freeDrawCount": "Free Draw Count",
|
||||
@@ -27,6 +30,7 @@
|
||||
"id": "ID",
|
||||
"playerUsername": "Player Username",
|
||||
"useCoins": "Use Coins",
|
||||
"ante": "Ante",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"paidDrawCount": "Paid Draw Count",
|
||||
"freeDrawCount": "Free Draw Count",
|
||||
|
||||
@@ -17,7 +17,9 @@
|
||||
"placeholderWalletBefore": "Auto from selected user",
|
||||
"walletAfter": "After",
|
||||
"placeholderWalletAfter": "Auto calculated",
|
||||
"placeholderRemark": "Optional"
|
||||
"placeholderRemark": "Optional",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"search": {
|
||||
"type": "Type",
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
{
|
||||
"toolbar": {
|
||||
"weightRatio": "Weight Ratio",
|
||||
"weightTest": "Test Weight"
|
||||
"weightTest": "Test Weights"
|
||||
},
|
||||
"search": {
|
||||
"tier": "Tier",
|
||||
"clockwise": "Clockwise",
|
||||
"anticlockwise": "Anticlockwise"
|
||||
"anticlockwise": "Counter-clockwise",
|
||||
"optionBigwin": "BIGWIN"
|
||||
},
|
||||
"table": {
|
||||
"startIndex": "Start Index",
|
||||
@@ -17,5 +18,78 @@
|
||||
"realEv": "Real EV",
|
||||
"remark": "Remark",
|
||||
"weight": "Weight"
|
||||
},
|
||||
"weightShared": {
|
||||
"xAxisEndIndex": "End Index",
|
||||
"xAxisGridNumber": "Points",
|
||||
"emptyTier": "No data for this tier",
|
||||
"sumLineDual": "Tier weight sum (clockwise): {cw}; counter-clockwise: {ccw} (each row 1–10000, ratio draw within tier, sum not limited)",
|
||||
"sumLineSingle": "Tier weight sum: {sum} (each row 1–10000, ratio draw within tier, sum not limited)",
|
||||
"t4t5NoteSingle": "T4 and T5 have a single outcome; no weight configuration.",
|
||||
"t4t5NoteDual": "T4 and T5 have a single outcome when hit; no weight configuration.",
|
||||
"colEndIndexId": "End Index (id)",
|
||||
"colGridNumber": "Points (grid_number)",
|
||||
"colDicePoints": "Dice Points",
|
||||
"colRealEv": "Real EV",
|
||||
"colUiText": "Display Text",
|
||||
"colRemark": "Remark",
|
||||
"colWeightCwDir": "Clockwise weight (direction=0)",
|
||||
"colWeightCcwDir": "Counter-clockwise weight (direction=1)",
|
||||
"weightColSuffix": "Weight (1-10000)",
|
||||
"fetchFail": "Failed to load weight data",
|
||||
"nothingToSubmit": "Nothing to submit",
|
||||
"submitFail": "Save failed",
|
||||
"btnCancel": "Cancel",
|
||||
"btnSubmit": "Submit",
|
||||
"saveSuccess": "Saved successfully"
|
||||
},
|
||||
"weightEdit": {
|
||||
"title": "Dice Reward (dice_reward) Weight Ratio",
|
||||
"globalTip": "You are editing weights on dice_reward (DiceReward), split by end_index into clockwise and counter-clockwise; the draw uses the set for the current direction."
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "Weight Ratio",
|
||||
"globalTip": "Configure dice_reward weights: first by direction (clockwise / counter-clockwise), then by tier (T1–T5); each row weight 1–10000, ratio draw within tier.",
|
||||
"tabClockwise": "Clockwise",
|
||||
"tabCounterclockwise": "Counter-clockwise"
|
||||
},
|
||||
"weightTest": {
|
||||
"title": "One-Click Weight Test",
|
||||
"alertTitle": "Bonus pool logic",
|
||||
"alertBody": "Test mode is non-kill by default. You can enable kill mode below with switch + safety line: once simulated player cumulative profit reaches the line, paid draws switch to killScore.",
|
||||
"chainModeHint": "Simulation: set paid spin counts only (CW/CCW). If a paid draw hits “play again” (or T5), the next draw is free with the same ante, lottery type free, paid amount 0. Free-draw tier odds are configured below (including chained free plays).",
|
||||
"killModeHint": "When test kill mode is enabled: use simulated player cumulative profit as trigger; once cumulative profit >= safety line, subsequent paid draws use killScore. Free draws still follow the configured free settings.",
|
||||
"labelKillModeEnabled": "Enable test kill mode",
|
||||
"labelTestSafetyLine": "Test safety line",
|
||||
"sectionPaid": "Paid draws",
|
||||
"sectionFreeAfterPlayAgain": "Free draw tier odds (after play-again)",
|
||||
"tierProbHintFreeChain": "When using custom tier odds: T1–T5 below apply when a free draw runs (tier roll; combined with dice_reward row weights).",
|
||||
"stepPaid": "Paid ticket",
|
||||
"stepFree": "Free ticket",
|
||||
"labelLotteryTypePaid": "Test pool type",
|
||||
"labelLotteryTypeFree": "Test pool type",
|
||||
"labelAnte": "Ante",
|
||||
"placeholderPaidPool": "Leave empty for custom tier odds below (default: default)",
|
||||
"placeholderFreePool": "Leave empty for custom tier odds below (default: killScore)",
|
||||
"tierProbHint": "Custom tier odds (T1–T5), each 0–100%, sum of five must not exceed 100%",
|
||||
"tierFieldLabel": "Tier {tier} (%)",
|
||||
"tierSumError": "Current sum of five tiers is {sum}%, cannot exceed 100%",
|
||||
"labelCwCount": "Clockwise spins",
|
||||
"labelCcwCount": "Counter-clockwise spins",
|
||||
"placeholderSelect": "Please select",
|
||||
"btnPrev": "Back",
|
||||
"btnNext": "Next",
|
||||
"btnStart": "Start test",
|
||||
"btnCancel": "Cancel",
|
||||
"warnAnte": "Ante must be greater than 0",
|
||||
"warnPaidSpins": "Paid clockwise + counter-clockwise spin counts must be greater than 0",
|
||||
"warnTestSafetyLine": "Test safety line must be greater than or equal to 0",
|
||||
"warnTotalSpins": "At least one of paid/free direction spin counts must be greater than 0",
|
||||
"warnPaidTierSumPositive": "When no paid pool is selected, T1–T5 odds sum must be greater than 0",
|
||||
"warnPaidTierSumMax": "Paid T1–T5 odds sum cannot exceed 100%",
|
||||
"warnFreeTierSumPositive": "When no free pool is selected, T1–T5 odds sum must be greater than 0",
|
||||
"warnFreeTierSumMax": "Free T1–T5 odds sum cannot exceed 100%",
|
||||
"successCreated": "Test job created and will run in background. Check player draw records (test data) for results.",
|
||||
"failCreate": "Failed to create test job"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,118 @@
|
||||
{
|
||||
"toolbar": {
|
||||
"gameRewardConfig": "Game Reward Config",
|
||||
"createRewardRef": "Create Reward Reference"
|
||||
"createRewardRef": "Create Reward Reference",
|
||||
"createRewardRefTitle": "Rule: start_index=config(grid_number).id; clockwise end_index=(start_index+grid_number)%26; counter-clockwise end_index=start_index-grid_number>=0?start_index-grid_number:26+start_index-grid_number"
|
||||
},
|
||||
"configPage": {
|
||||
"tabIndex": "Reward Index",
|
||||
"tabBigwin": "Big Win Weights",
|
||||
"tipIndex": "Dice points must be between 5 and 30 and unique in this table.",
|
||||
"tipBigwin": "Left to right: big-win points (read-only), display text, real EV, remark, weight (0~10000). Points 5 and 30 are fixed at 100%. This tab saves big-win weights only.",
|
||||
"colId": "Index (id)",
|
||||
"colDicePoints": "Dice Points",
|
||||
"colDisplayText": "Display Text",
|
||||
"colDisplayTextEn": "Display Text (EN)",
|
||||
"colRealEv": "Real Settlement",
|
||||
"colRealReward": "Player Real Reward",
|
||||
"colTier": "Tier",
|
||||
"colRemark": "Remark",
|
||||
"placeholderTierSelect": "Tier",
|
||||
"placeholderDisplayZh": "Display text (Chinese)",
|
||||
"placeholderDisplayEn": "Display text (English)",
|
||||
"placeholderRemark": "Remark",
|
||||
"btnSave": "Save",
|
||||
"btnReset": "Reset",
|
||||
"colBigwinPoints": "Big-Win Points",
|
||||
"colDisplayInfo": "Display Info",
|
||||
"colDisplayInfoEn": "Display Info (EN)",
|
||||
"colRealPrize": "Real Prize",
|
||||
"colWeightRange": "Weight (0-10000)",
|
||||
"placeholderDisplayInfoZh": "Display info (Chinese)",
|
||||
"placeholderDisplayInfoEn": "Display info (English)",
|
||||
"weightFixedTip": "Points 5 and 30 are fixed at 100%",
|
||||
"emptyBigwin": "No BIGWIN tier rows. Set tier to BIGWIN in the Reward Index tab first.",
|
||||
"confirmCreateRefTitle": "Create Reward Reference",
|
||||
"confirmCreateRefMsg": "Create reward reference by rule: start_index is the id of the cell for grid_number in reward config; clockwise end_index=(start_index+roll)%26; counter-clockwise end_index=start_index-roll if >=0 else 26+start_index-roll. Existing data will be cleared, then 26 points (5–30) for both directions will be generated. Continue?",
|
||||
"confirmCreateRefOk": "Create",
|
||||
"confirmCreateRefCancel": "Cancel",
|
||||
"createRefSuccess": "Created for 26 dice points (5–30), clockwise + counter-clockwise: clockwise added {cwNew}, counter-clockwise added {ccwNew}; clockwise updated {cwUp}, counter-clockwise updated {ccwUp}{skippedPart}",
|
||||
"createRefSuccessSkipped": "; {n} point(s) used fallback start index",
|
||||
"createRefSuccessSimple": "Created successfully",
|
||||
"createRefFail": "Failed to create reward reference",
|
||||
"loadIndexFail": "Failed to load reward index config",
|
||||
"saveSuccess": "Saved successfully",
|
||||
"saveFail": "Save failed",
|
||||
"resetIndexReloaded": "Reward index reloaded from server",
|
||||
"resetBigwinReloaded": "Big win weights reloaded from server",
|
||||
"warnNoIndexToSave": "No reward index rows to save",
|
||||
"warnGridRange": "Dice points must be between {min} and {max}",
|
||||
"dupJoiner": ", ",
|
||||
"warnDupGrid": "Duplicate dice points in this table: {list}",
|
||||
"warnNoBigwinToSave": "No BIGWIN rows to save",
|
||||
"warnBigwinDupGrid": "Duplicate big-win points in this table: {list}",
|
||||
"infoNoBigwin": "No BIGWIN rows. Set tier to BIGWIN in the Reward Index tab first.",
|
||||
"btnRuleGenerate": "Generate by rules",
|
||||
"ruleGenerateTitle": "Generate reward index by rules",
|
||||
"ruleGenerateRules": "[Generation logic (same as Create Reward Reference)]\n• 26 cells ordered by id ascending are positions 0–25; each row’s grid_number is 5–30 and unique.\n• Roll D (5–30): start at the cell whose grid_number equals D (start_index); clockwise landing = (start position + D) mod 26; counter-clockwise = start − D (if negative, +26).\n• Each reference row’s “dice points” column is the roll D; tier / real_ev / display text come from the config at the landing id.\n\n[Leopard rolls]\nFor rolls 5, 10, 15, 20, 25, 30, clockwise and counter-clockwise landing tiers must NOT be T4 or T5 (avoid leopard roll + penalty / once again).\n\n[Settlement amount vs tier]\nSettlement < 0 → T4; 0 < Settlement < 100 → T3; 100 < Settlement < 200 → T2; Settlement > 200 → T1; T5 “once again” settlement = 0. You can set a unified settlement standard for each tier below; generated rows write those values into the config, and details can be edited later in the table.\n\n[Inputs in this dialog]\nCount: T1/T4/T5 are fixed; T2 is minimum. Clockwise and counter-clockwise weighted counts (each roll result counts once) must each satisfy the entered values; T1, T4, and T5 are entered separately.\nSettlement standard: all cells in the same tier use the same value. On generation, T1–T4 use ui_text / ui_text_en = settlement real_ev; T5 is fixed to \"再来一次\" / \"Once again\". Remarks still distinguish break-even / small win, etc.",
|
||||
"ruleGenT1Row": "T1 (big prize)",
|
||||
"ruleGenT2Row": "T2 (small win / break-even)",
|
||||
"ruleGenT3RealEvOnly": "T3 (rake)",
|
||||
"ruleGenT4Row": "T4 (penalty)",
|
||||
"ruleGenT5Row": "T5 (try again)",
|
||||
"ruleGenMinCount": "Min count",
|
||||
"ruleGenFixedCount": "Fixed count (CW & CCW)",
|
||||
"ruleGenRealEvStd": "real_ev standard",
|
||||
"ruleGenRealEvEditHint": "After saving, you can still edit display text, EN, real_ev and remarks per row in the table above.",
|
||||
"ruleGenInvalidT1RealEv": "T1 settlement amount must satisfy: value > 200",
|
||||
"ruleGenInvalidT2RealEv": "T2 settlement amount must satisfy: 100 < value < 200",
|
||||
"ruleGenInvalidT3RealEv": "T3 settlement amount must satisfy: 0 < value < 100",
|
||||
"ruleGenInvalidT4RealEv": "T4 settlement amount must satisfy: value < 0",
|
||||
"ruleGenInvalidT5RealEv": "T5 “try again” real_ev must be 0",
|
||||
"ruleGenT1Min": "T1 fixed count (CW & CCW)",
|
||||
"ruleGenT2Min": "T2 min (CW & CCW)",
|
||||
"ruleGenT4Max": "T4 fixed count (CW & CCW)",
|
||||
"ruleGenT5Max": "T5 fixed count (CW & CCW)",
|
||||
"ruleGenScopeHint": "T1/T4/T5 are exact; T2 is minimum: clockwise and counter-clockwise weighted counts must satisfy each constraint.",
|
||||
"ruleGenApply": "Generate and save",
|
||||
"ruleGenNeedFullGrid": "Missing id 0–25 rows or incomplete grid_number; cannot generate",
|
||||
"ruleGenFreqFail": "Cannot compute board frequencies; check grid_number",
|
||||
"ruleGenUnknownId": "Unknown reward index id: {id}",
|
||||
"ruleGenSuccess": "Generated and saved. Clockwise weighted: T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5}; counter-clockwise: T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||
"btnJsonImport": "JSON import",
|
||||
"jsonImportTitle": "Reward index JSON import",
|
||||
"jsonImportHint": "Current Reward Index rows (excluding BIGWIN) are filled below. Edit and submit; id must be 0–25, grid_number must be 5–30. Submit applies to the table and saves.",
|
||||
"jsonImportParseFail": "Invalid JSON",
|
||||
"jsonImportNotArray": "Root must be a JSON array",
|
||||
"jsonImportItemInvalid": "Item {n} is not a valid object",
|
||||
"jsonImportMissingField": "Item {n} is missing field: {field}",
|
||||
"jsonImportIdRange": "id must be 0–25; item {n} has {v}",
|
||||
"jsonImportGridRange": "grid_number must be 5–30; item {n} has {v}",
|
||||
"jsonImportDupId": "Duplicate id in JSON: {list}",
|
||||
"jsonImportDupGrid": "Duplicate grid_number in JSON: {list}",
|
||||
"jsonImportFullIdSet": "For 26 rows, id must be exactly 0–25 once each",
|
||||
"jsonImportFullGridSet": "For 26 rows, grid_number must be exactly 5–30 once each",
|
||||
"jsonImportUnknownId": "Unknown id: {id} (export from the current list first)",
|
||||
"jsonImportTierInvalid": "Invalid tier at item {n}",
|
||||
"jsonImportEmpty": "Nothing to submit"
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "T1–T5 Weight Ratio (Clockwise / Counter-clockwise)",
|
||||
"globalTip": "Weights come from dice_reward, split by end index (DiceRewardConfig.id) into clockwise and counter-clockwise; draw uses the weight set for the current direction.",
|
||||
"xAxisEndIndex": "End Index",
|
||||
"emptyTier": "No data for this tier",
|
||||
"sumLine": "Tier weight sum (clockwise): {cw}; counter-clockwise: {ccw} (each row 1–10000, ratio draw within tier, sum not limited)",
|
||||
"t4t5Note": "T4 and T5 have a single outcome; no weight configuration.",
|
||||
"colEndIndexId": "End Index (id)",
|
||||
"colDicePoints": "Dice Points",
|
||||
"colRealEv": "Real EV",
|
||||
"colUiText": "Display Text",
|
||||
"colWeightCw": "Clockwise weight (1-10000)",
|
||||
"colWeightCcw": "Counter-clockwise weight (1-10000)",
|
||||
"fetchFail": "Failed to load weight ratio data",
|
||||
"nothingToSubmit": "Nothing to submit",
|
||||
"submitFail": "Save failed",
|
||||
"saveSuccess": "Saved successfully"
|
||||
},
|
||||
"search": {
|
||||
"dicePoints": "Dice Points",
|
||||
@@ -19,5 +130,34 @@
|
||||
"realEv": "Real EV",
|
||||
"remark": "Remark",
|
||||
"weight": "Weight"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Reward Config",
|
||||
"titleEdit": "Edit Reward Config",
|
||||
"labelDicePoints": "Dice Points",
|
||||
"placeholderDicePoints": "Please enter dice points",
|
||||
"labelUiText": "Display Text",
|
||||
"placeholderUiText": "Please enter display text (Chinese)",
|
||||
"labelUiTextEn": "Display Text (EN)",
|
||||
"placeholderUiTextEn": "Please enter display text (English)",
|
||||
"labelRealEv": "Real EV",
|
||||
"placeholderRealEv": "Please enter real EV",
|
||||
"labelTier": "Tier",
|
||||
"placeholderTier": "Please select tier",
|
||||
"tierBigWin": "BIGWIN (Super Prize)",
|
||||
"labelBigWinWeight": "Big Win Weight",
|
||||
"placeholderBigWinWeight": "0~10000, 10000=100% win",
|
||||
"bigWinWeightDisabledTip": "For points 5 and 30, big win is guaranteed. Weight is fixed to 10000.",
|
||||
"bigWinWeightTip": "10000=100% win, 0=0% win; only effective for points 10/15/20/25",
|
||||
"labelRemark": "Remark",
|
||||
"placeholderRemark": "Please enter remark",
|
||||
"ruleDicePointsRequired": "Dice points is required",
|
||||
"ruleUiTextRequired": "Display text is required",
|
||||
"ruleUiTextEnMax": "Display text (EN) must be less than 255 characters",
|
||||
"ruleRealEvRequired": "Real EV is required",
|
||||
"ruleTierRequired": "Tier is required",
|
||||
"ruleBigWinWeightRange": "Big win weight must be between 0 and 10000",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,17 +2,94 @@
|
||||
"toolbar": {
|
||||
"viewDetail": "View Detail"
|
||||
},
|
||||
"search": {
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"ante": "Ante"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"clockwiseAbbr": "CW",
|
||||
"counterclockwiseAbbr": "CCW",
|
||||
"status": "Status",
|
||||
"paidDraw": "Paid Draw",
|
||||
"freeDraw": "Free Draw",
|
||||
"chainMode": "Chain play-again",
|
||||
"chainModeYes": "Yes",
|
||||
"chainModeNo": "No",
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"ante": "Ante",
|
||||
"playAgainCount": "Play-again count",
|
||||
"progressDraws": "{over} done",
|
||||
"progressFailed": "{over} before fail",
|
||||
"platformProfit": "Platform Profit",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"totalDrawCount": "Total draws",
|
||||
"createdBy": "Created By",
|
||||
"remark": "Remark",
|
||||
"createTime": "Create Time",
|
||||
"statusFail": "Failed",
|
||||
"statusDone": "Done",
|
||||
"statusTesting": "Testing"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Reward Config Weight Test Record",
|
||||
"titleEdit": "Edit Reward Config Weight Test Record",
|
||||
"labelTestCount": "Test Count: 100/500/1000",
|
||||
"placeholderTestCount": "Please enter test count: 100/500/1000",
|
||||
"labelWeightSnapshot": "Weight Snapshot: save id,grid_number,tier,weight by tier",
|
||||
"placeholderWeightSnapshot": "Please enter weight snapshot: id,grid_number,tier,weight by tier",
|
||||
"labelResultCounts": "Result Counts: grid_number => count",
|
||||
"placeholderResultCounts": "Please enter result counts: grid_number => count",
|
||||
"ruleTestCountRequired": "Test count is required",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"detail": {
|
||||
"title": "Test Record Detail",
|
||||
"sectionBasic": "Basic Info",
|
||||
"recordId": "Record ID",
|
||||
"testCount": "Test count",
|
||||
"testCountSuffix": " runs",
|
||||
"testCountProgress": "In progress: {over} done",
|
||||
"testCountFailed": "{over} before failure",
|
||||
"chainModeLabel": "Chain play-again",
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"createTime": "Created at",
|
||||
"admin": "Operator",
|
||||
"paidPoolId": "Paid lottery pool config ID",
|
||||
"freePoolId": "Free lottery pool config ID",
|
||||
"bigwinSnapshot": "BIGWIN weight snapshot",
|
||||
"sectionPaidTier": "Paid draw tier odds (T1–T5, used in test)",
|
||||
"sectionFreeTier": "Free draw tier odds (T1–T5, used in test)",
|
||||
"colTier": "Tier",
|
||||
"colWeight": "Weight",
|
||||
"colPercent": "Share",
|
||||
"emptyPaidTier": "No paid tier data (legacy records may only have tier_weights_snapshot)",
|
||||
"emptyFreeTier": "No free tier data",
|
||||
"sectionSnapshot": "Weight snapshot (T1–T5 / BIGWIN used in test)",
|
||||
"subCw": "Clockwise (non-BIGWIN)",
|
||||
"subCcw": "Counter-clockwise (non-BIGWIN)",
|
||||
"colGridNumber": "Dice points",
|
||||
"emptyCw": "No clockwise data",
|
||||
"emptyCcw": "No counter-clockwise data",
|
||||
"subBigwin": "BIGWIN (DiceRewardConfig snapshot)",
|
||||
"emptyBigwinTable": "No BIGWIN data",
|
||||
"sectionResult": "Landing stats (count per grid_number)",
|
||||
"chartXAxis": "Dice points (grid_number)",
|
||||
"emptyResult": "No landing data",
|
||||
"resultTotal": "Total landings: {n}",
|
||||
"btnImport": "Import to current config",
|
||||
"importTitle": "Import to production config",
|
||||
"importDesc": "Import this test record into DiceReward (cell weights), DiceRewardConfig (BIGWIN weight), and DiceLotteryPoolConfig (paid/free T1–T5 odds). Select target pools.",
|
||||
"importPaidLabel": "Import paid tier odds to pool",
|
||||
"importPaidPlaceholder": "Select a pool (paid pool recommended)",
|
||||
"importPaidTip": "If empty, uses paid pool ID saved on this record",
|
||||
"importFreeLabel": "Import free tier odds to pool",
|
||||
"importFreePlaceholder": "Select a pool (free pool recommended)",
|
||||
"importFreeTip": "If empty, uses free pool ID saved on this record",
|
||||
"btnConfirmImport": "Confirm import",
|
||||
"importSuccess": "Imported. DiceReward, DiceRewardConfig (BIGWIN), and pool config refreshed.",
|
||||
"importFail": "Import failed",
|
||||
"dash": "—",
|
||||
"dirCw": "Clockwise",
|
||||
"dirCcw": "Counter-clockwise"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,13 @@
|
||||
"fileType": "File Type",
|
||||
"fileSize": "File Size",
|
||||
"uploadTime": "Upload Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add File",
|
||||
"titleEdit": "Edit File",
|
||||
"labelFileName": "File Name",
|
||||
"placeholderFileName": "Please enter file name",
|
||||
"ruleFileNameRequired": "Please enter file name",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"search": {
|
||||
"deptName": "Dept Name",
|
||||
"deptName": "channel(Department) Name",
|
||||
"deptCode": "Dept Code",
|
||||
"status": "Status",
|
||||
"placeholderDeptName": "Please enter dept name",
|
||||
@@ -8,11 +8,32 @@
|
||||
"searchSelectPlaceholder": "Please select"
|
||||
},
|
||||
"table": {
|
||||
"deptName": "Dept Name",
|
||||
"deptName": "channel(Department) Name",
|
||||
"deptCode": "Dept Code",
|
||||
"leader": "Leader",
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Department",
|
||||
"titleEdit": "Edit Department",
|
||||
"labelParentDept": "Parent Department",
|
||||
"labelDeptName": "Dept Name",
|
||||
"labelDeptCode": "Dept Code",
|
||||
"labelLeader": "Leader",
|
||||
"labelRemark": "Description",
|
||||
"labelSort": "Sort",
|
||||
"labelStatus": "Enabled",
|
||||
"placeholderDeptName": "Please enter dept name",
|
||||
"placeholderDeptCode": "Please enter dept code",
|
||||
"placeholderRemark": "Please enter description",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"noParentDept": "No parent department",
|
||||
"ruleParentDeptRequired": "Please select parent department",
|
||||
"ruleDeptNameRequired": "Please enter dept name",
|
||||
"ruleDeptCodeRequired": "Please enter dept code",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,49 @@
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Menu",
|
||||
"titleEdit": "Edit Menu",
|
||||
"labelMenuType": "Menu Type",
|
||||
"labelParentMenu": "Parent Menu",
|
||||
"labelMenuName": "Menu Name",
|
||||
"labelRoutePath": "Route Path",
|
||||
"labelRoutePathTip": "Top-level: absolute path starting with / (e.g. /dashboard). Sub-level: relative path (e.g. console, user).",
|
||||
"placeholderRoutePath": "e.g. /dashboard or console",
|
||||
"labelComponentName": "Component Name",
|
||||
"placeholderComponentName": "e.g. User",
|
||||
"labelComponentPath": "Component Path",
|
||||
"labelComponentPathTip": "Fill component path under views. For directory menu, leave empty.",
|
||||
"placeholderComponentPath": "e.g. /system/user or leave empty",
|
||||
"labelMenuIcon": "Menu Icon",
|
||||
"labelPermSlug": "Permission Slug",
|
||||
"placeholderPermSlug": "Please enter permission slug",
|
||||
"labelLinkUrl": "External Link",
|
||||
"placeholderLinkUrl": "e.g. https://saithink.top",
|
||||
"labelSort": "Sort",
|
||||
"labelSortTip": "Larger number comes first",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"labelStatus": "Status",
|
||||
"labelStatusTip": "After disabled, this menu item will be unavailable",
|
||||
"labelIsIframe": "Embedded",
|
||||
"labelIsIframeTip": "Only effective in external link mode",
|
||||
"labelIsKeepAlive": "Keep Alive",
|
||||
"labelIsKeepAliveTip": "Switching tabs won't refresh",
|
||||
"labelIsHidden": "Hidden",
|
||||
"labelIsHiddenTip": "Hidden in menu but accessible via route",
|
||||
"labelIsFixedTab": "Fixed Tab",
|
||||
"labelIsFixedTabTip": "Fixed in tabs bar",
|
||||
"labelIsFullPage": "Full Page",
|
||||
"labelIsFullPageTip": "Do not inherit side menu and top bar",
|
||||
"noParentMenu": "No parent menu",
|
||||
"ruleParentMenuRequired": "Please select parent menu",
|
||||
"ruleMenuNameRequired": "Please enter menu name",
|
||||
"ruleRoutePathRequired": "Please enter route path",
|
||||
"ruleComponentNameRequired": "Please enter component name",
|
||||
"rulePermSlugRequired": "Please enter permission slug",
|
||||
"ruleLinkUrlRequired": "Please enter external link",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,5 +13,22 @@
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Post",
|
||||
"titleEdit": "Edit Post",
|
||||
"labelName": "Post Name",
|
||||
"labelCode": "Post Code",
|
||||
"labelRemark": "Description",
|
||||
"labelSort": "Sort",
|
||||
"labelStatus": "Enabled",
|
||||
"placeholderName": "Please enter post name",
|
||||
"placeholderCode": "Please enter post code",
|
||||
"placeholderRemark": "Please enter description",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"ruleNameRequired": "Please enter post name",
|
||||
"ruleCodeRequired": "Please enter post code",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,25 @@
|
||||
"roleRemark": "Role Description",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Role",
|
||||
"titleEdit": "Edit Role",
|
||||
"labelName": "Role Name",
|
||||
"labelCode": "Role Code",
|
||||
"labelLevel": "Role Level",
|
||||
"levelTip": "Controls role permission level, cannot operate roles with higher level than your own",
|
||||
"labelRemark": "Description",
|
||||
"labelSort": "Sort",
|
||||
"labelStatus": "Enabled",
|
||||
"placeholderName": "Please enter role name",
|
||||
"placeholderCode": "Please enter role code",
|
||||
"placeholderRemark": "Please enter role description",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"ruleNameRequired": "Please enter role name",
|
||||
"ruleCodeRequired": "Please enter role code",
|
||||
"ruleLevelRequired": "Please enter role level",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,41 @@
|
||||
"status": "Status",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add User",
|
||||
"titleEdit": "Edit User",
|
||||
"labelAvatar": "Avatar",
|
||||
"labelUsername": "Username",
|
||||
"labelRealname": "Real Name",
|
||||
"labelPassword": "Password",
|
||||
"labelPasswordConfirm": "Confirm Password",
|
||||
"labelEmail": "Email",
|
||||
"labelPhone": "Phone",
|
||||
"labelDept": "Department",
|
||||
"labelRole": "Role",
|
||||
"labelPost": "Post",
|
||||
"labelGender": "Gender",
|
||||
"labelStatus": "Status",
|
||||
"labelRemark": "Remark",
|
||||
"placeholderEmail": "Please enter email",
|
||||
"placeholderPhone": "Please enter phone",
|
||||
"placeholderRemark": "Please enter remark",
|
||||
"rulePasswordNotMatch": "Passwords do not match",
|
||||
"ruleUsernameRequired": "Please enter username",
|
||||
"ruleUsernameLength": "Length must be between 2 and 20 characters",
|
||||
"rulePasswordRequired": "Please enter password",
|
||||
"rulePasswordLength": "Length must be between 6 and 20 characters",
|
||||
"rulePasswordConfirmRequired": "Please enter confirm password",
|
||||
"ruleDeptRequired": "Please select department",
|
||||
"ruleRoleRequired": "Please select role",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"promptNewPassword": "Please enter a new password",
|
||||
"passwordLengthError": "Password length must be between 6 and 16",
|
||||
"passwordChanged": "Password updated",
|
||||
"clearCacheConfirm": "Are you sure you want to clear cache?"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,5 +16,16 @@
|
||||
"tplCategory": "Gen Type",
|
||||
"updateTime": "Update Time",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"ui": {
|
||||
"generating": "Generating code package, please wait...",
|
||||
"generateSuccess": "Code generated, downloading...",
|
||||
"downloadFail": "Download failed",
|
||||
"syncConfirm": "Sync will overwrite the configured table structure. Continue?",
|
||||
"syncSuccess": "Synced",
|
||||
"generateToProjectConfirm": "Generate-to-project will overwrite existing files. Continue?",
|
||||
"generateToProjectSuccess": "Generated to project",
|
||||
"loadSuccess": "Loaded",
|
||||
"copyToClipboard": "Code copied to clipboard"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,52 @@
|
||||
"executeTime": "Execute Time",
|
||||
"parameter": "Parameter",
|
||||
"executeStatus": "Status"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Scheduled Task",
|
||||
"titleEdit": "Edit Scheduled Task",
|
||||
"labelName": "Task Name",
|
||||
"labelType": "Task Type",
|
||||
"labelTaskStyle": "Schedule Rule",
|
||||
"labelTarget": "Target",
|
||||
"labelParams": "Parameters",
|
||||
"labelStatus": "Status",
|
||||
"labelRemark": "Remark",
|
||||
"placeholderName": "Please enter task name",
|
||||
"placeholderTarget": "Please enter target",
|
||||
"placeholderParams": "Please enter parameters",
|
||||
"placeholderRemark": "Please enter remark",
|
||||
"taskStyleEveryDay": "Every day",
|
||||
"taskStyleEveryHour": "Every hour",
|
||||
"taskStyleNHours": "N hours",
|
||||
"taskStyleNMinutes": "N minutes",
|
||||
"taskStyleNSeconds": "N seconds",
|
||||
"taskStyleEveryWeek": "Every week",
|
||||
"taskStyleEveryMonth": "Every month",
|
||||
"taskStyleEveryYear": "Every year",
|
||||
"weekMon": "Mon",
|
||||
"weekTue": "Tue",
|
||||
"weekWed": "Wed",
|
||||
"weekThu": "Thu",
|
||||
"weekFri": "Fri",
|
||||
"weekSat": "Sat",
|
||||
"weekSun": "Sun",
|
||||
"unitMonth": "Month",
|
||||
"unitDay": "Day",
|
||||
"unitHour": "Hour",
|
||||
"unitMinute": "Minute",
|
||||
"unitSecond": "Second",
|
||||
"ruleNameRequired": "Task name is required",
|
||||
"ruleTypeRequired": "Task type is required",
|
||||
"ruleTaskStyleRequired": "Schedule rule is required",
|
||||
"ruleTargetRequired": "Target is required",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"runTitle": "Run Task",
|
||||
"runConfirm": "Are you sure you want to run task [{name}]?",
|
||||
"runSuccess": "Task started",
|
||||
"selectTaskFirst": "Please select a task first"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,6 +39,46 @@
|
||||
"confirm": "确定",
|
||||
"logOutTips": "您是否要退出登录?"
|
||||
},
|
||||
"uiMsg": {
|
||||
"titlePrompt": "提示",
|
||||
"titleDelete": "删除数据",
|
||||
"titleDeleteSelected": "删除选中数据",
|
||||
"btnOk": "确定",
|
||||
"btnCancel": "取消",
|
||||
"deleteConfirmSingle": "确定要删除该数据吗?",
|
||||
"deleteConfirmSelected": "确定要删除选中的 {n} 条数据吗?",
|
||||
"deleteSuccess": "删除成功",
|
||||
"operationSuccess": "操作成功",
|
||||
"selectRowsToDelete": "请选择要删除的行",
|
||||
"selectAtLeastOne": "至少要选择一条数据",
|
||||
"clearCacheSuccess": "清理缓存成功",
|
||||
"copySuccess": "复制成功",
|
||||
"copyFail": "复制失败,请手动复制",
|
||||
"uploadSuccess": "上传成功",
|
||||
"uploadFail": "上传失败",
|
||||
"downloadTemplateFail": "下载模板失败",
|
||||
"importSuccess": "导入成功",
|
||||
"importFail": "导入失败",
|
||||
"exportFail": "导出失败",
|
||||
"exportSuccess": "导出成功"
|
||||
,
|
||||
"exportNotConfigured": "未配置导出接口",
|
||||
"exportPromptFileName": "请输入导出文件名称",
|
||||
"exportFileNameRequired": "文件名不能为空",
|
||||
"clearCacheSelect": "请选择要清理的缓存",
|
||||
"clearCacheTitle": "清理选中缓存",
|
||||
"clearCacheConfirmByTag": "确定要清理标签:【{tag}】的缓存吗?"
