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6
.idea/encodings.xml
generated
Normal file
6
.idea/encodings.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding">
|
||||
<file url="file://$PROJECT_DIR$/server/docs/PERFORMANCE_AND_QPS_ANALYSIS.md" charset="GB2312" />
|
||||
</component>
|
||||
</project>
|
||||
25
API对接文档.md
25
API对接文档.md
@@ -10,7 +10,7 @@
|
||||
|
||||
由部署方提供:
|
||||
|
||||
- 测试环境:`https://dice-api.yuliao666.top`
|
||||
- 测试环境:`https://dice-api.h55555game.top`
|
||||
|
||||
下文所有路径均为相对路径,如:`/api/v1/getGameUrl`。
|
||||
|
||||
@@ -68,9 +68,9 @@
|
||||
| secret | 是 | string | 双方约定的密钥(服务端配置 `xF75oK91TQj13s0UmNIr1NBWMWGfflNO`) |
|
||||
| time | 是 | int/string | Unix 时间戳(秒),服务端会做时间容忍校验 |
|
||||
| signature | 是 | string | 签名:`md5(agent_id + secret + time)` |
|
||||
- **agent_id**:通过后台获取系统管理-用户管理-代理ID
|
||||
- **agent_id**:通过后台获取系统管理-用户管理-代理ID
|
||||
- **secret**:xF75oK91TQj13s0UmNIr1NBWMWGfflNO(服务器配置)
|
||||
- **后台地址**:https://dice.yuliao666.top 账号: zhuguan 密码:123456
|
||||
- **后台地址**:https://dice.h55555game.top 账号: zhuguan 密码:123456
|
||||
#### 签名规则
|
||||
|
||||
- **签名字符串**:直接拼接 `agent_id.secret.time`(无分隔符)
|
||||
@@ -135,7 +135,7 @@ signature = md5(agent_id + secret + time)
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"url": "https://dice-game.yuliao666.top/?token=...&lang=zh"
|
||||
"url": "https://dice-game.h55555game.top/?token=...&lang=zh"
|
||||
}
|
||||
}
|
||||
```
|
||||
@@ -166,15 +166,16 @@ signature = md5(agent_id + secret + time)
|
||||
|
||||
| 参数名 | 必填 | 类型 | 说明 |
|
||||
| --- | --- | --- | --- |
|
||||
| username | 否 | string | 不传则查询全量(按时间/分页) |
|
||||
| start_create_time | 否 | string | 开始时间(与数据库存储格式一致) |
|
||||
| end_create_time | 否 | string | 结束时间(与数据库存储格式一致) |
|
||||
| page | 否 | int | 默认 1 |
|
||||
| limit | 否 | int | 默认 20,最大 100 |
|
||||
| username | 否 | string | 不传则不按用户筛选;数据仅来自「最近 7 天」时间窗(见下) |
|
||||
| start_create_time | 否 | string | 开始时间;与 `end_create_time` 均不传时,服务端默认最近 7 天 |
|
||||
| end_create_time | 否 | string | 结束时间 |
|
||||
| limit | 否 | int | 返回条数上限,默认 20;小于 1 或大于 2000 时按 20 处理 |
|
||||
|
||||
**时间规则**:仅允许查询「当前服务器时间起向前 7 天」内的 `create_time`;`start_create_time` 与 `end_create_time` 的跨度不得超过 7 天;`end_create_time` 晚于当前时间时按当前时间截断。非法区间返回参数错误。
|
||||
|
||||
#### 响应说明
|
||||
|
||||
返回游玩记录列表,并附带 `dice_player`(包含 `id/username/phone`)。
|
||||
返回游玩记录列表(按 `id` 倒序,最多 `limit` 条),并附带 `dice_player`(包含 `id/username/phone`)。
|
||||
|
||||
### 3.4 获取钱包流水
|
||||
|
||||
@@ -182,7 +183,7 @@ signature = md5(agent_id + secret + time)
|
||||
- **方法**:POST
|
||||
- **请求头**:`auth-token`
|
||||
|
||||
参数与分页规则同 3.3,返回钱包流水列表(附带 `dice_player`)。
|
||||
参数与时间规则同 3.3(无 `page`,仅 `limit` 限制条数),返回钱包流水列表(附带 `dice_player`)。
|
||||
|
||||
### 3.5 获取中奖券获取记录
|
||||
|
||||
@@ -190,7 +191,7 @@ signature = md5(agent_id + secret + time)
|
||||
- **方法**:POST
|
||||
- **请求头**:`auth-token`
|
||||
|
||||
参数与分页规则同 3.3,返回中奖券记录列表(附带 `dice_player`)。
|
||||
参数与时间规则同 3.3,返回中奖券记录列表(附带 `dice_player`)。
|
||||
|
||||
### 3.6 平台钱包转入/转出
|
||||
|
||||
|
||||
199
README.md
199
README.md
@@ -1,99 +1,146 @@
|
||||
<p align="center">
|
||||
<img src="https://saithink.top/images/logo.png" width="120" />
|
||||
</p>
|
||||
<p align="center">
|
||||
<img src="https://svg.hamm.cn/badge.svg?key=License&value=MIT" />
|
||||
<img src="https://svg.hamm.cn/badge.svg?key=Version&value=6.x" />
|
||||
</p>
|
||||
# 大富翁 · 摇色子 — 项目文档
|
||||
|
||||
<div style="padding:18px;max-width: 1024px;margin:0 auto;">
|
||||
<h1>SaiAdmin 6.x</h1>
|
||||
|
||||
## 项目简介
|
||||
|
||||
SaiAdmin 是一个基于 [Webman](https://www.workerman.net/webman) 的高性能后台管理系统插件。它提供了完整的权限管理、系统配置、代码生成等功能,帮助开发者快速构建企业级应用。
|
||||
本文描述**业务玩法**与**服务端抽奖/结算机制**,便于产品、运营与二次开发对齐实现。接口路径、鉴权与联调细节见根目录 [`API对接文档.md`](API对接文档.md)。
|
||||
|
||||
---
|
||||
|
||||
## ✨ 核心特性
|
||||
## 1. 项目概述
|
||||
|
||||
- **🚀 高性能** - 基于 Webman 常驻内存框架,性能优异
|
||||
- **🔐 完整权限系统** - RBAC 权限模型,支持用户、角色、部门、岗位管理
|
||||
- **📝 代码生成器** - 一键生成 CRUD 代码,提升开发效率
|
||||
- **⚡ 双 ORM 支持** - 同时支持 ThinkORM 和 Eloquent ORM
|
||||
- **🔧 插件化架构** - 支持插件扩展,便于功能模块化
|
||||
- **📊 系统监控** - 内置服务器监控、缓存管理功能
|
||||
- **📋 日志系统** - 完整的登录日志和操作日志记录
|
||||
- **形态**:平台玩家使用「平台币」参与摇五颗标准六面骰(点数各 1–6),结果对应棋盘/奖励配置;后台可配置档位权重、奖池、杀分策略与展示文案(含中英文)。
|
||||
- **服务端**:PHP [Webman](https://www.workerman.net/webman)(`server/`),玩家与平台接口在 `app/api`;骰子业务模型在 `app/dice`。
|
||||
- **管理端**:前端工程 `saiadmin-artd/`(与 SaiAdmin 插件体系配套)。
|
||||
|
||||
## 🛠️ 功能模块
|
||||
---
|
||||
|
||||
### 系统管理
|
||||
## 2. 核心概念
|
||||
|
||||
| 模块 | 说明 |
|
||||
| ---------- | -------------------------------- |
|
||||
| 用户管理 | 用户增删改查、密码管理、缓存清理 |
|
||||
| 角色管理 | 角色 CRUD、菜单权限分配 |
|
||||
| 部门管理 | 组织架构管理、树形结构 |
|
||||
| 岗位管理 | 岗位信息维护、Excel 模板导入导出 |
|
||||
| 菜单管理 | 菜单配置、按钮权限 |
|
||||
| 字典管理 | 字典类型与字典数据维护 |
|
||||
| 附件管理 | 文件上传、分类管理、资源移动 |
|
||||
| 系统配置 | 分组配置、邮件设置、动态参数 |
|
||||
| 日志管理 | 登录日志、操作日志查询与清理 |
|
||||
| 服务监控 | 服务器状态、缓存信息、一键清理 |
|
||||
| 数据表维护 | 数据表结构、表优化、碎片整理 |
|
||||
| 概念 | 说明 |
|
||||
| --- | --- |
|
||||
| **平台币 `coin`** | 玩家钱包余额;付费开局、购买套餐、中奖结算均围绕该字段。 |
|
||||
| **注数 `ante`** | 倍数因子,须存在于表 `dice_ante_config` 的 `mult` 中;接口 `/api/game/anteConfig` 返回可选注数。 |
|
||||
| **单注费用** | 付费抽奖时,开局前扣除 **`ante × 1`** 平台币(代码常量 `UNIT_COST = 1`,即「单注 1 币」口径)。 |
|
||||
| **方向 `direction`** | 开局参数:`0` 与 `1` 对应两套奖励数据(顺时针/逆时针或「无 / 中奖」分支,由前端与配置表共同约定);服务端在 **档位确定后**,按当前方向从 `DiceReward` 缓存结构中取该档位下的条目再按权重抽取。 |
|
||||
| **档位 T1–T5** | 中奖层级;先抽档位,再在该档位 + 当前方向下按 `weight` 抽一条奖励配置。 |
|
||||
| **`grid_number`(5–30)** | 与「五颗骰子点数之和」一致:最小 5(全 1),最大 30(全 6);用于关联奖励行与后续生成 `roll_array`。 |
|
||||
| **`real_ev`** | 奖励配置中的期望调节项;**普通中奖**结算为 **`real_ev × ante`**(付费局在开局已扣 `ante×1`,净效果依 `real_ev` 而定)。 |
|
||||
|
||||
### 开发工具
|
||||
---
|
||||
|
||||
| 模块 | 说明 |
|
||||
| -------- | ---------------------------- |
|
||||
| 代码生成 | 根据数据表自动生成 CRUD 代码 |
|
||||
| 定时任务 | Crontab 任务管理、执行日志 |
|
||||
## 3. 玩法流程(玩家视角)
|
||||
|
||||
<h1>学习</h1>
|
||||
1. **登录 / 进游戏**
|
||||
平台侧通过 `/api/v1/getGameUrl` 或玩家侧 `/api/user/Login` 换取 token,打开前端页面。
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<a href="https://saithink.top" target="_blank">主页 / Home page</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://saithink.top/documents/v6/" target="_blank">文档 / Document</a>
|
||||
</li>
|
||||
</ul>
|
||||
2. **(可选)购买「抽奖券」套餐**
|
||||
`POST /api/game/buyLotteryTickets`,`count` 仅支持 `1`、`5`、`10`:
|
||||
- 1:1 币 → 1 次付费计数 + 0 次赠送
|
||||
- 5:5 币 → 5 次付费 + **1 次赠送**(共 6 次计入总次数)
|
||||
- 10:10 币 → 10 次付费 + **3 次赠送**(共 13 次)
|
||||
|
||||
会更新玩家身上的 `total_ticket_count` / `paid_ticket_count` / `free_ticket_count`,并记钱包与券流水。
|
||||
|
||||
<h1>演示地址</h1>
|
||||
<p>演示地址: <a href="http://v6.saithink.top" target="_blank">http://v6.saithink.top</a></p>
|
||||
<p>演示账号:admin</p>
|
||||
<p>演示密码:123456</p>
|
||||
3. **开局抽奖**
|
||||
`POST /api/game/playStart`,需传 **`direction`(0 或 1)** 与 **`ante`(正整数,且须在底注配置中)**。
|
||||
|
||||
<h1>共同交流</h1>
|
||||
4. **付费 vs 免费**
|
||||
- **免费抽奖**:当 `free_ticket_count > 0` 时,本局视为免费类型:不扣 `ante×1`,但会消耗 **1 次** `free_ticket_count`。
|
||||
- **付费抽奖**:不依赖「券张数是否大于 0」;只要非免费局,开局前扣 **`ante × 1`**。
|
||||
|
||||
<table>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td align="center" valign="middle">
|
||||
<img src="https://saithink.top/images/me.png" class="no-zoom" width="180px">
|
||||
<p>saiadmin交流群(添加我微信备注"saiadmin")</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
> **重要**:当前实现已**不再用「抽奖券张数」作为能否开局的条件**;`buyLotteryTickets` 更新的是统计与赠送次数,**真正开局仍看余额、注数、免费次数等规则**(见下节)。
|
||||
|
||||
<h1>支持项目</h1>
|
||||
5. **免费注数锁定**
|
||||
若上一局因命中 **T5** 赠送了免费次数,服务端会缓存「免费局须与触发时相同的 `ante`」,不一致则拒绝并提示修改注数。
|
||||
|
||||
如果您正在使用这个项目并感觉良好,或者是想支持我继续开发,您可以通过如下`任意`方式支持我:
|
||||
---
|
||||
|
||||
谢谢! ❤️
|
||||
## 4. 抽奖与结算机制(服务端逻辑)
|
||||
|
||||
以下对应 `PlayStartLogic` 与 `LotteryService`,便于理解「先抽什么、再算什么钱」。
|
||||
|
||||
| 微信 | 支付宝 |
|
||||
| :------------------------------------------------------------------------------: | :------------------------------------------------------------------------------: |
|
||||
| <img src="https://saithink.top/images/wechat.png" alt="Wechat QRcode" width=180> | <img src="https://saithink.top/images/alipay.png" alt="Alipay QRcode" width=180> |
|
||||
### 4.1 前置校验
|
||||
|
||||
<div style="clear: both">
|
||||
<h1>LICENSE</h1>
|
||||
This project is open-sourced software licensed under the MIT.
|
||||
</div>
|
||||
- 用户存在;`ante` 合法。
|
||||
- **最低余额**:`coin ≥ abs(min_real_ev) × ante`(`min_real_ev` 来自全表 `DiceRewardConfig` 缓存),防止极端负 EV 下余额不足以覆盖风险口径。
|
||||
- 付费局:`coin ≥ ante × 1`。
|
||||
|
||||
</div>
|
||||
### 4.2 使用哪套「档位权重」:默认奖池 vs 杀分奖池
|
||||
|
||||
配置表 `dice_lottery_pool_config` 至少要有 **`name = default`**;可选 **`name = killScore`**。
|
||||
|
||||
- **`default` 彩金池**维护累计盈利字段 **`profit_amount`**(见 4.5)。
|
||||
- 记:`safety_line` = 安全线,`kill_enabled` = 是否开启杀分。
|
||||
|
||||
**是否按「奖池档位权重」抽档位(`usePoolWeights`)**:
|
||||
|
||||
| 情形 | 档位权重来源 |
|
||||
| --- | --- |
|
||||
| **免费局** | 使用 **killScore** 奖池的 T1–T5 权重;若无 `killScore` 则退回 `default`。 |
|
||||
| **付费局** 且 **杀分开启** 且 **`profit_amount ≥ safety_line`** 且 **存在 killScore** | 使用 **killScore** 的档位权重(杀分模式)。 |
|
||||
| **其他付费局** | 使用 **玩家**身上的 `t1_weight`~`t5_weight`(`DicePlayer` 字段,与 `LotteryService::drawTierByPlayerWeights` 一致)。 |
|
||||
|
||||
档位抽出 **T1–T5** 后,从 `DiceReward` 缓存中取出 **`[该档位][direction]`** 下的所有奖励行,再按行 **`weight`** 做加权随机(仅 `weight > 0` 参与;全为 0 会重试档位,最多约 10 次)。
|
||||
|
||||
### 4.3 杀分模式下的特殊处理
|
||||
|
||||
当使用 **killScore / 免费局** 等与杀分一致的权重路径时:
|
||||
|
||||
- 在奖励抽取阶段会 **排除 `grid_number` 为 5 和 30 的配置**(这两点数和只能对应「全 1」「全 6」豹子,无法做成非豹子展示)。
|
||||
- **不会触发豹子大奖**(见 4.4):若摇到豹子点数组,只生成 **非豹子** 的五骰组合,不发放豹子附加奖金。
|
||||
|
||||
### 4.4 普通奖与「豹子 / BIGWIN」
|
||||
|
||||
- 若本次抽中的 `grid_number` **不是**「豹子集合」`{5,10,15,20,25,30}`:按点数和生成 5 个 1–6 的骰子(和为 `grid_number`),**普通奖金** = **`real_ev × ante`**(付费局已预先扣除 `ante×1`)。
|
||||
|
||||
- 若点数和落在豹子集合:
|
||||
- **`grid_number` 为 5 或 30**:若**非**杀分路径,**必定**按豹子结算(五颗相同点数)。
|
||||
- **10 / 15 / 20 / 25**:读取 `DiceRewardConfig` 中 **`tier = BIGWIN`** 且对应该 `grid_number` 的配置,用其 **`weight`(0–10000,10000=100%)** 随机决定是否视为真豹子;否则生成**非豹子**但点数和不变的骰子组合。
|
||||
- **真豹子**时:奖金按 **`big_win_real_ev × ante`** 发放(`big_win_real_ev` 来自 BIGWIN 配置;若未配则用代码兜底常量);并**不计入**当次普通 `reward_win` 那条配置(与「中豹子不走普通奖」逻辑一致,详见代码注释)。
|
||||
|
||||
杀分路径下:**不触发**豹子奖,仅展示非豹子组合。
|
||||
|
||||
### 4.5 T5「再来一次」
|
||||
|
||||
若命中奖励属于 **T5** 档位(且未走「仅豹子清掉普通奖」的特殊分支):在事务内为玩家 **`free_ticket_count + 1`**,并写入券流水备注;同时写入 Redis:**下一局免费抽奖必须使用本局相同 `ante`**。
|
||||
|
||||
### 4.6 彩金池盈利累计
|
||||
|
||||
在 **`default`** 那条池子上更新 **`profit_amount`**:
|
||||
|
||||
- **付费局**:本局贡献 `+= (本局总中奖 win_coin) - (本局付费 paid_amount)`,其中 `paid_amount = ante × 1`。
|
||||
- **免费局**:`+= win_coin`(无票价成本,`paid_amount = 0`)。
|
||||
|
||||
该累计值与 **`safety_line`、 `kill_enabled`** 共同决定下一局付费是否进入 **killScore** 档位权重(见 4.2)。
|
||||
|
||||
> 注意:仓库中部分数据库迁移脚本对 `profit_amount` 的注释可能仍沿用旧口径。当前行为应以 `PlayStartLogic` 中对 `profit_amount` 的实际累加逻辑为准。
|
||||
|
||||
---
|
||||
|
||||
## 5. 数据与配置要点(实现侧)
|
||||
|
||||
- **`DiceReward`**:按档位、方向组织好的多语言/展示与 `grid_number`、`weight`、`real_ev` 等,供开局加权抽取。
|
||||
- **`DiceRewardConfig`**:含 **BIGWIN** 档及普通档;`getCachedMinRealEv()` 等用于全局限定。
|
||||
- **`dice_lottery_pool_config`**:`default` / `killScore` 的 T1–T5 权重及杀分相关开关、安全线、累计盈利。
|
||||
- **对局表 `DicePlayRecord`**:记录 `lottery_config_id`、`lottery_type`(付费/免费)、`ante`、`paid_amount`、`roll_array`、`reward_tier`、各类中奖拆分字段等,供后台与平台对账。
|
||||
|
||||
---
|
||||
|
||||
## 6. 接口与文档索引
|
||||
|
||||
| 文档 | 内容 |
|
||||
| --- | --- |
|
||||
| [`API对接文档.md`](API对接文档.md) | 平台 `/api/v1/*`(`auth-token`)、玩家 `/api/*`(`token`)、统一返回码、联调建议。 |
|
||||
| `server/docs/` | 性能、权重测试、出点分析等专项说明(按需阅读)。 |
|
||||
|
||||
**与玩法直接相关的玩家接口示例**:
|
||||
|
||||
- `GET /api/game/config` — 前端文案与分组配置
|
||||
- `GET /api/game/anteConfig` — 可选注数
|
||||
- `GET /api/game/lotteryPool` — 彩金池展示列表(不含 BIGWIN 档)
|
||||
- `POST /api/game/buyLotteryTickets` — 购买套餐(更新次数统计)
|
||||
- `POST /api/game/playStart` — 开局一局(`direction`、`ante`)
|
||||
|
||||
---
|
||||
|
||||
## 7. 修订说明
|
||||
|
||||
- 本文档依据 `server/app/api/logic/PlayStartLogic.php`、`GameLogic.php`、`LotteryService.php` 及 `GameController` 当前实现整理;若业务规则变更,请以代码与数据库迁移为准并同步更新本节与 [`API对接文档.md`](API对接文档.md)。
|
||||
|
||||
@@ -7,7 +7,7 @@ VITE_BASE_URL = /
|
||||
VITE_API_URL = /api
|
||||
|
||||
# 代理目标地址(开发环境通过 Vite 代理转发请求到此地址,解决跨域问题)
|
||||
VITE_API_PROXY_URL = http://127.0.0.1:6688
|
||||
VITE_API_PROXY_URL = http://127.0.0.1:8989
|
||||
|
||||
# Delete console
|
||||
VITE_DROP_CONSOLE = false
|
||||
@@ -5,7 +5,7 @@
|
||||
VITE_BASE_URL = ./
|
||||
|
||||
# API 根地址(后端路由为 /core、/tool、/dice 等,无 /prod 前缀,不要加 /prod)
|
||||
VITE_API_URL = https://dice-api.yuliao666.top
|
||||
VITE_API_URL = https://dice-v3-api.h55555game.top
|
||||
|
||||
# 登录页是否显示验证码,设为 false 可关闭(需与后端 LOGIN_CAPTCHA_ENABLE 一致)
|
||||
VITE_LOGIN_CAPTCHA_ENABLED = false
|
||||
|
||||
10
saiadmin-artd/.idea/.gitignore
generated
vendored
Normal file
10
saiadmin-artd/.idea/.gitignore
generated
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
# 默认忽略的文件
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# 已忽略包含查询文件的默认文件夹
|
||||
/queries/
|
||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
# 基于编辑器的 HTTP 客户端请求
|
||||
/httpRequests/
|
||||
57
saiadmin-artd/.idea/codeStyles/Project.xml
generated
Normal file
57
saiadmin-artd/.idea/codeStyles/Project.xml
generated
Normal file
@@ -0,0 +1,57 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<code_scheme name="Project" version="173">
|
||||
<HTMLCodeStyleSettings>
|
||||
<option name="HTML_SPACE_INSIDE_EMPTY_TAG" value="true" />
|
||||
</HTMLCodeStyleSettings>
|
||||
<JSCodeStyleSettings version="0">
|
||||
<option name="FORCE_SEMICOLON_STYLE" value="true" />
|
||||
<option name="SPACE_BEFORE_FUNCTION_LEFT_PARENTH" value="false" />
|
||||
<option name="FORCE_QUOTE_STYlE" value="true" />
|
||||
<option name="ENFORCE_TRAILING_COMMA" value="Remove" />
|
||||
<option name="SPACES_WITHIN_OBJECT_LITERAL_BRACES" value="true" />
|
||||
<option name="SPACES_WITHIN_IMPORTS" value="true" />
|
||||
</JSCodeStyleSettings>
|
||||
<TypeScriptCodeStyleSettings version="0">
|
||||
<option name="FORCE_SEMICOLON_STYLE" value="true" />
|
||||
<option name="SPACE_BEFORE_FUNCTION_LEFT_PARENTH" value="false" />
|
||||
<option name="FORCE_QUOTE_STYlE" value="true" />
|
||||
<option name="ENFORCE_TRAILING_COMMA" value="Remove" />
|
||||
<option name="SPACES_WITHIN_OBJECT_LITERAL_BRACES" value="true" />
|
||||
<option name="SPACES_WITHIN_IMPORTS" value="true" />
|
||||
</TypeScriptCodeStyleSettings>
|
||||
<VueCodeStyleSettings>
|
||||
<option name="INTERPOLATION_NEW_LINE_AFTER_START_DELIMITER" value="false" />
|
||||
<option name="INTERPOLATION_NEW_LINE_BEFORE_END_DELIMITER" value="false" />
|
||||
</VueCodeStyleSettings>
|
||||
<codeStyleSettings language="HTML">
|
||||
<option name="SOFT_MARGINS" value="80" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="JavaScript">
|
||||
<option name="SOFT_MARGINS" value="80" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="TypeScript">
|
||||
<option name="SOFT_MARGINS" value="80" />
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="2" />
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
<option name="TAB_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="Vue">
|
||||
<option name="SOFT_MARGINS" value="80" />
|
||||
<indentOptions>
|
||||
<option name="CONTINUATION_INDENT_SIZE" value="2" />
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
||||
</component>
|
||||
5
saiadmin-artd/.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
5
saiadmin-artd/.idea/codeStyles/codeStyleConfig.xml
generated
Normal file
@@ -0,0 +1,5 @@
|
||||
<component name="ProjectCodeStyleConfiguration">
|
||||
<state>
|
||||
<option name="USE_PER_PROJECT_SETTINGS" value="true" />
|
||||
</state>
|
||||
</component>
|
||||
7
saiadmin-artd/.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
7
saiadmin-artd/.idea/inspectionProfiles/Project_Default.xml
generated
Normal file
@@ -0,0 +1,7 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="Eslint" enabled="true" level="WARNING" enabled_by_default="true" />
|
||||
<inspection_tool class="Stylelint" enabled="true" level="ERROR" enabled_by_default="true" />
|
||||
</profile>
|
||||
</component>
|
||||
8
saiadmin-artd/.idea/modules.xml
generated
Normal file
8
saiadmin-artd/.idea/modules.xml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="ProjectModuleManager">
|
||||
<modules>
|
||||
<module fileurl="file://$PROJECT_DIR$/.idea/saiadmin-artd.iml" filepath="$PROJECT_DIR$/.idea/saiadmin-artd.iml" />
|
||||
</modules>
|
||||
</component>
|
||||
</project>
|
||||
6
saiadmin-artd/.idea/prettier.xml
generated
Normal file
6
saiadmin-artd/.idea/prettier.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="PrettierConfiguration">
|
||||
<option name="myConfigurationMode" value="AUTOMATIC" />
|
||||
</component>
|
||||
</project>
|
||||
8
saiadmin-artd/.idea/saiadmin-artd.iml
generated
Normal file
8
saiadmin-artd/.idea/saiadmin-artd.iml
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<module type="WEB_MODULE" version="4">
|
||||
<component name="NewModuleRootManager">
|
||||
<content url="file://$MODULE_DIR$" />
|
||||
<orderEntry type="inheritedJdk" />
|
||||
<orderEntry type="sourceFolder" forTests="false" />
|
||||
</component>
|
||||
</module>
|
||||
6
saiadmin-artd/.idea/vcs.xml
generated
Normal file
6
saiadmin-artd/.idea/vcs.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="VcsDirectoryMappings">
|
||||
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
|
||||
</component>
|
||||
</project>
|
||||
53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
53
saiadmin-artd/scripts/generate-dice-reward-index.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
/**
|
||||
* 命令行:按「当前盘面 grid_number 排布」与 T1/T2/T4/T5 约束生成 DiceRewardConfig 表 JSON(不含保存)。
|
||||
* 用法:pnpm tsx scripts/generate-dice-reward-index.ts [t1Fixed] [t2Min] [t4Fixed] [t5Fixed]
|
||||
* 默认:3 5 1 1(T4/T5 为顺、逆加权条数固定值)
|
||||
*
|
||||
* 生成逻辑见 src/views/plugin/dice/reward_config/utils/generateIndexByRules.ts
|
||||
*/
|
||||
|
||||
import {
|
||||
buildRowsFromTiers,
|
||||
computeBoardFrequencies,
|
||||
DEFAULT_TIER_REAL_EV_STANDARDS,
|
||||
generateTiers,
|
||||
summarizeCounts
|
||||
} from '../src/views/plugin/dice/reward_config/utils/generateIndexByRules'
|
||||
|
||||
const grids = [
|
||||
20, 27, 24, 10, 5, 15, 8, 22, 30, 23, 16, 12, 13, 7, 17, 9, 21, 26, 6, 29, 19, 11, 25, 14, 28, 18
|
||||
]
|
||||
|
||||
const args = process.argv.slice(2).map((x) => parseInt(x, 10))
|
||||
const t1 = Number.isFinite(args[0]) ? args[0] : 3
|
||||
const t2 = Number.isFinite(args[1]) ? args[1] : 5
|
||||
const x4 = Number.isFinite(args[2]) ? args[2] : 1
|
||||
const x5 = Number.isFinite(args[3]) ? args[3] : 1
|
||||
|
||||
const constraints = {
|
||||
t1FixedCw: t1,
|
||||
t2MinCw: t2,
|
||||
t4FixedCw: x4,
|
||||
t5FixedCw: x5,
|
||||
t1FixedCcw: t1,
|
||||
t2MinCcw: t2,
|
||||
t4FixedCcw: x4,
|
||||
t5FixedCcw: x5
|
||||
}
|
||||
|
||||
const gen = generateTiers({ grids, constraints })
|
||||
if (gen.ok === false) {
|
||||
console.error(gen.message)
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
const board = computeBoardFrequencies(grids)
|
||||
if (board === null) {
|
||||
console.error('computeBoardFrequencies failed')
|
||||
process.exit(1)
|
||||
}
|
||||
|
||||
const rows = buildRowsFromTiers(grids, gen.tiers, DEFAULT_TIER_REAL_EV_STANDARDS)
|
||||
const sc = summarizeCounts(board, gen.tiers)
|
||||
|
||||
console.log(JSON.stringify({ weighted: { cw: sc.cw, ccw: sc.ccw }, rows }, null, 2))
|
||||
@@ -1,32 +1,36 @@
|
||||
import request from '@/utils/http'
|
||||
|
||||
export type DashboardQueryParams = {
|
||||
dept_id?: number
|
||||
}
|
||||
|
||||
/**
|
||||
* 大富翁工作台卡片统计(玩家注册、充值、提现、游玩次数,含较上周对比)
|
||||
* @returns 响应
|
||||
*/
|
||||
export function fetchStatistics() {
|
||||
export function fetchStatistics(params?: DashboardQueryParams) {
|
||||
return request.get<any>({
|
||||
url: '/core/dice/dashboard/statistics'
|
||||
url: '/core/dice/dashboard/statistics',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 近期玩家充值统计(近10天每日充值金额)
|
||||
* @returns 响应
|
||||
*/
|
||||
export function fetchRechargeChart() {
|
||||
export function fetchRechargeChart(params?: DashboardQueryParams) {
|
||||
return request.get<any>({
|
||||
url: '/core/dice/dashboard/rechargeChart'
|
||||
url: '/core/dice/dashboard/rechargeChart',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 月度玩家充值汇总(当年1-12月每月充值金额)
|
||||
* @returns 响应
|
||||
*/
|
||||
export function fetchRechargeBarChart() {
|
||||
export function fetchRechargeBarChart(params?: DashboardQueryParams) {
|
||||
return request.get<any>({
|
||||
url: '/core/dice/dashboard/rechargeBarChart'
|
||||
url: '/core/dice/dashboard/rechargeBarChart',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -39,11 +43,11 @@ export interface WalletRecordItem {
|
||||
|
||||
/**
|
||||
* 工作台-玩家充值记录(最新50条)
|
||||
* @returns 列表
|
||||
*/
|
||||
export function fetchWalletRecordList() {
|
||||
export function fetchWalletRecordList(params?: DashboardQueryParams) {
|
||||
return request.get<WalletRecordItem[]>({
|
||||
url: '/core/dice/dashboard/walletRecordList'
|
||||
url: '/core/dice/dashboard/walletRecordList',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -52,15 +56,34 @@ export interface NewPlayerItem {
|
||||
name: string
|
||||
coin: number
|
||||
total_ticket_count: number
|
||||
create_time: string
|
||||
}
|
||||
|
||||
/** 玩家游玩记录项 */
|
||||
export interface PlayRecordItem {
|
||||
player_name: string
|
||||
reward_tier: string
|
||||
reward_tier_label: string
|
||||
win_coin: number
|
||||
create_time: string
|
||||
}
|
||||
|
||||
/**
|
||||
* 工作台-新增玩家记录(最新50条)
|
||||
* @returns 列表
|
||||
*/
|
||||
export function fetchNewPlayerList() {
|
||||
export function fetchNewPlayerList(params?: DashboardQueryParams) {
|
||||
return request.get<NewPlayerItem[]>({
|
||||
url: '/core/dice/dashboard/newPlayerList'
|
||||
url: '/core/dice/dashboard/newPlayerList',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
* 工作台-玩家游玩记录(最新50条)
|
||||
*/
|
||||
export function fetchPlayRecordList(params?: DashboardQueryParams) {
|
||||
return request.get<PlayRecordItem[]>({
|
||||
url: '/core/dice/dashboard/playRecordList',
|
||||
params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -71,5 +71,19 @@ export default {
|
||||
return request.get<Api.Common.ApiData[]>({
|
||||
url: '/core/dept/accessDept'
|
||||
})
|
||||
},
|
||||
|
||||
destroyPreview(ids: string | number | Array<string | number>) {
|
||||
const idStr = Array.isArray(ids) ? ids.join(',') : String(ids)
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dept/destroyPreview',
|
||||
params: { ids: idStr }
|
||||
})
|
||||
},
|
||||
|
||||
syncChannelConfigs() {
|
||||
return request.post<any>({
|
||||
url: '/core/dept/syncChannelConfigs'
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
import request from '@/utils/http'
|
||||
|
||||
/**
|
||||
* 岗位API
|
||||
*/
|
||||
export default {
|
||||
/**
|
||||
* 获取数据列表
|
||||
* @param params 搜索参数
|
||||
* @returns 数据列表
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/core/post/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 读取数据
|
||||
* @param id 数据ID
|
||||
* @returns 数据详情
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/post/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 创建数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/core/post/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/core/post/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param id 数据ID
|
||||
* @returns 执行结果
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/core/post/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 可操作岗位
|
||||
* @returns 数据列表
|
||||
*/
|
||||
accessPost() {
|
||||
return request.get<Api.Common.ApiData[]>({
|
||||
url: '/core/post/accessPost'
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -79,9 +79,10 @@ export default {
|
||||
* 可操作角色
|
||||
* @returns 数据列表
|
||||
*/
|
||||
accessRole() {
|
||||
accessRole(params?: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiData[]>({
|
||||
url: '/core/role/accessRole'
|
||||
url: '/core/role/accessRole',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
|
||||
138
saiadmin-artd/src/components/channel/SuperAdminChannelShell.vue
Normal file
138
saiadmin-artd/src/components/channel/SuperAdminChannelShell.vue
Normal file
@@ -0,0 +1,138 @@
|
||||
<template>
|
||||
<div v-if="props.enabled" class="art-full-height super-admin-channel-shell">
|
||||
<div class="box-border flex gap-3 h-full max-md:block max-md:gap-0 max-md:h-auto">
|
||||
<div class="channel-list-panel flex-shrink-0 h-full max-md:w-full max-md:h-auto max-md:mb-5">
|
||||
<ElCard
|
||||
class="channel-tree-card tree-card art-card-xs flex flex-col h-full mt-0"
|
||||
shadow="never"
|
||||
v-loading="loadingChannels"
|
||||
>
|
||||
<template #header>
|
||||
<b class="channel-list-title">{{ $t('common.channelScope.listTitle') }}</b>
|
||||
</template>
|
||||
<ElScrollbar>
|
||||
<ElTree
|
||||
:data="displayTreeData"
|
||||
:props="{ children: 'children', label: 'label' }"
|
||||
node-key="id"
|
||||
:current-node-key="selectedDeptId"
|
||||
default-expand-all
|
||||
highlight-current
|
||||
@node-click="onNodeClick"
|
||||
/>
|
||||
</ElScrollbar>
|
||||
</ElCard>
|
||||
</div>
|
||||
|
||||
<div class="flex flex-col flex-grow min-w-0 min-h-0">
|
||||
<div v-if="selectedDeptLabel" class="channel-banner mb-3 text-sm text-g-500">
|
||||
{{ bannerLabel }}:<b>{{ selectedDeptLabel }}</b>
|
||||
</div>
|
||||
<div class="flex flex-col flex-1 min-h-0 min-w-0">
|
||||
<slot />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<slot v-else />
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useRoute } from 'vue-router'
|
||||
import { isRoleChannelRoute } from '@/utils/channelLayout'
|
||||
import {
|
||||
DEFAULT_CHANNEL_ID,
|
||||
useChannelDeptScope,
|
||||
type ChannelTreeNode
|
||||
} from '@/composables/useChannelDeptScope'
|
||||
|
||||
const route = useRoute()
|
||||
|
||||
defineOptions({ name: 'SuperAdminChannelShell' })
|
||||
|
||||
const props = withDefaults(
|
||||
defineProps<{
|
||||
enabled?: boolean
|
||||
}>(),
|
||||
{
|
||||
enabled: true
|
||||
}
|
||||
)
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const {
|
||||
treeData,
|
||||
selectedDeptId,
|
||||
loadingChannels,
|
||||
selectedDeptLabel,
|
||||
handleChannelClick,
|
||||
provideScope,
|
||||
isConfigScope,
|
||||
showDefaultTemplate
|
||||
} = useChannelDeptScope()
|
||||
|
||||
provideScope()
|
||||
|
||||
const displayTreeData = computed(() => {
|
||||
const nodes = showDefaultTemplate.value
|
||||
? treeData.value
|
||||
: treeData.value.filter((n) => n.id !== DEFAULT_CHANNEL_ID)
|
||||
const defaultLabel = isRoleChannelRoute(route)
|
||||
? t('common.channelScope.defaultRoleTemplate')
|
||||
: t('common.channelScope.defaultTemplate')
|
||||
return nodes.map((node) =>
|
||||
node.id === DEFAULT_CHANNEL_ID && !node.label ? { ...node, label: defaultLabel } : node
|
||||
)
|
||||
})
|
||||
|
||||
const bannerLabel = computed(() => {
|
||||
if (isConfigScope.value) {
|
||||
return t('common.channelScope.currentConfig')
|
||||
}
|
||||
if (isRoleChannelRoute(route)) {
|
||||
return t('common.channelScope.currentRole')
|
||||
}
|
||||
return t('common.channelScope.currentChannel')
|
||||
})
|
||||
|
||||
const onNodeClick = (data: ChannelTreeNode) => {
|
||||
handleChannelClick(data)
|
||||
}
|
||||
</script>
|
||||
|
||||
<style scoped>
|
||||
.super-admin-channel-shell {
|
||||
min-height: 0;
|
||||
}
|
||||
|
||||
/* 原 w-64(16rem) 的 0.6 倍 */
|
||||
.channel-list-panel {
|
||||
width: 9.6rem;
|
||||
}
|
||||
|
||||
.channel-tree-card :deep(.el-card__header) {
|
||||
padding: 10px 12px;
|
||||
}
|
||||
|
||||
.channel-list-title {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
.channel-tree-card :deep(.el-tree-node__content) {
|
||||
height: 30px;
|
||||
padding-right: 4px;
|
||||
}
|
||||
|
||||
.channel-tree-card :deep(.el-tree-node__label) {
|
||||
font-size: 13px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.channel-banner b {
|
||||
color: var(--el-color-primary);
|
||||
}
|
||||
</style>
|
||||
@@ -84,7 +84,7 @@
|
||||
*/
|
||||
const clearCache = (): void => {
|
||||
userStore.clearCache()
|
||||
ElMessage.success('清理缓存成功')
|
||||
ElMessage.success(t('uiMsg.clearCacheSuccess'))
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,22 +18,34 @@
|
||||
<!-- 缓存路由动画 -->
|
||||
<Transition :name="showTransitionMask ? '' : actualTransition" mode="out-in" appear>
|
||||
<KeepAlive :max="10" :exclude="keepAliveExclude">
|
||||
<SuperAdminChannelShell
|
||||
v-if="route.meta.keepAlive && shouldWrapChannelLayout(route)"
|
||||
:key="'ch-' + route.path"
|
||||
>
|
||||
<component class="art-page-view" :is="Component" :key="route.path" />
|
||||
</SuperAdminChannelShell>
|
||||
<component
|
||||
v-else-if="route.meta.keepAlive"
|
||||
class="art-page-view"
|
||||
:is="Component"
|
||||
:key="route.path"
|
||||
v-if="route.meta.keepAlive"
|
||||
/>
|
||||
</KeepAlive>
|
||||
</Transition>
|
||||
|
||||
<!-- 非缓存路由动画 -->
|
||||
<Transition :name="showTransitionMask ? '' : actualTransition" mode="out-in" appear>
|
||||
<SuperAdminChannelShell
|
||||
v-if="!route.meta.keepAlive && shouldWrapChannelLayout(route)"
|
||||
:key="'ch-' + route.path"
|
||||
>
|
||||
<component class="art-page-view" :is="Component" :key="route.path" />
|
||||
</SuperAdminChannelShell>
|
||||
<component
|
||||
v-else-if="!route.meta.keepAlive"
|
||||
class="art-page-view"
|
||||
:is="Component"
|
||||
:key="route.path"
|
||||
v-if="!route.meta.keepAlive"
|
||||
/>
|
||||
</Transition>
|
||||
</RouterView>
|
||||
@@ -53,6 +65,8 @@
|
||||
import { useAutoLayoutHeight } from '@/hooks/core/useLayoutHeight'
|
||||
import { useSettingStore } from '@/store/modules/setting'
|
||||
import { useWorktabStore } from '@/store/modules/worktab'
|
||||
import SuperAdminChannelShell from '@/components/channel/SuperAdminChannelShell.vue'
|
||||
import { shouldWrapSuperAdminChannelLayout as shouldWrapChannelLayout } from '@/utils/channelLayout'
|
||||
|
||||
defineOptions({ name: 'ArtPageContent' })
|
||||
|
||||
|
||||
12
saiadmin-artd/src/components/dice/ChannelConfigLayout.vue
Normal file
12
saiadmin-artd/src/components/dice/ChannelConfigLayout.vue
Normal file
@@ -0,0 +1,12 @@
|
||||
<!-- 兼容旧引用:超管渠道栏已提升至全局 SuperAdminChannelShell -->
|
||||
<template>
|
||||
<slot :dept-id="deptId" :dept-params="deptParams" />
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useInjectedChannelDept, DEFAULT_CHANNEL_ID } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const channel = useInjectedChannelDept()
|
||||
const deptId = computed(() => channel?.selectedDeptId.value ?? DEFAULT_CHANNEL_ID)
|
||||
const deptParams = computed(() => ({ dept_id: deptId.value }))
|
||||
</script>
|
||||
@@ -14,6 +14,7 @@
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import axios from 'axios'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
defineOptions({ name: 'SaExport' })
|
||||
|
||||
@@ -42,18 +43,18 @@
|
||||
const handleExport = async () => {
|
||||
if (loading.value) return
|
||||
if (!props.url) {
|
||||
ElMessage.error('未配置导出接口')
|
||||
ElMessage.error($t('uiMsg.exportNotConfigured'))
|
||||
return
|
||||
}
|
||||
|
||||
let finalFileName = props.fileName
|
||||
|
||||
try {
|
||||
const { value } = await ElMessageBox.prompt('请输入导出文件名称', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
const { value } = await ElMessageBox.prompt($t('uiMsg.exportPromptFileName'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
inputValue: props.fileName,
|
||||
inputValidator: (val) => !!val.trim() || '文件名不能为空'
|
||||
inputValidator: (val) => !!val.trim() || $t('uiMsg.exportFileNameRequired')
|
||||
})
|
||||
finalFileName = value
|
||||
} catch {
|
||||
@@ -87,10 +88,10 @@
|
||||
reader.onload = () => {
|
||||
try {
|
||||
const result = JSON.parse(reader.result as string)
|
||||
ElMessage.error(result.msg || '导出失败')
|
||||
ElMessage.error(result.msg || $t('uiMsg.exportFail'))
|
||||
emit('error', result)
|
||||
} catch (e) {
|
||||
ElMessage.error('导出失败')
|
||||
ElMessage.error($t('uiMsg.exportFail'))
|
||||
emit('error', e)
|
||||
}
|
||||
}
|
||||
@@ -108,11 +109,11 @@
|
||||
document.body.removeChild(link)
|
||||
URL.revokeObjectURL(url)