|
||||
,
|
||||
"saipackageWebBuildTitle": "前端打包发布",
|
||||
"saipackageWebBuildConfirm": "确认重新打包前端并发布项目吗?",
|
||||
"saipackageWebBuildSuccess": "前端打包发布成功",
|
||||
"saipackageFrontendDepsTitle": "前端依赖更新",
|
||||
"saipackageFrontendDepsConfirm": "确认更新前端Node依赖吗?",
|
||||
"saipackageFrontendDepsSuccess": "前端依赖更新成功",
|
||||
"saipackageComposerTitle": "composer包更新",
|
||||
"saipackageComposerConfirm": "确认更新后端composer包吗?",
|
||||
"saipackageComposerSuccess": "composer包更新成功"
|
||||
},
|
||||
"form": {
|
||||
"placeholderInput": "请输入",
|
||||
"placeholderSelect": "请选择",
|
||||
@@ -47,6 +87,17 @@
|
||||
"labelName": "名称",
|
||||
"close": "关闭"
|
||||
},
|
||||
"dict": {
|
||||
"data_status": {
|
||||
"1": "正常",
|
||||
"2": "停用"
|
||||
},
|
||||
"gender": {
|
||||
"1": "男",
|
||||
"2": "女",
|
||||
"3": "未知"
|
||||
}
|
||||
},
|
||||
"search": {
|
||||
"placeholder": "搜索页面",
|
||||
"historyTitle": "搜索历史",
|
||||
@@ -323,7 +374,7 @@
|
||||
"role": "角色管理",
|
||||
"userCenter": "个人中心",
|
||||
"menu": "菜单管理",
|
||||
"dept": "部门管理",
|
||||
"dept": "渠道(部门)管理",
|
||||
"post": "岗位管理",
|
||||
"config": "系统配置"
|
||||
},
|
||||
@@ -346,6 +397,7 @@
|
||||
"dice": {
|
||||
"title": "大富翁-色子游戏",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"anteConfig": "底注配置",
|
||||
"player": "玩家管理",
|
||||
"playerWalletRecord": "玩家钱包记录",
|
||||
"playRecord": "玩家抽奖记录",
|
||||
|
||||
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"search": {
|
||||
"name": "名称",
|
||||
"title": "标题",
|
||||
"isDefault": "是否默认",
|
||||
"placeholderName": "请输入名称",
|
||||
"placeholderTitle": "请输入标题",
|
||||
"placeholderIsDefault": "请选择是否默认"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"name": "名称",
|
||||
"title": "标题",
|
||||
"mult": "底注倍率",
|
||||
"isDefault": "默认底注",
|
||||
"defaultYes": "是",
|
||||
"defaultNo": "否",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增底注配置",
|
||||
"titleEdit": "编辑底注配置",
|
||||
"labelName": "名称",
|
||||
"labelTitle": "标题",
|
||||
"labelMult": "底注倍率",
|
||||
"labelIsDefault": "默认底注",
|
||||
"placeholderName": "请输入名称",
|
||||
"placeholderTitle": "请输入标题",
|
||||
"ruleNameRequired": "请输入名称",
|
||||
"ruleTitleRequired": "请输入标题",
|
||||
"ruleMultRequired": "请输入底注倍率",
|
||||
"ruleDefaultRequired": "请选择是否默认底注",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
@@ -23,7 +23,7 @@
|
||||
"poolName": "池子名称",
|
||||
"playerProfit": "玩家累计盈利(profit_amount):",
|
||||
"realtime": "实时",
|
||||
"profitCalcHint": "计算方式:每局按“当前中奖金额(含超级大奖 BIGWIN)减去抽奖券费用 100”累加,弹窗打开期间每 2 秒自动刷新",
|
||||
"profitCalcHint": "计算方式:付费每局按“赢取平台币 win_coin(含 BIGWIN)减去付费金额 压注金额paid_amount(= 压注倍数ante×1)”累加;免费每局按“玩家赢得平台币win_coin”累加。弹窗打开期间每 2 秒自动刷新",
|
||||
"tierRuleTitle": "抽奖档位规则",
|
||||
"tierRuleContent": "当玩家在当前彩金池的累计盈利 低于安全线 时,按 玩家 的 T*_weight 权重抽取档位;当累计盈利 高于或等于安全线 时,按 当前彩金池 的 T*_weight 权重抽取档位(杀分)。",
|
||||
"killScoreWeights": "杀分权重",
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
"placeholderLotteryPool": "请选择彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"isBigWin": "是否中大奖",
|
||||
"noBigWin": "无",
|
||||
"bigWin": "中大奖",
|
||||
@@ -30,8 +30,14 @@
|
||||
"rollArrayHint": "固定 5 个数,每个 1~6",
|
||||
"rollNumber": "摇取点数和",
|
||||
"placeholderRollNumber": "5 个色子点数之和(5~30)",
|
||||
"rewardConfig": "奖励配置",
|
||||
"placeholderRewardConfig": "请选择奖励配置(显示前端文本)"
|
||||
"rewardTier": "中奖档位",
|
||||
"placeholderRewardTier": "请选择中奖档位",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功",
|
||||
"validateFailed": "表单验证失败,请检查必填项与格式"
|
||||
},
|
||||
"toolbar": {
|
||||
"platformTotalProfit": "平台总盈利"
|
||||
},
|
||||
"search": {
|
||||
"player": "玩家",
|
||||
@@ -41,13 +47,13 @@
|
||||
"direction": "方向",
|
||||
"winCoin": "赢取平台币",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardTier": "中奖档位",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "奖励档位",
|
||||
"usernameFuzzy": "用户名模糊",
|
||||
"nameFuzzy": "名称模糊",
|
||||
"uiTextFuzzy": "前端显示文本模糊",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"noBigWin": "无",
|
||||
"bigWin": "中大奖",
|
||||
"clockwise": "顺时针",
|
||||
@@ -58,6 +64,8 @@
|
||||
"player": "玩家",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"ante": "注数",
|
||||
"paidAmount": "付费金额",
|
||||
"isBigWin": "是否中大奖",
|
||||
"winCoin": "赢取平台币",
|
||||
"superWinCoin": "中大奖平台币",
|
||||
@@ -67,7 +75,7 @@
|
||||
"targetIndex": "终点索引",
|
||||
"rollArray": "摇取点数",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "中奖档位",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
}
|
||||
|
||||
@@ -4,14 +4,17 @@
|
||||
"platformTotalProfit": "平台总盈利"
|
||||
},
|
||||
"search": {
|
||||
"rewardConfigRecordId": "测试记录ID",
|
||||
"drawType": "抽奖类型",
|
||||
"direction": "方向",
|
||||
"isBigWin": "是否中大奖",
|
||||
"winCoin": "赢取平台币",
|
||||
"rewardTier": "奖励档位",
|
||||
"paidAmount": "付费金额",
|
||||
"ante": "底注",
|
||||
"rewardTier": "中奖档位",
|
||||
"rollNumber": "摇取点数和",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"clockwise": "顺时针",
|
||||
"anticlockwise": "逆时针",
|
||||
"noBigWin": "无",
|
||||
@@ -19,10 +22,13 @@
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"rewardConfigRecordId": "测试记录ID",
|
||||
"player": "玩家",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"isBigWin": "是否中大奖",
|
||||
"paidAmount": "付费金额",
|
||||
"ante": "底注",
|
||||
"winCoin": "赢取平台币",
|
||||
"superWinCoin": "中大奖平台币",
|
||||
"rewardWinCoin": "摇色子中奖平台币",
|
||||
@@ -31,7 +37,40 @@
|
||||
"targetIndex": "终点索引",
|
||||
"rollArray": "摇取点数",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "中奖档位",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增玩家抽奖记录(测试数据)",
|
||||
"titleEdit": "编辑玩家抽奖记录(测试数据)",
|
||||
"labelLotteryConfigId": "彩金池配置id",
|
||||
"placeholderLotteryConfigId": "请输入彩金池配置id",
|
||||
"placeholderWinCoin": "赢取平台币",
|
||||
"placeholderRewardTier": "请选择中奖档位",
|
||||
"placeholderStartIndex": "请输入起始索引",
|
||||
"labelTargetIndex": "结束索引",
|
||||
"placeholderTargetIndex": "请输入结束索引",
|
||||
"placeholderRollNumber": "请输入摇取点数和",
|
||||
"labelRollArray": "摇取点数:[1,2,3,4,5,6]",
|
||||
"placeholderRollArray": "请输入摇取点数:[1,2,3,4,5,6]",
|
||||
"labelStatus": "状态:0=失败,1=成功",
|
||||
"placeholderSuperWinCoin": "请输入中大奖平台币",
|
||||
"placeholderRewardWinCoin": "请输入摇色子中奖平台币",
|
||||
"labelAdminId": "所属管理员",
|
||||
"placeholderAdminId": "请输入所属管理员",
|
||||
"ruleLotteryConfigIdRequired": "彩金池配置id必需填写",
|
||||
"ruleDrawTypeRequired": "抽奖类型必需填写",
|
||||
"ruleIsBigWinRequired": "是否中大奖必需填写",
|
||||
"ruleDirectionRequired": "方向必需填写",
|
||||
"ruleRewardTierRequired": "中奖档位必需填写",
|
||||
"ruleStatusRequired": "状态必需填写",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"clearAllConfirm": "确定清空所有玩家抽奖测试数据?",
|
||||
"clearAllSuccess": "已清空所有测试数据",
|
||||
"clearAllFail": "清空失败"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
"t5Weight": "T5池权重(%)",
|
||||
"weightsSumHint": "五个池权重总和:",
|
||||
"weightsSumUnit": "% / 100%(必须为100%)",
|
||||
"ruleWeightsSumMustBe100": "五个池权重总和必须为100%",
|
||||
"walletTitle": "玩家钱包操作",
|
||||
"walletPlayer": "玩家",
|
||||
"walletBalance": "钱包余额",
|
||||
@@ -65,6 +66,7 @@
|
||||
"status": "状态",
|
||||
"coin": "平台币",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"customConfig": "自定义",
|
||||
"t1Weight": "T1权重",
|
||||
"t2Weight": "T2权重",
|
||||
"t3Weight": "T3权重",
|
||||
|
||||
@@ -12,11 +12,14 @@
|
||||
"placeholderFreeDrawCount": "请输入赠送抽奖次数",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"placeholderTotalDrawCount": "自动求和",
|
||||
"placeholderRemark": "请输入备注(必填)"
|
||||
"placeholderRemark": "请输入备注(必填)",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"search": {
|
||||
"player": "玩家",
|
||||
"useCoins": "消耗硬币",
|
||||
"ante": "底注",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"paidDrawCount": "购买抽奖次数",
|
||||
"freeDrawCount": "赠送抽奖次数",
|
||||
@@ -27,6 +30,7 @@
|
||||
"id": "ID",
|
||||
"playerUsername": "玩家用户名",
|
||||
"useCoins": "消耗硬币",
|
||||
"ante": "底注",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"paidDrawCount": "购买抽奖次数",
|
||||
"freeDrawCount": "赠送抽奖次数",
|
||||
|
||||
@@ -17,7 +17,9 @@
|
||||
"placeholderWalletBefore": "选择用户后自动带出当前平台币",
|
||||
"walletAfter": "钱包操作后",
|
||||
"placeholderWalletAfter": "根据平台币变化自动计算",
|
||||
"placeholderRemark": "选填"
|
||||
"placeholderRemark": "选填",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"search": {
|
||||
"type": "类型",
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
"search": {
|
||||
"tier": "档位",
|
||||
"clockwise": "顺时针",
|
||||
"anticlockwise": "逆时针"
|
||||
"anticlockwise": "逆时针",
|
||||
"optionBigwin": "BIGWIN"
|
||||
},
|
||||
"table": {
|
||||
"startIndex": "起始索引",
|
||||
@@ -17,5 +18,78 @@
|
||||
"realEv": "实际中奖金额",
|
||||
"remark": "备注",
|
||||
"weight": "权重(1-10000)"
|
||||
},
|
||||
"weightShared": {
|
||||
"xAxisEndIndex": "结束索引",
|
||||
"xAxisGridNumber": "点数",
|
||||
"emptyTier": "该档位暂无配置数据",
|
||||
"sumLineDual": "当前档位权重合计(顺时针):{cw};逆时针:{ccw}(各条 1-10000,档位内按权重比抽取,和不限制)",
|
||||
"sumLineSingle": "当前档位权重合计:{sum}(各条 1-10000,档位内按权重比抽取,和不限制)",
|
||||
"t4t5NoteSingle": "T4、T5 仅单一结果,无需配置权重。",
|
||||
"t4t5NoteDual": "T4、T5 档位抽中时仅有一个结果,无需配置权重。",
|
||||
"colEndIndexId": "结束索引(id)",
|
||||
"colGridNumber": "点数(grid_number)",
|
||||
"colDicePoints": "色子点数",
|
||||
"colRealEv": "实际中奖金额",
|
||||
"colUiText": "显示文本",
|
||||
"colRemark": "备注",
|
||||
"colWeightCwDir": "顺时针权重(direction=0)",
|
||||
"colWeightCcwDir": "逆时针权重(direction=1)",
|
||||
"weightColSuffix": "权重(1-10000)",
|
||||
"fetchFail": "获取权重数据失败",
|
||||
"nothingToSubmit": "没有可提交的配置",
|
||||
"submitFail": "保存失败",
|
||||
"btnCancel": "取消",
|
||||
"btnSubmit": "提交",
|
||||
"saveSuccess": "保存成功"
|
||||
},
|
||||
"weightEdit": {
|
||||
"title": "奖励对照表(dice_reward)权重配比",
|
||||
"globalTip": "编辑的是奖励对照表(dice_reward / DiceReward 模型)的权重,按结束索引(end_index)区分顺时针与逆时针两套权重;抽奖时按当前方向取对应权重。"
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "权重配比",
|
||||
"globalTip": "配置奖励对照表(dice_reward)的权重,一级按方向(顺时针/逆时针),二级按档位(T1-T5);各条权重 1-10000,档位内按权重比抽取。",
|
||||
"tabClockwise": "顺时针",
|
||||
"tabCounterclockwise": "逆时针"
|
||||
},
|
||||
"weightTest": {
|
||||
"title": "一键测试权重",
|
||||
"alertTitle": "彩金池逻辑说明",
|
||||
"alertBody": "测试模式默认不启用杀分切换;可通过下方“杀分开关 + 安全线”在测试内启用:当模拟玩家累计盈利达到安全线后,付费抽奖切换到 killScore。",
|
||||
"chainModeHint": "模拟方式:只配置付费抽奖次数(顺/逆时针)。付费抽到「再来一次」或 T5 时,下一局自动为免费抽奖,底注与触发局相同,抽奖类型记为免费、付费金额记为 0。免费抽奖的档位概率由下方「免费抽奖」配置决定(含通过再来一次触发的后续免费局)。",
|
||||
"killModeHint": "杀分开关开启后:以“模拟玩家累计盈利”作为判定值;当累计盈利 >= 安全线时,后续付费抽奖按 killScore 配置抽取;免费抽奖仍按“免费抽奖配置”执行。",
|
||||
"labelKillModeEnabled": "开启测试内杀分",
|
||||
"labelTestSafetyLine": "测试安全线",
|
||||
"sectionPaid": "付费抽奖",
|
||||
"sectionFreeAfterPlayAgain": "免费抽奖(再来一次后的档位概率)",
|
||||
"tierProbHintFreeChain": "当使用自定义档位时:以下为「免费抽奖」时 T1~T5 的档位概率(仅在有免费局时参与摇档,与 dice_reward 格子权重共同决定结果)。",
|
||||
"stepPaid": "付费抽奖券",
|
||||
"stepFree": "免费抽奖券",
|
||||
"labelLotteryTypePaid": "测试数据档位类型",
|
||||
"labelLotteryTypeFree": "测试数据档位类型",
|
||||
"labelAnte": "底注 ante",
|
||||
"placeholderPaidPool": "不选则下方自定义档位概率(默认 default)",
|
||||
"placeholderFreePool": "不选则下方自定义档位概率(默认 killScore)",
|
||||
"tierProbHint": "自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%",
|
||||
"tierFieldLabel": "档位 {tier}(%)",
|
||||
"tierSumError": "当前五档之和为 {sum}%,不能超过 100%",
|
||||
"labelCwCount": "顺时针次数",
|
||||
"labelCcwCount": "逆时针次数",
|
||||
"placeholderSelect": "请选择",
|
||||
"btnPrev": "上一步",
|
||||
"btnNext": "下一步",
|
||||
"btnStart": "开始测试",
|
||||
"btnCancel": "取消",
|
||||
"warnAnte": "底注 ante 必须大于 0",
|
||||
"warnPaidSpins": "付费抽奖顺时针与逆时针次数之和须大于 0",
|
||||
"warnTestSafetyLine": "测试安全线必须大于或等于 0",
|
||||
"warnTotalSpins": "付费或免费至少一种方向次数之和大于 0",
|
||||
"warnPaidTierSumPositive": "付费未选奖池时,T1~T5 档位概率之和需大于 0",
|
||||
"warnPaidTierSumMax": "付费档位概率 T1~T5 之和不能超过 100%",
|
||||
"warnFreeTierSumPositive": "免费未选奖池时,T1~T5 档位概率之和需大于 0",
|
||||
"warnFreeTierSumMax": "免费档位概率 T1~T5 之和不能超过 100%",
|
||||
"successCreated": "测试任务已创建,后台将自动执行。请在【玩家抽奖记录(测试数据)】中查看生成的测试数据",
|
||||
"failCreate": "创建测试任务失败"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,118 @@
|
||||
{
|
||||
"toolbar": {
|
||||
"gameRewardConfig": "游戏奖励配置",
|
||||
"createRewardRef": "创建奖励对照"
|
||||
"createRewardRef": "创建奖励对照",
|
||||
"createRewardRefTitle": "按规则:start_index=config(grid_number).id;顺时针 end_index=(start_index+grid_number)%26;逆时针 end_index=start_index-grid_number≥0?start_index-grid_number:26+start_index-grid_number"
|
||||
},
|
||||
"configPage": {
|
||||
"tabIndex": "奖励索引",
|
||||
"tabBigwin": "大奖权重",
|
||||
"tipIndex": "色子点数须在 5~30 之间且本表内不重复。",
|
||||
"tipBigwin": "从左至右:中大奖点数(不可改)、显示信息、实际中奖、备注、权重(0~10000)。点数 5、30 权重固定 100%。本表单独立提交,仅提交大奖权重。",
|
||||
"colId": "索引(id)",
|
||||
"colDicePoints": "色子点数",
|
||||
"colDisplayText": "显示文本",
|
||||
"colDisplayTextEn": "显示文本(英文)",
|
||||
"colRealEv": "结算金额",
|
||||
"colRealReward": "玩家实际中奖",
|
||||
"colTier": "所属档位",
|
||||
"colRemark": "备注",
|
||||
"placeholderTierSelect": "档位",
|
||||
"placeholderDisplayZh": "显示文本(中文)",
|
||||
"placeholderDisplayEn": "显示文本(英文)",
|
||||
"placeholderRemark": "备注",
|
||||
"btnSave": "保存",
|
||||
"btnReset": "重置",
|
||||
"colBigwinPoints": "中大奖点数",
|
||||
"colDisplayInfo": "显示信息",
|
||||
"colDisplayInfoEn": "显示信息(英文)",
|
||||
"colRealPrize": "实际中奖",
|
||||
"colWeightRange": "权重(0-10000)",
|
||||
"placeholderDisplayInfoZh": "显示信息(中文)",
|
||||
"placeholderDisplayInfoEn": "显示信息(英文)",
|
||||
"weightFixedTip": "点数 5、30 固定 100%",
|
||||
"emptyBigwin": "暂无 BIGWIN 档位配置,请在「奖励索引」中设置 tier 为 BIGWIN。",
|
||||
"confirmCreateRefTitle": "创建奖励对照",
|
||||
"confirmCreateRefMsg": "按规则创建奖励对照:起始索引 start_index=奖励配置中 grid_number 对应格位的 id;顺时针 end_index=(start_index+摇取点数)%26;逆时针 end_index=start_index-摇取点数≥0 则取该值,否则 26+start_index-摇取点数。先清空现有数据再为 5-30 共 26 个点数、顺/逆时针分别生成。是否继续?",
|
||||
"confirmCreateRefOk": "确定创建",
|
||||
"confirmCreateRefCancel": "取消",
|
||||
"createRefSuccess": "已按 5-30 共 26 个点数、顺时针+逆时针创建:顺时针新增 {cwNew} 条、逆时针新增 {ccwNew} 条;顺时针更新 {cwUp} 条、逆时针更新 {ccwUp} 条{skippedPart}",
|
||||
"createRefSuccessSkipped": ";{n} 个点数使用兜底起始索引",
|
||||
"createRefSuccessSimple": "创建成功",
|
||||
"createRefFail": "创建奖励对照失败",
|
||||
"loadIndexFail": "获取奖励索引配置失败",
|
||||
"saveSuccess": "保存成功",
|
||||
"saveFail": "保存失败",
|
||||
"resetIndexReloaded": "已重新加载奖励索引,恢复为服务器最新数据",
|
||||
"resetBigwinReloaded": "已重新加载,大奖权重恢复为服务器最新数据",
|
||||
"warnNoIndexToSave": "暂无奖励索引数据可保存",
|
||||
"warnGridRange": "色子点数必须在 {min}~{max} 之间",
|
||||
"dupJoiner": "、",
|
||||
"warnDupGrid": "色子点数在本表内不能重复,重复的点数为:{list}",
|
||||
"warnNoBigwinToSave": "暂无 BIGWIN 档位配置可保存",
|
||||
"warnBigwinDupGrid": "大奖权重本表内点数不能重复,重复的点数为:{list}",
|
||||
"infoNoBigwin": "暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN",
|
||||
"btnRuleGenerate": "按规则生成",
|
||||
"ruleGenerateTitle": "按规则生成奖励索引",
|
||||
"ruleGenerateRules": "【生成逻辑(与创建奖励对照一致)】\n• 盘面 26 格按 id 升序为位置 0~25;每条配置的 grid_number 为 5~30 且不重复。\n• 摇取点数 D(5~30):起点为「grid_number=D」所在格位的 id(即 start_index),顺时针落点位置 = (起点位置 + D) mod 26,逆时针落点 = 起点位置 − D(若小于 0 则 +26)。\n• 对照表每条记录的「色子点数」列为摇取点数 D;档位、真实结算、显示文案取自落点格位对应 id 的配置。\n\n【豹子摇取点数】\n摇取点数为 5、10、15、20、25、30 时,其顺/逆时针落点档位不能为 T4、T5(避免对照表上出现豹子点数 + 惩罚/再来一次)。\n\n【结算金额 与 档位】\n结算金额 < 0 → T4;0 < 结算金额 < 100 → T3;100 < 结算金额 < 200 → T2;200 < 结算金额 → T1;T5「再来一次」结算金额=0。下方可为各档位填写统一的 结算金额 标准,生成时写入配置;细则可稍后在表格中再改。\n\n【本弹窗输入】\n条数:T1/T4/T5「固定」;T2「不少于」——顺时针与逆时针的加权条数(每条摇取结果计一次)须分别满足所填数值;T1、T4 与 T5 分开填写。\n结算金额 标准:同档位各格使用同一数值。生成时 T1~T4 的 显示文本 / 显示文本(英文) = 结算金额;T5 固定为「再来一次」/「Once again」。备注仍区分完美回本/小赚等。",
|
||||
"ruleGenT1Row": "T1 大奖",
|
||||
"ruleGenT2Row": "T2 小赚/回本",
|
||||
"ruleGenT3RealEvOnly": "T3 抽水",
|
||||
"ruleGenT4Row": "T4 惩罚",
|
||||
"ruleGenT5Row": "T5 再来一次",
|
||||
"ruleGenMinCount": "最少条数",
|
||||
"ruleGenFixedCount": "固定条数(顺/逆)",
|
||||
"ruleGenRealEvStd": "结算金额",
|
||||
"ruleGenRealEvEditHint": "生成并保存后,仍可在本页表格中逐条修改显示文案、英文、真实结算与备注。",
|
||||
"ruleGenInvalidT1RealEv": "T1 的 结算金额 满足:200 < 值",
|
||||
"ruleGenInvalidT2RealEv": "T2 的 结算金额 满足:100 < 值 < 200",
|
||||
"ruleGenInvalidT3RealEv": "T3 的 结算金额 满足:0 < 值 < 100",
|
||||
"ruleGenInvalidT4RealEv": "T4 的 结算金额 满足:值 < 0",
|
||||
"ruleGenInvalidT5RealEv": "T5「再来一次」的 结算金额 须为 0",
|
||||
"ruleGenT1Min": "T1 固定条数(顺/逆)",
|
||||
"ruleGenT2Min": "T2 最少条数(顺/逆)",
|
||||
"ruleGenT4Max": "T4 固定条数(顺/逆)",
|
||||
"ruleGenT5Max": "T5 固定条数(顺/逆)",
|
||||
"ruleGenScopeHint": "T1/T4/T5 为「恰好」;T2 为「不少于」:顺时针与逆时针加权条数须分别满足对应约束。",
|
||||
"ruleGenApply": "生成并保存",
|
||||
"ruleGenNeedFullGrid": "当前列表缺少 id 0~25 的奖励索引行或色子点数不完整,无法生成",
|
||||
"ruleGenFreqFail": "无法计算盘面频率,请检查 grid_number",
|
||||
"ruleGenUnknownId": "不存在奖励索引 id:{id}",
|
||||
"ruleGenSuccess": "已按规则生成并保存。顺时针加权:T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5};逆时针加权:T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||
"btnJsonImport": "JSON 导入",
|
||||
"jsonImportTitle": "奖励索引 JSON 导入",
|
||||
"jsonImportHint": "当前「奖励索引」表数据(不含 BIGWIN)已填入下方,可编辑后提交;奖励索引 id 须为 0~25,色子点数 grid_number 须为 5~30。提交后将写入表格并保存。",
|
||||
"jsonImportParseFail": "JSON 解析失败,请检查格式",
|
||||
"jsonImportNotArray": "JSON 根节点必须为数组",
|
||||
"jsonImportItemInvalid": "第 {n} 项不是有效对象",
|
||||
"jsonImportMissingField": "第 {n} 项缺少字段:{field}",
|
||||
"jsonImportIdRange": "奖励索引 id 须为 0~25,第 {n} 项为 {v}",
|
||||
"jsonImportGridRange": "色子点数 grid_number 须为 5~30,第 {n} 项为 {v}",
|
||||
"jsonImportDupId": "JSON 内奖励索引 id 重复:{list}",
|
||||
"jsonImportDupGrid": "JSON 内色子点数重复:{list}",
|
||||
"jsonImportFullIdSet": "共 26 条时,奖励索引 id 必须且仅能各出现一次(0~25)",
|
||||
"jsonImportFullGridSet": "共 26 条时,色子点数必须且仅能各出现一次(5~30)",
|
||||
"jsonImportUnknownId": "不存在奖励索引 id:{id}(请从当前列表导出后编辑)",
|
||||
"jsonImportTierInvalid": "第 {n} 项所属档位 tier 无效",
|
||||
"jsonImportEmpty": "没有可提交的条目"
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "T1-T5 权重配比(顺时针/逆时针)",
|
||||
"globalTip": "权重来自奖励对照表(dice_reward),按结束索引(DiceRewardConfig.id)区分顺时针与逆时针两套权重;抽奖时按当前方向取对应权重。",
|
||||
"xAxisEndIndex": "结束索引",
|
||||
"emptyTier": "该档位暂无配置数据",
|
||||
"sumLine": "当前档位权重合计(顺时针):{cw};逆时针:{ccw}(各条 1-10000,档位内按权重比抽取,和不限制)",
|
||||
"t4t5Note": "T4、T5 档位抽中时仅有一个结果,无需配置权重。",
|
||||
"colEndIndexId": "结束索引(id)",
|
||||
"colDicePoints": "色子点数",
|
||||
"colRealEv": "实际中奖金额",
|
||||
"colUiText": "显示文本",
|
||||
"colWeightCw": "顺时针权重(1-10000)",
|
||||
"colWeightCcw": "逆时针权重(1-10000)",
|
||||
"fetchFail": "获取权重配比数据失败",
|
||||
"nothingToSubmit": "没有可提交的配置",
|
||||
"submitFail": "保存失败",
|
||||
"saveSuccess": "保存成功"
|
||||
},
|
||||
"search": {
|
||||
"dicePoints": "色子点数(摇取5-30)",
|
||||
@@ -19,5 +130,34 @@
|
||||
"realEv": "实际中奖金额",
|
||||
"remark": "备注",
|
||||
"weight": "权重(1-10000)"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增奖励配置",
|
||||
"titleEdit": "编辑奖励配置",
|
||||
"labelDicePoints": "色子点数",
|
||||
"placeholderDicePoints": "请输入色子点数",
|
||||
"labelUiText": "前端显示文本",
|
||||
"placeholderUiText": "请输入前端显示文本(中文)",
|
||||
"labelUiTextEn": "前端显示文本(英文)",
|
||||
"placeholderUiTextEn": "请输入前端显示文本(英文)",
|
||||
"labelRealEv": "真实资金结算",
|
||||
"placeholderRealEv": "请输入真实资金结算",
|
||||
"labelTier": "所属档位",
|
||||
"placeholderTier": "请选择所属档位",
|
||||
"tierBigWin": "BIGWIN(超级大奖)",
|
||||
"labelBigWinWeight": "大奖权重",
|
||||
"placeholderBigWinWeight": "0~10000,10000=100%中奖",
|
||||
"bigWinWeightDisabledTip": "点数 5、30 摇到必中大奖,权重固定 10000",
|
||||
"bigWinWeightTip": "10000=100% 中奖,0=0% 中奖;仅对点数 10/15/20/25 生效",
|
||||
"labelRemark": "备注",
|
||||
"placeholderRemark": "请输入备注",
|
||||
"ruleDicePointsRequired": "色子点数必需填写",
|
||||
"ruleUiTextRequired": "前端显示文本必需填写",
|
||||
"ruleUiTextEnMax": "前端显示文本(英文)长度需小于 255 字符",
|
||||
"ruleRealEvRequired": "真实资金结算必需填写",
|
||||
"ruleTierRequired": "所属档位必需填写",
|
||||
"ruleBigWinWeightRange": "大奖权重 0~10000",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,17 +2,94 @@
|
||||
"toolbar": {
|
||||
"viewDetail": "查看详情"
|
||||
},
|
||||
"search": {
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"ante": "底注"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"clockwiseAbbr": "顺",
|
||||
"counterclockwiseAbbr": "逆",
|
||||
"status": "状态",
|
||||
"paidDraw": "付费抽取",
|
||||
"freeDraw": "免费抽取",
|
||||
"chainMode": "链式再来一次",
|
||||
"chainModeYes": "是",
|
||||
"chainModeNo": "否",
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"ante": "底注",
|
||||
"playAgainCount": "再来一次次数",
|
||||
"progressDraws": "已完成 {over} 次",
|
||||
"progressFailed": "失败前 {over} 次",
|
||||
"platformProfit": "平台赚取金额",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"createdBy": "创建管理员",
|
||||
"remark": "备注",
|
||||
"createTime": "创建时间",
|
||||
"statusFail": "失败",
|
||||
"statusDone": "完成",
|
||||
"statusTesting": "测试中"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增奖励配置权重测试记录",
|
||||
"titleEdit": "编辑奖励配置权重测试记录",
|
||||
"labelTestCount": "测试次数:100/500/1000",
|
||||
"placeholderTestCount": "请输入测试次数:100/500/1000",
|
||||
"labelWeightSnapshot": "测试时权重配比快照:按档位保存 id,grid_number,tier,weight",
|
||||
"placeholderWeightSnapshot": "请输入测试时权重配比快照:按档位保存 id,grid_number,tier,weight",
|
||||
"labelResultCounts": "落点统计:grid_number=>出现次数",
|
||||
"placeholderResultCounts": "请输入落点统计:grid_number=>出现次数",
|
||||
"ruleTestCountRequired": "测试次数:100/500/1000必需填写",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"detail": {
|
||||
"title": "测试记录详情",
|
||||
"sectionBasic": "基本信息",
|
||||
"recordId": "记录ID",
|
||||
"testCount": "测试次数",
|
||||
"testCountSuffix": "次",
|
||||
"testCountProgress": "进行中:已完成 {over} 次",
|
||||
"testCountFailed": "失败前 {over} 次",
|
||||
"chainModeLabel": "链式再来一次",
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"createTime": "创建时间",
|
||||
"admin": "执行管理员",
|
||||
"paidPoolId": "付费奖池配置ID",
|
||||
"freePoolId": "免费奖池配置ID",
|
||||
"bigwinSnapshot": "BIGWIN 权重快照",
|
||||
"sectionPaidTier": "付费抽奖档位概率(T1-T5,测试时使用)",
|
||||
"sectionFreeTier": "免费抽奖档位概率(T1-T5,测试时使用)",
|
||||
"colTier": "档位",
|
||||
"colWeight": "权重",
|
||||
"colPercent": "占比",
|
||||
"emptyPaidTier": "暂无付费档位数据(旧记录可能仅保存 tier_weights_snapshot)",
|
||||
"emptyFreeTier": "暂无免费档位数据",
|
||||
"sectionSnapshot": "权重配比快照(测试时使用的 T1-T5/BIGWIN 配置)",
|
||||
"subCw": "顺时针(非 BIGWIN)",
|
||||
"subCcw": "逆时针(非 BIGWIN)",
|
||||
"colGridNumber": "色子点数",
|
||||
"emptyCw": "暂无顺时针数据",
|
||||
"emptyCcw": "暂无逆时针数据",
|
||||
"subBigwin": "BIGWIN(按 DiceRewardConfig 配置快照)",
|
||||
"emptyBigwinTable": "暂无 BIGWIN 数据",
|
||||
"sectionResult": "落点统计(各 grid_number 出现次数)",
|
||||
"chartXAxis": "色子点数 (grid_number)",
|
||||
"emptyResult": "暂无落点数据",
|
||||
"resultTotal": "总落点次数:{n}",
|
||||
"btnImport": "导入到当前配置",
|
||||
"importTitle": "导入到正式配置",
|
||||
"importDesc": "将本测试记录导入:DiceReward(格子权重)、DiceRewardConfig(BIGWIN weight)、DiceLotteryPoolConfig(付费/免费 T1-T5 档位概率)。请选择要写入的奖池。",
|
||||
"importPaidLabel": "导入付费档位概率到奖池",
|
||||
"importPaidPlaceholder": "选择任意奖池(建议付费池)",
|
||||
"importPaidTip": "不选则使用本记录保存时的付费奖池配置 ID",
|
||||
"importFreeLabel": "导入免费档位概率到奖池",
|
||||
"importFreePlaceholder": "选择任意奖池(建议免费池)",
|
||||
"importFreeTip": "不选则使用本记录保存时的免费奖池配置 ID",
|
||||
"btnConfirmImport": "确认导入",
|
||||
"importSuccess": "导入成功,已刷新 DiceReward、DiceRewardConfig(BIGWIN)、奖池配置",
|
||||
"importFail": "导入失败",
|
||||
"dash": "—",
|
||||
"dirCw": "顺时针",
|
||||
"dirCcw": "逆时针"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,13 @@
|
||||
"fileType": "文件类型",
|
||||
"fileSize": "文件大小",
|
||||
"uploadTime": "上传时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增文件",
|
||||
"titleEdit": "编辑文件",
|
||||
"labelFileName": "文件名称",
|
||||
"placeholderFileName": "请输入文件名称",
|
||||
"ruleFileNameRequired": "请输入文件名称",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"search": {
|
||||
"deptName": "部门名称",
|
||||
"deptName": "渠道(部门)名称",
|
||||
"deptCode": "部门编码",
|
||||
"status": "状态",
|
||||
"placeholderDeptName": "请输入部门名称",
|
||||
@@ -8,11 +8,32 @@
|
||||
"searchSelectPlaceholder": "请选择"
|
||||
},
|
||||
"table": {
|
||||
"deptName": "部门名称",
|
||||
"deptName": "渠道(部门)名称",
|
||||
"deptCode": "部门编码",
|
||||
"leader": "部门领导",
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增部门",
|
||||
"titleEdit": "编辑部门",
|
||||
"labelParentDept": "上级部门",
|
||||
"labelDeptName": "部门名称",
|
||||
"labelDeptCode": "部门编码",
|
||||
"labelLeader": "部门领导",
|
||||
"labelRemark": "描述",
|
||||
"labelSort": "排序",
|
||||
"labelStatus": "启用",
|
||||
"placeholderDeptName": "请输入部门名称",
|
||||
"placeholderDeptCode": "请输入部门编码",
|
||||
"placeholderRemark": "请输入部门描述",
|
||||
"placeholderSort": "请输入排序",
|
||||
"noParentDept": "无上级部门",
|
||||
"ruleParentDeptRequired": "请选择上级部门",
|
||||
"ruleDeptNameRequired": "请输入部门名称",
|
||||
"ruleDeptCodeRequired": "请输入部门编码",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,49 @@
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增菜单",
|
||||
"titleEdit": "编辑菜单",
|
||||
"labelMenuType": "菜单类型",
|
||||
"labelParentMenu": "上级菜单",
|
||||
"labelMenuName": "菜单名称",
|
||||
"labelRoutePath": "路由地址",
|
||||
"labelRoutePathTip": "一级菜单:以 / 开头的绝对路径(如 /dashboard) 二级及以下:相对路径(如 console、user)",
|
||||
"placeholderRoutePath": "如:/dashboard 或 console",
|
||||
"labelComponentName": "组件名称",
|
||||
"placeholderComponentName": "如: User",
|
||||
"labelComponentPath": "组件路径",
|
||||
"labelComponentPathTip": "填写组件路径(views目录下) 目录菜单:留空",
|
||||
"placeholderComponentPath": "如:/system/user 或留空",
|
||||
"labelMenuIcon": "菜单图标",
|
||||
"labelPermSlug": "权限标识",
|
||||
"placeholderPermSlug": "请输入权限标识",
|
||||
"labelLinkUrl": "外链地址",
|
||||
"placeholderLinkUrl": "如:https://saithink.top",
|
||||
"labelSort": "排序",
|
||||
"labelSortTip": "数字越大越靠前",
|
||||
"placeholderSort": "请输入排序",
|
||||
"labelStatus": "状态",
|
||||
"labelStatusTip": "禁用后,该菜单项将不可用",
|
||||
"labelIsIframe": "是否内嵌",
|
||||
"labelIsIframeTip": "外链模式下有效",
|
||||
"labelIsKeepAlive": "是否缓存",
|
||||
"labelIsKeepAliveTip": "切换tabs不刷新",
|
||||
"labelIsHidden": "是否隐藏",
|
||||
"labelIsHiddenTip": "不在菜单栏显示,但是可以通过路由访问",
|
||||
"labelIsFixedTab": "是否固定",
|
||||
"labelIsFixedTabTip": "固定在tabs导航栏",
|
||||
"labelIsFullPage": "是否全屏",
|
||||
"labelIsFullPageTip": "不继承左侧菜单和顶部导航栏",
|
||||
"noParentMenu": "无上级菜单",
|
||||
"ruleParentMenuRequired": "请选择上级菜单",
|
||||
"ruleMenuNameRequired": "请输入菜单名称",
|
||||
"ruleRoutePathRequired": "请输入路由地址",
|
||||
"ruleComponentNameRequired": "请输入组件名称",
|
||||
"rulePermSlugRequired": "请输入权限标识",
|
||||
"ruleLinkUrlRequired": "请输入外链地址",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,5 +13,22 @@
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增岗位",
|
||||
"titleEdit": "编辑岗位",
|
||||
"labelName": "岗位名称",
|
||||
"labelCode": "岗位编码",
|
||||
"labelRemark": "描述",
|
||||
"labelSort": "排序",
|
||||
"labelStatus": "启用",
|
||||
"placeholderName": "请输入岗位名称",
|
||||
"placeholderCode": "请输入岗位编码",
|
||||
"placeholderRemark": "请输入岗位描述",
|
||||
"placeholderSort": "请输入排序",
|
||||
"ruleNameRequired": "请输入岗位名称",
|
||||
"ruleCodeRequired": "请输入岗位编码",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,25 @@
|
||||
"roleRemark": "角色描述",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增角色",
|
||||
"titleEdit": "编辑角色",
|
||||
"labelName": "角色名称",
|
||||
"labelCode": "角色标识",
|
||||
"labelLevel": "角色级别",
|
||||
"levelTip": "控制角色的权限层级, 不能操作职级高于自己的角色",
|
||||
"labelRemark": "描述",
|
||||
"labelSort": "排序",
|
||||
"labelStatus": "启用",
|
||||
"placeholderName": "请输入角色名称",
|
||||
"placeholderCode": "请输入角色编码",
|
||||
"placeholderRemark": "请输入角色描述",
|
||||
"placeholderSort": "请输入排序",
|
||||
"ruleNameRequired": "请输入角色名称",
|
||||
"ruleCodeRequired": "请输入角色编码",
|
||||
"ruleLevelRequired": "请输入角色级别",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,41 @@
|
||||
"status": "状态",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增用户",
|
||||
"titleEdit": "编辑用户",
|
||||
"labelAvatar": "头像",
|
||||
"labelUsername": "用户名",
|
||||
"labelRealname": "真实姓名",
|
||||
"labelPassword": "密码",
|
||||
"labelPasswordConfirm": "确认密码",
|
||||
"labelEmail": "邮箱",
|
||||
"labelPhone": "手机号",
|
||||
"labelDept": "部门",
|
||||
"labelRole": "角色",
|
||||
"labelPost": "岗位",
|
||||
"labelGender": "性别",
|
||||
"labelStatus": "状态",
|
||||
"labelRemark": "备注",
|
||||
"placeholderEmail": "请输入邮箱",
|
||||
"placeholderPhone": "请输入手机号",
|
||||
"placeholderRemark": "请输入备注",
|
||||
"rulePasswordNotMatch": "两次输入的密码不一致",
|
||||
"ruleUsernameRequired": "请输入用户名",
|
||||
"ruleUsernameLength": "长度在 2 到 20 个字符",
|
||||
"rulePasswordRequired": "请输入密码",
|
||||
"rulePasswordLength": "长度在 6 到 20 个字符",
|
||||
"rulePasswordConfirmRequired": "请输入确认密码",
|
||||
"ruleDeptRequired": "请选择部门",
|
||||
"ruleRoleRequired": "请选择角色",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"promptNewPassword": "请输入新密码",
|
||||
"passwordLengthError": "密码长度在6到16之间",
|
||||
"passwordChanged": "修改密码成功",
|
||||
"clearCacheConfirm": "确定要清理缓存吗?"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,5 +16,16 @@
|
||||
"tplCategory": "生成类型",
|
||||
"updateTime": "更新时间",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"ui": {
|
||||
"generating": "代码生成下载中,请稍后",
|
||||
"generateSuccess": "代码生成成功,开始下载",
|
||||
"downloadFail": "文件下载失败",
|
||||
"syncConfirm": "执行同步操作将会覆盖已经设置的表结构,确定要同步吗?",
|
||||
"syncSuccess": "同步成功",
|
||||
"generateToProjectConfirm": "生成到项目将会覆盖原有文件,确定要生成吗?",
|
||||
"generateToProjectSuccess": "生成到项目成功",
|
||||
"loadSuccess": "装载成功",
|
||||
"copyToClipboard": "代码已复制到剪贴板"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,5 +17,52 @@
|
||||
"executeTime": "执行时间",
|
||||
"parameter": "任务参数",
|
||||
"executeStatus": "执行状态"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增定时任务",
|
||||
"titleEdit": "编辑定时任务",
|
||||
"labelName": "任务名称",
|
||||
"labelType": "任务类型",
|
||||
"labelTaskStyle": "定时规则",
|
||||
"labelTarget": "调用目标",
|
||||
"labelParams": "任务参数",
|
||||
"labelStatus": "状态",
|
||||
"labelRemark": "备注",
|
||||
"placeholderName": "请输入任务名称",
|
||||
"placeholderTarget": "请输入调用目标",
|
||||
"placeholderParams": "请输入任务参数",
|
||||
"placeholderRemark": "请输入备注",
|
||||
"taskStyleEveryDay": "每天",
|
||||
"taskStyleEveryHour": "每小时",
|
||||
"taskStyleNHours": "N小时",
|
||||
"taskStyleNMinutes": "N分钟",
|
||||
"taskStyleNSeconds": "N秒",
|
||||
"taskStyleEveryWeek": "每周",
|
||||
"taskStyleEveryMonth": "每月",
|
||||
"taskStyleEveryYear": "每年",
|
||||
"weekMon": "周一",
|
||||
"weekTue": "周二",
|
||||
"weekWed": "周三",
|
||||
"weekThu": "周四",
|
||||
"weekFri": "周五",
|
||||
"weekSat": "周六",
|
||||
"weekSun": "周日",
|
||||
"unitMonth": "月",
|
||||
"unitDay": "日",
|
||||
"unitHour": "时",
|
||||
"unitMinute": "分",
|
||||
"unitSecond": "秒",
|
||||
"ruleNameRequired": "任务名称不能为空",
|
||||
"ruleTypeRequired": "任务类型不能为空",
|
||||
"ruleTaskStyleRequired": "定时规则不能为空",
|
||||
"ruleTargetRequired": "调用目标不能为空",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"runTitle": "运行任务",
|
||||
"runConfirm": "确定要运行任务【{name}】吗?",
|
||||
"runSuccess": "任务运行成功",
|
||||
"selectTaskFirst": "请先选择一个任务"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,14 +43,33 @@ export async function loadPageLocale(routePath: string): Promise<void> {
|
||||
return
|
||||
}
|
||||
const locale = getCurrentLocale()
|
||||
const key = getModuleKey(locale, path)
|
||||
const modules = locale === LanguageEnum.EN ? enModules : zhModules
|
||||
const loader = modules[key]
|
||||
|
||||
const tryPaths: string[] = [path]
|
||||
// 兼容别名路由:例如 /user 实际页面为 /system/user
|
||||
if (!path.includes('/')) {
|
||||
tryPaths.push(`system/${path}`)
|
||||
}
|
||||
if (path === 'user') {
|
||||
tryPaths.push('system/user')
|
||||
}
|
||||
|
||||
let matchedPath: string | null = null
|
||||
let loader: (() => Promise<PageLocaleModule>) | undefined
|
||||
for (const p of tryPaths) {
|
||||
const key = getModuleKey(locale, p)
|
||||
const l = modules[key]
|
||||
if (l) {
|
||||
matchedPath = p
|
||||
loader = l
|
||||
break
|
||||
}
|
||||
}
|
||||
if (!loader) {
|
||||
clearPageLocale()
|
||||
return
|
||||
}
|
||||
if (lastLoadedPath === path && lastLoadedLocale === locale) {
|
||||
if (lastLoadedPath === matchedPath && lastLoadedLocale === locale) {
|
||||
return
|
||||
}
|
||||
try {
|
||||
@@ -58,7 +77,7 @@ export async function loadPageLocale(routePath: string): Promise<void> {
|
||||
const message = mod?.default
|
||||
if (message && typeof message === 'object') {
|
||||
i18n.global.mergeLocaleMessage(locale, { page: message })
|
||||
lastLoadedPath = path
|
||||
lastLoadedPath = matchedPath
|
||||
lastLoadedLocale = locale
|
||||
}
|
||||
} catch {
|
||||
|
||||
@@ -209,8 +209,23 @@ function handleLoginStatus(
|
||||
userStore: ReturnType<typeof useUserStore>,
|
||||
next: NavigationGuardNext
|
||||
): boolean {
|
||||
// 已登录或访问登录页或静态路由,直接放行
|
||||
if (userStore.isLogin || to.path === RoutesAlias.Login || isStaticRoute(to.path)) {
|
||||
// 已登录或访问登录页,直接放行
|
||||
if (userStore.isLogin || to.path === RoutesAlias.Login) {
|
||||
return true
|
||||
}
|
||||
|
||||
// 未登录时访问根路径(首页),重定向到登录页
|
||||
if (to.path === '/') {
|
||||
userStore.logOut()
|
||||
next({
|
||||
name: 'Login',
|
||||
query: { redirect: to.fullPath }
|
||||
})
|
||||
return false
|
||||
}
|
||||
|
||||
// 其他静态路由(注册、忘记密码、错误页等)放行
|
||||
if (isStaticRoute(to.path)) {
|
||||
return true
|
||||
}
|
||||
|
||||
|
||||
@@ -42,6 +42,8 @@ export const MAP_PATH_TO_MENU_I18N_KEY: Record<string, string> = {
|
||||
'/dice': 'menus.dice.title',
|
||||
'/dice/lottery_pool_config': 'menus.dice.lotteryPoolConfig',
|
||||
'/dice/lottery_pool_config/index': 'menus.dice.lotteryPoolConfig',
|
||||
'/dice/ante_config': 'menus.dice.anteConfig',
|
||||
'/dice/ante_config/index': 'menus.dice.anteConfig',
|
||||
'/dice/player': 'menus.dice.player',
|
||||
'/dice/player/index': 'menus.dice.player',
|
||||
'/dice/player_wallet_record': 'menus.dice.playerWalletRecord',
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
{{ formatCoin(scope.row.coin) }}
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('console.newPlayer.ticket')" prop="total_ticket_count" min-width="100" align="center" />
|
||||
</template>
|
||||
</ArtTable>
|
||||
</div>
|
||||
|
||||
149
saiadmin-artd/src/views/plugin/dice/ante_config/index/index.vue
Normal file
149
saiadmin-artd/src/views/plugin/dice/ante_config/index/index.vue
Normal file
@@ -0,0 +1,149 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||
|
||||
<ElCard class="art-table-card" shadow="never">
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<ElSpace wrap>
|
||||
<ElButton
|
||||
v-permission="'dice:ante_config:index:save'"
|
||||
@click="showDialog('add')"
|
||||
v-ripple
|
||||
>
|
||||
<template #icon>
|
||||
<ArtSvgIcon icon="ri:add-fill" />
|
||||
</template>
|
||||
{{ $t('table.actions.add') }}
|
||||
</ElButton>
|
||||
<ElButton
|
||||
v-permission="'dice:ante_config:index:destroy'"
|
||||
:disabled="selectedRows.length === 0"
|
||||
@click="deleteSelectedRows(api.delete, refreshData)"
|
||||
v-ripple
|
||||
>
|
||||
<template #icon>
|
||||
<ArtSvgIcon icon="ri:delete-bin-5-line" />
|
||||
</template>
|
||||
{{ $t('table.actions.delete') }}
|
||||
</ElButton>
|
||||
</ElSpace>
|
||||
</template>
|
||||
</ArtTableHeader>
|
||||
|
||||
<ArtTable
|
||||
ref="tableRef"
|
||||
rowKey="id"
|
||||
:loading="loading"
|
||||
:data="data"
|
||||
:columns="columns"
|
||||
:pagination="pagination"
|
||||
@sort-change="handleSortChange"
|
||||
@selection-change="handleSelectionChange"
|
||||
@pagination:size-change="handleSizeChange"
|
||||
@pagination:current-change="handleCurrentChange"
|
||||
>
|
||||
<template #is_default="{ row }">
|
||||
<ElTag :type="row.is_default === 1 ? 'primary' : 'warning'" size="small">
|
||||
{{ row.is_default === 1 ? $t('page.table.defaultYes') : $t('page.table.defaultNo') }}
|
||||
</ElTag>
|
||||
</template>
|
||||
|
||||
<template #operation="{ row }">
|
||||
<div class="flex gap-2">
|
||||
<SaButton
|
||||
v-permission="'dice:ante_config:index:update'"
|
||||
type="secondary"
|
||||
@click="showDialog('edit', row)"
|
||||
/>
|
||||
<SaButton
|
||||
v-permission="'dice:ante_config:index:destroy'"
|
||||
type="error"
|
||||
@click="deleteRow(row, api.delete, refreshData)"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
</ArtTable>
|
||||
</ElCard>
|
||||
|
||||
<EditDialog
|
||||
v-model="dialogVisible"
|
||||
:dialog-type="dialogType"
|
||||
:data="dialogData"
|
||||
@success="refreshData"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '../../api/ante_config/index'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
|
||||
const searchForm = ref({
|
||||
name: undefined,
|
||||
title: undefined,
|
||||
is_default: undefined
|
||||
})
|
||||
|
||||
const handleSearch = (params: Record<string, unknown>) => {
|
||||
Object.assign(searchParams, params)
|
||||
getData()
|
||||
}
|
||||
|
||||
const {
|
||||
columns,
|
||||
columnChecks,
|
||||
data,
|
||||
loading,
|
||||
getData,
|
||||
searchParams,
|
||||
pagination,
|
||||
resetSearchParams,
|
||||
handleSortChange,
|
||||
handleSizeChange,
|
||||
handleCurrentChange,
|
||||
refreshData
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||
{ prop: 'name', label: 'page.table.name', align: 'center' },
|
||||
{ prop: 'title', label: 'page.table.title', align: 'center' },
|
||||
{ prop: 'mult', label: 'page.table.mult', align: 'center' },
|
||||
{
|
||||
prop: 'is_default',
|
||||
label: 'page.table.isDefault',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 170, align: 'center' },
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
align: 'center',
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
const {
|
||||
dialogType,
|
||||
dialogVisible,
|
||||
dialogData,
|
||||
showDialog,
|
||||
deleteRow,
|
||||
deleteSelectedRows,
|
||||
handleSelectionChange,
|
||||
selectedRows
|
||||
} = useSaiAdmin()
|
||||
</script>
|
||||
@@ -0,0 +1,126 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="560px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelTitle')" prop="title">
|
||||
<el-input v-model="formData.title" :placeholder="$t('page.form.placeholderTitle')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelMult')" prop="mult">
|
||||
<el-input-number v-model="formData.mult" :min="1" :step="1" style="width: 100%" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelIsDefault')" prop="is_default">
|
||||
<el-radio-group v-model="formData.is_default">
|
||||
<el-radio :value="1">{{ $t('page.table.defaultYes') }}</el-radio>
|
||||
<el-radio :value="0">{{ $t('page.table.defaultNo') }}</el-radio>
|
||||
</el-radio-group>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/ante_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
data?: Record<string, unknown>
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
(e: 'success'): void
|
||||
}
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
data: undefined
|
||||
})
|
||||
const emit = defineEmits<Emits>()
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
const rules = computed<FormRules>(() => ({
|
||||
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||
title: [{ required: true, message: t('page.form.ruleTitleRequired'), trigger: 'blur' }],
|
||||
mult: [{ required: true, message: t('page.form.ruleMultRequired'), trigger: 'blur' }],
|
||||
is_default: [{ required: true, message: t('page.form.ruleDefaultRequired'), trigger: 'change' }]
|
||||
}))
|
||||
|
||||
interface AnteFormData {
|
||||
id: number | null
|
||||
name: string
|
||||
title: string
|
||||
mult: number
|
||||
is_default: number
|
||||
}
|
||||
|
||||
const initialFormData: AnteFormData = {
|
||||
id: null,
|
||||
name: '',
|
||||
title: '',
|
||||
mult: 1,
|
||||
is_default: 0
|
||||
}
|
||||
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
async (newVal) => {
|
||||
if (!newVal) return
|
||||
Object.assign(formData, initialFormData)
|
||||
if (!props.data) return
|
||||
await nextTick()
|
||||
if (typeof props.data.id === 'number') formData.id = props.data.id
|
||||
if (typeof props.data.name === 'string') formData.name = props.data.name
|
||||
if (typeof props.data.title === 'string') formData.title = props.data.title
|
||||
formData.mult = Number(props.data.mult ?? 1) || 1
|
||||
formData.is_default = Number(props.data.is_default ?? 0) === 1 ? 1 : 0
|
||||
}
|
||||
)
|
||||
|
||||
function handleClose() {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
async function handleSubmit() {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log(error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -0,0 +1,76 @@
|
||||
<template>
|
||||
<sa-search-bar
|
||||
ref="searchBarRef"
|
||||
v-model="formData"
|
||||
label-width="100px"
|
||||
:showExpand="false"
|
||||
@reset="handleReset"
|
||||
@search="handleSearch"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.name')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.search.placeholderName')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.title')" prop="title">
|
||||
<el-input v-model="formData.title" :placeholder="$t('page.search.placeholderTitle')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.isDefault')" prop="is_default">
|
||||
<el-select v-model="formData.is_default" :placeholder="$t('page.search.placeholderIsDefault')" clearable>
|
||||
<el-option :label="$t('page.table.defaultYes')" :value="1" />
|
||||
<el-option :label="$t('page.table.defaultNo')" :value="0" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
type AnteConfigSearchForm = {
|
||||
name?: string
|
||||
title?: string
|
||||
/** 1=是 0=否 */
|
||||
is_default?: 0 | 1 | null
|
||||
[key: string]: unknown
|
||||
}
|
||||
|
||||
interface Props {
|
||||
modelValue: AnteConfigSearchForm
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: AnteConfigSearchForm): void
|
||||
(e: 'search', params: AnteConfigSearchForm): void
|
||||
(e: 'reset'): void
|
||||
}
|
||||
const props = defineProps<Props>()
|
||||
const emit = defineEmits<Emits>()
|
||||
|
||||
const searchBarRef = ref()
|
||||
const formData = computed<AnteConfigSearchForm>({
|
||||
get: () => props.modelValue,
|
||||
set: (val) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
function handleReset() {
|
||||
searchBarRef.value?.ref.resetFields()
|
||||
emit('reset')
|
||||
}
|
||||
|
||||
function handleSearch() {
|
||||
emit('search', formData.value)
|
||||
}
|
||||
|
||||
const setSpan = (span: number) => {
|
||||
return {
|
||||
span,
|
||||
xs: 24,
|
||||
sm: span >= 12 ? span : 12,
|
||||
md: span >= 8 ? span : 8,
|
||||
lg: span,
|
||||
xl: span
|
||||
}
|
||||
}
|
||||
</script>
|
||||
40
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
40
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import request from '@/utils/http'
|
||||
|
||||
/**
|
||||
* 底注配置 API
|
||||
*/
|
||||
export default {
|
||||
list(params: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
save(params: Record<string, unknown>) {
|
||||
return request.post({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
update(params: Record<string, unknown>) {
|
||||
return request.put({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
delete(params: Record<string, unknown>) {
|
||||
return request.del({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/destroy',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/config/DiceConfig/index',
|
||||
url: '/core/dice/config/DiceConfig/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/config/DiceConfig/read?id=' + id
|
||||
url: '/core/dice/config/DiceConfig/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/config/DiceConfig/save',
|
||||
url: '/core/dice/config/DiceConfig/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/config/DiceConfig/update',
|
||||
url: '/core/dice/config/DiceConfig/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/config/DiceConfig/destroy',
|
||||
url: '/core/dice/config/DiceConfig/destroy',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/play_record/DicePlayRecord/index',
|
||||
url: '/core/dice/play_record/DicePlayRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/play_record/DicePlayRecord/read?id=' + id
|
||||
url: '/core/dice/play_record/DicePlayRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/save',
|
||||
url: '/core/dice/play_record/DicePlayRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/update',
|
||||
url: '/core/dice/play_record/DicePlayRecord/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/destroy',
|
||||
url: '/core/dice/play_record/DicePlayRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -66,21 +66,14 @@ export default {
|
||||
/** 获取玩家选项(id、username) */
|
||||
getPlayerOptions() {
|
||||
return request.get<{ id: number; username: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getPlayerOptions'
|
||||
url: '/core/dice/play_record/DicePlayRecord/getPlayerOptions'
|
||||
})
|
||||
},
|
||||
|
||||
/** 获取彩金池配置选项(id、name) */
|
||||
getLotteryConfigOptions() {
|
||||
return request.get<{ id: number; name: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getLotteryConfigOptions'
|
||||
})
|
||||
},
|
||||
|
||||
/** 获取奖励配置选项(id、ui_text、tier) */
|
||||
getRewardConfigOptions() {
|
||||
return request.get<{ id: number; ui_text: string; tier: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getRewardConfigOptions'
|
||||
url: '/core/dice/play_record/DicePlayRecord/getLotteryConfigOptions'
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ export default {
|
||||
* @returns 数据列表
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
return request.get<Api.Common.ApiPage & { total_win_coin?: number }>({
|
||||
url: '/core/dice/play_record_test/DicePlayRecordTest/index',
|
||||
params
|
||||
})
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/player/DicePlayer/index',
|
||||
url: '/core/dice/player/DicePlayer/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player/DicePlayer/read?id=' + id
|
||||
url: '/core/dice/player/DicePlayer/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/player/DicePlayer/save',