|
||||
|
||||
ElMessage.success('导出成功')
|
||||
ElMessage.success($t('uiMsg.exportSuccess'))
|
||||
emit('success')
|
||||
} catch (error: any) {
|
||||
console.error(error)
|
||||
ElMessage.error(error.message || '导出失败')
|
||||
ElMessage.error(error.message || $t('uiMsg.exportFail'))
|
||||
emit('error', error)
|
||||
} finally {
|
||||
loading.value = false
|
||||
|
||||
6
saiadmin-artd/src/composables/useChannelConfigScope.ts
Normal file
6
saiadmin-artd/src/composables/useChannelConfigScope.ts
Normal file
@@ -0,0 +1,6 @@
|
||||
/** @deprecated 请使用 useChannelDeptScope */
|
||||
export {
|
||||
DEFAULT_CHANNEL_ID,
|
||||
useChannelDeptScope as useChannelConfigScope,
|
||||
type ChannelTreeNode
|
||||
} from './useChannelDeptScope'
|
||||
230
saiadmin-artd/src/composables/useChannelDeptScope.ts
Normal file
230
saiadmin-artd/src/composables/useChannelDeptScope.ts
Normal file
@@ -0,0 +1,230 @@
|
||||
import type { InjectionKey, Ref, ComputedRef } from 'vue'
|
||||
import { useRoute } from 'vue-router'
|
||||
import deptApi from '@/api/system/dept'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
import { isConfigChannelRoute, isRoleChannelRoute, isSuperAdminUser } from '@/utils/channelLayout'
|
||||
|
||||
export interface ChannelTreeNode {
|
||||
id: number
|
||||
label: string
|
||||
children?: ChannelTreeNode[]
|
||||
}
|
||||
|
||||
/** 默认配置模板(dept_id = 0) */
|
||||
export const DEFAULT_CHANNEL_ID = 0
|
||||
|
||||
export interface ChannelDeptScopeContext {
|
||||
treeData: Ref<ChannelTreeNode[]>
|
||||
selectedDeptId: Ref<number>
|
||||
loadingChannels: Ref<boolean>
|
||||
isSuperAdmin: Ref<boolean>
|
||||
selectedDeptLabel: Ref<string>
|
||||
deptQueryParams: ComputedRef<{ dept_id: number }>
|
||||
isConfigScope: ComputedRef<boolean>
|
||||
showDefaultTemplate: ComputedRef<boolean>
|
||||
}
|
||||
|
||||
export const CHANNEL_DEPT_SCOPE_KEY: InjectionKey<ChannelDeptScopeContext> =
|
||||
Symbol('channelDeptScope')
|
||||
|
||||
export function provideChannelDeptScope(ctx: ChannelDeptScopeContext) {
|
||||
provide(CHANNEL_DEPT_SCOPE_KEY, ctx)
|
||||
}
|
||||
|
||||
export function useInjectedChannelDept(): ChannelDeptScopeContext | null {
|
||||
return inject(CHANNEL_DEPT_SCOPE_KEY, null)
|
||||
}
|
||||
|
||||
/** 超管全局渠道栏:创建并 provide 渠道上下文 */
|
||||
export function useChannelDeptScope() {
|
||||
const route = useRoute()
|
||||
const userStore = useUserStore()
|
||||
const treeData = ref<ChannelTreeNode[]>([])
|
||||
const selectedDeptId = ref<number>(DEFAULT_CHANNEL_ID)
|
||||
const loadingChannels = ref(false)
|
||||
|
||||
const isConfigScope = computed(() => isConfigChannelRoute(route))
|
||||
const isRoleScope = computed(() => isRoleChannelRoute(route))
|
||||
const showDefaultTemplate = computed(() => isConfigScope.value || isRoleScope.value)
|
||||
|
||||
const isSuperAdmin = computed(() => isSuperAdminUser())
|
||||
|
||||
const selectedDeptLabel = computed(() => {
|
||||
const find = (nodes: ChannelTreeNode[]): string => {
|
||||
for (const n of nodes) {
|
||||
if (n.id === selectedDeptId.value) {
|
||||
return n.label
|
||||
}
|
||||
if (n.children?.length) {
|
||||
const sub = find(n.children)
|
||||
if (sub) return sub
|
||||
}
|
||||
}
|
||||
return ''
|
||||
}
|
||||
return find(treeData.value)
|
||||
})
|
||||
|
||||
const deptQueryParams = computed(() => {
|
||||
const id = selectedDeptId.value
|
||||
if (!showDefaultTemplate.value && id <= 0) {
|
||||
return { dept_id: 0 }
|
||||
}
|
||||
return { dept_id: id }
|
||||
})
|
||||
|
||||
const loadChannels = async () => {
|
||||
loadingChannels.value = true
|
||||
try {
|
||||
const list = await deptApi.accessDept()
|
||||
const channels = Array.isArray(list) ? list : []
|
||||
const nodes: ChannelTreeNode[] = channels.map((item: Record<string, unknown>) => ({
|
||||
id: Number(item.id ?? item.value),
|
||||
label: String(item.label ?? item.name ?? item.id)
|
||||
}))
|
||||
if (isSuperAdmin.value) {
|
||||
if (showDefaultTemplate.value) {
|
||||
treeData.value = [{ id: DEFAULT_CHANNEL_ID, label: '' }, ...nodes]
|
||||
if (!treeData.value.some((n) => n.id === selectedDeptId.value)) {
|
||||
selectedDeptId.value = DEFAULT_CHANNEL_ID
|
||||
}
|
||||
} else {
|
||||
treeData.value = nodes
|
||||
if (nodes.length > 0) {
|
||||
const valid = nodes.some((n) => n.id === selectedDeptId.value)
|
||||
if (!valid || selectedDeptId.value <= 0) {
|
||||
selectedDeptId.value = nodes[0].id
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
treeData.value = nodes
|
||||
if (nodes.length > 0) {
|
||||
selectedDeptId.value = nodes[0].id
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
loadingChannels.value = false
|
||||
}
|
||||
}
|
||||
|
||||
const handleChannelClick = (data: ChannelTreeNode) => {
|
||||
selectedDeptId.value = Number(data.id)
|
||||
}
|
||||
|
||||
const ctx: ChannelDeptScopeContext = {
|
||||
treeData,
|
||||
selectedDeptId,
|
||||
loadingChannels,
|
||||
isSuperAdmin,
|
||||
selectedDeptLabel,
|
||||
deptQueryParams,
|
||||
isConfigScope,
|
||||
showDefaultTemplate
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
loadChannels()
|
||||
})
|
||||
|
||||
return {
|
||||
...ctx,
|
||||
loadChannels,
|
||||
handleChannelClick,
|
||||
provideScope: () => provideChannelDeptScope(ctx)
|
||||
}
|
||||
}
|
||||
|
||||
/** 将当前选中渠道写入列表查询参数并刷新 */
|
||||
export function bindChannelDeptToSearchParams(
|
||||
searchParams: Record<string, unknown>,
|
||||
refresh: () => void,
|
||||
options?: { immediate?: boolean; enabled?: boolean }
|
||||
) {
|
||||
const channel = useInjectedChannelDept()
|
||||
if (!channel || options?.enabled === false) {
|
||||
return
|
||||
}
|
||||
|
||||
const apply = (deptId: number) => {
|
||||
if (!channel.showDefaultTemplate.value && deptId <= 0) {
|
||||
return
|
||||
}
|
||||
searchParams.dept_id = deptId
|
||||
refresh()
|
||||
}
|
||||
|
||||
watch(
|
||||
() => channel.selectedDeptId.value,
|
||||
(deptId) => apply(deptId),
|
||||
{ immediate: options?.immediate ?? true }
|
||||
)
|
||||
}
|
||||
|
||||
/** 工作台等非 useTable 页面:渠道切换时重新拉数 */
|
||||
export function useChannelDeptReload(loadFn: () => void | Promise<void>) {
|
||||
const channel = useInjectedChannelDept()
|
||||
if (!channel) {
|
||||
onMounted(() => {
|
||||
void loadFn()
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
watch(
|
||||
() => channel.selectedDeptId.value,
|
||||
(deptId) => {
|
||||
if (!channel.showDefaultTemplate.value && deptId <= 0) {
|
||||
return
|
||||
}
|
||||
void loadFn()
|
||||
},
|
||||
{ immediate: true }
|
||||
)
|
||||
}
|
||||
|
||||
/** 请求参数:业务页附带 dept_id;渠道管理员固定本渠道 */
|
||||
export function getChannelDeptRequestParams(): { dept_id?: number } {
|
||||
const channel = useInjectedChannelDept()
|
||||
if (channel?.isSuperAdmin.value) {
|
||||
const deptId = channel.selectedDeptId.value
|
||||
if (!channel.showDefaultTemplate.value && deptId <= 0) {
|
||||
return {}
|
||||
}
|
||||
if (deptId > 0) {
|
||||
return { dept_id: deptId }
|
||||
}
|
||||
if (channel.showDefaultTemplate.value) {
|
||||
return { dept_id: deptId }
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
const userStore = useUserStore()
|
||||
const dept = userStore.info?.department
|
||||
if (dept && Number(dept.id) > 0) {
|
||||
return { dept_id: Number(dept.id) }
|
||||
}
|
||||
|
||||
return {}
|
||||
}
|
||||
|
||||
/** 保存/更新时附带 dept_id(优先渠道栏选中值,其次表单/行数据中的 dept_id) */
|
||||
export function withChannelDeptParams<T extends Record<string, unknown>>(payload: T): T {
|
||||
const extra = getChannelDeptRequestParams()
|
||||
if ('dept_id' in extra) {
|
||||
return { ...payload, ...extra }
|
||||
}
|
||||
const rowDeptId = payload.dept_id
|
||||
if (rowDeptId !== undefined && rowDeptId !== null && rowDeptId !== '') {
|
||||
const num = Number(rowDeptId)
|
||||
if (num > 0) {
|
||||
return { ...payload, dept_id: num }
|
||||
}
|
||||
}
|
||||
const channel = useInjectedChannelDept()
|
||||
if (channel && channel.selectedDeptId.value > 0) {
|
||||
return { ...payload, dept_id: channel.selectedDeptId.value }
|
||||
}
|
||||
return payload
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
import { ref, nextTick } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
/**
|
||||
* SaiAdmin Composable
|
||||
@@ -39,13 +40,13 @@ export function useSaiAdmin() {
|
||||
apiFn: (params: any) => Promise<any>,
|
||||
callback?: () => void
|
||||
): void => {
|
||||
ElMessageBox.confirm(`确定要删除该数据吗?`, '删除数据', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.deleteConfirmSingle'), $t('uiMsg.titleDelete'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}).then(() => {
|
||||
apiFn({ ids: [row.id] }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
if (callback) callback()
|
||||
})
|
||||
})
|
||||
@@ -57,20 +58,20 @@ export function useSaiAdmin() {
|
||||
callback?: () => void
|
||||
): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要删除的行')
|
||||
ElMessage.warning($t('uiMsg.selectRowsToDelete'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要删除选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'删除选中数据',
|
||||
$t('uiMsg.deleteConfirmSelected', { n: selectedRows.value.length }),
|
||||
$t('uiMsg.titleDeleteSelected'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
apiFn({ ids: selectedRows.value.map((row) => row.id) }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
if (callback) callback()
|
||||
selectedRows.value = []
|
||||
})
|
||||
|
||||
@@ -35,11 +35,16 @@ import {
|
||||
createErrorHandler
|
||||
} from '../../utils/table/tableUtils'
|
||||
import { tableConfig } from '../../utils/table/tableConfig'
|
||||
import { bindChannelDeptToSearchParams, useInjectedChannelDept, getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
// 类型推导工具类型
|
||||
type InferApiParams<T> = T extends (params: infer P) => any ? P : never
|
||||
type InferApiResponse<T> = T extends (params: any) => Promise<infer R> ? R : never
|
||||
type InferRecordType<T> = T extends Api.Common.PaginatedResponse<infer U> ? U : never
|
||||
type InferRecordType<T> = T extends Api.Common.PaginatedResponse<infer U>
|
||||
? U
|
||||
: T extends Api.Common.ApiPage<infer U>
|
||||
? U
|
||||
: never
|
||||
|
||||
// 优化的配置接口 - 支持自动类型推导
|
||||
export interface UseTableConfig<
|
||||
@@ -441,6 +446,23 @@ function useTableImpl<TApiFn extends (params: any) => Promise<any>>(
|
||||
// 智能防抖搜索函数
|
||||
const debouncedGetDataByPage = createSmartDebounce(getDataByPage, debounceTime)
|
||||
|
||||
const channelScope = useInjectedChannelDept()
|
||||
const hasChannelScope = !!channelScope
|
||||
bindChannelDeptToSearchParams(
|
||||
searchParams as Record<string, unknown>,
|
||||
() => {
|
||||
void getDataByPage()
|
||||
},
|
||||
{ immediate: hasChannelScope }
|
||||
)
|
||||
|
||||
if (!hasChannelScope) {
|
||||
const channelDeptParams = getChannelDeptRequestParams()
|
||||
if (channelDeptParams.dept_id !== undefined) {
|
||||
Object.assign(searchParams as Record<string, unknown>, channelDeptParams)
|
||||
}
|
||||
}
|
||||
|
||||
// 重置搜索参数
|
||||
const resetSearchParams = async (): Promise<void> => {
|
||||
// 取消防抖的搜索
|
||||
@@ -645,7 +667,7 @@ function useTableImpl<TApiFn extends (params: any) => Promise<any>>(
|
||||
}
|
||||
|
||||
// 挂载时自动加载数据
|
||||
if (immediate) {
|
||||
if (immediate && !hasChannelScope) {
|
||||
onMounted(async () => {
|
||||
await getData()
|
||||
})
|
||||
|
||||
@@ -111,7 +111,7 @@ const i18n: I18n = createI18n(i18nOptions)
|
||||
* 翻译函数类型
|
||||
*/
|
||||
interface Translation {
|
||||
(key: string): string
|
||||
(key: string, named?: Record<string, unknown>): string
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -37,7 +37,55 @@
|
||||
"tips": "Prompt",
|
||||
"cancel": "Cancel",
|
||||
"confirm": "Confirm",
|
||||
"logOutTips": "Do you want to log out?"
|
||||
"logOutTips": "Do you want to log out?",
|
||||
"channelScope": {
|
||||
"listTitle": "Channels",
|
||||
"defaultTemplate": "Default template",
|
||||
"defaultRoleTemplate": "Default role template",
|
||||
"currentConfig": "Current config",
|
||||
"currentChannel": "Current channel",
|
||||
"currentRole": "Current roles"
|
||||
}
|
||||
},
|
||||
"uiMsg": {
|
||||
"titlePrompt": "Prompt",
|
||||
"titleDelete": "Delete",
|
||||
"titleDeleteSelected": "Delete selected",
|
||||
"btnOk": "Confirm",
|
||||
"btnCancel": "Cancel",
|
||||
"deleteConfirmSingle": "Are you sure you want to delete this item?",
|
||||
"deleteConfirmSelected": "Are you sure you want to delete the selected {n} items?",
|
||||
"deleteSuccess": "Deleted",
|
||||
"operationSuccess": "Success",
|
||||
"selectRowsToDelete": "Please select rows to delete",
|
||||
"selectAtLeastOne": "Please select at least one item",
|
||||
"clearCacheSuccess": "Cache cleared",
|
||||
"copySuccess": "Copied",
|
||||
"copyFail": "Copy failed, please copy manually",
|
||||
"uploadSuccess": "Uploaded",
|
||||
"uploadFail": "Upload failed",
|
||||
"downloadTemplateFail": "Failed to download template",
|
||||
"importSuccess": "Imported",
|
||||
"importFail": "Import failed",
|
||||
"exportFail": "Export failed",
|
||||
"exportSuccess": "Exported"
|
||||
,
|
||||
"exportNotConfigured": "Export API is not configured",
|
||||
"exportPromptFileName": "Please enter export file name",
|
||||
"exportFileNameRequired": "File name is required",
|
||||
"clearCacheSelect": "Please select a cache to clear",
|
||||
"clearCacheTitle": "Clear selected cache",
|
||||
"clearCacheConfirmByTag": "Are you sure you want to clear cache for tag: {tag}?"
|
||||
,
|
||||
"saipackageWebBuildTitle": "Frontend build & publish",
|
||||
"saipackageWebBuildConfirm": "Rebuild frontend and publish the project?",
|
||||
"saipackageWebBuildSuccess": "Frontend built and published",
|
||||
"saipackageFrontendDepsTitle": "Frontend dependencies",
|
||||
"saipackageFrontendDepsConfirm": "Update frontend Node dependencies?",
|
||||
"saipackageFrontendDepsSuccess": "Frontend dependencies updated",
|
||||
"saipackageComposerTitle": "Composer dependencies",
|
||||
"saipackageComposerConfirm": "Update backend Composer packages?",
|
||||
"saipackageComposerSuccess": "Composer packages updated"
|
||||
},
|
||||
"form": {
|
||||
"placeholderInput": "Please enter",
|
||||
@@ -263,7 +311,16 @@
|
||||
"subtitle": "Latest 50 new player records",
|
||||
"player": "Player",
|
||||
"balance": "Balance",
|
||||
"ticket": "Tickets"
|
||||
"ticket": "Tickets",
|
||||
"registerTime": "Register Time"
|
||||
},
|
||||
"playRecord": {
|
||||
"title": "Player Play Records",
|
||||
"subtitle": "Latest 50 play records",
|
||||
"player": "Player",
|
||||
"reward": "Reward Tier",
|
||||
"winCoin": "Win Amount",
|
||||
"playTime": "Play Time"
|
||||
},
|
||||
"walletRecord": {
|
||||
"title": "Player Charge Records",
|
||||
@@ -338,8 +395,7 @@
|
||||
"role": "Role Management",
|
||||
"userCenter": "User Center",
|
||||
"menu": "Menu Management",
|
||||
"dept": "Department Management",
|
||||
"post": "Post Management",
|
||||
"dept": "Channel Management",
|
||||
"config": "System Config"
|
||||
},
|
||||
"safeguard": {
|
||||
@@ -361,6 +417,7 @@
|
||||
"dice": {
|
||||
"title": "Dice Game",
|
||||
"lotteryPoolConfig": "Lottery Tier Weight Config",
|
||||
"anteConfig": "Ante Config",
|
||||
"player": "Player Management",
|
||||
"playerWalletRecord": "Player Wallet Records",
|
||||
"playRecord": "Player Draw Records",
|
||||
@@ -370,6 +427,9 @@
|
||||
"rewardConfigRecord": "Dice Weight Test Records",
|
||||
"playRecordTest": "Draw Records (Test Weight)",
|
||||
"config": "Game Config"
|
||||
},
|
||||
"game": {
|
||||
"title": "Game Management"
|
||||
}
|
||||
},
|
||||
"table": {
|
||||
@@ -404,8 +464,6 @@
|
||||
"placeholderDeptCode": "Dept Code",
|
||||
"placeholderRoleName": "Role Name",
|
||||
"placeholderRoleCode": "Role Code",
|
||||
"placeholderPostName": "Post Name",
|
||||
"placeholderPostCode": "Post Code",
|
||||
"placeholderMenuName": "Menu Name",
|
||||
"placeholderMenuRoute": "Menu Route",
|
||||
"placeholderOperator": "Operator",
|
||||
@@ -469,14 +527,12 @@
|
||||
"system": {
|
||||
"username": "Username",
|
||||
"phone": "Phone",
|
||||
"dept": "Department",
|
||||
"dept": "Channel",
|
||||
"dashboard": "Dashboard",
|
||||
"loginTime": "Last Login",
|
||||
"agentId": "Agent ID",
|
||||
"postName": "Post Name",
|
||||
"postCode": "Post Code",
|
||||
"deptName": "Dept Name",
|
||||
"deptCode": "Dept Code",
|
||||
"deptName": "Channel Name",
|
||||
"deptCode": "Channel Code",
|
||||
"leader": "Leader",
|
||||
"roleName": "Role Name",
|
||||
"roleCode": "Role Code",
|
||||
|
||||
37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/en/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"search": {
|
||||
"name": "Name",
|
||||
"title": "Title",
|
||||
"isDefault": "Default",
|
||||
"placeholderName": "Please enter name",
|
||||
"placeholderTitle": "Please enter title",
|
||||
"placeholderIsDefault": "Please select default status"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"name": "Name",
|
||||
"title": "Title",
|
||||
"mult": "Ante Multiplier",
|
||||
"isDefault": "Default Ante",
|
||||
"defaultYes": "Yes",
|
||||
"defaultNo": "No",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Ante Config",
|
||||
"titleEdit": "Edit Ante Config",
|
||||
"labelName": "Name",
|
||||
"labelTitle": "Title",
|
||||
"labelMult": "Ante Multiplier",
|
||||
"labelIsDefault": "Default Ante",
|
||||
"placeholderName": "Please enter name",
|
||||
"placeholderTitle": "Please enter title",
|
||||
"ruleNameRequired": "Please enter name",
|
||||
"ruleTitleRequired": "Please enter title",
|
||||
"ruleMultRequired": "Please enter ante multiplier",
|
||||
"ruleDefaultRequired": "Please select default status",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
68
saiadmin-artd/src/locales/langs/en/dice/game.json
Normal file
68
saiadmin-artd/src/locales/langs/en/dice/game.json
Normal file
@@ -0,0 +1,68 @@
|
||||
{
|
||||
"form": {
|
||||
"dialogTitleAdd": "Add Game",
|
||||
"dialogTitleEdit": "Edit Game",
|
||||
"provider": "Provider",
|
||||
"placeholderProvider": "Enter provider name",
|
||||
"providerCode": "Provider Code",
|
||||
"placeholderProviderCode": "Enter provider code",
|
||||
"gameCode": "Game Code",
|
||||
"placeholderGameCode": "Enter game code",
|
||||
"gameKey": "Game Key",
|
||||
"placeholderGameKey": "Enter unique game key",
|
||||
"gameName": "Name (ZH)",
|
||||
"placeholderGameName": "Enter Chinese name",
|
||||
"gameNameEn": "Name (EN)",
|
||||
"placeholderGameNameEn": "Enter English name",
|
||||
"gameType": "Game Type",
|
||||
"placeholderGameType": "Enter game type",
|
||||
"sort": "Sort",
|
||||
"logo": "Logo URL",
|
||||
"tabPicker": "Pick Image",
|
||||
"tabUpload": "Upload Image",
|
||||
"gameUrl": "Game URL",
|
||||
"placeholderGameUrl": "Enter game URL",
|
||||
"hallUrl": "Hall URL",
|
||||
"placeholderHallUrl": "Enter hall URL",
|
||||
"status": "Status",
|
||||
"statusEnabled": "Enabled",
|
||||
"statusDisabled": "Disabled",
|
||||
"remark": "Remark",
|
||||
"placeholderRemark": "Enter remark",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully",
|
||||
"ruleProviderRequired": "Provider is required",
|
||||
"ruleProviderCodeRequired": "Provider code is required",
|
||||
"ruleGameCodeRequired": "Game code is required",
|
||||
"ruleGameKeyRequired": "Game key is required",
|
||||
"ruleGameNameRequired": "Chinese name is required",
|
||||
"ruleGameTypeRequired": "Game type is required"
|
||||
},
|
||||
"search": {
|
||||
"providerCode": "Provider Code",
|
||||
"placeholderProviderCode": "Enter provider code",
|
||||
"gameCode": "Game Code",
|
||||
"placeholderGameCode": "Enter game code",
|
||||
"gameType": "Game Type",
|
||||
"placeholderGameType": "Enter game type",
|
||||
"status": "Status",
|
||||
"placeholderStatus": "Select status",
|
||||
"statusEnabled": "Enabled",
|
||||
"statusDisabled": "Disabled"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"provider": "Provider",
|
||||
"providerCode": "Provider Code",
|
||||
"gameCode": "Game Code",
|
||||
"gameKey": "Game Key",
|
||||
"gameName": "Name (ZH)",
|
||||
"gameNameEn": "Name (EN)",
|
||||
"gameType": "Type",
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"statusEnabled": "Enabled",
|
||||
"statusDisabled": "Disabled",
|
||||
"updateTime": "Update Time"
|
||||
}
|
||||
}
|
||||
@@ -23,9 +23,10 @@
|
||||
"poolName": "Pool Name",
|
||||
"playerProfit": "Player Total Profit (profit_amount):",
|
||||
"realtime": "Live",
|
||||
"profitCalcHint": "Sum of (win amount including BIGWIN minus 100 ticket cost) per round; refreshes every 2s while open.",
|
||||
"profitCalcHint": "Profit per round: paid = win_coin (incl. BIGWIN) - paid_amount (= ante×1); free = win_coin. Refreshes every 2s while open.",
|
||||
"tierRuleTitle": "Tier Rule",
|
||||
"tierRuleContent": "When player profit in this pool is below safety line, use player T*_weight; when above or equal, use pool T*_weight (kill).",
|
||||
"enableKillScore": "Enable kill score",
|
||||
"killScoreWeights": "Kill weights",
|
||||
"killWeightNote": "(Kill weights from pool config type=1; edit in list.)",
|
||||
"btnResetProfit": "Reset Player Total Profit",
|
||||
|
||||
@@ -30,11 +30,19 @@
|
||||
"rollArrayHint": "5 numbers, each 1–6",
|
||||
"rollNumber": "Roll Sum",
|
||||
"placeholderRollNumber": "Sum of 5 dice (5–30)",
|
||||
"rewardConfig": "Reward Config",
|
||||
"placeholderRewardConfig": "Select reward config (by UI text)",
|
||||
"rewardTier": "Reward Tier",
|
||||
"placeholderRewardTier": "Select reward tier",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully",
|
||||
"validateFailed": "Validation failed, please check required fields and format"
|
||||
"validateFailed": "Validation failed, please check required fields and format",
|
||||
"rulePlayerRequired": "Please select player",
|
||||
"ruleLotteryConfigRequired": "Please select lottery pool config",
|
||||
"ruleLotteryTypeRequired": "Please select draw type",
|
||||
"ruleIsWinRequired": "Please select big win status",
|
||||
"ruleWinCoinRequired": "Win coin is required",
|
||||
"ruleRollArrayLength": "Roll array must have 5 numbers",
|
||||
"ruleRollArrayValues": "Enter 5 numbers, each between 1 and 6",
|
||||
"ruleRewardTierRequired": "Please select reward tier"
|
||||
},
|
||||
"toolbar": {
|
||||
"platformTotalProfit": "Platform Total Profit"
|
||||
@@ -47,8 +55,8 @@
|
||||
"direction": "Direction",
|
||||
"winCoin": "Win Coin",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"rewardConfig": "Reward Config",
|
||||
"usernameFuzzy": "Username (fuzzy)",
|
||||
"nameFuzzy": "Name (fuzzy)",
|
||||
"uiTextFuzzy": "UI Text (fuzzy)",
|
||||
@@ -64,6 +72,8 @@
|
||||
"player": "Player",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"drawType": "Draw Type",
|
||||
"ante": "Ante",
|
||||
"paidAmount": "Paid Amount",
|
||||
"isBigWin": "Is Big Win",
|
||||
"winCoin": "Win Coin",
|
||||
"superWinCoin": "Super Win Coin",
|
||||
@@ -73,7 +83,7 @@
|
||||
"targetIndex": "Target Index",
|
||||
"rollArray": "Roll Array",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
}
|
||||
|
||||
@@ -4,10 +4,13 @@
|
||||
"platformTotalProfit": "Platform Total Profit"
|
||||
},
|
||||
"search": {
|
||||
"rewardConfigRecordId": "Weight Test Record ID",
|
||||
"drawType": "Draw Type",
|
||||
"direction": "Direction",
|
||||
"isBigWin": "Is Big Win",
|
||||
"winCoin": "Win Coin",
|
||||
"paidAmount": "Paid Amount",
|
||||
"ante": "Ante",
|
||||
"rewardTier": "Reward Tier",
|
||||
"rollNumber": "Roll Number",
|
||||
"paid": "Paid",
|
||||
@@ -19,10 +22,13 @@
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"rewardConfigRecordId": "Weight Test Record ID",
|
||||
"player": "Player",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"drawType": "Draw Type",
|
||||
"isBigWin": "Is Big Win",
|
||||
"paidAmount": "Paid Amount",
|
||||
"ante": "Ante",
|
||||
"winCoin": "Win Coin",
|
||||
"superWinCoin": "Super Win Coin",
|
||||
"rewardWinCoin": "Reward Win Coin",
|
||||
@@ -31,7 +37,8 @@
|
||||
"targetIndex": "Target Index",
|
||||
"rollArray": "Roll Array",
|
||||
"rollNumber": "Roll Number",
|
||||
"rewardConfig": "Reward Config",
|
||||
"rewardTier": "Reward Tier",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
@@ -40,9 +47,7 @@
|
||||
"labelLotteryConfigId": "Lottery Config ID",
|
||||
"placeholderLotteryConfigId": "Please enter lottery config id",
|
||||
"placeholderWinCoin": "Win coin",
|
||||
"placeholderRewardTier": "Please select tier (will auto fill reward config id)",
|
||||
"rewardConfigId": "Reward Config ID",
|
||||
"placeholderRewardConfigId": "Auto fill by tier or enter manually",
|
||||
"placeholderRewardTier": "Please select reward tier",
|
||||
"placeholderStartIndex": "Please enter start index",
|
||||
"labelTargetIndex": "Target Index",
|
||||
"placeholderTargetIndex": "Please enter target index",
|
||||
@@ -58,9 +63,14 @@
|
||||
"ruleDrawTypeRequired": "Draw type is required",
|
||||
"ruleIsBigWinRequired": "Is big win is required",
|
||||
"ruleDirectionRequired": "Direction is required",
|
||||
"ruleRewardConfigIdRequired": "Reward config id is required",
|
||||
"ruleRewardTierRequired": "Reward tier is required",
|
||||
"ruleStatusRequired": "Status is required",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"clearAllConfirm": "Are you sure you want to clear all player draw test data?",
|
||||
"clearAllSuccess": "All test data cleared",
|
||||
"clearAllFail": "Clear failed"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
"status": "Status",
|
||||
"adminId": "Admin",
|
||||
"placeholderAdmin": "Select admin (optional)",
|
||||
"placeholderAdminTree": "Select admin by channel",
|
||||
"unassignedChannel": "Unassigned channel",
|
||||
"coin": "Coin",
|
||||
"placeholderCoinAdd": "Default 0 on create, read-only",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
@@ -44,7 +46,18 @@
|
||||
"ruleEnterCoin": "Please enter coin change",
|
||||
"ruleCoinPositive": "Coin change must be greater than 0",
|
||||
"ruleDeductExceed": "Deduct cannot exceed current balance",
|
||||
"operateSuccess": "Success"
|
||||
"operateSuccess": "Success",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully",
|
||||
"rulePasswordRequired": "Password is required",
|
||||
"ruleUsernameRequired": "Username is required",
|
||||
"ruleNicknameRequired": "Nickname is required",
|
||||
"rulePhoneRequired": "Phone is required",
|
||||
"ruleStatusRequired": "Status is required",
|
||||
"ruleCoinRequired": "Coin is required",
|
||||
"configTypeDefault": "Default",
|
||||
"configTypeKillScore": "Kill score",
|
||||
"configTypeUp": "Up score"
|
||||
},
|
||||
"search": {
|
||||
"username": "Username",
|
||||
@@ -66,6 +79,7 @@
|
||||
"status": "Status",
|
||||
"coin": "Coin",
|
||||
"lotteryPoolConfig": "Lottery Pool Config",
|
||||
"customConfig": "Custom",
|
||||
"t1Weight": "T1 Weight",
|
||||
"t2Weight": "T2 Weight",
|
||||
"t3Weight": "T3 Weight",
|
||||
@@ -75,6 +89,9 @@
|
||||
"paidDrawCount": "Paid Draw Count",
|
||||
"freeDrawCount": "Free Draw Count",
|
||||
"createTime": "Create Time",
|
||||
"updateTime": "Update Time"
|
||||
"updateTime": "Update Time",
|
||||
"getGameLink": "Get Game Link",
|
||||
"getGameLinkSuccess": "Game link copied",
|
||||
"getGameLinkFail": "Failed to get game link"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,11 +14,17 @@
|
||||
"placeholderTotalDrawCount": "Auto sum",
|
||||
"placeholderRemark": "Remark (required)",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
"editSuccess": "Updated successfully",
|
||||
"rulePlayerRequired": "Please select player",
|
||||
"ruleUseCoinsRequired": "Coins used is required",
|
||||
"rulePaidDrawRequired": "Paid draw count is required",
|
||||
"ruleFreeDrawRequired": "Free draw count is required",
|
||||
"ruleRemarkRequired": "Remark is required"
|
||||
},
|
||||
"search": {
|
||||
"player": "Player",
|
||||
"useCoins": "Use Coins",
|
||||
"ante": "Ante",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"paidDrawCount": "Paid Draw Count",
|
||||
"freeDrawCount": "Free Draw Count",
|
||||
@@ -29,6 +35,7 @@
|
||||
"id": "ID",
|
||||
"playerUsername": "Player Username",
|
||||
"useCoins": "Use Coins",
|
||||
"ante": "Ante",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"paidDrawCount": "Paid Draw Count",
|
||||
"freeDrawCount": "Free Draw Count",
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
{
|
||||
"toolbar": {
|
||||
"coinChangeSummary": "Coin Change Summary"
|
||||
},
|
||||
"form": {
|
||||
"dialogTitleAdd": "Add Wallet Record",
|
||||
"dialogTitleEdit": "Edit Wallet Record",
|
||||
@@ -19,7 +22,10 @@
|
||||
"placeholderWalletAfter": "Auto calculated",
|
||||
"placeholderRemark": "Optional",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
"editSuccess": "Updated successfully",
|
||||
"ruleUserRequired": "Please select user",
|
||||
"ruleCoinRequired": "Coin change is required",
|
||||
"ruleTypeRequired": "Please select type"
|
||||
},
|
||||
"search": {
|
||||
"type": "Type",
|
||||
|
||||
@@ -56,11 +56,20 @@
|
||||
"weightTest": {
|
||||
"title": "One-Click Weight Test",
|
||||
"alertTitle": "Bonus pool logic",
|
||||
"alertBody": "Same as playStart draw: uses name=default safety line and kill switch; when profit is below the line, paid tickets use player tier weights (custom below), free tickets use killScore; when profit reaches the line and kill is on, both use killScore.",
|
||||
"alertBody": "Test mode is non-kill by default. You can enable kill mode below with switch + safety line: once simulated player cumulative profit reaches the line, paid draws switch to killScore.",
|
||||
"chainModeHint": "Simulation: set paid spin counts only (CW/CCW). If a paid draw hits “play again” (or T5), the next draw is free with the same ante, lottery type free, paid amount 0. Free-draw tier odds are configured below (including chained free plays).",
|
||||
"killModeHint": "When test kill mode is enabled: use simulated player cumulative profit as trigger; once cumulative profit >= safety line, subsequent paid draws use killScore. Free draws still follow the configured free settings.",
|
||||
"labelKillModeEnabled": "Enable test kill mode",
|
||||
"labelTestSafetyLine": "Test safety line",
|
||||
"sectionPaid": "Paid draws",
|
||||
"sectionFreeAfterPlayAgain": "Free draw tier odds (after play-again)",
|
||||
"tierProbHintFreeChain": "When using custom tier odds: T1–T5 below apply when a free draw runs (tier roll; combined with dice_reward row weights).",
|
||||
"stepPaid": "Paid ticket",
|
||||
"stepFree": "Free ticket",
|
||||
"labelLotteryTypePaid": "Test pool type",
|
||||
"labelLotteryTypeFree": "Test pool type",
|
||||
"labelAnte": "Ante",
|
||||
"placeholderAnte": "Select ante config",
|
||||
"placeholderPaidPool": "Leave empty for custom tier odds below (default: default)",
|
||||
"placeholderFreePool": "Leave empty for custom tier odds below (default: killScore)",
|
||||
"tierProbHint": "Custom tier odds (T1–T5), each 0–100%, sum of five must not exceed 100%",
|
||||
@@ -73,6 +82,9 @@
|
||||
"btnNext": "Next",
|
||||
"btnStart": "Start test",
|
||||
"btnCancel": "Cancel",
|
||||
"warnAnte": "Please select ante",
|
||||
"warnPaidSpins": "Paid clockwise + counter-clockwise spin counts must be greater than 0",
|
||||
"warnTestSafetyLine": "Test safety line must be greater than or equal to 0",
|
||||
"warnTotalSpins": "At least one of paid/free direction spin counts must be greater than 0",
|
||||
"warnPaidTierSumPositive": "When no paid pool is selected, T1–T5 odds sum must be greater than 0",
|
||||
"warnPaidTierSumMax": "Paid T1–T5 odds sum cannot exceed 100%",
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
"colDisplayText": "Display Text",
|
||||
"colDisplayTextEn": "Display Text (EN)",
|
||||
"colRealEv": "Real Settlement",
|
||||
"colRealReward": "Player Real Reward",
|
||||
"colTier": "Tier",
|
||||
"colRemark": "Remark",
|
||||
"placeholderTierSelect": "Tier",
|
||||
@@ -50,7 +51,50 @@
|
||||
"warnDupGrid": "Duplicate dice points in this table: {list}",
|
||||
"warnNoBigwinToSave": "No BIGWIN rows to save",
|
||||
"warnBigwinDupGrid": "Duplicate big-win points in this table: {list}",
|
||||
"infoNoBigwin": "No BIGWIN rows. Set tier to BIGWIN in the Reward Index tab first."