|
||||
url: '/core/dice/player/DicePlayer/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player/DicePlayer/update',
|
||||
url: '/core/dice/player/DicePlayer/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/player/DicePlayer/destroy',
|
||||
url: '/core/dice/player/DicePlayer/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -68,7 +68,7 @@ export default {
|
||||
*/
|
||||
updateStatus(params: { id: number | string; status: number }) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player/DicePlayer/updateStatus',
|
||||
url: '/core/dice/player/DicePlayer/updateStatus',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -79,7 +79,7 @@ export default {
|
||||
*/
|
||||
async getLotteryConfigOptions(): Promise<Array<{ id: number; name: string }>> {
|
||||
const res = await request.get<any>({
|
||||
url: '/dice/player/DicePlayer/getLotteryConfigOptions'
|
||||
url: '/core/dice/player/DicePlayer/getLotteryConfigOptions'
|
||||
})
|
||||
const rows = (Array.isArray(res) ? res : (res?.data ?? [])) as Array<{ id: number; name: string }>
|
||||
return rows.map((r) => ({ id: Number(r.id), name: String(r.name ?? r.id ?? '') }))
|
||||
@@ -93,7 +93,7 @@ export default {
|
||||
Array<{ id: number; username: string; realname: string; label: string }>
|
||||
> {
|
||||
const res = await request.get<any>({
|
||||
url: '/dice/player/DicePlayer/getSystemUserOptions'
|
||||
url: '/core/dice/player/DicePlayer/getSystemUserOptions'
|
||||
})
|
||||
const rows = (Array.isArray(res) ? res : (res?.data ?? [])) as Array<{
|
||||
id: number
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/index',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/read?id=' + id
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/save',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/update',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/destroy',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -68,7 +68,7 @@ export default {
|
||||
*/
|
||||
getPlayerOptions() {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/getPlayerOptions'
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/getPlayerOptions'
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,13 +57,17 @@ export default {
|
||||
},
|
||||
|
||||
/**
|
||||
* 一键测试权重:创建测试记录并启动后台执行,按付费/免费、顺逆方向交替抽奖
|
||||
* 可选 lottery_config_id;不选则传 paid_tier_weights / free_tier_weights(T1-T5)
|
||||
* 一键测试权重:创建测试记录并启动后台执行
|
||||
* chain_free_mode=true:仅模拟付费次数;付费抽到再来一次则插入免费抽奖(同底注、付费金额 0)
|
||||
*/
|
||||
startWeightTest(params: {
|
||||
ante?: number
|
||||
lottery_config_id?: number
|
||||
paid_lottery_config_id?: number
|
||||
free_lottery_config_id?: number
|
||||
chain_free_mode?: boolean
|
||||
kill_mode_enabled?: boolean
|
||||
test_safety_line?: number
|
||||
s_count?: number
|
||||
n_count?: number
|
||||
paid_s_count?: number
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/index',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/read?id=' + id
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/save',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/update',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/destroy',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -77,7 +77,7 @@ export default {
|
||||
lottery_config_id?: number | null
|
||||
}) {
|
||||
return request.post<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/importFromRecord',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/importFromRecord',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
<!-- 表格头部 -->
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<span v-if="totalWinCoin !== null" class="table-summary-inline">
|
||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{ totalWinCoin }}</strong>
|
||||
</span>
|
||||
<!-- <ElSpace wrap>-->
|
||||
<!-- <ElButton-->
|
||||
<!-- v-permission="'dice:play_record:index:save'"-->
|
||||
@@ -53,21 +56,52 @@
|
||||
<!-- 抽奖类型 tag -->
|
||||
<template #lottery_type="{ row }">
|
||||
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
||||
{{ row.lottery_type === 0 ? t('page.search.paid') : row.lottery_type === 1 ? t('page.search.free') : '-' }}
|
||||
{{
|
||||
row.lottery_type === 0
|
||||
? t('page.search.paid')
|
||||
: row.lottery_type === 1
|
||||
? t('page.search.free')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 是否中大奖 tag -->
|
||||
<template #is_win="{ row }">
|
||||
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
||||
{{ row.is_win === 0 ? t('page.search.noBigWin') : row.is_win === 1 ? t('page.search.bigWin') : '-' }}
|
||||
{{
|
||||
row.is_win === 0
|
||||
? t('page.search.noBigWin')
|
||||
: row.is_win === 1
|
||||
? t('page.search.bigWin')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 方向 tag -->
|
||||
<template #direction="{ row }">
|
||||
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
||||
{{
|
||||
row.direction === 0
|
||||
? t('page.search.clockwise')
|
||||
: row.direction === 1
|
||||
? t('page.search.anticlockwise')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 平台币相关:统一整数显示 -->
|
||||
<template #win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||
</template>
|
||||
<template #super_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||
</template>
|
||||
<template #reward_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||
</template>
|
||||
<template #paid_amount="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.paid_amount) }}</span>
|
||||
</template>
|
||||
<!-- 摇取点数 tag -->
|
||||
<template #roll_array="{ row }">
|
||||
<ElTag size="small">
|
||||
@@ -126,6 +160,15 @@
|
||||
direction: undefined
|
||||
})
|
||||
|
||||
/** 当前筛选下平台总盈利(付费金额 paid_amount 求和 - 玩家总收益) */
|
||||
const totalWinCoin = ref<number | null>(null)
|
||||
|
||||
const listApi = async (params: Record<string, any>) => {
|
||||
const res = await api.list(params)
|
||||
totalWinCoin.value = (res as any)?.total_win_coin ?? null
|
||||
return res
|
||||
}
|
||||
|
||||
// 搜索处理
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
Object.assign(searchParams, params)
|
||||
@@ -136,8 +179,7 @@
|
||||
row?.dicePlayer?.username ?? row?.player_id ?? '-'
|
||||
const lotteryConfigNameFormatter = (row: Record<string, any>) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? row?.lottery_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) =>
|
||||
row?.diceRewardConfig?.tier ?? row?.reward_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) => row?.reward_tier ?? '-'
|
||||
|
||||
/** 摇取点数格式化为 1,3,4,5,6,6 */
|
||||
function formatRollArray(val: unknown): string {
|
||||
@@ -154,6 +196,13 @@
|
||||
return String(val)
|
||||
}
|
||||
|
||||
function formatPlatformCoin(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
@@ -170,7 +219,8 @@
|
||||
refreshData
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiFn: listApi,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => [
|
||||
// { type: 'selection' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80 },
|
||||
@@ -186,23 +236,32 @@
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||
{ prop: 'ante', label: 'page.table.ante', width: 80, align: 'center' },
|
||||
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 110, align: 'center', useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||
{ prop: 'roll_array', label: 'page.table.rollArray', width: 140, useSlot: true },
|
||||
{ prop: 'roll_number', label: 'page.table.rollNumber', width: 110, sortable: true },
|
||||
{
|
||||
prop: 'reward_config_id',
|
||||
label: 'page.table.rewardConfig',
|
||||
prop: 'reward_tier',
|
||||
label: 'page.table.rewardTier',
|
||||
width: 100,
|
||||
formatter: (row: Record<string, any>) => rewardTierFormatter(row)
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 170 },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
@@ -219,3 +278,15 @@
|
||||
// selectedRows
|
||||
} = useSaiAdmin()
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.table-summary-inline {
|
||||
margin-right: 12px;
|
||||
font-size: 14px;
|
||||
color: var(--el-text-color-regular);
|
||||
white-space: nowrap;
|
||||
}
|
||||
.table-summary-inline strong {
|
||||
color: var(--el-color-danger);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin"
|
||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
/>
|
||||
@@ -79,7 +79,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.super_win_coin"
|
||||
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
@@ -89,7 +89,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.reward_win_coin"
|
||||
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
@@ -153,25 +153,21 @@
|
||||
:disabled="dialogType === 'edit'"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.rewardConfig')" prop="reward_config_id">
|
||||
<el-form-item :label="$t('page.form.rewardTier')" prop="reward_tier">
|
||||
<el-select
|
||||
v-model="formData.reward_config_id"
|
||||
:placeholder="$t('page.form.placeholderRewardConfig')"
|
||||
v-model="formData.reward_tier"
|
||||
:placeholder="$t('page.form.placeholderRewardTier')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
:disabled="true"
|
||||
>
|
||||
<el-option
|
||||
v-for="item in rewardConfigOptions"
|
||||
:key="item.id"
|
||||
:label="
|
||||
item.ui_text
|
||||
? `${item.ui_text}${item.tier ? ' (' + item.tier + ')' : ''}`
|
||||
: String(item.id)
|
||||
"
|
||||
:value="item.id"
|
||||
/>
|
||||
<el-option label="T1" value="T1" />
|
||||
<el-option label="T2" value="T2" />
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
@@ -184,9 +180,12 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/play_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
@@ -236,12 +235,11 @@
|
||||
trigger: 'change'
|
||||
}
|
||||
],
|
||||
reward_config_id: [{ required: true, message: '请选择奖励配置', trigger: 'change' }]
|
||||
reward_tier: [{ required: true, message: '请选择中奖档位', trigger: 'change' }]
|
||||
})
|
||||
|
||||
const playerOptions = ref<Array<{ id: number; username: string }>>([])
|
||||
const lotteryConfigOptions = ref<Array<{ id: number; name: string }>>([])
|
||||
const rewardConfigOptions = ref<Array<{ id: number; ui_text: string; tier: string }>>([])
|
||||
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
@@ -257,7 +255,7 @@
|
||||
target_index: null as number | null,
|
||||
roll_array: null as string | number[] | null,
|
||||
roll_number: null as number | null,
|
||||
reward_config_id: null as number | null
|
||||
reward_tier: '' as string
|
||||
}
|
||||
|
||||
/** 摇取点数固定 5 位 [n0..n4],每项 1~6 */
|
||||
@@ -274,22 +272,17 @@
|
||||
if (open) {
|
||||
initPage()
|
||||
try {
|
||||
const [players, lotteryConfigs, rewardConfigs] = await Promise.all([
|
||||
const [players, lotteryConfigs] = await Promise.all([
|
||||
api.getPlayerOptions(),
|
||||
api.getLotteryConfigOptions(),
|
||||
api.getRewardConfigOptions()
|
||||
api.getLotteryConfigOptions()
|
||||
])
|
||||
playerOptions.value = Array.isArray(players) ? players : ((players as any)?.data ?? [])
|
||||
lotteryConfigOptions.value = Array.isArray(lotteryConfigs)
|
||||
? lotteryConfigs
|
||||
: ((lotteryConfigs as any)?.data ?? [])
|
||||
rewardConfigOptions.value = Array.isArray(rewardConfigs)
|
||||
? rewardConfigs
|
||||
: ((rewardConfigs as any)?.data ?? [])
|
||||
} catch {
|
||||
playerOptions.value = []
|
||||
lotteryConfigOptions.value = []
|
||||
rewardConfigOptions.value = []
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -319,7 +312,7 @@
|
||||
'target_index',
|
||||
'roll_array',
|
||||
'roll_number',
|
||||
'reward_config_id'
|
||||
'reward_tier'
|
||||
]
|
||||
keys.forEach((key) => {
|
||||
const val = props.data![key]
|
||||
@@ -399,15 +392,15 @@
|
||||
if (props.dialogType === 'add') {
|
||||
delete payload.id
|
||||
await api.save(payload)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error: any) {
|
||||
let msg = '表单验证失败,请检查必填项与格式'
|
||||
let msg = t('page.form.validateFailed')
|
||||
if (error?.message) {
|
||||
msg = error.message
|
||||
} else if (typeof error === 'string') {
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_min"
|
||||
:placeholder="$t('table.searchBar.min')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -56,7 +56,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_max"
|
||||
:placeholder="$t('table.searchBar.max')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -101,6 +101,7 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
|
||||
@@ -8,7 +8,9 @@
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<span v-if="totalWinCoin !== null" class="table-summary-inline">
|
||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{ totalWinCoin }}</strong>
|
||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{
|
||||
formatPlatformCoin(totalWinCoin)
|
||||
}}</strong>
|
||||
</span>
|
||||
<ElSpace wrap class="table-toolbar-buttons">
|
||||
<ElButton
|
||||
@@ -58,19 +60,37 @@
|
||||
<!-- 抽奖类型 -->
|
||||
<template #lottery_type="{ row }">
|
||||
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
||||
{{ row.lottery_type === 0 ? t('page.search.paid') : row.lottery_type === 1 ? t('page.search.free') : '-' }}
|
||||
{{
|
||||
row.lottery_type === 0
|
||||
? t('page.search.paid')
|
||||
: row.lottery_type === 1
|
||||
? t('page.search.free')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 是否中大奖 -->
|
||||
<template #is_win="{ row }">
|
||||
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
||||
{{ row.is_win === 0 ? t('page.search.noBigWin') : row.is_win === 1 ? t('page.search.bigWin') : '-' }}
|
||||
{{
|
||||
row.is_win === 0
|
||||
? t('page.search.noBigWin')
|
||||
: row.is_win === 1
|
||||
? t('page.search.bigWin')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 方向 -->
|
||||
<template #direction="{ row }">
|
||||
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
||||
{{
|
||||
row.direction === 0
|
||||
? t('page.search.clockwise')
|
||||
: row.direction === 1
|
||||
? t('page.search.anticlockwise')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 摇取点数 -->
|
||||
@@ -79,10 +99,20 @@
|
||||
{{ formatRollArray(row.roll_array) }}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 奖励档位:显示 DiceRewardConfig.tier -->
|
||||
<template #reward_config_id="{ row }">
|
||||
<!-- 奖励档位:优先显示记录自带 reward_tier -->
|
||||
<template #reward_tier="{ row }">
|
||||
<ElTag size="small">{{ rewardTierFormatter(row) }}</ElTag>
|
||||
</template>
|
||||
<!-- 平台币相关:统一整数显示 -->
|
||||
<template #win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||
</template>
|
||||
<template #super_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||
</template>
|
||||
<template #reward_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||
</template>
|
||||
<!-- 状态 -->
|
||||
<template #status="{ row }">
|
||||
<ElTag size="small" :type="row.status === 1 ? 'success' : 'info'">
|
||||
@@ -129,28 +159,30 @@
|
||||
|
||||
// 搜索表单(与 play_record 对齐:方向、赢取平台币范围、是否中大奖、中奖档位、点数和)
|
||||
const searchForm = ref<Record<string, unknown>>({
|
||||
reward_config_record_id: undefined,
|
||||
lottery_type: undefined,
|
||||
direction: undefined,
|
||||
is_win: undefined,
|
||||
paid_amount: undefined,
|
||||
ante: undefined,
|
||||
win_coin_min: undefined,
|
||||
win_coin_max: undefined,
|
||||
reward_tier: undefined,
|
||||
roll_number: undefined
|
||||
})
|
||||
|
||||
// 当前筛选下平台总盈利(付费抽奖次数×100 - 玩家总收益)
|
||||
// 当前筛选下平台总盈利(付费金额 paid_amount 求和 - 玩家总收益)
|
||||
const totalWinCoin = ref<number | null>(null)
|
||||
|
||||
const listApi = async (params: Record<string, any>) => {
|
||||
const res = await api.list(params)
|
||||
totalWinCoin.value = (res as any)?.total_win_coin ?? null
|
||||
totalWinCoin.value = res?.total_win_coin ?? null
|
||||
return res
|
||||
}
|
||||
|
||||
const lotteryConfigNameFormatter = (row: Record<string, any>) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? row?.lottery_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) =>
|
||||
row?.diceRewardConfig?.tier ?? row?.reward_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) => row?.reward_tier ?? '-'
|
||||
|
||||
/** 摇取点数格式化为 1,3,4,5,6 */
|
||||
function formatRollArray(val: unknown): string {
|
||||
@@ -167,17 +199,24 @@
|
||||
return String(val)
|
||||
}
|
||||
|
||||
function formatPlatformCoin(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
const handleClearAll = async () => {
|
||||
try {
|
||||
await ElMessageBox.confirm('确定清空所有玩家抽奖测试数据?', '提示', {
|
||||
await ElMessageBox.confirm(t('page.ui.clearAllConfirm'), t('uiMsg.titlePrompt'), {
|
||||
type: 'warning'
|
||||
})
|
||||
await api.clearAll()
|
||||
ElMessage.success('已清空所有测试数据')
|
||||
ElMessage.success(t('page.ui.clearAllSuccess'))
|
||||
getData()
|
||||
} catch (e: any) {
|
||||
if (e !== 'cancel') {
|
||||
ElMessage.error(e?.message || '清空失败')
|
||||
ElMessage.error(e?.message || t('page.ui.clearAllFail'))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -208,21 +247,39 @@
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80 },
|
||||
{ prop: 'lottery_config_id', label: 'page.table.lotteryPoolConfig', width: 120, useSlot: true },
|
||||
{
|
||||
prop: 'reward_config_record_id',
|
||||
label: 'page.table.rewardConfigRecordId',
|
||||
width: 120
|
||||
},
|
||||
{
|
||||
prop: 'lottery_config_id',
|
||||
label: 'page.table.lotteryPoolConfig',
|
||||
width: 120,
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||
{ prop: 'ante', label: 'page.table.ante', width: 90 },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 130 },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||
{ prop: 'roll_array', label: 'page.table.rollArray', width: 140, useSlot: true },
|
||||
{ prop: 'roll_number', label: 'page.table.rollNumber', width: 110, sortable: true },
|
||||
{ prop: 'reward_config_id', label: 'page.table.rewardConfig', width: 100, useSlot: true },
|
||||
{ prop: 'reward_tier', label: 'page.table.rewardTier', width: 100, useSlot: true },
|
||||
{ prop: 'status', label: 'page.table.status', width: 80, useSlot: true },
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
@@ -1,106 +1,130 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增玩家抽奖记录(测试数据)' : '编辑玩家抽奖记录(测试数据)'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="彩金池配置id" prop="lottery_config_id">
|
||||
<el-input v-model="formData.lottery_config_id" placeholder="请输入彩金池配置id" />
|
||||
<el-form-item :label="$t('page.form.labelLotteryConfigId')" prop="lottery_config_id">
|
||||
<el-input v-model="formData.lottery_config_id" :placeholder="$t('page.form.placeholderLotteryConfigId')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="抽奖类型" prop="lottery_type">
|
||||
<el-form-item :label="$t('page.form.drawType')" prop="lottery_type">
|
||||
<el-select
|
||||
v-model="formData.lottery_type"
|
||||
placeholder="请选择"
|
||||
:placeholder="$t('form.placeholderSelect')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
>
|
||||
<el-option label="付费" :value="0" />
|
||||
<el-option label="赠送" :value="1" />
|
||||
<el-option :label="$t('page.search.paid')" :value="0" />
|
||||
<el-option :label="$t('page.search.free')" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item label="方向" prop="direction">
|
||||
<el-select v-model="formData.direction" placeholder="请选择" clearable style="width: 100%">
|
||||
<el-option label="顺时针" :value="0" />
|
||||
<el-option label="逆时针" :value="1" />
|
||||
<el-form-item :label="$t('page.search.direction')" prop="direction">
|
||||
<el-select v-model="formData.direction" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
||||
<el-option :label="$t('page.search.clockwise')" :value="0" />
|
||||
<el-option :label="$t('page.search.anticlockwise')" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item label="是否中大奖" prop="is_win">
|
||||
<el-select v-model="formData.is_win" placeholder="请选择" clearable style="width: 100%">
|
||||
<el-option label="无" :value="0" />
|
||||
<el-option label="中大奖" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item label="赢取平台币" prop="win_coin">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.win_coin"
|
||||
placeholder="赢取平台币"
|
||||
:precision="2"
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="中奖档位" prop="reward_tier">
|
||||
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||
<el-input-number
|
||||
v-model="formData.paid_amount"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.isBigWin')" prop="is_win">
|
||||
<el-select v-model="formData.is_win" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
||||
<el-option :label="$t('page.search.noBigWin')" :value="0" />
|
||||
<el-option :label="$t('page.search.bigWin')" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.winCoin')" prop="win_coin">
|
||||
<el-input-number
|
||||
v-model="formData.win_coin"
|
||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.rewardTier')" prop="reward_tier">
|
||||
<el-select
|
||||
v-model="formData.reward_tier"
|
||||
placeholder="请选择档位(选后自动带出奖励配置ID)"
|
||||
:placeholder="$t('page.form.placeholderRewardTier')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
@change="onRewardTierChange"
|
||||
>
|
||||
<el-option label="T1" value="T1" />
|
||||
<el-option label="T2" value="T2" />
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item label="奖励配置id" prop="reward_config_id">
|
||||
<el-input
|
||||
v-model="formData.reward_config_id"
|
||||
placeholder="可选中奖档位自动带出或手动输入"
|
||||
/>
|
||||
<el-form-item :label="$t('page.table.startIndex')" prop="start_index">
|
||||
<el-input v-model="formData.start_index" :placeholder="$t('page.form.placeholderStartIndex')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="起始索引" prop="start_index">
|
||||
<el-input v-model="formData.start_index" placeholder="请输入起始索引" />
|
||||
<el-form-item :label="$t('page.form.labelTargetIndex')" prop="target_index">
|
||||
<el-input v-model="formData.target_index" :placeholder="$t('page.form.placeholderTargetIndex')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="结束索引" prop="target_index">
|
||||
<el-input v-model="formData.target_index" placeholder="请输入结束索引" />
|
||||
<el-form-item :label="$t('page.search.rollNumber')" prop="roll_number">
|
||||
<el-input v-model="formData.roll_number" :placeholder="$t('page.form.placeholderRollNumber')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="摇取点数和" prop="roll_number">
|
||||
<el-input v-model="formData.roll_number" placeholder="请输入摇取点数和" />
|
||||
<el-form-item :label="$t('page.form.labelRollArray')" prop="roll_array">
|
||||
<el-input v-model="formData.roll_array" :placeholder="$t('page.form.placeholderRollArray')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="摇取点数:[1,2,3,4,5,6]" prop="roll_array">
|
||||
<el-input v-model="formData.roll_array" placeholder="请输入摇取点数:[1,2,3,4,5,6]" />
|
||||
</el-form-item>
|
||||
<el-form-item label="状态:0=失败,1=成功" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
<el-form-item label="中大奖平台币" prop="super_win_coin">
|
||||
<el-input v-model="formData.super_win_coin" placeholder="请输入中大奖平台币" />
|
||||
<el-form-item :label="$t('page.table.superWinCoin')" prop="super_win_coin">
|
||||
<el-input-number
|
||||
v-model="formData.super_win_coin"
|
||||
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="摇色子中奖平台币" prop="reward_win_coin">
|
||||
<el-input v-model="formData.reward_win_coin" placeholder="请输入摇色子中奖平台币" />
|
||||
<el-form-item :label="$t('page.table.rewardWinCoin')" prop="reward_win_coin">
|
||||
<el-input-number
|
||||
v-model="formData.reward_win_coin"
|
||||
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="所属管理员" prop="admin_id">
|
||||
<el-input v-model="formData.admin_id" placeholder="请输入所属管理员" />
|
||||
<el-form-item :label="$t('page.form.labelAdminId')" prop="admin_id">
|
||||
<el-input v-model="formData.admin_id" :placeholder="$t('page.form.placeholderAdminId')" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/play_record_test/index'
|
||||
import rewardConfigApi from '../../../api/reward_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -120,6 +144,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -134,14 +159,14 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
lottery_config_id: [{ required: true, message: '彩金池配置id必需填写', trigger: 'blur' }],
|
||||
lottery_type: [{ required: true, message: '抽奖类型:0=付费,1=赠送必需填写', trigger: 'blur' }],
|
||||
is_win: [{ required: true, message: '中大奖:0=无,1=中奖必需填写', trigger: 'blur' }],
|
||||
direction: [{ required: true, message: '方向:0=顺时针,1=逆时针必需填写', trigger: 'blur' }],
|
||||
reward_config_id: [{ required: true, message: '奖励配置id必需填写', trigger: 'blur' }],
|
||||
status: [{ required: true, message: '状态:0=失败,1=成功必需填写', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
lottery_config_id: [{ required: true, message: t('page.form.ruleLotteryConfigIdRequired'), trigger: 'blur' }],
|
||||
lottery_type: [{ required: true, message: t('page.form.ruleDrawTypeRequired'), trigger: 'blur' }],
|
||||
is_win: [{ required: true, message: t('page.form.ruleIsBigWinRequired'), trigger: 'blur' }],
|
||||
direction: [{ required: true, message: t('page.form.ruleDirectionRequired'), trigger: 'blur' }],
|
||||
reward_tier: [{ required: true, message: t('page.form.ruleRewardTierRequired'), trigger: 'blur' }],
|
||||
status: [{ required: true, message: t('page.form.ruleStatusRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -151,17 +176,18 @@
|
||||
lottery_config_id: null,
|
||||
lottery_type: null,
|
||||
is_win: null,
|
||||
ante: 1,
|
||||
paid_amount: 0,
|
||||
win_coin: 0,
|
||||
direction: null,
|
||||
reward_tier: undefined as string | undefined,
|
||||
reward_config_id: null,
|
||||
start_index: null,
|
||||
target_index: null,
|
||||
roll_number: null,
|
||||
roll_array: '',
|
||||
status: 1,
|
||||
super_win_coin: '0.00',
|
||||
reward_win_coin: '0.00',
|
||||
super_win_coin: 0,
|
||||
reward_win_coin: 0,
|
||||
admin_id: null
|
||||
}
|
||||
|
||||
@@ -198,44 +224,26 @@
|
||||
/**
|
||||
* 初始化表单数据
|
||||
*/
|
||||
function normalizePlatformCoin(val: unknown): number {
|
||||
if (val === '' || val === null || val === undefined) return 0
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return 0
|
||||
return Math.trunc(n)
|
||||
}
|
||||
|
||||
const initForm = () => {
|
||||
if (props.data) {
|
||||
for (const key in formData) {
|
||||
if (key === 'reward_tier') continue
|
||||
if (props.data[key] != null && props.data[key] !== undefined) {
|
||||
;(formData as Record<string, unknown>)[key] = props.data[key]
|
||||
}
|
||||
}
|
||||
if (typeof formData.win_coin === 'string') {
|
||||
formData.win_coin = parseFloat(formData.win_coin) || 0
|
||||
}
|
||||
formData.win_coin = normalizePlatformCoin(formData.win_coin)
|
||||
formData.super_win_coin = normalizePlatformCoin(formData.super_win_coin)
|
||||
formData.reward_win_coin = normalizePlatformCoin(formData.reward_win_coin)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 中奖档位变更:按档位拉取奖励配置并取第一条的 id 填入 reward_config_id
|
||||
*/
|
||||
async function onRewardTierChange(tier: string) {
|
||||
if (!tier) {
|
||||
formData.reward_config_id = null
|
||||
return
|
||||
}
|
||||
try {
|
||||
const res = await rewardConfigApi.list({
|
||||
saiType: 'all',
|
||||
tier: tier
|
||||
})
|
||||
const list = (res as any)?.data ?? (Array.isArray(res) ? res : [])
|
||||
const first = Array.isArray(list) ? list[0] : (list?.data?.[0] ?? list?.[0])
|
||||
if (first && first.id != null) {
|
||||
formData.reward_config_id = first.id
|
||||
} else {
|
||||
formData.reward_config_id = null
|
||||
}
|
||||
} catch {
|
||||
formData.reward_config_id = null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
@@ -253,13 +261,12 @@
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
const payload = { ...formData }
|
||||
delete (payload as Record<string, unknown>).reward_tier
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -8,6 +8,18 @@
|
||||
@search="handleSearch"
|
||||
@expand="handleExpand"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.rewardConfigRecordId')" prop="reward_config_record_id">
|
||||
<el-input-number
|
||||
v-model="formData.reward_config_record_id"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.drawType')" prop="lottery_type">
|
||||
<el-select v-model="formData.lottery_type" :placeholder="$t('table.searchBar.all')" clearable style="width: 100%">
|
||||
@@ -32,13 +44,35 @@
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||
<el-input-number
|
||||
v-model="formData.paid_amount"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.winCoin')" prop="win_coin_min">
|
||||
<div class="range-wrap">
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_min"
|
||||
:placeholder="$t('table.searchBar.min')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -46,7 +80,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_max"
|
||||
:placeholder="$t('table.searchBar.max')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -61,6 +95,7 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
|
||||
@@ -98,6 +98,7 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '../../api/player/index'
|
||||
@@ -105,6 +106,8 @@
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
import WalletOperateDialog from './modules/WalletOperateDialog.vue'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
// 搜索表单
|
||||
const searchForm = ref({
|
||||
username: undefined,
|
||||
@@ -129,7 +132,8 @@
|
||||
|
||||
// 根据 lottery_config_id 显示彩金池配置名称
|
||||
const lotteryConfigNameFormatter = (row: any) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? (row?.lottery_config_id ? `#${row.lottery_config_id}` : '未知')
|
||||
row?.diceLotteryPoolConfig?.name ??
|
||||
(row?.lottery_config_id ? `#${row.lottery_config_id}` : t('page.table.customConfig'))
|
||||
|
||||
// 表格
|
||||
const {
|
||||
@@ -163,7 +167,7 @@
|
||||
{
|
||||
prop: 'coin',
|
||||
label: 'page.table.coin',
|
||||
width: 100,
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
|
||||
@@ -171,9 +171,11 @@
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/player/index'
|
||||
import lotteryConfigApi from '../../../api/lottery_pool_config/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
const WEIGHT_FIELDS = ['t1_weight', 't2_weight', 't3_weight', 't4_weight', 't5_weight'] as const
|
||||
|
||||
interface Props {
|
||||
@@ -416,7 +418,7 @@
|
||||
await formRef.value.validate()
|
||||
const useCustomWeights = isLotteryConfigEmpty()
|
||||
if (useCustomWeights && Math.abs(weightsSum.value - 100) > 0.01) {
|
||||
ElMessage.warning('五个池权重总和必须为100%')
|
||||
ElMessage.warning(t('page.form.ruleWeightsSumMustBe100'))
|
||||
return
|
||||
}
|
||||
const payload = { ...formData }
|
||||
@@ -428,10 +430,10 @@
|
||||
}
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -82,6 +82,7 @@
|
||||
username: undefined,
|
||||
use_coins_min: undefined,
|
||||
use_coins_max: undefined,
|
||||
ante: undefined,
|
||||
total_ticket_count_min: undefined,
|
||||
total_ticket_count_max: undefined,
|
||||
paid_ticket_count_min: undefined,
|
||||
@@ -122,6 +123,7 @@
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => {
|
||||
const usernameFormatter = (row: Record<string, any>) =>
|
||||
row?.dicePlayer?.username ?? row?.player_id ?? '-'
|
||||
@@ -135,6 +137,7 @@
|
||||
formatter: (row: Record<string, any>) => usernameFormatter(row)
|
||||
},
|
||||
{ prop: 'use_coins', label: 'page.table.useCoins', align: 'center' },
|
||||
{ prop: 'ante', label: 'page.table.ante', align: 'center' },
|
||||
{ prop: 'total_ticket_count', label: 'page.table.totalDrawCount', align: 'center' },
|
||||
{ prop: 'paid_ticket_count', label: 'page.table.paidDrawCount', align: 'center' },
|
||||
{ prop: 'free_ticket_count', label: 'page.table.freeDrawCount', align: 'center' },
|
||||
|
||||
@@ -81,9 +81,12 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/player_ticket_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
@@ -230,10 +233,10 @@
|
||||
const rest = { ...formData } as Record<string, unknown>
|
||||
delete rest.id
|
||||
await api.save(rest)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -34,6 +34,18 @@
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="1"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.totalDrawCount')" prop="total_ticket_count_min">
|
||||
<div class="range-wrap">
|
||||
|
||||
@@ -146,6 +146,13 @@
|
||||
return player?.username ?? row.player_id ?? '-'
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
@@ -163,6 +170,7 @@
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection', align: 'center' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||
@@ -189,8 +197,20 @@
|
||||
align: 'center',
|
||||
formatter: operatorFormatter
|
||||
},
|
||||
{ prop: 'wallet_before', label: 'page.table.walletBefore', width: 110, align: 'center' },
|
||||
{ prop: 'wallet_after', label: 'page.table.walletAfter', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'wallet_before',
|
||||
label: 'page.table.walletBefore',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.wallet_before)
|
||||
},
|
||||
{
|
||||
prop: 'wallet_after',
|
||||
label: 'page.table.walletAfter',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.wallet_after)
|
||||
},
|
||||
{
|
||||
prop: 'remark',
|
||||
label: 'page.table.remark',
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
v-model="formData.coin"
|
||||
:placeholder="$t('page.form.placeholderCoinChange')"
|
||||
:precision="2"
|
||||
:step="1"
|
||||
style="width: 100%"
|
||||
@change="onCoinChange"
|
||||
:disabled="dialogType === 'edit'"
|
||||
@@ -90,9 +91,12 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/player_wallet_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
@@ -128,14 +132,22 @@
|
||||
type: [{ required: true, message: '请选择类型', trigger: 'change' }]
|
||||
})
|
||||
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
player_id: null as number | null,
|
||||
coin: 0 as number,
|
||||
type: null as number | null,
|
||||
wallet_before: 0 as number,
|
||||
wallet_after: 0 as number,
|
||||
remark: '' as string
|
||||
const initialFormData: {
|
||||
id: number | null
|
||||
player_id: number | null
|
||||
coin: number
|
||||
type: number | null
|
||||
wallet_before: number
|
||||
wallet_after: number
|
||||
remark: string
|
||||
} = {
|
||||
id: null,
|
||||
player_id: null,
|
||||
coin: 0,
|
||||
type: null,
|
||||
wallet_before: 0,
|
||||
wallet_after: 0,
|
||||
remark: ''
|
||||
}
|
||||
|
||||
const formData = reactive({ ...initialFormData })
|
||||
@@ -167,7 +179,7 @@
|
||||
function calcWalletAfter() {
|
||||
const before = Number(formData.wallet_before) || 0
|
||||
const coin = Number(formData.coin) || 0
|
||||
formData.wallet_after = Math.round((before + coin) * 100) / 100
|
||||
formData.wallet_after = Number((before + coin).toFixed(2))
|
||||
}
|
||||
|
||||
watch(
|
||||
@@ -193,23 +205,24 @@
|
||||
}
|
||||
}
|
||||
|
||||
const numKeys = ['id', 'player_id', 'coin', 'type', 'wallet_before', 'wallet_after']
|
||||
function normalizeMoney2(val: unknown, fallback: number): number {
|
||||
if (val === '' || val === null || val === undefined) return fallback
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return fallback
|
||||
return Number(n.toFixed(2))
|
||||
}
|
||||
|
||||
const initForm = () => {
|
||||
if (!props.data) return
|
||||
for (const key of Object.keys(formData)) {
|
||||
if (!(key in props.data)) continue
|
||||
const val = props.data[key]
|
||||
if (numKeys.includes(key)) {
|
||||
if (key === 'id' || key === 'player_id' || key === 'type') {
|
||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : null
|
||||
} else {
|
||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : 0
|
||||
}
|
||||
} else {
|
||||
;(formData as any)[key] = val ?? ''
|
||||
}
|
||||
}
|
||||
|
||||
formData.id = props.data.id != null && props.data.id !== '' ? Number(props.data.id) : null
|
||||
formData.player_id =
|
||||
props.data.player_id != null && props.data.player_id !== '' ? Number(props.data.player_id) : null
|
||||
formData.type = props.data.type != null && props.data.type !== '' ? Number(props.data.type) : null
|
||||
formData.coin = normalizeMoney2(props.data.coin, 0)
|
||||
formData.wallet_before = normalizeMoney2(props.data.wallet_before, 0)
|
||||
formData.wallet_after = normalizeMoney2(props.data.wallet_after, 0)
|
||||
formData.remark = props.data.remark ?? ''
|
||||
}
|
||||
|
||||
const handleClose = () => {
|
||||
@@ -225,10 +238,10 @@
|
||||
const payload = { ...formData }
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -70,6 +70,13 @@
|
||||
return api.list({ ...params, direction: currentDirection.value })
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
Object.assign(searchParams, { ...params, direction: currentDirection.value })
|
||||
getData()
|
||||
@@ -117,7 +124,13 @@
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'real_ev', label: 'page.table.realEv', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'real_ev',
|
||||
label: 'page.table.realEv',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.real_ev)
|
||||
},
|
||||
{ prop: 'remark', label: 'page.table.remark', minWidth: 80, align: 'center', showOverflowTooltip: true },
|
||||
{ prop: 'weight', label: 'page.table.weight', width: 110, align: 'center' }
|
||||
]
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
<el-option :label="$t('page.search.optionBigwin')" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
|
||||
@@ -1,32 +1,30 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
title="奖励对照表(dice_reward)权重配比"
|
||||
:title="$t('page.weightEdit.title')"
|
||||
width="900px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<div class="global-tip">
|
||||
编辑的是<strong>奖励对照表(dice_reward / DiceReward 模型)</strong
|
||||
>的权重,按<strong>结束索引(end_index)</strong>区分
|
||||
<strong>顺时针</strong>与<strong>逆时针</strong>两套权重;抽奖时按当前方向取对应权重。
|
||||
{{ $t('page.weightEdit.globalTip') }}
|
||||
</div>
|
||||
<div v-loading="loading" class="dialog-body">
|
||||
<el-tabs v-model="activeTier" type="card">
|
||||
<el-tab-pane v-for="t in tierKeys" :key="t" :label="t" :name="t">
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">该档位暂无配置数据</div>
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">{{ $t('page.weightShared.emptyTier') }}</div>
|
||||
<template v-else>
|
||||
<div class="chart-wrap" v-if="t !== 'T4' && t !== 'T5'">
|
||||
<div class="chart-row">
|
||||
<ArtBarChart
|
||||
x-axis-name="结束索引"
|
||||
:x-axis-name="$t('page.weightShared.xAxisEndIndex')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartData(t, 'clockwise')"
|
||||
height="180px"
|
||||
/>
|
||||
<ArtBarChart
|
||||
x-axis-name="结束索引"
|
||||
:x-axis-name="$t('page.weightShared.xAxisEndIndex')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartData(t, 'counterclockwise')"
|
||||
height="180px"
|
||||
@@ -34,42 +32,54 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="weight-sum" v-if="t !== 'T4' && t !== 'T5'">
|
||||
当前档位权重合计(顺时针):<strong>{{ getTierSum(t, 'clockwise') }}</strong>
|
||||
;逆时针:<strong>{{ getTierSum(t, 'counterclockwise') }}</strong>
|
||||
(各条 1-10000,和不限制)
|
||||
{{
|
||||
$t('page.weightShared.sumLineDual', {
|
||||
cw: getTierSum(t, 'clockwise'),
|
||||
ccw: getTierSum(t, 'counterclockwise')
|
||||
})
|
||||
}}
|
||||
</div>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else>T4、T5 仅单一结果,无需配置权重。</div>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else>{{ $t('page.weightShared.t4t5NoteSingle') }}</div>
|
||||
<el-table :data="getTierItems(t)" border size="small" class="weight-table">
|
||||
<el-table-column
|
||||
label="结束索引(id)"
|
||||
:label="$t('page.weightShared.colEndIndexId')"
|
||||
prop="id"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column label="色子点数" prop="grid_number" width="80" align="center" />
|
||||
<el-table-column
|
||||
label="实际中奖金额"
|
||||
:label="$t('page.weightShared.colDicePoints')"
|
||||
prop="grid_number"
|
||||
width="80"
|
||||
align="center"
|
||||
/>
|
||||
<el-table-column
|
||||
:label="$t('page.weightShared.colRealEv')"
|
||||
prop="real_ev"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(row?.real_ev) }}</span>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column
|
||||
label="显示文本"
|
||||
:label="$t('page.weightShared.colUiText')"
|
||||
prop="ui_text"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="备注"
|
||||
:label="$t('page.weightShared.colRemark')"
|
||||
prop="remark"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column label="顺时针权重(direction=0)" min-width="160" align="center">
|
||||
<el-table-column :label="$t('page.weightShared.colWeightCwDir')" min-width="160" align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell-vertical">
|
||||
<div class="weight-slider-wrap">
|
||||
@@ -146,7 +156,7 @@
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column label="逆时针权重(direction=1)" min-width="160" align="center">
|
||||
<el-table-column :label="$t('page.weightShared.colWeightCcwDir')" min-width="160" align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell-vertical">
|
||||
<div class="weight-slider-wrap">
|
||||
@@ -232,8 +242,10 @@
|
||||
</el-tabs>
|
||||
</div>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" :loading="submitting" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('page.weightShared.btnCancel') }}</el-button>
|
||||
<el-button type="primary" :loading="submitting" @click="handleSubmit">{{
|
||||
$t('page.weightShared.btnSubmit')
|
||||
}}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -242,6 +254,16 @@
|
||||
import api from '../../../api/reward/index'
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const TIER_KEYS = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
|
||||
/** 供模板 v-for 使用 */
|
||||
@@ -430,7 +452,7 @@
|
||||
grouped.value = parsePayload(res)
|
||||
})
|
||||
.catch(() => {
|
||||
ElMessage.error('获取权重数据失败')
|
||||
ElMessage.error(t('page.weightShared.fetchFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false
|
||||
@@ -456,19 +478,19 @@
|
||||
function handleSubmit() {
|
||||
const items = collectItems()
|
||||
if (items.length === 0) {
|
||||
ElMessage.info('没有可提交的配置')
|
||||
ElMessage.info(t('page.weightShared.nothingToSubmit'))
|
||||
return
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.then(() => {
|
||||
ElMessage.success('保存成功')
|
||||
ElMessage.success(t('page.weightShared.saveSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
})
|
||||
.catch((e: { message?: string }) => {
|
||||
ElMessage.error(e?.message ?? '保存失败')
|
||||
ElMessage.error(e?.message ?? t('page.weightShared.submitFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
submitting.value = false
|
||||
|
||||
@@ -1,78 +1,80 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
title="权重配比"
|
||||
:title="$t('page.weightRatio.title')"
|
||||
width="900px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<div class="global-tip">
|
||||
配置<strong>奖励对照表(dice_reward)</strong>的权重,一级按<strong>方向</strong>(顺时针/逆时针),二级按<strong>档位</strong>(T1-T5);各条权重
|
||||
1-10000,档位内按权重比抽取。
|
||||
{{ $t('page.weightRatio.globalTip') }}
|
||||
</div>
|
||||
<div v-loading="loading" class="dialog-body">
|
||||
<!-- 一级:方向(懒加载避免逆时针柱状图在隐藏容器内初始化导致不显示);二级档位 -->
|
||||
<el-tabs v-model="activeDirection" type="card" class="direction-tabs" :lazy="true">
|
||||
<el-tab-pane label="顺时针" name="0">
|
||||
<el-tab-pane :label="$t('page.weightRatio.tabClockwise')" name="0">
|
||||
<el-tabs v-model="activeTier" type="card" class="tier-tabs">
|
||||
<el-tab-pane v-for="t in tierKeys" :key="'cw-' + t" :label="t" :name="t">
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">该档位暂无配置数据</div>
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">{{ $t('page.weightShared.emptyTier') }}</div>
|
||||
<template v-else>
|
||||
<div class="chart-wrap" v-if="t !== 'T4' && t !== 'T5'">
|
||||
<ArtBarChart
|
||||
:key="'cw-' + activeDirection + '-' + t"
|
||||
x-axis-name="点数"
|
||||
:x-axis-name="$t('page.weightShared.xAxisGridNumber')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartDataForCurrentDirection(t)"
|
||||
height="180px"
|
||||
/>
|
||||
</div>
|
||||
<div class="weight-sum" v-if="t !== 'T4' && t !== 'T5'">
|
||||
当前档位权重合计:<strong>{{ getTierSumForCurrentDirection(t) }}</strong>
|
||||
(各条 1-10000,档位内按权重比抽取,和不限制)
|
||||
{{
|
||||
$t('page.weightShared.sumLineSingle', { sum: getTierSumForCurrentDirection(t) })
|
||||
}}
|
||||
</div>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else
|
||||
>T4、T5 仅单一结果,无需配置权重。</div
|
||||
>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else>{{ $t('page.weightShared.t4t5NoteSingle') }}</div>
|
||||
<el-table :data="getTierItems(t)" border size="small" class="weight-table">
|
||||
<el-table-column
|
||||
label="点数(grid_number)"
|
||||
:label="$t('page.weightShared.colGridNumber')"
|
||||
prop="grid_number"
|
||||
width="110"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="结束索引(id)"
|
||||
:label="$t('page.weightShared.colEndIndexId')"
|
||||
prop="id"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="实际中奖金额"
|
||||
:label="$t('page.weightShared.colRealEv')"
|
||||
prop="real_ev"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(row?.real_ev) }}</span>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column
|
||||
label="显示文本"
|
||||
:label="$t('page.weightShared.colUiText')"
|
||||