|
||||
"infoNoBigwin": "No BIGWIN rows. Set tier to BIGWIN in the Reward Index tab first.",
|
||||
"btnRuleGenerate": "Generate by rules",
|
||||
"ruleGenerateTitle": "Generate reward index by rules",
|
||||
"ruleGenerateRules": "[Generation logic (same as Create Reward Reference)]\n• 26 cells ordered by id ascending are positions 0–25; each row’s grid_number is 5–30 and unique.\n• Roll D (5–30): start at the cell whose grid_number equals D (start_index); clockwise landing = (start position + D) mod 26; counter-clockwise = start − D (if negative, +26).\n• Each reference row’s “dice points” column is the roll D; tier / real_ev / display text come from the config at the landing id.\n\n[Leopard rolls]\nFor rolls 5, 10, 15, 20, 25, 30, clockwise and counter-clockwise landing tiers must NOT be T4 or T5 (avoid leopard roll + penalty / once again).\n\n[Settlement amount vs tier]\nSettlement < 0 → T4; 0 < Settlement < 100 → T3; 100 < Settlement < 200 → T2; Settlement > 200 → T1; T5 “once again” settlement = 0. You can set a unified settlement standard for each tier below; generated rows write those values into the config, and details can be edited later in the table.\n\n[Inputs in this dialog]\nCount: T1/T4/T5 are fixed; T2 is minimum. Clockwise and counter-clockwise weighted counts (each roll result counts once) must each satisfy the entered values; T1, T4, and T5 are entered separately.\nSettlement standard: all cells in the same tier use the same value. On generation, T1–T4 use ui_text / ui_text_en = settlement real_ev; T5 is fixed to \"再来一次\" / \"Once again\". Remarks still distinguish break-even / small win, etc.",
|
||||
"ruleGenT1Row": "T1 (big prize)",
|
||||
"ruleGenT2Row": "T2 (small win / break-even)",
|
||||
"ruleGenT3RealEvOnly": "T3 (rake)",
|
||||
"ruleGenT4Row": "T4 (penalty)",
|
||||
"ruleGenT5Row": "T5 (try again)",
|
||||
"ruleGenMinCount": "Min count",
|
||||
"ruleGenFixedCount": "Fixed count (CW & CCW)",
|
||||
"ruleGenRealEvStd": "real_ev standard",
|
||||
"ruleGenRealEvEditHint": "After saving, you can still edit display text, EN, real_ev and remarks per row in the table above.",
|
||||
"ruleGenInvalidT1RealEv": "T1 settlement amount must satisfy: value > 200",
|
||||
"ruleGenInvalidT2RealEv": "T2 settlement amount must satisfy: 100 < value < 200",
|
||||
"ruleGenInvalidT3RealEv": "T3 settlement amount must satisfy: 0 < value < 100",
|
||||
"ruleGenInvalidT4RealEv": "T4 settlement amount must satisfy: value < 0",
|
||||
"ruleGenInvalidT5RealEv": "T5 “try again” real_ev must be 0",
|
||||
"ruleGenT1Min": "T1 fixed count (CW & CCW)",
|
||||
"ruleGenT2Min": "T2 min (CW & CCW)",
|
||||
"ruleGenT4Max": "T4 fixed count (CW & CCW)",
|
||||
"ruleGenT5Max": "T5 fixed count (CW & CCW)",
|
||||
"ruleGenScopeHint": "T1/T4/T5 are exact; T2 is minimum: clockwise and counter-clockwise weighted counts must satisfy each constraint.",
|
||||
"ruleGenApply": "Generate and save",
|
||||
"ruleGenNeedFullGrid": "Missing id 0–25 rows or incomplete grid_number; cannot generate",
|
||||
"ruleGenFreqFail": "Cannot compute board frequencies; check grid_number",
|
||||
"ruleGenUnknownId": "Unknown reward index id: {id}",
|
||||
"ruleGenSuccess": "Generated and saved. Clockwise weighted: T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5}; counter-clockwise: T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||
"btnJsonImport": "JSON import",
|
||||
"jsonImportTitle": "Reward index JSON import",
|
||||
"jsonImportHint": "Current Reward Index rows (excluding BIGWIN) are filled below. Edit and submit; id must be 0–25, grid_number must be 5–30. Submit applies to the table and saves.",
|
||||
"jsonImportParseFail": "Invalid JSON",
|
||||
"jsonImportNotArray": "Root must be a JSON array",
|
||||
"jsonImportItemInvalid": "Item {n} is not a valid object",
|
||||
"jsonImportMissingField": "Item {n} is missing field: {field}",
|
||||
"jsonImportIdRange": "id must be 0–25; item {n} has {v}",
|
||||
"jsonImportGridRange": "grid_number must be 5–30; item {n} has {v}",
|
||||
"jsonImportDupId": "Duplicate id in JSON: {list}",
|
||||
"jsonImportDupGrid": "Duplicate grid_number in JSON: {list}",
|
||||
"jsonImportFullIdSet": "For 26 rows, id must be exactly 0–25 once each",
|
||||
"jsonImportFullGridSet": "For 26 rows, grid_number must be exactly 5–30 once each",
|
||||
"jsonImportUnknownId": "Unknown id: {id} (export from the current list first)",
|
||||
"jsonImportTierInvalid": "Invalid tier at item {n}",
|
||||
"jsonImportEmpty": "Nothing to submit"
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "T1–T5 Weight Ratio (Clockwise / Counter-clockwise)",
|
||||
|
||||
@@ -2,16 +2,28 @@
|
||||
"toolbar": {
|
||||
"viewDetail": "View Detail"
|
||||
},
|
||||
"search": {
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"ante": "Ante"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"clockwiseAbbr": "CW",
|
||||
"counterclockwiseAbbr": "CCW",
|
||||
"status": "Status",
|
||||
"paidDraw": "Paid Draw",
|
||||
"freeDraw": "Free Draw",
|
||||
"chainMode": "Chain play-again",
|
||||
"chainModeYes": "Yes",
|
||||
"chainModeNo": "No",
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"ante": "Ante",
|
||||
"playAgainCount": "Play-again count",
|
||||
"progressDraws": "{over} done",
|
||||
"progressFailed": "{over} before fail",
|
||||
"platformProfit": "Platform Profit",
|
||||
"totalDrawCount": "Total Draw Count",
|
||||
"totalDrawCount": "Total draws",
|
||||
"createdBy": "Created By",
|
||||
"remark": "Remark",
|
||||
"createTime": "Create Time",
|
||||
"statusFail": "Failed",
|
||||
"statusDone": "Done",
|
||||
@@ -36,6 +48,10 @@
|
||||
"recordId": "Record ID",
|
||||
"testCount": "Test count",
|
||||
"testCountSuffix": " runs",
|
||||
"testCountProgress": "In progress: {over} done",
|
||||
"testCountFailed": "{over} before failure",
|
||||
"chainModeLabel": "Chain play-again",
|
||||
"paidPlannedSpins": "Planned paid spins",
|
||||
"createTime": "Created at",
|
||||
"admin": "Operator",
|
||||
"paidPoolId": "Paid lottery pool config ID",
|
||||
|
||||
@@ -1,38 +1,35 @@
|
||||
{
|
||||
"search": {
|
||||
"deptName": "channel(Department) Name",
|
||||
"deptCode": "Dept Code",
|
||||
"deptName": "Channel Name",
|
||||
"deptCode": "Channel Code",
|
||||
"status": "Status",
|
||||
"placeholderDeptName": "Please enter dept name",
|
||||
"placeholderDeptCode": "Please enter dept code",
|
||||
"placeholderDeptName": "Please enter channel name",
|
||||
"placeholderDeptCode": "Please enter channel code",
|
||||
"searchSelectPlaceholder": "Please select"
|
||||
},
|
||||
"table": {
|
||||
"deptName": "channel(Department) Name",
|
||||
"deptCode": "Dept Code",
|
||||
"leader": "Leader",
|
||||
"deptName": "Channel Name",
|
||||
"deptCode": "Channel Code",
|
||||
"leader": "Channel Leader",
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Department",
|
||||
"titleEdit": "Edit Department",
|
||||
"labelParentDept": "Parent Department",
|
||||
"labelDeptName": "Dept Name",
|
||||
"labelDeptCode": "Dept Code",
|
||||
"labelLeader": "Leader",
|
||||
"titleAdd": "Add Channel",
|
||||
"titleEdit": "Edit Channel",
|
||||
"labelDeptName": "Channel Name",
|
||||
"labelDeptCode": "Channel Code",
|
||||
"labelLeader": "Channel Leader",
|
||||
"labelRemark": "Description",
|
||||
"labelSort": "Sort",
|
||||
"labelStatus": "Enabled",
|
||||
"placeholderDeptName": "Please enter dept name",
|
||||
"placeholderDeptCode": "Please enter dept code",
|
||||
"placeholderDeptName": "Please enter channel name",
|
||||
"placeholderDeptCode": "Please enter channel code",
|
||||
"placeholderRemark": "Please enter description",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"noParentDept": "No parent department",
|
||||
"ruleParentDeptRequired": "Please select parent department",
|
||||
"ruleDeptNameRequired": "Please enter dept name",
|
||||
"ruleDeptCodeRequired": "Please enter dept code",
|
||||
"ruleDeptNameRequired": "Please enter channel name",
|
||||
"ruleDeptCodeRequired": "Please enter channel code",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
{
|
||||
"search": {
|
||||
"postName": "Post Name",
|
||||
"postCode": "Post Code",
|
||||
"status": "Status",
|
||||
"placeholderPostName": "Please enter post name",
|
||||
"placeholderPostCode": "Please enter post code",
|
||||
"searchSelectPlaceholder": "Please select"
|
||||
},
|
||||
"table": {
|
||||
"postName": "Post Name",
|
||||
"postCode": "Post Code",
|
||||
"sort": "Sort",
|
||||
"status": "Status",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "Add Post",
|
||||
"titleEdit": "Edit Post",
|
||||
"labelName": "Post Name",
|
||||
"labelCode": "Post Code",
|
||||
"labelRemark": "Description",
|
||||
"labelSort": "Sort",
|
||||
"labelStatus": "Enabled",
|
||||
"placeholderName": "Please enter post name",
|
||||
"placeholderCode": "Please enter post code",
|
||||
"placeholderRemark": "Please enter description",
|
||||
"placeholderSort": "Please enter sort",
|
||||
"ruleNameRequired": "Please enter post name",
|
||||
"ruleCodeRequired": "Please enter post code",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@
|
||||
"table": {
|
||||
"username": "Username",
|
||||
"phone": "Phone",
|
||||
"dept": "Department",
|
||||
"dept": "Channel",
|
||||
"dashboard": "Dashboard",
|
||||
"loginTime": "Last Login",
|
||||
"agentId": "Agent ID",
|
||||
@@ -28,9 +28,8 @@
|
||||
"labelPasswordConfirm": "Confirm Password",
|
||||
"labelEmail": "Email",
|
||||
"labelPhone": "Phone",
|
||||
"labelDept": "Department",
|
||||
"labelDept": "Channel",
|
||||
"labelRole": "Role",
|
||||
"labelPost": "Post",
|
||||
"labelGender": "Gender",
|
||||
"labelStatus": "Status",
|
||||
"labelRemark": "Remark",
|
||||
@@ -43,9 +42,18 @@
|
||||
"rulePasswordRequired": "Please enter password",
|
||||
"rulePasswordLength": "Length must be between 6 and 20 characters",
|
||||
"rulePasswordConfirmRequired": "Please enter confirm password",
|
||||
"ruleDeptRequired": "Please select department",
|
||||
"ruleDeptRequired": "Please select channel",
|
||||
"ruleRoleRequired": "Please select role",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"channelList": "Channel List",
|
||||
"viewingChannel": "Current channel",
|
||||
"defaultConfigTemplate": "Default config template",
|
||||
"promptNewPassword": "Please enter a new password",
|
||||
"passwordLengthError": "Password length must be between 6 and 16",
|
||||
"passwordChanged": "Password updated",
|
||||
"clearCacheConfirm": "Are you sure you want to clear cache?"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,5 +16,16 @@
|
||||
"tplCategory": "Gen Type",
|
||||
"updateTime": "Update Time",
|
||||
"createTime": "Create Time"
|
||||
},
|
||||
"ui": {
|
||||
"generating": "Generating code package, please wait...",
|
||||
"generateSuccess": "Code generated, downloading...",
|
||||
"downloadFail": "Download failed",
|
||||
"syncConfirm": "Sync will overwrite the configured table structure. Continue?",
|
||||
"syncSuccess": "Synced",
|
||||
"generateToProjectConfirm": "Generate-to-project will overwrite existing files. Continue?",
|
||||
"generateToProjectSuccess": "Generated to project",
|
||||
"loadSuccess": "Loaded",
|
||||
"copyToClipboard": "Code copied to clipboard"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,5 +58,11 @@
|
||||
"ruleTargetRequired": "Target is required",
|
||||
"addSuccess": "Added successfully",
|
||||
"editSuccess": "Updated successfully"
|
||||
},
|
||||
"ui": {
|
||||
"runTitle": "Run Task",
|
||||
"runConfirm": "Are you sure you want to run task [{name}]?",
|
||||
"runSuccess": "Task started",
|
||||
"selectTaskFirst": "Please select a task first"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,7 +37,55 @@
|
||||
"tips": "提示",
|
||||
"cancel": "取消",
|
||||
"confirm": "确定",
|
||||
"logOutTips": "您是否要退出登录?"
|
||||
"logOutTips": "您是否要退出登录?",
|
||||
"channelScope": {
|
||||
"listTitle": "渠道列表",
|
||||
"defaultTemplate": "默认配置模板",
|
||||
"defaultRoleTemplate": "默认角色模板",
|
||||
"currentConfig": "当前配置",
|
||||
"currentChannel": "当前渠道",
|
||||
"currentRole": "当前角色范围"
|
||||
}
|
||||
},
|
||||
"uiMsg": {
|
||||
"titlePrompt": "提示",
|
||||
"titleDelete": "删除数据",
|
||||
"titleDeleteSelected": "删除选中数据",
|
||||
"btnOk": "确定",
|
||||
"btnCancel": "取消",
|
||||
"deleteConfirmSingle": "确定要删除该数据吗?",
|
||||
"deleteConfirmSelected": "确定要删除选中的 {n} 条数据吗?",
|
||||
"deleteSuccess": "删除成功",
|
||||
"operationSuccess": "操作成功",
|
||||
"selectRowsToDelete": "请选择要删除的行",
|
||||
"selectAtLeastOne": "至少要选择一条数据",
|
||||
"clearCacheSuccess": "清理缓存成功",
|
||||
"copySuccess": "复制成功",
|
||||
"copyFail": "复制失败,请手动复制",
|
||||
"uploadSuccess": "上传成功",
|
||||
"uploadFail": "上传失败",
|
||||
"downloadTemplateFail": "下载模板失败",
|
||||
"importSuccess": "导入成功",
|
||||
"importFail": "导入失败",
|
||||
"exportFail": "导出失败",
|
||||
"exportSuccess": "导出成功"
|
||||
,
|
||||
"exportNotConfigured": "未配置导出接口",
|
||||
"exportPromptFileName": "请输入导出文件名称",
|
||||
"exportFileNameRequired": "文件名不能为空",
|
||||
"clearCacheSelect": "请选择要清理的缓存",
|
||||
"clearCacheTitle": "清理选中缓存",
|
||||
"clearCacheConfirmByTag": "确定要清理标签:【{tag}】的缓存吗?"
|
||||
,
|
||||
"saipackageWebBuildTitle": "前端打包发布",
|
||||
"saipackageWebBuildConfirm": "确认重新打包前端并发布项目吗?",
|
||||
"saipackageWebBuildSuccess": "前端打包发布成功",
|
||||
"saipackageFrontendDepsTitle": "前端依赖更新",
|
||||
"saipackageFrontendDepsConfirm": "确认更新前端Node依赖吗?",
|
||||
"saipackageFrontendDepsSuccess": "前端依赖更新成功",
|
||||
"saipackageComposerTitle": "composer包更新",
|
||||
"saipackageComposerConfirm": "确认更新后端composer包吗?",
|
||||
"saipackageComposerSuccess": "composer包更新成功"
|
||||
},
|
||||
"form": {
|
||||
"placeholderInput": "请输入",
|
||||
@@ -263,7 +311,16 @@
|
||||
"subtitle": "最新50条新增玩家记录",
|
||||
"player": "玩家",
|
||||
"balance": "余额",
|
||||
"ticket": "抽奖券"
|
||||
"ticket": "抽奖券",
|
||||
"registerTime": "注册时间"
|
||||
},
|
||||
"playRecord": {
|
||||
"title": "玩家游玩记录",
|
||||
"subtitle": "最新50条游玩记录",
|
||||
"player": "玩家",
|
||||
"reward": "中奖档位",
|
||||
"winCoin": "赢取平台币",
|
||||
"playTime": "游玩时间"
|
||||
},
|
||||
"walletRecord": {
|
||||
"title": "玩家充值记录",
|
||||
@@ -334,8 +391,7 @@
|
||||
"role": "角色管理",
|
||||
"userCenter": "个人中心",
|
||||
"menu": "菜单管理",
|
||||
"dept": "渠道(部门)管理",
|
||||
"post": "岗位管理",
|
||||
"dept": "渠道管理",
|
||||
"config": "系统配置"
|
||||
},
|
||||
"safeguard": {
|
||||
@@ -357,6 +413,7 @@
|
||||
"dice": {
|
||||
"title": "大富翁-色子游戏",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"anteConfig": "底注配置",
|
||||
"player": "玩家管理",
|
||||
"playerWalletRecord": "玩家钱包记录",
|
||||
"playRecord": "玩家抽奖记录",
|
||||
@@ -366,6 +423,9 @@
|
||||
"rewardConfigRecord": "权重测试记录",
|
||||
"playRecordTest": "抽奖记录(测试权重)",
|
||||
"config": "游戏配置"
|
||||
},
|
||||
"game": {
|
||||
"title": "游戏管理"
|
||||
}
|
||||
},
|
||||
"table": {
|
||||
@@ -396,12 +456,10 @@
|
||||
"placeholderTaskName": "请输入任务名称",
|
||||
"placeholderTableName": "请输入数据表名称",
|
||||
"placeholderDataSource": "请输入数据源名称",
|
||||
"placeholderDeptName": "请输入部门名称",
|
||||
"placeholderDeptCode": "请输入部门编码",
|
||||
"placeholderDeptName": "请输入渠道名称",
|
||||
"placeholderDeptCode": "请输入渠道编码",
|
||||
"placeholderRoleName": "请输入角色名称",
|
||||
"placeholderRoleCode": "请输入角色编码",
|
||||
"placeholderPostName": "请输入岗位名称",
|
||||
"placeholderPostCode": "请输入岗位编码",
|
||||
"placeholderMenuName": "请输入菜单名称",
|
||||
"placeholderMenuRoute": "请输入菜单路由",
|
||||
"placeholderOperator": "请输入操作用户",
|
||||
@@ -465,15 +523,13 @@
|
||||
"system": {
|
||||
"username": "用户名",
|
||||
"phone": "手机号",
|
||||
"dept": "部门",
|
||||
"dept": "渠道",
|
||||
"dashboard": "首页",
|
||||
"loginTime": "上次登录",
|
||||
"agentId": "代理ID",
|
||||
"postName": "岗位名称",
|
||||
"postCode": "岗位编码",
|
||||
"deptName": "部门名称",
|
||||
"deptCode": "部门编码",
|
||||
"leader": "部门领导",
|
||||
"deptName": "渠道名称",
|
||||
"deptCode": "渠道编码",
|
||||
"leader": "渠道负责人",
|
||||
"roleName": "角色名称",
|
||||
"roleCode": "角色编码",
|
||||
"level": "角色级别",
|
||||
@@ -493,7 +549,7 @@
|
||||
"titleEn": "标题(英文)",
|
||||
"value": "值",
|
||||
"valueEn": "值(英文)",
|
||||
"noParentDept": "无上级部门",
|
||||
"noParentDept": "无上级渠道",
|
||||
"noParentMenu": "无上级菜单",
|
||||
"input": "文本框",
|
||||
"textarea": "文本域",
|
||||
|
||||
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
37
saiadmin-artd/src/locales/langs/zh/dice/ante_config.json
Normal file
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"search": {
|
||||
"name": "名称",
|
||||
"title": "标题",
|
||||
"isDefault": "是否默认",
|
||||
"placeholderName": "请输入名称",
|
||||
"placeholderTitle": "请输入标题",
|
||||
"placeholderIsDefault": "请选择是否默认"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"name": "名称",
|
||||
"title": "标题",
|
||||
"mult": "底注倍率",
|
||||
"isDefault": "默认底注",
|
||||
"defaultYes": "是",
|
||||
"defaultNo": "否",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增底注配置",
|
||||
"titleEdit": "编辑底注配置",
|
||||
"labelName": "名称",
|
||||
"labelTitle": "标题",
|
||||
"labelMult": "底注倍率",
|
||||
"labelIsDefault": "默认底注",
|
||||
"placeholderName": "请输入名称",
|
||||
"placeholderTitle": "请输入标题",
|
||||
"ruleNameRequired": "请输入名称",
|
||||
"ruleTitleRequired": "请输入标题",
|
||||
"ruleMultRequired": "请输入底注倍率",
|
||||
"ruleDefaultRequired": "请选择是否默认底注",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
68
saiadmin-artd/src/locales/langs/zh/dice/game.json
Normal file
68
saiadmin-artd/src/locales/langs/zh/dice/game.json
Normal file
@@ -0,0 +1,68 @@
|
||||
{
|
||||
"form": {
|
||||
"dialogTitleAdd": "新增游戏",
|
||||
"dialogTitleEdit": "编辑游戏",
|
||||
"provider": "供应商",
|
||||
"placeholderProvider": "请输入供应商名称",
|
||||
"providerCode": "供应商编码",
|
||||
"placeholderProviderCode": "请输入供应商编码",
|
||||
"gameCode": "游戏编号",
|
||||
"placeholderGameCode": "请输入游戏编号",
|
||||
"gameKey": "游戏唯一值",
|
||||
"placeholderGameKey": "请输入游戏唯一值",
|
||||
"gameName": "中文名称",
|
||||
"placeholderGameName": "请输入中文名称",
|
||||
"gameNameEn": "英文名称",
|
||||
"placeholderGameNameEn": "请输入英文名称",
|
||||
"gameType": "游戏类型",
|
||||
"placeholderGameType": "请输入游戏类型",
|
||||
"sort": "排序",
|
||||
"logo": "Logo地址",
|
||||
"tabPicker": "图片选择",
|
||||
"tabUpload": "图片上传",
|
||||
"gameUrl": "游戏地址",
|
||||
"placeholderGameUrl": "请输入游戏地址",
|
||||
"hallUrl": "大厅地址",
|
||||
"placeholderHallUrl": "请输入大厅地址",
|
||||
"status": "状态",
|
||||
"statusEnabled": "启用",
|
||||
"statusDisabled": "禁用",
|
||||
"remark": "备注",
|
||||
"placeholderRemark": "请输入备注",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "更新成功",
|
||||
"ruleProviderRequired": "请输入供应商",
|
||||
"ruleProviderCodeRequired": "请输入供应商编码",
|
||||
"ruleGameCodeRequired": "请输入游戏编号",
|
||||
"ruleGameKeyRequired": "请输入游戏唯一值",
|
||||
"ruleGameNameRequired": "请输入中文名称",
|
||||
"ruleGameTypeRequired": "请输入游戏类型"
|
||||
},
|
||||
"search": {
|
||||
"providerCode": "供应商编码",
|
||||
"placeholderProviderCode": "请输入供应商编码",
|
||||
"gameCode": "游戏编号",
|
||||
"placeholderGameCode": "请输入游戏编号",
|
||||
"gameType": "游戏类型",
|
||||
"placeholderGameType": "请输入游戏类型",
|
||||
"status": "状态",
|
||||
"placeholderStatus": "请选择状态",
|
||||
"statusEnabled": "启用",
|
||||
"statusDisabled": "禁用"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"provider": "供应商",
|
||||
"providerCode": "供应商编码",
|
||||
"gameCode": "游戏编号",
|
||||
"gameKey": "游戏唯一值",
|
||||
"gameName": "中文名",
|
||||
"gameNameEn": "英文名",
|
||||
"gameType": "类型",
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"statusEnabled": "启用",
|
||||
"statusDisabled": "禁用",
|
||||
"updateTime": "更新时间"
|
||||
}
|
||||
}
|
||||
@@ -23,9 +23,10 @@
|
||||
"poolName": "池子名称",
|
||||
"playerProfit": "玩家累计盈利(profit_amount):",
|
||||
"realtime": "实时",
|
||||
"profitCalcHint": "计算方式:每局按“当前中奖金额(含超级大奖 BIGWIN)减去抽奖券费用 100”累加,弹窗打开期间每 2 秒自动刷新",
|
||||
"profitCalcHint": "计算方式:付费每局按“赢取平台币 win_coin(含 BIGWIN)减去付费金额 压注金额paid_amount(= 压注倍数ante×1)”累加;免费每局按“玩家赢得平台币win_coin”累加。弹窗打开期间每 2 秒自动刷新",
|
||||
"tierRuleTitle": "抽奖档位规则",
|
||||
"tierRuleContent": "当玩家在当前彩金池的累计盈利 低于安全线 时,按 玩家 的 T*_weight 权重抽取档位;当累计盈利 高于或等于安全线 时,按 当前彩金池 的 T*_weight 权重抽取档位(杀分)。",
|
||||
"enableKillScore": "开启杀分",
|
||||
"killScoreWeights": "杀分权重",
|
||||
"killWeightNote": "(杀分权重来自奖池配置,请在列表中编辑对应记录)",
|
||||
"btnResetProfit": "重置玩家累计盈利",
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
"placeholderLotteryPool": "请选择彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"isBigWin": "是否中大奖",
|
||||
"noBigWin": "无",
|
||||
"bigWin": "中大奖",
|
||||
@@ -30,11 +30,19 @@
|
||||
"rollArrayHint": "固定 5 个数,每个 1~6",
|
||||
"rollNumber": "摇取点数和",
|
||||
"placeholderRollNumber": "5 个色子点数之和(5~30)",
|
||||
"rewardConfig": "奖励配置",
|
||||
"placeholderRewardConfig": "请选择奖励配置(显示前端文本)",
|
||||
"rewardTier": "中奖档位",
|
||||
"placeholderRewardTier": "请选择中奖档位",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功",
|
||||
"validateFailed": "表单验证失败,请检查必填项与格式"
|
||||
"validateFailed": "表单验证失败,请检查必填项与格式",
|
||||
"rulePlayerRequired": "请选择玩家",
|
||||
"ruleLotteryConfigRequired": "请选择彩金池配置",
|
||||
"ruleLotteryTypeRequired": "请选择抽奖类型",
|
||||
"ruleIsWinRequired": "请选择是否中大奖",
|
||||
"ruleWinCoinRequired": "赢取平台币必填",
|
||||
"ruleRollArrayLength": "摇取点数必须为 5 个数",
|
||||
"ruleRollArrayValues": "摇取点数必须填写 5 个数,每个 1~6",
|
||||
"ruleRewardTierRequired": "请选择中奖档位"
|
||||
},
|
||||
"toolbar": {
|
||||
"platformTotalProfit": "平台总盈利"
|
||||
@@ -47,13 +55,13 @@
|
||||
"direction": "方向",
|
||||
"winCoin": "赢取平台币",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardTier": "中奖档位",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "奖励档位",
|
||||
"usernameFuzzy": "用户名模糊",
|
||||
"nameFuzzy": "名称模糊",
|
||||
"uiTextFuzzy": "前端显示文本模糊",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"noBigWin": "无",
|
||||
"bigWin": "中大奖",
|
||||
"clockwise": "顺时针",
|
||||
@@ -64,6 +72,8 @@
|
||||
"player": "玩家",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"ante": "注数",
|
||||
"paidAmount": "付费金额",
|
||||
"isBigWin": "是否中大奖",
|
||||
"winCoin": "赢取平台币",
|
||||
"superWinCoin": "中大奖平台币",
|
||||
@@ -73,7 +83,7 @@
|
||||
"targetIndex": "终点索引",
|
||||
"rollArray": "摇取点数",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "中奖档位",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
}
|
||||
|
||||
@@ -4,14 +4,17 @@
|
||||
"platformTotalProfit": "平台总盈利"
|
||||
},
|
||||
"search": {
|
||||
"rewardConfigRecordId": "测试记录ID",
|
||||
"drawType": "抽奖类型",
|
||||
"direction": "方向",
|
||||
"isBigWin": "是否中大奖",
|
||||
"winCoin": "赢取平台币",
|
||||
"rewardTier": "奖励档位",
|
||||
"paidAmount": "付费金额",
|
||||
"ante": "底注",
|
||||
"rewardTier": "中奖档位",
|
||||
"rollNumber": "摇取点数和",
|
||||
"paid": "付费",
|
||||
"free": "赠送",
|
||||
"free": "免费",
|
||||
"clockwise": "顺时针",
|
||||
"anticlockwise": "逆时针",
|
||||
"noBigWin": "无",
|
||||
@@ -19,10 +22,13 @@
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"rewardConfigRecordId": "测试记录ID",
|
||||
"player": "玩家",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"drawType": "抽奖类型",
|
||||
"isBigWin": "是否中大奖",
|
||||
"paidAmount": "付费金额",
|
||||
"ante": "底注",
|
||||
"winCoin": "赢取平台币",
|
||||
"superWinCoin": "中大奖平台币",
|
||||
"rewardWinCoin": "摇色子中奖平台币",
|
||||
@@ -31,7 +37,8 @@
|
||||
"targetIndex": "终点索引",
|
||||
"rollArray": "摇取点数",
|
||||
"rollNumber": "摇取点数和",
|
||||
"rewardConfig": "奖励配置",
|
||||
"rewardTier": "中奖档位",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
@@ -40,9 +47,7 @@
|
||||
"labelLotteryConfigId": "彩金池配置id",
|
||||
"placeholderLotteryConfigId": "请输入彩金池配置id",
|
||||
"placeholderWinCoin": "赢取平台币",
|
||||
"placeholderRewardTier": "请选择档位(选后自动带出奖励配置ID)",
|
||||
"rewardConfigId": "奖励配置id",
|
||||
"placeholderRewardConfigId": "可选中奖档位自动带出或手动输入",
|
||||
"placeholderRewardTier": "请选择中奖档位",
|
||||
"placeholderStartIndex": "请输入起始索引",
|
||||
"labelTargetIndex": "结束索引",
|
||||
"placeholderTargetIndex": "请输入结束索引",
|
||||
@@ -58,9 +63,14 @@
|
||||
"ruleDrawTypeRequired": "抽奖类型必需填写",
|
||||
"ruleIsBigWinRequired": "是否中大奖必需填写",
|
||||
"ruleDirectionRequired": "方向必需填写",
|
||||
"ruleRewardConfigIdRequired": "奖励配置id必需填写",
|
||||
"ruleRewardTierRequired": "中奖档位必需填写",
|
||||
"ruleStatusRequired": "状态必需填写",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"clearAllConfirm": "确定清空所有玩家抽奖测试数据?",
|
||||
"clearAllSuccess": "已清空所有测试数据",
|
||||
"clearAllFail": "清空失败"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
"status": "状态",
|
||||
"adminId": "所属管理员",
|
||||
"placeholderAdmin": "选择后台管理员(可选)",
|
||||
"placeholderAdminTree": "按渠道选择后台管理员",
|
||||
"unassignedChannel": "未分配渠道",
|
||||
"coin": "平台币",
|
||||
"placeholderCoinAdd": "创建时默认0,不可改",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
@@ -44,7 +46,18 @@
|
||||
"ruleEnterCoin": "请输入平台币变动",
|
||||
"ruleCoinPositive": "平台币变动必须大于 0",
|
||||
"ruleDeductExceed": "扣点不能超过当前余额",
|
||||
"operateSuccess": "操作成功"
|
||||
"operateSuccess": "操作成功",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功",
|
||||
"rulePasswordRequired": "密码必需填写",
|
||||
"ruleUsernameRequired": "用户名必需填写",
|
||||
"ruleNicknameRequired": "昵称必需填写",
|
||||
"rulePhoneRequired": "手机号必需填写",
|
||||
"ruleStatusRequired": "状态必需填写",
|
||||
"ruleCoinRequired": "平台币必需填写",
|
||||
"configTypeDefault": "默认",
|
||||
"configTypeKillScore": "杀分",
|
||||
"configTypeUp": "上分"
|
||||
},
|
||||
"search": {
|
||||
"username": "用户名",
|
||||
@@ -66,6 +79,7 @@
|
||||
"status": "状态",
|
||||
"coin": "平台币",
|
||||
"lotteryPoolConfig": "彩金池配置",
|
||||
"customConfig": "自定义",
|
||||
"t1Weight": "T1权重",
|
||||
"t2Weight": "T2权重",
|
||||
"t3Weight": "T3权重",
|
||||
@@ -75,6 +89,9 @@
|
||||
"paidDrawCount": "购买抽奖次数",
|
||||
"freeDrawCount": "赠送抽奖次数",
|
||||
"createTime": "创建时间",
|
||||
"updateTime": "更新时间"
|
||||
"updateTime": "更新时间",
|
||||
"getGameLink": "获取游戏链接",
|
||||
"getGameLinkSuccess": "游戏链接已复制",
|
||||
"getGameLinkFail": "获取游戏链接失败"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,11 +14,17 @@
|
||||
"placeholderTotalDrawCount": "自动求和",
|
||||
"placeholderRemark": "请输入备注(必填)",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
"editSuccess": "修改成功",
|
||||
"rulePlayerRequired": "请选择玩家",
|
||||
"ruleUseCoinsRequired": "消耗硬币必需填写",
|
||||
"rulePaidDrawRequired": "购买抽奖次数必需填写",
|
||||
"ruleFreeDrawRequired": "赠送抽奖次数必需填写",
|
||||
"ruleRemarkRequired": "备注必需填写"
|
||||
},
|
||||
"search": {
|
||||
"player": "玩家",
|
||||
"useCoins": "消耗硬币",
|
||||
"ante": "底注",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"paidDrawCount": "购买抽奖次数",
|
||||
"freeDrawCount": "赠送抽奖次数",
|
||||
@@ -29,6 +35,7 @@
|
||||
"id": "ID",
|
||||
"playerUsername": "玩家用户名",
|
||||
"useCoins": "消耗硬币",
|
||||
"ante": "底注",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"paidDrawCount": "购买抽奖次数",
|
||||
"freeDrawCount": "赠送抽奖次数",
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
{
|
||||
"toolbar": {
|
||||
"coinChangeSummary": "平台币变化统计"
|
||||
},
|
||||
"form": {
|
||||
"dialogTitleAdd": "新增玩家钱包流水",
|
||||
"dialogTitleEdit": "编辑玩家钱包流水",
|
||||
@@ -19,7 +22,10 @@
|
||||
"placeholderWalletAfter": "根据平台币变化自动计算",
|
||||
"placeholderRemark": "选填",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
"editSuccess": "修改成功",
|
||||
"ruleUserRequired": "请选择用户",
|
||||
"ruleCoinRequired": "平台币变化必填",
|
||||
"ruleTypeRequired": "请选择类型"
|
||||
},
|
||||
"search": {
|
||||
"type": "类型",
|
||||
|
||||
@@ -56,11 +56,20 @@
|
||||
"weightTest": {
|
||||
"title": "一键测试权重",
|
||||
"alertTitle": "彩金池逻辑说明",
|
||||
"alertBody": "与 playStart 抽奖逻辑一致:使用 name=default 的安全线、杀分开关;盈利未达安全线时,付费抽奖券使用玩家自身权重(下方自定义档位),免费抽奖券使用 killScore 配置;盈利达到安全线且杀分开启时,付费/免费均使用 killScore 配置。",
|
||||
"alertBody": "测试模式默认不启用杀分切换;可通过下方“杀分开关 + 安全线”在测试内启用:当模拟玩家累计盈利达到安全线后,付费抽奖切换到 killScore。",
|
||||
"chainModeHint": "模拟方式:只配置付费抽奖次数(顺/逆时针)。付费抽到「再来一次」或 T5 时,下一局自动为免费抽奖,底注与触发局相同,抽奖类型记为免费、付费金额记为 0。免费抽奖的档位概率由下方「免费抽奖」配置决定(含通过再来一次触发的后续免费局)。",
|
||||
"killModeHint": "杀分开关开启后:以“模拟玩家累计盈利”作为判定值;当累计盈利 >= 安全线时,后续付费抽奖按 killScore 配置抽取;免费抽奖仍按“免费抽奖配置”执行。",
|
||||
"labelKillModeEnabled": "开启测试内杀分",
|
||||
"labelTestSafetyLine": "测试安全线",
|
||||
"sectionPaid": "付费抽奖",
|
||||
"sectionFreeAfterPlayAgain": "免费抽奖(再来一次后的档位概率)",
|
||||
"tierProbHintFreeChain": "当使用自定义档位时:以下为「免费抽奖」时 T1~T5 的档位概率(仅在有免费局时参与摇档,与 dice_reward 格子权重共同决定结果)。",
|
||||
"stepPaid": "付费抽奖券",
|
||||
"stepFree": "免费抽奖券",
|
||||
"labelLotteryTypePaid": "测试数据档位类型",
|
||||
"labelLotteryTypeFree": "测试数据档位类型",
|
||||
"labelAnte": "底注",
|
||||
"placeholderAnte": "请选择底注配置",
|
||||
"placeholderPaidPool": "不选则下方自定义档位概率(默认 default)",
|
||||
"placeholderFreePool": "不选则下方自定义档位概率(默认 killScore)",
|
||||
"tierProbHint": "自定义档位概率(T1~T5),每档 0-100%,五档之和不能超过 100%",
|
||||
@@ -73,6 +82,9 @@
|
||||
"btnNext": "下一步",
|
||||
"btnStart": "开始测试",
|
||||
"btnCancel": "取消",
|
||||
"warnAnte": "请选择底注",
|
||||
"warnPaidSpins": "付费抽奖顺时针与逆时针次数之和须大于 0",
|
||||
"warnTestSafetyLine": "测试安全线必须大于或等于 0",
|
||||
"warnTotalSpins": "付费或免费至少一种方向次数之和大于 0",
|
||||
"warnPaidTierSumPositive": "付费未选奖池时,T1~T5 档位概率之和需大于 0",
|
||||
"warnPaidTierSumMax": "付费档位概率 T1~T5 之和不能超过 100%",
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
"colDicePoints": "色子点数",
|
||||
"colDisplayText": "显示文本",
|
||||
"colDisplayTextEn": "显示文本(英文)",
|
||||
"colRealEv": "真实结算",
|
||||
"colRealEv": "结算金额",
|
||||
"colRealReward": "玩家实际中奖",
|
||||
"colTier": "所属档位",
|
||||
"colRemark": "备注",
|
||||
"placeholderTierSelect": "档位",
|
||||
@@ -50,7 +51,50 @@
|
||||
"warnDupGrid": "色子点数在本表内不能重复,重复的点数为:{list}",
|
||||
"warnNoBigwinToSave": "暂无 BIGWIN 档位配置可保存",
|
||||
"warnBigwinDupGrid": "大奖权重本表内点数不能重复,重复的点数为:{list}",
|
||||
"infoNoBigwin": "暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN"
|
||||
"infoNoBigwin": "暂无 BIGWIN 档位配置,请先在「奖励索引」中设置 tier 为 BIGWIN",
|
||||
"btnRuleGenerate": "按规则生成",
|
||||
"ruleGenerateTitle": "按规则生成奖励索引",
|
||||
"ruleGenerateRules": "【生成逻辑(与创建奖励对照一致)】\n• 盘面 26 格按 id 升序为位置 0~25;每条配置的 grid_number 为 5~30 且不重复。\n• 摇取点数 D(5~30):起点为「grid_number=D」所在格位的 id(即 start_index),顺时针落点位置 = (起点位置 + D) mod 26,逆时针落点 = 起点位置 − D(若小于 0 则 +26)。\n• 对照表每条记录的「色子点数」列为摇取点数 D;档位、真实结算、显示文案取自落点格位对应 id 的配置。\n\n【豹子摇取点数】\n摇取点数为 5、10、15、20、25、30 时,其顺/逆时针落点档位不能为 T4、T5(避免对照表上出现豹子点数 + 惩罚/再来一次)。\n\n【结算金额 与 档位】\n结算金额 < 0 → T4;0 < 结算金额 < 100 → T3;100 < 结算金额 < 200 → T2;200 < 结算金额 → T1;T5「再来一次」结算金额=0。下方可为各档位填写统一的 结算金额 标准,生成时写入配置;细则可稍后在表格中再改。\n\n【本弹窗输入】\n条数:T1/T4/T5「固定」;T2「不少于」——顺时针与逆时针的加权条数(每条摇取结果计一次)须分别满足所填数值;T1、T4 与 T5 分开填写。\n结算金额 标准:同档位各格使用同一数值。生成时 T1~T4 的 显示文本 / 显示文本(英文) = 结算金额;T5 固定为「再来一次」/「Once again」。备注仍区分完美回本/小赚等。",
|
||||
"ruleGenT1Row": "T1 大奖",
|
||||
"ruleGenT2Row": "T2 小赚/回本",
|
||||
"ruleGenT3RealEvOnly": "T3 抽水",
|
||||
"ruleGenT4Row": "T4 惩罚",
|
||||
"ruleGenT5Row": "T5 再来一次",
|
||||
"ruleGenMinCount": "最少条数",
|
||||
"ruleGenFixedCount": "固定条数(顺/逆)",
|
||||
"ruleGenRealEvStd": "结算金额",
|
||||
"ruleGenRealEvEditHint": "生成并保存后,仍可在本页表格中逐条修改显示文案、英文、真实结算与备注。",
|
||||
"ruleGenInvalidT1RealEv": "T1 的 结算金额 满足:200 < 值",
|
||||
"ruleGenInvalidT2RealEv": "T2 的 结算金额 满足:100 < 值 < 200",
|
||||
"ruleGenInvalidT3RealEv": "T3 的 结算金额 满足:0 < 值 < 100",
|
||||
"ruleGenInvalidT4RealEv": "T4 的 结算金额 满足:值 < 0",
|
||||
"ruleGenInvalidT5RealEv": "T5「再来一次」的 结算金额 须为 0",
|
||||
"ruleGenT1Min": "T1 固定条数(顺/逆)",
|
||||
"ruleGenT2Min": "T2 最少条数(顺/逆)",
|
||||
"ruleGenT4Max": "T4 固定条数(顺/逆)",
|
||||
"ruleGenT5Max": "T5 固定条数(顺/逆)",
|
||||
"ruleGenScopeHint": "T1/T4/T5 为「恰好」;T2 为「不少于」:顺时针与逆时针加权条数须分别满足对应约束。",
|
||||
"ruleGenApply": "生成并保存",
|
||||
"ruleGenNeedFullGrid": "当前列表缺少 id 0~25 的奖励索引行或色子点数不完整,无法生成",
|
||||
"ruleGenFreqFail": "无法计算盘面频率,请检查 grid_number",
|
||||
"ruleGenUnknownId": "不存在奖励索引 id:{id}",
|
||||
"ruleGenSuccess": "已按规则生成并保存。顺时针加权:T1={cwT1} T2={cwT2} T4={cwT4} T5={cwT5};逆时针加权:T1={ccT1} T2={ccT2} T4={ccT4} T5={ccT5}",
|
||||
"btnJsonImport": "JSON 导入",
|
||||
"jsonImportTitle": "奖励索引 JSON 导入",
|
||||
"jsonImportHint": "当前「奖励索引」表数据(不含 BIGWIN)已填入下方,可编辑后提交;奖励索引 id 须为 0~25,色子点数 grid_number 须为 5~30。提交后将写入表格并保存。",
|
||||
"jsonImportParseFail": "JSON 解析失败,请检查格式",
|
||||
"jsonImportNotArray": "JSON 根节点必须为数组",
|
||||
"jsonImportItemInvalid": "第 {n} 项不是有效对象",
|
||||
"jsonImportMissingField": "第 {n} 项缺少字段:{field}",
|
||||
"jsonImportIdRange": "奖励索引 id 须为 0~25,第 {n} 项为 {v}",
|
||||
"jsonImportGridRange": "色子点数 grid_number 须为 5~30,第 {n} 项为 {v}",
|
||||
"jsonImportDupId": "JSON 内奖励索引 id 重复:{list}",
|
||||
"jsonImportDupGrid": "JSON 内色子点数重复:{list}",
|
||||
"jsonImportFullIdSet": "共 26 条时,奖励索引 id 必须且仅能各出现一次(0~25)",
|
||||
"jsonImportFullGridSet": "共 26 条时,色子点数必须且仅能各出现一次(5~30)",
|
||||
"jsonImportUnknownId": "不存在奖励索引 id:{id}(请从当前列表导出后编辑)",
|
||||
"jsonImportTierInvalid": "第 {n} 项所属档位 tier 无效",
|
||||
"jsonImportEmpty": "没有可提交的条目"
|
||||
},
|
||||
"weightRatio": {
|
||||
"title": "T1-T5 权重配比(顺时针/逆时针)",
|
||||
|
||||
@@ -2,16 +2,28 @@
|
||||
"toolbar": {
|
||||
"viewDetail": "查看详情"
|
||||
},
|
||||
"search": {
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"ante": "底注"
|
||||
},
|
||||
"table": {
|
||||
"id": "ID",
|
||||
"clockwiseAbbr": "顺",
|
||||
"counterclockwiseAbbr": "逆",
|
||||
"status": "状态",
|
||||
"paidDraw": "付费抽取",
|
||||
"freeDraw": "免费抽取",
|
||||
"chainMode": "链式再来一次",
|
||||
"chainModeYes": "是",
|
||||
"chainModeNo": "否",