prop="ui_text"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="备注"
|
||||
:label="$t('page.weightShared.colRemark')"
|
||||
prop="remark"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
:label="currentDirectionLabel + ' 权重(1-10000)'"
|
||||
:label="currentWeightColumnLabel"
|
||||
min-width="200"
|
||||
align="center"
|
||||
>
|
||||
@@ -156,65 +158,64 @@
|
||||
</el-tab-pane>
|
||||
</el-tabs>
|
||||
</el-tab-pane>
|
||||
<el-tab-pane label="逆时针" name="1">
|
||||
<el-tab-pane :label="$t('page.weightRatio.tabCounterclockwise')" name="1">
|
||||
<el-tabs v-model="activeTier" type="card" class="tier-tabs">
|
||||
<el-tab-pane v-for="t in tierKeys" :key="'ccw-' + t" :label="t" :name="t">
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">该档位暂无配置数据</div>
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">{{ $t('page.weightShared.emptyTier') }}</div>
|
||||
<template v-else>
|
||||
<div class="chart-wrap" v-if="t !== 'T4' && t !== 'T5'">
|
||||
<ArtBarChart
|
||||
:key="'ccw-' + activeDirection + '-' + t"
|
||||
x-axis-name="点数"
|
||||
:x-axis-name="$t('page.weightShared.xAxisGridNumber')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartDataForCurrentDirection(t)"
|
||||
height="180px"
|
||||
/>
|
||||
</div>
|
||||
<div class="weight-sum" v-if="t !== 'T4' && t !== 'T5'">
|
||||
当前档位权重合计:<strong>{{ getTierSumForCurrentDirection(t) }}</strong>
|
||||
(各条 1-10000,档位内按权重比抽取,和不限制)
|
||||
{{
|
||||
$t('page.weightShared.sumLineSingle', { sum: getTierSumForCurrentDirection(t) })
|
||||
}}
|
||||
</div>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else
|
||||
>T4、T5 仅单一结果,无需配置权重。</div
|
||||
>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else>{{ $t('page.weightShared.t4t5NoteSingle') }}</div>
|
||||
<el-table :data="getTierItems(t)" border size="small" class="weight-table">
|
||||
<el-table-column
|
||||
label="点数(grid_number)"
|
||||
:label="$t('page.weightShared.colGridNumber')"
|
||||
prop="grid_number"
|
||||
width="110"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="结束索引(id)"
|
||||
:label="$t('page.weightShared.colEndIndexId')"
|
||||
prop="id"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="实际中奖金额"
|
||||
:label="$t('page.weightShared.colRealEv')"
|
||||
prop="real_ev"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="显示文本"
|
||||
:label="$t('page.weightShared.colUiText')"
|
||||
prop="ui_text"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
label="备注"
|
||||
:label="$t('page.weightShared.colRemark')"
|
||||
prop="remark"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
:label="currentDirectionLabel + ' 权重(1-10000)'"
|
||||
:label="currentWeightColumnLabel"
|
||||
min-width="200"
|
||||
align="center"
|
||||
>
|
||||
@@ -301,13 +302,14 @@
|
||||
</el-tabs>
|
||||
</div>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button @click="handleClose">{{ $t('page.weightShared.btnCancel') }}</el-button>
|
||||
<el-button
|
||||
v-permission="'dice:reward:index:batchUpdateWeights'"
|
||||
type="primary"
|
||||
:loading="submitting"
|
||||
@click="handleSubmit"
|
||||
>提交</el-button>
|
||||
>{{ $t('page.weightShared.btnSubmit') }}</el-button
|
||||
>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -316,6 +318,16 @@
|
||||
import api from '../../../api/reward/index'
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
|
||||
const { t, locale } = useI18n()
|
||||
|
||||
const TIER_KEYS = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
|
||||
type DirectionKey = 'clockwise' | 'counterclockwise'
|
||||
@@ -366,9 +378,14 @@
|
||||
T5: { '0': [], '1': [] }
|
||||
})
|
||||
|
||||
const currentDirectionLabel = computed(() =>
|
||||
activeDirection.value === '0' ? '顺时针' : '逆时针'
|
||||
)
|
||||
const currentWeightColumnLabel = computed(() => {
|
||||
locale.value
|
||||
const dirLabel =
|
||||
activeDirection.value === '0'
|
||||
? t('page.weightRatio.tabClockwise')
|
||||
: t('page.weightRatio.tabCounterclockwise')
|
||||
return `${dirLabel} ${t('page.weightShared.weightColSuffix')}`
|
||||
})
|
||||
|
||||
const tierKeys = TIER_KEYS
|
||||
|
||||
@@ -470,7 +487,7 @@
|
||||
grouped.value = parsePayload(res)
|
||||
})
|
||||
.catch(() => {
|
||||
ElMessage.error('获取权重数据失败')
|
||||
ElMessage.error(t('page.weightShared.fetchFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false
|
||||
@@ -499,19 +516,19 @@
|
||||
function handleSubmit() {
|
||||
const items = collectItems()
|
||||
if (items.length === 0) {
|
||||
ElMessage.info('没有可提交的配置')
|
||||
ElMessage.info(t('page.weightShared.nothingToSubmit'))
|
||||
return
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.then(() => {
|
||||
ElMessage.success('保存成功')
|
||||
ElMessage.success(t('page.weightShared.saveSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
})
|
||||
.catch((e: { message?: string }) => {
|
||||
ElMessage.error(e?.message ?? '保存失败')
|
||||
ElMessage.error(e?.message ?? t('page.weightShared.submitFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
submitting.value = false
|
||||
|
||||
@@ -1,146 +1,159 @@
|
||||
<template>
|
||||
<ElDialog
|
||||
v-model="visible"
|
||||
title="一键测试权重"
|
||||
:title="$t('page.weightTest.title')"
|
||||
width="560px"
|
||||
:close-on-click-modal="false"
|
||||
destroy-on-close
|
||||
@close="onClose"
|
||||
>
|
||||
<ElAlert
|
||||
type="info"
|
||||
:closable="false"
|
||||
show-icon
|
||||
class="weight-test-tip"
|
||||
>
|
||||
<template #title>彩金池逻辑说明</template>
|
||||
与 playStart 抽奖逻辑一致:使用 name=default 的安全线、杀分开关;盈利未达安全线时,付费抽奖券使用玩家自身权重(下方自定义档位),免费抽奖券使用 killScore 配置;盈利达到安全线且杀分开启时,付费/免费均使用 killScore 配置。
|
||||
<ElAlert type="info" :closable="false" show-icon class="weight-test-tip">
|
||||
<template #title>{{ $t('page.weightTest.alertTitle') }}</template>
|
||||
{{ $t('page.weightTest.alertBody') }}
|
||||
</ElAlert>
|
||||
<ElForm ref="formRef" :model="form" label-width="140px">
|
||||
<ElSteps :active="currentStep" finish-status="success" simple class="steps-wrap">
|
||||
<ElStep title="付费抽奖券" />
|
||||
<ElStep title="免费抽奖券" />
|
||||
</ElSteps>
|
||||
<ElAlert type="warning" :closable="false" show-icon class="weight-test-tip chain-tip">
|
||||
{{ $t('page.weightTest.chainModeHint') }}
|
||||
</ElAlert>
|
||||
<ElAlert type="info" :closable="false" show-icon class="weight-test-tip chain-tip">
|
||||
{{ $t('page.weightTest.killModeHint') }}
|
||||
</ElAlert>
|
||||
<ElForm :model="form" label-width="140px">
|
||||
<ElFormItem :label="$t('page.weightTest.labelAnte')" prop="ante" required>
|
||||
<ElInputNumber v-model="form.ante" :min="1" :step="1" style="width: 100%" />
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelKillModeEnabled')" prop="kill_mode_enabled">
|
||||
<ElSwitch v-model="form.kill_mode_enabled" />
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelTestSafetyLine')" prop="test_safety_line">
|
||||
<ElInputNumber
|
||||
v-model="form.test_safety_line"
|
||||
:min="0"
|
||||
:step="100"
|
||||
:disabled="!form.kill_mode_enabled"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</ElFormItem>
|
||||
|
||||
<!-- 第一页:付费抽奖券 -->
|
||||
<div v-show="currentStep === 0" class="step-panel">
|
||||
<ElFormItem label="测试数据档位类型" prop="paid_lottery_config_id">
|
||||
<ElSelect
|
||||
v-model="form.paid_lottery_config_id"
|
||||
placeholder="不选则下方自定义档位概率(默认 default)"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in paidLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.paid_lottery_config_id == null">
|
||||
<div class="tier-label">自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'paid-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">档位 {{ t }}(%)</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getPaidTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setPaidTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="paidTierSum > 100" class="tier-error"
|
||||
>当前五档之和为 {{ paidTierSum }}%,不能超过 100%</div
|
||||
>
|
||||
</template>
|
||||
<ElFormItem label="顺时针次数" prop="paid_s_count" required>
|
||||
<ElSelect v-model="form.paid_s_count" placeholder="请选择" style="width: 100%">
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem label="逆时针次数" prop="paid_n_count" required>
|
||||
<ElSelect v-model="form.paid_n_count" placeholder="请选择" style="width: 100%">
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</div>
|
||||
<div class="section-title">{{ $t('page.weightTest.sectionPaid') }}</div>
|
||||
<ElFormItem
|
||||
:label="$t('page.weightTest.labelLotteryTypePaid')"
|
||||
prop="paid_lottery_config_id"
|
||||
>
|
||||
<ElSelect
|
||||
v-model="form.paid_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderPaidPool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in paidLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.paid_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHint') }}</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'paid-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getPaidTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setPaidTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="paidTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: paidTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCwCount')" prop="paid_s_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_s_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCcwCount')" prop="paid_n_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_n_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
|
||||
<!-- 第二页:免费抽奖券 -->
|
||||
<div v-show="currentStep === 1" class="step-panel">
|
||||
<ElFormItem label="测试数据档位类型" prop="free_lottery_config_id">
|
||||
<ElSelect
|
||||
v-model="form.free_lottery_config_id"
|
||||
placeholder="不选则下方自定义档位概率(默认 killScore)"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in freeLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.free_lottery_config_id == null">
|
||||
<div class="tier-label">自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'free-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">档位 {{ t }}(%)</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getFreeTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setFreeTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="freeTierSum > 100" class="tier-error"
|
||||
>当前五档之和为 {{ freeTierSum }}%,不能超过 100%</div
|
||||
>
|
||||
</template>
|
||||
<ElFormItem label="顺时针次数" prop="free_s_count" required>
|
||||
<ElSelect v-model="form.free_s_count" placeholder="请选择" style="width: 100%">
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem label="逆时针次数" prop="free_n_count" required>
|
||||
<ElSelect v-model="form.free_n_count" placeholder="请选择" style="width: 100%">
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</div>
|
||||
<div class="section-title">{{ $t('page.weightTest.sectionFreeAfterPlayAgain') }}</div>
|
||||
<ElFormItem
|
||||
:label="$t('page.weightTest.labelLotteryTypeFree')"
|
||||
prop="free_lottery_config_id"
|
||||
>
|
||||
<ElSelect
|
||||
v-model="form.free_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderFreePool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in freeLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.free_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHintFreeChain') }}</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'free-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getFreeTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setFreeTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="freeTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: freeTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
</ElForm>
|
||||
|
||||
<template #footer>
|
||||
<ElButton v-if="currentStep > 0" :disabled="running" @click="currentStep--">上一步</ElButton>
|
||||
<ElButton v-if="currentStep < 1" type="primary" :disabled="running" @click="currentStep++"
|
||||
>下一步</ElButton
|
||||
>
|
||||
<ElButton
|
||||
v-if="currentStep === 1"
|
||||
v-permission="'dice:reward:index:startWeightTest'"
|
||||
type="primary"
|
||||
:loading="running"
|
||||
@click="handleStart"
|
||||
>开始测试</ElButton
|
||||
>{{ $t('page.weightTest.btnStart') }}</ElButton
|
||||
>
|
||||
<ElButton :disabled="running" @click="visible = false">取消</ElButton>
|
||||
<ElButton :disabled="running" @click="visible = false">{{
|
||||
$t('page.weightTest.btnCancel')
|
||||
}}</ElButton>
|
||||
</template>
|
||||
</ElDialog>
|
||||
</template>
|
||||
@@ -148,6 +161,10 @@
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/reward/index'
|
||||
import lotteryPoolApi from '../../../api/lottery_pool_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const countOptions = [0, 100, 500, 1000, 5000]
|
||||
const tierKeys = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
|
||||
@@ -155,21 +172,22 @@
|
||||
const visible = defineModel<boolean>({ default: false })
|
||||
const emit = defineEmits<{ (e: 'success'): void }>()
|
||||
|
||||
const formRef = ref()
|
||||
const currentStep = ref(0)
|
||||
const form = reactive({
|
||||
ante: 1,
|
||||
paid_lottery_config_id: undefined as number | undefined,
|
||||
free_lottery_config_id: undefined as number | undefined,
|
||||
paid_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
||||
free_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
||||
paid_s_count: 100,
|
||||
paid_n_count: 100,
|
||||
free_s_count: 100,
|
||||
free_n_count: 100
|
||||
kill_mode_enabled: false,
|
||||
test_safety_line: 5000
|
||||
})
|
||||
const lotteryOptions = ref<Array<{ id: number; name: string }>>([])
|
||||
/** 付费抽奖券可选档位:name=default */
|
||||
const paidLotteryOptions = computed(() => lotteryOptions.value.filter((r) => r.name === 'default'))
|
||||
const paidLotteryOptions = computed(() =>
|
||||
lotteryOptions.value.filter((r) => r.name === 'default')
|
||||
)
|
||||
/** 免费抽奖券可选档位:优先 name=killScore,若无则显示全部以便下拉有选项 */
|
||||
const freeLotteryOptions = computed(() => {
|
||||
const list = lotteryOptions.value.filter((r) => r.name === 'killScore')
|
||||
@@ -179,7 +197,6 @@
|
||||
|
||||
function onClose() {
|
||||
running.value = false
|
||||
currentStep.value = 0
|
||||
}
|
||||
|
||||
function getPaidTier(t: string): string {
|
||||
@@ -216,30 +233,35 @@
|
||||
async function loadLotteryOptions() {
|
||||
try {
|
||||
const list = await lotteryPoolApi.getOptions()
|
||||
lotteryOptions.value = list.map((r: { id: number; name: string }) => ({ id: r.id, name: r.name }))
|
||||
// 付费抽奖券默认使用 name=default
|
||||
lotteryOptions.value = list.map((r: { id: number; name: string }) => ({
|
||||
id: r.id,
|
||||
name: r.name
|
||||
}))
|
||||
const normal = list.find((r: { name?: string }) => r.name === 'default')
|
||||
if (normal) {
|
||||
form.paid_lottery_config_id = normal.id
|
||||
}
|
||||
// 免费抽奖券默认使用 name=killScore;若无则默认选第一项
|
||||
const kill = list.find((r: { name?: string }) => r.name === 'killScore')
|
||||
if (kill) {
|
||||
form.free_lottery_config_id = kill.id
|
||||
} else if (list.length > 0) {
|
||||
form.free_lottery_config_id = list[0].id
|
||||
}
|
||||
} catch (_) {
|
||||
} catch {
|
||||
lotteryOptions.value = []
|
||||
}
|
||||
}
|
||||
|
||||
function buildPayload() {
|
||||
const payload: Record<string, unknown> = {
|
||||
ante: form.ante,
|
||||
paid_s_count: form.paid_s_count,
|
||||
paid_n_count: form.paid_n_count,
|
||||
free_s_count: form.free_s_count,
|
||||
free_n_count: form.free_n_count
|
||||
free_s_count: 0,
|
||||
free_n_count: 0,
|
||||
chain_free_mode: true,
|
||||
kill_mode_enabled: form.kill_mode_enabled,
|
||||
test_safety_line: form.test_safety_line
|
||||
}
|
||||
if (form.paid_lottery_config_id != null) {
|
||||
payload.paid_lottery_config_id = form.paid_lottery_config_id
|
||||
@@ -255,8 +277,16 @@
|
||||
}
|
||||
|
||||
function validateForm(): boolean {
|
||||
if (form.paid_s_count + form.paid_n_count + form.free_s_count + form.free_n_count <= 0) {
|
||||
ElMessage.warning('付费或免费至少一种方向次数之和大于 0')
|
||||
if (form.ante == null || form.ante <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnAnte'))
|
||||
return false
|
||||
}
|
||||
if (form.paid_s_count + form.paid_n_count <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnPaidSpins'))
|
||||
return false
|
||||
}
|
||||
if (form.kill_mode_enabled && (form.test_safety_line == null || form.test_safety_line < 0)) {
|
||||
ElMessage.warning(t('page.weightTest.warnTestSafetyLine'))
|
||||
return false
|
||||
}
|
||||
const needPaidTier = form.paid_lottery_config_id == null
|
||||
@@ -264,22 +294,22 @@
|
||||
if (needPaidTier) {
|
||||
const sum = paidTierSum.value
|
||||
if (sum <= 0) {
|
||||
ElMessage.warning('付费未选奖池时,T1~T5 档位概率之和需大于 0')
|
||||
ElMessage.warning(t('page.weightTest.warnPaidTierSumPositive'))
|
||||
return false
|
||||
}
|
||||
if (sum > 100) {
|
||||
ElMessage.warning('付费档位概率 T1~T5 之和不能超过 100%')
|
||||
ElMessage.warning(t('page.weightTest.warnPaidTierSumMax'))
|
||||
return false
|
||||
}
|
||||
}
|
||||
if (needFreeTier) {
|
||||
const sum = freeTierSum.value
|
||||
if (sum <= 0) {
|
||||
ElMessage.warning('免费未选奖池时,T1~T5 档位概率之和需大于 0')
|
||||
ElMessage.warning(t('page.weightTest.warnFreeTierSumPositive'))
|
||||
return false
|
||||
}
|
||||
if (sum > 100) {
|
||||
ElMessage.warning('免费档位概率 T1~T5 之和不能超过 100%')
|
||||
ElMessage.warning(t('page.weightTest.warnFreeTierSumMax'))
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -291,13 +321,11 @@
|
||||
running.value = true
|
||||
try {
|
||||
await api.startWeightTest(buildPayload())
|
||||
ElMessage.success(
|
||||
'测试任务已创建,后台将自动执行。请在【玩家抽奖记录(测试数据)】中查看生成的测试数据'
|
||||
)
|
||||
ElMessage.success(t('page.weightTest.successCreated'))
|
||||
visible.value = false
|
||||
emit('success')
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message || '创建测试任务失败')
|
||||
ElMessage.error(e?.message || t('page.weightTest.failCreate'))
|
||||
} finally {
|
||||
running.value = false
|
||||
}
|
||||
@@ -310,28 +338,22 @@
|
||||
onClose()
|
||||
}
|
||||
})
|
||||
|
||||
// 切换到免费步骤时,若当前选中 id 不在免费档位列表中,则重置为第一个 killScore 的选项,避免显示错误
|
||||
watch(currentStep, (step) => {
|
||||
if (step === 1) {
|
||||
const freeOpts = freeLotteryOptions.value
|
||||
const id = form.free_lottery_config_id
|
||||
if (freeOpts.length && (id == null || !freeOpts.some((o) => o.id === id))) {
|
||||
form.free_lottery_config_id = freeOpts[0].id
|
||||
}
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
.weight-test-tip {
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
.steps-wrap {
|
||||
margin-bottom: 16px;
|
||||
.chain-tip {
|
||||
margin-top: -8px;
|
||||
}
|
||||
.step-panel {
|
||||
min-height: 200px;
|
||||
.section-title {
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
color: var(--el-text-color-primary);
|
||||
margin: 8px 0 12px;
|
||||
padding-bottom: 6px;
|
||||
border-bottom: 1px solid var(--el-border-color-lighter);
|
||||
}
|
||||
.tier-label {
|
||||
font-size: 13px;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
:loading="createRewardLoading"
|
||||
@click="handleCreateRewardReference"
|
||||
v-ripple
|
||||
title="按规则:start_index=config(grid_number).id;顺时针 end_index=(start_index+grid_number)%26;逆时针 end_index=start_index-grid_number≥0?start_index-grid_number:26+start_index-grid_number"
|
||||
:title="$t('page.toolbar.createRewardRefTitle')"
|
||||
>
|
||||
{{ $t('page.toolbar.createRewardRef') }}
|
||||
</ElButton>
|
||||
@@ -18,9 +18,19 @@
|
||||
</template>
|
||||
|
||||
<ElTabs v-model="activeTab" type="card" class="top-tabs">
|
||||
<ElTabPane label="奖励索引" name="index">
|
||||
<ElTabPane :label="$t('page.configPage.tabIndex')" name="index">
|
||||
<div class="tab-panel">
|
||||
<div class="panel-tip">色子点数须在 5~30 之间且本表内不重复。</div>
|
||||
<div class="panel-tip">{{ $t('page.configPage.tipIndex') }}</div>
|
||||
<div class="index-toolbar">
|
||||
<ElButton
|
||||
v-permission="'dice:reward_config:index:batchUpdate'"
|
||||
type="default"
|
||||
@click="openRuleGenerateDialog"
|
||||
v-ripple
|
||||
>
|
||||
{{ $t('page.configPage.btnRuleGenerate') }}
|
||||
</ElButton>
|
||||
</div>
|
||||
<div class="table-scroll-wrap">
|
||||
<ElTable
|
||||
v-loading="loading"
|
||||
@@ -29,12 +39,21 @@
|
||||
size="default"
|
||||
class="config-table"
|
||||
>
|
||||
<ElTableColumn label="索引(id)" prop="id" width="60" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colId')"
|
||||
prop="id"
|
||||
width="60"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ row.id }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="色子点数" min-width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDicePoints')"
|
||||
min-width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.grid_number"
|
||||
@@ -46,31 +65,62 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="显示文本" min-width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayText')"
|
||||
min-width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.ui_text" size="small" placeholder="显示文本(中文)" />
|
||||
<ElInput
|
||||
v-model="row.ui_text"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderDisplayZh')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="显示文本(英文)" min-width="120" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayTextEn')"
|
||||
min-width="120"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.ui_text_en" size="small" placeholder="显示文本(英文)" />
|
||||
<ElInput
|
||||
v-model="row.ui_text_en"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderDisplayEn')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="真实结算" min-width="110" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealEv')"
|
||||
min-width="110"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.real_ev"
|
||||
@change="handleRealEvChange(row)"
|
||||
controls-position="right"
|
||||
size="small"
|
||||
:step="1"
|
||||
class="full-width"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="所属档位" width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealReward')"
|
||||
min-width="130"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(calcRealReward(row.real_ev)) }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colTier')" width="100" align="center">
|
||||
<template #default="{ row }">
|
||||
<ElSelect
|
||||
v-model="row.tier"
|
||||
placeholder="档位"
|
||||
:placeholder="$t('page.configPage.placeholderTierSelect')"
|
||||
clearable
|
||||
size="small"
|
||||
class="full-width"
|
||||
@@ -83,9 +133,17 @@
|
||||
</ElSelect>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="备注" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRemark')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.remark" size="small" placeholder="备注" />
|
||||
<ElInput
|
||||
v-model="row.remark"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderRemark')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
</ElTable>
|
||||
@@ -96,18 +154,15 @@
|
||||
type="primary"
|
||||
:loading="savingIndex"
|
||||
@click="handleSaveIndex"
|
||||
>保存</ElButton
|
||||
>{{ $t('page.configPage.btnSave') }}</ElButton
|
||||
>
|
||||
<ElButton @click="handleResetIndex">重置</ElButton>
|
||||
<ElButton @click="handleResetIndex">{{ $t('page.configPage.btnReset') }}</ElButton>
|
||||
</div>
|
||||
</div>
|
||||
</ElTabPane>
|
||||
<ElTabPane label="大奖权重" name="bigwin">
|
||||
<ElTabPane :label="$t('page.configPage.tabBigwin')" name="bigwin">
|
||||
<div class="tab-panel">
|
||||
<div class="panel-tip"
|
||||
>从左至右:中大奖点数(不可改)、显示信息、实际中奖、备注、权重(0~10000)。点数 5、30
|
||||
权重固定 100%。本表单独立提交,仅提交大奖权重。</div
|
||||
>
|
||||
<div class="panel-tip">{{ $t('page.configPage.tipBigwin') }}</div>
|
||||
<div class="table-scroll-wrap">
|
||||
<ElTable
|
||||
v-loading="loading"
|
||||
@@ -116,37 +171,75 @@
|
||||
size="default"
|
||||
class="config-table bigwin-table"
|
||||
>
|
||||
<ElTableColumn label="中大奖点数" width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colBigwinPoints')"
|
||||
width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span class="readonly-value">{{ row.grid_number }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="显示信息" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayInfo')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.ui_text" size="small" placeholder="显示信息(中文)" />
|
||||
<ElInput
|
||||
v-model="row.ui_text"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderDisplayInfoZh')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="显示信息(英文)" min-width="160" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayInfoEn')"
|
||||
min-width="160"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.ui_text_en" size="small" placeholder="显示信息(英文)" />
|
||||
<ElInput
|
||||
v-model="row.ui_text_en"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderDisplayInfoEn')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="实际中奖" min-width="120" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealPrize')"
|
||||
min-width="120"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.real_ev"
|
||||
@change="handleRealEvChange(row)"
|
||||
controls-position="right"
|
||||
size="small"
|
||||
:step="1"
|
||||
class="full-width"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="备注" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRemark')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput v-model="row.remark" size="small" placeholder="备注" />
|
||||
<ElInput
|
||||
v-model="row.remark"
|
||||
size="small"
|
||||
:placeholder="$t('page.configPage.placeholderRemark')"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn label="权重(0-10000)" min-width="220" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colWeightRange')"
|
||||
min-width="220"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell">
|
||||
<ElSlider
|
||||
@@ -167,15 +260,15 @@
|
||||
class="weight-input"
|
||||
/>
|
||||
</div>
|
||||
<span v-if="isBigwinWeightDisabled(row)" class="weight-tip"
|
||||
>点数 5、30 固定 100%</span
|
||||
>
|
||||
<span v-if="isBigwinWeightDisabled(row)" class="weight-tip">{{
|
||||
$t('page.configPage.weightFixedTip')
|
||||
}}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
</ElTable>
|
||||
</div>
|
||||
<div v-if="bigwinRows.length === 0 && !loading" class="empty-tip">
|
||||
暂无 BIGWIN 档位配置,请在「奖励索引」中设置 tier 为 BIGWIN。
|
||||
{{ $t('page.configPage.emptyBigwin') }}
|
||||
</div>
|
||||
<div class="tab-footer">
|
||||
<ElButton
|
||||
@@ -183,20 +276,201 @@
|
||||
type="primary"
|
||||
:loading="savingBigwin"
|
||||
@click="handleSaveBigwin"
|
||||
>保存</ElButton
|
||||
>{{ $t('page.configPage.btnSave') }}</ElButton
|
||||
>
|
||||
<ElButton @click="handleResetBigwin">重置</ElButton>
|
||||
<ElButton @click="handleResetBigwin">{{ $t('page.configPage.btnReset') }}</ElButton>
|
||||
</div>
|
||||
</div>
|
||||
</ElTabPane>
|
||||
</ElTabs>
|
||||
</ElCard>
|
||||
|
||||
<ElDialog
|
||||
v-model="ruleGenerateDialogVisible"
|
||||
:title="$t('page.configPage.ruleGenerateTitle')"
|
||||
:width="ruleGenDialogWidth"
|
||||
:fullscreen="ruleGenFullscreen"
|
||||
align-center
|
||||
destroy-on-close
|
||||
:close-on-click-modal="false"
|
||||
class="rule-generate-dialog"
|
||||
>
|
||||
<div class="rule-generate-rules">{{ $t('page.configPage.ruleGenerateRules') }}</div>
|
||||
<ElForm
|
||||
:label-position="ruleGenFormLabelPosition"
|
||||
:label-width="ruleGenFormLabelWidth"
|
||||
class="rule-generate-form"
|
||||
@submit.prevent
|
||||
>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT1Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT1Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT1RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT2Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenMinCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT2Min"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT2RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT3RealEvOnly')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT3RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT4Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT4Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT4RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT5Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT5Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT5RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:disabled="true"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenScopeHint') }}</p>
|
||||
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenRealEvEditHint') }}</p>
|
||||
</ElForm>
|
||||
<template #footer>
|
||||
<div class="rule-gen-footer-btns">
|
||||
<ElButton @click="ruleGenerateDialogVisible = false">{{ $t('common.cancel') }}</ElButton>
|
||||
<ElButton type="primary" :loading="ruleGenSubmitting" @click="handleRuleGenerateApply">
|
||||
{{ $t('page.configPage.ruleGenApply') }}
|
||||
</ElButton>
|
||||
</div>
|
||||
</template>
|
||||
</ElDialog>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useWindowSize } from '@vueuse/core'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import api from '../../api/reward_config/index'
|
||||
import {
|
||||
buildRowsFromTiers,
|
||||
computeBoardFrequencies,
|
||||
DEFAULT_TIER_REAL_EV_STANDARDS,
|
||||
generateTiers,
|
||||
summarizeCounts,
|
||||
validateTierRealEvStandards
|
||||
} from '../utils/generateIndexByRules'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const { width: viewportWidth } = useWindowSize()
|
||||
/** 窄屏:单列、标签置顶、全屏弹窗 */
|
||||
const isRuleGenMobile = computed(() => viewportWidth.value < 640)
|
||||
const ruleGenDialogWidth = computed(() => (isRuleGenMobile.value ? '100%' : 'min(880px, 92vw)'))
|
||||
const ruleGenFullscreen = computed(() => isRuleGenMobile.value)
|
||||
const ruleGenFormLabelPosition = computed(() => (isRuleGenMobile.value ? 'top' : 'right'))
|
||||
const ruleGenFormLabelWidth = computed(() => (isRuleGenMobile.value ? undefined : '168px'))
|
||||
/** 移动端隐藏步进按钮,避免误触;用系统数字键盘输入 */
|
||||
const ruleGenInputControls = computed(() => !isRuleGenMobile.value)
|
||||
const ruleGenInputSize = computed(() => (isRuleGenMobile.value ? 'large' : 'default'))
|
||||
|
||||
/** 第一页:奖励索引行(来自 DiceRewardConfig 表) */
|
||||
interface IndexRow {
|
||||
@@ -215,6 +489,31 @@
|
||||
const savingIndex = ref(false)
|
||||
const savingBigwin = ref(false)
|
||||
const createRewardLoading = ref(false)
|
||||
const ruleGenerateDialogVisible = ref(false)
|
||||
const ruleGenSubmitting = ref(false)
|
||||
const ruleGenT1Fixed = ref(3)
|
||||
const ruleGenT2Min = ref(5)
|
||||
const ruleGenT4Fixed = ref(1)
|
||||
const ruleGenT5Fixed = ref(1)
|
||||
const ruleGenT1RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T1)
|
||||
const ruleGenT2RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T2)
|
||||
const ruleGenT3RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T3)
|
||||
const ruleGenT4RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T4)
|
||||
const ruleGenT5RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T5)
|
||||
|
||||
/** 奖励索引 id 与后端 DiceRewardConfigLogic 一致:0~25 */
|
||||
const REWARD_INDEX_MIN = 0
|
||||
const REWARD_INDEX_MAX = 25
|
||||
const ALLOWED_INDEX_TIERS = ['T1', 'T2', 'T3', 'T4', 'T5', 'BIGWIN'] as const
|
||||
|
||||
function isAllowedIndexTier(s: string): boolean {
|
||||
for (let i = 0; i < ALLOWED_INDEX_TIERS.length; i++) {
|
||||
if (ALLOWED_INDEX_TIERS[i] === s) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/** 第一页数据(来自 api.list,即 DiceRewardConfig 表) */
|
||||
const indexRows = ref<IndexRow[]>([])
|
||||
@@ -244,14 +543,39 @@
|
||||
}
|
||||
}
|
||||
|
||||
function calcRealReward(realEv: unknown): number {
|
||||
const n = typeof realEv === 'number' && !Number.isNaN(realEv) ? realEv : Number(realEv)
|
||||
if (Number.isNaN(n)) {
|
||||
return -1
|
||||
}
|
||||
return n - 1
|
||||
}
|
||||
|
||||
function handleRealEvChange(row: IndexRow) {
|
||||
const n =
|
||||
typeof row.real_ev === 'number' && !Number.isNaN(row.real_ev)
|
||||
? row.real_ev
|
||||
: Number(row.real_ev)
|
||||
const text = Number.isNaN(n) ? '' : Number(n).toFixed(2)
|
||||
row.ui_text = text
|
||||
row.ui_text_en = text
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
async function handleCreateRewardReference() {
|
||||
try {
|
||||
await ElMessageBox.confirm(
|
||||
'按规则创建奖励对照:起始索引 start_index=奖励配置中 grid_number 对应格位的 id;顺时针 end_index=(start_index+摇取点数)%26;逆时针 end_index=start_index-摇取点数≥0 则取该值,否则 26+start_index-摇取点数。先清空现有数据再为 5-30 共 26 个点数、顺/逆时针分别生成。是否继续?',
|
||||
'创建奖励对照',
|
||||
t('page.configPage.confirmCreateRefMsg'),
|
||||
t('page.configPage.confirmCreateRefTitle'),
|
||||
{
|
||||
confirmButtonText: '确定创建',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: t('page.configPage.confirmCreateRefOk'),
|
||||
cancelButtonText: t('page.configPage.confirmCreateRefCancel'),
|
||||
type: 'warning'
|
||||
}
|
||||
)
|
||||
@@ -262,14 +586,23 @@
|
||||
try {
|
||||
const res: any = await api.createRewardReference()
|
||||
const data = res?.data ?? res
|
||||
const msg =
|
||||
typeof data === 'object' && data !== null
|
||||
? `已按 5-30 共26个点数、顺时针+逆时针创建:顺时针新增 ${data.created_clockwise ?? 0} 条、逆时针新增 ${data.created_counterclockwise ?? 0} 条;顺时针更新 ${data.updated_clockwise ?? 0} 条、逆时针更新 ${data.updated_counterclockwise ?? 0} 条${(data.skipped ?? 0) > 0 ? `;${data.skipped} 个点数使用兜底起始索引` : ''}`
|
||||
: '创建成功'
|
||||
let msg = t('page.configPage.createRefSuccessSimple')
|
||||
if (typeof data === 'object' && data !== null) {
|
||||
const skipped = Number(data.skipped ?? 0)
|
||||
const skippedPart =
|
||||
skipped > 0 ? t('page.configPage.createRefSuccessSkipped', { n: skipped }) : ''
|
||||
msg = t('page.configPage.createRefSuccess', {
|
||||
cwNew: data.created_clockwise ?? 0,
|
||||
ccwNew: data.created_counterclockwise ?? 0,
|
||||
cwUp: data.updated_clockwise ?? 0,
|
||||
ccwUp: data.updated_counterclockwise ?? 0,
|
||||
skippedPart
|
||||
})
|
||||
}
|
||||
ElMessage.success(msg)
|
||||
loadIndexList()
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message ?? '创建奖励对照失败')
|
||||
ElMessage.error(e?.message ?? t('page.configPage.createRefFail'))
|
||||
} finally {
|
||||
createRewardLoading.value = false
|
||||
}
|
||||
@@ -288,7 +621,7 @@
|
||||
indexRowsSnapshot = rows.map((r) => ({ ...r }))
|
||||
})
|
||||
.catch(() => {
|
||||
ElMessage.error('获取奖励索引配置失败')
|
||||
ElMessage.error(t('page.configPage.loadIndexFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
loading.value = false
|
||||
@@ -316,25 +649,192 @@
|
||||
}
|
||||
|
||||
/** 奖励索引表单校验:仅对本表内的行(不含 BIGWIN)校验,点数 5~30 且本批内不重复 */
|
||||
function validateIndexFormForSave(): string | null {
|
||||
const toSave = indexRows.value.filter((r) => r.tier !== 'BIGWIN')
|
||||
function validateIndexFormForSaveRows(rows: IndexRow[]): string | null {
|
||||
const toSave = rows.filter((r) => r.tier !== 'BIGWIN')
|
||||
if (toSave.length === 0) {
|
||||
return '暂无奖励索引数据可保存'
|
||||
return t('page.configPage.warnNoIndexToSave')
|
||||
}
|
||||
const nums = toSave.map((r) => Number(r.grid_number))
|
||||
const outOfRange = nums.filter(
|
||||
(n) => Number.isNaN(n) || n < GRID_NUMBER_MIN || n > GRID_NUMBER_MAX
|
||||
)
|
||||
if (outOfRange.length > 0) {
|
||||
return `色子点数必须在 ${GRID_NUMBER_MIN}~${GRID_NUMBER_MAX} 之间`
|
||||
return t('page.configPage.warnGridRange', { min: GRID_NUMBER_MIN, max: GRID_NUMBER_MAX })
|
||||
}
|
||||
const duplicates = findDuplicateValues(nums)
|
||||
if (duplicates.length > 0) {
|
||||
return `色子点数在本表内不能重复,重复的点数为:${duplicates.join('、')}`
|
||||
return t('page.configPage.warnDupGrid', {
|
||||
list: duplicates.join(t('page.configPage.dupJoiner'))
|
||||
})
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
function validateIndexFormForSave(): string | null {
|
||||
return validateIndexFormForSaveRows(indexRows.value)
|
||||
}
|
||||
|
||||
/** 从当前表提取 id 0~25 的色子点数(不含 BIGWIN),用于按规则生成 */
|
||||
function extractGrids26(): number[] | null {
|
||||
const map = new Map<number, number>()
|
||||
for (const r of indexRows.value) {
|
||||
if (r.tier === 'BIGWIN') {
|
||||
continue
|
||||
}
|
||||
if (r.id >= REWARD_INDEX_MIN && r.id <= REWARD_INDEX_MAX) {
|
||||
map.set(r.id, Number(r.grid_number))
|
||||
}
|
||||
}
|
||||
const out: number[] = []
|
||||
for (let id = REWARD_INDEX_MIN; id <= REWARD_INDEX_MAX; id++) {
|
||||
if (!map.has(id)) {
|
||||
return null
|
||||
}
|
||||
const gn = map.get(id)
|
||||
if (gn === undefined || Number.isNaN(gn)) {
|
||||
return null
|
||||
}
|
||||
out.push(gn)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
function openRuleGenerateDialog() {
|
||||
ruleGenerateDialogVisible.value = true
|
||||
}
|
||||
|
||||
function applyGeneratedRowsToIndex(
|
||||
items: Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: string
|
||||
remark: string
|
||||
}>
|
||||
): string | null {
|
||||
const next = indexRows.value.map((r) => ({ ...r }))
|
||||
for (const item of items) {
|
||||
const row = next.find((x) => x.id === item.id)
|
||||
if (row === undefined) {
|
||||
return t('page.configPage.ruleGenUnknownId', { id: item.id })
|
||||
}
|
||||
row.grid_number = item.grid_number
|
||||
row.ui_text = item.ui_text
|
||||
row.ui_text_en = item.ui_text_en
|
||||
row.real_ev = item.real_ev
|
||||
row.tier = item.tier
|
||||
row.remark = item.remark
|
||||
}
|
||||
const err = validateIndexFormForSaveRows(next)
|
||||
if (err) {
|
||||
return err
|
||||
}
|
||||
indexRows.value = next
|
||||
return null
|
||||
}
|
||||
|
||||
async function handleRuleGenerateApply() {
|
||||
const grids = extractGrids26()
|
||||
if (grids === null) {
|
||||
ElMessage.warning(t('page.configPage.ruleGenNeedFullGrid'))
|
||||
return
|
||||
}
|
||||
const t1 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT1Fixed.value))))
|
||||
const t2 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT2Min.value))))
|
||||
const x4 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT4Fixed.value))))
|
||||
const x5 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT5Fixed.value))))
|
||||
const standards = {
|
||||
T1: Number(ruleGenT1RealEv.value),
|
||||
T2: Number(ruleGenT2RealEv.value),
|
||||
T3: Number(ruleGenT3RealEv.value),
|
||||
T4: Number(ruleGenT4RealEv.value),
|
||||
T5: Number(ruleGenT5RealEv.value)
|
||||
}
|
||||
const invalidKey = validateTierRealEvStandards(standards)
|
||||
if (invalidKey !== null) {
|
||||
ElMessage.warning(t(`page.configPage.${invalidKey}`))
|
||||
return
|
||||
}
|
||||
const constraints = {
|
||||
t1FixedCw: t1,
|
||||
t2MinCw: t2,
|
||||
t4FixedCw: x4,
|
||||
t5FixedCw: x5,
|
||||
t1FixedCcw: t1,
|
||||
t2MinCcw: t2,
|
||||
t4FixedCcw: x4,
|
||||
t5FixedCcw: x5
|
||||
}
|
||||
const gen = generateTiers({ grids, constraints })
|
||||
if (!gen.ok) {
|
||||
ElMessage.warning(gen.message)
|
||||
return
|
||||
}
|
||||
const built = buildRowsFromTiers(grids, gen.tiers, standards)
|
||||
const mergeErr = applyGeneratedRowsToIndex(built)
|
||||
if (mergeErr) {
|
||||
ElMessage.warning(mergeErr)
|
||||
return
|
||||
}
|
||||
const board = computeBoardFrequencies(grids)
|
||||
if (board === null) {
|
||||
ElMessage.warning(t('page.configPage.ruleGenFreqFail'))
|
||||
return
|
||||
}
|
||||
const sc = summarizeCounts(board, gen.tiers)
|
||||
ruleGenSubmitting.value = true
|
||||
try {
|
||||
const indexPayload = built.map(
|
||||
(r: {
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: string
|
||||
remark: string
|
||||
}) => ({
|
||||
id: r.id,
|
||||
grid_number: r.grid_number,
|
||||
ui_text: r.ui_text,
|
||||
ui_text_en: r.ui_text_en,
|
||||
real_ev: r.real_ev,
|
||||
tier: r.tier,
|
||||
remark: r.remark
|
||||
})
|
||||
)
|
||||
await api.batchUpdate(indexPayload)
|
||||
ElMessage.success(
|
||||
t('page.configPage.ruleGenSuccess', {
|
||||
cwT1: sc.cw.T1,
|
||||
cwT2: sc.cw.T2,
|
||||
cwT4: sc.cw.T4,
|
||||
cwT5: sc.cw.T5,
|
||||
ccT1: sc.ccw.T1,
|
||||
ccT2: sc.ccw.T2,
|
||||
ccT4: sc.ccw.T4,
|
||||
ccT5: sc.ccw.T5
|
||||
})
|
||||
)
|
||||
indexRowsSnapshot = indexRows.value.map((r) => ({ ...r }))
|
||||
ruleGenerateDialogVisible.value = false
|
||||
} catch (e: unknown) {
|
||||
let msg = ''
|
||||
if (e !== null && typeof e === 'object' && 'message' in e) {
|
||||
const m = Reflect.get(e, 'message')
|
||||
if (typeof m === 'string') {
|
||||
msg = m
|
||||
}
|
||||
}
|
||||
ElMessage.error(msg || t('page.configPage.saveFail'))
|
||||
loadIndexList()
|
||||
} finally {
|
||||
ruleGenSubmitting.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** 奖励索引表单:仅提交本表数据(T1~T5),不包含大奖权重 */
|
||||
async function handleSaveIndex() {
|
||||
const err = validateIndexFormForSave()
|
||||
@@ -355,10 +855,10 @@
|
||||
remark: r.remark
|
||||
}))
|
||||
await api.batchUpdate(indexPayload)
|
||||
ElMessage.success('保存成功')
|
||||
ElMessage.success(t('page.configPage.saveSuccess'))
|
||||
indexRowsSnapshot = indexRows.value.map((r) => ({ ...r }))
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message ?? '保存失败')
|
||||
ElMessage.error(e?.message ?? t('page.configPage.saveFail'))
|
||||
} finally {
|
||||
savingIndex.value = false
|
||||
}
|
||||
@@ -367,25 +867,27 @@
|
||||
/** 奖励索引页:重置为本页数据(重新拉取列表) */
|
||||
function handleResetIndex() {
|
||||
loadIndexList()
|
||||
ElMessage.info('已重新加载奖励索引,恢复为服务器最新数据')
|
||||
ElMessage.info(t('page.configPage.resetIndexReloaded'))
|
||||
}
|
||||
|
||||
/** 大奖权重表单校验:点数在本表内不重复 */
|
||||
function validateBigwinFormForSave(): string | null {
|
||||
const rows = bigwinRows.value
|
||||
if (rows.length === 0) {
|
||||
return '暂无 BIGWIN 档位配置可保存'
|
||||
return t('page.configPage.warnNoBigwinToSave')
|
||||
}
|
||||
const nums = rows.map((r) => Number(r.grid_number))
|
||||
const outOfRange = nums.filter(
|
||||
(n) => Number.isNaN(n) || n < GRID_NUMBER_MIN || n > GRID_NUMBER_MAX
|
||||
)
|
||||
if (outOfRange.length > 0) {
|
||||
return `色子点数必须在 ${GRID_NUMBER_MIN}~${GRID_NUMBER_MAX} 之间`
|
||||
return t('page.configPage.warnGridRange', { min: GRID_NUMBER_MIN, max: GRID_NUMBER_MAX })
|
||||
}
|
||||
const duplicates = findDuplicateValues(nums)
|
||||
if (duplicates.length > 0) {
|
||||
return `大奖权重本表内点数不能重复,重复的点数为:${duplicates.join('、')}`
|
||||
return t('page.configPage.warnBigwinDupGrid', {
|
||||
list: duplicates.join(t('page.configPage.dupJoiner'))
|
||||
})
|
||||
}
|
||||
return null
|
||||
}
|
||||
@@ -394,7 +896,7 @@
|
||||
async function handleSaveBigwin() {
|
||||
const rows = bigwinRows.value
|
||||
if (rows.length === 0) {
|
||||
ElMessage.info('暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN')
|
||||
ElMessage.info(t('page.configPage.infoNoBigwin'))
|
||||
return
|
||||
}
|
||||
const err = validateBigwinFormForSave()
|
||||
@@ -421,10 +923,10 @@
|
||||
: Math.max(0, Math.min(10000, Math.floor(r.weight)))
|
||||
}))
|
||||
await api.saveBigwinWeightsByGrid(weightItems)
|
||||
ElMessage.success('保存成功')
|
||||
ElMessage.success(t('page.configPage.saveSuccess'))
|
||||
loadIndexList()
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message ?? '保存失败')
|
||||
ElMessage.error(e?.message ?? t('page.configPage.saveFail'))
|
||||
} finally {
|
||||
savingBigwin.value = false
|
||||
}
|
||||
@@ -433,7 +935,7 @@
|
||||
/** 大奖权重页:重置(重新拉取列表,BIGWIN 数据随之更新) */
|
||||
function handleResetBigwin() {
|
||||
loadIndexList()
|
||||
ElMessage.info('已重新加载,大奖权重恢复为服务器最新数据')
|
||||
ElMessage.info(t('page.configPage.resetBigwinReloaded'))
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
@@ -514,6 +1016,141 @@
|
||||
margin-bottom: 12px;
|
||||
line-height: 1.5;
|
||||
}
|
||||
.index-toolbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
margin-bottom: 8px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.rule-generate-dialog {
|
||||
:deep(.el-dialog__header) {
|
||||
padding: 12px 16px;
|
||||
margin-right: 0;
|
||||
}
|
||||
:deep(.el-dialog__body) {
|
||||
padding: 12px 16px 8px;
|
||||
}
|
||||
:deep(.el-dialog__footer) {
|
||||
padding: 12px 16px calc(16px + env(safe-area-inset-bottom, 0px));
|
||||
}
|
||||
.rule-generate-rules {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
line-height: 1.65;
|
||||
white-space: pre-wrap;
|
||||
margin: 0 0 12px;
|
||||
padding: 12px;
|
||||
background: var(--el-fill-color-light);
|
||||
border-radius: 6px;
|
||||
max-height: min(260px, 38vh);
|
||||
overflow-y: auto;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
}
|
||||
.rule-generate-form {
|
||||
margin-top: 4px;
|
||||
:deep(.el-form-item) {
|
||||
margin-bottom: 14px;
|
||||
}
|
||||
:deep(.el-form-item__label) {
|
||||
line-height: 1.4;
|
||||
align-items: flex-start;
|
||||
}
|
||||
}
|
||||
.rule-generate-scope {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
margin: 8px 0 0;
|
||||
line-height: 1.5;
|
||||
}
|
||||
.rule-gen-row {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: flex-end;
|
||||
gap: 12px 20px;
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-cell {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
flex: 1 1 200px;
|
||||
min-width: 0;
|
||||
}
|
||||
.rule-gen-hint {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
white-space: nowrap;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.rule-gen-input-num {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
}
|
||||
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||
min-height: 36px;
|
||||
}
|
||||
.rule-gen-footer-btns {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-end;
|
||||
gap: 10px;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 639px) {
|
||||
.rule-generate-dialog {
|
||||
:deep(.el-dialog) {