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"ante": "底注",
|
||||
"playAgainCount": "再来一次次数",
|
||||
"progressDraws": "已完成 {over} 次",
|
||||
"progressFailed": "失败前 {over} 次",
|
||||
"platformProfit": "平台赚取金额",
|
||||
"totalDrawCount": "总抽奖次数",
|
||||
"createdBy": "创建管理员",
|
||||
"remark": "备注",
|
||||
"createTime": "创建时间",
|
||||
"statusFail": "失败",
|
||||
"statusDone": "完成",
|
||||
@@ -36,6 +48,10 @@
|
||||
"recordId": "记录ID",
|
||||
"testCount": "测试次数",
|
||||
"testCountSuffix": "次",
|
||||
"testCountProgress": "进行中:已完成 {over} 次",
|
||||
"testCountFailed": "失败前 {over} 次",
|
||||
"chainModeLabel": "链式再来一次",
|
||||
"paidPlannedSpins": "计划付费次数",
|
||||
"createTime": "创建时间",
|
||||
"admin": "执行管理员",
|
||||
"paidPoolId": "付费奖池配置ID",
|
||||
|
||||
@@ -1,38 +1,35 @@
|
||||
{
|
||||
"search": {
|
||||
"deptName": "渠道(部门)名称",
|
||||
"deptCode": "部门编码",
|
||||
"deptName": "渠道名称",
|
||||
"deptCode": "渠道编码",
|
||||
"status": "状态",
|
||||
"placeholderDeptName": "请输入部门名称",
|
||||
"placeholderDeptCode": "请输入部门编码",
|
||||
"placeholderDeptName": "请输入渠道名称",
|
||||
"placeholderDeptCode": "请输入渠道编码",
|
||||
"searchSelectPlaceholder": "请选择"
|
||||
},
|
||||
"table": {
|
||||
"deptName": "渠道(部门)名称",
|
||||
"deptCode": "部门编码",
|
||||
"leader": "部门领导",
|
||||
"deptName": "渠道名称",
|
||||
"deptCode": "渠道编码",
|
||||
"leader": "渠道负责人",
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增部门",
|
||||
"titleEdit": "编辑部门",
|
||||
"labelParentDept": "上级部门",
|
||||
"labelDeptName": "部门名称",
|
||||
"labelDeptCode": "部门编码",
|
||||
"labelLeader": "部门领导",
|
||||
"titleAdd": "新增渠道",
|
||||
"titleEdit": "编辑渠道",
|
||||
"labelDeptName": "渠道名称",
|
||||
"labelDeptCode": "渠道编码",
|
||||
"labelLeader": "渠道负责人",
|
||||
"labelRemark": "描述",
|
||||
"labelSort": "排序",
|
||||
"labelStatus": "启用",
|
||||
"placeholderDeptName": "请输入部门名称",
|
||||
"placeholderDeptCode": "请输入部门编码",
|
||||
"placeholderRemark": "请输入部门描述",
|
||||
"placeholderDeptName": "请输入渠道名称",
|
||||
"placeholderDeptCode": "请输入渠道编码",
|
||||
"placeholderRemark": "请输入渠道描述",
|
||||
"placeholderSort": "请输入排序",
|
||||
"noParentDept": "无上级部门",
|
||||
"ruleParentDeptRequired": "请选择上级部门",
|
||||
"ruleDeptNameRequired": "请输入部门名称",
|
||||
"ruleDeptCodeRequired": "请输入部门编码",
|
||||
"ruleDeptNameRequired": "请输入渠道名称",
|
||||
"ruleDeptCodeRequired": "请输入渠道编码",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
{
|
||||
"search": {
|
||||
"postName": "岗位名称",
|
||||
"postCode": "岗位编码",
|
||||
"status": "状态",
|
||||
"placeholderPostName": "请输入岗位名称",
|
||||
"placeholderPostCode": "请输入岗位编码",
|
||||
"searchSelectPlaceholder": "请选择"
|
||||
},
|
||||
"table": {
|
||||
"postName": "岗位名称",
|
||||
"postCode": "岗位编码",
|
||||
"sort": "排序",
|
||||
"status": "状态",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"form": {
|
||||
"titleAdd": "新增岗位",
|
||||
"titleEdit": "编辑岗位",
|
||||
"labelName": "岗位名称",
|
||||
"labelCode": "岗位编码",
|
||||
"labelRemark": "描述",
|
||||
"labelSort": "排序",
|
||||
"labelStatus": "启用",
|
||||
"placeholderName": "请输入岗位名称",
|
||||
"placeholderCode": "请输入岗位编码",
|
||||
"placeholderRemark": "请输入岗位描述",
|
||||
"placeholderSort": "请输入排序",
|
||||
"ruleNameRequired": "请输入岗位名称",
|
||||
"ruleCodeRequired": "请输入岗位编码",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@
|
||||
"table": {
|
||||
"username": "用户名",
|
||||
"phone": "手机号",
|
||||
"dept": "部门",
|
||||
"dept": "渠道",
|
||||
"dashboard": "首页",
|
||||
"loginTime": "上次登录",
|
||||
"agentId": "代理ID",
|
||||
@@ -28,9 +28,8 @@
|
||||
"labelPasswordConfirm": "确认密码",
|
||||
"labelEmail": "邮箱",
|
||||
"labelPhone": "手机号",
|
||||
"labelDept": "部门",
|
||||
"labelDept": "渠道",
|
||||
"labelRole": "角色",
|
||||
"labelPost": "岗位",
|
||||
"labelGender": "性别",
|
||||
"labelStatus": "状态",
|
||||
"labelRemark": "备注",
|
||||
@@ -43,9 +42,18 @@
|
||||
"rulePasswordRequired": "请输入密码",
|
||||
"rulePasswordLength": "长度在 6 到 20 个字符",
|
||||
"rulePasswordConfirmRequired": "请输入确认密码",
|
||||
"ruleDeptRequired": "请选择部门",
|
||||
"ruleDeptRequired": "请选择渠道",
|
||||
"ruleRoleRequired": "请选择角色",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"channelList": "渠道列表",
|
||||
"viewingChannel": "当前配置渠道",
|
||||
"defaultConfigTemplate": "默认配置模板",
|
||||
"promptNewPassword": "请输入新密码",
|
||||
"passwordLengthError": "密码长度在6到16之间",
|
||||
"passwordChanged": "修改密码成功",
|
||||
"clearCacheConfirm": "确定要清理缓存吗?"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,5 +16,16 @@
|
||||
"tplCategory": "生成类型",
|
||||
"updateTime": "更新时间",
|
||||
"createTime": "创建时间"
|
||||
},
|
||||
"ui": {
|
||||
"generating": "代码生成下载中,请稍后",
|
||||
"generateSuccess": "代码生成成功,开始下载",
|
||||
"downloadFail": "文件下载失败",
|
||||
"syncConfirm": "执行同步操作将会覆盖已经设置的表结构,确定要同步吗?",
|
||||
"syncSuccess": "同步成功",
|
||||
"generateToProjectConfirm": "生成到项目将会覆盖原有文件,确定要生成吗?",
|
||||
"generateToProjectSuccess": "生成到项目成功",
|
||||
"loadSuccess": "装载成功",
|
||||
"copyToClipboard": "代码已复制到剪贴板"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,5 +58,11 @@
|
||||
"ruleTargetRequired": "调用目标不能为空",
|
||||
"addSuccess": "新增成功",
|
||||
"editSuccess": "修改成功"
|
||||
},
|
||||
"ui": {
|
||||
"runTitle": "运行任务",
|
||||
"runConfirm": "确定要运行任务【{name}】吗?",
|
||||
"runSuccess": "任务运行成功",
|
||||
"selectTaskFirst": "请先选择一个任务"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,12 +46,21 @@ export async function loadPageLocale(routePath: string): Promise<void> {
|
||||
const modules = locale === LanguageEnum.EN ? enModules : zhModules
|
||||
|
||||
const tryPaths: string[] = [path]
|
||||
// 兼容别名路由:例如 /user 实际页面为 /system/user
|
||||
// 兼容别名路由:菜单 path 为短名但 locale 文件位于模块子目录
|
||||
// 例如:/user -> system/user,/game -> dice/game
|
||||
if (!path.includes('/')) {
|
||||
tryPaths.push(`system/${path}`)
|
||||
}
|
||||
if (path === 'user') {
|
||||
tryPaths.push('system/user')
|
||||
// 兜底:在任意一级子目录下查找同名文件
|
||||
const suffix = `/${path}.json`
|
||||
const localePrefix = `./langs/${locale}/`
|
||||
for (const key of Object.keys(modules)) {
|
||||
if (key.startsWith(localePrefix) && key.endsWith(suffix)) {
|
||||
const candidate = key.slice(localePrefix.length, -'.json'.length)
|
||||
if (!tryPaths.includes(candidate)) {
|
||||
tryPaths.push(candidate)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let matchedPath: string | null = null
|
||||
|
||||
48
saiadmin-artd/src/utils/channelLayout.ts
Normal file
48
saiadmin-artd/src/utils/channelLayout.ts
Normal file
@@ -0,0 +1,48 @@
|
||||
import type { RouteLocationNormalized } from 'vue-router'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
|
||||
/** 页面自带左侧渠道栏,不再包一层全局渠道壳 */
|
||||
const BUILTIN_CHANNEL_LAYOUT_PATHS = [
|
||||
'/system/user',
|
||||
'/system/dept'
|
||||
]
|
||||
|
||||
export function isSuperAdminUser(): boolean {
|
||||
const userStore = useUserStore()
|
||||
return Number(userStore.info?.id ?? 0) === 1
|
||||
}
|
||||
|
||||
/** 游戏配置类页面:显示「默认配置模板」 */
|
||||
export function isConfigChannelRoute(route: Pick<RouteLocationNormalized, 'path' | 'meta'>): boolean {
|
||||
if (route.meta?.channelScope === 'config') {
|
||||
return true
|
||||
}
|
||||
return /\/(config|ante_config|lottery_pool_config|reward_config|game)(\/|$)/.test(route.path)
|
||||
}
|
||||
|
||||
/** 角色管理:左侧渠道树含默认模板(dept_id=0)与各渠道角色 */
|
||||
export function isRoleChannelRoute(route: Pick<RouteLocationNormalized, 'path' | 'meta'>): boolean {
|
||||
if (route.meta?.channelScope === 'role') {
|
||||
return true
|
||||
}
|
||||
return route.path.startsWith('/system/role')
|
||||
}
|
||||
|
||||
export function shouldWrapSuperAdminChannelLayout(route: RouteLocationNormalized): boolean {
|
||||
if (!isSuperAdminUser()) {
|
||||
return false
|
||||
}
|
||||
if (route.meta?.isFullPage) {
|
||||
return false
|
||||
}
|
||||
if (route.meta?.noChannelLayout === true) {
|
||||
return false
|
||||
}
|
||||
const path = route.path
|
||||
for (let i = 0; i < BUILTIN_CHANNEL_LAYOUT_PATHS.length; i++) {
|
||||
if (path.startsWith(BUILTIN_CHANNEL_LAYOUT_PATHS[i])) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
@@ -25,7 +25,6 @@ export const MAP_PATH_TO_MENU_I18N_KEY: Record<string, string> = {
|
||||
'/system/user-center': 'menus.system.userCenter',
|
||||
'/system/menu': 'menus.system.menu',
|
||||
'/system/dept': 'menus.system.dept',
|
||||
'/system/post': 'menus.system.post',
|
||||
'/system/config': 'menus.system.config',
|
||||
'/safeguard': 'menus.safeguard.title',
|
||||
'/safeguard/dict': 'menus.safeguard.dict',
|
||||
@@ -42,6 +41,8 @@ export const MAP_PATH_TO_MENU_I18N_KEY: Record<string, string> = {
|
||||
'/dice': 'menus.dice.title',
|
||||
'/dice/lottery_pool_config': 'menus.dice.lotteryPoolConfig',
|
||||
'/dice/lottery_pool_config/index': 'menus.dice.lotteryPoolConfig',
|
||||
'/dice/ante_config': 'menus.dice.anteConfig',
|
||||
'/dice/ante_config/index': 'menus.dice.anteConfig',
|
||||
'/dice/player': 'menus.dice.player',
|
||||
'/dice/player/index': 'menus.dice.player',
|
||||
'/dice/player_wallet_record': 'menus.dice.playerWalletRecord',
|
||||
@@ -60,6 +61,10 @@ export const MAP_PATH_TO_MENU_I18N_KEY: Record<string, string> = {
|
||||
'/dice/play_record_test/index': 'menus.dice.playRecordTest',
|
||||
'/dice/config': 'menus.dice.config',
|
||||
'/dice/config/index': 'menus.dice.config',
|
||||
'game': 'menus.game.title',
|
||||
'game/index': 'menus.game.title',
|
||||
'/game': 'menus.game.title',
|
||||
'/game/index': 'menus.game.title',
|
||||
'/result/success': 'menus.result.success',
|
||||
'/result/fail': 'menus.result.fail',
|
||||
'/exception/403': 'menus.exception.forbidden',
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<!-- 工作台页面 -->
|
||||
<!-- 工作台页面:大富翁色子游戏数据统计 -->
|
||||
<template>
|
||||
<div>
|
||||
<template v-if="userInfo.dashboard === 'statistics'">
|
||||
<CardList></CardList>
|
||||
<CardList />
|
||||
|
||||
<template v-if="isStatisticsDashboard">
|
||||
<ElRow :gutter="20">
|
||||
<ElCol :sm="24" :md="12" :lg="10">
|
||||
<ActiveUser />
|
||||
@@ -12,30 +12,22 @@
|
||||
<SalesOverview />
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
|
||||
<ElRow :gutter="20">
|
||||
<ElCol :sm="24" :md="12" :lg="12">
|
||||
<WalletRecordList />
|
||||
</ElCol>
|
||||
<ElCol :sm="24" :md="12" :lg="12">
|
||||
<NewPlayerList />
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
</template>
|
||||
|
||||
<template v-if="userInfo.dashboard === 'work'">
|
||||
<ElRow :gutter="20">
|
||||
<ElCol :sm="24" :md="24" :lg="12">
|
||||
<NewUser />
|
||||
</ElCol>
|
||||
<ElCol :sm="24" :md="12" :lg="6">
|
||||
<Dynamic />
|
||||
</ElCol>
|
||||
<ElCol :sm="24" :md="12" :lg="6">
|
||||
<TodoList />
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
</template>
|
||||
<ElRow :gutter="20">
|
||||
<ElCol :sm="24" :md="12" :lg="12">
|
||||
<NewPlayerList />
|
||||
</ElCol>
|
||||
<ElCol :sm="24" :md="12" :lg="12">
|
||||
<WalletRecordList />
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
|
||||
<ElRow :gutter="20">
|
||||
<ElCol :sm="24" :md="24" :lg="24">
|
||||
<PlayRecordList />
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -45,16 +37,18 @@
|
||||
import SalesOverview from './modules/sales-overview.vue'
|
||||
import WalletRecordList from './modules/wallet-record-list.vue'
|
||||
import NewPlayerList from './modules/new-player-list.vue'
|
||||
import NewUser from './modules/new-user.vue'
|
||||
import Dynamic from './modules/dynamic-stats.vue'
|
||||
import TodoList from './modules/todo-list.vue'
|
||||
import PlayRecordList from './modules/play-record-list.vue'
|
||||
import { useCommon } from '@/hooks/core/useCommon'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
|
||||
defineOptions({ name: 'Console' })
|
||||
|
||||
const userStore = useUserStore()
|
||||
const userInfo = userStore.getUserInfo
|
||||
|
||||
/** 统计页额外展示充值图表 */
|
||||
const isStatisticsDashboard = computed(
|
||||
() => userStore.getUserInfo.dashboard === 'statistics'
|
||||
)
|
||||
|
||||
const { scrollToTop } = useCommon()
|
||||
scrollToTop()
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchRechargeBarChart } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
/**
|
||||
* 充值金额数据
|
||||
@@ -29,10 +30,12 @@
|
||||
*/
|
||||
const xData = ref<string[]>([])
|
||||
|
||||
onMounted(async () => {
|
||||
fetchRechargeBarChart().then((data: any) => {
|
||||
const loadChart = () => {
|
||||
fetchRechargeBarChart(getChannelDeptRequestParams()).then((data: any) => {
|
||||
yData.value = data?.recharge_amount ?? []
|
||||
xData.value = data?.recharge_month ?? []
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadChart)
|
||||
</script>
|
||||
|
||||
@@ -99,6 +99,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchStatistics } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const statData = ref({
|
||||
player_count: 0,
|
||||
@@ -123,8 +124,8 @@
|
||||
return 'text-g-600'
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
fetchStatistics().then((data: any) => {
|
||||
const loadStatistics = () => {
|
||||
fetchStatistics(getChannelDeptRequestParams()).then((data: any) => {
|
||||
statData.value = {
|
||||
player_count: data?.player_count ?? 0,
|
||||
player_count_change: data?.player_count_change ?? 0,
|
||||
@@ -136,5 +137,7 @@
|
||||
play_count_change: data?.play_count_change ?? 0
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadStatistics)
|
||||
</script>
|
||||
|
||||
@@ -17,12 +17,23 @@
|
||||
>
|
||||
<template #default>
|
||||
<ElTableColumn :label="$t('console.newPlayer.player')" prop="name" min-width="120" align="center" />
|
||||
<ElTableColumn :label="$t('console.newPlayer.balance')" prop="coin" min-width="120" align="center">
|
||||
<ElTableColumn :label="$t('console.newPlayer.balance')" prop="coin" min-width="100" align="center">
|
||||
<template #default="scope">
|
||||
{{ formatCoin(scope.row.coin) }}
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('console.newPlayer.ticket')" prop="total_ticket_count" min-width="100" align="center" />
|
||||
<ElTableColumn
|
||||
:label="$t('console.newPlayer.ticket')"
|
||||
prop="total_ticket_count"
|
||||
min-width="90"
|
||||
align="center"
|
||||
/>
|
||||
<ElTableColumn
|
||||
:label="$t('console.newPlayer.registerTime')"
|
||||
prop="create_time"
|
||||
min-width="170"
|
||||
align="center"
|
||||
/>
|
||||
</template>
|
||||
</ArtTable>
|
||||
</div>
|
||||
@@ -30,6 +41,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchNewPlayerList, type NewPlayerItem } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const tableData = ref<NewPlayerItem[]>([])
|
||||
|
||||
@@ -38,9 +50,11 @@
|
||||
return Number(val).toFixed(2)
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
fetchNewPlayerList().then((data) => {
|
||||
const loadList = () => {
|
||||
fetchNewPlayerList(getChannelDeptRequestParams()).then((data) => {
|
||||
tableData.value = Array.isArray(data) ? data : []
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadList)
|
||||
</script>
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
<template>
|
||||
<div class="art-card p-5 overflow-hidden mb-5 max-sm:mb-4">
|
||||
<div class="art-card-header mb-4">
|
||||
<div class="title">
|
||||
<h4>{{ $t('console.playRecord.title') }}</h4>
|
||||
<p class="text-g-600 text-sm mt-1">{{ $t('console.playRecord.subtitle') }}</p>
|
||||
</div>
|
||||
</div>
|
||||
<ArtTable
|
||||
class="w-full"
|
||||
:data="tableData"
|
||||
style="width: 100%"
|
||||
size="default"
|
||||
:border="false"
|
||||
:stripe="true"
|
||||
:header-cell-style="{ background: 'transparent' }"
|
||||
>
|
||||
<template #default>
|
||||
<ElTableColumn
|
||||
:label="$t('console.playRecord.player')"
|
||||
prop="player_name"
|
||||
min-width="120"
|
||||
align="center"
|
||||
/>
|
||||
<ElTableColumn
|
||||
:label="$t('console.playRecord.reward')"
|
||||
prop="reward_tier_label"
|
||||
min-width="140"
|
||||
align="center"
|
||||
/>
|
||||
<ElTableColumn
|
||||
:label="$t('console.playRecord.winCoin')"
|
||||
prop="win_coin"
|
||||
min-width="120"
|
||||
align="center"
|
||||
>
|
||||
<template #default="scope">
|
||||
{{ formatCoin(scope.row.win_coin) }}
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn
|
||||
:label="$t('console.playRecord.playTime')"
|
||||
prop="create_time"
|
||||
min-width="170"
|
||||
align="center"
|
||||
/>
|
||||
</template>
|
||||
</ArtTable>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchPlayRecordList, type PlayRecordItem } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const tableData = ref<PlayRecordItem[]>([])
|
||||
|
||||
function formatCoin(val: number | undefined): string {
|
||||
if (val === undefined || val === null) return '0.00'
|
||||
return Number(val).toFixed(2)
|
||||
}
|
||||
|
||||
const loadList = () => {
|
||||
fetchPlayRecordList(getChannelDeptRequestParams()).then((data) => {
|
||||
tableData.value = Array.isArray(data) ? data : []
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadList)
|
||||
</script>
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchRechargeChart } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
/**
|
||||
* 充值金额数据
|
||||
@@ -28,10 +29,12 @@
|
||||
*/
|
||||
const xData = ref<string[]>([])
|
||||
|
||||
onMounted(async () => {
|
||||
fetchRechargeChart().then((data: any) => {
|
||||
const loadChart = () => {
|
||||
fetchRechargeChart(getChannelDeptRequestParams()).then((data: any) => {
|
||||
yData.value = data?.recharge_amount ?? []
|
||||
xData.value = data?.recharge_date ?? []
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadChart)
|
||||
</script>
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { fetchWalletRecordList, type WalletRecordItem } from '@/api/dashboard'
|
||||
import { getChannelDeptRequestParams, useChannelDeptReload } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const tableData = ref<WalletRecordItem[]>([])
|
||||
|
||||
@@ -38,9 +39,11 @@
|
||||
return Number(val).toFixed(2)
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
fetchWalletRecordList().then((data) => {
|
||||
const loadList = () => {
|
||||
fetchWalletRecordList(getChannelDeptRequestParams()).then((data) => {
|
||||
tableData.value = Array.isArray(data) ? data : []
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
useChannelDeptReload(loadList)
|
||||
</script>
|
||||
|
||||
@@ -1,21 +1,23 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<!-- 搜索面板 -->
|
||||
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||
|
||||
<ElCard class="art-table-card" shadow="never">
|
||||
<!-- 表格头部 -->
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<ElSpace wrap>
|
||||
<ElButton v-permission="'core:post:save'" @click="showDialog('add')" v-ripple>
|
||||
<ElButton
|
||||
v-permission="'dice:ante_config:index:save'"
|
||||
@click="showDialog('add')"
|
||||
v-ripple
|
||||
>
|
||||
<template #icon>
|
||||
<ArtSvgIcon icon="ri:add-fill" />
|
||||
</template>
|
||||
{{ $t('table.actions.add') }}
|
||||
</ElButton>
|
||||
<ElButton
|
||||
v-permission="'core:post:destroy'"
|
||||
v-permission="'dice:ante_config:index:destroy'"
|
||||
:disabled="selectedRows.length === 0"
|
||||
@click="deleteSelectedRows(api.delete, refreshData)"
|
||||
v-ripple
|
||||
@@ -25,18 +27,10 @@
|
||||
</template>
|
||||
{{ $t('table.actions.delete') }}
|
||||
</ElButton>
|
||||
<SaImport
|
||||
v-permission="'core:post:import'"
|
||||
download-url="/core/post/downloadTemplate"
|
||||
upload-url="/core/post/import"
|
||||
@success="refreshData"
|
||||
/>
|
||||
<SaExport v-permission="'core:post:export'" url="/core/post/export" />
|
||||
</ElSpace>
|
||||
</template>
|
||||
</ArtTableHeader>
|
||||
|
||||
<!-- 表格 -->
|
||||
<ArtTable
|
||||
ref="tableRef"
|
||||
rowKey="id"
|
||||
@@ -49,16 +43,21 @@
|
||||
@pagination:size-change="handleSizeChange"
|
||||
@pagination:current-change="handleCurrentChange"
|
||||
>
|
||||
<!-- 操作列 -->
|
||||
<template #is_default="{ row }">
|
||||
<ElTag :type="row.is_default === 1 ? 'primary' : 'warning'" size="small">
|
||||
{{ row.is_default === 1 ? $t('page.table.defaultYes') : $t('page.table.defaultNo') }}
|
||||
</ElTag>
|
||||
</template>
|
||||
|
||||
<template #operation="{ row }">
|
||||
<div class="flex gap-2">
|
||||
<SaButton
|
||||
v-permission="'core:post:update'"
|
||||
v-permission="'dice:ante_config:index:update'"
|
||||
type="secondary"
|
||||
@click="showDialog('edit', row)"
|
||||
/>
|
||||
<SaButton
|
||||
v-permission="'core:post:destroy'"
|
||||
v-permission="'dice:ante_config:index:destroy'"
|
||||
type="error"
|
||||
@click="deleteRow(row, api.delete, refreshData)"
|
||||
/>
|
||||
@@ -67,7 +66,6 @@
|
||||
</ArtTable>
|
||||
</ElCard>
|
||||
|
||||
<!-- 编辑弹窗 -->
|
||||
<EditDialog
|
||||
v-model="dialogVisible"
|
||||
:dialog-type="dialogType"
|
||||
@@ -80,24 +78,21 @@
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '@/api/system/post'
|
||||
import api from '../../api/ante_config/index'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
|
||||
// 搜索表单
|
||||
const searchForm = ref({
|
||||
name: undefined,
|
||||
code: undefined,
|
||||
status: undefined
|
||||
title: undefined,
|
||||
is_default: undefined
|
||||
})
|
||||
|
||||
// 搜索处理
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
const handleSearch = (params: Record<string, unknown>) => {
|
||||
Object.assign(searchParams, params)
|
||||
getData()
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
columnChecks,
|
||||
@@ -114,21 +109,34 @@
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'id', label: 'table.columns.common.no', width: 100, align: 'center' },
|
||||
{ prop: 'name', label: 'page.table.postName', minWidth: 120 },
|
||||
{ prop: 'code', label: 'page.table.postCode', minWidth: 120 },
|
||||
{ prop: 'remark', label: 'table.columns.common.description', minWidth: 150, showOverflowTooltip: true },
|
||||
{ prop: 'sort', label: 'page.table.sort', width: 100 },
|
||||
{ prop: 'status', label: 'page.table.status', saiType: 'dict', saiDict: 'data_status', width: 100 },
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 180, sortable: true },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||
{ prop: 'name', label: 'page.table.name', align: 'center' },
|
||||
{ prop: 'title', label: 'page.table.title', align: 'center' },
|
||||
{ prop: 'mult', label: 'page.table.mult', align: 'center' },
|
||||
{
|
||||
prop: 'is_default',
|
||||
label: 'page.table.isDefault',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 170, align: 'center' },
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
align: 'center',
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
// 编辑配置
|
||||
const {
|
||||
dialogType,
|
||||
dialogVisible,
|
||||
@@ -2,7 +2,7 @@
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
width="560px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
@@ -11,22 +11,17 @@
|
||||
<el-form-item :label="$t('page.form.labelName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderName')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelCode')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.form.placeholderCode')" />
|
||||
<el-form-item :label="$t('page.form.labelTitle')" prop="title">
|
||||
<el-input v-model="formData.title" :placeholder="$t('page.form.placeholderTitle')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelRemark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="3"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
<el-form-item :label="$t('page.form.labelMult')" prop="mult">
|
||||
<el-input-number v-model="formData.mult" :min="1" :step="1" style="width: 100%" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelSort')" prop="sort">
|
||||
<el-input-number v-model="formData.sort" :placeholder="$t('page.form.placeholderSort')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
<el-form-item :label="$t('page.form.labelIsDefault')" prop="is_default">
|
||||
<el-radio-group v-model="formData.is_default">
|
||||
<el-radio :value="1">{{ $t('page.table.defaultYes') }}</el-radio>
|
||||
<el-radio :value="0">{{ $t('page.table.defaultNo') }}</el-radio>
|
||||
</el-radio-group>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
@@ -37,130 +32,96 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '@/api/system/post'
|
||||
import api from '../../../api/ante_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
data?: Record<string, any>
|
||||
data?: Record<string, unknown>
|
||||
}
|
||||
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
(e: 'success'): void
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
/**
|
||||
* 弹窗显示状态双向绑定
|
||||
*/
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = computed<FormRules>(() => ({
|
||||
name: [{ required: true, message: t('page.form.ruleNameRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleCodeRequired'), trigger: 'blur' }]
|
||||
title: [{ required: true, message: t('page.form.ruleTitleRequired'), trigger: 'blur' }],
|
||||
mult: [{ required: true, message: t('page.form.ruleMultRequired'), trigger: 'blur' }],
|
||||
is_default: [{ required: true, message: t('page.form.ruleDefaultRequired'), trigger: 'change' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
*/
|
||||
const initialFormData = {
|
||||
id: null,
|
||||
name: '',
|
||||
code: '',
|
||||
remark: '',
|
||||
sort: 100,
|
||||
status: 1
|
||||
interface AnteFormData {
|
||||
id: number | null
|
||||
name: string
|
||||
title: string
|
||||
mult: number
|
||||
is_default: number
|
||||
}
|
||||
|
||||
const initialFormData: AnteFormData = {
|
||||
id: null,
|
||||
name: '',
|
||||
title: '',
|
||||
mult: 1,
|
||||
is_default: 0
|
||||
}
|
||||
|
||||
/**
|
||||
* 表单数据
|
||||
*/
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单数据
|
||||
*/
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
(newVal) => {
|
||||
if (newVal) {
|
||||
initPage()
|
||||
}
|
||||
async (newVal) => {
|
||||
if (!newVal) return
|
||||
Object.assign(formData, initialFormData)
|
||||
if (!props.data) return
|
||||
await nextTick()
|
||||
if (typeof props.data.id === 'number') formData.id = props.data.id
|
||||
if (typeof props.data.name === 'string') formData.name = props.data.name
|
||||
if (typeof props.data.title === 'string') formData.title = props.data.title
|
||||
formData.mult = Number(props.data.mult ?? 1) || 1
|
||||
formData.is_default = Number(props.data.is_default ?? 0) === 1 ? 1 : 0
|
||||
}
|
||||
)
|
||||
|
||||
/**
|
||||
* 初始化页面数据
|
||||
*/
|
||||
const initPage = async () => {
|
||||
// 先重置为初始值
|
||||
Object.assign(formData, initialFormData)
|
||||
// 如果有数据,则填充数据
|
||||
if (props.data) {
|
||||
await nextTick()
|
||||
initForm()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化表单数据
|
||||
*/
|
||||
const initForm = () => {
|
||||
if (props.data) {
|
||||
for (const key in formData) {
|
||||
if (props.data[key] != null && props.data[key] != undefined) {
|
||||
;(formData as any)[key] = props.data[key]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
*/
|
||||
const handleClose = () => {
|
||||
function handleClose() {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
/**
|
||||
* 提交表单
|
||||
*/
|
||||
const handleSubmit = async () => {
|
||||
async function handleSubmit() {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
await api.save(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
await api.update(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log('表单验证失败:', error)
|
||||
console.log(error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -0,0 +1,76 @@
|
||||
<template>
|
||||
<sa-search-bar
|
||||
ref="searchBarRef"
|
||||
v-model="formData"
|
||||
label-width="100px"
|
||||
:showExpand="false"
|
||||
@reset="handleReset"
|
||||
@search="handleSearch"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.name')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.search.placeholderName')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.title')" prop="title">
|
||||
<el-input v-model="formData.title" :placeholder="$t('page.search.placeholderTitle')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.isDefault')" prop="is_default">
|
||||
<el-select v-model="formData.is_default" :placeholder="$t('page.search.placeholderIsDefault')" clearable>
|
||||
<el-option :label="$t('page.table.defaultYes')" :value="1" />
|
||||
<el-option :label="$t('page.table.defaultNo')" :value="0" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
type AnteConfigSearchForm = {
|
||||
name?: string
|
||||
title?: string
|
||||
/** 1=是 0=否 */
|
||||
is_default?: 0 | 1 | null
|
||||
[key: string]: unknown
|
||||
}
|
||||
|
||||
interface Props {
|
||||
modelValue: AnteConfigSearchForm
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: AnteConfigSearchForm): void
|
||||
(e: 'search', params: AnteConfigSearchForm): void
|
||||
(e: 'reset'): void
|
||||
}
|
||||
const props = defineProps<Props>()
|
||||
const emit = defineEmits<Emits>()
|
||||
|
||||
const searchBarRef = ref()
|
||||
const formData = computed<AnteConfigSearchForm>({
|
||||
get: () => props.modelValue,
|
||||
set: (val) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
function handleReset() {
|
||||
searchBarRef.value?.ref.resetFields()
|
||||
emit('reset')
|
||||
}
|
||||
|
||||
function handleSearch() {
|
||||
emit('search', formData.value)
|
||||
}
|
||||
|
||||
const setSpan = (span: number) => {
|
||||
return {
|
||||
span,
|
||||
xs: 24,
|
||||
sm: span >= 12 ? span : 12,
|
||||
md: span >= 8 ? span : 8,
|
||||
lg: span,
|
||||
xl: span
|
||||
}
|
||||
}
|
||||
</script>
|
||||
51
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
51
saiadmin-artd/src/views/plugin/dice/api/ante_config/index.ts
Normal file
@@ -0,0 +1,51 @@
|
||||
import request from '@/utils/http'
|
||||
|
||||
/**
|
||||
* 底注配置 API
|
||||
*/
|
||||
export default {
|
||||
list(params: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
save(params: Record<string, unknown>) {
|
||||
return request.post({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
update(params: Record<string, unknown>) {
|
||||
return request.put({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
delete(params: Record<string, unknown>) {
|
||||
return request.del({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/** 底注下拉(按渠道) */
|
||||
async getOptions(params?: Record<string, unknown>) {
|
||||
const res = await request.get<
|
||||
Array<{ id: number; name: string; title: string; mult: number; is_default: number }>
|
||||
>({
|
||||
url: '/core/dice/ante_config/DiceAnteConfig/getOptions',
|
||||
params
|
||||
})
|
||||
return Array.isArray(res) ? res : []
|
||||
}
|
||||
}
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/config/DiceConfig/index',
|
||||
url: '/core/dice/config/DiceConfig/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/config/DiceConfig/read?id=' + id
|
||||
url: '/core/dice/config/DiceConfig/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/config/DiceConfig/save',
|
||||
url: '/core/dice/config/DiceConfig/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/config/DiceConfig/update',
|
||||
url: '/core/dice/config/DiceConfig/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/config/DiceConfig/destroy',
|
||||
url: '/core/dice/config/DiceConfig/destroy',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
|
||||
40
saiadmin-artd/src/views/plugin/dice/api/game/index.ts
Normal file
40
saiadmin-artd/src/views/plugin/dice/api/game/index.ts
Normal file
@@ -0,0 +1,40 @@
|
||||
import request from '@/utils/http'
|
||||
|
||||
/**
|
||||
* 游戏管理 API
|
||||
*/
|
||||
export default {
|
||||
list(params: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/core/dice/game/DiceGame/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/game/DiceGame/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
save(params: Record<string, unknown>) {
|
||||
return request.post({
|
||||
url: '/core/dice/game/DiceGame/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
update(params: Record<string, unknown>) {
|
||||
return request.put({
|
||||
url: '/core/dice/game/DiceGame/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
delete(params: Record<string, unknown>) {
|
||||
return request.del({
|
||||
url: '/core/dice/game/DiceGame/destroy',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -20,7 +20,7 @@ export default {
|
||||
* 获取 DiceLotteryPoolConfig 列表数据,含 id、name、t1_weight~t5_weight,用于一键测试权重档位类型下拉
|
||||
* name 映射:default=原 type=0,killScore=原 type=1,up=原 type=2
|
||||
*/
|
||||
async getOptions(): Promise<
|
||||
async getOptions(params?: Record<string, unknown>): Promise<
|
||||
Array<{
|
||||
id: number
|
||||
name: string
|
||||
@@ -32,7 +32,8 @@ export default {
|
||||
}>
|
||||
> {
|
||||
const res = await request.get<any>({
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions'
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions',
|
||||
params
|
||||
})
|
||||
const rows = Array.isArray(res) ? res : (Array.isArray((res as any)?.data) ? (res as any).data : [])
|
||||
if (!Array.isArray(rows)) return []
|
||||
@@ -97,7 +98,7 @@ export default {
|
||||
/**
|
||||
* 获取当前彩金池(Redis 实例化,无则按 type=0 创建),含玩家累计盈利 profit_amount 实时值
|
||||
*/
|
||||
getCurrentPool() {
|
||||
getCurrentPool(params?: { dept_id?: number }) {
|
||||
return request.get<{
|
||||
id: number
|
||||
name: string
|
||||
@@ -110,14 +111,15 @@ export default {
|
||||
t5_weight: number
|
||||
profit_amount: number
|
||||
}>({
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool'
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新当前彩金池:仅 safety_line、t1_weight~t5_weight,不可改 profit_amount
|
||||
*/
|
||||
updateCurrentPool(params: { safety_line?: number; kill_enabled?: number }) {
|
||||
updateCurrentPool(params: { safety_line?: number; kill_enabled?: number; dept_id?: number }) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/updateCurrentPool',
|
||||
data: params
|
||||
@@ -127,9 +129,10 @@ export default {
|
||||
/**
|
||||
* 重置当前彩金池的玩家累计盈利(profit_amount 置为 0)
|
||||
*/
|
||||
resetProfitAmount() {
|
||||
resetProfitAmount(params?: { dept_id?: number }) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/resetProfitAmount'
|
||||
url: '/core/dice/lottery_pool_config/DiceLotteryPoolConfig/resetProfitAmount',
|
||||
data: params || {}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/play_record/DicePlayRecord/index',
|
||||
url: '/core/dice/play_record/DicePlayRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/play_record/DicePlayRecord/read?id=' + id
|
||||
url: '/core/dice/play_record/DicePlayRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,19 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/update',
|
||||
url: '/core/dice/play_record/DicePlayRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,29 +46,24 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/play_record/DicePlayRecord/destroy',
|
||||
url: '/core/dice/play_record/DicePlayRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/** 获取玩家选项(id、username) */
|
||||
getPlayerOptions() {
|
||||
getPlayerOptions(params?: Record<string, unknown>) {
|
||||
return request.get<{ id: number; username: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getPlayerOptions'
|
||||
url: '/core/dice/play_record/DicePlayRecord/getPlayerOptions',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
/** 获取彩金池配置选项(id、name) */
|
||||
getLotteryConfigOptions() {
|
||||
getLotteryConfigOptions(params?: Record<string, unknown>) {
|
||||
return request.get<{ id: number; name: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getLotteryConfigOptions'
|
||||
})
|
||||
},
|
||||
|
||||
/** 获取奖励配置选项(id、ui_text、tier) */
|
||||
getRewardConfigOptions() {
|
||||
return request.get<{ id: number; ui_text: string; tier: string }[]>({
|
||||
url: '/dice/play_record/DicePlayRecord/getRewardConfigOptions'
|
||||
url: '/core/dice/play_record/DicePlayRecord/getLotteryConfigOptions',
|
||||
params
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ export default {
|
||||
* @returns 数据列表
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
return request.get<Api.Common.ApiPage & { total_win_coin?: number }>({
|
||||
url: '/core/dice/play_record_test/DicePlayRecordTest/index',
|
||||
params
|
||||
})
|
||||
@@ -39,18 +39,6 @@ export default {
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/core/dice/play_record_test/DicePlayRecordTest/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param id 数据ID
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/player/DicePlayer/index',
|
||||
url: '/core/dice/player/DicePlayer/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player/DicePlayer/read?id=' + id
|
||||
url: '/core/dice/player/DicePlayer/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,7 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/player/DicePlayer/save',
|
||||
url: '/core/dice/player/DicePlayer/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -46,7 +46,7 @@ export default {
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player/DicePlayer/update',
|
||||
url: '/core/dice/player/DicePlayer/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +58,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/player/DicePlayer/destroy',
|
||||
url: '/core/dice/player/DicePlayer/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -68,18 +68,29 @@ export default {
|
||||
*/
|
||||
updateStatus(params: { id: number | string; status: number }) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player/DicePlayer/updateStatus',
|
||||
url: '/core/dice/player/DicePlayer/updateStatus',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 获取玩家游戏链接
|
||||
*/
|
||||
getGameUrl(params: { id: number | string; lang?: 'zh' | 'en' }) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/player/DicePlayer/getGameUrl',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 获取彩金池配置选项(DiceLotteryPoolConfig.id、name),供 lottery_config_id 下拉使用
|
||||
* @returns [ { id, name } ]
|
||||
*/
|
||||
async getLotteryConfigOptions(): Promise<Array<{ id: number; name: string }>> {
|
||||
async getLotteryConfigOptions(params?: Record<string, unknown>): Promise<Array<{ id: number; name: string }>> {
|
||||
const res = await request.get<any>({
|
||||
url: '/dice/player/DicePlayer/getLotteryConfigOptions'
|
||||
url: '/core/dice/player/DicePlayer/getLotteryConfigOptions',
|
||||
params
|
||||
})
|
||||
const rows = (Array.isArray(res) ? res : (res?.data ?? [])) as Array<{ id: number; name: string }>
|
||||
return rows.map((r) => ({ id: Number(r.id), name: String(r.name ?? r.id ?? '') }))
|
||||
@@ -89,11 +100,12 @@ export default {
|
||||
* 获取后台管理员选项(SystemUser),供 admin_id 下拉使用
|
||||
* @returns [ { id, username, realname, label } ]
|
||||
*/
|
||||
async getSystemUserOptions(): Promise<
|
||||
async getSystemUserOptions(params?: Record<string, unknown>): Promise<
|
||||
Array<{ id: number; username: string; realname: string; label: string }>
|
||||
> {
|
||||
const res = await request.get<any>({
|
||||
url: '/dice/player/DicePlayer/getSystemUserOptions'
|
||||
url: '/core/dice/player/DicePlayer/getSystemUserOptions',
|
||||
params
|
||||
})
|
||||
const rows = (Array.isArray(res) ? res : (res?.data ?? [])) as Array<{
|
||||
id: number
|
||||
@@ -107,5 +119,29 @@ export default {
|
||||
realname: String(r.realname ?? ''),
|
||||
label: String(r.label ?? r.username ?? r.id ?? '')
|
||||
}))
|
||||
},
|
||||
|
||||
/**
|
||||
* 超管:按渠道树状展示全部管理员;非超管:扁平列表
|
||||
*/
|
||||
async getSystemUserTreeOptions(params?: Record<string, unknown>): Promise<
|
||||
Array<{
|
||||
id: number | string
|
||||
label: string
|
||||
disabled?: boolean
|
||||
children?: Array<{ id: number; username: string; realname: string; label: string }>
|
||||
}>
|
||||
> {
|
||||
const res = await request.get<any>({
|
||||
url: '/core/dice/player/DicePlayer/getSystemUserTreeOptions',
|
||||
params
|
||||
})
|
||||
const rows = (Array.isArray(res) ? res : (res?.data ?? [])) as Array<{
|
||||
id: number | string
|
||||
label: string
|
||||
disabled?: boolean
|
||||
children?: Array<{ id: number; username: string; realname: string; label: string }>
|
||||
}>
|
||||
return rows
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/index',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/read?id=' + id
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,19 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/update',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +46,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/destroy',
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -66,9 +54,10 @@ export default {
|
||||
/**
|
||||
* 获取玩家选项(id、username)用于下拉
|
||||
*/
|
||||
getPlayerOptions() {
|
||||
getPlayerOptions(params?: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/player_ticket_record/DicePlayerTicketRecord/getPlayerOptions'
|
||||
url: '/core/dice/player_ticket_record/DicePlayerTicketRecord/getPlayerOptions',
|
||||
params
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ export default {
|
||||
* @returns 数据列表
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
return request.get<Api.Common.ApiPage & { total_coin_change?: number }>({
|
||||
url: '/core/dice/player_wallet_record/DicePlayerWalletRecord/index',
|
||||
params
|
||||
})
|
||||
@@ -39,18 +39,6 @@ export default {
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/core/dice/player_wallet_record/DicePlayerWalletRecord/update',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param id 数据ID
|
||||
@@ -66,9 +54,10 @@ export default {
|
||||
/**
|
||||
* 获取玩家选项(id、username)用于下拉
|
||||
*/
|
||||
getPlayerOptions() {
|
||||
getPlayerOptions(params?: Record<string, unknown>) {
|
||||
return request.get<{ id: number; username: string }[]>({
|
||||
url: '/core/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerOptions'
|
||||
url: '/core/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerOptions',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
|
||||
@@ -19,19 +19,20 @@ export default {
|
||||
* 权重编辑弹窗:按档位分组获取当前方向的配置+权重(单方向)
|
||||
* @param direction 0=顺时针 1=逆时针
|
||||
*/
|
||||
weightRatioList(direction: 0 | 1) {
|
||||
weightRatioList(direction: 0 | 1, params?: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/reward/DiceReward/weightRatioList',
|
||||
params: { direction }
|
||||
params: { direction, ...(params || {}) }
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 权重编辑弹窗:按档位分组获取配置+顺时针/逆时针权重(dice_reward 双方向)
|
||||
*/
|
||||
weightRatioListWithDirection() {
|
||||
weightRatioListWithDirection(params?: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/reward/DiceReward/weightRatioListWithDirection'
|
||||
url: '/core/dice/reward/DiceReward/weightRatioListWithDirection',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
@@ -39,10 +40,13 @@ export default {
|
||||
* 权重编辑弹窗:按 DiceReward 主键 id 批量更新 weight
|
||||
* @param items [{ id: DiceReward.id, weight: 1-10000 }, ...]
|
||||
*/
|
||||
batchUpdateWeights(items: Array<{ id: number; weight: number }>) {
|
||||
batchUpdateWeights(
|
||||
items: Array<{ id: number; weight: number }>,
|
||||
extra?: Record<string, unknown>
|
||||
) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/reward/DiceReward/batchUpdateWeights',
|
||||
data: { items }
|
||||
data: { items, ...(extra || {}) }
|
||||
})
|
||||
},
|
||||
|
||||
@@ -57,13 +61,18 @@ export default {
|
||||
},
|
||||
|
||||
/**
|
||||
* 一键测试权重:创建测试记录并启动后台执行,按付费/免费、顺逆方向交替抽奖
|
||||
* 可选 lottery_config_id;不选则传 paid_tier_weights / free_tier_weights(T1-T5)
|
||||
* 一键测试权重:创建测试记录并启动后台执行
|
||||
* chain_free_mode=true:仅模拟付费次数;付费抽到再来一次则插入免费抽奖(同底注、付费金额 0)
|
||||
*/
|
||||
startWeightTest(params: {
|
||||
ante?: number
|
||||
ante_config_id?: number
|
||||
lottery_config_id?: number
|
||||
paid_lottery_config_id?: number
|
||||
free_lottery_config_id?: number
|
||||
chain_free_mode?: boolean
|
||||
kill_mode_enabled?: boolean
|
||||
test_safety_line?: number
|
||||
s_count?: number
|
||||
n_count?: number
|
||||
paid_s_count?: number
|
||||
|
||||
@@ -66,19 +66,23 @@ export default {
|
||||
/**
|
||||
* 批量更新奖励索引配置(第一页:id、grid_number、ui_text、real_ev、tier、remark)
|
||||
*/
|
||||
batchUpdate(items: Array<{ id: number; grid_number?: number; ui_text?: string; real_ev?: number; tier?: string; remark?: string }>) {
|
||||
batchUpdate(
|
||||
items: Array<{ id: number; grid_number?: number; ui_text?: string; real_ev?: number; tier?: string; remark?: string }>,
|
||||
extra?: Record<string, any>
|
||||
) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/batchUpdate',
|
||||
data: { items }
|
||||
data: { items, ...(extra || {}) }
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* T1-T5、BIGWIN 权重配比:按档位分组获取配置列表
|
||||
*/
|
||||
weightRatioList() {
|
||||
weightRatioList(params?: Record<string, unknown>) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/weightRatioList'
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/weightRatioList',
|
||||
params
|
||||
})
|
||||
},
|
||||
|
||||
@@ -86,34 +90,41 @@ export default {
|
||||
* T1-T5、BIGWIN 权重配比:批量更新顺时针/逆时针权重(写入 dice_reward)
|
||||
*/
|
||||
/** 按 DiceReward 主键 id 批量更新 weight;items: [{ id, weight }, ...] */
|
||||
batchUpdateWeights(items: Array<{ id: number; weight: number }>) {
|
||||
batchUpdateWeights(
|
||||
items: Array<{ id: number; weight: number }>,
|
||||
extra?: Record<string, unknown>
|
||||
) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/batchUpdateWeights',
|
||||
data: { items }
|
||||
data: { items, ...(extra || {}) }
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 大奖权重:按 grid_number 批量保存 BIGWIN 权重(无需 reward id,不存在则自动创建)
|
||||
*/
|
||||
saveBigwinWeightsByGrid(items: Array<{ grid_number: number; weight: number }>) {
|
||||
saveBigwinWeightsByGrid(
|
||||
items: Array<{ grid_number: number; weight: number }>,
|
||||
extra?: Record<string, unknown>
|
||||
) {
|
||||
return request.post<any>({
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/saveBigwinWeightsByGrid',
|
||||
data: { items }
|
||||
data: { items, ...(extra || {}) }
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 创建奖励对照:按当前奖励配置为顺时针(0)、逆时针(1)生成所有色子可能对应的 dice_reward 记录,权重默认 1,可在奖励对照页权重编辑中调整
|
||||
*/
|
||||
createRewardReference() {
|
||||
createRewardReference(params?: Record<string, any>) {
|
||||
return request.post<{
|
||||
created_clockwise: number
|
||||
created_counterclockwise: number
|
||||
updated_clockwise: number
|
||||
updated_counterclockwise: number
|
||||
}>({
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/createRewardReference'
|
||||
url: '/core/dice/reward_config/DiceRewardConfig/createRewardReference',
|
||||
data: params || {}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export default {
|
||||
*/
|
||||
list(params: Record<string, any>) {
|
||||
return request.get<Api.Common.ApiPage>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/index',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/index',
|
||||
params
|
||||
})
|
||||
},
|
||||
@@ -23,7 +23,7 @@ export default {
|
||||
*/
|
||||
read(id: number | string) {
|
||||
return request.get<Api.Common.ApiData>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/read?id=' + id
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/read?id=' + id
|
||||
})
|
||||
},
|
||||
|
||||
@@ -34,19 +34,7 @@ export default {
|
||||
*/
|
||||
save(params: Record<string, any>) {
|
||||
return request.post<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param params 数据参数
|
||||
* @returns 执行结果
|
||||
*/
|
||||
update(params: Record<string, any>) {
|
||||
return request.put<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/update',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/save',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -58,7 +46,7 @@ export default {
|
||||
*/
|
||||
delete(params: Record<string, any>) {
|
||||
return request.del<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/destroy',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/destroy',
|
||||
data: params
|
||||
})
|
||||
},
|
||||
@@ -77,7 +65,7 @@ export default {
|
||||
lottery_config_id?: number | null
|
||||
}) {
|
||||
return request.post<any>({
|
||||
url: '/dice/reward_config_record/DiceRewardConfigRecord/importFromRecord',
|
||||
url: '/core/dice/reward_config_record/DiceRewardConfigRecord/importFromRecord',
|
||||
data: params
|
||||
})
|
||||
}
|
||||
|
||||
@@ -107,6 +107,7 @@
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => [
|
||||
// { type: 'selection' },
|
||||
{ prop: 'group', label: 'page.table.group', minWidth: 140, align: 'center' },
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
@@ -162,10 +163,10 @@
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
await api.save(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.saveSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
await api.update(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.updateSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
|
||||
144
saiadmin-artd/src/views/plugin/dice/game/index/index.vue
Normal file
144
saiadmin-artd/src/views/plugin/dice/game/index/index.vue
Normal file
@@ -0,0 +1,144 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||
|
||||
<ElCard class="art-table-card" shadow="never">
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<ElSpace wrap>
|
||||
<ElButton v-permission="'dice:game:index:save'" @click="showDialog('add')" v-ripple>
|
||||
<template #icon>
|
||||
<ArtSvgIcon icon="ri:add-fill" />
|
||||
</template>
|
||||
{{ $t('table.actions.add') }}
|
||||
</ElButton>
|
||||
<ElButton
|
||||
v-permission="'dice:game:index:destroy'"
|
||||
:disabled="selectedRows.length === 0"
|
||||
@click="deleteSelectedRows(api.delete, refreshData)"
|
||||
v-ripple
|
||||
>
|
||||
<template #icon>
|
||||
<ArtSvgIcon icon="ri:delete-bin-5-line" />
|
||||
</template>
|
||||
{{ $t('table.actions.delete') }}
|
||||
</ElButton>
|
||||
</ElSpace>
|
||||
</template>
|
||||
</ArtTableHeader>
|
||||
|
||||
<ArtTable
|
||||
ref="tableRef"
|
||||
rowKey="id"
|
||||
:loading="loading"
|
||||
:data="data"
|
||||
:columns="columns"
|
||||
:pagination="pagination"
|
||||
@sort-change="handleSortChange"
|
||||
@selection-change="handleSelectionChange"
|
||||
@pagination:size-change="handleSizeChange"
|
||||
@pagination:current-change="handleCurrentChange"
|
||||
>
|
||||
<template #status="{ row }">
|
||||
<ElTag :type="row.status === 1 ? 'success' : 'info'">{{
|
||||
row.status === 1 ? $t('page.table.statusEnabled') : $t('page.table.statusDisabled')
|
||||
}}</ElTag>
|
||||
</template>
|
||||
<template #operation="{ row }">
|
||||
<div class="flex gap-2">
|
||||
<SaButton
|
||||
v-permission="'dice:game:index:update'"
|
||||
type="secondary"
|
||||
@click="showDialog('edit', row)"
|
||||
/>
|
||||
<SaButton
|
||||
v-permission="'dice:game:index:destroy'"
|
||||
type="error"
|
||||
@click="deleteRow(row, api.delete, refreshData)"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
</ArtTable>
|
||||
</ElCard>
|
||||
|
||||
<EditDialog
|
||||
v-model="dialogVisible"
|
||||
:dialog-type="dialogType"
|
||||
:data="dialogData"
|
||||
@success="refreshData"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '../../api/game/index'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
|
||||
const searchForm = ref({
|
||||
provider_code: undefined,
|
||||
game_code: undefined,
|
||||
game_type: undefined,
|
||||
status: undefined
|
||||
})
|
||||
|
||||
const handleSearch = (params: Record<string, unknown>) => {
|
||||
Object.assign(searchParams, params)
|
||||
getData()
|
||||
}
|
||||
|
||||
const {
|
||||
columns,
|
||||
columnChecks,
|
||||
data,
|
||||
loading,
|
||||
getData,
|
||||
searchParams,
|
||||
pagination,
|
||||
resetSearchParams,
|
||||
handleSortChange,
|
||||
handleSizeChange,
|
||||
handleCurrentChange,
|
||||
refreshData
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiParams: { limit: 100 },
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection', align: 'center' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||
{ prop: 'provider', label: 'page.table.provider', minWidth: 120, align: 'center' },
|
||||
{ prop: 'provider_code', label: 'page.table.providerCode', minWidth: 120, align: 'center' },
|
||||
{ prop: 'game_code', label: 'page.table.gameCode', minWidth: 120, align: 'center' },
|
||||
{ prop: 'game_key', label: 'page.table.gameKey', minWidth: 120, align: 'center' },
|
||||
{ prop: 'game_name', label: 'page.table.gameName', minWidth: 120, align: 'center' },
|
||||
{ prop: 'game_name_en', label: 'page.table.gameNameEn', minWidth: 120, align: 'center' },
|
||||
{ prop: 'game_type', label: 'page.table.gameType', minWidth: 90, align: 'center' },
|
||||
{ prop: 'sort', label: 'page.table.sort', width: 80, align: 'center' },
|
||||
{ prop: 'status', label: 'page.table.status', width: 90, align: 'center', useSlot: true },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', minWidth: 160, align: 'center' },
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
const {
|
||||
dialogType,
|
||||
dialogVisible,
|
||||
dialogData,
|
||||
showDialog,
|
||||
deleteRow,
|
||||
deleteSelectedRows,
|
||||
handleSelectionChange,
|
||||
selectedRows
|
||||
} = useSaiAdmin()
|
||||
</script>
|
||||
@@ -0,0 +1,217 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.dialogTitleAdd') : $t('page.form.dialogTitleEdit')"
|
||||
width="680px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-row :gutter="16">
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.provider')" prop="provider">
|
||||
<el-input v-model="formData.provider" :placeholder="$t('page.form.placeholderProvider')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.providerCode')" prop="provider_code">
|
||||
<el-input v-model="formData.provider_code" :placeholder="$t('page.form.placeholderProviderCode')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-row :gutter="16">
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.gameCode')" prop="game_code">
|
||||
<el-input v-model="formData.game_code" :placeholder="$t('page.form.placeholderGameCode')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.gameKey')" prop="game_key">
|
||||
<el-input v-model="formData.game_key" :placeholder="$t('page.form.placeholderGameKey')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-row :gutter="16">
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.gameName')" prop="game_name">
|
||||
<el-input v-model="formData.game_name" :placeholder="$t('page.form.placeholderGameName')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.gameNameEn')" prop="game_name_en">
|
||||
<el-input v-model="formData.game_name_en" :placeholder="$t('page.form.placeholderGameNameEn')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-row :gutter="16">
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.gameType')" prop="game_type">
|
||||
<el-input v-model="formData.game_type" :placeholder="$t('page.form.placeholderGameType')" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.sort')" prop="sort">
|
||||
<el-input-number v-model="formData.sort" :min="1" :step="1" style="width: 100%" />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</el-row>
|
||||
<el-form-item :label="$t('page.form.logo')" prop="logo">
|
||||
<el-tabs v-model="logoInputMode" class="w-full">
|
||||
<el-tab-pane :label="$t('page.form.tabPicker')" name="picker">
|
||||
<sa-image-picker
|
||||
v-model="formData.logo"
|
||||
:multiple="false"
|
||||
:limit="1"
|
||||
width="120px"
|
||||
height="120px"
|
||||
/>
|
||||
</el-tab-pane>
|
||||
<el-tab-pane :label="$t('page.form.tabUpload')" name="upload">
|
||||
<sa-image-upload
|
||||
v-model="formData.logo"
|
||||
:multiple="false"
|
||||
:limit="1"
|
||||
:max-size="5"
|
||||
:show-tips="true"
|
||||
/>
|
||||
</el-tab-pane>
|
||||
</el-tabs>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.gameUrl')" prop="game_url">
|
||||
<el-input v-model="formData.game_url" :placeholder="$t('page.form.placeholderGameUrl')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.hallUrl')" prop="hall_url">
|
||||
<el-input v-model="formData.hall_url" :placeholder="$t('page.form.placeholderHallUrl')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.status')" prop="status">
|
||||
<el-radio-group v-model="formData.status">
|
||||
<el-radio :value="1">{{ $t('page.form.statusEnabled') }}</el-radio>
|
||||
<el-radio :value="0">{{ $t('page.form.statusDisabled') }}</el-radio>
|
||||
</el-radio-group>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.remark')" prop="remark">
|
||||
<el-input
|
||||
v-model="formData.remark"
|
||||
type="textarea"
|
||||
:rows="2"
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/game/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
dialogType: string
|
||||
data?: Record<string, unknown>
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
(e: 'success'): void
|
||||
}
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
data: undefined
|
||||
})
|
||||
const emit = defineEmits<Emits>()
|
||||
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (val) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const logoInputMode = ref('picker')
|
||||
|
||||
const initialFormData = {
|
||||
id: undefined as number | undefined,
|
||||
provider: '',
|
||||
provider_code: '',
|
||||
game_code: '',
|
||||
game_key: '',
|
||||
game_name: '',
|
||||
game_name_en: '',
|
||||
game_type: '',
|
||||
logo: '',
|
||||
game_url: '',
|
||||
hall_url: '',
|
||||
status: 1,
|
||||
sort: 100,
|
||||
remark: ''
|
||||
}
|
||||
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
const rules = computed<FormRules>(() => ({
|
||||
provider: [{ required: true, message: t('page.form.ruleProviderRequired'), trigger: 'blur' }],
|
||||
provider_code: [{ required: true, message: t('page.form.ruleProviderCodeRequired'), trigger: 'blur' }],
|
||||
game_code: [{ required: true, message: t('page.form.ruleGameCodeRequired'), trigger: 'blur' }],
|
||||
game_key: [{ required: true, message: t('page.form.ruleGameKeyRequired'), trigger: 'blur' }],
|
||||
game_name: [{ required: true, message: t('page.form.ruleGameNameRequired'), trigger: 'blur' }],
|
||||
game_type: [{ required: true, message: t('page.form.ruleGameTypeRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
async (newVal) => {
|
||||
if (!newVal) return
|
||||
Object.assign(formData, initialFormData)
|
||||
if (!props.data) return
|
||||
await nextTick()
|
||||
if (typeof props.data.id === 'number') formData.id = props.data.id
|
||||
if (typeof props.data.provider === 'string') formData.provider = props.data.provider
|
||||
if (typeof props.data.provider_code === 'string') formData.provider_code = props.data.provider_code
|
||||
if (typeof props.data.game_code === 'string') formData.game_code = props.data.game_code
|
||||
if (typeof props.data.game_key === 'string') formData.game_key = props.data.game_key
|
||||
if (typeof props.data.game_name === 'string') formData.game_name = props.data.game_name
|
||||
if (typeof props.data.game_name_en === 'string') formData.game_name_en = props.data.game_name_en
|
||||
if (typeof props.data.game_type === 'string') formData.game_type = props.data.game_type
|
||||
if (typeof props.data.logo === 'string') formData.logo = props.data.logo
|
||||
if (typeof props.data.game_url === 'string') formData.game_url = props.data.game_url
|
||||
if (typeof props.data.hall_url === 'string') formData.hall_url = props.data.hall_url
|
||||
formData.status = Number(props.data.status ?? 1) === 1 ? 1 : 0
|
||||
const sortValue = Number(props.data.sort ?? 100)
|
||||
formData.sort = Number.isFinite(sortValue) ? sortValue : 100
|
||||
if (typeof props.data.remark === 'string') formData.remark = props.data.remark
|
||||
}
|
||||
)
|
||||
|
||||
function handleClose() {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
async function handleSubmit() {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(withChannelDeptParams(formData))
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log(error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -0,0 +1,97 @@
|
||||
<template>
|
||||
<sa-search-bar
|
||||
ref="searchBarRef"
|
||||
v-model="formData"
|
||||
label-width="100px"
|
||||
:showExpand="false"
|
||||
@reset="handleReset"
|
||||
@search="handleSearch"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.providerCode')" prop="provider_code">
|
||||
<el-input
|
||||
v-model="formData.provider_code"
|
||||
:placeholder="$t('page.search.placeholderProviderCode')"
|
||||
clearable
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.gameCode')" prop="game_code">
|
||||
<el-input
|
||||
v-model="formData.game_code"
|
||||
:placeholder="$t('page.search.placeholderGameCode')"
|
||||
clearable
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.gameType')" prop="game_type">
|
||||
<el-input
|
||||
v-model="formData.game_type"
|
||||
:placeholder="$t('page.search.placeholderGameType')"
|
||||
clearable
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.status')" prop="status">
|
||||
<el-select
|
||||
v-model="formData.status"
|
||||
:placeholder="$t('page.search.placeholderStatus')"
|
||||
clearable
|
||||
>
|
||||
<el-option :label="$t('page.search.statusEnabled')" :value="1" />
|
||||
<el-option :label="$t('page.search.statusDisabled')" :value="0" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
type GameSearchForm = {
|
||||
provider_code?: string
|
||||
game_code?: string
|
||||
game_type?: string
|
||||
status?: number
|
||||
[key: string]: unknown
|
||||
}
|
||||
|
||||
interface Props {
|
||||
modelValue: GameSearchForm
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: GameSearchForm): void
|
||||
(e: 'search', params: GameSearchForm): void
|
||||
(e: 'reset'): void
|
||||
}
|
||||
const props = defineProps<Props>()
|
||||
const emit = defineEmits<Emits>()
|
||||
|
||||
const searchBarRef = ref()
|
||||
const formData = computed<GameSearchForm>({
|
||||
get: () => props.modelValue,
|
||||
set: (val) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
function handleReset() {
|
||||
searchBarRef.value?.ref.resetFields()
|
||||
emit('reset')
|
||||
}
|
||||
|
||||
function handleSearch() {
|
||||
emit('search', formData.value)
|
||||
}
|
||||
|
||||
const setSpan = (span: number) => {
|
||||
return {
|
||||
span,
|
||||
xs: 24,
|
||||
sm: span >= 12 ? span : 12,
|
||||
md: span >= 8 ? span : 8,
|
||||
lg: span,
|
||||
xl: span
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -1,6 +1,5 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<!-- 搜索面板 -->
|
||||
<div class="flex-1 min-h-0 flex flex-col">
|
||||
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||
|
||||
<ElCard class="art-table-card" shadow="never">
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item label="开启杀分">
|
||||
<el-form-item :label="$t('page.form.enableKillScore')">
|
||||
<el-switch v-model="formData.kill_enabled" :active-value="1" :inactive-value="0" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.killScoreWeights')">
|
||||
@@ -85,8 +85,13 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import {
|
||||
getChannelDeptRequestParams,
|
||||
withChannelDeptParams
|
||||
} from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
const channelDeptParams = () => getChannelDeptRequestParams()
|
||||
|
||||
interface PoolData {
|
||||
id: number
|
||||
@@ -151,7 +156,7 @@
|
||||
if (!visible.value) return
|
||||
try {
|
||||
loading.value = true
|
||||
const res = await api.getCurrentPool()
|
||||
const res = await api.getCurrentPool(channelDeptParams())
|
||||
const data = res as unknown as PoolData
|
||||
if (data && typeof data === 'object') {
|
||||
pool.value = data
|
||||
@@ -172,7 +177,7 @@
|
||||
stopPolling()
|
||||
return
|
||||
}
|
||||
api.getCurrentPool().then((res) => {
|
||||
api.getCurrentPool(channelDeptParams()).then((res) => {
|
||||
const data = res as unknown as PoolData
|
||||
if (pool.value && data && typeof data === 'object' && data.profit_amount != null) {
|
||||
pool.value.profit_amount = data.profit_amount
|
||||
@@ -193,10 +198,12 @@
|
||||
try {
|
||||
await formRef.value?.validate?.()
|
||||
saving.value = true
|
||||
await api.updateCurrentPool({
|
||||
safety_line: formData.safety_line,
|
||||
kill_enabled: formData.kill_enabled
|
||||
})
|
||||
await api.updateCurrentPool(
|
||||
withChannelDeptParams({
|
||||
safety_line: formData.safety_line,
|
||||
kill_enabled: formData.kill_enabled
|
||||
})
|
||||
)
|
||||
ElMessage.success(t('page.form.msgSaveSuccess'))
|
||||
await loadPool()
|
||||
emit('success')
|
||||
@@ -211,7 +218,7 @@
|
||||
if (!pool.value) return
|
||||
try {
|
||||
resetting.value = true
|
||||
await api.resetProfitAmount()
|
||||
await api.resetProfitAmount(channelDeptParams())
|
||||
ElMessage.success(t('page.form.msgResetProfitSuccess'))
|
||||
await loadPool()
|
||||
emit('success')
|
||||
|
||||
@@ -70,6 +70,7 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useInjectedChannelDept, withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
@@ -127,6 +128,7 @@
|
||||
*/
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
dept_id: undefined as number | undefined,
|
||||
name: '',
|
||||
remark: '',
|
||||
safety_line: 0 as number,
|
||||
@@ -174,6 +176,7 @@
|
||||
if (!props.data) return
|
||||
const numKeys = [
|
||||
'id',
|
||||
'dept_id',
|
||||
'safety_line',
|
||||
't1_weight',
|
||||
't2_weight',
|
||||
@@ -204,6 +207,8 @@
|
||||
/**
|
||||
* 提交表单
|
||||
*/
|
||||
const channelScope = useInjectedChannelDept()
|
||||
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
@@ -212,11 +217,18 @@
|
||||
ElMessage.warning(t('page.form.msgWeightsMust100'))
|
||||
return
|
||||
}
|
||||
const submitData = withChannelDeptParams({
|
||||
...formData,
|
||||
dept_id:
|
||||
formData.dept_id ??