|
||||
margin: 0;
|
||||
max-height: 100%;
|
||||
}
|
||||
:deep(.el-dialog.is-fullscreen) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
:deep(.el-dialog.is-fullscreen .el-dialog__body) {
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow-y: auto;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
}
|
||||
.rule-generate-rules {
|
||||
max-height: min(200px, 32vh);
|
||||
font-size: 11px;
|
||||
}
|
||||
.rule-gen-row {
|
||||
flex-direction: column;
|
||||
align-items: stretch;
|
||||
gap: 12px;
|
||||
}
|
||||
.rule-gen-cell {
|
||||
flex-direction: column;
|
||||
align-items: stretch;
|
||||
flex: none;
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-hint {
|
||||
white-space: normal;
|
||||
}
|
||||
.rule-gen-input-num {
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||
min-height: 40px;
|
||||
}
|
||||
.rule-gen-footer-btns {
|
||||
flex-direction: column-reverse;
|
||||
align-items: stretch;
|
||||
.el-button {
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.config-table {
|
||||
width: 100%;
|
||||
.full-width {
|
||||
|
||||
@@ -1,33 +1,37 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增奖励配置' : '编辑奖励配置'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="色子点数" prop="grid_number">
|
||||
<el-form-item :label="$t('page.form.labelDicePoints')" prop="grid_number">
|
||||
<el-input-number
|
||||
v-model="formData.grid_number"
|
||||
placeholder="请输入色子点数"
|
||||
:placeholder="$t('page.form.placeholderDicePoints')"
|
||||
:disabled="dialogType === 'edit'"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="前端显示文本" prop="ui_text">
|
||||
<el-input v-model="formData.ui_text" placeholder="请输入前端显示文本(中文)" />
|
||||
<el-form-item :label="$t('page.form.labelUiText')" prop="ui_text">
|
||||
<el-input v-model="formData.ui_text" :placeholder="$t('page.form.placeholderUiText')"/>
|
||||
</el-form-item>
|
||||
<el-form-item label="前端显示文本(英文)" prop="ui_text_en">
|
||||
<el-input v-model="formData.ui_text_en" placeholder="请输入前端显示文本(英文)" />
|
||||
<el-form-item :label="$t('page.form.labelUiTextEn')" prop="ui_text_en">
|
||||
<el-input v-model="formData.ui_text_en" :placeholder="$t('page.form.placeholderUiTextEn')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="真实资金结算" prop="real_ev">
|
||||
<el-input-number v-model="formData.real_ev" placeholder="请输入真实资金结算" />
|
||||
<el-form-item :label="$t('page.form.labelRealEv')" prop="real_ev">
|
||||
<el-input-number
|
||||
v-model="formData.real_ev"
|
||||
:placeholder="$t('page.form.placeholderRealEv')"
|
||||
@change="handleRealEvChange"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="所属档位" prop="tier">
|
||||
<el-form-item :label="$t('page.form.labelTier')" prop="tier">
|
||||
<el-select
|
||||
v-model="formData.tier"
|
||||
placeholder="请选择所属档位"
|
||||
:placeholder="$t('page.form.placeholderTier')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
@@ -37,39 +41,39 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN(超级大奖)" value="BIGWIN" />
|
||||
<el-option :label="$t('page.form.tierBigWin')" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<!-- BIGWIN 时可编辑权重:10000=100% 中奖,0=0% 中奖;点数 5、30 固定 100% 不可改 -->
|
||||
<el-form-item v-if="formData.tier === 'BIGWIN'" label="大奖权重" prop="weight">
|
||||
<el-form-item v-if="formData.tier === 'BIGWIN'" :label="$t('page.form.labelBigWinWeight')" prop="weight">
|
||||
<el-input-number
|
||||
v-model="formData.weight"
|
||||
:min="0"
|
||||
:max="10000"
|
||||
:step="100"
|
||||
placeholder="0~10000,10000=100%中奖"
|
||||
:placeholder="$t('page.form.placeholderBigWinWeight')"
|
||||
:disabled="isBigwinWeightDisabled"
|
||||
/>
|
||||
<div v-if="isBigwinWeightDisabled" class="form-tip">
|
||||
点数 5、30 摇到必中大奖,权重固定 10000
|
||||
{{ $t('page.form.bigWinWeightDisabledTip') }}
|
||||
</div>
|
||||
<div v-else class="form-tip">10000=100% 中奖,0=0% 中奖;仅对点数 10/15/20/25 生效</div>
|
||||
<div v-else class="form-tip">{{ $t('page.form.bigWinWeightTip') }}</div>
|
||||
</el-form-item>
|
||||
<!-- 权重已迁移至「T1-T5 与 BIGWIN 权重配比」弹窗(dice_reward 表);BIGWIN 时本弹窗可编辑 weight;起始索引已迁移至 dice_reward.start_index -->
|
||||
<el-form-item label="备注" prop="remark">
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入备注"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
maxlength="500"
|
||||
show-word-limit
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -78,6 +82,7 @@
|
||||
import api from '../../../api/reward_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -97,6 +102,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -111,14 +117,16 @@
|
||||
/**
|
||||
* 表单验证规则(权重已迁移至权重配比弹窗)
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
grid_number: [{ required: true, message: '色子点数必需填写', trigger: 'blur' }],
|
||||
ui_text: [{ required: true, message: '前端显示文本必需填写', trigger: 'blur' }],
|
||||
ui_text_en: [{ max: 255, message: '前端显示文本(英文)长度需小于 255 字符', trigger: 'blur' }],
|
||||
real_ev: [{ required: true, message: '真实资金结算必需填写', trigger: 'blur' }],
|
||||
tier: [{ required: true, message: '所属档位必需填写', trigger: 'blur' }],
|
||||
weight: [{ type: 'number', min: 0, max: 10000, message: '大奖权重 0~10000', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
grid_number: [{ required: true, message: t('page.form.ruleDicePointsRequired'), trigger: 'blur' }],
|
||||
ui_text: [{ required: true, message: t('page.form.ruleUiTextRequired'), trigger: 'blur' }],
|
||||
ui_text_en: [{ max: 255, message: t('page.form.ruleUiTextEnMax'), trigger: 'blur' }],
|
||||
real_ev: [{ required: true, message: t('page.form.ruleRealEvRequired'), trigger: 'blur' }],
|
||||
tier: [{ required: true, message: t('page.form.ruleTierRequired'), trigger: 'blur' }],
|
||||
weight: [
|
||||
{ type: 'number', min: 0, max: 10000, message: t('page.form.ruleBigWinWeightRange'), trigger: 'blur' }
|
||||
]
|
||||
}))
|
||||
|
||||
/** 点数 5、30 固定 100% 中大奖,权重不可改 */
|
||||
const isBigwinWeightDisabled = computed(
|
||||
@@ -222,10 +230,10 @@
|
||||
}
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
@@ -233,6 +241,16 @@
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
|
||||
const handleRealEvChange = () => {
|
||||
const n =
|
||||
typeof formData.real_ev === 'number' && !Number.isNaN(formData.real_ev)
|
||||
? formData.real_ev
|
||||
: Number(formData.real_ev)
|
||||
const text = Number.isNaN(n) ? '' : String(n)
|
||||
formData.ui_text = text
|
||||
formData.ui_text_en = text
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
title="T1-T5 权重配比(顺时针/逆时针)"
|
||||
:title="$t('page.weightRatio.title')"
|
||||
width="900px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<div class="global-tip">
|
||||
权重来自<strong>奖励对照表(dice_reward)</strong>,按<strong>结束索引(DiceRewardConfig.id)</strong>区分<strong>顺时针</strong>与<strong>逆时针</strong>两套权重;抽奖时按当前方向取对应权重。
|
||||
{{ $t('page.weightRatio.globalTip') }}
|
||||
</div>
|
||||
<el-tabs v-model="activeTier" type="card">
|
||||
<el-tab-pane v-for="t in tierKeys" :key="t" :label="t" :name="t">
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip"> 该档位暂无配置数据 </div>
|
||||
<div v-if="getTierItems(t).length === 0" class="empty-tip">{{ $t('page.weightRatio.emptyTier') }}</div>
|
||||
<template v-else>
|
||||
<div class="chart-wrap" v-if="t !== 'T4' && t !== 'T5'">
|
||||
<div class="chart-row">
|
||||
<ArtBarChart
|
||||
x-axis-name="结束索引"
|
||||
:x-axis-name="$t('page.weightRatio.xAxisEndIndex')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartData(t, 'clockwise')"
|
||||
height="180px"
|
||||
/>
|
||||
<ArtBarChart
|
||||
x-axis-name="结束索引"
|
||||
:x-axis-name="$t('page.weightRatio.xAxisEndIndex')"
|
||||
:x-axis-data="getTierChartLabels(t)"
|
||||
:data="getTierChartData(t, 'counterclockwise')"
|
||||
height="180px"
|
||||
@@ -31,20 +31,41 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="weight-sum" v-if="t !== 'T4' && t !== 'T5'">
|
||||
当前档位权重合计(顺时针):<strong>{{ getTierSumForValidation(t, 'clockwise') }}</strong>
|
||||
;逆时针:<strong>{{ getTierSumForValidation(t, 'counterclockwise') }}</strong>
|
||||
(各条 1-10000,档位内按权重比抽取,和不限制)
|
||||
{{
|
||||
$t('page.weightRatio.sumLine', {
|
||||
cw: getTierSumForValidation(t, 'clockwise'),
|
||||
ccw: getTierSumForValidation(t, 'counterclockwise')
|
||||
})
|
||||
}}
|
||||
</div>
|
||||
<div class="weight-sum weight-sum-t4t5" v-else>
|
||||
T4、T5 档位抽中时仅有一个结果,无需配置权重。
|
||||
{{ $t('page.weightRatio.t4t5Note') }}
|
||||
</div>
|
||||
<el-table :data="getTierItems(t)" border size="small" class="weight-table">
|
||||
<el-table-column label="结束索引(id)" prop="id" width="90" align="center" show-overflow-tooltip />
|
||||
<el-table-column label="色子点数" prop="grid_number" width="80" align="center" />
|
||||
<el-table-column label="实际中奖金额" prop="real_ev" width="90" align="center" show-overflow-tooltip />
|
||||
<el-table-column label="显示文本" prop="ui_text" min-width="70" align="center" show-overflow-tooltip />
|
||||
<el-table-column label="备注" prop="remark" min-width="70" align="center" show-overflow-tooltip />
|
||||
<el-table-column label="顺时针权重(1-10000)" min-width="160" align="center">
|
||||
<el-table-column
|
||||
:label="$t('page.weightRatio.colEndIndexId')"
|
||||
prop="id"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column :label="$t('page.weightRatio.colDicePoints')" prop="grid_number" width="80" align="center" />
|
||||
<el-table-column
|
||||
:label="$t('page.weightRatio.colRealEv')"
|
||||
prop="real_ev"
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column
|
||||
:label="$t('page.weightRatio.colUiText')"
|
||||
prop="ui_text"
|
||||
min-width="70"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
<el-table-column :label="$t('page.table.remark')" prop="remark" min-width="70" align="center" show-overflow-tooltip />
|
||||
<el-table-column :label="$t('page.weightRatio.colWeightCw')" min-width="160" align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell-vertical">
|
||||
<div class="weight-slider-wrap">
|
||||
@@ -87,7 +108,7 @@
|
||||
</div>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column label="逆时针权重(1-10000)" min-width="160" align="center">
|
||||
<el-table-column :label="$t('page.weightRatio.colWeightCcw')" min-width="160" align="center">
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell-vertical">
|
||||
<div class="weight-slider-wrap">
|
||||
@@ -135,13 +156,14 @@
|
||||
</el-tab-pane>
|
||||
</el-tabs>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button
|
||||
v-permission="'dice:reward_config:index:batchUpdateWeights'"
|
||||
type="primary"
|
||||
:loading="submitting"
|
||||
@click="handleSubmit"
|
||||
>提交</el-button>
|
||||
>{{ $t('table.form.submit') }}</el-button
|
||||
>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -150,6 +172,9 @@
|
||||
import api from '../../../api/reward_config/index'
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const TIER_KEYS = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
|
||||
type DirectionKey = 'clockwise' | 'counterclockwise'
|
||||
@@ -340,7 +365,7 @@
|
||||
grouped.value = parseWeightRatioPayload(res)
|
||||
})
|
||||
.catch(() => {
|
||||
ElMessage.error('获取权重配比数据失败')
|
||||
ElMessage.error(t('page.weightRatio.fetchFail'))
|
||||
})
|
||||
}
|
||||
|
||||
@@ -363,19 +388,19 @@
|
||||
function handleSubmit() {
|
||||
const items = collectItems()
|
||||
if (items.length === 0) {
|
||||
ElMessage.info('没有可提交的配置')
|
||||
ElMessage.info(t('page.weightRatio.nothingToSubmit'))
|
||||
return
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.then(() => {
|
||||
ElMessage.success('保存成功')
|
||||
ElMessage.success(t('page.weightRatio.saveSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
})
|
||||
.catch((e: { message?: string }) => {
|
||||
ElMessage.error(e?.message ?? '保存失败')
|
||||
ElMessage.error(e?.message ?? t('page.weightRatio.submitFail'))
|
||||
})
|
||||
.finally(() => {
|
||||
submitting.value = false
|
||||
|
||||
@@ -0,0 +1,426 @@
|
||||
/**
|
||||
* 按与后端 DiceRewardLogic 一致的环形规则,为盘面 26 格(id 0~25)求档位 tier,
|
||||
* 并生成 real_ev / ui 等字段。
|
||||
*
|
||||
* 摇取点数为 5~30:起点为 grid_number==摇取点数 的格位下标,顺时针落点 (start+摇取)%26,
|
||||
* 逆时针落点 start-摇取(<0 则 +26)。
|
||||
*/
|
||||
|
||||
export type IndexTier = 'T1' | 'T2' | 'T3' | 'T4' | 'T5'
|
||||
|
||||
/** 豹子摇取点数:这些摇取下落点不得为 T4/T5(与 dice_reward 表中「点数」列一致) */
|
||||
export const LEOPARD_ROLLS: readonly number[] = [5, 10, 15, 20, 25, 30]
|
||||
|
||||
const BOARD_SIZE = 26
|
||||
const GRID_MIN = 5
|
||||
const GRID_MAX = 30
|
||||
|
||||
const T_ALL: IndexTier[] = ['T1', 'T2', 'T3', 'T4', 'T5']
|
||||
const T_NO_LEOPARD: IndexTier[] = ['T1', 'T2', 'T3']
|
||||
export interface BoardFrequencies {
|
||||
grids: number[]
|
||||
freqCw: number[]
|
||||
freqCcw: number[]
|
||||
leopardLandCw: Set<number>
|
||||
leopardLandCcw: Set<number>
|
||||
leopardLandUnion: Set<number>
|
||||
}
|
||||
|
||||
/**
|
||||
* 条数约束:T1/T4/T5 为「恰好」;T2 为「不少于」(加权条数,与 dice_reward 中顺/逆各 26 条摇取结果一致)
|
||||
*/
|
||||
export interface TierCountConstraints {
|
||||
t1FixedCw: number
|
||||
t2MinCw: number
|
||||
/** 顺时针方向 T4 加权条数固定为该值 */
|
||||
t4FixedCw: number
|
||||
/** 顺时针方向 T5 加权条数固定为该值 */
|
||||
t5FixedCw: number
|
||||
t1FixedCcw: number
|
||||
t2MinCcw: number
|
||||
/** 逆时针方向 T4 加权条数固定为该值 */
|
||||
t4FixedCcw: number
|
||||
/** 逆时针方向 T5 加权条数固定为该值 */
|
||||
t5FixedCcw: number
|
||||
}
|
||||
|
||||
/** 各档位统一 real_ev 标准(生成 DiceRewardConfig 时使用;细则可再到表格里改) */
|
||||
export interface TierRealEvStandards {
|
||||
T1: number
|
||||
T2: number
|
||||
T3: number
|
||||
T4: number
|
||||
T5: number
|
||||
}
|
||||
|
||||
/** 默认标准(与规则弹窗说明一致) */
|
||||
export const DEFAULT_TIER_REAL_EV_STANDARDS: TierRealEvStandards = {
|
||||
T1: 3,
|
||||
T2: 1.5,
|
||||
T3: 0.5,
|
||||
T4: -0.4,
|
||||
T5: 0
|
||||
}
|
||||
|
||||
/**
|
||||
* 校验档位与 real_ev 区间是否一致;通过返回 null,否则返回 i18n 键名(不含 page.configPage. 前缀)
|
||||
*/
|
||||
export function validateTierRealEvStandards(s: TierRealEvStandards): string | null {
|
||||
if (!Number.isFinite(s.T1) || !(s.T1 > 2)) {
|
||||
return 'ruleGenInvalidT1RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T2) || !(s.T2 > 1 && s.T2 < 2)) {
|
||||
return 'ruleGenInvalidT2RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T3) || !(s.T3 > 0 && s.T3 < 1)) {
|
||||
return 'ruleGenInvalidT3RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T4) || !(s.T4 < 0)) {
|
||||
return 'ruleGenInvalidT4RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T5) || s.T5 !== 0) {
|
||||
return 'ruleGenInvalidT5RealEv'
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export interface GenerateTierInput {
|
||||
grids: number[]
|
||||
constraints: TierCountConstraints
|
||||
}
|
||||
|
||||
export interface GenerateTierResultOk {
|
||||
ok: true
|
||||
tiers: IndexTier[]
|
||||
}
|
||||
|
||||
export interface GenerateTierResultFail {
|
||||
ok: false
|
||||
message: string
|
||||
}
|
||||
|
||||
export type GenerateTierResult = GenerateTierResultOk | GenerateTierResultFail
|
||||
|
||||
export function computeBoardFrequencies(grids: number[]): BoardFrequencies | null {
|
||||
if (grids.length !== BOARD_SIZE) {
|
||||
return null
|
||||
}
|
||||
const gridToPos: Record<number, number> = {}
|
||||
for (let pos = 0; pos < BOARD_SIZE; pos++) {
|
||||
const g = grids[pos]
|
||||
if (g < GRID_MIN || g > GRID_MAX) {
|
||||
return null
|
||||
}
|
||||
if (gridToPos[g] !== undefined) {
|
||||
return null
|
||||
}
|
||||
gridToPos[g] = pos
|
||||
}
|
||||
const freqCw = new Array<number>(BOARD_SIZE).fill(0)
|
||||
const freqCcw = new Array<number>(BOARD_SIZE).fill(0)
|
||||
for (let roll = GRID_MIN; roll <= GRID_MAX; roll++) {
|
||||
const startPos = gridToPos[roll]
|
||||
const endCw = (startPos + roll) % BOARD_SIZE
|
||||
const endCcw = startPos - roll >= 0 ? startPos - roll : BOARD_SIZE + startPos - roll
|
||||
freqCw[endCw]++
|
||||
freqCcw[endCcw]++
|
||||
}
|
||||
const leopardLandCw = new Set<number>()
|
||||
const leopardLandCcw = new Set<number>()
|
||||
for (let di = 0; di < LEOPARD_ROLLS.length; di++) {
|
||||
const d = LEOPARD_ROLLS[di]
|
||||
const sp = gridToPos[d]
|
||||
leopardLandCw.add((sp + d) % BOARD_SIZE)
|
||||
const eccw = sp - d >= 0 ? sp - d : BOARD_SIZE + sp - d
|
||||
leopardLandCcw.add(eccw)
|
||||
}
|
||||
const leopardLandUnion = new Set<number>()
|
||||
leopardLandCw.forEach((x) => leopardLandUnion.add(x))
|
||||
leopardLandCcw.forEach((x) => leopardLandUnion.add(x))
|
||||
return {
|
||||
grids: [...grids],
|
||||
freqCw,
|
||||
freqCcw,
|
||||
leopardLandCw,
|
||||
leopardLandCcw,
|
||||
leopardLandUnion
|
||||
}
|
||||
}
|
||||
|
||||
function sumWeighted(freq: number[], tiers: IndexTier[], tier: IndexTier): number {
|
||||
let s = 0
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
if (tiers[i] === tier) {
|
||||
s += freq[i]
|
||||
}
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
function meetsConstraints(
|
||||
tiers: IndexTier[],
|
||||
freqCw: number[],
|
||||
freqCcw: number[],
|
||||
c: TierCountConstraints
|
||||
): boolean {
|
||||
const cw1 = sumWeighted(freqCw, tiers, 'T1')
|
||||
const cw2 = sumWeighted(freqCw, tiers, 'T2')
|
||||
const cw4 = sumWeighted(freqCw, tiers, 'T4')
|
||||
const cw5 = sumWeighted(freqCw, tiers, 'T5')
|
||||
const cc1 = sumWeighted(freqCcw, tiers, 'T1')
|
||||
const cc2 = sumWeighted(freqCcw, tiers, 'T2')
|
||||
const cc4 = sumWeighted(freqCcw, tiers, 'T4')
|
||||
const cc5 = sumWeighted(freqCcw, tiers, 'T5')
|
||||
return (
|
||||
cw1 === c.t1FixedCw &&
|
||||
cw2 >= c.t2MinCw &&
|
||||
cw4 === c.t4FixedCw &&
|
||||
cw5 === c.t5FixedCw &&
|
||||
cc1 === c.t1FixedCcw &&
|
||||
cc2 >= c.t2MinCcw &&
|
||||
cc4 === c.t4FixedCcw &&
|
||||
cc5 === c.t5FixedCcw
|
||||
)
|
||||
}
|
||||
|
||||
function nonLeopardTierChoices(c: TierCountConstraints): IndexTier[] {
|
||||
const out: IndexTier[] = ['T1', 'T2', 'T3']
|
||||
if (c.t4FixedCw > 0 || c.t4FixedCcw > 0) {
|
||||
out.push('T4')
|
||||
}
|
||||
if (c.t5FixedCw > 0 || c.t5FixedCcw > 0) {
|
||||
out.push('T5')
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
function shuffleIndices(rand: () => number): number[] {
|
||||
const a: number[] = []
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
a.push(i)
|
||||
}
|
||||
for (let i = BOARD_SIZE - 1; i > 0; i--) {
|
||||
const j = Math.floor(rand() * (i + 1))
|
||||
const t = a[i]
|
||||
a[i] = a[j]
|
||||
a[j] = t
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
function mulberry32(seed: number): () => number {
|
||||
return () => {
|
||||
let t = (seed += 0x6d2b79f5)
|
||||
t = Math.imul(t ^ (t >>> 15), t | 1)
|
||||
t ^= t + Math.imul(t ^ (t >>> 7), t | 61)
|
||||
return ((t ^ (t >>> 14)) >>> 0) / 4294967296
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 随机搜索可行档位:豹子落点禁 T4/T5;T4/T5 顺/逆加权条数分别等于约束中的固定值(可多条 T4/T5 格位)。
|
||||
*/
|
||||
export function generateTiers(input: GenerateTierInput): GenerateTierResult {
|
||||
const board = computeBoardFrequencies(input.grids)
|
||||
if (board === null) {
|
||||
return { ok: false, message: 'grid_number 须为 5~30 各出现一次且共 26 条' }
|
||||
}
|
||||
|
||||
const { freqCw, freqCcw, leopardLandUnion } = board
|
||||
const c = input.constraints
|
||||
|
||||
let seed = 0
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
seed = (seed + input.grids[i] * 31 + i) | 0
|
||||
}
|
||||
const rand = mulberry32(seed === 0 ? 0x9e3779b9 : seed)
|
||||
|
||||
const needT5Cell = c.t5FixedCw > 0 || c.t5FixedCcw > 0
|
||||
if (needT5Cell) {
|
||||
let hasNonLeopard = false
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
if (!leopardLandUnion.has(i)) {
|
||||
hasNonLeopard = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if (!hasNonLeopard) {
|
||||
return { ok: false, message: '无可用 T5 格位(豹子摇取落点占满全盘,请调整 grid_number 排布)' }
|
||||
}
|
||||
}
|
||||
|
||||
const nonLeopardChoices = nonLeopardTierChoices(c)
|
||||
const maxAttempts = 400000
|
||||
for (let attempt = 0; attempt < maxAttempts; attempt++) {
|
||||
const tiers: IndexTier[] = new Array(BOARD_SIZE).fill('T3')
|
||||
const order = shuffleIndices(rand)
|
||||
for (let oi = 0; oi < order.length; oi++) {
|
||||
const pos = order[oi]
|
||||
if (leopardLandUnion.has(pos)) {
|
||||
tiers[pos] = T_NO_LEOPARD[Math.floor(rand() * T_NO_LEOPARD.length)]
|
||||
} else {
|
||||
tiers[pos] = nonLeopardChoices[Math.floor(rand() * nonLeopardChoices.length)]
|
||||
}
|
||||
}
|
||||
|
||||
if (meetsConstraints(tiers, freqCw, freqCcw, c)) {
|
||||
return { ok: true, tiers }
|
||||
}
|
||||
}
|
||||
|
||||
return { ok: false, message: '在当前盘面与约束下未找到可行解,请调整 T1/T4/T5 固定条数或放宽 T2 下限后重试' }
|
||||
}
|
||||
|
||||
function uiTextByTierWhenStandards(
|
||||
tier: IndexTier,
|
||||
realEv: number
|
||||
): { ui_text: string; ui_text_en: string } {
|
||||
if (tier === 'T5') {
|
||||
return { ui_text: '再来一次', ui_text_en: 'Once again' }
|
||||
}
|
||||
const value = Number.isFinite(realEv) ? realEv.toFixed(2) : String(realEv)
|
||||
return { ui_text: value, ui_text_en: value }
|
||||
}
|
||||
|
||||
/** 展示文案:直接使用真实结算值(中英文相同) */
|
||||
function uiTextFromRealEv(realEv: number): { ui_text: string; ui_text_en: string } {
|
||||
const value = Number.isFinite(realEv) ? realEv.toFixed(2) : String(realEv)
|
||||
return { ui_text: value, ui_text_en: value }
|
||||
}
|
||||
|
||||
/**
|
||||
* 按 tier 生成展示字段。
|
||||
* @param standards 若传入,则各档位统一使用对应 real_ev 标准;不传则使用内置随机占位(兼容脚本/旧逻辑)
|
||||
*/
|
||||
export function buildRowsFromTiers(
|
||||
grids: number[],
|
||||
tiers: IndexTier[],
|
||||
standards?: TierRealEvStandards
|
||||
): Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: IndexTier
|
||||
remark: string
|
||||
}> {
|
||||
const rows: Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: IndexTier
|
||||
remark: string
|
||||
}> = []
|
||||
let t4Seq = 0
|
||||
for (let id = 0; id < BOARD_SIZE; id++) {
|
||||
const tier = tiers[id]
|
||||
const grid_number = grids[id]
|
||||
let ui_text = ''
|
||||
let ui_text_en = ''
|
||||
let real_ev = 0
|
||||
let remark = ''
|
||||
|
||||
if (standards !== undefined) {
|
||||
if (tier === 'T1') {
|
||||
real_ev = standards.T1
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '大奖格'
|
||||
} else if (tier === 'T2') {
|
||||
real_ev = standards.T2
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = standards.T2 <= 1 ? '完美回本' : '小赚'
|
||||
} else if (tier === 'T3') {
|
||||
real_ev = standards.T3
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '抽水'
|
||||
} else if (tier === 'T4') {
|
||||
real_ev = standards.T4
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '惩罚'
|
||||
} else {
|
||||
real_ev = standards.T5
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '前端需要在播放一次动画(特殊)'
|
||||
}
|
||||
} else if (tier === 'T1') {
|
||||
real_ev = 101 + ((id * 17 + grid_number * 3) % 398)
|
||||
if (real_ev >= 500) {
|
||||
real_ev = 498
|
||||
}
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '大奖格'
|
||||
} else if (tier === 'T2') {
|
||||
if (id % 3 === 0) {
|
||||
real_ev = 1
|
||||
remark = '完美回本'
|
||||
} else {
|
||||
real_ev = 20 + ((id * 11) % 75)
|
||||
if (real_ev <= 0) {
|
||||
real_ev = 50
|
||||
}
|
||||
remark = '小赚'
|
||||
}
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
} else if (tier === 'T3') {
|
||||
real_ev = -72 - (id % 15)
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '抽水'
|
||||
} else if (tier === 'T4') {
|
||||
t4Seq++
|
||||
real_ev = -101 - t4Seq * 15
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '惩罚'
|
||||
} else {
|
||||
real_ev = 0
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '前端需要在播放一次动画(特殊)'
|
||||
}
|
||||
rows.push({
|
||||
id,
|
||||
grid_number,
|
||||
ui_text,
|
||||
ui_text_en,
|
||||
real_ev,
|
||||
tier,
|
||||
remark
|
||||
})
|
||||
}
|
||||
return rows
|
||||
}
|
||||
|
||||
export function summarizeCounts(
|
||||
board: BoardFrequencies,
|
||||
tiers: IndexTier[]
|
||||
): { cw: Record<IndexTier, number>; ccw: Record<IndexTier, number> } {
|
||||
const cw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||
const ccw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||
for (let k = 0; k < T_ALL.length; k++) {
|
||||
const t = T_ALL[k]
|
||||
cw[t] = sumWeighted(board.freqCw, tiers, t)
|
||||
ccw[t] = sumWeighted(board.freqCcw, tiers, t)
|
||||
}
|
||||
return { cw, ccw }
|
||||
}
|
||||
@@ -40,13 +40,18 @@
|
||||
<template #status="{ row }">
|
||||
<span>{{ formatStatus(row.status) }}</span>
|
||||
</template>
|
||||
<!-- 付费抽取:顺时针、逆时针抽取次数(兼容旧数据用 s_count/n_count) -->
|
||||
<!-- 付费抽取:顺时针、逆时针抽取次数 -->
|
||||
<template #paid_draw="{ row }">
|
||||
<span>顺 {{ getPaidS(row) }} / 逆 {{ getPaidN(row) }}</span>
|
||||
<span
|
||||
>{{ $t('page.table.clockwiseAbbr') }} {{ getPaidS(row) }} /
|
||||
{{ $t('page.table.counterclockwiseAbbr') }} {{ getPaidN(row) }}</span
|
||||
>
|
||||
</template>
|
||||
<!-- 免费抽取:顺时针、逆时针抽取次数 -->
|
||||
<template #free_draw="{ row }">
|
||||
<span>顺 {{ row.free_s_count ?? 0 }} / 逆 {{ row.free_n_count ?? 0 }}</span>
|
||||
<template #chain_mode="{ row }">
|
||||
<span>{{ formatChainMode(row) }}</span>
|
||||
</template>
|
||||
<template #total_draw="{ row }">
|
||||
<span>{{ formatTotalDraw(row) }}</span>
|
||||
</template>
|
||||
<!-- 平台赚取金额 -->
|
||||
<template #platform_profit="{ row }">
|
||||
@@ -127,27 +132,49 @@
|
||||
if (s === -1) return t('page.table.statusFail')
|
||||
if (s === 1) return t('page.table.statusDone')
|
||||
if (s === 0 || s === 2) return t('page.table.statusTesting')
|
||||
return '—'
|
||||
return t('page.detail.dash')
|
||||
}
|
||||
|
||||
// 付费抽取次数(兼容旧数据:无 paid_s_count 时用 s_count)
|
||||
// 付费抽取次数
|
||||
function getPaidS(row: Record<string, any>): number {
|
||||
const v = row.paid_s_count
|
||||
if (v !== undefined && v !== null && (Number(v) || 0) > 0) return Number(v)
|
||||
return Number(row.s_count ?? 0)
|
||||
return Number(row.paid_s_count ?? 0)
|
||||
}
|
||||
function getPaidN(row: Record<string, any>): number {
|
||||
const v = row.paid_n_count
|
||||
if (v !== undefined && v !== null && (Number(v) || 0) > 0) return Number(v)
|
||||
return Number(row.n_count ?? 0)
|
||||
return Number(row.paid_n_count ?? 0)
|
||||
}
|
||||
|
||||
// 平台赚取金额展示(未完成或空显示 —)
|
||||
function formatPlatformProfit(v: unknown): string {
|
||||
if (v === null || v === undefined || v === '') return '—'
|
||||
const dash = t('page.detail.dash')
|
||||
if (v === null || v === undefined || v === '') return dash
|
||||
const n = Number(v)
|
||||
if (Number.isNaN(n)) return '—'
|
||||
return String(n)
|
||||
if (Number.isNaN(n)) return dash
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
/** 链式再来一次:1=是(新库字段),JSON 旧数据用 tier_weights_snapshot.chain_free_mode */
|
||||
function formatChainMode(row: Record<string, any>): string {
|
||||
const v = row.chain_free_mode
|
||||
if (v === 1 || v === '1' || v === true) return t('page.table.chainModeYes')
|
||||
const snap = row.tier_weights_snapshot
|
||||
if (snap && typeof snap === 'object' && (snap as { chain_free_mode?: boolean }).chain_free_mode) {
|
||||
return t('page.table.chainModeYes')
|
||||
}
|
||||
return t('page.table.chainModeNo')
|
||||
}
|
||||
|
||||
/** 总抽奖次数:仅完成态写最终值;测试中显示已完成次数 */
|
||||
function formatTotalDraw(row: Record<string, any>): string {
|
||||
const status = Number(row.status)
|
||||
const done = Number(row.total_play_count ?? 0)
|
||||
const over = Number(row.over_play_count ?? 0)
|
||||
if (status === 1) {
|
||||
return String(done)
|
||||
}
|
||||
if (status === -1) {
|
||||
return over > 0 ? t('page.table.progressFailed', { over }) : t('page.detail.dash')
|
||||
}
|
||||
return t('page.table.progressDraws', { over })
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
@@ -186,12 +213,30 @@
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'free_draw',
|
||||
label: 'page.table.freeDraw',
|
||||
width: 160,
|
||||
prop: 'chain_mode',
|
||||
label: 'page.table.chainMode',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'paid_planned_spins',
|
||||
label: 'page.table.paidPlannedSpins',
|
||||
width: 120,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'ante',
|
||||
label: 'page.table.ante',
|
||||
width: 90,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'play_again_count',
|
||||
label: 'page.table.playAgainCount',
|
||||
width: 120,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'platform_profit',
|
||||
label: 'page.table.platformProfit',
|
||||
@@ -199,7 +244,13 @@
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'total_play_count', label: 'page.table.totalDrawCount', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'total_draw',
|
||||
label: 'page.table.totalDrawCount',
|
||||
width: 140,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'admin_name',
|
||||
label: 'page.table.createdBy',
|
||||
@@ -207,6 +258,13 @@
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{
|
||||
prop: 'remark',
|
||||
label: 'page.table.remark',
|
||||
width: 220,
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||
{
|
||||
prop: 'operation',
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<template>
|
||||
<el-drawer
|
||||
v-model="visible"
|
||||
title="测试记录详情"
|
||||
:title="$t('page.detail.title')"
|
||||
:size="drawerSize"
|
||||
direction="rtl"
|
||||
destroy-on-close
|
||||
@@ -9,37 +9,45 @@
|
||||
>
|
||||
<template v-if="record">
|
||||
<div class="detail-section">
|
||||
<div class="section-title">基本信息</div>
|
||||
<div class="section-title">{{ $t('page.detail.sectionBasic') }}</div>
|
||||
<el-descriptions :column="2" border size="small">
|
||||
<el-descriptions-item label="记录ID">
|
||||
<el-descriptions-item :label="$t('page.detail.recordId')">
|
||||
{{ record.id }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item label="测试次数">{{ record.test_count }} 次</el-descriptions-item>
|
||||
<el-descriptions-item label="创建时间">
|
||||
{{ record.create_time || '—' }}
|
||||
<el-descriptions-item :label="$t('page.detail.chainModeLabel')">
|
||||
{{ formatChainModeDetail(record) }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item label="执行管理员">
|
||||
{{ record.admin_name ?? record.admin_id ?? '—' }}
|
||||
<el-descriptions-item :label="$t('page.detail.paidPlannedSpins')">
|
||||
{{ record.paid_planned_spins ?? $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item label="付费奖池配置ID">
|
||||
{{ record.paid_lottery_config_id ?? record.lottery_config_id ?? '—' }}
|
||||
<el-descriptions-item :label="$t('page.detail.testCount')">
|
||||
{{ formatTestCountDisplay(record) }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item label="免费奖池配置ID">
|
||||
{{ record.free_lottery_config_id ?? '—' }}
|
||||
<el-descriptions-item :label="$t('page.detail.createTime')">
|
||||
{{ record.create_time || $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item label="BIGWIN 权重快照">
|
||||
<el-descriptions-item :label="$t('page.detail.admin')">
|
||||
{{ record.admin_name ?? record.admin_id ?? $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.paidPoolId')">
|
||||
{{ record.paid_lottery_config_id ?? record.lottery_config_id ?? $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.freePoolId')">
|
||||
{{ record.free_lottery_config_id ?? $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.bigwinSnapshot')">
|
||||
<template v-if="bigwinWeightDisplay.length">
|
||||
<span v-for="item in bigwinWeightDisplay" :key="item.grid" class="mr-2">
|
||||
{{ item.grid }}:{{ item.weight }}
|
||||
</span>
|
||||
</template>
|
||||
<template v-else>—</template>
|
||||
<template v-else>{{ $t('page.detail.dash') }}</template>
|
||||
</el-descriptions-item>
|
||||
</el-descriptions>
|
||||
</div>
|
||||
|
||||
<div class="detail-section">
|
||||
<div class="section-title">付费抽奖档位概率(T1-T5,测试时使用)</div>
|
||||
<div class="section-title">{{ $t('page.detail.sectionPaidTier') }}</div>
|
||||
<el-table
|
||||
v-if="paidTierTableData.length"
|
||||
:data="paidTierTableData"
|
||||
@@ -48,17 +56,17 @@
|
||||
class="tier-weights-table"
|
||||
max-height="160"
|
||||
>
|
||||
<el-table-column prop="tier" label="档位" width="80" align="center" />
|
||||
<el-table-column prop="weight" label="权重" width="100" align="center" />
|
||||
<el-table-column prop="percent" label="占比" width="100" align="center" />
|
||||
<el-table-column prop="tier" :label="$t('page.detail.colTier')" width="80" align="center" />
|
||||
<el-table-column prop="weight" :label="$t('page.detail.colWeight')" width="100" align="center" />
|
||||
<el-table-column prop="percent" :label="$t('page.detail.colPercent')" width="100" align="center" />
|
||||
</el-table>
|
||||
<div v-else class="empty-tip">
|
||||
暂无付费档位数据(旧记录可能仅保存 tier_weights_snapshot)
|
||||
{{ $t('page.detail.emptyPaidTier') }}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="detail-section">
|
||||
<div class="section-title">免费抽奖档位概率(T1-T5,测试时使用)</div>
|
||||
<div class="section-title">{{ $t('page.detail.sectionFreeTier') }}</div>
|
||||
<el-table
|
||||
v-if="freeTierTableData.length"
|
||||
:data="freeTierTableData"
|
||||
@@ -67,18 +75,18 @@
|
||||
class="tier-weights-table"
|
||||
max-height="160"
|
||||
>
|
||||
<el-table-column prop="tier" label="档位" width="80" align="center" />
|
||||
<el-table-column prop="weight" label="权重" width="100" align="center" />
|
||||
<el-table-column prop="percent" label="占比" width="100" align="center" />
|
||||
<el-table-column prop="tier" :label="$t('page.detail.colTier')" width="80" align="center" />
|
||||
<el-table-column prop="weight" :label="$t('page.detail.colWeight')" width="100" align="center" />
|
||||
<el-table-column prop="percent" :label="$t('page.detail.colPercent')" width="100" align="center" />
|
||||
</el-table>
|
||||
<div v-else class="empty-tip">暂无免费档位数据</div>
|
||||
<div v-else class="empty-tip">{{ $t('page.detail.emptyFreeTier') }}</div>
|
||||
</div>
|
||||
|
||||
<div class="detail-section">
|
||||
<div class="section-title">权重配比快照(测试时使用的 T1-T5/BIGWIN 配置)</div>
|
||||
<div class="section-title">{{ $t('page.detail.sectionSnapshot') }}</div>
|
||||
|
||||
<div class="snapshot-group">
|
||||
<div class="snapshot-subtitle">顺时针(非 BIGWIN)</div>
|
||||
<div class="snapshot-subtitle">{{ $t('page.detail.subCw') }}</div>
|
||||
<el-table
|
||||
:data="snapshotClockwise"
|
||||
border
|
||||
@@ -86,15 +94,15 @@
|
||||
max-height="180"
|
||||
class="snapshot-table"
|
||||
>
|
||||
<el-table-column prop="tier" label="档位" width="80" align="center" />
|
||||
<el-table-column prop="grid_number" label="色子点数" width="100" align="center" />
|
||||
<el-table-column prop="weight" label="权重" width="90" align="center" />
|
||||
<el-table-column prop="tier" :label="$t('page.detail.colTier')" width="80" align="center" />
|
||||
<el-table-column prop="grid_number" :label="$t('page.detail.colGridNumber')" width="100" align="center" />
|
||||
<el-table-column prop="weight" :label="$t('page.detail.colWeight')" width="90" align="center" />
|
||||
</el-table>
|
||||
<div v-if="!snapshotClockwise.length" class="empty-tip">暂无顺时针数据</div>
|
||||
<div v-if="!snapshotClockwise.length" class="empty-tip">{{ $t('page.detail.emptyCw') }}</div>
|
||||
</div>
|
||||
|
||||
<div class="snapshot-group">
|
||||
<div class="snapshot-subtitle">逆时针(非 BIGWIN)</div>
|
||||
<div class="snapshot-subtitle">{{ $t('page.detail.subCcw') }}</div>
|
||||
<el-table
|
||||
:data="snapshotCounterclockwise"
|
||||
border
|
||||
@@ -102,15 +110,15 @@
|
||||
max-height="180"
|
||||
class="snapshot-table"
|
||||
>
|
||||
<el-table-column prop="tier" label="档位" width="80" align="center" />
|
||||
<el-table-column prop="grid_number" label="色子点数" width="100" align="center" />
|
||||
<el-table-column prop="weight" label="权重" width="90" align="center" />
|
||||
<el-table-column prop="tier" :label="$t('page.detail.colTier')" width="80" align="center" />
|
||||
<el-table-column prop="grid_number" :label="$t('page.detail.colGridNumber')" width="100" align="center" />
|
||||
<el-table-column prop="weight" :label="$t('page.detail.colWeight')" width="90" align="center" />
|
||||
</el-table>
|
||||
<div v-if="!snapshotCounterclockwise.length" class="empty-tip">暂无逆时针数据</div>
|
||||
<div v-if="!snapshotCounterclockwise.length" class="empty-tip">{{ $t('page.detail.emptyCcw') }}</div>
|
||||
</div>
|
||||
|
||||
<div class="snapshot-group">
|
||||
<div class="snapshot-subtitle">BIGWIN(按 DiceRewardConfig 配置快照)</div>
|
||||
<div class="snapshot-subtitle">{{ $t('page.detail.subBigwin') }}</div>
|
||||
<el-table
|
||||
:data="bigwinTableData"
|
||||
border
|
||||
@@ -118,25 +126,25 @@
|
||||
max-height="180"
|
||||
class="snapshot-table"
|
||||
>
|
||||
<el-table-column prop="grid_number" label="色子点数" width="100" align="center" />
|
||||
<el-table-column prop="weight" label="权重" width="90" align="center" />
|
||||
<el-table-column prop="grid_number" :label="$t('page.detail.colGridNumber')" width="100" align="center" />
|
||||
<el-table-column prop="weight" :label="$t('page.detail.colWeight')" width="90" align="center" />
|
||||
</el-table>
|
||||
<div v-if="!bigwinTableData.length" class="empty-tip">暂无 BIGWIN 数据</div>
|
||||
<div v-if="!bigwinTableData.length" class="empty-tip">{{ $t('page.detail.emptyBigwinTable') }}</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="detail-section">
|
||||
<div class="section-title">落点统计(各 grid_number 出现次数)</div>
|
||||
<div class="section-title">{{ $t('page.detail.sectionResult') }}</div>
|
||||
<div class="chart-wrap">
|
||||
<ArtBarChart
|
||||
x-axis-name="色子点数 (grid_number)"
|
||||
:x-axis-name="$t('page.detail.chartXAxis')"
|
||||
:x-axis-data="chartLabels"
|
||||
:data="chartData"
|
||||
height="280px"
|
||||
/>
|
||||
</div>
|
||||
<div v-if="resultTotal === 0" class="empty-tip">暂无落点数据</div>
|
||||
<div v-else class="result-summary">总落点次数:{{ resultTotal }}</div>
|
||||
<div v-if="resultTotal === 0" class="empty-tip">{{ $t('page.detail.emptyResult') }}</div>
|
||||
<div v-else class="result-summary">{{ $t('page.detail.resultTotal', { n: resultTotal }) }}</div>
|
||||
</div>
|
||||
|
||||
<div class="detail-section footer-actions">
|
||||
@@ -146,7 +154,7 @@
|
||||
:loading="importing"
|
||||
@click="openImport"
|
||||
>
|
||||
导入到当前配置
|
||||
{{ $t('page.detail.btnImport') }}
|
||||
</el-button>
|
||||
</div>
|
||||
</template>
|
||||
@@ -154,21 +162,19 @@
|
||||
<!-- 导入弹窗 -->
|
||||
<el-dialog
|
||||
v-model="importVisible"
|
||||
title="导入到正式配置"
|
||||
:title="$t('page.detail.importTitle')"
|
||||
width="520px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
>
|
||||
<p class="import-desc">
|
||||
将本测试记录导入:<strong>DiceReward</strong>(格子权重)、
|
||||
<strong>DiceRewardConfig</strong>(BIGWIN weight)、
|
||||
<strong>DiceLotteryPoolConfig</strong>(付费/免费 T1-T5 档位概率)。请选择要写入的奖池。
|
||||
{{ $t('page.detail.importDesc') }}
|
||||
</p>
|
||||
<el-form label-width="160px">
|
||||
<el-form-item label="导入付费档位概率到奖池">
|
||||
<el-form-item :label="$t('page.detail.importPaidLabel')">
|
||||
<el-select
|
||||
v-model="importPaidLotteryConfigId"
|
||||
placeholder="选择任意奖池(建议付费池)"
|
||||
:placeholder="$t('page.detail.importPaidPlaceholder')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
@@ -180,12 +186,12 @@
|
||||
:value="opt.id"
|
||||
/>
|
||||
</el-select>
|
||||
<div class="form-tip">不选则使用本记录保存时的付费奖池配置 ID</div>
|
||||
<div class="form-tip">{{ $t('page.detail.importPaidTip') }}</div>
|
||||
</el-form-item>
|
||||
<el-form-item label="导入免费档位概率到奖池">
|
||||
<el-form-item :label="$t('page.detail.importFreeLabel')">
|
||||
<el-select
|
||||
v-model="importFreeLotteryConfigId"
|
||||
placeholder="选择任意奖池(建议免费池)"
|
||||
:placeholder="$t('page.detail.importFreePlaceholder')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
@@ -197,17 +203,18 @@
|
||||
:value="opt.id"
|
||||
/>
|
||||
</el-select>
|
||||
<div class="form-tip">不选则使用本记录保存时的免费奖池配置 ID</div>
|
||||
<div class="form-tip">{{ $t('page.detail.importFreeTip') }}</div>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="importVisible = false">取消</el-button>
|
||||
<el-button @click="importVisible = false">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button
|
||||
v-permission="'dice:reward_config_record:index:importFromRecord'"
|
||||
type="primary"
|
||||
:loading="importing"
|
||||
@click="confirmImport"
|
||||
>确认导入</el-button>
|
||||
>{{ $t('page.detail.btnConfirmImport') }}</el-button
|
||||
>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</el-drawer>
|
||||
@@ -218,6 +225,9 @@
|
||||
import recordApi from '../../../api/reward_config_record/index'
|
||||
import lotteryConfigApi from '../../../api/lottery_pool_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
const { t, locale } = useI18n()
|
||||
|
||||
const GRID_NUMBERS = [
|
||||
5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
|
||||
@@ -227,6 +237,11 @@
|
||||
interface RecordRow {
|
||||
id?: number
|
||||
test_count?: number
|
||||
total_play_count?: number
|
||||
status?: number
|
||||
over_play_count?: number
|
||||
chain_free_mode?: number | boolean | string
|
||||
paid_planned_spins?: number
|
||||
create_time?: string
|
||||
admin_id?: number | null
|
||||
admin_name?: string
|
||||
@@ -234,7 +249,6 @@
|
||||
paid_lottery_config_id?: number | null
|
||||
free_lottery_config_id?: number | null
|
||||
bigwin_weight?: Record<string, number> | Array<[number, number]> | null
|
||||
// 新结构:{ paid: {T1..T5}, free: {T1..T5} },兼容旧结构直接是 {T1..T5}
|
||||
tier_weights_snapshot?:
|
||||
| {
|
||||
paid?: Record<string, number>
|
||||
@@ -253,6 +267,32 @@
|
||||
result_counts?: Record<string, number>
|
||||
}
|
||||
|
||||
function formatChainModeDetail(record: RecordRow | null): string {
|
||||
if (!record) return t('page.detail.dash')
|
||||
const v = record.chain_free_mode
|
||||
if (v === 1 || v === '1' || v === true) return t('page.table.chainModeYes')
|
||||
const snap = record.tier_weights_snapshot
|
||||
if (snap && typeof snap === 'object' && (snap as { chain_free_mode?: boolean }).chain_free_mode) {
|
||||
return t('page.table.chainModeYes')
|
||||
}
|
||||
return t('page.table.chainModeNo')
|
||||
}
|
||||
|
||||
function formatTestCountDisplay(record: RecordRow | null): string {
|
||||
if (!record) return t('page.detail.dash')
|
||||
const status = Number(record.status)
|
||||
if (status === 1) {
|
||||
const n = record.test_count ?? record.total_play_count
|
||||
return `${n ?? 0}${t('page.detail.testCountSuffix')}`
|
||||
}
|
||||
if (status === -1) {
|
||||
const over = Number(record.over_play_count ?? 0)
|
||||
return over > 0 ? t('page.detail.testCountFailed', { over }) : t('page.detail.dash')
|
||||
}
|
||||
const over = Number(record.over_play_count ?? 0)
|
||||
return t('page.detail.testCountProgress', { over })
|
||||
}
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
record: RecordRow | null
|
||||
@@ -278,22 +318,24 @@
|
||||
const importFreeLotteryConfigId = ref<number | null>(null)
|
||||
const lotteryConfigOptions = ref<Array<{ id: number; name: string }>>([])
|
||||
|
||||
function tierWeightsToTableData(t: Record<string, number> | null | undefined) {
|
||||
if (!t || typeof t !== 'object') return []
|
||||
function tierWeightsToTableData(weightsMap: Record<string, number> | null | undefined) {
|
||||
const dash = t('page.detail.dash')
|
||||
if (!weightsMap || typeof weightsMap !== 'object') return []
|
||||
const tiers = ['T1', 'T2', 'T3', 'T4', 'T5']
|
||||
const rows = tiers.map((tier) => {
|
||||
const w = t[tier] ?? t[tier.toLowerCase()] ?? 0
|
||||
const w = weightsMap[tier] ?? weightsMap[tier.toLowerCase()] ?? 0
|
||||
return { tier, weight: w }
|
||||
})
|
||||
const total = rows.reduce((sum, r) => sum + r.weight, 0)
|
||||
return rows.map((r) => ({
|
||||
tier: r.tier,
|
||||
weight: r.weight,
|
||||
percent: total > 0 ? `${((r.weight / total) * 100).toFixed(1)}%` : '—'
|
||||
percent: total > 0 ? `${((r.weight / total) * 100).toFixed(1)}%` : dash
|
||||
}))
|
||||
}
|
||||
|
||||
const paidTierTableData = computed(() => {
|
||||
locale.value
|
||||
const r = props.record
|
||||
const paidFromRecord = r?.paid_tier_weights
|
||||
const snapshot = r?.tier_weights_snapshot
|
||||
@@ -315,6 +357,7 @@
|
||||
})
|
||||
|
||||
const freeTierTableData = computed(() => {
|
||||
locale.value
|
||||
const r = props.record
|
||||
const freeFromRecord = r?.free_tier_weights
|
||||
const snapshot = r?.tier_weights_snapshot
|
||||
@@ -362,6 +405,8 @@
|
||||
})
|
||||
|
||||
const snapshotTableData = computed(() => {
|
||||
locale.value
|
||||
const dash = t('page.detail.dash')
|
||||
const snapshot = props.record?.weight_config_snapshot as
|
||||
| Array<{
|
||||
tier?: string
|
||||
@@ -374,11 +419,12 @@
|
||||
return snapshot.map((item) => {
|
||||
const dir = item.direction
|
||||
return {
|
||||
tier: item.tier ?? '—',
|
||||
tier: item.tier ?? dash,
|
||||
direction: dir,
|
||||
direction_label: dir === 0 ? '顺时针' : dir === 1 ? '逆时针' : '—',
|
||||
grid_number: item.grid_number ?? '—',
|
||||
weight: item.weight ?? '—'
|
||||
direction_label:
|
||||
dir === 0 ? t('page.detail.dirCw') : dir === 1 ? t('page.detail.dirCcw') : dash,
|
||||
grid_number: item.grid_number ?? dash,
|
||||
weight: item.weight ?? dash
|
||||
}
|
||||
})
|
||||
})
|
||||
@@ -468,11 +514,11 @@
|
||||
paid_lottery_config_id: importPaidLotteryConfigId.value ?? undefined,
|
||||
free_lottery_config_id: importFreeLotteryConfigId.value ?? undefined
|
||||
})
|
||||
ElMessage.success('导入成功,已刷新 DiceReward、DiceRewardConfig(BIGWIN)、奖池配置')