|
||||
props.data?.dept_id ??
|
||||
channelScope?.selectedDeptId.value
|
||||
})
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
await api.save(submitData)
|
||||
ElMessage.success(t('page.form.msgAddSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
await api.update(submitData)
|
||||
ElMessage.success(t('page.form.msgUpdateSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
|
||||
@@ -56,21 +56,52 @@
|
||||
<!-- 抽奖类型 tag -->
|
||||
<template #lottery_type="{ row }">
|
||||
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
||||
{{ row.lottery_type === 0 ? t('page.search.paid') : row.lottery_type === 1 ? t('page.search.free') : '-' }}
|
||||
{{
|
||||
row.lottery_type === 0
|
||||
? t('page.search.paid')
|
||||
: row.lottery_type === 1
|
||||
? t('page.search.free')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 是否中大奖 tag -->
|
||||
<template #is_win="{ row }">
|
||||
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
||||
{{ row.is_win === 0 ? t('page.search.noBigWin') : row.is_win === 1 ? t('page.search.bigWin') : '-' }}
|
||||
{{
|
||||
row.is_win === 0
|
||||
? t('page.search.noBigWin')
|
||||
: row.is_win === 1
|
||||
? t('page.search.bigWin')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 方向 tag -->
|
||||
<template #direction="{ row }">
|
||||
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
||||
{{
|
||||
row.direction === 0
|
||||
? t('page.search.clockwise')
|
||||
: row.direction === 1
|
||||
? t('page.search.anticlockwise')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 平台币相关:统一整数显示 -->
|
||||
<template #win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||
</template>
|
||||
<template #super_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||
</template>
|
||||
<template #reward_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||
</template>
|
||||
<template #paid_amount="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.paid_amount) }}</span>
|
||||
</template>
|
||||
<!-- 摇取点数 tag -->
|
||||
<template #roll_array="{ row }">
|
||||
<ElTag size="small">
|
||||
@@ -129,7 +160,7 @@
|
||||
direction: undefined
|
||||
})
|
||||
|
||||
/** 当前筛选下平台总盈利(付费抽奖次数×100 - 玩家总收益) */
|
||||
/** 当前筛选下平台总盈利(付费金额 paid_amount 求和 - 玩家总收益) */
|
||||
const totalWinCoin = ref<number | null>(null)
|
||||
|
||||
const listApi = async (params: Record<string, any>) => {
|
||||
@@ -148,8 +179,7 @@
|
||||
row?.dicePlayer?.username ?? row?.player_id ?? '-'
|
||||
const lotteryConfigNameFormatter = (row: Record<string, any>) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? row?.lottery_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) =>
|
||||
row?.diceRewardConfig?.tier ?? row?.reward_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) => row?.reward_tier ?? '-'
|
||||
|
||||
/** 摇取点数格式化为 1,3,4,5,6,6 */
|
||||
function formatRollArray(val: unknown): string {
|
||||
@@ -166,6 +196,13 @@
|
||||
return String(val)
|
||||
}
|
||||
|
||||
function formatPlatformCoin(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
@@ -199,23 +236,32 @@
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||
{ prop: 'ante', label: 'page.table.ante', width: 80, align: 'center' },
|
||||
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 110, align: 'center', useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||
{ prop: 'roll_array', label: 'page.table.rollArray', width: 140, useSlot: true },
|
||||
{ prop: 'roll_number', label: 'page.table.rollNumber', width: 110, sortable: true },
|
||||
{
|
||||
prop: 'reward_config_id',
|
||||
label: 'page.table.rewardConfig',
|
||||
prop: 'reward_tier',
|
||||
label: 'page.table.rewardTier',
|
||||
width: 100,
|
||||
formatter: (row: Record<string, any>) => rewardTierFormatter(row)
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 170 },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.dialogTitleAdd') : $t('page.form.dialogTitleEdit')"
|
||||
:title="$t('page.form.dialogTitleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form ref="formRef" :model="formData" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.player')" prop="player_id">
|
||||
<el-select
|
||||
v-model="formData.player_id"
|
||||
@@ -15,7 +15,7 @@
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option
|
||||
v-for="item in playerOptions"
|
||||
@@ -32,7 +32,7 @@
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option
|
||||
v-for="item in lotteryConfigOptions"
|
||||
@@ -48,7 +48,7 @@
|
||||
:placeholder="$t('form.placeholderSelect')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.form.paid')" :value="0" />
|
||||
<el-option :label="$t('page.form.free')" :value="1" />
|
||||
@@ -60,7 +60,7 @@
|
||||
:placeholder="$t('form.placeholderSelect')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.form.noBigWin')" :value="0" />
|
||||
<el-option :label="$t('page.form.bigWin')" :value="1" />
|
||||
@@ -70,29 +70,29 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin"
|
||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.superWinCoin')" prop="super_win_coin">
|
||||
<el-input-number
|
||||
v-model="formData.super_win_coin"
|
||||
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.rewardWinCoin')" prop="reward_win_coin">
|
||||
<el-input-number
|
||||
v-model="formData.reward_win_coin"
|
||||
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.direction')" prop="direction">
|
||||
@@ -101,7 +101,7 @@
|
||||
:placeholder="$t('page.form.placeholderDirection')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.form.clockwise')" :value="0" />
|
||||
<el-option :label="$t('page.form.anticlockwise')" :value="1" />
|
||||
@@ -113,7 +113,7 @@
|
||||
:placeholder="$t('page.form.placeholderStartIndex')"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.targetIndex')" prop="target_index">
|
||||
@@ -122,7 +122,7 @@
|
||||
:placeholder="$t('page.form.placeholderTargetIndex')"
|
||||
:min="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.rollArray')" prop="rollArrayItems">
|
||||
@@ -137,7 +137,7 @@
|
||||
controls-position="right"
|
||||
placeholder=""
|
||||
class="roll-array-input"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</div>
|
||||
<div class="roll-array-hint">{{ $t('page.form.rollArrayHint') }}</div>
|
||||
@@ -150,45 +150,37 @@
|
||||
:max="30"
|
||||
:precision="0"
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.rewardConfig')" prop="reward_config_id">
|
||||
<el-form-item :label="$t('page.form.rewardTier')" prop="reward_tier">
|
||||
<el-select
|
||||
v-model="formData.reward_config_id"
|
||||
:placeholder="$t('page.form.placeholderRewardConfig')"
|
||||
v-model="formData.reward_tier"
|
||||
:placeholder="$t('page.form.placeholderRewardTier')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option
|
||||
v-for="item in rewardConfigOptions"
|
||||
:key="item.id"
|
||||
:label="
|
||||
item.ui_text
|
||||
? `${item.ui_text}${item.tier ? ' (' + item.tier + ')' : ''}`
|
||||
: String(item.id)
|
||||
"
|
||||
:value="item.id"
|
||||
/>
|
||||
<el-option label="T1" value="T1" />
|
||||
<el-option label="T2" value="T2" />
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ dialogType === 'edit' ? $t('form.close') : $t('common.cancel') }}</el-button>
|
||||
<el-button v-if="dialogType === 'add'" type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
<el-button @click="handleClose">{{ $t('form.close') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/play_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
import type { FormInstance } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -203,7 +195,7 @@
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
dialogType: 'edit',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
@@ -216,35 +208,8 @@
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
const rules = reactive<FormRules>({
|
||||
player_id: [{ required: true, message: '请选择玩家', trigger: 'change' }],
|
||||
lottery_config_id: [{ required: true, message: '请选择彩金池配置', trigger: 'change' }],
|
||||
lottery_type: [{ required: true, message: '请选择抽奖类型', trigger: 'change' }],
|
||||
is_win: [{ required: true, message: '请选择是否中大奖', trigger: 'change' }],
|
||||
win_coin: [{ required: true, message: '赢取平台币必填', trigger: 'blur' }],
|
||||
rollArrayItems: [
|
||||
{
|
||||
validator: (_rule: any, value: (number | null)[], callback: (e?: Error) => void) => {
|
||||
if (!value || value.length !== 5) {
|
||||
callback(new Error('摇取点数必须为 5 个数'))
|
||||
return
|
||||
}
|
||||
const ok = value.every((n) => n != null && n >= 1 && n <= 6)
|
||||
if (!ok) {
|
||||
callback(new Error('摇取点数必须填写 5 个数,每个 1~6'))
|
||||
return
|
||||
}
|
||||
callback()
|
||||
},
|
||||
trigger: 'change'
|
||||
}
|
||||
],
|
||||
reward_config_id: [{ required: true, message: '请选择奖励配置', trigger: 'change' }]
|
||||
})
|
||||
|
||||
const playerOptions = ref<Array<{ id: number; username: string }>>([])
|
||||
const lotteryConfigOptions = ref<Array<{ id: number; name: string }>>([])
|
||||
const rewardConfigOptions = ref<Array<{ id: number; ui_text: string; tier: string }>>([])
|
||||
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
@@ -260,7 +225,7 @@
|
||||
target_index: null as number | null,
|
||||
roll_array: null as string | number[] | null,
|
||||
roll_number: null as number | null,
|
||||
reward_config_id: null as number | null
|
||||
reward_tier: '' as string
|
||||
}
|
||||
|
||||
/** 摇取点数固定 5 位 [n0..n4],每项 1~6 */
|
||||
@@ -277,22 +242,18 @@
|
||||
if (open) {
|
||||
initPage()
|
||||
try {
|
||||
const [players, lotteryConfigs, rewardConfigs] = await Promise.all([
|
||||
api.getPlayerOptions(),
|
||||
api.getLotteryConfigOptions(),
|
||||
api.getRewardConfigOptions()
|
||||
const deptParams = getChannelDeptRequestParams()
|
||||
const [players, lotteryConfigs] = await Promise.all([
|
||||
api.getPlayerOptions(deptParams),
|
||||
api.getLotteryConfigOptions(deptParams)
|
||||
])
|
||||
playerOptions.value = Array.isArray(players) ? players : ((players as any)?.data ?? [])
|
||||
lotteryConfigOptions.value = Array.isArray(lotteryConfigs)
|
||||
? lotteryConfigs
|
||||
: ((lotteryConfigs as any)?.data ?? [])
|
||||
rewardConfigOptions.value = Array.isArray(rewardConfigs)
|
||||
? rewardConfigs
|
||||
: ((rewardConfigs as any)?.data ?? [])
|
||||
} catch {
|
||||
playerOptions.value = []
|
||||
lotteryConfigOptions.value = []
|
||||
rewardConfigOptions.value = []
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -322,7 +283,7 @@
|
||||
'target_index',
|
||||
'roll_array',
|
||||
'roll_number',
|
||||
'reward_config_id'
|
||||
'reward_tier'
|
||||
]
|
||||
keys.forEach((key) => {
|
||||
const val = props.data![key]
|
||||
@@ -384,46 +345,6 @@
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
const payload = { ...formData } as Record<string, unknown>
|
||||
// 将 5 个输入值拼成 [1,2,3,4,5] 格式,确保每项为 1~6 的整数
|
||||
const items = formData.rollArrayItems
|
||||
const rollArray = items.map((n) => {
|
||||
const v = n != null ? Number(n) : 1
|
||||
return Math.min(6, Math.max(1, Number.isNaN(v) ? 1 : Math.floor(v)))
|
||||
})
|
||||
payload.roll_array = rollArray
|
||||
payload.roll_number = formData.roll_number ?? rollArray.reduce((s, n) => s + n, 0)
|
||||
delete payload.rollArrayItems
|
||||
if (props.dialogType === 'add') {
|
||||
delete payload.id
|
||||
await api.save(payload)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error: any) {
|
||||
let msg = t('page.form.validateFailed')
|
||||
if (error?.message) {
|
||||
msg = error.message
|
||||
} else if (typeof error === 'string') {
|
||||
msg = error
|
||||
} else if (error && typeof error === 'object') {
|
||||
const first = Object.values(error).find((v: any) => v?.[0]?.message)
|
||||
if (first && Array.isArray(first)) {
|
||||
msg = (first[0] as any).message || msg
|
||||
}
|
||||
}
|
||||
ElMessage.warning(msg)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_min"
|
||||
:placeholder="$t('table.searchBar.min')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -56,7 +56,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_max"
|
||||
:placeholder="$t('table.searchBar.max')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -101,6 +101,7 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
|
||||
@@ -8,7 +8,9 @@
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<span v-if="totalWinCoin !== null" class="table-summary-inline">
|
||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{ totalWinCoin }}</strong>
|
||||
{{ $t('page.toolbar.platformTotalProfit') }}:<strong>{{
|
||||
formatPlatformCoin(totalWinCoin)
|
||||
}}</strong>
|
||||
</span>
|
||||
<ElSpace wrap class="table-toolbar-buttons">
|
||||
<ElButton
|
||||
@@ -58,19 +60,37 @@
|
||||
<!-- 抽奖类型 -->
|
||||
<template #lottery_type="{ row }">
|
||||
<ElTag size="small" :type="row.lottery_type === 0 ? 'warning' : 'success'">
|
||||
{{ row.lottery_type === 0 ? t('page.search.paid') : row.lottery_type === 1 ? t('page.search.free') : '-' }}
|
||||
{{
|
||||
row.lottery_type === 0
|
||||
? t('page.search.paid')
|
||||
: row.lottery_type === 1
|
||||
? t('page.search.free')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 是否中大奖 -->
|
||||
<template #is_win="{ row }">
|
||||
<ElTag size="small" :type="row.is_win === 1 ? 'success' : 'info'">
|
||||
{{ row.is_win === 0 ? t('page.search.noBigWin') : row.is_win === 1 ? t('page.search.bigWin') : '-' }}
|
||||
{{
|
||||
row.is_win === 0
|
||||
? t('page.search.noBigWin')
|
||||
: row.is_win === 1
|
||||
? t('page.search.bigWin')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 方向 -->
|
||||
<template #direction="{ row }">
|
||||
<ElTag size="small" :type="row.direction === 0 ? 'primary' : 'warning'">
|
||||
{{ row.direction === 0 ? t('page.search.clockwise') : row.direction === 1 ? t('page.search.anticlockwise') : '-' }}
|
||||
{{
|
||||
row.direction === 0
|
||||
? t('page.search.clockwise')
|
||||
: row.direction === 1
|
||||
? t('page.search.anticlockwise')
|
||||
: '-'
|
||||
}}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 摇取点数 -->
|
||||
@@ -79,10 +99,20 @@
|
||||
{{ formatRollArray(row.roll_array) }}
|
||||
</ElTag>
|
||||
</template>
|
||||
<!-- 奖励档位:显示 DiceRewardConfig.tier -->
|
||||
<template #reward_config_id="{ row }">
|
||||
<!-- 奖励档位:优先显示记录自带 reward_tier -->
|
||||
<template #reward_tier="{ row }">
|
||||
<ElTag size="small">{{ rewardTierFormatter(row) }}</ElTag>
|
||||
</template>
|
||||
<!-- 平台币相关:统一整数显示 -->
|
||||
<template #win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.win_coin) }}</span>
|
||||
</template>
|
||||
<template #super_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.super_win_coin) }}</span>
|
||||
</template>
|
||||
<template #reward_win_coin="{ row }">
|
||||
<span>{{ formatPlatformCoin(row?.reward_win_coin) }}</span>
|
||||
</template>
|
||||
<!-- 状态 -->
|
||||
<template #status="{ row }">
|
||||
<ElTag size="small" :type="row.status === 1 ? 'success' : 'info'">
|
||||
@@ -129,28 +159,30 @@
|
||||
|
||||
// 搜索表单(与 play_record 对齐:方向、赢取平台币范围、是否中大奖、中奖档位、点数和)
|
||||
const searchForm = ref<Record<string, unknown>>({
|
||||
reward_config_record_id: undefined,
|
||||
lottery_type: undefined,
|
||||
direction: undefined,
|
||||
is_win: undefined,
|
||||
paid_amount: undefined,
|
||||
ante: undefined,
|
||||
win_coin_min: undefined,
|
||||
win_coin_max: undefined,
|
||||
reward_tier: undefined,
|
||||
roll_number: undefined
|
||||
})
|
||||
|
||||
// 当前筛选下平台总盈利(付费抽奖次数×100 - 玩家总收益)
|
||||
// 当前筛选下平台总盈利(付费金额 paid_amount 求和 - 玩家总收益)
|
||||
const totalWinCoin = ref<number | null>(null)
|
||||
|
||||
const listApi = async (params: Record<string, any>) => {
|
||||
const res = await api.list(params)
|
||||
totalWinCoin.value = (res as any)?.total_win_coin ?? null
|
||||
totalWinCoin.value = res?.total_win_coin ?? null
|
||||
return res
|
||||
}
|
||||
|
||||
const lotteryConfigNameFormatter = (row: Record<string, any>) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? row?.lottery_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) =>
|
||||
row?.diceRewardConfig?.tier ?? row?.reward_config_id ?? '-'
|
||||
const rewardTierFormatter = (row: Record<string, any>) => row?.reward_tier ?? '-'
|
||||
|
||||
/** 摇取点数格式化为 1,3,4,5,6 */
|
||||
function formatRollArray(val: unknown): string {
|
||||
@@ -167,17 +199,24 @@
|
||||
return String(val)
|
||||
}
|
||||
|
||||
function formatPlatformCoin(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
const handleClearAll = async () => {
|
||||
try {
|
||||
await ElMessageBox.confirm('确定清空所有玩家抽奖测试数据?', '提示', {
|
||||
await ElMessageBox.confirm(t('page.ui.clearAllConfirm'), t('uiMsg.titlePrompt'), {
|
||||
type: 'warning'
|
||||
})
|
||||
await api.clearAll()
|
||||
ElMessage.success('已清空所有测试数据')
|
||||
ElMessage.success(t('page.ui.clearAllSuccess'))
|
||||
getData()
|
||||
} catch (e: any) {
|
||||
if (e !== 'cancel') {
|
||||
ElMessage.error(e?.message || '清空失败')
|
||||
ElMessage.error(e?.message || t('page.ui.clearAllFail'))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -208,21 +247,39 @@
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80 },
|
||||
{ prop: 'lottery_config_id', label: 'page.table.lotteryPoolConfig', width: 120, useSlot: true },
|
||||
{
|
||||
prop: 'reward_config_record_id',
|
||||
label: 'page.table.rewardConfigRecordId',
|
||||
width: 120
|
||||
},
|
||||
{
|
||||
prop: 'lottery_config_id',
|
||||
label: 'page.table.lotteryPoolConfig',
|
||||
width: 120,
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'lottery_type', label: 'page.table.drawType', width: 100, useSlot: true },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110 },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120 },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140 },
|
||||
{ prop: 'direction', label: 'page.table.direction', width: 90, useSlot: true },
|
||||
{ prop: 'ante', label: 'page.table.ante', width: 90 },
|
||||
{ prop: 'is_win', label: 'page.table.isBigWin', width: 100, useSlot: true },
|
||||
{ prop: 'paid_amount', label: 'page.table.paidAmount', width: 130 },
|
||||
{ prop: 'win_coin', label: 'page.table.winCoin', width: 110, useSlot: true },
|
||||
{ prop: 'super_win_coin', label: 'page.table.superWinCoin', width: 120, useSlot: true },
|
||||
{ prop: 'reward_win_coin', label: 'page.table.rewardWinCoin', width: 140, useSlot: true },
|
||||
{ prop: 'start_index', label: 'page.table.startIndex', width: 90 },
|
||||
{ prop: 'target_index', label: 'page.table.targetIndex', width: 90 },
|
||||
{ prop: 'roll_array', label: 'page.table.rollArray', width: 140, useSlot: true },
|
||||
{ prop: 'roll_number', label: 'page.table.rollNumber', width: 110, sortable: true },
|
||||
{ prop: 'reward_config_id', label: 'page.table.rewardConfig', width: 100, useSlot: true },
|
||||
{ prop: 'reward_tier', label: 'page.table.rewardTier', width: 100, useSlot: true },
|
||||
{ prop: 'status', label: 'page.table.status', width: 80, useSlot: true },
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170 },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
:title="$t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form ref="formRef" :model="formData" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.labelLotteryConfigId')" prop="lottery_config_id">
|
||||
<el-input v-model="formData.lottery_config_id" :placeholder="$t('page.form.placeholderLotteryConfigId')" />
|
||||
<el-input v-model="formData.lottery_config_id" :placeholder="$t('page.form.placeholderLotteryConfigId')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.drawType')" prop="lottery_type">
|
||||
<el-select
|
||||
@@ -17,19 +17,46 @@
|
||||
:placeholder="$t('form.placeholderSelect')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.search.paid')" :value="0" />
|
||||
<el-option :label="$t('page.search.free')" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.direction')" prop="direction">
|
||||
<el-select v-model="formData.direction" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
||||
<el-select
|
||||
v-model="formData.direction"
|
||||
:placeholder="$t('form.placeholderSelect')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.search.clockwise')" :value="0" />
|
||||
<el-option :label="$t('page.search.anticlockwise')" :value="1" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||
<el-input-number
|
||||
v-model="formData.paid_amount"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.isBigWin')" prop="is_win">
|
||||
<el-select v-model="formData.is_win" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%">
|
||||
<el-select v-model="formData.is_win" :placeholder="$t('form.placeholderSelect')" clearable style="width: 100%" disabled>
|
||||
<el-option :label="$t('page.search.noBigWin')" :value="0" />
|
||||
<el-option :label="$t('page.search.bigWin')" :value="1" />
|
||||
</el-select>
|
||||
@@ -38,9 +65,10 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin"
|
||||
:placeholder="$t('page.form.placeholderWinCoin')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.rewardTier')" prop="reward_tier">
|
||||
@@ -49,59 +77,63 @@
|
||||
:placeholder="$t('page.form.placeholderRewardTier')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
@change="onRewardTierChange"
|
||||
disabled
|
||||
>
|
||||
<el-option label="T1" value="T1" />
|
||||
<el-option label="T2" value="T2" />
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.rewardConfigId')" prop="reward_config_id">
|
||||
<el-input
|
||||
v-model="formData.reward_config_id"
|
||||
:placeholder="$t('page.form.placeholderRewardConfigId')"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.table.startIndex')" prop="start_index">
|
||||
<el-input v-model="formData.start_index" :placeholder="$t('page.form.placeholderStartIndex')" />
|
||||
<el-input v-model="formData.start_index" :placeholder="$t('page.form.placeholderStartIndex')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelTargetIndex')" prop="target_index">
|
||||
<el-input v-model="formData.target_index" :placeholder="$t('page.form.placeholderTargetIndex')" />
|
||||
<el-input v-model="formData.target_index" :placeholder="$t('page.form.placeholderTargetIndex')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.search.rollNumber')" prop="roll_number">
|
||||
<el-input v-model="formData.roll_number" :placeholder="$t('page.form.placeholderRollNumber')" />
|
||||
<el-input v-model="formData.roll_number" :placeholder="$t('page.form.placeholderRollNumber')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelRollArray')" prop="roll_array">
|
||||
<el-input v-model="formData.roll_array" :placeholder="$t('page.form.placeholderRollArray')" />
|
||||
<el-input v-model="formData.roll_array" :placeholder="$t('page.form.placeholderRollArray')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelStatus')" prop="status">
|
||||
<sa-radio v-model="formData.status" dict="data_status" />
|
||||
<sa-radio v-model="formData.status" dict="data_status" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.table.superWinCoin')" prop="super_win_coin">
|
||||
<el-input v-model="formData.super_win_coin" :placeholder="$t('page.form.placeholderSuperWinCoin')" />
|
||||
<el-input-number
|
||||
v-model="formData.super_win_coin"
|
||||
:placeholder="$t('page.form.placeholderSuperWinCoin')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.table.rewardWinCoin')" prop="reward_win_coin">
|
||||
<el-input v-model="formData.reward_win_coin" :placeholder="$t('page.form.placeholderRewardWinCoin')" />
|
||||
<el-input-number
|
||||
v-model="formData.reward_win_coin"
|
||||
:placeholder="$t('page.form.placeholderRewardWinCoin')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelAdminId')" prop="admin_id">
|
||||
<el-input v-model="formData.admin_id" :placeholder="$t('page.form.placeholderAdminId')" />
|
||||
<el-input v-model="formData.admin_id" :placeholder="$t('page.form.placeholderAdminId')" disabled />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
<el-button @click="handleClose">{{ $t('form.close') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/play_record_test/index'
|
||||
import rewardConfigApi from '../../../api/reward_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import type { FormInstance } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -116,12 +148,11 @@
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
dialogType: 'edit',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -133,18 +164,6 @@
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = computed<FormRules>(() => ({
|
||||
lottery_config_id: [{ required: true, message: t('page.form.ruleLotteryConfigIdRequired'), trigger: 'blur' }],
|
||||
lottery_type: [{ required: true, message: t('page.form.ruleDrawTypeRequired'), trigger: 'blur' }],
|
||||
is_win: [{ required: true, message: t('page.form.ruleIsBigWinRequired'), trigger: 'blur' }],
|
||||
direction: [{ required: true, message: t('page.form.ruleDirectionRequired'), trigger: 'blur' }],
|
||||
reward_config_id: [{ required: true, message: t('page.form.ruleRewardConfigIdRequired'), trigger: 'blur' }],
|
||||
status: [{ required: true, message: t('page.form.ruleStatusRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
*/
|
||||
@@ -153,17 +172,18 @@
|
||||
lottery_config_id: null,
|
||||
lottery_type: null,
|
||||
is_win: null,
|
||||
ante: 1,
|
||||
paid_amount: 0,
|
||||
win_coin: 0,
|
||||
direction: null,
|
||||
reward_tier: undefined as string | undefined,
|
||||
reward_config_id: null,
|
||||
start_index: null,
|
||||
target_index: null,
|
||||
roll_number: null,
|
||||
roll_array: '',
|
||||
status: 1,
|
||||
super_win_coin: '0.00',
|
||||
reward_win_coin: '0.00',
|
||||
super_win_coin: 0,
|
||||
reward_win_coin: 0,
|
||||
admin_id: null
|
||||
}
|
||||
|
||||
@@ -173,7 +193,7 @@
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单数据
|
||||
* 监听弹窗打开,初始化表单数据(仅查看)
|
||||
*/
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
@@ -188,9 +208,7 @@
|
||||
* 初始化页面数据
|
||||
*/
|
||||
const initPage = async () => {
|
||||
// 先重置为初始值
|
||||
Object.assign(formData, initialFormData)
|
||||
// 如果有数据,则填充数据
|
||||
if (props.data) {
|
||||
await nextTick()
|
||||
initForm()
|
||||
@@ -198,75 +216,33 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化表单数据
|
||||
* 回填表单数据
|
||||
*/
|
||||
function normalizePlatformCoin(val: unknown): number {
|
||||
if (val === '' || val === null || val === undefined) return 0
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return 0
|
||||
return Math.trunc(n)
|
||||
}
|
||||
|
||||
const initForm = () => {
|
||||
if (props.data) {
|
||||
for (const key in formData) {
|
||||
if (key === 'reward_tier') continue
|
||||
if (props.data[key] != null && props.data[key] !== undefined) {
|
||||
;(formData as Record<string, unknown>)[key] = props.data[key]
|
||||
}
|
||||
}
|
||||
if (typeof formData.win_coin === 'string') {
|
||||
formData.win_coin = parseFloat(formData.win_coin) || 0
|
||||
}
|
||||
formData.win_coin = normalizePlatformCoin(formData.win_coin)
|
||||
formData.super_win_coin = normalizePlatformCoin(formData.super_win_coin)
|
||||
formData.reward_win_coin = normalizePlatformCoin(formData.reward_win_coin)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 中奖档位变更:按档位拉取奖励配置并取第一条的 id 填入 reward_config_id
|
||||
*/
|
||||
async function onRewardTierChange(tier: string) {
|
||||
if (!tier) {
|
||||
formData.reward_config_id = null
|
||||
return
|
||||
}
|
||||
try {
|
||||
const res = await rewardConfigApi.list({
|
||||
saiType: 'all',
|
||||
tier: tier
|
||||
})
|
||||
const list = (res as any)?.data ?? (Array.isArray(res) ? res : [])
|
||||
const first = Array.isArray(list) ? list[0] : (list?.data?.[0] ?? list?.[0])
|
||||
if (first && first.id != null) {
|
||||
formData.reward_config_id = first.id
|
||||
} else {
|
||||
formData.reward_config_id = null
|
||||
}
|
||||
} catch {
|
||||
formData.reward_config_id = null
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
* 关闭弹窗
|
||||
*/
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
/**
|
||||
* 提交表单
|
||||
*/
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
const payload = { ...formData }
|
||||
delete (payload as Record<string, unknown>).reward_tier
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -8,6 +8,18 @@
|
||||
@search="handleSearch"
|
||||
@expand="handleExpand"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.rewardConfigRecordId')" prop="reward_config_record_id">
|
||||
<el-input-number
|
||||
v-model="formData.reward_config_record_id"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.drawType')" prop="lottery_type">
|
||||
<el-select v-model="formData.lottery_type" :placeholder="$t('table.searchBar.all')" clearable style="width: 100%">
|
||||
@@ -32,13 +44,35 @@
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.paidAmount')" prop="paid_amount">
|
||||
<el-input-number
|
||||
v-model="formData.paid_amount"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.winCoin')" prop="win_coin_min">
|
||||
<div class="range-wrap">
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_min"
|
||||
:placeholder="$t('table.searchBar.min')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -46,7 +80,7 @@
|
||||
<el-input-number
|
||||
v-model="formData.win_coin_max"
|
||||
:placeholder="$t('table.searchBar.max')"
|
||||
:precision="2"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
class="range-input"
|
||||
/>
|
||||
@@ -61,6 +95,7 @@
|
||||
<el-option label="T3" value="T3" />
|
||||
<el-option label="T4" value="T4" />
|
||||
<el-option label="T5" value="T5" />
|
||||
<el-option label="BIGWIN" value="BIGWIN" />
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
|
||||
@@ -64,7 +64,14 @@
|
||||
</template>
|
||||
<!-- 操作 -->
|
||||
<template #operation="{ row }">
|
||||
<div class="flex gap-2">
|
||||
<div class="flex items-center justify-center gap-1">
|
||||
<SaButton
|
||||
v-permission="'dice:player:index:getGameUrl'"
|
||||
type="success"
|
||||
icon="ri:links-line"
|
||||
:tool-tip="$t('page.table.getGameLink')"
|
||||
@click="handleGetGameUrl(row)"
|
||||
/>
|
||||
<SaButton
|
||||
v-permission="'dice:player:index:update'"
|
||||
type="secondary"
|
||||
@@ -98,13 +105,20 @@
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useClipboard } from '@vueuse/core'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '../../api/player/index'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
import WalletOperateDialog from './modules/WalletOperateDialog.vue'
|
||||
|
||||
const { t } = useI18n()
|
||||
const { copy } = useClipboard()
|
||||
|
||||
// 搜索表单
|
||||
const searchForm = ref({
|
||||
username: undefined,
|
||||
@@ -129,7 +143,8 @@
|
||||
|
||||
// 根据 lottery_config_id 显示彩金池配置名称
|
||||
const lotteryConfigNameFormatter = (row: any) =>
|
||||
row?.diceLotteryPoolConfig?.name ?? (row?.lottery_config_id ? `#${row.lottery_config_id}` : '未知')
|
||||
row?.diceLotteryPoolConfig?.name ??