|
||||
ElMessage.success(t('page.detail.importSuccess'))
|
||||
importVisible.value = false
|
||||
emit('import-done')
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message ?? '导入失败')
|
||||
ElMessage.error(e?.message ?? t('page.detail.importFail'))
|
||||
} finally {
|
||||
importing.value = false
|
||||
}
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增奖励配置权重测试记录' : '编辑奖励配置权重测试记录'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="测试次数:100/500/1000" prop="test_count">
|
||||
<el-input v-model="formData.test_count" placeholder="请输入测试次数:100/500/1000" />
|
||||
<el-form-item :label="$t('page.form.labelTestCount')" prop="test_count">
|
||||
<el-input v-model="formData.test_count" :placeholder="$t('page.form.placeholderTestCount')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="测试时权重配比快照:按档位保存 id,grid_number,tier,weight" prop="weight_config_snapshot">
|
||||
<el-input v-model="formData.weight_config_snapshot" placeholder="请输入测试时权重配比快照:按档位保存 id,grid_number,tier,weight" />
|
||||
<el-form-item :label="$t('page.form.labelWeightSnapshot')" prop="weight_config_snapshot">
|
||||
<el-input v-model="formData.weight_config_snapshot" :placeholder="$t('page.form.placeholderWeightSnapshot')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="落点统计:grid_number=>出现次数" prop="result_counts">
|
||||
<el-input v-model="formData.result_counts" placeholder="请输入落点统计:grid_number=>出现次数" />
|
||||
<el-form-item :label="$t('page.form.labelResultCounts')" prop="result_counts">
|
||||
<el-input v-model="formData.result_counts" :placeholder="$t('page.form.placeholderResultCounts')" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -29,6 +29,7 @@
|
||||
import api from '../../../api/reward_config_record/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -48,6 +49,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -62,9 +64,9 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
test_count: [{ required: true, message: '测试次数:100/500/1000必需填写', trigger: 'blur' }],
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
test_count: [{ required: true, message: t('page.form.ruleTestCountRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -136,10 +138,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -8,6 +8,32 @@
|
||||
@search="handleSearch"
|
||||
@expand="handleExpand"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.paidPlannedSpins')" prop="paid_planned_spins">
|
||||
<el-input-number
|
||||
v-model="formData.paid_planned_spins"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="0"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="1"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -143,6 +143,7 @@
|
||||
import { ref } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { useTerminalStore, TaskStatus } from '../store/terminal'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'success'): void
|
||||
@@ -157,51 +158,51 @@
|
||||
}
|
||||
|
||||
const webBuild = () => {
|
||||
ElMessageBox.confirm('确认重新打包前端并发布项目吗?', '前端打包发布', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageWebBuildConfirm'), $t('uiMsg.saipackageWebBuildTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addNodeTask('web-build', '', () => {
|
||||
ElMessage.success('前端打包发布成功')
|
||||
ElMessage.success($t('uiMsg.saipackageWebBuildSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const handleFronted = () => {
|
||||
ElMessageBox.confirm('确认更新前端Node依赖吗?', '前端依赖更新', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageFrontendDepsConfirm'), $t('uiMsg.saipackageFrontendDepsTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addNodeTask('web-install', '', () => {
|
||||
ElMessage.success('前端依赖更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageFrontendDepsSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const handleBackend = () => {
|
||||
ElMessageBox.confirm('确认更新后端composer包吗?', 'composer包更新', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageComposerConfirm'), $t('uiMsg.saipackageComposerTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addTask('composer.update', '', () => {
|
||||
ElMessage.success('composer包更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageComposerSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const frontInstall = (extend = '') => {
|
||||
terminal.addNodeTask('web-install', extend, () => {
|
||||
ElMessage.success('前端依赖更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageFrontendDepsSuccess'))
|
||||
emit('success')
|
||||
})
|
||||
}
|
||||
|
||||
const backendInstall = (extend = '') => {
|
||||
terminal.addTask('composer.update', extend, () => {
|
||||
ElMessage.success('composer包更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageComposerSuccess'))
|
||||
setTimeout(() => {
|
||||
emit('success')
|
||||
}, 500)
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增文件' : '编辑文件'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="800px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="100px">
|
||||
<el-form-item label="文件名称" prop="origin_name">
|
||||
<el-input v-model="formData.origin_name" placeholder="请输入文件名称" />
|
||||
<el-form-item :label="$t('page.form.labelFileName')" prop="origin_name">
|
||||
<el-input v-model="formData.origin_name" :placeholder="$t('page.form.placeholderFileName')" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<div class="dialog-footer">
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
@@ -24,6 +24,8 @@
|
||||
<script setup lang="ts">
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import api from '@/api/safeguard/attachment'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -43,6 +45,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -55,9 +58,9 @@
|
||||
})
|
||||
|
||||
// 表单验证规则
|
||||
const rules: FormRules = {
|
||||
origin_name: [{ required: true, message: '请输入文件名称', trigger: 'blur' }]
|
||||
}
|
||||
const rules = computed<FormRules>(() => ({
|
||||
origin_name: [{ required: true, message: t('page.form.ruleFileNameRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
// 初始表单数据
|
||||
const initialFormData = {
|
||||
@@ -123,7 +126,7 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'edit') {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -186,6 +186,7 @@
|
||||
import api from '@/api/safeguard/server'
|
||||
import { onMounted } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
const loading = ref(false)
|
||||
|
||||
@@ -219,16 +220,16 @@
|
||||
*/
|
||||
const handleClearCache = (tag: string): void => {
|
||||
if (!tag) {
|
||||
ElMessage.warning('请选择要清理的缓存')
|
||||
ElMessage.warning($t('uiMsg.clearCacheSelect'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(`确定要清理标签:【${tag}】的缓存吗?`, '清理选中缓存', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.clearCacheConfirmByTag', { tag }), $t('uiMsg.clearCacheTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}).then(() => {
|
||||
api.clear({ tag }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
updateCacheInfo()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -84,7 +84,8 @@
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessageBox } from 'element-plus'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/safeguard/database'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import TableDialog from './modules/table-dialog.vue'
|
||||
@@ -126,7 +127,12 @@
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'name', label: 'page.table.tableName', minWidth: 200 },
|
||||
{ prop: 'comment', label: 'page.table.tableComment', minWidth: 150, showOverflowTooltip: true },
|
||||
{
|
||||
prop: 'comment',
|
||||
label: 'page.table.tableComment',
|
||||
minWidth: 150,
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'engine', label: 'page.table.tableEngine', width: 120 },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 180, sortable: true },
|
||||
{ prop: 'rows', label: 'page.table.totalRows', width: 120 },
|
||||
@@ -134,7 +140,13 @@
|
||||
{ prop: 'data_length', label: 'page.table.dataSize', width: 120 },
|
||||
{ prop: 'collation', label: 'page.table.collation', width: 180 },
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 180, sortable: true },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
@@ -167,20 +179,20 @@
|
||||
*/
|
||||
const handleOptimizeRows = (): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要优化的行')
|
||||
ElMessage.warning($t('page.ui.selectRowsToOptimize'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要优化选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'优化选中数据',
|
||||
$t('page.ui.optimizeConfirm', { n: selectedRows.value.length }),
|
||||
$t('page.ui.optimizeTitle'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.optimize({ tables: selectedRows.value.map((row) => row.name) }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
refreshData()
|
||||
selectedRows.value = []
|
||||
})
|
||||
@@ -192,20 +204,20 @@
|
||||
*/
|
||||
const handleFragmentRows = (): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要清理碎片的行')
|
||||
ElMessage.warning($t('page.ui.selectRowsToFragment'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要清理选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'清理碎片操作',
|
||||
$t('page.ui.fragmentConfirm', { n: selectedRows.value.length }),
|
||||
$t('page.ui.fragmentTitle'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.fragment({ tables: selectedRows.value.map((row) => row.name) }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
refreshData()
|
||||
selectedRows.value = []
|
||||
})
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增部门' : '编辑部门'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="上级部门" prop="parent_id">
|
||||
<el-form-item :label="$t('page.form.labelParentDept')" prop="parent_id">
|
||||
<el-tree-select
|
||||
v-model="formData.parent_id"
|
||||
:data="optionData.treeData"
|
||||
@@ -17,33 +17,33 @@
|
||||
clearable
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="部门名称" prop="name">
|
||||
<el-input v-model="formData.name" placeholder="请输入部门名称" />
|
||||
<el-form-item :label="$t('page.form.labelDeptName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderDeptName')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="部门编码" prop="code">
|
||||
<el-input v-model="formData.code" placeholder="请输入部门编码" />
|
||||
<el-form-item :label="$t('page.form.labelDeptCode')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.form.placeholderDeptCode')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="部门领导">
|
||||
<el-form-item :label="$t('page.form.labelLeader')">
|
||||
<sa-user v-model="formData.leader_id" />
|
||||
</el-form-item>
|
||||
<el-form-item label="描述" prop="remark">
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入部门描述"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="排序" prop="sort">
|
||||
<el-input-number v-model="formData.sort" placeholder="请输入排序" />
|
||||
<el-form-item :label="$t('page.form.labelSort')" prop="sort">
|
||||
<el-input-number v-model="formData.sort" :placeholder="$t('page.form.placeholderSort')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="启用" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -52,6 +52,7 @@
|
||||
import api from '@/api/system/dept'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -71,6 +72,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const optionData = reactive({
|
||||
@@ -88,11 +90,13 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
parent_id: [{ required: true, message: '请选择上级部门', trigger: 'change' }],
|
||||
name: [{ required: true, message: '请输入部门名称', trigger: 'blur' }],
|
||||
code: [{ required: true, message: '请输入部门编码', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
parent_id: [
|
||||
{ required: true, message: t('page.form.ruleParentDeptRequired'), trigger: 'change' }
|
||||
],
|
||||
name: [{ required: true, message: t('page.form.ruleDeptNameRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleDeptCodeRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -138,7 +142,7 @@
|
||||
{
|
||||
id: 0,
|
||||
value: 0,
|
||||
label: '无上级部门',
|
||||
label: t('page.form.noParentDept'),
|
||||
children: data
|
||||
}
|
||||
]
|
||||
@@ -180,10 +184,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增菜单' : '编辑菜单'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="820px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="菜单类型" prop="type">
|
||||
<el-form-item :label="$t('page.form.labelMenuType')" prop="type">
|
||||
<sa-radio v-model="formData.type" type="button" dict="menu_type"></sa-radio>
|
||||
</el-form-item>
|
||||
<el-form-item label="上级菜单" prop="parent_id">
|
||||
<el-form-item :label="$t('page.form.labelParentMenu')" prop="parent_id">
|
||||
<el-tree-select
|
||||
v-model="formData.parent_id"
|
||||
:data="optionData.treeData"
|
||||
@@ -22,63 +22,63 @@
|
||||
</el-form-item>
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="菜单名称" prop="name">
|
||||
<el-input v-model="formData.name" placeholder="请输入菜单名称" />
|
||||
<el-form-item :label="$t('page.form.labelMenuName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.labelMenuName')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12" v-if="formData.type < 3">
|
||||
<el-form-item prop="path">
|
||||
<template #label>
|
||||
<sa-label
|
||||
label="路由地址"
|
||||
tooltip="一级菜单:以 / 开头的绝对路径(如 /dashboard) 二级及以下:相对路径(如 console、user)"
|
||||
:label="$t('page.form.labelRoutePath')"
|
||||
:tooltip="$t('page.form.labelRoutePathTip')"
|
||||
/>
|
||||
</template>
|
||||
<el-input v-model="formData.path" placeholder="如:/dashboard 或 console" />
|
||||
<el-input v-model="formData.path" :placeholder="$t('page.form.placeholderRoutePath')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12" v-if="formData.type != 3">
|
||||
<el-form-item label="组件名称" prop="code">
|
||||
<el-input v-model="formData.code" placeholder="如: User" />
|
||||
<el-form-item :label="$t('page.form.labelComponentName')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.form.placeholderComponentName')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12" v-if="formData.type === 2">
|
||||
<el-form-item prop="component">
|
||||
<template #label>
|
||||
<sa-label label="组件路径" tooltip="填写组件路径(views目录下) 目录菜单:留空" />
|
||||
<sa-label :label="$t('page.form.labelComponentPath')" :tooltip="$t('page.form.labelComponentPathTip')" />
|
||||
</template>
|
||||
<el-autocomplete
|
||||
class="w-full"
|
||||
v-model="formData.component"
|
||||
:fetch-suggestions="querySearch"
|
||||
clearable
|
||||
placeholder="如:/system/user 或留空"
|
||||
:placeholder="$t('page.form.placeholderComponentPath')"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12" v-if="formData.type != 3">
|
||||
<el-form-item label="菜单图标" prop="icon">
|
||||
<el-form-item :label="$t('page.form.labelMenuIcon')" prop="icon">
|
||||
<sa-icon-picker v-model="formData.icon" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12" v-if="formData.type === 3">
|
||||
<el-form-item label="权限标识" prop="slug">
|
||||
<el-input v-model="formData.slug" placeholder="请输入权限标识" />
|
||||
<el-form-item :label="$t('page.form.labelPermSlug')" prop="slug">
|
||||
<el-input v-model="formData.slug" :placeholder="$t('page.form.placeholderPermSlug')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="24" v-if="formData.type === 4">
|
||||
<el-form-item label="外链地址" prop="link_url">
|
||||
<el-input v-model="formData.link_url" placeholder="如:https://saithink.top" />
|
||||
<el-form-item :label="$t('page.form.labelLinkUrl')" prop="link_url">
|
||||
<el-input v-model="formData.link_url" :placeholder="$t('page.form.placeholderLinkUrl')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="sort">
|
||||
<template #label>
|
||||
<sa-label label="排序" tooltip="数字越大越靠前" />
|
||||
<sa-label :label="$t('page.form.labelSort')" :tooltip="$t('page.form.labelSortTip')" />
|
||||
</template>
|
||||
<el-input-number
|
||||
v-model="formData.sort"
|
||||
placeholder="请输入排序"
|
||||
:placeholder="$t('page.form.placeholderSort')"
|
||||
controls-position="right"
|
||||
/>
|
||||
</el-form-item>
|
||||
@@ -86,7 +86,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="status">
|
||||
<template #label>
|
||||
<sa-label label="状态" tooltip="禁用后,该菜单项将不可用" />
|
||||
<sa-label :label="$t('page.form.labelStatus')" :tooltip="$t('page.form.labelStatusTip')" />
|
||||
</template>
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
@@ -94,7 +94,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="is_iframe">
|
||||
<template #label>
|
||||
<sa-label label="是否内嵌" tooltip="外链模式下有效" />
|
||||
<sa-label :label="$t('page.form.labelIsIframe')" :tooltip="$t('page.form.labelIsIframeTip')" />
|
||||
</template>
|
||||
<sa-switch v-model="formData.is_iframe" dict="yes_or_no" :showText="false" />
|
||||
</el-form-item>
|
||||
@@ -102,7 +102,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="is_keep_alive">
|
||||
<template #label>
|
||||
<sa-label label="是否缓存" tooltip="切换tabs不刷新" />
|
||||
<sa-label :label="$t('page.form.labelIsKeepAlive')" :tooltip="$t('page.form.labelIsKeepAliveTip')" />
|
||||
</template>
|
||||
<sa-switch v-model="formData.is_keep_alive" dict="yes_or_no" :showText="false" />
|
||||
</el-form-item>
|
||||
@@ -110,7 +110,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="is_hidden">
|
||||
<template #label>
|
||||
<sa-label label="是否隐藏" tooltip="不在菜单栏显示,但是可以通过路由访问" />
|
||||
<sa-label :label="$t('page.form.labelIsHidden')" :tooltip="$t('page.form.labelIsHiddenTip')" />
|
||||
</template>
|
||||
<sa-switch v-model="formData.is_hidden" dict="yes_or_no" :showText="false" />
|
||||
</el-form-item>
|
||||
@@ -118,7 +118,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="is_fixed_tab">
|
||||
<template #label>
|
||||
<sa-label label="是否固定" tooltip="固定在tabs导航栏" />
|
||||
<sa-label :label="$t('page.form.labelIsFixedTab')" :tooltip="$t('page.form.labelIsFixedTabTip')" />
|
||||
</template>
|
||||
<sa-switch v-model="formData.is_fixed_tab" dict="yes_or_no" :showText="false" />
|
||||
</el-form-item>
|
||||
@@ -126,7 +126,7 @@
|
||||
<el-col :span="12">
|
||||
<el-form-item prop="is_full_page">
|
||||
<template #label>
|
||||
<sa-label label="是否全屏" tooltip="不继承左侧菜单和顶部导航栏" />
|
||||
<sa-label :label="$t('page.form.labelIsFullPage')" :tooltip="$t('page.form.labelIsFullPageTip')" />
|
||||
</template>
|
||||
<sa-switch v-model="formData.is_full_page" dict="yes_or_no" :showText="false" />
|
||||
</el-form-item>
|
||||
@@ -134,8 +134,8 @@
|
||||
</el-row>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -144,6 +144,7 @@
|
||||
import api from '@/api/system/menu'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -163,6 +164,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const optionData = reactive({
|
||||
@@ -197,14 +199,14 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
parent_id: [{ required: true, message: '请选择上级菜单', trigger: 'change' }],
|
||||
name: [{ required: true, message: '请输入菜单名称', trigger: 'blur' }],
|
||||
path: [{ required: true, message: '请输入路由地址', trigger: 'blur' }],
|
||||
code: [{ required: true, message: '请输入组件名称', trigger: 'blur' }],
|
||||
slug: [{ required: true, message: '请输入权限标识', trigger: 'blur' }],
|
||||
link_url: [{ required: true, message: '请输入外链地址', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
parent_id: [{ required: true, message: t('page.form.ruleParentMenuRequired'), trigger: 'change' }],
|
||||
name: [{ required: true, message: t('page.form.ruleMenuNameRequired'), trigger: 'blur' }],
|
||||
path: [{ required: true, message: t('page.form.ruleRoutePathRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleComponentNameRequired'), trigger: 'blur' }],
|
||||
slug: [{ required: true, message: t('page.form.rulePermSlugRequired'), trigger: 'blur' }],
|
||||
link_url: [{ required: true, message: t('page.form.ruleLinkUrlRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -302,10 +304,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增岗位' : '编辑岗位'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="岗位名称" prop="name">
|
||||
<el-input v-model="formData.name" placeholder="请输入岗位名称" />
|
||||
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="岗位编码" prop="code">
|
||||
<el-input v-model="formData.code" placeholder="请输入岗位编码" />
|
||||
<el-form-item :label="$t('page.form.labelCode')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.form.placeholderCode')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="描述" prop="remark">
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入岗位描述"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="排序" prop="sort">
|
||||
<el-input-number v-model="formData.sort" placeholder="请输入排序" />
|
||||
<el-form-item :label="$t('page.form.labelSort')" prop="sort">
|
||||
<el-input-number v-model="formData.sort" :placeholder="$t('page.form.placeholderSort')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="启用" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -40,6 +40,7 @@
|
||||
import api from '@/api/system/post'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -59,6 +60,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -73,10 +75,10 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
name: [{ required: true, message: '请输入岗位名称', trigger: 'blur' }],
|
||||
code: [{ required: true, message: '请输入岗位编码', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleCodeRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -150,10 +152,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -1,42 +1,40 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增角色' : '编辑角色'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="角色名称" prop="name">
|
||||
<el-input v-model="formData.name" placeholder="请输入角色名称" />
|
||||
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="角色标识" prop="code">
|
||||
<el-input v-model="formData.code" placeholder="请输入角色编码" />
|
||||
<el-form-item :label="$t('page.form.labelCode')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.form.placeholderCode')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="角色级别" prop="level">
|
||||
<el-input-number v-model="formData.level" placeholder="角色级别" :max="99" :min="1" />
|
||||
<el-form-item :label="$t('page.form.labelLevel')" prop="level">
|
||||
<el-input-number v-model="formData.level" :placeholder="$t('page.form.labelLevel')" :max="99" :min="1" />
|
||||
</el-form-item>
|
||||
<div class="text-xs text-gray-400 pl-32 pb-4"
|
||||
>控制角色的权限层级, 不能操作职级高于自己的角色</div
|
||||
>
|
||||
<el-form-item label="描述" prop="remark">
|
||||
<div class="text-xs text-gray-400 pl-32 pb-4">{{ $t('page.form.levelTip') }}</div>
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入角色描述"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="排序" prop="sort">
|
||||
<el-input-number v-model="formData.sort" placeholder="请输入排序" />
|
||||
<el-form-item :label="$t('page.form.labelSort')" prop="sort">
|
||||
<el-input-number v-model="formData.sort" :placeholder="$t('page.form.placeholderSort')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="启用" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -45,6 +43,7 @@
|
||||
import api from '@/api/system/role'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -64,6 +63,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -78,11 +78,11 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
name: [{ required: true, message: '请输入角色名称', trigger: 'blur' }],
|
||||
code: [{ required: true, message: '请输入角色编码', trigger: 'blur' }],
|
||||
level: [{ required: true, message: '请输入角色级别', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleCodeRequired'), trigger: 'blur' }],
|
||||
level: [{ required: true, message: t('page.form.ruleLevelRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -157,10 +157,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -129,7 +129,8 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
import { ElMessageBox } from 'element-plus'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
import WorkDialog from './modules/work-dialog.vue'
|
||||
@@ -252,15 +253,15 @@
|
||||
* @param row
|
||||
*/
|
||||
const handlePassword = (row: any) => {
|
||||
ElMessageBox.prompt('请输入新密码', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.prompt($t('page.ui.promptNewPassword'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
inputPattern: /^.{6,16}$/,
|
||||
inputErrorMessage: '密码长度在6到16之间',
|
||||
inputErrorMessage: $t('page.ui.passwordLengthError'),
|
||||
type: 'warning'
|
||||
}).then(({ value }) => {
|
||||
api.changePassword({ id: row.id, password: value }).then(() => {
|
||||
ElMessage.success('修改密码成功')
|
||||
ElMessage.success($t('page.ui.passwordChanged'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -270,13 +271,13 @@
|
||||
* @param row
|
||||
*/
|
||||
const handleCache = (row: any) => {
|
||||
ElMessageBox.confirm('确定要清理缓存吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.clearCacheConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.clearCache({ id: row.id }).then(() => {
|
||||
ElMessage.success('清理缓存成功')
|
||||
ElMessage.success($t('uiMsg.clearCacheSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
@@ -1,36 +1,36 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增用户' : '编辑用户'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="800px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="100px">
|
||||
<el-form-item label="头像" prop="avatar">
|
||||
<el-form-item :label="$t('page.form.labelAvatar')" prop="avatar">
|
||||
<sa-image-picker v-model="formData.avatar" round />
|
||||
</el-form-item>
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="用户名" prop="username">
|
||||
<el-form-item :label="$t('page.form.labelUsername')" prop="username">
|
||||
<el-input v-model="formData.username" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="真实姓名" prop="realname">
|
||||
<el-form-item :label="$t('page.form.labelRealname')" prop="realname">
|
||||
<el-input v-model="formData.realname" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-row v-if="dialogType === 'add'">
|
||||
<el-col :span="12">
|
||||
<el-form-item label="密码" prop="password">
|
||||
<el-form-item :label="$t('page.form.labelPassword')" prop="password">
|
||||
<el-input type="password" v-model="formData.password" show-password />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="确认密码" prop="password_confirm">
|
||||
<el-form-item :label="$t('page.form.labelPasswordConfirm')" prop="password_confirm">
|
||||
<el-input type="password" v-model="formData.password_confirm" show-password />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
@@ -38,20 +38,20 @@
|
||||
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="邮箱" prop="email">
|
||||
<el-input v-model="formData.email" placeholder="请输入邮箱" />
|
||||
<el-form-item :label="$t('page.form.labelEmail')" prop="email">
|
||||
<el-input v-model="formData.email" :placeholder="$t('page.form.placeholderEmail')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="手机号" prop="phone">
|
||||
<el-input v-model="formData.phone" placeholder="请输入手机号" />
|
||||
<el-form-item :label="$t('page.form.labelPhone')" prop="phone">
|
||||
<el-input v-model="formData.phone" :placeholder="$t('page.form.placeholderPhone')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="部门" prop="dept_id">
|
||||
<el-form-item :label="$t('page.form.labelDept')" prop="dept_id">
|
||||
<el-tree-select
|
||||
v-model="formData.dept_id"
|
||||
:data="optionData.deptData"
|
||||
@@ -62,7 +62,7 @@
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="角色" prop="role_ids">
|
||||
<el-form-item :label="$t('page.form.labelRole')" prop="role_ids">
|
||||
<el-select v-model="formData.role_ids" multiple clearable>
|
||||
<el-option
|
||||
v-for="role in optionData.roleList"
|
||||
@@ -77,7 +77,7 @@
|
||||
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="岗位" prop="post_ids">
|
||||
<el-form-item :label="$t('page.form.labelPost')" prop="post_ids">
|
||||
<el-select v-model="formData.post_ids" multiple clearable>
|
||||
<el-option
|
||||
v-for="post in optionData.postList"
|
||||
@@ -89,14 +89,14 @@
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item label="性别" prop="gender">
|
||||
<el-form-item :label="$t('page.form.labelGender')" prop="gender">
|
||||
<sa-radio v-model="formData.gender" dict="gender" valueType="string" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-row>
|
||||
<el-col :span="24">
|
||||
<el-form-item label="状态" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
@@ -104,12 +104,12 @@
|
||||
|
||||
<el-row>
|
||||
<el-col :span="24">
|
||||
<el-form-item label="备注" prop="remark">
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入备注"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
@@ -117,8 +117,8 @@
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<div class="dialog-footer">
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</div>
|
||||
</template>
|
||||
</el-dialog>
|
||||
@@ -130,6 +130,8 @@
|
||||
import deptApi from '@/api/system/dept'
|
||||
import roleApi from '@/api/system/role'
|
||||
import postApi from '@/api/system/post'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -149,6 +151,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const optionData = reactive({
|
||||
@@ -167,30 +170,30 @@
|
||||
|
||||
const validatePasswordConfirm = (rule: any, value: any, callback: any) => {
|
||||
if (value !== formData.password) {
|
||||
callback(new Error('两次输入的密码不一致'))
|
||||
callback(new Error(t('page.form.rulePasswordNotMatch')))
|
||||
} else {
|
||||
callback()
|
||||
}
|
||||
}
|
||||
|
||||
// 表单验证规则
|
||||
const rules: FormRules = {
|
||||
const rules = computed<FormRules>(() => ({
|
||||
username: [
|
||||
{ required: true, message: '请输入用户名', trigger: 'blur' },
|
||||
{ min: 2, max: 20, message: '长度在 2 到 20 个字符', trigger: 'blur' }
|
||||
{ required: true, message: t('page.form.ruleUsernameRequired'), trigger: 'blur' },
|
||||
{ min: 2, max: 20, message: t('page.form.ruleUsernameLength'), trigger: 'blur' }
|
||||
],
|
||||
password: [
|
||||
{ required: true, message: '请输入密码', trigger: 'blur' },
|
||||
{ min: 6, max: 20, message: '长度在 6 到 20 个字符', trigger: 'blur' }
|
||||
{ required: true, message: t('page.form.rulePasswordRequired'), trigger: 'blur' },
|
||||
{ min: 6, max: 20, message: t('page.form.rulePasswordLength'), trigger: 'blur' }
|
||||
],
|
||||
password_confirm: [
|
||||
{ required: true, message: '请输入确认密码', trigger: 'blur' },
|
||||
{ min: 6, max: 20, message: '长度在 6 到 20 个字符', trigger: 'blur' },
|
||||
{ required: true, message: t('page.form.rulePasswordConfirmRequired'), trigger: 'blur' },
|
||||
{ min: 6, max: 20, message: t('page.form.rulePasswordLength'), trigger: 'blur' },
|
||||
{ validator: validatePasswordConfirm, trigger: 'blur' }
|
||||
],
|
||||
dept_id: [{ required: true, message: '请选择部门', trigger: 'change' }],
|
||||
role_ids: [{ required: true, message: '请选择角色', trigger: 'blur' }]
|
||||
}
|
||||
dept_id: [{ required: true, message: t('page.form.ruleDeptRequired'), trigger: 'change' }],
|
||||
role_ids: [{ required: true, message: t('page.form.ruleRoleRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
// 初始表单数据
|
||||
const initialFormData = {
|
||||
@@ -287,10 +290,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -80,6 +80,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/safeguard/database'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import generate from '@/api/tool/generate'
|
||||
@@ -172,7 +173,7 @@
|
||||
// 确认选择装载数据表
|
||||
const handleLoadTable = async () => {
|
||||
if (selectedRows.value.length < 1) {
|
||||
ElMessage.info('至少要选择一条数据')
|
||||
ElMessage.info($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
const names = selectedRows.value.map((item) => ({
|
||||
@@ -185,7 +186,7 @@
|
||||
source: searchForm.value.source,
|
||||
names
|
||||
})
|
||||
ElMessage.success('装载成功')
|
||||
ElMessage.success($t('page.ui.loadSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
<script setup lang="ts">
|
||||
import { useClipboard } from '@vueuse/core'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import generate from '@/api/tool/generate'
|
||||
|
||||
interface Props {
|
||||
@@ -94,9 +95,9 @@
|
||||
const handleCopy = async (code: string) => {
|
||||
try {
|
||||
await copy(code)
|
||||
ElMessage.success('代码已复制到剪贴板')
|
||||
ElMessage.success($t('page.ui.copyToClipboard'))
|
||||
} catch {
|
||||
ElMessage.error('复制失败,请手动复制')
|
||||
ElMessage.error($t('uiMsg.copyFail'))
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -133,6 +133,7 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/generate'
|
||||
import { downloadFile } from '@/utils/tool'
|
||||
|
||||
@@ -211,15 +212,15 @@
|
||||
* 生成代码下载
|
||||
*/
|
||||
const generateCode = async (ids: number | string) => {
|
||||
ElMessage.info('代码生成下载中,请稍后')
|
||||
ElMessage.info($t('page.ui.generating'))
|
||||
const response = await api.generateCode({
|
||||
ids: ids.toString().split(',')
|
||||
})
|
||||
if (response) {
|
||||
downloadFile(response, 'code.zip')
|
||||
ElMessage.success('代码生成成功,开始下载')
|
||||
ElMessage.success($t('page.ui.generateSuccess'))
|
||||
} else {
|
||||
ElMessage.error('文件下载失败')
|
||||
ElMessage.error($t('page.ui.downloadFail'))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -227,13 +228,13 @@
|
||||
* 同步表结构
|
||||
*/
|
||||
const syncTable = async (id: number) => {
|
||||
ElMessageBox.confirm('执行同步操作将会覆盖已经设置的表结构,确定要同步吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.syncConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.async({ id }).then(() => {
|
||||
ElMessage.success('同步成功')
|
||||
ElMessage.success($t('page.ui.syncSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -242,13 +243,13 @@
|
||||
* 生成到项目
|
||||
*/
|
||||
const generateFile = async (id: number) => {
|
||||
ElMessageBox.confirm('生成到项目将会覆盖原有文件,确定要生成吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.generateToProjectConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.generateFile({ id }).then(() => {
|
||||
ElMessage.success('生成到项目成功')
|
||||
ElMessage.success($t('page.ui.generateToProjectSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -258,7 +259,7 @@
|
||||
*/
|
||||
const batchGenerate = () => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.error('至少要选择一条数据')
|
||||
ElMessage.error($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
generateCode(selectedRows.value.map((item: any) => item.id).join(','))
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/crontab'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
@@ -146,13 +147,13 @@
|
||||
|
||||
// 运行任务
|
||||
const handleRun = (row: any) => {
|
||||
ElMessageBox.confirm(`确定要运行任务【${row.name}】吗?`, '运行任务', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.runConfirm', { name: row.name }), $t('page.ui.runTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.run({ id: row.id }).then(() => {
|
||||
ElMessage.success('任务运行成功')
|
||||
ElMessage.success($t('page.ui.runSuccess'))
|
||||
refreshData()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? '新增定时任务' : '编辑定时任务'"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="800px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item label="任务名称" prop="name">
|
||||
<el-input v-model="formData.name" placeholder="请输入任务名称" />
|
||||
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||
</el-form-item>
|
||||
<el-form-item label="任务类型" prop="type">
|
||||
<el-form-item :label="$t('page.form.labelType')" prop="type">
|
||||
<sa-select v-model="formData.type" dict="crontab_task_type" />
|
||||
</el-form-item>
|
||||
<el-form-item label="定时规则" prop="task_style">
|
||||
<el-form-item :label="$t('page.form.labelTaskStyle')" prop="task_style">
|
||||
<el-space>
|
||||
<el-select v-model="formData.task_style" :style="{ width: '100px' }">
|
||||
<el-option :value="1" label="每天" />
|
||||
<el-option :value="2" label="每小时" />
|
||||
<el-option :value="3" label="N小时" />
|
||||
<el-option :value="4" label="N分钟" />
|
||||
<el-option :value="5" label="N秒" />
|
||||
<el-option :value="6" label="每周" />
|
||||
<el-option :value="7" label="每月" />
|
||||
<el-option :value="8" label="每年" />
|
||||
<el-option :value="1" :label="$t('page.form.taskStyleEveryDay')" />
|
||||
<el-option :value="2" :label="$t('page.form.taskStyleEveryHour')" />
|
||||
<el-option :value="3" :label="$t('page.form.taskStyleNHours')" />
|
||||
<el-option :value="4" :label="$t('page.form.taskStyleNMinutes')" />
|
||||
<el-option :value="5" :label="$t('page.form.taskStyleNSeconds')" />
|
||||
<el-option :value="6" :label="$t('page.form.taskStyleEveryWeek')" />
|
||||
<el-option :value="7" :label="$t('page.form.taskStyleEveryMonth')" />
|
||||
<el-option :value="8" :label="$t('page.form.taskStyleEveryYear')" />
|
||||
</el-select>
|
||||
<template v-if="formData.task_style == 8">
|
||||
<el-input-number
|
||||
@@ -35,7 +35,7 @@
|
||||
controls-position="right"
|
||||
:style="{ width: '100px' }"
|
||||
/>
|
||||
<span>月</span>
|
||||
<span>{{ $t('page.form.unitMonth') }}</span>
|
||||
</template>
|
||||
<template v-if="formData.task_style > 6">
|
||||
<el-input-number
|
||||
@@ -46,20 +46,20 @@
|
||||
controls-position="right"
|
||||
:style="{ width: '100px' }"
|
||||
/>
|
||||
<span>日</span>
|
||||
<span>{{ $t('page.form.unitDay') }}</span>
|
||||
</template>
|
||||
<el-select
|
||||
v-if="formData.task_style == 6"
|
||||
v-model="formData.week"
|
||||
:style="{ width: '100px' }"
|
||||
>
|
||||
<el-option :value="1" label="周一" />
|
||||
<el-option :value="2" label="周二" />
|
||||
<el-option :value="3" label="周三" />
|
||||
<el-option :value="4" label="周四" />
|
||||
<el-option :value="5" label="周五" />
|
||||
<el-option :value="6" label="周六" />
|
||||
<el-option :value="0" label="周日" />
|
||||
<el-option :value="1" :label="$t('page.form.weekMon')" />
|
||||
<el-option :value="2" :label="$t('page.form.weekTue')" />
|
||||
<el-option :value="3" :label="$t('page.form.weekWed')" />
|
||||
<el-option :value="4" :label="$t('page.form.weekThu')" />
|
||||
<el-option :value="5" :label="$t('page.form.weekFri')" />
|
||||
<el-option :value="6" :label="$t('page.form.weekSat')" />
|
||||
<el-option :value="0" :label="$t('page.form.weekSun')" />
|
||||
</el-select>
|
||||
<template v-if="[1, 3, 6, 7, 8].includes(formData.task_style)">
|
||||
<el-input-number
|
||||
@@ -70,7 +70,7 @@
|
||||
controls-position="right"
|
||||
:style="{ width: '100px' }"
|
||||
/>
|
||||
<span>时</span>
|
||||
<span>{{ $t('page.form.unitHour') }}</span>
|
||||
</template>
|
||||
<template v-if="formData.task_style != 5">
|
||||
<el-input-number
|
||||
@@ -81,7 +81,7 @@
|
||||
controls-position="right"
|
||||
:style="{ width: '100px' }"
|
||||
/>
|
||||
<span>分</span>
|
||||
<span>{{ $t('page.form.unitMinute') }}</span>
|
||||
</template>
|
||||
<template v-if="formData.task_style == 5">
|
||||
<el-input-number
|
||||
@@ -92,36 +92,41 @@
|
||||
controls-position="right"
|
||||
:style="{ width: '100px' }"
|
||||
/>
|
||||
<span>秒</span>
|
||||
<span>{{ $t('page.form.unitSecond') }}</span>
|
||||
</template>
|
||||
</el-space>
|
||||
</el-form-item>
|
||||
<el-form-item label="调用目标" prop="target">
|
||||
<el-form-item :label="$t('page.form.labelTarget')" prop="target">
|
||||
<el-input
|
||||
v-model="formData.target"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入调用目标"
|
||||
:placeholder="$t('page.form.placeholderTarget')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="任务参数" prop="params">
|
||||
<el-form-item :label="$t('page.form.labelParams')" prop="params">
|
||||
<el-input
|
||||
v-model="formData.parameter"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
placeholder="请输入任务参数"
|
||||
:placeholder="$t('page.form.placeholderParams')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="状态" prop="status">
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
</el-form-item>
|
||||
<el-form-item label="备注" prop="remark">
|
||||
<el-input v-model="formData.remark" type="textarea" :rows="2" placeholder="请输入备注" />
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="2"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">提交</el-button>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
@@ -130,6 +135,7 @@
|
||||
import api from '@/api/tool/crontab'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -149,6 +155,7 @@
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -163,12 +170,12 @@
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
name: [{ required: true, message: '任务名称不能为空', trigger: 'blur' }],
|
||||
type: [{ required: true, message: '任务类型不能为空', trigger: 'blur' }],
|
||||
task_style: [{ required: true, message: '定时规则不能为空', trigger: 'blur' }],
|
||||
target: [{ required: true, message: '调用目标不能为空', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||
type: [{ required: true, message: t('page.form.ruleTypeRequired'), trigger: 'blur' }],
|
||||
task_style: [{ required: true, message: t('page.form.ruleTaskStyleRequired'), trigger: 'blur' }],
|
||||
target: [{ required: true, message: t('page.form.ruleTargetRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
@@ -264,10 +271,10 @@
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success('新增成功')
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success('修改成功')
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/crontab'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
|
||||
@@ -128,7 +129,7 @@
|
||||
*/
|
||||
const initPage = async () => {
|
||||
if (!props.data?.id) {
|
||||
ElMessage.error('请先选择一个任务')
|
||||
ElMessage.error($t('page.ui.selectTaskFirst'))
|
||||
return
|
||||
}
|
||||
searchForm.value.crontab_id = props.data.id
|
||||
@@ -166,20 +167,20 @@
|
||||
// 确认选择装载数据表
|
||||
const handleLoadTable = async () => {
|
||||
if (selectedRows.value.length < 1) {
|
||||
ElMessage.info('至少要选择一条数据')
|
||||
ElMessage.info($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要删除选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'删除选中数据',
|
||||
$t('uiMsg.deleteConfirmSelected', { n: selectedRows.value.length }),
|
||||
$t('uiMsg.titleDeleteSelected'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.deleteCrontabLog({ ids: selectedRows.value.map((row) => row.id) }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
refreshData()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
DB_TYPE=mysql
|
||||
DB_HOST=127.0.0.1
|
||||
DB_PORT=3306
|
||||
DB_NAME=saiadmin
|
||||
DB_USER=root
|
||||
DB_PASSWORD=123456
|
||||
DB_NAME=dafuweng-v3
|
||||
DB_USER=dafuweng-v3
|
||||
DB_PASSWORD=tA6rciKLKxpFNGAm
|
||||
DB_PREFIX=
|
||||
DB_POOL_MAX=32
|
||||
DB_POOL_MIN=4
|
||||
@@ -17,10 +17,15 @@ REDIS_POOL_MAX=32
|
||||
REDIS_HOST=127.0.0.1
|
||||
REDIS_PORT=6379
|
||||
REDIS_PASSWORD=''
|
||||
REDIS_DB=0
|
||||
REDIS_DB=1
|
||||
|
||||
# webman channel(用于定时任务通信)
|
||||
WEBMAN_CHANNEL_HOST=127.0.0.1
|
||||
WEBMAN_CHANNEL_PORT=2207
|
||||
WEBMAN_CHANNEL_LISTEN_HOST=0.0.0.0
|
||||
|
||||
# 游戏地址,用于 /api/v1/getGameUrl 返回
|
||||
GAME_URL=dice-game.yuliao666.top
|
||||
GAME_URL=dice-v3-game.yuliao666.top
|
||||
|
||||
# API 鉴权与用户(可选,不填则用默认值)
|
||||
# authToken 签名密钥(必填,与客户端约定,用于 signature 校验)
|
||||
|
||||
@@ -11,6 +11,7 @@ use app\api\logic\GameLogic;
|
||||
use app\api\logic\PlayStartLogic;
|
||||
use app\api\util\ReturnCode;
|
||||
use app\dice\model\config\DiceConfig;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
@@ -73,30 +74,30 @@ class GameController extends BaseController
|
||||
* 购买抽奖券
|
||||
* POST /api/game/buyLotteryTickets
|
||||
* header: token(由 TokenMiddleware 注入 request->player_id)
|
||||
* body: count = 1 | 5 | 10(1次/100coin, 5次/500coin, 10次/1000coin)
|
||||
* body: count = 1 | 5 | 10(1次/1coin, 5次/5coin, 10次/10coin)
|
||||
*/
|
||||
public function buyLotteryTickets(Request $request): Response
|
||||
{
|
||||
$userId = (int) ($request->player_id ?? 0);
|
||||
$count = (int) $request->post('count', 0);
|
||||
if (!in_array($count, [1, 5, 10], true)) {
|
||||
return $this->fail('Invalid lottery ticket purchase', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
try {
|
||||
$logic = new GameLogic();
|
||||
$data = $logic->buyLotteryTickets($userId, $count);
|
||||
return $this->success($data);
|
||||
} catch (ApiException $e) {
|
||||
$msg = $e->getMessage();
|
||||
if ($msg === '平台币不足') {
|
||||
$player = DicePlayer::find($userId);
|
||||
$coin = $player ? (float) $player->coin : 0;
|
||||
return $this->success(['coin' => $coin], $msg);
|
||||
}
|
||||
return $this->fail($msg, ReturnCode::BUSINESS_ERROR);
|
||||
}
|
||||
}
|
||||
// public function buyLotteryTickets(Request $request): Response
|
||||
// {
|
||||
// $userId = (int) ($request->player_id ?? 0);
|
||||
// $count = (int) $request->post('count', 0);
|
||||
// if (!in_array($count, [1, 5, 10], true)) {
|
||||
// return $this->fail('Invalid lottery ticket purchase', ReturnCode::PARAMS_ERROR);
|
||||
// }
|
||||
//
|
||||
// try {
|
||||
// $logic = new GameLogic();
|
||||
// $data = $logic->buyLotteryTickets($userId, $count);
|
||||
// return $this->success($data);
|
||||
// } catch (ApiException $e) {
|
||||
// $msg = $e->getMessage();
|
||||
// if ($msg === '平台币不足') {
|
||||
// $player = DicePlayer::find($userId);
|
||||
// $coin = $player ? (float) $player->coin : 0;
|
||||
// return $this->success(['coin' => $coin], $msg);
|
||||
// }
|
||||
// return $this->fail($msg, ReturnCode::BUSINESS_ERROR);
|
||||
// }
|
||||
// }
|
||||
|
||||
/**
|
||||
* 获取彩金池(中奖配置表)
|
||||
@@ -127,6 +128,8 @@ class GameController extends BaseController
|
||||
if ($uiEn !== '') {
|
||||
$row['ui_text'] = $uiEn;
|
||||
}
|
||||
//移除掉其中的s_start_index和n_start_index
|
||||
$row = array_diff_key($row, ['s_start_index'=>'', 's_end_index'=>'', 'weight'=>'', 'ui_text_en'=>'', 'create_time'=>'', 'update_time'=>'', 'type'=>'']);
|
||||
$list[$index] = $row;
|
||||
}
|
||||
}
|
||||
@@ -134,6 +137,20 @@ class GameController extends BaseController
|
||||
return $this->success($list);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取底注配置(全部)
|
||||
* GET/any /api/game/anteConfig
|
||||
* header: token(TokenMiddleware 注入)
|
||||
* 返回:dice_ante_config 列表(包含 mult/is_default 等字段)
|
||||
*/
|
||||
public function anteConfig(Request $request): Response
|
||||
{
|
||||
// 用于后续抽奖校验:在接口中实例化 model,后续逻辑可复用相同的数据读取方式。
|
||||
$anteConfigModel = new DiceAnteConfig();
|
||||
$rows = $anteConfigModel->order('id', 'asc')->select()->toArray();
|
||||
return $this->success($rows);
|
||||
}
|
||||
|
||||
/**
|
||||
* 开始游戏(抽奖一局)
|
||||
* POST /api/game/playStart
|
||||
@@ -147,21 +164,21 @@ class GameController extends BaseController
|
||||
if ($direction !== null) {
|
||||
$direction = (int) $direction;
|
||||
}
|
||||
$ante = $request->post('ante');
|
||||
if ($ante !== null) {
|
||||
$ante = (int) $ante;
|
||||
}
|
||||
if (!in_array($direction, [0, 1], true)) {
|
||||
return $this->fail('direction must be 0 or 1', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
if (!is_int($ante) || $ante <= 0) {
|
||||
return $this->fail('ante must be a positive integer', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$player = DicePlayer::find($userId);
|
||||
if (!$player) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
}
|
||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||
$minCoin = abs($minEv + 100);
|
||||
$coin = (float) $player->coin;
|
||||
if ($coin < $minCoin) {
|
||||
$msg = ApiLang::translateParams('Balance %s is less than %s, cannot continue', [$coin, $minCoin], $request);
|
||||
return $this->success([], $msg);
|
||||
}
|
||||
|
||||
$lockName = 'play_start_' . $userId;
|
||||
$lockResult = Db::query('SELECT GET_LOCK(?, 30) as l', [$lockName]);
|
||||
@@ -170,7 +187,7 @@ class GameController extends BaseController
|
||||
}
|
||||
try {
|
||||
$logic = new PlayStartLogic();
|
||||
$data = $logic->run($userId, (int)$direction);
|
||||
$data = $logic->run($userId, (int) $direction, $ante);
|
||||
|
||||
$lang = $request->header('lang', 'zh');
|
||||
if (!is_string($lang) || $lang === '') {
|
||||
@@ -179,10 +196,11 @@ class GameController extends BaseController
|
||||
$langLower = strtolower($lang);
|
||||
$isEn = $langLower === 'en' || str_starts_with($langLower, 'en-');
|
||||
|
||||
if (is_array($data) && array_key_exists('reward_config_id', $data)) {
|
||||
$rewardConfigId = (int) $data['reward_config_id'];
|
||||
if ($rewardConfigId > 0) {
|
||||
$configRow = DiceRewardConfig::getCachedById($rewardConfigId);
|
||||
if (is_array($data)) {
|
||||
$rewardTier = array_key_exists('reward_tier', $data) ? (string) ($data['reward_tier'] ?? '') : '';
|
||||
$targetIndex = array_key_exists('target_index', $data) ? (int) ($data['target_index'] ?? 0) : 0;
|
||||
if ($rewardTier !== 'BIGWIN' && $targetIndex > 0) {
|
||||
$configRow = DiceRewardConfig::getCachedById($targetIndex);
|
||||
if ($configRow !== null) {
|
||||
$uiText = '';
|
||||
$uiTextEn = '';
|
||||
@@ -201,6 +219,7 @@ class GameController extends BaseController
|
||||
}
|
||||
}
|
||||
}
|
||||
$data['tier'] = $data['reward_tier'] ?? '';
|
||||
|
||||
return $this->success($data);
|
||||
} catch (ApiException $e) {
|
||||
@@ -232,9 +251,8 @@ class GameController extends BaseController
|
||||
'win_coin' => 0,
|
||||
'super_win_coin' => 0,
|
||||
'reward_win_coin' => 0,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => 0,
|
||||
'reward_tier' => '',
|
||||
'start_index' => 0,
|
||||
'target_index' => 0,
|
||||
'roll_array' => '[]',
|
||||
|
||||
@@ -91,7 +91,7 @@ class UserController extends BaseController
|
||||
if (empty($user)) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
}
|
||||
$fields = ['id', 'username', 'phone', 'uid', 'name', 'coin', 'total_ticket_count'];
|
||||
$fields = ['id', 'username', 'phone', 'uid', 'name', 'coin', 'total_ticket_count', 'free_ticket'];
|
||||
$info = [];
|
||||
foreach ($fields as $field) {
|
||||
if (array_key_exists($field, $user)) {
|
||||
|
||||
@@ -43,11 +43,13 @@ class GameController extends BaseController
|
||||
}
|
||||
|
||||
$adminId = null;
|
||||
$adminIdsInTopDept = null;
|
||||
$agentId = trim((string) ($request->agent_id ?? ''));
|
||||
if ($agentId !== '') {
|
||||
$systemUser = SystemUser::where('agent_id', $agentId)->find();
|
||||
if ($systemUser) {
|
||||
$adminId = (int) $systemUser->id;
|
||||
$adminIdsInTopDept = UserLogic::getAdminIdsByAgentIdTopDept($agentId);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +58,7 @@ class GameController extends BaseController
|
||||
|
||||
try {
|
||||
$logic = new UserLogic();
|
||||
$result = $logic->loginByUsername($username, $password, $lang === 'en' ? 'en' : 'chs', 0.0, $time, $adminId);
|
||||
$result = $logic->loginByUsername($username, $password, $lang === 'en' ? 'en' : 'chs', 0.0, $time, $adminId, $adminIdsInTopDept);
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage(), ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
@@ -17,9 +17,9 @@ use support\think\Db;
|
||||
class GameLogic
|
||||
{
|
||||
public const PACKAGES = [
|
||||
1 => ['coin' => 100, 'paid' => 1, 'free' => 0], // 1次/100coin
|
||||
5 => ['coin' => 500, 'paid' => 5, 'free' => 1], // 5张/500coin(5购买+1赠送,共6次)
|
||||
10 => ['coin' => 1000, 'paid' => 10, 'free' => 3], // 10张/1000coin(10购买+3赠送,共13次)
|
||||
1 => ['coin' => 1, 'paid' => 1, 'free' => 0], // 1次/1coin
|
||||
5 => ['coin' => 5, 'paid' => 5, 'free' => 1], // 5张/5coin(5购买+1赠送,共6次)
|
||||
10 => ['coin' => 10, 'paid' => 10, 'free' => 3], // 10张/10coin(10购买+3赠送,共13次)
|
||||
];
|
||||
|
||||
/** 钱包流水类型:购买抽奖次数 */
|
||||
@@ -52,7 +52,7 @@ class GameLogic
|
||||
throw new ApiException('Insufficient balance');
|
||||
}
|
||||
|
||||
$coinAfter = $coinBefore - $cost;
|
||||
$coinAfter = round($coinBefore - $cost, 2);
|
||||
$totalBefore = (int) ($player->total_ticket_count ?? 0);
|
||||
$paidBefore = (int) ($player->paid_ticket_count ?? 0);
|
||||
$freeBefore = (int) ($player->free_ticket_count ?? 0);
|
||||
@@ -94,7 +94,7 @@ class GameLogic
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => -$cost,
|
||||
'coin' => round(-$cost, 2),
|
||||
'type' => self::WALLET_TYPE_BUY_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_after' => $coinAfter,
|
||||
@@ -107,7 +107,8 @@ class GameLogic
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'use_coins' => $cost,
|
||||
'use_coins' => round($cost, 2),
|
||||
'ante' => 1,
|
||||
'total_ticket_count' => $addTotal,
|
||||
'paid_ticket_count' => $addPaid,
|
||||
'free_ticket_count' => $addFree,
|
||||
@@ -120,7 +121,7 @@ class GameLogic
|
||||
}
|
||||
|
||||
return [
|
||||
'coin' => (float) $coinAfter,
|
||||
'coin' => round((float) $coinAfter, 2),
|
||||
'total_ticket_count' => (int) $totalAfter,
|
||||
'paid_ticket_count' => (int) $paidAfter,
|
||||
'free_ticket_count' => (int) $freeAfter,
|
||||
|
||||
@@ -8,6 +8,7 @@ use app\api\util\ApiLang;
|
||||
use app\api\service\LotteryService;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||
@@ -23,6 +24,8 @@ use support\think\Db;
|
||||
*/
|
||||
class PlayStartLogic
|
||||
{
|
||||
/** 钱包流水类型:购买抽奖次数 */
|
||||
public const WALLET_TYPE_BUY_DRAW = 2;
|
||||
/** 抽奖类型:付费 */
|
||||
public const LOTTERY_TYPE_PAID = 0;
|
||||
/** 抽奖类型:免费 */
|
||||
@@ -34,8 +37,12 @@ class PlayStartLogic
|
||||
/** 对局状态:超时/失败 */
|
||||
public const RECORD_STATUS_TIMEOUT = 0;
|
||||
|
||||
/** 开启对局最低余额 = |DiceRewardConfig 最小 real_ev + 100| */
|
||||
private const MIN_COIN_EXTRA = 100;
|
||||
/** 单注费用(抽奖券基础费用) */
|
||||
private const UNIT_COST = 1.0;
|
||||
/** 免费抽奖注数缓存 key 前缀(用于强制下一局注数一致) */
|
||||
private const FREE_ANTE_KEY_PREFIX = 'api:game:free_ante:';
|
||||
/** 免费抽奖注数缓存过期(秒) */
|
||||
private const FREE_ANTE_TTL = 86400 * 7;
|
||||
/** 豹子号中大奖额外平台币(无 BIGWIN 配置时兜底) */
|
||||
private const SUPER_WIN_BONUS = 500;
|
||||
/** 可触发超级大奖的 grid_number(5=全1 10=全2 15=全3 20=全4 25=全5 30=全6) */
|
||||
@@ -47,48 +54,88 @@ class PlayStartLogic
|
||||
* 执行一局游戏
|
||||
* @param int $playerId 玩家ID
|
||||
* @param int $direction 方向 0=无/顺时针 1=中奖/逆时针(前端 direction)
|
||||
* @param int $ante 注数(必须在 DiceAnteConfig.mult 中存在)
|
||||
* @return array 成功返回 DicePlayRecord 数据;余额不足时抛 ApiException,message 为约定文案
|
||||
*/
|
||||
public function run(int $playerId, int $direction): array
|
||||
public function run(int $playerId, int $direction, int $ante): array
|
||||
{
|
||||
$player = DicePlayer::find($playerId);
|
||||
if (!$player) {
|
||||
throw new ApiException('User not found');
|
||||
}
|
||||
|
||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||
$minCoin = abs($minEv + self::MIN_COIN_EXTRA);
|
||||
$coin = (float) $player->coin;
|
||||
if ($coin < $minCoin) {
|
||||
throw new ApiException(ApiLang::translateParams('当前玩家余额%s小于%s无法继续游戏', [$coin, $minCoin]));
|
||||
if ($ante <= 0) {
|
||||
throw new ApiException('ante must be a positive integer');
|
||||
}
|
||||
|
||||
$paid = (int) ($player->paid_ticket_count ?? 0);
|
||||
$free = (int) ($player->free_ticket_count ?? 0);
|
||||
if ($paid + $free <= 0) {
|
||||
throw new ApiException('Insufficient lottery tickets');
|
||||
// 注数合规校验:ante 必须存在于 dice_ante_config.mult
|
||||
$anteConfigModel = new DiceAnteConfig();
|
||||
$exists = $anteConfigModel->where('mult', $ante)->count();
|
||||
if ($exists <= 0) {
|
||||
throw new ApiException('当前注数不合规,请选择正确的注数');
|
||||
}
|
||||
|
||||
// 免费抽奖:优先使用 free_ticket(带 ante 与 count);兼容旧字段 free_ticket_count
|
||||
$freeTicket = $player->free_ticket ?? null;
|
||||
$freeTicketAnte = null;
|
||||
$freeTicketCount = 0;
|
||||
if (is_array($freeTicket)) {
|
||||
$a = $freeTicket['ante'] ?? null;
|
||||
$c = $freeTicket['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$freeTicketAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$freeTicketCount = (int) $c;
|
||||
}
|
||||
}
|
||||
$legacyFreeCount = (int) ($player->free_ticket_count ?? 0);
|
||||
$isFree = ($freeTicketAnte !== null && $freeTicketCount > 0) || $legacyFreeCount > 0;
|
||||
$ticketType = $isFree ? self::LOTTERY_TYPE_FREE : self::LOTTERY_TYPE_PAID;
|
||||
|
||||
// 若为 free_ticket 免费抽奖:注数必须与券的 ante 一致
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE && $freeTicketAnte !== null && $freeTicketCount > 0) {
|
||||
if ($ante !== $freeTicketAnte) {
|
||||
throw new ApiException('您有一张底注为' . $freeTicketAnte . '的免费抽奖券');
|
||||
}
|
||||
}
|
||||
|
||||
// 若为免费抽奖(旧逻辑):注数必须与上一次触发免费抽奖时的注数一致
|
||||
if ($isFree) {
|
||||
$requiredAnte = Cache::get(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||
if ($requiredAnte !== null && $requiredAnte !== '' && (int) $requiredAnte !== $ante) {
|
||||
throw new ApiException('免费抽奖注数必须与上一次一致,请修改注数后继续');
|
||||
}
|
||||
}
|
||||
|
||||
$lotteryService = LotteryService::getOrCreate($playerId);
|
||||
$ticketType = LotteryService::drawTicketType($paid, $free);
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
||||
if (!$configType0) {
|
||||
throw new ApiException('Lottery pool config not found (name=default required)');
|
||||
}
|
||||
|
||||
// 玩家累计盈利:仅统计 lottery_config_id=type=0 的成功对局(中奖金额-100*局数)
|
||||
$playerQuery = DicePlayRecord::where('player_id', $playerId)
|
||||
->where('lottery_config_id', $configType0->id)
|
||||
->where('status', self::RECORD_STATUS_SUCCESS);
|
||||
$playerWinSum = (float) $playerQuery->sum('win_coin');
|
||||
$playerPlayCount = (int) $playerQuery->count();
|
||||
$playerProfitTotal = $playerWinSum - 100.0 * $playerPlayCount;
|
||||
// 余额校验:统一校验 ante * min(real_ev)
|
||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||
$needMinBalance = abs((float) $minEv) * $ante;
|
||||
if ($coin < $needMinBalance) {
|
||||
throw new ApiException('未达抽奖余额 ' . $needMinBalance . ',无法开始游戏');
|
||||
}
|
||||
|
||||
// 付费抽奖:开始前扣除费用 ante * UNIT_COST,不足则提示余额不足
|
||||
$paidAmount = $ticketType === self::LOTTERY_TYPE_PAID ? round($ante * self::UNIT_COST, 2) : 0.0;
|
||||
if ($ticketType === self::LOTTERY_TYPE_PAID && $coin < $paidAmount) {
|
||||
throw new ApiException('余额不足');
|
||||
}
|
||||
|
||||
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
||||
// 该值来自 dice_lottery_pool_config.profit_amount
|
||||
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
||||
$safetyLine = (int) ($configType0->safety_line ?? 0);
|
||||
$killEnabled = ((int) ($configType0->kill_enabled ?? 1)) === 1;
|
||||
// 盈利>=安全线且开启杀分:付费/免费都用 killScore;盈利<安全线:付费用玩家权重,免费用 killScore(无则用 default)
|
||||
// 记录 lottery_config_id:用池权重时记对应池,付费用玩家权重时记 default
|
||||
$usePoolWeights = ($ticketType === self::LOTTERY_TYPE_PAID && $killEnabled && $playerProfitTotal >= $safetyLine && $configType1 !== null)
|
||||
$usePoolWeights = ($ticketType === self::LOTTERY_TYPE_PAID && $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null)
|
||||
|| ($ticketType === self::LOTTERY_TYPE_FREE);
|
||||
$config = $usePoolWeights
|
||||
? (($ticketType === self::LOTTERY_TYPE_FREE && $configType1 === null) ? $configType0 : $configType1)
|
||||
@@ -109,6 +156,13 @@ class PlayStartLogic
|
||||
Log::warning("档位 {$tier} 方向 {$direction} 无任何 DiceReward,重新摇取档位");
|
||||
continue;
|
||||
}
|
||||
if ($usePoolWeights) {
|
||||
$tierRewards = self::filterOutSuperWinOnlyGrids($tierRewards);
|
||||
if (empty($tierRewards)) {
|
||||
Log::warning("档位 {$tier} 方向 {$direction} 杀分档位下排除 5/30 后无可用奖励,重新摇取档位");
|
||||
continue;
|
||||
}
|
||||
}
|
||||
try {
|
||||
$chosen = self::drawRewardByWeight($tierRewards);
|
||||
} catch (\RuntimeException $e) {
|
||||
@@ -129,40 +183,54 @@ class PlayStartLogic
|
||||
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||
// T5/再来一次:以奖励行 tier 为准,并以摇奖档位 $tier 兜底(与 reward_tier 展示一致,避免 dice_reward 行缺 tier 时不发券)
|
||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
||||
if ($isTierT5 === false && (string) ($tier ?? '') === 'T5') {
|
||||
$isTierT5 = true;
|
||||
}
|
||||
// 摇色子中奖:按 dice_reward_config.real_ev 直接结算(已乘 ante)
|
||||
$rewardWinCoin = round($realEv * $ante, 2);
|
||||
|
||||
// 豹子判定:5/30 必豹子;10/15/20/25 按 DiceRewardConfig 中 BIGWIN 该点数的 weight 判定(0-10000,10000=100%)
|
||||
$superWinCoin = 0;
|
||||
// 杀分档位:不触发豹子,5/30 已在上方抽取时排除,10/15/20/25 仅生成非豹子组合
|
||||
$superWinCoin = 0.0;
|
||||
$isWin = 0;
|
||||
$bigWinRealEv = 0.0;
|
||||
if (in_array($rollNumber, self::SUPER_WIN_GRID_NUMBERS, true)) {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
$bigWinWeight = 10000;
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['weight'])) {
|
||||
$bigWinWeight = min(10000, max(0, (int) $bigWinConfig['weight']));
|
||||
$bigWinRealEv = (float) ($bigWinConfig['real_ev'] ?? 0);
|
||||
}
|
||||
$roll = (random_int(0, PHP_INT_MAX - 1) / (float) PHP_INT_MAX);
|
||||
$doSuperWin = $bigWinWeight > 0 && $roll < ($bigWinWeight / 10000.0);
|
||||
} else {
|
||||
if ($bigWinConfig !== null) {
|
||||
$bigWinRealEv = (float) ($bigWinConfig['real_ev'] ?? 0);
|
||||
}
|
||||
}
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
// 中 BIGWIN 豹子:不走原奖励流程,不记录原奖励,不触发 T5 再来一次,仅发放豹子奖金
|
||||
$rewardWinCoin = 0;
|
||||
$realEv = 0;
|
||||
$isTierT5 = false;
|
||||
} else {
|
||||
if ($usePoolWeights) {
|
||||
// 杀分档位:绝不触发豹子,仅生成非豹子组合,不发放豹子奖金
|
||||
$isWin = 0;
|
||||
$superWinCoin = 0.0;
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
} else {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
$bigWinWeight = 10000;
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['weight'])) {
|
||||
$bigWinWeight = min(10000, max(0, (int) $bigWinConfig['weight']));
|
||||
$bigWinRealEv = (float) ($bigWinConfig['real_ev'] ?? 0);
|
||||
}
|
||||
$roll = (random_int(0, PHP_INT_MAX - 1) / (float) PHP_INT_MAX);
|
||||
$doSuperWin = $bigWinWeight > 0 && $roll < ($bigWinWeight / 10000.0);
|
||||
} else {
|
||||
if ($bigWinConfig !== null) {
|
||||
$bigWinRealEv = (float) ($bigWinConfig['real_ev'] ?? 0);
|
||||
}
|
||||
}
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$superWinCoin = round($bigWinEv * $ante, 2);
|
||||
// 中 BIGWIN 豹子:不走原奖励流程,不记录原奖励,不触发 T5 再来一次,仅发放豹子奖金
|
||||
$rewardWinCoin = 0.0;
|
||||
$realEv = 0.0;
|
||||
$isTierT5 = false;
|
||||
} else {
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
$rollArray = $this->generateRollArrayFromSum($rollNumber);
|
||||
@@ -175,7 +243,7 @@ class PlayStartLogic
|
||||
$startIndex,
|
||||
$targetIndex
|
||||
));
|
||||
$winCoin = $superWinCoin + $rewardWinCoin; // 赢取平台币 = 中大奖 + 摇色子中奖(豹子时 rewardWinCoin 已为 0)
|
||||
$winCoin = round($superWinCoin + $rewardWinCoin, 2); // 赢取平台币 = 中大奖 + 摇色子中奖(豹子时 rewardWinCoin 已为 0)
|
||||
|
||||
$record = null;
|
||||
$configId = (int) $config->id;
|
||||
@@ -189,9 +257,10 @@ class PlayStartLogic
|
||||
$adminId,
|
||||
$configId,
|
||||
$type0ConfigId,
|
||||
$rewardId,
|
||||
$configName,
|
||||
$ticketType,
|
||||
$ante,
|
||||
$paidAmount,
|
||||
$winCoin,
|
||||
$superWinCoin,
|
||||
$rewardWinCoin,
|
||||
@@ -203,25 +272,27 @@ class PlayStartLogic
|
||||
$targetIndex,
|
||||
$rollArray,
|
||||
$isTierT5,
|
||||
$tier,
|
||||
&$record
|
||||
) {
|
||||
$rewardTier = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
$record = DicePlayRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'lottery_config_id' => $configId,
|
||||
'lottery_type' => $ticketType,
|
||||
'ante' => $ante,
|
||||
'paid_amount' => $paidAmount,
|
||||
'is_win' => $isWin,
|
||||
'win_coin' => $winCoin,
|
||||
'super_win_coin' => $superWinCoin,
|
||||
'reward_win_coin' => $rewardWinCoin,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => $rewardId,
|
||||
'reward_tier' => $rewardTier,
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => $targetIndex,
|
||||
'roll_array' => is_array($rollArray) ? json_encode($rollArray) : $rollArray,
|
||||
'roll_number' => is_array($rollArray) ? array_sum($rollArray) : 0,
|
||||
'lottery_name' => $configName,
|
||||
'status' => self::RECORD_STATUS_SUCCESS,
|
||||
]);
|
||||
|
||||
@@ -230,36 +301,112 @@ class PlayStartLogic
|
||||
throw new \RuntimeException('玩家不存在');
|
||||
}
|
||||
$coinBefore = (float) $p->coin;
|
||||
$coinAfter = $coinBefore + $winCoin;
|
||||
// 开始前先扣付费金额,再加中奖金额(免费抽奖 paid_amount=0)
|
||||
$coinAfter = round($coinBefore - $paidAmount + $winCoin, 2);
|
||||
$p->coin = $coinAfter;
|
||||
$p->total_ticket_count = max(0, (int) $p->total_ticket_count - 1);
|
||||
if ($ticketType === self::LOTTERY_TYPE_PAID) {
|
||||
$p->paid_ticket_count = max(0, (int) $p->paid_ticket_count - 1);
|
||||
} else {
|
||||
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
||||
// 免费抽奖消耗:优先消耗 free_ticket.count,耗尽则清空 free_ticket;否则兼容旧 free_ticket_count
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE) {
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftAnte = null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$a = $ft['ante'] ?? null;
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$ftAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ftAnte !== null && $ftCount > 0) {
|
||||
$next = $ftCount - 1;
|
||||
if ($next <= 0) {
|
||||
$p->free_ticket = null;
|
||||
} else {
|
||||
$p->free_ticket = ['ante' => $ftAnte, 'count' => $next];
|
||||
}
|
||||
} else {
|
||||
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数(总次数也 +1),并记录抽奖券获取记录
|
||||
// 记录每次游玩:写入抽奖券记录(用于后台“抽奖券记录”追踪付费/免费游玩与消耗)
|
||||
$isPaidPlay = $ticketType === self::LOTTERY_TYPE_PAID;
|
||||
$paidCnt = $isPaidPlay ? 1 : 0;
|
||||
$freeCnt = $isPaidPlay ? 0 : 1;
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'use_coins' => $paidAmount,
|
||||
'ante' => $ante,
|
||||
'total_ticket_count' => $paidCnt + $freeCnt,
|
||||
'paid_ticket_count' => $paidCnt,
|
||||
'free_ticket_count' => $freeCnt,
|
||||
'remark' => ($isPaidPlay ? '付费游玩' : '免费游玩') . '|play_record_id=' . $record->id,
|
||||
]);
|
||||
|
||||
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数:
|
||||
// - 新结构:写入 free_ticket(ante=本局注数,count+1)
|
||||
// - 兼容旧结构:free_ticket_count +1
|
||||
if ($isTierT5) {
|
||||
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
||||
$p->total_ticket_count = (int) $p->total_ticket_count + 1;
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftAnte = null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$a = $ft['ante'] ?? null;
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$ftAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ftAnte === null) {
|
||||
$ftAnte = $ante;
|
||||
}
|
||||
if ($ftAnte === $ante) {
|
||||
$p->free_ticket = ['ante' => $ante, 'count' => $ftCount + 1];
|
||||
} else {
|
||||
// 若已有不同注数的免费券,则仍保留旧字段累加,避免覆盖玩家已有券
|
||||
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
||||
}
|
||||
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'ante' => $ante,
|
||||
'free_ticket_count' => 1,
|
||||
'remark' => '中奖结果为T5',
|
||||
]);
|
||||
// 记录免费抽奖注数,用于强制下一局注数一致
|
||||
Cache::set(self::FREE_ANTE_KEY_PREFIX . $playerId, $ante, self::FREE_ANTE_TTL);
|
||||
} else {
|
||||
// 若本次消耗了最后一次免费抽奖,则清理注数锁
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE && $ftCount <= 0 && (int) $p->free_ticket_count <= 0) {
|
||||
Cache::delete(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||
}
|
||||
}
|
||||
|
||||
$p->save();
|
||||
|
||||
// 玩家累计盈利累加在 type=0 彩金池上:每局按“当前中奖金额(含 BIGWIN) - 抽奖券费用 100”
|
||||
$perPlayProfit = $winCoin - 100.0;
|
||||
$addProfit = $perPlayProfit;
|
||||
// 彩金池累计盈利累加在 name=default 彩金池上:
|
||||
// 付费:每局按「本局赢取平台币 win_coin - 抽奖费用 paid_amount(ante*UNIT_COST)」
|
||||
// 免费券:paid_amount=0,只计入 win_coin
|
||||
$perPlayProfit = ($ticketType === self::LOTTERY_TYPE_PAID) ? ($winCoin - $paidAmount) : $winCoin;
|
||||
$addProfit = round($perPlayProfit, 2);
|
||||
try {
|
||||
DiceLotteryPoolConfig::where('id', $type0ConfigId)->update([
|
||||
'profit_amount' => Db::raw('IFNULL(profit_amount,0) + ' . (float) $addProfit),
|
||||
'profit_amount' => Db::raw('IFNULL(profit_amount,0) + ' . sprintf('%.2f', $addProfit)),
|
||||
]);
|
||||
} catch (\Throwable $e) {
|
||||
Log::warning('彩金池盈利累加失败', [
|
||||
@@ -269,14 +416,30 @@ class PlayStartLogic
|
||||
]);
|
||||
}
|
||||
|
||||
// 钱包流水拆分:先记录购券扣费,再记录抽奖结果(中奖/惩罚)
|
||||
if ($paidAmount > 0) {
|
||||
$walletAfterBuy = round($coinBefore - $paidAmount, 2);
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => round(-$paidAmount, 2),
|
||||
'type' => self::WALLET_TYPE_BUY_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_after' => $walletAfterBuy,
|
||||
'remark' => '抽奖购券扣费|play_record_id=' . $record->id,
|
||||
]);
|
||||
}
|
||||
|
||||
$walletBeforeDraw = $coinBefore - $paidAmount;
|
||||
$drawRemark = ($winCoin >= 0 ? '抽奖中奖' : '抽奖惩罚') . '|play_record_id=' . $record->id;
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => $winCoin,
|
||||
'type' => self::WALLET_TYPE_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_before' => round($walletBeforeDraw, 2),
|
||||
'wallet_after' => $coinAfter,
|
||||
'remark' => '抽奖|play_record_id=' . $record->id,
|
||||
'remark' => $drawRemark,
|
||||
]);
|
||||
});
|
||||
} catch (\Throwable $e) {
|
||||
@@ -291,9 +454,8 @@ class PlayStartLogic
|
||||
'win_coin' => 0,
|
||||
'super_win_coin' => 0,
|
||||
'reward_win_coin' => 0,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => 0,
|
||||
'reward_tier' => '',
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => 0,
|
||||
'roll_array' => '[]',
|
||||
@@ -320,16 +482,32 @@ class PlayStartLogic
|
||||
$arr['roll_array'] = json_decode($arr['roll_array'], true) ?? [];
|
||||
}
|
||||
$arr['roll_number'] = is_array($arr['roll_array'] ?? null) ? array_sum($arr['roll_array']) : 0;
|
||||
$arr['tier'] = $tier ?? '';
|
||||
$arr['reward_tier'] = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
// 记录完数据后返回当前玩家余额与抽奖次数
|
||||
$arr['coin'] = $updated ? (float) $updated->coin : 0;
|
||||
$arr['total_ticket_count'] = $updated ? (int) $updated->total_ticket_count : 0;
|
||||
$arr['coin'] = $updated ? round((float) $updated->coin, 2) : 0.0;
|
||||
// 本局从玩家货币中扣除的金额:付费抽奖为 ante*UNIT_COST,免费抽奖为 0(与 paid_amount 一致)
|
||||
$arr['use_coin'] = round($paidAmount, 2);
|
||||
return $arr;
|
||||
}
|
||||
|
||||
/** 该组配置权重均为 0 时抛出,供调用方重试 */
|
||||
private const EXCEPTION_WEIGHT_ALL_ZERO = 'REWARD_WEIGHT_ALL_ZERO';
|
||||
|
||||
/** 杀分档位需排除的豹子号:5 和 30 只能组成豹子,无法生成非豹子组合 */
|
||||
private const KILL_MODE_EXCLUDE_GRIDS = [5, 30];
|
||||
|
||||
/**
|
||||
* 杀分档位下排除 grid_number=5/30 的奖励(5/30 只能豹子,无法剔除)
|
||||
* @return array 排除后的奖励列表,保持索引连续
|
||||
*/
|
||||
private static function filterOutSuperWinOnlyGrids(array $rewards): array
|
||||
{
|
||||
return array_values(array_filter($rewards, function ($r) {
|
||||
$g = (int) ($r['grid_number'] ?? 0);
|
||||
return !in_array($g, self::KILL_MODE_EXCLUDE_GRIDS, true);
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* 按权重抽取一条配置:仅 weight>0 参与抽取(weight=0 不会被摇到)
|
||||
* 使用 [0, total) 浮点随机,支持最小权重 0.1%(如 weight=0.1),避免整数随机导致小权重失真
|
||||
@@ -440,10 +618,11 @@ class PlayStartLogic
|
||||
* @param \app\dice\model\lottery_pool_config\DiceLotteryPoolConfig|null $config 奖池配置,自定义档位时可为 null
|
||||
* @param int $direction 0=顺时针 1=逆时针
|
||||
* @param int $lotteryType 0=付费 1=免费
|
||||
* @param int $ante 底注/注数(dice_ante_config.mult)
|
||||
* @param array|null $customTierWeights 自定义档位权重 ['T1'=>x, 'T2'=>x, ...],非空时忽略 config 的档位权重
|
||||
* @return array 可直接用于 DicePlayRecordTest::create 的字段 + tier(用于统计档位概率)
|
||||
*/
|
||||
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, ?array $customTierWeights = null): array
|
||||
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, int $ante = 1, ?array $customTierWeights = null): array
|
||||
{
|
||||
$rewardInstance = DiceReward::getCachedInstance();
|
||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||
@@ -463,6 +642,14 @@ class PlayStartLogic
|
||||
if (empty($tierRewards)) {
|
||||
continue;
|
||||
}
|
||||
// 免费券或 killScore 池:与实际流程一致,排除 5/30 且不触发豹子
|
||||
$useKillMode = ($lotteryType === 1) || ($config !== null && (string) ($config->name ?? '') === 'killScore');
|
||||
if ($useKillMode) {
|
||||
$tierRewards = self::filterOutSuperWinOnlyGrids($tierRewards);
|
||||
if (empty($tierRewards)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
try {
|
||||
$chosen = self::drawRewardByWeight($tierRewards);
|
||||
} catch (\RuntimeException $e) {
|
||||
@@ -481,44 +668,57 @@ class PlayStartLogic
|
||||
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
||||
// 摇色子中奖:按 real_ev 直接结算(与正式抽奖 run() 一致)
|
||||
$rewardWinCoin = round($realEv * $ante, 2);
|
||||
|
||||
$superWinCoin = 0;
|
||||
$superWinCoin = 0.0;
|
||||
$isWin = 0;
|
||||
$bigWinRealEv = 0.0;
|
||||
if (in_array($rollNumber, self::SUPER_WIN_GRID_NUMBERS, true)) {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
$bigWinWeight = 10000;
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['weight'])) {
|
||||
$bigWinWeight = min(10000, max(0, (int) $bigWinConfig['weight']));
|
||||
}
|
||||
$roll = (random_int(0, PHP_INT_MAX - 1) / (float) PHP_INT_MAX);
|
||||
$doSuperWin = $bigWinWeight > 0 && $roll < ($bigWinWeight / 10000.0);
|
||||
}
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['real_ev'])) {
|
||||
$bigWinRealEv = (float) $bigWinConfig['real_ev'];
|
||||
}
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$rewardWinCoin = 0;
|
||||
} else {
|
||||
if ($useKillMode) {
|
||||
// 杀分档位:绝不触发豹子,仅生成非豹子组合,不发放豹子奖金
|
||||
$isWin = 0;
|
||||
$superWinCoin = 0.0;
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
} else {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
$bigWinWeight = 10000;
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['weight'])) {
|
||||
$bigWinWeight = min(10000, max(0, (int) $bigWinConfig['weight']));
|
||||
}
|
||||
$roll = (random_int(0, PHP_INT_MAX - 1) / (float) PHP_INT_MAX);
|
||||
$doSuperWin = $bigWinWeight > 0 && $roll < ($bigWinWeight / 10000.0);
|
||||
}
|
||||
if ($bigWinConfig !== null && isset($bigWinConfig['real_ev'])) {
|
||||
$bigWinRealEv = (float) $bigWinConfig['real_ev'];
|
||||
}
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$superWinCoin = round($bigWinEv * $ante, 2);
|
||||
$rewardWinCoin = 0.0;
|
||||
// 中豹子时不走原奖励流程
|
||||
$realEv = 0.0;
|
||||
} else {
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
$rollArray = $this->generateRollArrayFromSum($rollNumber);
|
||||
}
|
||||
|
||||
$winCoin = $superWinCoin + $rewardWinCoin;
|
||||
$winCoin = round($superWinCoin + $rewardWinCoin, 2);
|
||||
$configId = $config !== null ? (int) $config->id : 0;
|
||||
$rewardId = ($isWin === 1 && $superWinCoin > 0) ? 0 : $targetIndex;
|
||||
$configName = $config !== null ? (string) ($config->name ?? '') : '自定义';
|
||||
$costRealEv = $realEv + ($isWin === 1 ? $bigWinRealEv : 0.0);
|
||||
$paidAmount = $lotteryType === 0 ? round($ante * self::UNIT_COST, 2) : 0.0;
|
||||
$rewardTier = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
// 与写入记录的 reward_tier 完全一致:仅当展示档位为 T5(非豹子大奖)时触发「再来一次」链式免费局
|
||||
$grantsFreeTicket = ($rewardTier === 'T5');
|
||||
|
||||
return [
|
||||
'player_id' => 0,
|
||||
@@ -527,22 +727,23 @@ class PlayStartLogic
|
||||
'lottery_type' => $lotteryType,
|
||||
'is_win' => $isWin,
|
||||
'win_coin' => $winCoin,
|
||||
'ante' => $ante,
|
||||
'paid_amount' => $paidAmount,
|
||||
'super_win_coin' => $superWinCoin,
|
||||
'reward_win_coin' => $rewardWinCoin,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => $rewardId,
|
||||
'reward_tier' => $rewardTier,
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => $targetIndex,
|
||||
'roll_array' => json_encode($rollArray),
|
||||
'roll_number' => array_sum($rollArray),
|
||||
'lottery_name' => $configName,
|
||||
'status' => self::RECORD_STATUS_SUCCESS,
|
||||
'tier' => $tier,
|
||||
'roll_number_for_count' => $rollNumber,
|
||||
'real_ev' => $realEv,
|
||||
'bigwin_real_ev' => $isWin === 1 ? $bigWinRealEv : 0.0,
|
||||
'cost_ev' => $costRealEv,
|
||||
'grants_free_ticket' => $grantsFreeTicket,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,8 @@ namespace app\api\logic;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\api\cache\UserCache;
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use Tinywan\Jwt\JwtToken;
|
||||
|
||||
@@ -41,21 +43,98 @@ class UserLogic
|
||||
return md5(self::PASSWORD_SALT . $password);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据 parent_id 向上遍历找到顶级部门(parent_id=0)
|
||||
*/
|
||||
private static function getTopDeptIdByParentId(int $deptId): ?int
|
||||
{
|
||||
$currentId = $deptId;
|
||||
$visited = [];
|
||||
while ($currentId > 0 && !isset($visited[$currentId])) {
|
||||
$visited[$currentId] = true;
|
||||
$dept = SystemDept::find($currentId);
|
||||
if (!$dept) {
|
||||
return null;
|
||||
}
|
||||
$parentId = (int) ($dept->parent_id ?? 0);
|
||||
if ($parentId === 0) {
|
||||
return $currentId;
|
||||
}
|
||||
$currentId = $parentId;
|
||||
}
|
||||
return $currentId > 0 ? $currentId : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据顶级部门 id,递归获取其下所有部门 id(含自身),仅用 id 和 parent_id
|
||||
*/
|
||||
private static function getAllDeptIdsUnderTop(int $topId): array
|
||||
{
|
||||
$deptIds = [$topId];
|
||||
$prevCount = 0;
|
||||
while (count($deptIds) > $prevCount) {
|
||||
$prevCount = count($deptIds);
|
||||
$children = SystemDept::whereIn('parent_id', $deptIds)->column('id');
|
||||
$deptIds = array_unique(array_merge($deptIds, array_map('intval', $children)));
|
||||
}
|
||||
return array_values($deptIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据 agent_id 获取当前管理员所在顶级部门下的所有管理员 ID 列表
|
||||
* 使用 SystemDept 的 id 和 parent_id 字段遍历:先向上找顶级部门(parent_id=0),再向下收集所有子部门
|
||||
* 用于 getGameUrl 接口判断 DicePlayer 是否属于该部门,同顶级部门下不重复创建玩家
|
||||
*
|
||||
* @param string $agentId 代理标识(sa_system_user.agent_id)
|
||||
* @return int[] 管理员 ID 列表,空数组表示未找到或无法解析
|
||||
*/
|
||||
public static function getAdminIdsByAgentIdTopDept(string $agentId): array
|
||||
{
|
||||
$agentId = trim($agentId);
|
||||
if ($agentId === '') {
|
||||
return [];
|
||||
}
|
||||
$admin = SystemUser::where('agent_id', $agentId)->find();
|
||||
if (!$admin) {
|
||||
return [];
|
||||
}
|
||||
$deptId = $admin->dept_id ?? null;
|
||||
if ($deptId === null || $deptId === '') {
|
||||
return [(int) $admin->id];
|
||||
}
|
||||
$deptId = (int) $deptId;
|
||||
$topId = self::getTopDeptIdByParentId($deptId);
|
||||
if ($topId === null) {
|
||||
return [(int) $admin->id];
|
||||
}
|
||||
$deptIds = self::getAllDeptIdsUnderTop($topId);
|
||||
if (empty($deptIds)) {
|
||||
$deptIds = [$deptId];
|
||||
}
|
||||
$adminIds = SystemUser::whereIn('dept_id', $deptIds)->column('id');
|
||||
return array_map('intval', $adminIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* 登录(JSON:username, password, lang, coin, time)
|
||||
* 存在则校验密码并更新 coin(累加);不存在则创建用户并写入 coin。
|
||||
* 将会话写入 Redis,返回 token 与前端连接地址。
|
||||
*
|
||||
* @param int|null $adminId 创建新用户时关联的后台管理员ID(sa_system_user.id),可选
|
||||
* @param int[]|null $adminIdsInTopDept 当前管理员顶级部门下的所有管理员ID,用于按部门范围查找玩家;为空时退化为仅按 username 查找
|
||||
*/
|
||||
public function loginByUsername(string $username, string $password, string $lang, float $coin, string $time, ?int $adminId = null): array
|
||||
public function loginByUsername(string $username, string $password, string $lang, float $coin, string $time, ?int $adminId = null, ?array $adminIdsInTopDept = null): array
|
||||
{
|
||||
$username = trim($username);
|
||||
if ($username === '') {
|
||||
throw new ApiException('username is required');
|
||||
}
|
||||
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$query = DicePlayer::where('username', $username);
|
||||
if ($adminIdsInTopDept !== null && !empty($adminIdsInTopDept)) {
|
||||
$query->whereIn('admin_id', $adminIdsInTopDept);
|
||||
}
|
||||
$player = $query->find();
|
||||
if ($player) {
|
||||
if ((int) ($player->status ?? 1) === 0) {
|
||||
throw new ApiException('Account is disabled and cannot log in');
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\ante_config;
|
||||
|
||||
use app\dice\logic\ante_config\DiceAnteConfigLogic;
|
||||
use app\dice\validate\ante_config\DiceAnteConfigValidate;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 底注配置控制器
|
||||
*/
|
||||
class DiceAnteConfigController extends BaseController
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new DiceAnteConfigLogic();
|
||||
$this->validate = new DiceAnteConfigValidate();
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
#[Permission('底注配置列表', 'dice:ante_config:index:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['name', ''],
|
||||
['title', ''],
|
||||
['is_default', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('底注配置读取', 'dice:ante_config:index:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
$model = $this->logic->read($id);
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('底注配置添加', 'dice:ante_config:index:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
$result = $this->logic->add($data);
|
||||
return $result ? $this->success('add success') : $this->fail('add failed');
|
||||
}
|
||||
|
||||
#[Permission('底注配置修改', 'dice:ante_config:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
return $result ? $this->success('update success') : $this->fail('update failed');
|
||||
}
|
||||
|
||||
#[Permission('底注配置删除', 'dice:ante_config:index:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if (empty($ids)) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
return $result ? $this->success('delete success') : $this->fail('delete failed');
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,6 @@ use app\dice\logic\play_record\DicePlayRecordLogic;
|
||||
use app\dice\validate\play_record\DicePlayRecordValidate;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
@@ -57,10 +56,18 @@ class DicePlayRecordController extends BaseController
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
$query->with([
|
||||
'dicePlayer',
|
||||
'diceRewardConfig',
|
||||
'diceLotteryPoolConfig',
|
||||
]);
|
||||
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费金额(paid_amount 求和) - 玩家总收益(win_coin 求和)
|
||||
$sumQuery = clone $query;
|
||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||
$paidAmountQuery = clone $query;
|
||||
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||
$totalWinCoin = round($paidAmount - $playerTotalWin, 2);
|
||||
|
||||
$data = $this->logic->getList($query);
|
||||
$data['total_win_coin'] = $totalWinCoin;
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -92,23 +99,6 @@ class DicePlayRecordController extends BaseController
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取奖励配置选项(id、ui_text、tier)
|
||||
*/
|
||||
#[Permission('玩家抽奖记录列表', 'dice:play_record:index:index')]
|
||||
public function getRewardConfigOptions(Request $request): Response
|
||||
{
|
||||
$list = DiceRewardConfig::field('id,ui_text,tier')->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return [
|
||||
'id' => $item['id'],
|
||||
'ui_text' => $item['ui_text'] ?? '',
|
||||
'tier' => $item['tier'] ?? ''
|
||||
];
|
||||
})->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 读取数据
|
||||
* @param Request $request
|
||||
|
||||
@@ -30,7 +30,7 @@ class DicePlayRecordTestController extends BaseController
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表,并在结果中附带当前筛选条件下测试数据的平台总盈利 total_win_coin(付费抽奖次数×100 - 玩家总收益)
|
||||
* 数据列表,并在结果中附带当前筛选条件下测试数据的平台总盈利 total_win_coin(付费金额 paid_amount 求和 - 玩家总收益)
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
@@ -38,23 +38,26 @@ class DicePlayRecordTestController extends BaseController
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['reward_config_record_id', ''],
|
||||
['lottery_type', ''],
|
||||
['direction', ''],
|
||||
['is_win', ''],
|
||||
['win_coin_min', ''],
|
||||
['win_coin_max', ''],
|
||||
['paid_amount', ''],
|
||||
['ante', ''],
|
||||
['reward_tier', ''],
|
||||
['roll_number', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$query->with(['diceLotteryPoolConfig', 'diceRewardConfig']);
|
||||
$query->with(['diceLotteryPoolConfig']);
|
||||
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费金额(paid_amount 求和) - 玩家总收益(win_coin 求和)
|
||||
$sumQuery = clone $query;
|
||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||
$paidCountQuery = clone $query;
|
||||
$paidCount = (int) $paidCountQuery->where('lottery_type', 0)->count();
|
||||
$totalWinCoin = $paidCount * 100 - $playerTotalWin;
|
||||
$paidAmountQuery = clone $query;
|
||||
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||
$totalWinCoin = round($paidAmount - $playerTotalWin, 2);
|
||||
|
||||
$data = $this->logic->getList($query);
|
||||
$data['total_win_coin'] = $totalWinCoin;
|
||||
|
||||
@@ -42,6 +42,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
['username', ''],
|
||||
['use_coins_min', ''],
|
||||
['use_coins_max', ''],
|
||||
['ante', ''],
|
||||
['total_ticket_count_min', ''],
|
||||
['total_ticket_count_max', ''],
|
||||
['paid_ticket_count_min', ''],
|
||||
|
||||
@@ -81,26 +81,28 @@ class DiceRewardController extends BaseController
|
||||
}
|
||||
|
||||
/**
|
||||
* 一键测试权重:创建测试记录并启动单进程后台执行,按付费/免费、顺逆方向交替写入 dice_play_record_test
|
||||
* 参数:lottery_config_id 可选,不选则传 paid_tier_weights / free_tier_weights 自定义档位;
|
||||
* paid_s_count, paid_n_count, free_s_count, free_n_count;或兼容旧版 s_count, n_count
|
||||
* 一键测试权重:创建测试记录并启动单进程后台执行,写入 dice_play_record_test
|
||||
* 参数:lottery_config_id 可选;paid_tier_weights / free_tier_weights 自定义档位;
|
||||
* paid_s_count, paid_n_count
|
||||
* chain_free_mode=1:仅按付费次数模拟;付费抽到再来一次/T5 则在队列中插入免费局(同底注、lottery_type=免费、paid_amount=0)
|
||||
* kill_mode_enabled=1:测试内启用杀分;当模拟玩家累计盈利达到 test_safety_line 后,付费抽奖切到 killScore
|
||||
*/
|
||||
#[Permission('一键测试权重', 'dice:reward:index:startWeightTest')]
|
||||
public function startWeightTest(Request $request): Response
|
||||
{
|
||||
$post = is_array($request->post()) ? $request->post() : [];
|
||||
$params = [
|
||||
'ante' => $post['ante'] ?? null,
|
||||
'lottery_config_id' => $post['lottery_config_id'] ?? null,
|
||||
'paid_lottery_config_id' => $post['paid_lottery_config_id'] ?? null,
|
||||
'free_lottery_config_id' => $post['free_lottery_config_id'] ?? null,
|
||||
's_count' => $post['s_count'] ?? null,
|
||||
'n_count' => $post['n_count'] ?? null,
|
||||
'paid_s_count' => $post['paid_s_count'] ?? null,
|
||||
'paid_n_count' => $post['paid_n_count'] ?? null,
|
||||
'free_s_count' => $post['free_s_count'] ?? null,
|
||||
'free_n_count' => $post['free_n_count'] ?? null,
|
||||
'paid_tier_weights' => $post['paid_tier_weights'] ?? null,
|
||||
'free_tier_weights' => $post['free_tier_weights'] ?? null,
|
||||
'chain_free_mode' => $post['chain_free_mode'] ?? null,
|
||||
'kill_mode_enabled' => $post['kill_mode_enabled'] ?? null,
|
||||
'test_safety_line' => $post['test_safety_line'] ?? null,
|
||||
];
|
||||
$adminId = isset($this->adminInfo['id']) ? (int) $this->adminInfo['id'] : null;
|
||||
try {
|
||||
|
||||
@@ -38,6 +38,8 @@ class DiceRewardConfigRecordController extends BaseController
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['paid_planned_spins', ''],
|
||||
['ante', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$data = $this->logic->getList($query);
|
||||
|
||||
90
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
90
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
@@ -0,0 +1,90 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\ante_config;
|
||||
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
|
||||
/**
|
||||
* 底注配置逻辑层
|
||||
*/
|
||||
class DiceAnteConfigLogic extends BaseLogic
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DiceAnteConfig();
|
||||
}
|
||||
|
||||
public function add(array $data): mixed
|
||||
{
|
||||
return $this->transaction(function () use ($data) {
|
||||
$this->normalizeDefaultField($data);
|
||||
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||
$this->clearOtherDefaults();
|
||||
}
|
||||
return parent::add($data);
|
||||
});
|
||||
}
|
||||
|
||||
public function edit($id, array $data): mixed
|
||||
{
|
||||
return $this->transaction(function () use ($id, $data) {
|
||||
$this->normalizeDefaultField($data);
|
||||
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||
$this->clearOtherDefaults((int) $id);
|
||||
}
|
||||
return parent::edit($id, $data);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 防止删除后全表无默认:若删除了默认项,自动把最小 id 设为默认。
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
{
|
||||
return $this->transaction(function () use ($ids) {
|
||||
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
$intIds = [];
|
||||
foreach ($idList as $v) {
|
||||
$iv = (int) $v;
|
||||
if ($iv > 0) {
|
||||
$intIds[] = $iv;
|
||||
}
|
||||
}
|
||||
if ($intIds === []) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$deletedDefaultCount = $this->model->whereIn('id', $intIds)->where('is_default', 1)->count();
|
||||
$result = $this->model->destroy($intIds);
|
||||
if ($result && $deletedDefaultCount > 0) {
|
||||
$first = $this->model->order('id', 'asc')->find();
|
||||
if ($first) {
|
||||
$this->model->where('id', (int) $first['id'])->update(['is_default' => 1]);
|
||||
}
|
||||
}
|
||||
return (bool) $result;
|
||||
});
|
||||
}
|
||||
|
||||
private function normalizeDefaultField(array &$data): void
|
||||
{
|
||||
if (!array_key_exists('is_default', $data)) {
|
||||
return;
|
||||
}
|
||||
$data['is_default'] = ((int) $data['is_default']) === 1 ? 1 : 0;
|
||||
}
|
||||
|
||||
private function clearOtherDefaults(?int $excludeId = null): void
|
||||
{
|
||||
$query = $this->model->where('is_default', 1);
|
||||
if ($excludeId !== null && $excludeId > 0) {
|
||||
$query->where('id', '<>', $excludeId);
|
||||
}
|
||||
$query->update(['is_default' => 0]);
|
||||
}
|
||||
}
|
||||
@@ -22,6 +22,8 @@ class DicePlayRecordLogic extends BaseLogic
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayRecord();
|
||||
// 默认按主键倒序:最新数据优先展示
|
||||
$this->setOrderType('DESC');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -22,6 +22,8 @@ class DicePlayRecordTestLogic extends BaseLogic
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayRecordTest();
|
||||
// 默认按 id 倒序,保证列表默认显示最新记录
|
||||
$this->setOrderField('id')->setOrderType('DESC');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -22,6 +22,8 @@ class DicePlayerTicketRecordLogic extends BaseLogic
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayerTicketRecord();
|
||||
// 默认按主键倒序:最新数据优先展示
|
||||
$this->setOrderType('DESC');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -23,6 +23,8 @@ class DicePlayerWalletRecordLogic extends BaseLogic
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayerWalletRecord();
|
||||
// 默认按主键倒序:最新数据优先展示
|
||||
$this->setOrderType('DESC');
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
namespace app\dice\logic\reward_config_record;
|
||||
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
@@ -14,12 +15,15 @@ use plugin\saiadmin\app\model\system\SystemUser;
|
||||
|
||||
/**
|
||||
* 奖励配置权重测试记录逻辑层
|
||||
*
|
||||
*/
|
||||