|
||||
(row?.lottery_config_id ? `#${row.lottery_config_id}` : t('page.table.customConfig'))
|
||||
|
||||
// 表格
|
||||
const {
|
||||
@@ -163,7 +178,7 @@
|
||||
{
|
||||
prop: 'coin',
|
||||
label: 'page.table.coin',
|
||||
width: 100,
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
@@ -217,7 +232,7 @@
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
width: 132,
|
||||
align: 'center',
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
@@ -230,7 +245,7 @@
|
||||
const handleStatusChange = async (row: Record<string, any>, status: number) => {
|
||||
row._statusLoading = true
|
||||
try {
|
||||
await api.updateStatus({ id: row.id, status })
|
||||
await api.updateStatus(withChannelDeptParams({ id: row.id, status }))
|
||||
row.status = status
|
||||
} catch {
|
||||
refreshData()
|
||||
@@ -264,4 +279,21 @@
|
||||
}
|
||||
walletDialogVisible.value = true
|
||||
}
|
||||
|
||||
async function handleGetGameUrl(row: Record<string, any>) {
|
||||
try {
|
||||
const res = await api.getGameUrl({ id: row.id })
|
||||
const url =
|
||||
typeof res?.url === 'string' ? res.url : typeof res?.data?.url === 'string' ? res.data.url : ''
|
||||
if (!url) {
|
||||
ElMessage.warning(t('page.table.getGameLinkFail'))
|
||||
return
|
||||
}
|
||||
await copy(url)
|
||||
ElMessage.success(t('page.table.getGameLinkSuccess'))
|
||||
} catch (e: any) {
|
||||
const msg = typeof e?.message === 'string' && e.message !== '' ? e.message : t('page.table.getGameLinkFail')
|
||||
ElMessage.warning(msg)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -59,6 +59,7 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
@@ -157,12 +158,14 @@
|
||||
return
|
||||
}
|
||||
submitting.value = true
|
||||
await walletRecordApi.adminOperate({
|
||||
player_id: props.player.id,
|
||||
type: formData.type!,
|
||||
coin,
|
||||
remark: formData.remark?.trim() || undefined
|
||||
})
|
||||
await walletRecordApi.adminOperate(
|
||||
withChannelDeptParams({
|
||||
player_id: props.player.id,
|
||||
type: formData.type!,
|
||||
coin,
|
||||
remark: formData.remark?.trim() || undefined
|
||||
})
|
||||
)
|
||||
ElMessage.success(t('page.form.operateSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
|
||||
@@ -35,7 +35,20 @@
|
||||
<sa-switch v-model="formData.status" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.adminId')" prop="admin_id">
|
||||
<el-tree-select
|
||||
v-if="useAdminTreeSelect"
|
||||
v-model="formData.admin_id"
|
||||
:data="systemUserTreeOptions"
|
||||
:props="systemUserTreeProps"
|
||||
:placeholder="$t('page.form.placeholderAdminTree')"
|
||||
clearable
|
||||
filterable
|
||||
check-strictly
|
||||
style="width: 100%"
|
||||
:loading="systemUserOptionsLoading"
|
||||
/>
|
||||
<el-select
|
||||
v-else
|
||||
v-model="formData.admin_id"
|
||||
:placeholder="$t('page.form.placeholderAdmin')"
|
||||
clearable
|
||||
@@ -172,6 +185,8 @@
|
||||
import api from '../../../api/player/index'
|
||||
import lotteryConfigApi from '../../../api/lottery_pool_config/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { getChannelDeptRequestParams, withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
import { isSuperAdminUser } from '@/utils/channelLayout'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
@@ -222,16 +237,18 @@
|
||||
|
||||
/** 新增时密码必填,编辑时选填 */
|
||||
const passwordRules = computed(() =>
|
||||
props.dialogType === 'add' ? [{ required: true, message: '密码必需填写', trigger: 'blur' }] : []
|
||||
props.dialogType === 'add'
|
||||
? [{ required: true, message: t('page.form.rulePasswordRequired'), trigger: 'blur' }]
|
||||
: []
|
||||
)
|
||||
|
||||
const rules = reactive<FormRules>({
|
||||
username: [{ required: true, message: '用户名必需填写', trigger: 'blur' }],
|
||||
name: [{ required: true, message: '昵称必需填写', trigger: 'blur' }],
|
||||
phone: [{ required: true, message: '手机号必需填写', trigger: 'blur' }],
|
||||
status: [{ required: true, message: '状态必需填写', trigger: 'blur' }],
|
||||
coin: [{ required: true, message: '平台币必需填写', trigger: 'blur' }]
|
||||
})
|
||||
const rules = computed<FormRules>(() => ({
|
||||
username: [{ required: true, message: t('page.form.ruleUsernameRequired'), trigger: 'blur' }],
|
||||
name: [{ required: true, message: t('page.form.ruleNicknameRequired'), trigger: 'blur' }],
|
||||
phone: [{ required: true, message: t('page.form.rulePhoneRequired'), trigger: 'blur' }],
|
||||
status: [{ required: true, message: t('page.form.ruleStatusRequired'), trigger: 'blur' }],
|
||||
coin: [{ required: true, message: t('page.form.ruleCoinRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
@@ -262,6 +279,22 @@
|
||||
const systemUserOptions = ref<
|
||||
Array<{ id: number; username: string; realname: string; label: string }>
|
||||
>([])
|
||||
/** 超管:按渠道分组的管理员树 */
|
||||
const systemUserTreeOptions = ref<
|
||||
Array<{
|
||||
id: number | string
|
||||
label: string
|
||||
disabled?: boolean
|
||||
children?: Array<{ id: number; username: string; realname: string; label: string }>
|
||||
}>
|
||||
>([])
|
||||
const useAdminTreeSelect = computed(() => isSuperAdminUser())
|
||||
const systemUserTreeProps = {
|
||||
label: 'label',
|
||||
value: 'id',
|
||||
children: 'children',
|
||||
disabled: 'disabled'
|
||||
}
|
||||
/** 管理员选项加载中 */
|
||||
const systemUserOptionsLoading = ref(false)
|
||||
/** 当前选中的 DiceLotteryConfig 完整数据(用于展示) */
|
||||
@@ -269,9 +302,9 @@
|
||||
|
||||
function lotteryConfigTypeText(name: unknown): string {
|
||||
const n = String(name ?? '')
|
||||
if (n === 'default') return '默认'
|
||||
if (n === 'killScore') return '杀分'
|
||||
if (n === 'up') return '上分'
|
||||
if (n === 'default') return t('page.form.configTypeDefault')
|
||||
if (n === 'killScore') return t('page.form.configTypeKillScore')
|
||||
if (n === 'up') return t('page.form.configTypeUp')
|
||||
return n || '-'
|
||||
}
|
||||
|
||||
@@ -335,12 +368,43 @@
|
||||
}
|
||||
|
||||
/** 加载后台管理员选项 */
|
||||
function normalizeAdminTreeLabels(
|
||||
nodes: Array<{
|
||||
id: number | string
|
||||
label: string
|
||||
disabled?: boolean
|
||||
children?: Array<{ id: number; username: string; realname: string; label: string }>
|
||||
}>
|
||||
) {
|
||||
return nodes.map((node) => {
|
||||
const item = { ...node }
|
||||
if (item.label === '__unassigned__') {
|
||||
item.label = t('page.form.unassignedChannel')
|
||||
}
|
||||
if (item.children?.length) {
|
||||
item.children = item.children.map((child) => ({
|
||||
...child,
|
||||
label: child.label || child.username || `#${child.id}`
|
||||
}))
|
||||
}
|
||||
return item
|
||||
})
|
||||
}
|
||||
|
||||
async function loadSystemUserOptions() {
|
||||
systemUserOptionsLoading.value = true
|
||||
try {
|
||||
systemUserOptions.value = await api.getSystemUserOptions()
|
||||
if (useAdminTreeSelect.value) {
|
||||
const tree = await api.getSystemUserTreeOptions(getChannelDeptRequestParams())
|
||||
systemUserTreeOptions.value = normalizeAdminTreeLabels(tree)
|
||||
systemUserOptions.value = []
|
||||
} else {
|
||||
systemUserOptions.value = await api.getSystemUserOptions(getChannelDeptRequestParams())
|
||||
systemUserTreeOptions.value = []
|
||||
}
|
||||
} catch {
|
||||
systemUserOptions.value = []
|
||||
systemUserTreeOptions.value = []
|
||||
} finally {
|
||||
systemUserOptionsLoading.value = false
|
||||
}
|
||||
@@ -363,7 +427,7 @@
|
||||
async function loadLotteryConfigOptions() {
|
||||
lotteryConfigLoading.value = true
|
||||
try {
|
||||
lotteryConfigOptions.value = await api.getLotteryConfigOptions()
|
||||
lotteryConfigOptions.value = await api.getLotteryConfigOptions(getChannelDeptRequestParams())
|
||||
} catch {
|
||||
lotteryConfigOptions.value = []
|
||||
} finally {
|
||||
@@ -376,6 +440,7 @@
|
||||
'status',
|
||||
'coin',
|
||||
'lottery_config_id',
|
||||
'admin_id',
|
||||
't1_weight',
|
||||
't2_weight',
|
||||
't3_weight',
|
||||
@@ -397,7 +462,7 @@
|
||||
;(formData as any)[key] = val != null ? Number(val) || null : null
|
||||
} else if (key === 'lottery_config_id' || key === 'admin_id') {
|
||||
const num = Number(val)
|
||||
;(formData as any)[key] = val != null && !Number.isNaN(num) && num !== 0 ? num : null
|
||||
;(formData as any)[key] = val != null && !Number.isNaN(num) && num > 0 ? num : null
|
||||
} else {
|
||||
;(formData as any)[key] = Number(val) || 0
|
||||
}
|
||||
@@ -429,10 +494,10 @@
|
||||
delete (payload as any).password
|
||||
}
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
await api.save(withChannelDeptParams(payload))
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
await api.update(withChannelDeptParams(payload))
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
|
||||
@@ -82,6 +82,7 @@
|
||||
username: undefined,
|
||||
use_coins_min: undefined,
|
||||
use_coins_max: undefined,
|
||||
ante: undefined,
|
||||
total_ticket_count_min: undefined,
|
||||
total_ticket_count_max: undefined,
|
||||
paid_ticket_count_min: undefined,
|
||||
@@ -136,6 +137,7 @@
|
||||
formatter: (row: Record<string, any>) => usernameFormatter(row)
|
||||
},
|
||||
{ prop: 'use_coins', label: 'page.table.useCoins', align: 'center' },
|
||||
{ prop: 'ante', label: 'page.table.ante', align: 'center' },
|
||||
{ prop: 'total_ticket_count', label: 'page.table.totalDrawCount', align: 'center' },
|
||||
{ prop: 'paid_ticket_count', label: 'page.table.paidDrawCount', align: 'center' },
|
||||
{ prop: 'free_ticket_count', label: 'page.table.freeDrawCount', align: 'center' },
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.dialogTitleAdd') : $t('page.form.dialogTitleEdit')"
|
||||
:title="$t('page.form.dialogTitleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form ref="formRef" :model="formData" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.player')" prop="player_id">
|
||||
<el-select
|
||||
v-model="formData.player_id"
|
||||
@@ -15,7 +15,7 @@
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option
|
||||
v-for="item in playerOptions"
|
||||
@@ -30,7 +30,7 @@
|
||||
v-model="formData.use_coins"
|
||||
:placeholder="$t('page.form.placeholderUseCoins')"
|
||||
:min="0"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.paidDrawCount')" prop="paid_ticket_count">
|
||||
@@ -38,8 +38,7 @@
|
||||
v-model="formData.paid_ticket_count"
|
||||
:placeholder="$t('page.form.placeholderPaidDrawCount')"
|
||||
:min="0"
|
||||
@change="onTicketCountChange"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.freeDrawCount')" prop="free_ticket_count">
|
||||
@@ -47,8 +46,7 @@
|
||||
v-model="formData.free_ticket_count"
|
||||
:placeholder="$t('page.form.placeholderFreeDrawCount')"
|
||||
:min="0"
|
||||
@change="onTicketCountChange"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.totalDrawCount')" prop="total_ticket_count">
|
||||
@@ -68,24 +66,20 @@
|
||||
maxlength="500"
|
||||
show-word-limit
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
<el-button @click="handleClose">{{ $t('form.close') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/player_ticket_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
import type { FormInstance } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -100,7 +94,7 @@
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
dialogType: 'edit',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
@@ -116,17 +110,6 @@
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = reactive<FormRules>({
|
||||
player_id: [{ required: true, message: '请选择玩家', trigger: 'change' }],
|
||||
use_coins: [{ required: true, message: '消耗硬币必需填写', trigger: 'blur' }],
|
||||
paid_ticket_count: [{ required: true, message: '购买抽奖次数必需填写', trigger: 'blur' }],
|
||||
free_ticket_count: [{ required: true, message: '赠送抽奖次数必需填写', trigger: 'blur' }],
|
||||
remark: [{ required: true, message: '备注必需填写', trigger: 'blur' }]
|
||||
})
|
||||
|
||||
/** 玩家下拉选项(id、username) */
|
||||
const playerOptions = ref<Array<{ id: number; username: string }>>([])
|
||||
|
||||
@@ -137,10 +120,6 @@
|
||||
return paid + free
|
||||
})
|
||||
|
||||
function onTicketCountChange() {
|
||||
formData.total_ticket_count = totalTicketCountComputed.value
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
*/
|
||||
@@ -160,7 +139,7 @@
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单并拉取玩家选项(与 player_wallet_record 一致)
|
||||
* 监听弹窗打开,初始化表单并拉取玩家选项
|
||||
*/
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
@@ -168,7 +147,7 @@
|
||||
if (open) {
|
||||
initPage()
|
||||
try {
|
||||
const list = await api.getPlayerOptions()
|
||||
const list = await api.getPlayerOptions(getChannelDeptRequestParams())
|
||||
const arr = Array.isArray(list) ? list : (list as any)?.data
|
||||
playerOptions.value = Array.isArray(arr)
|
||||
? (arr as Array<{ id: number; username: string }>)
|
||||
@@ -181,7 +160,7 @@
|
||||
)
|
||||
|
||||
/**
|
||||
* 初始化页面数据(仅重置表单、回填编辑数据,不在此处请求玩家列表)
|
||||
* 初始化页面数据
|
||||
*/
|
||||
const initPage = async () => {
|
||||
Object.assign(formData, { ...initialFormData })
|
||||
@@ -192,7 +171,7 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化表单数据
|
||||
* 回填表单数据
|
||||
*/
|
||||
const initForm = () => {
|
||||
if (!props.data) return
|
||||
@@ -214,34 +193,10 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
* 关闭弹窗
|
||||
*/
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
/**
|
||||
* 提交表单(total_ticket_count 由 paid_ticket_count + free_ticket_count 自动求和,提交前写入)
|
||||
*/
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
formData.total_ticket_count = totalTicketCountComputed.value
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
const rest = { ...formData } as Record<string, unknown>
|
||||
delete rest.id
|
||||
await api.save(rest)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -34,6 +34,18 @@
|
||||
</div>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="1"
|
||||
:precision="0"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.totalDrawCount')" prop="total_ticket_count_min">
|
||||
<div class="range-wrap">
|
||||
|
||||
@@ -7,6 +7,11 @@
|
||||
<!-- 表格头部 -->
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<span v-if="totalCoinChange !== null" class="table-summary-inline">
|
||||
{{ $t('page.toolbar.coinChangeSummary') }}:<strong :class="coinSummaryClass">{{
|
||||
formatMoney2(totalCoinChange)
|
||||
}}</strong>
|
||||
</span>
|
||||
<!-- <ElSpace wrap>-->
|
||||
<!-- <ElButton-->
|
||||
<!-- v-permission="'dice:player_wallet_record:index:save'"-->
|
||||
@@ -83,6 +88,7 @@
|
||||
<script setup lang="ts">
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { defaultResponseAdapter } from '@/utils/table/tableUtils'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '../../api/player_wallet_record/index'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
@@ -97,15 +103,55 @@
|
||||
create_time: undefined as [string, string] | undefined
|
||||
})
|
||||
|
||||
// 搜索处理:将 create_time 区间转为 create_time_min / create_time_max
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
/** 当前筛选条件下平台币变化合计 */
|
||||
const totalCoinChange = ref<number | null>(null)
|
||||
|
||||
const coinSummaryClass = computed(() => {
|
||||
if (totalCoinChange.value === null) return ''
|
||||
if (totalCoinChange.value > 0) return 'coin-summary-positive'
|
||||
if (totalCoinChange.value < 0) return 'coin-summary-negative'
|
||||
return ''
|
||||
})
|
||||
|
||||
const WALLET_SEARCH_KEYS = [
|
||||
'type',
|
||||
'username',
|
||||
'coin_min',
|
||||
'coin_max',
|
||||
'create_time_min',
|
||||
'create_time_max'
|
||||
] as const
|
||||
|
||||
let summaryRequestSeq = 0
|
||||
|
||||
const listApi = async (params: Record<string, any>) => {
|
||||
const reqId = ++summaryRequestSeq
|
||||
const res = await api.list(params)
|
||||
if (reqId === summaryRequestSeq) {
|
||||
const summary = (res as Record<string, unknown> | undefined)?.total_coin_change
|
||||
totalCoinChange.value =
|
||||
summary !== undefined && summary !== null && summary !== '' ? Number(summary) : null
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
||||
const applySearchParams = (params: Record<string, any>) => {
|
||||
const p = { ...params }
|
||||
if (Array.isArray(p.create_time) && p.create_time.length === 2) {
|
||||
p.create_time_min = p.create_time[0]
|
||||
p.create_time_max = p.create_time[1]
|
||||
}
|
||||
delete p.create_time
|
||||
const paramsRecord = searchParams as Record<string, unknown>
|
||||
WALLET_SEARCH_KEYS.forEach((key) => {
|
||||
delete paramsRecord[key]
|
||||
})
|
||||
Object.assign(searchParams, p)
|
||||
}
|
||||
|
||||
// 搜索处理:将 create_time 区间转为 create_time_min / create_time_max
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
applySearchParams(params)
|
||||
getData()
|
||||
}
|
||||
|
||||
@@ -146,6 +192,13 @@
|
||||
return player?.username ?? row.player_id ?? '-'
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
@@ -162,8 +215,9 @@
|
||||
refreshData
|
||||
} = useTable({
|
||||
core: {
|
||||
apiFn: api.list,
|
||||
apiFn: listApi,
|
||||
apiParams: { limit: 100 },
|
||||
excludeParams: ['create_time'],
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection', align: 'center' },
|
||||
{ prop: 'id', label: 'page.table.id', width: 80, align: 'center' },
|
||||
@@ -190,8 +244,20 @@
|
||||
align: 'center',
|
||||
formatter: operatorFormatter
|
||||
},
|
||||
{ prop: 'wallet_before', label: 'page.table.walletBefore', width: 110, align: 'center' },
|
||||
{ prop: 'wallet_after', label: 'page.table.walletAfter', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'wallet_before',
|
||||
label: 'page.table.walletBefore',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.wallet_before)
|
||||
},
|
||||
{
|
||||
prop: 'wallet_after',
|
||||
label: 'page.table.walletAfter',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.wallet_after)
|
||||
},
|
||||
{
|
||||
prop: 'remark',
|
||||
label: 'page.table.remark',
|
||||
@@ -212,6 +278,25 @@
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
},
|
||||
hooks: {
|
||||
onSuccess(_data, response) {
|
||||
const raw = response as unknown as Record<string, unknown>
|
||||
const summary = raw?.total_coin_change
|
||||
if (summary !== undefined && summary !== null && summary !== '') {
|
||||
totalCoinChange.value = Number(summary)
|
||||
}
|
||||
}
|
||||
},
|
||||
transform: {
|
||||
responseAdapter(response) {
|
||||
const raw = (response ?? {}) as Record<string, unknown>
|
||||
const base = defaultResponseAdapter(response)
|
||||
if (raw.total_coin_change !== undefined && raw.total_coin_change !== null) {
|
||||
;(base as Record<string, unknown>).total_coin_change = raw.total_coin_change
|
||||
}
|
||||
return base
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
@@ -229,6 +314,25 @@
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
.table-summary-inline {
|
||||
margin-right: 12px;
|
||||
font-size: 14px;
|
||||
color: var(--el-text-color-regular);
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.table-summary-inline strong {
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.coin-summary-positive {
|
||||
color: var(--el-color-success);
|
||||
}
|
||||
|
||||
.coin-summary-negative {
|
||||
color: var(--el-color-danger);
|
||||
}
|
||||
|
||||
/* 类型 tag 放大一倍(large + scale) */
|
||||
:deep(.wallet-record-type-tag) {
|
||||
transform: scale(0.8);
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.dialogTitleAdd') : $t('page.form.dialogTitleEdit')"
|
||||
:title="$t('page.form.dialogTitleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form ref="formRef" :model="formData" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.user')" prop="player_id">
|
||||
<el-select
|
||||
v-model="formData.player_id"
|
||||
@@ -15,8 +15,7 @@
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
@change="onPlayerChange"
|
||||
disabled
|
||||
>
|
||||
<el-option
|
||||
v-for="item in playerOptions"
|
||||
@@ -32,7 +31,7 @@
|
||||
:placeholder="$t('page.form.placeholderType')"
|
||||
clearable
|
||||
style="width: 100%"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
>
|
||||
<el-option :label="$t('page.form.typeRecharge')" :value="0" />
|
||||
<el-option :label="$t('page.form.typeWithdraw')" :value="1" />
|
||||
@@ -46,9 +45,9 @@
|
||||
v-model="formData.coin"
|
||||
:placeholder="$t('page.form.placeholderCoinChange')"
|
||||
:precision="2"
|
||||
:step="1"
|
||||
style="width: 100%"
|
||||
@change="onCoinChange"
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.walletBefore')" prop="wallet_before">
|
||||
@@ -77,24 +76,20 @@
|
||||
:placeholder="$t('page.form.placeholderRemark')"
|
||||
maxlength="500"
|
||||
show-word-limit
|
||||
:disabled="dialogType === 'edit'"
|
||||
disabled
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
<el-button @click="handleClose">{{ $t('form.close') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/player_wallet_record/index'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
|
||||
const { t } = useI18n()
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
import type { FormInstance } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -109,7 +104,7 @@
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
dialogType: 'edit',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
@@ -125,61 +120,33 @@
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
const rules = reactive<FormRules>({
|
||||
player_id: [{ required: true, message: '请选择用户', trigger: 'change' }],
|
||||
coin: [{ required: true, message: '平台币变化必填', trigger: 'blur' }],
|
||||
type: [{ required: true, message: '请选择类型', trigger: 'change' }]
|
||||
})
|
||||
|
||||
const initialFormData = {
|
||||
id: null as number | null,
|
||||
player_id: null as number | null,
|
||||
coin: 0 as number,
|
||||
type: null as number | null,
|
||||
wallet_before: 0 as number,
|
||||
wallet_after: 0 as number,
|
||||
remark: '' as string
|
||||
const initialFormData: {
|
||||
id: number | null
|
||||
player_id: number | null
|
||||
coin: number
|
||||
type: number | null
|
||||
wallet_before: number
|
||||
wallet_after: number
|
||||
remark: string
|
||||
} = {
|
||||
id: null,
|
||||
player_id: null,
|
||||
coin: 0,
|
||||
type: null,
|
||||
wallet_before: 0,
|
||||
wallet_after: 0,
|
||||
remark: ''
|
||||
}
|
||||
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/** 选择用户后拉取当前平台币作为钱包操作前 */
|
||||
async function onPlayerChange(playerId: number | null) {
|
||||
if (playerId == null) {
|
||||
formData.wallet_before = 0
|
||||
calcWalletAfter()
|
||||
return
|
||||
}
|
||||
try {
|
||||
const res = await api.getPlayerWalletBefore(playerId)
|
||||
const before = res?.wallet_before ?? 0
|
||||
formData.wallet_before = Number(before)
|
||||
calcWalletAfter()
|
||||
} catch {
|
||||
formData.wallet_before = 0
|
||||
calcWalletAfter()
|
||||
}
|
||||
}
|
||||
|
||||
/** 平台币变化时重算钱包操作后 */
|
||||
function onCoinChange() {
|
||||
calcWalletAfter()
|
||||
}
|
||||
|
||||
/** 钱包操作后 = 钱包操作前 + 平台币变化 */
|
||||
function calcWalletAfter() {
|
||||
const before = Number(formData.wallet_before) || 0
|
||||
const coin = Number(formData.coin) || 0
|
||||
formData.wallet_after = Math.round((before + coin) * 100) / 100
|
||||
}
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
async (open) => {
|
||||
if (open) {
|
||||
initPage()
|
||||
try {
|
||||
const list = await api.getPlayerOptions()
|
||||
const list = await api.getPlayerOptions(getChannelDeptRequestParams())
|
||||
playerOptions.value = Array.isArray(list) ? list : []
|
||||
} catch {
|
||||
playerOptions.value = []
|
||||
@@ -196,47 +163,28 @@
|
||||
}
|
||||
}
|
||||
|
||||
const numKeys = ['id', 'player_id', 'coin', 'type', 'wallet_before', 'wallet_after']
|
||||
function normalizeMoney2(val: unknown, fallback: number): number {
|
||||
if (val === '' || val === null || val === undefined) return fallback
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return fallback
|
||||
return Number(n.toFixed(2))
|
||||
}
|
||||
|
||||
const initForm = () => {
|
||||
if (!props.data) return
|
||||
for (const key of Object.keys(formData)) {
|
||||
if (!(key in props.data)) continue
|
||||
const val = props.data[key]
|
||||
if (numKeys.includes(key)) {
|
||||
if (key === 'id' || key === 'player_id' || key === 'type') {
|
||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : null
|
||||
} else {
|
||||
;(formData as any)[key] = val != null && val !== '' ? Number(val) : 0
|
||||
}
|
||||
} else {
|
||||
;(formData as any)[key] = val ?? ''
|
||||
}
|
||||
}
|
||||
|
||||
formData.id = props.data.id != null && props.data.id !== '' ? Number(props.data.id) : null
|
||||
formData.player_id =
|
||||
props.data.player_id != null && props.data.player_id !== '' ? Number(props.data.player_id) : null
|
||||
formData.type = props.data.type != null && props.data.type !== '' ? Number(props.data.type) : null
|
||||
formData.coin = normalizeMoney2(props.data.coin, 0)
|
||||
formData.wallet_before = normalizeMoney2(props.data.wallet_before, 0)
|
||||
formData.wallet_after = normalizeMoney2(props.data.wallet_after, 0)
|
||||
formData.remark = props.data.remark ?? ''
|
||||
}
|
||||
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
calcWalletAfter()
|
||||
const payload = { ...formData }
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -46,17 +46,25 @@
|
||||
</ElCard>
|
||||
|
||||
<WeightRatioDialog v-model="weightRatioVisible" @success="refreshData" />
|
||||
<WeightTestDialog v-model="weightTestVisible" @success="refreshData" />
|
||||
<WeightTestDialog
|
||||
v-model="weightTestVisible"
|
||||
:channel-dept-id="channelDeptId"
|
||||
@success="refreshData"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useInjectedChannelDept } from '@/composables/useChannelDeptScope'
|
||||
import api from '../../api/reward/index'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import WeightRatioDialog from './modules/weight-ratio-dialog.vue'
|
||||
import WeightTestDialog from './modules/weight-test-dialog.vue'
|
||||
|
||||
const channelScope = useInjectedChannelDept()
|
||||
const channelDeptId = computed(() => channelScope?.selectedDeptId.value)
|
||||
|
||||
const currentDirection = ref<0 | 1>(0)
|
||||
const weightRatioVisible = ref(false)
|
||||
const weightTestVisible = ref(false)
|
||||
@@ -70,6 +78,13 @@
|
||||
return api.list({ ...params, direction: currentDirection.value })
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
Object.assign(searchParams, { ...params, direction: currentDirection.value })
|
||||
getData()
|
||||
@@ -117,7 +132,13 @@
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'real_ev', label: 'page.table.realEv', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'real_ev',
|
||||
label: 'page.table.realEv',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
formatter: (row: Record<string, any>) => formatMoney2(row?.real_ev)
|
||||
},
|
||||
{ prop: 'remark', label: 'page.table.remark', minWidth: 80, align: 'center', showOverflowTooltip: true },
|
||||
{ prop: 'weight', label: 'page.table.weight', width: 110, align: 'center' }
|
||||
]
|
||||
|
||||
@@ -60,7 +60,11 @@
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(row?.real_ev) }}</span>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column
|
||||
:label="$t('page.weightShared.colUiText')"
|
||||
prop="ui_text"
|
||||
@@ -250,7 +254,15 @@
|
||||
import api from '../../../api/reward/index'
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
@@ -436,7 +448,7 @@
|
||||
function loadData() {
|
||||
loading.value = true
|
||||
api
|
||||
.weightRatioListWithDirection()
|
||||
.weightRatioListWithDirection(getChannelDeptRequestParams())
|
||||
.then((res: any) => {
|
||||
grouped.value = parsePayload(res)
|
||||
})
|
||||
@@ -472,7 +484,7 @@
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.batchUpdateWeights(items, getChannelDeptRequestParams())
|
||||
.then(() => {
|
||||
ElMessage.success(t('page.weightShared.saveSuccess'))
|
||||
emit('success')
|
||||
|
||||
@@ -54,7 +54,11 @@
|
||||
width="90"
|
||||
align="center"
|
||||
show-overflow-tooltip
|
||||
/>
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(row?.real_ev) }}</span>
|
||||
</template>
|
||||
</el-table-column>
|
||||
<el-table-column
|
||||
:label="$t('page.weightShared.colUiText')"
|
||||
prop="ui_text"
|
||||
@@ -315,6 +319,14 @@
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
|
||||
const { t, locale } = useI18n()
|
||||
|
||||
@@ -471,7 +483,7 @@
|
||||
function loadData() {
|
||||
loading.value = true
|
||||
api
|
||||
.weightRatioListWithDirection()
|
||||
.weightRatioListWithDirection(getChannelDeptRequestParams())
|
||||
.then((res: any) => {
|
||||
grouped.value = parsePayload(res)
|
||||
})
|
||||
@@ -510,7 +522,7 @@
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.batchUpdateWeights(items, getChannelDeptRequestParams())
|
||||
.then(() => {
|
||||
ElMessage.success(t('page.weightShared.saveSuccess'))
|
||||
emit('success')
|
||||
|
||||
@@ -2,161 +2,173 @@
|
||||
<ElDialog
|
||||
v-model="visible"
|
||||
:title="$t('page.weightTest.title')"
|
||||
width="560px"
|
||||
width="920px"
|
||||
top="4vh"
|
||||
class="weight-test-dialog"
|
||||
:close-on-click-modal="false"
|
||||
destroy-on-close
|
||||
@close="onClose"
|
||||
>
|
||||
<ElAlert type="info" :closable="false" show-icon class="weight-test-tip">
|
||||
<template #title>{{ $t('page.weightTest.alertTitle') }}</template>
|
||||
{{ $t('page.weightTest.alertBody') }}
|
||||
</ElAlert>
|
||||
<ElForm ref="formRef" :model="form" label-width="140px">
|
||||
<ElSteps :active="currentStep" finish-status="success" simple class="steps-wrap">
|
||||
<ElStep :title="$t('page.weightTest.stepPaid')" />
|
||||
<ElStep :title="$t('page.weightTest.stepFree')" />
|
||||
</ElSteps>
|
||||
<div class="weight-test-dialog-body">
|
||||
<ElAlert type="info" :closable="false" show-icon class="weight-test-tip compact-tip">
|
||||
<div class="tip-lines">
|
||||
<div>{{ $t('page.weightTest.alertBody') }}</div>
|
||||
<div>{{ $t('page.weightTest.chainModeHint') }}</div>
|
||||
<div>{{ $t('page.weightTest.killModeHint') }}</div>
|
||||
</div>
|
||||
</ElAlert>
|
||||
|
||||
<!-- 第一页:付费抽奖券 -->
|
||||
<div v-show="currentStep === 0" class="step-panel">
|
||||
<ElFormItem
|
||||
:label="$t('page.weightTest.labelLotteryTypePaid')"
|
||||
prop="paid_lottery_config_id"
|
||||
>
|
||||
<ElSelect
|
||||
v-model="form.paid_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderPaidPool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in paidLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.paid_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHint') }}</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'paid-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getPaidTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setPaidTier(t, $event)"
|
||||
<ElForm :model="form" label-width="108px" class="weight-test-form">
|
||||
<ElRow :gutter="16">
|
||||
<ElCol :span="8">
|
||||
<ElFormItem :label="$t('page.weightTest.labelAnte')" prop="ante_config_id" required>
|
||||
<ElSelect
|
||||
v-model="form.ante_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderAnte')"
|
||||
filterable
|
||||
style="width: 100%"
|
||||
@change="syncAnteFromSelect"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in anteOptions"
|
||||
:key="item.id"
|
||||
:label="anteOptionLabel(item)"
|
||||
:value="item.id"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="paidTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: paidTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCwCount')" prop="paid_s_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_s_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCcwCount')" prop="paid_n_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_n_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</div>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</ElCol>
|
||||
<ElCol :span="8">
|
||||
<ElFormItem :label="$t('page.weightTest.labelKillModeEnabled')" prop="kill_mode_enabled">
|
||||
<ElSwitch v-model="form.kill_mode_enabled" />
|
||||
</ElFormItem>
|
||||
</ElCol>
|
||||
<ElCol :span="8">
|
||||
<ElFormItem :label="$t('page.weightTest.labelTestSafetyLine')" prop="test_safety_line">
|
||||
<ElInputNumber
|
||||
v-model="form.test_safety_line"
|
||||
:min="0"
|
||||
:step="100"
|
||||
:disabled="!form.kill_mode_enabled"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</ElFormItem>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
|
||||
<!-- 第二页:免费抽奖券 -->
|
||||
<div v-show="currentStep === 1" class="step-panel">
|
||||
<ElFormItem
|
||||
:label="$t('page.weightTest.labelLotteryTypeFree')"
|
||||
prop="free_lottery_config_id"
|
||||
>
|
||||
<ElSelect
|
||||
v-model="form.free_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderFreePool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in freeLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.free_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHint') }}</div>
|
||||