class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DiceRewardConfigRecord();
|
||||
// 默认按主键倒序:最新数据优先展示
|
||||
$this->setOrderType('DESC');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -226,10 +230,10 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建一键测试权重记录并返回 ID,供后台执行器按付费/免费、顺逆方向交替写入 dice_play_record_test
|
||||
* 创建一键测试权重记录并返回 ID,供后台执行器写入 dice_play_record_test
|
||||
* 支持两种模式:1)选择奖池配置 lottery_config_id,档位概率取自配置;2)不选配置,使用自定义 paid_tier_weights / free_tier_weights
|
||||
* @param array|int $params 数组:lottery_config_id(可选), paid_s_count, paid_n_count, free_s_count, free_n_count;或兼容旧版传 4 个 int 时视为 (paid_s_count, paid_n_count, free_s_count, free_n_count)
|
||||
* @param int|null $adminId 执行人(旧版 4 参调用时第二参为 paid_n_count,此处不传 adminId)
|
||||
* @param array|int $params 数组:lottery_config_id(可选), paid_s_count, paid_n_count
|
||||
* @param int|null $adminId 执行人
|
||||
* @return int 记录 ID
|
||||
* @throws ApiException
|
||||
*/
|
||||
@@ -237,17 +241,24 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
{
|
||||
$adminId = null;
|
||||
if (!is_array($params)) {
|
||||
// 兼容旧版调用:createWeightTestRecord(paid_s_count, paid_n_count, free_s_count, free_n_count)
|
||||
// 兼容旧版调用:createWeightTestRecord(paid_s_count, paid_n_count)
|
||||
$params = [
|
||||
'paid_s_count' => (int) $params,
|
||||
'paid_n_count' => (int) $adminIdOrFreeS,
|
||||
'free_s_count' => (int) $freeSOrFreeN,
|
||||
'free_n_count' => (int) $freeN,
|
||||
];
|
||||
} else {
|
||||
$adminId = $adminIdOrFreeS !== null && $adminIdOrFreeS !== '' ? (int) $adminIdOrFreeS : null;
|
||||
}
|
||||
$allowed = [100, 500, 1000, 5000];
|
||||
$ante = isset($params['ante']) ? intval($params['ante']) : 1;
|
||||
if ($ante <= 0) {
|
||||
throw new ApiException('ante must be greater than 0');
|
||||
}
|
||||
$anteExists = DiceAnteConfig::where('mult', $ante)->count();
|
||||
if ($anteExists <= 0) {
|
||||
throw new ApiException('ante not allowed: ' . $ante);
|
||||
}
|
||||
|
||||
$lotteryConfigId = isset($params['lottery_config_id']) ? (int) $params['lottery_config_id'] : 0;
|
||||
$paidConfigId = isset($params['paid_lottery_config_id']) ? (int) $params['paid_lottery_config_id'] : 0;
|
||||
$freeConfigId = isset($params['free_lottery_config_id']) ? (int) $params['free_lottery_config_id'] : 0;
|
||||
@@ -257,19 +268,23 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
if ($freeConfigId <= 0 && $lotteryConfigId > 0) {
|
||||
$freeConfigId = $lotteryConfigId;
|
||||
}
|
||||
$paidS = isset($params['paid_s_count']) ? (int) $params['paid_s_count'] : (int) ($params['s_count'] ?? 0);
|
||||
$paidN = isset($params['paid_n_count']) ? (int) $params['paid_n_count'] : (int) ($params['n_count'] ?? 0);
|
||||
$freeS = (int) ($params['free_s_count'] ?? 0);
|
||||
$freeN = (int) ($params['free_n_count'] ?? 0);
|
||||
$paidS = isset($params['paid_s_count']) ? (int) $params['paid_s_count'] : 0;
|
||||
$paidN = isset($params['paid_n_count']) ? (int) $params['paid_n_count'] : 0;
|
||||
$chainFreeMode = !empty($params['chain_free_mode']);
|
||||
$killModeEnabled = !empty($params['kill_mode_enabled']);
|
||||
$testSafetyLine = isset($params['test_safety_line']) ? (int) $params['test_safety_line'] : 5000;
|
||||
if ($testSafetyLine < 0) {
|
||||
throw new ApiException('test_safety_line must be greater than or equal to 0');
|
||||
}
|
||||
|
||||
foreach ([$paidS, $paidN, $freeS, $freeN] as $c) {
|
||||
foreach ([$paidS, $paidN] as $c) {
|
||||
if ($c !== 0 && !in_array($c, $allowed, true)) {
|
||||
throw new ApiException('Counts only support 0, 100, 500, 1000, 5000');
|
||||
}
|
||||
}
|
||||
$total = $paidS + $paidN + $freeS + $freeN;
|
||||
$total = $paidS + $paidN;
|
||||
if ($total <= 0) {
|
||||
throw new ApiException('Sum of paid/free direction counts must be greater than 0');
|
||||
throw new ApiException('Sum of paid direction counts must be greater than 0');
|
||||
}
|
||||
|
||||
$snapshot = [];
|
||||
@@ -382,29 +397,36 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
if (!is_array($tierWeightsSnapshot['free'])) {
|
||||
$tierWeightsSnapshot['free'] = [];
|
||||
}
|
||||
if ($chainFreeMode) {
|
||||
$tierWeightsSnapshot['chain_free_mode'] = true;
|
||||
}
|
||||
|
||||
$record = new DiceRewardConfigRecord();
|
||||
$record->test_count = $total;
|
||||
$plannedPaidSpins = $paidS + $paidN;
|
||||
$record->chain_free_mode = $chainFreeMode ? 1 : 0;
|
||||
$record->kill_mode_enabled = $killModeEnabled ? 1 : 0;
|
||||
$record->test_safety_line = $testSafetyLine;
|
||||
$record->paid_planned_spins = $plannedPaidSpins;
|
||||
// 总抽奖次数与 test_count 仅在任务成功结束时写入(见 WeightTestRunner::markSuccess)
|
||||
$record->test_count = 0;
|
||||
$record->total_play_count = 0;
|
||||
$record->weight_config_snapshot = $snapshot;
|
||||
$record->tier_weights_snapshot = $tierWeightsSnapshot;
|
||||
$record->lottery_config_id = $lotteryConfigId > 0 ? $lotteryConfigId : null;
|
||||
$record->paid_lottery_config_id = $paidConfigId > 0 ? $paidConfigId : null;
|
||||
$record->free_lottery_config_id = $freeConfigId > 0 ? $freeConfigId : null;
|
||||
$record->total_play_count = $total;
|
||||
$record->over_play_count = 0;
|
||||
$record->status = DiceRewardConfigRecord::STATUS_RUNNING;
|
||||
$record->remark = null;
|
||||
$record->s_count = $paidS + $paidN;
|
||||
$record->n_count = $freeS + $freeN;
|
||||
$record->paid_s_count = $paidS;
|
||||
$record->paid_n_count = $paidN;
|
||||
$record->free_s_count = $freeS;
|
||||
$record->free_n_count = $freeN;
|
||||
$record->play_again_count = 0;
|
||||
$record->paid_tier_weights = $paidTierWeights;
|
||||
$record->free_tier_weights = $freeTierWeights;
|
||||
$record->result_counts = [];
|
||||
$record->tier_counts = null;
|
||||
$record->bigwin_weight = $bigwinWeights ?: null;
|
||||
$record->ante = $ante;
|
||||
$record->admin_id = $adminId;
|
||||
$record->create_time = date('Y-m-d H:i:s');
|
||||
$record->save();
|
||||
|
||||
@@ -14,15 +14,34 @@ use support\think\Db;
|
||||
|
||||
/**
|
||||
* 一键测试权重:单进程后台执行模拟摇色子,写入 dice_play_record_test 并更新 dice_reward_config_record 进度
|
||||
* 抽奖逻辑与 PlayStartLogic 一致:使用 name=default 的安全线、杀分开关;盈利<安全线时付费用玩家权重、免费用 killScore;盈利>=安全线且杀分开启时付费/免费均用 killScore
|
||||
* 支持测试内杀分:当模拟玩家累计盈利达到安全线后,付费抽奖切换到 killScore
|
||||
*/
|
||||
class WeightTestRunner
|
||||
{
|
||||
private const BATCH_SIZE = 10;
|
||||
/** 测试记录写库白名单字段 */
|
||||
private const PLAY_RECORD_TEST_COLUMNS = [
|
||||
'reward_config_record_id',
|
||||
'admin_id',
|
||||
'lottery_config_id',
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'super_win_coin',
|
||||
'reward_win_coin',
|
||||
'direction',
|
||||
'reward_tier',
|
||||
'ante',
|
||||
'paid_amount',
|
||||
'start_index',
|
||||
'target_index',
|
||||
'roll_array',
|
||||
'roll_number',
|
||||
'status',
|
||||
];
|
||||
|
||||
/**
|
||||
* 执行指定测试记录:按付费/免费、顺/逆方向交替模拟(付费顺→付费逆→免费顺→免费逆),每 10 条写入一次测试表并更新进度
|
||||
* 使用与 playStart 相同的彩金池逻辑:name=default 的安全线/kill_enabled;付费用 paid_tier_weights(玩家权重)或 killScore;免费用 killScore
|
||||
* 执行指定测试记录:按付费次数模拟,若命中 T5 则链式插入免费局(同方向同底注)
|
||||
* @param int $recordId dice_reward_config_record.id
|
||||
*/
|
||||
public function run(int $recordId): void
|
||||
@@ -33,22 +52,13 @@ class WeightTestRunner
|
||||
return;
|
||||
}
|
||||
|
||||
$ante = is_numeric($record->ante ?? null) ? intval($record->ante) : 1;
|
||||
$paidS = (int) ($record->paid_s_count ?? 0);
|
||||
$paidN = (int) ($record->paid_n_count ?? 0);
|
||||
$freeS = (int) ($record->free_s_count ?? 0);
|
||||
$freeN = (int) ($record->free_n_count ?? 0);
|
||||
if ($paidS + $paidN + $freeS + $freeN <= 0) {
|
||||
$sCount = (int) ($record->s_count ?? 0);
|
||||
$nCount = (int) ($record->n_count ?? 0);
|
||||
$total = $sCount + $nCount;
|
||||
if ($total <= 0) {
|
||||
$this->markFailed($recordId, '抽奖次数必须大于 0');
|
||||
return;
|
||||
}
|
||||
$paidS = $sCount;
|
||||
$paidN = $nCount;
|
||||
} else {
|
||||
$total = $paidS + $paidN + $freeS + $freeN;
|
||||
$total = $paidS + $paidN;
|
||||
if ($total <= 0) {
|
||||
$this->markFailed($recordId, '抽奖次数必须大于 0');
|
||||
return;
|
||||
}
|
||||
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||
@@ -57,30 +67,46 @@ class WeightTestRunner
|
||||
$this->markFailed($recordId, '彩金池配置 name=default 不存在');
|
||||
return;
|
||||
}
|
||||
$safetyLine = (int) ($configType0->safety_line ?? 0);
|
||||
$killEnabled = ((int) ($configType0->kill_enabled ?? 1)) === 1;
|
||||
|
||||
$paidTierWeights = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
||||
$paidTierWeightsCustom = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
||||
? $record->paid_tier_weights
|
||||
: [
|
||||
'T1' => (int) ($configType0->t1_weight ?? 0),
|
||||
'T2' => (int) ($configType0->t2_weight ?? 0),
|
||||
'T3' => (int) ($configType0->t3_weight ?? 0),
|
||||
'T4' => (int) ($configType0->t4_weight ?? 0),
|
||||
'T5' => (int) ($configType0->t5_weight ?? 0),
|
||||
];
|
||||
if (array_sum($paidTierWeights) <= 0) {
|
||||
$this->markFailed($recordId, '需提供 paid_tier_weights(玩家权重,盈利未达安全线时付费抽奖使用)或选择 default 奖池');
|
||||
return;
|
||||
: null;
|
||||
$freeTierWeightsCustom = (is_array($record->free_tier_weights ?? null) && $record->free_tier_weights !== [])
|
||||
? $record->free_tier_weights
|
||||
: null;
|
||||
|
||||
$paidPoolConfigId = (int) ($record->paid_lottery_config_id ?? 0);
|
||||
$freePoolConfigId = (int) ($record->free_lottery_config_id ?? 0);
|
||||
|
||||
$paidPoolConfig = $paidPoolConfigId > 0 ? DiceLotteryPoolConfig::find($paidPoolConfigId) : $configType0;
|
||||
if (!$paidPoolConfig) {
|
||||
$paidPoolConfig = $configType0;
|
||||
}
|
||||
$freePoolConfig = $freePoolConfigId > 0 ? DiceLotteryPoolConfig::find($freePoolConfigId) : $configType1;
|
||||
if (!$freePoolConfig) {
|
||||
$freePoolConfig = $configType0;
|
||||
}
|
||||
|
||||
$freeConfig = $configType1 !== null ? $configType1 : $configType0;
|
||||
if ($paidTierWeightsCustom !== null && array_sum($paidTierWeightsCustom) <= 0) {
|
||||
$this->markFailed($recordId, 'paid_tier_weights(玩家权重)之和必须大于 0');
|
||||
return;
|
||||
}
|
||||
if ($freeTierWeightsCustom !== null && array_sum($freeTierWeightsCustom) <= 0) {
|
||||
$this->markFailed($recordId, 'free_tier_weights(免费玩家权重)之和必须大于 0');
|
||||
return;
|
||||
}
|
||||
|
||||
// 每次测试开始前清空进程内静态缓存,强制从共享缓存读取最新 BIGWIN/奖励配置,与数据库一致
|
||||
DiceRewardConfig::clearRequestInstance();
|
||||
DiceReward::clearRequestInstance();
|
||||
|
||||
//“玩家”盈利: 玩家累计盈利:仅统计 lottery_config_id=default 的成功对局(win_coin - 100),与 PlayStartLogic 一致
|
||||
$killModeEnabled = (int) ($record->kill_mode_enabled ?? 0) === 1;
|
||||
$testSafetyLine = (int) ($record->test_safety_line ?? 5000);
|
||||
if ($testSafetyLine < 0) {
|
||||
$testSafetyLine = 0;
|
||||
}
|
||||
|
||||
// 测试内“玩家累计盈利”:用于控制付费局是否切换杀分
|
||||
$playerProfitTotal = 0.0;
|
||||
|
||||
$playLogic = new PlayStartLogic();
|
||||
@@ -90,45 +116,29 @@ class WeightTestRunner
|
||||
$done = 0;
|
||||
|
||||
try {
|
||||
for ($i = 0; $i < $paidS; $i++) {
|
||||
$usePoolWeights = $killEnabled && $playerProfitTotal >= $safetyLine && $configType1 !== null;
|
||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
||||
$row = $playLogic->simulateOnePlay($paidConfig, 0, 0, $customWeights);
|
||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $playerProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $paidN; $i++) {
|
||||
$usePoolWeights = $killEnabled && $playerProfitTotal >= $safetyLine && $configType1 !== null;
|
||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
||||
$row = $playLogic->simulateOnePlay($paidConfig, 1, 0, $customWeights);
|
||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $playerProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $freeS; $i++) {
|
||||
$row = $playLogic->simulateOnePlay($freeConfig, 0, 1, null);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $freeN; $i++) {
|
||||
$row = $playLogic->simulateOnePlay($freeConfig, 1, 1, null);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
$this->runChainFreeMode(
|
||||
$recordId,
|
||||
$playLogic,
|
||||
$paidS,
|
||||
$paidN,
|
||||
$ante,
|
||||
$paidPoolConfig,
|
||||
$freePoolConfig,
|
||||
$configType1,
|
||||
$paidTierWeightsCustom,
|
||||
$freeTierWeightsCustom,
|
||||
$killModeEnabled,
|
||||
$testSafetyLine,
|
||||
$playerProfitTotal,
|
||||
$resultCounts,
|
||||
$tierCounts,
|
||||
$buffer,
|
||||
$done
|
||||
);
|
||||
if (!empty($buffer)) {
|
||||
$this->insertBuffer($buffer);
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts);
|
||||
// 链式/非链式:运行中均不写入 total_play_count,仅在 markSuccess 落库实际总次数
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts, null);
|
||||
}
|
||||
// 平台赚取金额:通过关联 DicePlayRecordTest(reward_config_record_id)统计
|
||||
$this->markSuccess($recordId, $resultCounts, $tierCounts);
|
||||
@@ -139,17 +149,71 @@ class WeightTestRunner
|
||||
}
|
||||
|
||||
/**
|
||||
* 仅当付费抽奖且使用 default 池时累加玩家盈利(win_coin - 100),与 PlayStartLogic 一致
|
||||
* @param object $usedConfig 本次使用的奖池配置
|
||||
* @param object $configType0 name=default 的彩金池
|
||||
* 付费次数仅由配置决定;付费抽到「再来一次」则在队列末尾插入一条免费抽奖(同方向、同底注),可链式触发
|
||||
*/
|
||||
private function accumulateProfitForDefault(array $row, int $lotteryType, $usedConfig, $configType0, float &$playerProfitTotal): void
|
||||
{
|
||||
if ($lotteryType !== 0 || $usedConfig === null || $configType0 === null || !isset($row['win_coin'])) {
|
||||
return;
|
||||
private function runChainFreeMode(
|
||||
int $recordId,
|
||||
PlayStartLogic $playLogic,
|
||||
int $paidS,
|
||||
int $paidN,
|
||||
int $ante,
|
||||
$paidPoolConfig,
|
||||
$freePoolConfig,
|
||||
$killPoolConfig,
|
||||
?array $paidTierWeightsCustom,
|
||||
?array $freeTierWeightsCustom,
|
||||
bool $killModeEnabled,
|
||||
int $testSafetyLine,
|
||||
float &$playerProfitTotal,
|
||||
array &$resultCounts,
|
||||
array &$tierCounts,
|
||||
array &$buffer,
|
||||
int &$done
|
||||
): void {
|
||||
$queue = [];
|
||||
for ($i = 0; $i < $paidS; $i++) {
|
||||
$queue[] = ['paid', 0, $ante];
|
||||
}
|
||||
if ((int) $usedConfig->id === (int) $configType0->id) {
|
||||
$playerProfitTotal += (float) $row['win_coin'] - 100.0;
|
||||
for ($i = 0; $i < $paidN; $i++) {
|
||||
$queue[] = ['paid', 1, $ante];
|
||||
}
|
||||
$qi = 0;
|
||||
while ($qi < count($queue)) {
|
||||
$item = $queue[$qi];
|
||||
$isPaid = $item[0] === 'paid';
|
||||
$dir = $item[1];
|
||||
$playAnte = $item[2];
|
||||
$lotteryType = $isPaid ? 0 : 1;
|
||||
|
||||
if ($isPaid) {
|
||||
$useKillForPaid = $killModeEnabled && $playerProfitTotal >= $testSafetyLine && $killPoolConfig !== null;
|
||||
if ($useKillForPaid) {
|
||||
$cfg = $killPoolConfig;
|
||||
$customWeights = null;
|
||||
} else {
|
||||
$cfg = $paidPoolConfig;
|
||||
$customWeights = $paidTierWeightsCustom;
|
||||
}
|
||||
} else {
|
||||
$cfg = $freePoolConfig;
|
||||
$customWeights = $freeTierWeightsCustom;
|
||||
}
|
||||
|
||||
$row = $playLogic->simulateOnePlay($cfg, $dir, $lotteryType, $playAnte, $customWeights);
|
||||
$winCoin = (float) ($row['win_coin'] ?? 0);
|
||||
$paidAmount = (float) ($row['paid_amount'] ?? 0);
|
||||
$playerProfitTotal += $winCoin - $paidAmount;
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
|
||||
if (!empty($row['grants_free_ticket'])) {
|
||||
$queue[] = ['free', $dir, $playAnte];
|
||||
}
|
||||
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, count($queue), $resultCounts, $tierCounts, null);
|
||||
|
||||
$qi++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -171,9 +235,10 @@ class WeightTestRunner
|
||||
'reward_config_record_id' => $rewardConfigRecordId,
|
||||
];
|
||||
$keys = [
|
||||
'player_id', 'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
||||
'super_win_coin', 'reward_win_coin', 'use_coins', 'direction', 'reward_config_id',
|
||||
'start_index', 'target_index', 'roll_array', 'roll_number', 'lottery_name', 'status',
|
||||
'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
||||
'super_win_coin', 'reward_win_coin', 'direction', 'reward_tier',
|
||||
'ante', 'paid_amount',
|
||||
'start_index', 'target_index', 'roll_array', 'roll_number', 'status',
|
||||
];
|
||||
foreach ($keys as $k) {
|
||||
if (array_key_exists($k, $row)) {
|
||||
@@ -183,14 +248,14 @@ class WeightTestRunner
|
||||
return $out;
|
||||
}
|
||||
|
||||
private function flushIfNeeded(array &$buffer, int $recordId, int $done, int $total, array $resultCounts, array $tierCounts): void
|
||||
private function flushIfNeeded(array &$buffer, int $recordId, int $done, int $total, array $resultCounts, array $tierCounts, ?int $recordTotalPlayCount = null): void
|
||||
{
|
||||
if (count($buffer) < self::BATCH_SIZE) {
|
||||
return;
|
||||
}
|
||||
$this->insertBuffer($buffer);
|
||||
$buffer = [];
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts);
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts, $recordTotalPlayCount);
|
||||
}
|
||||
|
||||
private function insertBuffer(array $rows): void
|
||||
@@ -199,15 +264,36 @@ class WeightTestRunner
|
||||
return;
|
||||
}
|
||||
foreach ($rows as $row) {
|
||||
DicePlayRecordTest::create($row);
|
||||
if (!is_array($row)) {
|
||||
continue;
|
||||
}
|
||||
$payload = [];
|
||||
foreach (self::PLAY_RECORD_TEST_COLUMNS as $column) {
|
||||
if (array_key_exists($column, $row)) {
|
||||
$payload[$column] = $row[$column];
|
||||
}
|
||||
}
|
||||
if (!array_key_exists('create_time', $payload) || $payload['create_time'] === null || $payload['create_time'] === '') {
|
||||
$payload['create_time'] = date('Y-m-d H:i:s');
|
||||
}
|
||||
if (!array_key_exists('update_time', $payload) || $payload['update_time'] === null || $payload['update_time'] === '') {
|
||||
$payload['update_time'] = $payload['create_time'];
|
||||
}
|
||||
if ($payload === []) {
|
||||
continue;
|
||||
}
|
||||
Db::name((new DicePlayRecordTest())->getTable())->insert($payload);
|
||||
}
|
||||
}
|
||||
|
||||
private function updateProgress(int $recordId, int $overPlayCount, array $resultCounts, array $tierCounts): void
|
||||
private function updateProgress(int $recordId, int $overPlayCount, array $resultCounts, array $tierCounts, ?int $totalPlayCount = null): void
|
||||
{
|
||||
$record = DiceRewardConfigRecord::find($recordId);
|
||||
if ($record) {
|
||||
$record->over_play_count = $overPlayCount;
|
||||
if ($totalPlayCount !== null) {
|
||||
$record->total_play_count = $totalPlayCount;
|
||||
}
|
||||
$record->result_counts = $resultCounts;
|
||||
$record->tier_counts = $tierCounts;
|
||||
$record->save();
|
||||
@@ -216,7 +302,7 @@ class WeightTestRunner
|
||||
|
||||
/**
|
||||
* 标记测试成功并记录平台总盈利 platform_profit
|
||||
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费(lottery_type=0)次数×100 - win_coin 求和
|
||||
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费金额 paid_amount 求和 - win_coin 求和
|
||||
*/
|
||||
private function markSuccess(int $recordId, array $resultCounts, array $tierCounts): void
|
||||
{
|
||||
@@ -232,6 +318,10 @@ class WeightTestRunner
|
||||
$record->tier_counts = $tierCounts;
|
||||
$record->remark = null;
|
||||
$record->platform_profit = $platformProfit;
|
||||
$record->play_again_count = DiceRewardConfigRecord::computePlayAgainCountFromRelated($recordId);
|
||||
$actualCount = (int) DicePlayRecordTest::where('reward_config_record_id', $recordId)->count();
|
||||
$record->total_play_count = $actualCount;
|
||||
$record->test_count = $actualCount;
|
||||
$record->save();
|
||||
}
|
||||
}
|
||||
|
||||
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
@@ -0,0 +1,48 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\ante_config;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
|
||||
/**
|
||||
* 底注配置模型
|
||||
*
|
||||
* @property int $id ID
|
||||
* @property string $name 名称
|
||||
* @property string $title 标题
|
||||
* @property int $is_default 是否默认底注:0否 1是(全表仅允许一条为1)
|
||||
* @property int $mult 底注倍率
|
||||
* @property string $create_time 创建时间
|
||||
* @property string $update_time 更新时间
|
||||
*/
|
||||
class DiceAnteConfig extends BaseModel
|
||||
{
|
||||
protected $pk = 'id';
|
||||
|
||||
protected $table = 'dice_ante_config';
|
||||
|
||||
public function searchNameAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('name', 'like', '%' . $value . '%');
|
||||
}
|
||||
}
|
||||
|
||||
public function searchTitleAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('title', 'like', '%' . $value . '%');
|
||||
}
|
||||
}
|
||||
|
||||
public function searchIsDefaultAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('is_default', (int) $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,7 @@ use plugin\saiadmin\basic\think\BaseModel;
|
||||
* @property $t3_weight T3池权重
|
||||
* @property $t4_weight T4池权重
|
||||
* @property $t5_weight T5池权重
|
||||
* @property $profit_amount 池子累计盈利(每局抽奖累加 100-real_ev,仅展示不可编辑)
|
||||
* @property $profit_amount 池子累计盈利(每局付费按 win_coin-paid_amount,免费按 win_coin 累加;仅展示不可编辑)
|
||||
*/
|
||||
class DiceLotteryPoolConfig extends BaseModel
|
||||
{
|
||||
|
||||
@@ -22,12 +22,15 @@ use think\model\relation\BelongsTo;
|
||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||
* @property $lottery_config_id 彩金池配置
|
||||
* @property $lottery_type 抽奖类型
|
||||
* @property $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property $paid_amount 付费金额(付费局=ante*1,免费局=0)
|
||||
* @property $is_win 是否中大奖:豹子号[1,1,1,1,1]~[6,6,6,6,6]为1,否则0
|
||||
* @property $win_coin 赢取平台币(= super_win_coin + reward_win_coin)
|
||||
* @property $super_win_coin 中大奖平台币(豹子时发放)
|
||||
* @property $reward_win_coin 摇色子中奖平台币
|
||||
* @property $use_coins 消耗平台币(兼容字段:付费局=paid_amount,免费局=0)
|
||||
* @property $direction 方向:0=顺时针,1=逆时针
|
||||
* @property $reward_config_id 奖励配置id
|
||||
* @property $reward_tier 中奖档位:T1,T2,T3,T4,T5,BIGWIN
|
||||
* @property $lottery_id 奖池
|
||||
* @property $start_index 起始索引
|
||||
* @property $target_index 结束索引
|
||||
@@ -61,15 +64,6 @@ class DicePlayRecord extends BaseModel
|
||||
return $this->belongsTo(DicePlayer::class, 'player_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 中奖配置
|
||||
* 关联模型 diceRewardConfig
|
||||
*/
|
||||
public function diceRewardConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceRewardConfig::class, 'reward_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 彩金池配置
|
||||
* 关联模型 diceLotteryPoolConfig
|
||||
@@ -249,24 +243,19 @@ class DicePlayRecord extends BaseModel
|
||||
}
|
||||
$ids = DiceRewardConfig::where('ui_text', 'like', '%' . $value . '%')->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
$query->whereIn('target_index', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
}
|
||||
|
||||
/** 按奖励档位(diceRewardConfig.tier,中奖名 T1-T5) */
|
||||
/** 按奖励档位(表字段 reward_tier,中奖名 T1-T5/BIGWIN) */
|
||||
public function searchRewardTierAttr($query, $value)
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$ids = DiceRewardConfig::where('tier', '=', $value)->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
$query->where('reward_tier', '=', $value);
|
||||
}
|
||||
|
||||
/** 方向 0=顺时针 1=逆时针 */
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
namespace app\dice\model\play_record_test;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\reward_config\DiceRewardConfig;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use think\model\relation\BelongsTo;
|
||||
@@ -19,11 +18,13 @@ use think\model\relation\BelongsTo;
|
||||
*
|
||||
* @property $id ID
|
||||
* @property $lottery_config_id 彩金池配置id
|
||||
* @property $lottery_type 抽奖类型:0=付费,1=赠送
|
||||
* @property $lottery_type 抽奖类型:0=付费,1=免费
|
||||
* @property $is_win 中大奖:0=无,1=中奖
|
||||
* @property $win_coin 赢取平台币
|
||||
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property int|null $paid_amount 付费金额(付费局=ante*1,免费局=0)
|
||||
* @property $direction 方向:0=顺时针,1=逆时针
|
||||
* @property $reward_config_id 奖励配置id
|
||||
* @property $reward_tier 中奖档位:T1,T2,T3,T4,T5,BIGWIN
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
* @property $start_index 起始索引
|
||||
@@ -50,6 +51,10 @@ class DicePlayRecordTest extends BaseModel
|
||||
*/
|
||||
protected $table = 'dice_play_record_test';
|
||||
|
||||
protected $createTime = 'create_time';
|
||||
|
||||
protected $updateTime = 'update_time';
|
||||
|
||||
/**
|
||||
* 彩金池配置
|
||||
* 关联 lottery_config_id -> DiceLotteryPoolConfig.id
|
||||
@@ -59,15 +64,6 @@ class DicePlayRecordTest extends BaseModel
|
||||
return $this->belongsTo(DiceLotteryPoolConfig::class, 'lottery_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 奖励配置(终点格 = target_index 对应 DiceRewardConfig.id,表中为 reward_config_id)
|
||||
* 关联 reward_config_id -> DiceRewardConfig.id
|
||||
*/
|
||||
public function diceRewardConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceRewardConfig::class, 'reward_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 关联的权重测试记录
|
||||
* reward_config_record_id -> DiceRewardConfigRecord.id
|
||||
@@ -77,7 +73,7 @@ class DicePlayRecordTest extends BaseModel
|
||||
return $this->belongsTo(DiceRewardConfigRecord::class, 'reward_config_record_id', 'id');
|
||||
}
|
||||
|
||||
/** 抽奖类型 0=付费 1=赠送 */
|
||||
/** 抽奖类型 0=付费 1=免费 */
|
||||
public function searchLotteryTypeAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
@@ -117,18 +113,29 @@ class DicePlayRecordTest extends BaseModel
|
||||
}
|
||||
}
|
||||
|
||||
/** 中奖档位(按 reward_config_id 对应 DiceRewardConfig.tier) */
|
||||
/** 付费金额(付费局=ante*1,免费局=0) */
|
||||
public function searchPaidAmountAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('paid_amount', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(dice_ante_config.mult) */
|
||||
public function searchAnteAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 中奖档位(按表字段 reward_tier) */
|
||||
public function searchRewardTierAttr($query, $value)
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$ids = DiceRewardConfig::where('tier', '=', $value)->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
$query->where('reward_tier', '=', $value);
|
||||
}
|
||||
|
||||
/** 点数和 roll_number(摇取点数和 5-30) */
|
||||
@@ -138,4 +145,12 @@ class DicePlayRecordTest extends BaseModel
|
||||
$query->where('roll_number', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 关联 dice_reward_config_record.id(权重测试记录) */
|
||||
public function searchRewardConfigRecordIdAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('reward_config_record_id', '=', $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@ use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
* @property $total_ticket_count 总抽奖次数
|
||||
* @property $paid_ticket_count 购买抽奖次数
|
||||
* @property $free_ticket_count 赠送抽奖次数
|
||||
* @property array|null $free_ticket 免费抽奖券:{"ante":1,"count":1}
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 更新时间
|
||||
* @property $delete_time 删除时间
|
||||
@@ -54,6 +55,10 @@ class DicePlayer extends BaseModel
|
||||
|
||||
protected $updateTime = 'update_time';
|
||||
|
||||
protected $json = ['free_ticket'];
|
||||
|
||||
protected $jsonAssoc = true;
|
||||
|
||||
/**
|
||||
* 新增前:生成唯一 uid,昵称 name 默认使用 uid
|
||||
* 用 try-catch 避免表尚未含 uid 时 getAttr/getData 抛 InvalidArgumentException
|
||||
|
||||
@@ -19,6 +19,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $player_id 玩家id
|
||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||
* @property $use_coins 消耗硬币
|
||||
* @property $ante 底注/注数(历史购买记录默认为1;T5再来一次写入本次注数)
|
||||
* @property $total_ticket_count 总抽奖次数
|
||||
* @property $paid_ticket_count 购买抽奖次数
|
||||
* @property $free_ticket_count 赠送抽奖次数
|
||||
@@ -143,4 +144,12 @@ class DicePlayerTicketRecord extends BaseModel
|
||||
$query->where('create_time', '<=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(ante) */
|
||||
public function searchAnteAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,21 +22,23 @@ use think\model\relation\HasMany;
|
||||
* @property int|null $lottery_config_id 测试时使用的奖池配置 ID(兼容旧:付费+免费共用)
|
||||
* @property int|null $paid_lottery_config_id 付费抽奖奖池配置 ID,默认 type=0
|
||||
* @property int|null $free_lottery_config_id 免费抽奖奖池配置 ID,默认 type=1
|
||||
* @property int $total_play_count 总模拟次数(s_count+n_count)
|
||||
* @property int $total_play_count 总模拟次数
|
||||
* @property int $over_play_count 已完成次数
|
||||
* @property int $status 状态 -1失败 0进行中 1成功
|
||||
* @property string|null $remark 失败时记录原因
|
||||
* @property int $s_count 顺时针模拟次数(兼容旧数据)
|
||||
* @property int $n_count 逆时针模拟次数(兼容旧数据)
|
||||
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property int $paid_s_count 付费抽奖顺时针次数
|
||||
* @property int $paid_n_count 付费抽奖逆时针次数
|
||||
* @property int $free_s_count 免费抽奖顺时针次数
|
||||
* @property int $free_n_count 免费抽奖逆时针次数
|
||||
* @property int $chain_free_mode 1=链式再来一次免费抽奖
|
||||
* @property int $kill_mode_enabled 测试内杀分开关 1=开启
|
||||
* @property int $test_safety_line 测试内安全线(模拟玩家累计盈利阈值)
|
||||
* @property int $paid_planned_spins 计划付费抽奖次数(顺+逆)
|
||||
* @property int $play_again_count 再来一次次数(T5触发次数)
|
||||
* @property array|null $paid_tier_weights 付费自定义档位权重 T1-T5
|
||||
* @property array|null $free_tier_weights 免费自定义档位权重 T1-T5
|
||||
* @property array $result_counts 落点统计 grid_number=>出现次数
|
||||
* @property array|null $tier_counts 档位出现次数 T1=>count
|
||||
* @property float|null $platform_profit 平台赚取金额(付费抽取次数×100-玩家总收益)
|
||||
* @property float|null $platform_profit 平台赚取金额(付费金额 paid_amount 求和-玩家总收益)
|
||||
* @property array|null $bigwin_weight 测试时 BIGWIN 档位权重快照(JSON:grid_number=>weight)
|
||||
* @property int|null $admin_id 执行测试的管理员ID
|
||||
* @property string|null $create_time 创建时间
|
||||
@@ -68,20 +70,48 @@ class DiceRewardConfigRecord extends BaseModel
|
||||
return $this->hasMany(DicePlayRecordTest::class, 'reward_config_record_id', 'id');
|
||||
}
|
||||
|
||||
/** 计划付费抽奖次数(顺+逆) */
|
||||
public function searchPaidPlannedSpinsAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('paid_planned_spins', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(dice_ante_config.mult) */
|
||||
public function searchAnteAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据关联的 DicePlayRecordTest 统计平台赚取平台币
|
||||
* platform_profit = 关联的付费(lottery_type=0)抽取次数 × 100 - 关联的 win_coin 求和
|
||||
* platform_profit = 关联的付费(lottery_type=0)付费金额求和(paid_amount) - 关联的 win_coin 求和
|
||||
* @param int $recordId dice_reward_config_record.id
|
||||
* @return float
|
||||
*/
|
||||
public static function computePlatformProfitFromRelated(int $recordId): float
|
||||
{
|
||||
$paidCount = DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
$paidAmount = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->where('lottery_type', 0)
|
||||
->count();
|
||||
->sum('paid_amount');
|
||||
$sumWinCoin = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->sum('win_coin');
|
||||
return round($paidCount * 100 - $sumWinCoin, 2);
|
||||
return round($paidAmount - $sumWinCoin, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据关联的 DicePlayRecordTest 统计再来一次次数(reward_tier=T5)
|
||||
* @param int $recordId
|
||||
* @return int
|
||||
*/
|
||||
public static function computePlayAgainCountFromRelated(int $recordId): int
|
||||
{
|
||||
return (int) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->where('reward_tier', 'T5')
|
||||
->count();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\validate\ante_config;
|
||||
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 底注配置验证器
|
||||
*/
|
||||
class DiceAnteConfigValidate extends BaseValidate
|
||||
{
|
||||
protected $rule = [
|
||||
'name' => 'require|max:64',
|
||||
'title' => 'require|max:255',
|
||||
'is_default' => 'require|in:0,1',
|
||||
'mult' => 'require|integer|gt:0',
|
||||
];
|
||||
|
||||
protected $message = [
|
||||
'name' => '名称必须填写',
|
||||
'title' => '标题必须填写',
|
||||
'is_default' => '默认底注标记必须为 0 或 1',
|
||||
'mult' => '底注倍率必须为大于 0 的整数',
|
||||
];
|
||||
|
||||
protected $scene = [
|
||||
'save' => ['name', 'title', 'is_default', 'mult'],
|
||||
'update' => ['name', 'title', 'is_default', 'mult'],
|
||||
];
|
||||
}
|
||||
@@ -18,7 +18,6 @@ class DiceLotteryPoolConfigValidate extends BaseValidate
|
||||
*/
|
||||
protected $rule = [
|
||||
'name' => 'require',
|
||||
'type' => 'require',
|
||||
't1_weight' => 'require',
|
||||
't2_weight' => 'require',
|
||||
't3_weight' => 'require',
|
||||
@@ -31,7 +30,6 @@ class DiceLotteryPoolConfigValidate extends BaseValidate
|
||||
*/
|
||||
protected $message = [
|
||||
'name' => '名称必须填写',
|
||||
'type' => '奖池类型必须填写',
|
||||
't1_weight' => 'T1池权重必须填写',
|
||||
't2_weight' => 'T2池权重必须填写',
|
||||
't3_weight' => 'T3池权重必须填写',
|
||||
@@ -45,7 +43,6 @@ class DiceLotteryPoolConfigValidate extends BaseValidate
|
||||
protected $scene = [
|
||||
'save' => [
|
||||
'name',
|
||||
'type',
|
||||
't1_weight',
|
||||
't2_weight',
|
||||
't3_weight',
|
||||
@@ -54,7 +51,6 @@ class DiceLotteryPoolConfigValidate extends BaseValidate
|
||||
],
|
||||
'update' => [
|
||||
'name',
|
||||
'type',
|
||||
't1_weight',
|
||||
't2_weight',
|
||||
't3_weight',
|
||||
|
||||
@@ -22,7 +22,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type' => 'require',
|
||||
'is_win' => 'require',
|
||||
'win_coin' => 'require',
|
||||
'reward_config_id' => 'require',
|
||||
'reward_tier' => 'require',
|
||||
'roll_array' => 'require|checkRollArray',
|
||||
];
|
||||
|
||||
@@ -35,7 +35,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type' => '抽奖类型必须填写',
|
||||
'is_win' => '中奖必须填写',
|
||||
'win_coin' => '赢取平台币必须填写',
|
||||
'reward_config_id' => '奖励配置必须填写',
|
||||
'reward_tier' => '中奖档位必须填写',
|
||||
'roll_array.require' => '摇取点数必须填写',
|
||||
];
|
||||
|
||||
@@ -49,7 +49,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'roll_array',
|
||||
],
|
||||
'update' => [
|
||||
@@ -58,7 +58,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'roll_array',
|
||||
],
|
||||
];
|
||||
|
||||
@@ -21,7 +21,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type' => 'require',
|
||||
'is_win' => 'require',
|
||||
'direction' => 'require',
|
||||
'reward_config_id' => 'require',
|
||||
'reward_tier' => 'require',
|
||||
'status' => 'require',
|
||||
];
|
||||
|
||||
@@ -30,10 +30,10 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
*/
|
||||
protected $message = [
|
||||
'lottery_config_id' => '彩金池配置id必须填写',
|
||||
'lottery_type' => '抽奖类型:0=付费,1=赠送必须填写',
|
||||
'lottery_type' => '抽奖类型:0=付费,1=免费必须填写',
|
||||
'is_win' => '中大奖:0=无,1=中奖必须填写',
|
||||
'direction' => '方向:0=顺时针,1=逆时针必须填写',
|
||||
'reward_config_id' => '奖励配置id必须填写',
|
||||
'reward_tier' => '中奖档位必须填写',
|
||||
'status' => '状态:0=失败,1=成功必须填写',
|
||||
];
|
||||
|
||||
@@ -46,7 +46,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'direction',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'status',
|
||||
],
|
||||
'update' => [
|
||||
@@ -54,7 +54,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'direction',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'status',
|
||||
],
|
||||
];
|
||||
|
||||
15
server/app/view/404.html
Normal file
15
server/app/view/404.html
Normal file
@@ -0,0 +1,15 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="zh-CN">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title><?= $message ?></title>
|
||||
<style>
|
||||
body { font-family: system-ui, sans-serif; text-align: center; margin-top: 4rem; color: #333; }
|
||||
h1 { font-size: 1.5rem; font-weight: 600; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<h1><?= $message ?></h1>
|
||||
</body>
|
||||
</html>
|
||||
@@ -22,7 +22,7 @@ return [
|
||||
'dirname' => function () {
|
||||
return date('Ymd');
|
||||
},
|
||||
'domain' => 'http://127.0.0.1:6688',
|
||||
'domain' => 'http://127.0.0.1:8989',
|
||||
'uri' => '/runtime', // 如果 domain + uri 不在 public 目录下,请做好软链接,否则生成的url无法访问
|
||||
'algo' => 'sha1',
|
||||
],
|
||||
|
||||
@@ -16,9 +16,15 @@
|
||||
use Webman\Channel\Server;
|
||||
use Workerman\Protocols\Frame;
|
||||
|
||||
$listenHost = env('WEBMAN_CHANNEL_LISTEN_HOST', '0.0.0.0');
|
||||
$listenPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($listenPort === false) {
|
||||
$listenPort = 2207;
|
||||
}
|
||||
|
||||
return [
|
||||
'server' => [
|
||||
'listen' => 'frame://0.0.0.0:2206',
|
||||
'listen' => 'frame://' . $listenHost . ':' . $listenPort,
|
||||
'protocol' => Frame::class,
|
||||
'handler' => Server::class,
|
||||
'reloadable' => false,
|
||||
|
||||
@@ -21,7 +21,7 @@ global $argv;
|
||||
return [
|
||||
'webman' => [
|
||||
'handler' => Http::class,
|
||||
'listen' => 'http://0.0.0.0:6688',
|
||||
'listen' => 'http://0.0.0.0:8989',
|
||||
'count' => cpu_count() * 4,
|
||||
'user' => '',
|
||||
'group' => '',
|
||||
|
||||
@@ -46,9 +46,13 @@ Route::group('/api', function () {
|
||||
Route::any('/user/walletRecord', [app\api\controller\UserController::class, 'walletRecord']);
|
||||
Route::any('/user/playGameRecord', [app\api\controller\UserController::class, 'playGameRecord']);
|
||||
Route::any('/game/config', [app\api\controller\GameController::class, 'config']);
|
||||
Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
||||
// Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
||||
Route::any('/game/lotteryPool', [app\api\controller\GameController::class, 'lotteryPool']);
|
||||
Route::any('/game/anteConfig', [app\api\controller\GameController::class, 'anteConfig']);
|
||||
Route::any('/game/playStart', [app\api\controller\GameController::class, 'playStart']);
|
||||
})->middleware([
|
||||
TokenMiddleware::class,
|
||||
]);
|
||||
|
||||
// 关闭主应用默认路由(/controller/action 隐式映射),未在本文件显式注册的路径返回 404
|
||||
Route::disableDefaultRoute('');
|
||||
|
||||
17
server/db/dice_ante_config.sql
Normal file
17
server/db/dice_ante_config.sql
Normal file
@@ -0,0 +1,17 @@
|
||||
-- 底注配置表
|
||||
CREATE TABLE IF NOT EXISTS `dice_ante_config` (
|
||||
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT '主键ID',
|
||||
`name` varchar(64) NOT NULL COMMENT '名称',
|
||||
`title` varchar(255) NOT NULL COMMENT '标题',
|
||||
`is_default` tinyint(1) NOT NULL DEFAULT 0 COMMENT '是否默认底注:0否 1是(全表只允许一条)',
|
||||
`mult` int NOT NULL DEFAULT 1 COMMENT '底注倍率',
|
||||
`create_time` datetime DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
|
||||
`update_time` datetime DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_is_default` (`is_default`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='Dice 底注配置表';
|
||||
|
||||
-- 可选初始化数据(保留一条默认底注)
|
||||
INSERT INTO `dice_ante_config` (`name`, `title`, `is_default`, `mult`)
|
||||
SELECT 'default', '默认底注', 1, 1
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `dice_ante_config` LIMIT 1);
|
||||
62
server/db/dice_ante_config_menu.sql
Normal file
62
server/db/dice_ante_config_menu.sql
Normal file
@@ -0,0 +1,62 @@
|
||||
-- 底注配置菜单与权限
|
||||
-- 说明:默认挂载在「大富翁」目录(path=/dice)下;若不存在则自动创建目录。
|
||||
|
||||
SET @now = NOW();
|
||||
|
||||
-- 1) 找到或创建 Dice 顶级目录
|
||||
SET @dice_root_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = '/dice' AND `type` = 1
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT 0, '大富翁', 'Dice', NULL, 1, '/dice', NULL, NULL, 'ri:gamepad-line', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE @dice_root_id IS NULL;
|
||||
|
||||
SET @dice_root_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = '/dice' AND `type` = 1
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 2) 创建底注配置菜单
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @dice_root_id, '底注配置', 'AnteConfig', NULL, 2, 'ante_config', '/dice/ante_config/index', NULL, 'ri:coins-line', 92, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (
|
||||
SELECT 1 FROM `sa_system_menu` WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||
);
|
||||
|
||||
SET @ante_menu_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 3) 创建按钮权限
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '数据列表', '', 'dice:ante_config:index:index', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:index' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '读取', '', 'dice:ante_config:index:read', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:read' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '添加', '', 'dice:ante_config:index:save', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:save' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '修改', '', 'dice:ante_config:index:update', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:update' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '删除', '', 'dice:ante_config:index:destroy', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:destroy' AND `type` = 3);
|
||||
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- DicePlayRecord 新增注数与付费金额字段
|
||||
ALTER TABLE `dice_play_record`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(必须为 dice_ante_config.mult 中存在的值)' AFTER `lottery_type`,
|
||||
ADD COLUMN `paid_amount` int unsigned NOT NULL DEFAULT 0 COMMENT '付费金额(付费局=ante*1,免费局=0)' AFTER `ante`;
|
||||
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DicePlayerTicketRecord 新增注数字段(用于记录“再来一次”免费抽奖的注数)
|
||||
ALTER TABLE `dice_player_ticket_record`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(历史购买记录默认为1)' AFTER `use_coins`;
|
||||
@@ -20,6 +20,20 @@ use plugin\saiadmin\exception\ApiException;
|
||||
*/
|
||||
class CrontabLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 获取 webman channel 服务地址
|
||||
* 需要保证与 server/config/plugin/webman/channel/process.php 的 listen 端口一致
|
||||
*/
|
||||
private function channelConfig(): array
|
||||
{
|
||||
$host = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||
$port = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($port === false) {
|
||||
$port = 2207;
|
||||
}
|
||||
return ['host' => $host, 'port' => $port];
|
||||
}
|
||||
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
@@ -67,7 +81,8 @@ class CrontabLogic extends BaseLogic
|
||||
|
||||
$id = $model->getKey();
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
|
||||
return true;
|
||||
@@ -116,7 +131,8 @@ class CrontabLogic extends BaseLogic
|
||||
]);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
}
|
||||
|
||||
@@ -141,7 +157,8 @@ class CrontabLogic extends BaseLogic
|
||||
$result = parent::destroy($ids);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $ids]);
|
||||
}
|
||||
return $result;
|
||||
@@ -162,7 +179,8 @@ class CrontabLogic extends BaseLogic
|
||||
$result = $model->save(['status' => $status]);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
}
|
||||
return $result;
|
||||
|
||||
@@ -97,7 +97,6 @@ Route::group('/core', function () {
|
||||
fastRoute('dice/play_record/DicePlayRecord', \app\dice\controller\play_record\DicePlayRecordController::class);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getPlayerOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getPlayerOptions']);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getLotteryConfigOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getLotteryConfigOptions']);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getRewardConfigOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getRewardConfigOptions']);
|
||||
fastRoute('dice/player_wallet_record/DicePlayerWalletRecord', \app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class);
|
||||
Route::get('/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerOptions', [\app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class, 'getPlayerOptions']);
|
||||
Route::get('/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerWalletBefore', [\app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class, 'getPlayerWalletBefore']);
|
||||
@@ -118,6 +117,7 @@ Route::group('/core', function () {
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/batchUpdate', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'batchUpdate']);
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/createRewardReference', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'createRewardReference']);
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/runWeightTest', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'runWeightTest']);
|
||||
fastRoute('dice/ante_config/DiceAnteConfig', \app\dice\controller\ante_config\DiceAnteConfigController::class);
|
||||
fastRoute('dice/lottery_pool_config/DiceLotteryPoolConfig', \app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class);
|
||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getOptions']);
|
||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getCurrentPool']);
|
||||
|
||||
@@ -20,8 +20,13 @@ class Task
|
||||
$dbName = env('DB_NAME');
|
||||
if (!empty($dbName)) {
|
||||
$this->logic = new CrontabLogic();
|
||||
$channelHost = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||
$channelPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($channelPort === false) {
|
||||
$channelPort = 2207;
|
||||
}
|
||||
// 连接webman channel服务
|
||||
Client::connect();
|
||||
Client::connect($channelHost, $channelPort);
|
||||
// 订阅某个自定义事件并注册回调,收到事件后会自动触发此回调
|
||||
Client::on('crontab', function ($data) {
|
||||
$this->reload($data);
|
||||
|
||||
@@ -12,3 +12,5 @@ Route::group('/tool/install', function () {
|
||||
Route::get('/online/storeAppVersions', [plugin\saipackage\app\controller\InstallController::class, 'storeAppVersions']);
|
||||
Route::post('/online/storeDownloadApp', [plugin\saipackage\app\controller\InstallController::class, 'storeDownloadApp']);
|
||||
});
|
||||
|
||||
Route::disableDefaultRoute('saipackage');
|
||||
|
||||
Reference in New Issue
Block a user