<ElRow :gutter="12" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'free-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getFreeTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setFreeTier(t, $event)"
|
||||
<ElRow :gutter="20" class="section-row">
|
||||
<ElCol :span="12">
|
||||
<div class="section-title">{{ $t('page.weightTest.sectionPaid') }}</div>
|
||||
<ElFormItem :label="$t('page.weightTest.labelLotteryTypePaid')" prop="paid_lottery_config_id">
|
||||
<ElSelect
|
||||
v-model="form.paid_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderPaidPool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in paidLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="freeTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: freeTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCwCount')" prop="free_s_count" required>
|
||||
<ElSelect
|
||||
v-model="form.free_s_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCcwCount')" prop="free_n_count" required>
|
||||
<ElSelect
|
||||
v-model="form.free_n_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</div>
|
||||
</ElForm>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.paid_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHint') }}</div>
|
||||
<ElRow :gutter="8" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'paid-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getPaidTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setPaidTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="paidTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: paidTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCwCount')" prop="paid_s_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_s_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.weightTest.labelCcwCount')" prop="paid_n_count" required>
|
||||
<ElSelect
|
||||
v-model="form.paid_n_count"
|
||||
:placeholder="$t('page.weightTest.placeholderSelect')"
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption v-for="c in countOptions" :key="'n-' + c" :label="String(c)" :value="c" />
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
</ElCol>
|
||||
|
||||
<ElCol :span="12">
|
||||
<div class="section-title">{{ $t('page.weightTest.sectionFreeAfterPlayAgain') }}</div>
|
||||
<ElFormItem :label="$t('page.weightTest.labelLotteryTypeFree')" prop="free_lottery_config_id">
|
||||
<ElSelect
|
||||
v-model="form.free_lottery_config_id"
|
||||
:placeholder="$t('page.weightTest.placeholderFreePool')"
|
||||
clearable
|
||||
filterable
|
||||
style="width: 100%"
|
||||
>
|
||||
<ElOption
|
||||
v-for="item in freeLotteryOptions"
|
||||
:key="item.id"
|
||||
:label="item.name"
|
||||
:value="item.id"
|
||||
/>
|
||||
</ElSelect>
|
||||
</ElFormItem>
|
||||
<template v-if="form.free_lottery_config_id == null">
|
||||
<div class="tier-label">{{ $t('page.weightTest.tierProbHintFreeChain') }}</div>
|
||||
<ElRow :gutter="8" class="tier-row">
|
||||
<ElCol v-for="t in tierKeys" :key="'free-' + t" :span="8">
|
||||
<div class="tier-field">
|
||||
<label class="tier-field-label">{{
|
||||
$t('page.weightTest.tierFieldLabel', { tier: t })
|
||||
}}</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="getFreeTier(t)"
|
||||
min="0"
|
||||
max="100"
|
||||
placeholder="0"
|
||||
class="tier-input"
|
||||
@input="setFreeTier(t, $event)"
|
||||
/>
|
||||
</div>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
<div v-if="freeTierSum > 100" class="tier-error">{{
|
||||
$t('page.weightTest.tierSumError', { sum: freeTierSum })
|
||||
}}</div>
|
||||
</template>
|
||||
</ElCol>
|
||||
</ElRow>
|
||||
</ElForm>
|
||||
</div>
|
||||
|
||||
<template #footer>
|
||||
<ElButton v-if="currentStep > 0" :disabled="running" @click="currentStep--">{{
|
||||
$t('page.weightTest.btnPrev')
|
||||
}}</ElButton>
|
||||
<ElButton v-if="currentStep < 1" type="primary" :disabled="running" @click="currentStep++">{{
|
||||
$t('page.weightTest.btnNext')
|
||||
}}</ElButton>
|
||||
<ElButton
|
||||
v-if="currentStep === 1"
|
||||
v-permission="'dice:reward:index:startWeightTest'"
|
||||
type="primary"
|
||||
:loading="running"
|
||||
@@ -172,11 +184,23 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/reward/index'
|
||||
import anteConfigApi from '../../../api/ante_config/index'
|
||||
import lotteryPoolApi from '../../../api/lottery_pool_config/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import {
|
||||
getChannelDeptRequestParams,
|
||||
useInjectedChannelDept,
|
||||
withChannelDeptParams
|
||||
} from '@/composables/useChannelDeptScope'
|
||||
|
||||
const props = defineProps<{
|
||||
/** 父页面渠道栏选中值(弹窗 teleport 后 inject 可能失效) */
|
||||
channelDeptId?: number
|
||||
}>()
|
||||
|
||||
const { t } = useI18n()
|
||||
const channelScope = useInjectedChannelDept()
|
||||
|
||||
const countOptions = [0, 100, 500, 1000, 5000]
|
||||
const tierKeys = ['T1', 'T2', 'T3', 'T4', 'T5'] as const
|
||||
@@ -184,24 +208,26 @@
|
||||
const visible = defineModel<boolean>({ default: false })
|
||||
const emit = defineEmits<{ (e: 'success'): void }>()
|
||||
|
||||
const formRef = ref()
|
||||
const currentStep = ref(0)
|
||||
const anteOptions = ref<
|
||||
Array<{ id: number; name: string; title: string; mult: number; is_default: number }>
|
||||
>([])
|
||||
|
||||
const form = reactive({
|
||||
ante: 1,
|
||||
ante_config_id: undefined as number | undefined,
|
||||
paid_lottery_config_id: undefined as number | undefined,
|
||||
free_lottery_config_id: undefined as number | undefined,
|
||||
paid_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
||||
free_tier_weights: { T1: 20, T2: 20, T3: 20, T4: 20, T5: 20 } as Record<string, number>,
|
||||
paid_s_count: 100,
|
||||
paid_n_count: 100,
|
||||
free_s_count: 100,
|
||||
free_n_count: 100
|
||||
kill_mode_enabled: false,
|
||||
test_safety_line: 5000
|
||||
})
|
||||
const lotteryOptions = ref<Array<{ id: number; name: string }>>([])
|
||||
/** 付费抽奖券可选档位:name=default */
|
||||
const paidLotteryOptions = computed(() =>
|
||||
lotteryOptions.value.filter((r) => r.name === 'default')
|
||||
)
|
||||
/** 免费抽奖券可选档位:优先 name=killScore,若无则显示全部以便下拉有选项 */
|
||||
const freeLotteryOptions = computed(() => {
|
||||
const list = lotteryOptions.value.filter((r) => r.name === 'killScore')
|
||||
return list.length > 0 ? list : lotteryOptions.value
|
||||
@@ -210,7 +236,6 @@
|
||||
|
||||
function onClose() {
|
||||
running.value = false
|
||||
currentStep.value = 0
|
||||
}
|
||||
|
||||
function getPaidTier(t: string): string {
|
||||
@@ -244,19 +269,69 @@
|
||||
tierKeys.reduce((s, t) => s + (form.free_tier_weights[t] ?? 0), 0)
|
||||
)
|
||||
|
||||
function resolveDeptParams(): { dept_id?: number } {
|
||||
if (props.channelDeptId !== undefined && props.channelDeptId !== null) {
|
||||
return { dept_id: props.channelDeptId }
|
||||
}
|
||||
const extra = getChannelDeptRequestParams()
|
||||
if (extra.dept_id !== undefined) {
|
||||
return extra
|
||||
}
|
||||
if (channelScope) {
|
||||
return { dept_id: channelScope.selectedDeptId.value }
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
function resolveSubmitDeptId(): number | undefined {
|
||||
const params = resolveDeptParams()
|
||||
if (params.dept_id !== undefined) {
|
||||
return params.dept_id
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
function anteOptionLabel(item: { name: string; title: string; mult: number }): string {
|
||||
const label = (item.title || item.name || '').trim()
|
||||
return label ? `${label} (×${item.mult})` : `×${item.mult}`
|
||||
}
|
||||
|
||||
function syncAnteFromSelect() {
|
||||
const opt = anteOptions.value.find((o) => o.id === form.ante_config_id)
|
||||
if (opt) {
|
||||
form.ante = opt.mult
|
||||
}
|
||||
}
|
||||
|
||||
async function loadAnteOptions() {
|
||||
try {
|
||||
const list = await anteConfigApi.getOptions(resolveDeptParams())
|
||||
anteOptions.value = list
|
||||
const def = list.find((i) => i.is_default === 1) ?? list[0]
|
||||
if (def) {
|
||||
form.ante_config_id = def.id
|
||||
form.ante = def.mult
|
||||
} else {
|
||||
form.ante_config_id = undefined
|
||||
form.ante = 1
|
||||
}
|
||||
} catch {
|
||||
anteOptions.value = []
|
||||
form.ante_config_id = undefined
|
||||
}
|
||||
}
|
||||
|
||||
async function loadLotteryOptions() {
|
||||
try {
|
||||
const list = await lotteryPoolApi.getOptions()
|
||||
const list = await lotteryPoolApi.getOptions(resolveDeptParams())
|
||||
lotteryOptions.value = list.map((r: { id: number; name: string }) => ({
|
||||
id: r.id,
|
||||
name: r.name
|
||||
}))
|
||||
// 付费抽奖券默认使用 name=default
|
||||
const normal = list.find((r: { name?: string }) => r.name === 'default')
|
||||
if (normal) {
|
||||
form.paid_lottery_config_id = normal.id
|
||||
}
|
||||
// 免费抽奖券默认使用 name=killScore;若无则默认选第一项
|
||||
const kill = list.find((r: { name?: string }) => r.name === 'killScore')
|
||||
if (kill) {
|
||||
form.free_lottery_config_id = kill.id
|
||||
@@ -270,10 +345,15 @@
|
||||
|
||||
function buildPayload() {
|
||||
const payload: Record<string, unknown> = {
|
||||
ante: form.ante,
|
||||
ante_config_id: form.ante_config_id,
|
||||
paid_s_count: form.paid_s_count,
|
||||
paid_n_count: form.paid_n_count,
|
||||
free_s_count: form.free_s_count,
|
||||
free_n_count: form.free_n_count
|
||||
free_s_count: 0,
|
||||
free_n_count: 0,
|
||||
chain_free_mode: true,
|
||||
kill_mode_enabled: form.kill_mode_enabled,
|
||||
test_safety_line: form.test_safety_line
|
||||
}
|
||||
if (form.paid_lottery_config_id != null) {
|
||||
payload.paid_lottery_config_id = form.paid_lottery_config_id
|
||||
@@ -289,8 +369,21 @@
|
||||
}
|
||||
|
||||
function validateForm(): boolean {
|
||||
if (form.paid_s_count + form.paid_n_count + form.free_s_count + form.free_n_count <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnTotalSpins'))
|
||||
if (form.ante_config_id == null || form.ante_config_id <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnAnte'))
|
||||
return false
|
||||
}
|
||||
syncAnteFromSelect()
|
||||
if (form.ante == null || form.ante <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnAnte'))
|
||||
return false
|
||||
}
|
||||
if (form.paid_s_count + form.paid_n_count <= 0) {
|
||||
ElMessage.warning(t('page.weightTest.warnPaidSpins'))
|
||||
return false
|
||||
}
|
||||
if (form.kill_mode_enabled && (form.test_safety_line == null || form.test_safety_line < 0)) {
|
||||
ElMessage.warning(t('page.weightTest.warnTestSafetyLine'))
|
||||
return false
|
||||
}
|
||||
const needPaidTier = form.paid_lottery_config_id == null
|
||||
@@ -324,7 +417,12 @@
|
||||
if (!validateForm()) return
|
||||
running.value = true
|
||||
try {
|
||||
await api.startWeightTest(buildPayload())
|
||||
const payload = buildPayload()
|
||||
const deptId = resolveSubmitDeptId()
|
||||
if (deptId !== undefined) {
|
||||
payload.dept_id = deptId
|
||||
}
|
||||
await api.startWeightTest(withChannelDeptParams(payload))
|
||||
ElMessage.success(t('page.weightTest.successCreated'))
|
||||
visible.value = false
|
||||
emit('success')
|
||||
@@ -337,79 +435,122 @@
|
||||
|
||||
watch(visible, (v) => {
|
||||
if (v) {
|
||||
loadLotteryOptions()
|
||||
void loadAnteOptions()
|
||||
void loadLotteryOptions()
|
||||
} else {
|
||||
onClose()
|
||||
}
|
||||
})
|
||||
|
||||
// 切换到免费步骤时,若当前选中 id 不在免费档位列表中,则重置为第一个 killScore 的选项,避免显示错误
|
||||
watch(currentStep, (step) => {
|
||||
if (step === 1) {
|
||||
const freeOpts = freeLotteryOptions.value
|
||||
const id = form.free_lottery_config_id
|
||||
if (freeOpts.length && (id == null || !freeOpts.some((o) => o.id === id))) {
|
||||
form.free_lottery_config_id = freeOpts[0].id
|
||||
watch(
|
||||
() => props.channelDeptId ?? channelScope?.selectedDeptId.value,
|
||||
() => {
|
||||
if (visible.value) {
|
||||
void loadAnteOptions()
|
||||
void loadLotteryOptions()
|
||||
}
|
||||
}
|
||||
})
|
||||
)
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
.weight-test-tip {
|
||||
margin-bottom: 16px;
|
||||
.weight-test-dialog-body {
|
||||
max-height: calc(100vh - 168px);
|
||||
overflow: visible;
|
||||
}
|
||||
.steps-wrap {
|
||||
margin-bottom: 16px;
|
||||
|
||||
.compact-tip {
|
||||
margin-bottom: 12px;
|
||||
:deep(.el-alert__content) {
|
||||
line-height: 1.45;
|
||||
}
|
||||
}
|
||||
.step-panel {
|
||||
min-height: 200px;
|
||||
|
||||
.tip-lines {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-regular);
|
||||
div + div {
|
||||
margin-top: 4px;
|
||||
}
|
||||
}
|
||||
.tier-label {
|
||||
|
||||
.weight-test-form {
|
||||
:deep(.el-form-item) {
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.section-row {
|
||||
margin-top: 4px;
|
||||
}
|
||||
|
||||
.section-title {
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
color: var(--el-text-color-primary);
|
||||
margin: 0 0 10px;
|
||||
padding-bottom: 4px;
|
||||
border-bottom: 1px solid var(--el-border-color-lighter);
|
||||
}
|
||||
|
||||
.tier-label {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
.tier-row {
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
.tier-row {
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
|
||||
.tier-field {
|
||||
margin-bottom: 12px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
.tier-field-label {
|
||||
display: block;
|
||||
font-size: 14px;
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-regular);
|
||||
margin-bottom: 4px;
|
||||
line-height: 1.5;
|
||||
margin-bottom: 2px;
|
||||
line-height: 1.4;
|
||||
}
|
||||
|
||||
.tier-input {
|
||||
display: block;
|
||||
width: 100%;
|
||||
padding: 8px 12px;
|
||||
font-size: 14px;
|
||||
line-height: 1.5;
|
||||
padding: 4px 8px;
|
||||
font-size: 13px;
|
||||
line-height: 1.4;
|
||||
color: var(--el-text-color-regular);
|
||||
background-color: var(--el-fill-color-blank);
|
||||
border: 1px solid var(--el-border-color);
|
||||
border-radius: var(--el-border-radius-base);
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
.tier-input:hover {
|
||||
border-color: var(--el-border-color-hover);
|
||||
}
|
||||
|
||||
.tier-input:focus {
|
||||
outline: none;
|
||||
border-color: var(--el-color-primary);
|
||||
box-shadow: 0 0 0 2px var(--el-color-primary-light-7);
|
||||
}
|
||||
.tier-input::placeholder {
|
||||
color: var(--el-text-color-placeholder);
|
||||
}
|
||||
|
||||
.tier-error {
|
||||
font-size: 12px;
|
||||
color: var(--el-color-danger);
|
||||
margin-top: 4px;
|
||||
margin-bottom: 8px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
</style>
|
||||
|
||||
<style lang="scss">
|
||||
.weight-test-dialog.el-dialog {
|
||||
margin-bottom: 4vh;
|
||||
}
|
||||
.weight-test-dialog .el-dialog__body {
|
||||
padding-top: 12px;
|
||||
padding-bottom: 8px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<template>
|
||||
<div class="art-full-height reward-config-form">
|
||||
<ElCard shadow="never" class="form-card">
|
||||
<div class="reward-config-form flex-1 min-h-0 flex flex-col">
|
||||
<ElCard shadow="never" class="form-card flex-1 min-h-0 flex flex-col">
|
||||
<template #header>
|
||||
<div class="card-header">
|
||||
<span>{{ $t('page.toolbar.gameRewardConfig') }}</span>
|
||||
@@ -21,6 +21,16 @@
|
||||
<ElTabPane :label="$t('page.configPage.tabIndex')" name="index">
|
||||
<div class="tab-panel">
|
||||
<div class="panel-tip">{{ $t('page.configPage.tipIndex') }}</div>
|
||||
<div class="index-toolbar">
|
||||
<ElButton
|
||||
v-permission="'dice:reward_config:index:batchUpdate'"
|
||||
type="default"
|
||||
@click="openRuleGenerateDialog"
|
||||
v-ripple
|
||||
>
|
||||
{{ $t('page.configPage.btnRuleGenerate') }}
|
||||
</ElButton>
|
||||
</div>
|
||||
<div class="table-scroll-wrap">
|
||||
<ElTable
|
||||
v-loading="loading"
|
||||
@@ -29,12 +39,21 @@
|
||||
size="default"
|
||||
class="config-table"
|
||||
>
|
||||
<ElTableColumn :label="$t('page.configPage.colId')" prop="id" width="60" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colId')"
|
||||
prop="id"
|
||||
width="60"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ row.id }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colDicePoints')" min-width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDicePoints')"
|
||||
min-width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.grid_number"
|
||||
@@ -46,7 +65,11 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colDisplayText')" min-width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayText')"
|
||||
min-width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.ui_text"
|
||||
@@ -55,7 +78,11 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colDisplayTextEn')" min-width="120" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayTextEn')"
|
||||
min-width="120"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.ui_text_en"
|
||||
@@ -64,16 +91,31 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colRealEv')" min-width="110" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealEv')"
|
||||
min-width="110"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.real_ev"
|
||||
@change="handleRealEvChange(row)"
|
||||
controls-position="right"
|
||||
size="small"
|
||||
:step="1"
|
||||
class="full-width"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealReward')"
|
||||
min-width="130"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span>{{ formatMoney2(calcRealReward(row.real_ev)) }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colTier')" width="100" align="center">
|
||||
<template #default="{ row }">
|
||||
<ElSelect
|
||||
@@ -91,7 +133,11 @@
|
||||
</ElSelect>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colRemark')" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRemark')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.remark"
|
||||
@@ -125,12 +171,20 @@
|
||||
size="default"
|
||||
class="config-table bigwin-table"
|
||||
>
|
||||
<ElTableColumn :label="$t('page.configPage.colBigwinPoints')" width="100" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colBigwinPoints')"
|
||||
width="100"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<span class="readonly-value">{{ row.grid_number }}</span>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colDisplayInfo')" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayInfo')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.ui_text"
|
||||
@@ -139,7 +193,11 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colDisplayInfoEn')" min-width="160" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colDisplayInfoEn')"
|
||||
min-width="160"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.ui_text_en"
|
||||
@@ -148,17 +206,27 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colRealPrize')" min-width="120" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRealPrize')"
|
||||
min-width="120"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInputNumber
|
||||
v-model="row.real_ev"
|
||||
@change="handleRealEvChange(row)"
|
||||
controls-position="right"
|
||||
size="small"
|
||||
:step="1"
|
||||
class="full-width"
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colRemark')" min-width="140" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colRemark')"
|
||||
min-width="140"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<ElInput
|
||||
v-model="row.remark"
|
||||
@@ -167,7 +235,11 @@
|
||||
/>
|
||||
</template>
|
||||
</ElTableColumn>
|
||||
<ElTableColumn :label="$t('page.configPage.colWeightRange')" min-width="220" align="center">
|
||||
<ElTableColumn
|
||||
:label="$t('page.configPage.colWeightRange')"
|
||||
min-width="220"
|
||||
align="center"
|
||||
>
|
||||
<template #default="{ row }">
|
||||
<div class="weight-cell">
|
||||
<ElSlider
|
||||
@@ -212,16 +284,200 @@
|
||||
</ElTabPane>
|
||||
</ElTabs>
|
||||
</ElCard>
|
||||
|
||||
<ElDialog
|
||||
v-model="ruleGenerateDialogVisible"
|
||||
:title="$t('page.configPage.ruleGenerateTitle')"
|
||||
:width="ruleGenDialogWidth"
|
||||
:fullscreen="ruleGenFullscreen"
|
||||
align-center
|
||||
destroy-on-close
|
||||
:close-on-click-modal="false"
|
||||
class="rule-generate-dialog"
|
||||
>
|
||||
<div class="rule-generate-rules">{{ $t('page.configPage.ruleGenerateRules') }}</div>
|
||||
<ElForm
|
||||
:label-position="ruleGenFormLabelPosition"
|
||||
:label-width="ruleGenFormLabelWidth"
|
||||
class="rule-generate-form"
|
||||
@submit.prevent
|
||||
>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT1Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT1Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT1RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT2Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenMinCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT2Min"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT2RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT3RealEvOnly')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT3RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT4Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT4Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT4RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<ElFormItem :label="$t('page.configPage.ruleGenT5Row')">
|
||||
<div class="rule-gen-row">
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenFixedCount') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT5Fixed"
|
||||
class="rule-gen-input-num"
|
||||
:min="0"
|
||||
:max="26"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
<div class="rule-gen-cell">
|
||||
<span class="rule-gen-hint">{{ $t('page.configPage.ruleGenRealEvStd') }}</span>
|
||||
<ElInputNumber
|
||||
v-model="ruleGenT5RealEv"
|
||||
class="rule-gen-input-num"
|
||||
:disabled="true"
|
||||
:step="1"
|
||||
:controls="ruleGenInputControls"
|
||||
:size="ruleGenInputSize"
|
||||
controls-position="right"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</ElFormItem>
|
||||
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenScopeHint') }}</p>
|
||||
<p class="rule-generate-scope">{{ $t('page.configPage.ruleGenRealEvEditHint') }}</p>
|
||||
</ElForm>
|
||||
<template #footer>
|
||||
<div class="rule-gen-footer-btns">
|
||||
<ElButton @click="ruleGenerateDialogVisible = false">{{ $t('common.cancel') }}</ElButton>
|
||||
<ElButton type="primary" :loading="ruleGenSubmitting" @click="handleRuleGenerateApply">
|
||||
{{ $t('page.configPage.ruleGenApply') }}
|
||||
</ElButton>
|
||||
</div>
|
||||
</template>
|
||||
</ElDialog>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import {
|
||||
DEFAULT_CHANNEL_ID,
|
||||
getChannelDeptRequestParams,
|
||||
useChannelDeptReload,
|
||||
useInjectedChannelDept
|
||||
} from '@/composables/useChannelDeptScope'
|
||||
import { useWindowSize } from '@vueuse/core'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import api from '../../api/reward_config/index'
|
||||
import {
|
||||
buildRowsFromTiers,
|
||||
computeBoardFrequencies,
|
||||
DEFAULT_TIER_REAL_EV_STANDARDS,
|
||||
generateTiers,
|
||||
summarizeCounts,
|
||||
validateTierRealEvStandards
|
||||
} from '../utils/generateIndexByRules'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
const { width: viewportWidth } = useWindowSize()
|
||||
/** 窄屏:单列、标签置顶、全屏弹窗 */
|
||||
const isRuleGenMobile = computed(() => viewportWidth.value < 640)
|
||||
const ruleGenDialogWidth = computed(() => (isRuleGenMobile.value ? '100%' : 'min(880px, 92vw)'))
|
||||
const ruleGenFullscreen = computed(() => isRuleGenMobile.value)
|
||||
const ruleGenFormLabelPosition = computed(() => (isRuleGenMobile.value ? 'top' : 'right'))
|
||||
const ruleGenFormLabelWidth = computed(() => (isRuleGenMobile.value ? undefined : '168px'))
|
||||
/** 移动端隐藏步进按钮,避免误触;用系统数字键盘输入 */
|
||||
const ruleGenInputControls = computed(() => !isRuleGenMobile.value)
|
||||
const ruleGenInputSize = computed(() => (isRuleGenMobile.value ? 'large' : 'default'))
|
||||
|
||||
/** 第一页:奖励索引行(来自 DiceRewardConfig 表) */
|
||||
interface IndexRow {
|
||||
id: number
|
||||
@@ -234,11 +490,42 @@
|
||||
weight: number
|
||||
}
|
||||
|
||||
const channelScope = useInjectedChannelDept()
|
||||
const filterDeptId = computed(() => {
|
||||
const scopedId = channelScope?.selectedDeptId.value
|
||||
if (scopedId !== undefined && scopedId !== null) {
|
||||
if (scopedId > 0 || channelScope?.showDefaultTemplate.value) {
|
||||
return scopedId
|
||||
}
|
||||
}
|
||||
const extra = getChannelDeptRequestParams()
|
||||
if (extra.dept_id !== undefined) {
|
||||
return extra.dept_id
|
||||
}
|
||||
return DEFAULT_CHANNEL_ID
|
||||
})
|
||||
|
||||
const activeTab = ref<'index' | 'bigwin'>('index')
|
||||
const loading = ref(false)
|
||||
const savingIndex = ref(false)
|
||||
const savingBigwin = ref(false)
|
||||
const createRewardLoading = ref(false)
|
||||
const ruleGenerateDialogVisible = ref(false)
|
||||
const ruleGenSubmitting = ref(false)
|
||||
const ruleGenT1Fixed = ref(3)
|
||||
const ruleGenT2Min = ref(5)
|
||||
const ruleGenT4Fixed = ref(1)
|
||||
const ruleGenT5Fixed = ref(1)
|
||||
const ruleGenT1RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T1)
|
||||
const ruleGenT2RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T2)
|
||||
const ruleGenT3RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T3)
|
||||
const ruleGenT4RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T4)
|
||||
const ruleGenT5RealEv = ref(DEFAULT_TIER_REAL_EV_STANDARDS.T5)
|
||||
|
||||
/** 奖励索引 id 与后端 DiceRewardConfigLogic 一致:0~25 */
|
||||
const REWARD_INDEX_MIN = 0
|
||||
const REWARD_INDEX_MAX = 25
|
||||
const ALLOWED_INDEX_TIERS = ['T1', 'T2', 'T3', 'T4', 'T5', 'BIGWIN'] as const
|
||||
|
||||
/** 第一页数据(来自 api.list,即 DiceRewardConfig 表) */
|
||||
const indexRows = ref<IndexRow[]>([])
|
||||
@@ -249,6 +536,15 @@
|
||||
/** 原始 list 快照,用于重置 */
|
||||
let indexRowsSnapshot: IndexRow[] = []
|
||||
|
||||
function isAllowedIndexTier(s: string): boolean {
|
||||
for (let i = 0; i < ALLOWED_INDEX_TIERS.length; i++) {
|
||||
if (ALLOWED_INDEX_TIERS[i] === s) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
function toWeight(v: unknown): number {
|
||||
const n = typeof v === 'number' && !Number.isNaN(v) ? v : Number(v)
|
||||
if (Number.isNaN(n)) return 0
|
||||
@@ -268,6 +564,31 @@
|
||||
}
|
||||
}
|
||||
|
||||
function calcRealReward(realEv: unknown): number {
|
||||
const n = typeof realEv === 'number' && !Number.isNaN(realEv) ? realEv : Number(realEv)
|
||||
if (Number.isNaN(n)) {
|
||||
return -1
|
||||
}
|
||||
return n - 1
|
||||
}
|
||||
|
||||
function handleRealEvChange(row: IndexRow) {
|
||||
const n =
|
||||
typeof row.real_ev === 'number' && !Number.isNaN(row.real_ev)
|
||||
? row.real_ev
|
||||
: Number(row.real_ev)
|
||||
const text = Number.isNaN(n) ? '' : Number(n).toFixed(2)
|
||||
row.ui_text = text
|
||||
row.ui_text_en = text
|
||||
}
|
||||
|
||||
function formatMoney2(val: unknown): string {
|
||||
if (val === '' || val === null || val === undefined) return '-'
|
||||
const n = typeof val === 'number' ? val : Number(val)
|
||||
if (!Number.isFinite(n)) return '-'
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
async function handleCreateRewardReference() {
|
||||
try {
|
||||
await ElMessageBox.confirm(
|
||||
@@ -284,7 +605,7 @@
|
||||
}
|
||||
createRewardLoading.value = true
|
||||
try {
|
||||
const res: any = await api.createRewardReference()
|
||||
const res: any = await api.createRewardReference({ dept_id: filterDeptId.value as number })
|
||||
const data = res?.data ?? res
|
||||
let msg = t('page.configPage.createRefSuccessSimple')
|
||||
if (typeof data === 'object' && data !== null) {
|
||||
@@ -308,15 +629,28 @@
|
||||
}
|
||||
}
|
||||
|
||||
function extractIndexList(res: unknown): Record<string, unknown>[] {
|
||||
if (Array.isArray(res)) {
|
||||
return res as Record<string, unknown>[]
|
||||
}
|
||||
if (res && typeof res === 'object') {
|
||||
const obj = res as Record<string, unknown>
|
||||
if (Array.isArray(obj.data)) {
|
||||
return obj.data as Record<string, unknown>[]
|
||||
}
|
||||
if (Array.isArray(obj.records)) {
|
||||
return obj.records as Record<string, unknown>[]
|
||||
}
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
function loadIndexList() {
|
||||
loading.value = true
|
||||
return api
|
||||
.list({ limit: 200 })
|
||||
.then((res: any) => {
|
||||
const list = res?.data?.records ?? res?.records ?? res?.data ?? []
|
||||
const rows = Array.isArray(list)
|
||||
? list.map((r: Record<string, unknown>) => normalizeIndexRow(r))
|
||||
: []
|
||||
.list({ saiType: 'all', limit: 200, dept_id: filterDeptId.value })
|
||||
.then((res: unknown) => {
|
||||
const rows = extractIndexList(res).map((r) => normalizeIndexRow(r))
|
||||
indexRows.value = rows
|
||||
indexRowsSnapshot = rows.map((r) => ({ ...r }))
|
||||
})
|
||||
@@ -328,6 +662,17 @@
|
||||
})
|
||||
}
|
||||
|
||||
/** 挂载时拉数;超管切换左侧渠道时重新拉数 */
|
||||
useChannelDeptReload(loadIndexList)
|
||||
watch(
|
||||
() => filterDeptId.value,
|
||||
(deptId, prev) => {
|
||||
if (deptId !== prev) {
|
||||
loadIndexList()
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
function isBigwinWeightDisabled(row: IndexRow): boolean {
|
||||
return row.grid_number === 5 || row.grid_number === 30
|
||||
}
|
||||
@@ -349,8 +694,8 @@
|
||||
}
|
||||
|
||||
/** 奖励索引表单校验:仅对本表内的行(不含 BIGWIN)校验,点数 5~30 且本批内不重复 */
|
||||
function validateIndexFormForSave(): string | null {
|
||||
const toSave = indexRows.value.filter((r) => r.tier !== 'BIGWIN')
|
||||
function validateIndexFormForSaveRows(rows: IndexRow[]): string | null {
|
||||
const toSave = rows.filter((r) => r.tier !== 'BIGWIN')
|
||||
if (toSave.length === 0) {
|
||||
return t('page.configPage.warnNoIndexToSave')
|
||||
}
|
||||
@@ -370,6 +715,171 @@
|
||||
return null
|
||||
}
|
||||
|
||||
function validateIndexFormForSave(): string | null {
|
||||
return validateIndexFormForSaveRows(indexRows.value)
|
||||
}
|
||||
|
||||
/** 从当前表提取 id 0~25 的色子点数(不含 BIGWIN),用于按规则生成 */
|
||||
function extractGrids26(): number[] | null {
|
||||
const map = new Map<number, number>()
|
||||
for (const r of indexRows.value) {
|
||||
if (r.tier === 'BIGWIN') {
|
||||
continue
|
||||
}
|
||||
if (r.id >= REWARD_INDEX_MIN && r.id <= REWARD_INDEX_MAX) {
|
||||
map.set(r.id, Number(r.grid_number))
|
||||
}
|
||||
}
|
||||
const out: number[] = []
|
||||
for (let id = REWARD_INDEX_MIN; id <= REWARD_INDEX_MAX; id++) {
|
||||
if (!map.has(id)) {
|
||||
return null
|
||||
}
|
||||
const gn = map.get(id)
|
||||
if (gn === undefined || Number.isNaN(gn)) {
|
||||
return null
|
||||
}
|
||||
out.push(gn)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
function openRuleGenerateDialog() {
|
||||
ruleGenerateDialogVisible.value = true
|
||||
}
|
||||
|
||||
function applyGeneratedRowsToIndex(
|
||||
items: Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: string
|
||||
remark: string
|
||||
}>
|
||||
): string | null {
|
||||
const next = indexRows.value.map((r) => ({ ...r }))
|
||||
for (const item of items) {
|
||||
const row = next.find((x) => x.id === item.id)
|
||||
if (row === undefined) {
|
||||
return t('page.configPage.ruleGenUnknownId', { id: item.id })
|
||||
}
|
||||
row.grid_number = item.grid_number
|
||||
row.ui_text = item.ui_text
|
||||
row.ui_text_en = item.ui_text_en
|
||||
row.real_ev = item.real_ev
|
||||
row.tier = item.tier
|
||||
row.remark = item.remark
|
||||
}
|
||||
const err = validateIndexFormForSaveRows(next)
|
||||
if (err) {
|
||||
return err
|
||||
}
|
||||
indexRows.value = next
|
||||
return null
|
||||
}
|
||||
|
||||
async function handleRuleGenerateApply() {
|
||||
const grids = extractGrids26()
|
||||
if (grids === null) {
|
||||
ElMessage.warning(t('page.configPage.ruleGenNeedFullGrid'))
|
||||
return
|
||||
}
|
||||
const t1 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT1Fixed.value))))
|
||||
const t2 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT2Min.value))))
|
||||
const x4 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT4Fixed.value))))
|
||||
const x5 = Math.max(0, Math.min(26, Math.floor(Number(ruleGenT5Fixed.value))))
|
||||
const standards = {
|
||||
T1: Number(ruleGenT1RealEv.value),
|
||||
T2: Number(ruleGenT2RealEv.value),
|
||||
T3: Number(ruleGenT3RealEv.value),
|
||||
T4: Number(ruleGenT4RealEv.value),
|
||||
T5: Number(ruleGenT5RealEv.value)
|
||||
}
|
||||
const invalidKey = validateTierRealEvStandards(standards)
|
||||
if (invalidKey !== null) {
|
||||
ElMessage.warning(t(`page.configPage.${invalidKey}`))
|
||||
return
|
||||
}
|
||||
const constraints = {
|
||||
t1FixedCw: t1,
|
||||
t2MinCw: t2,
|
||||
t4FixedCw: x4,
|
||||
t5FixedCw: x5,
|
||||
t1FixedCcw: t1,
|
||||
t2MinCcw: t2,
|
||||
t4FixedCcw: x4,
|
||||
t5FixedCcw: x5
|
||||
}
|
||||
const gen = generateTiers({ grids, constraints })
|
||||
if (!gen.ok) {
|
||||
ElMessage.warning(gen.message)
|
||||
return
|
||||
}
|
||||
const built = buildRowsFromTiers(grids, gen.tiers, standards)
|
||||
const mergeErr = applyGeneratedRowsToIndex(built)
|
||||
if (mergeErr) {
|
||||
ElMessage.warning(mergeErr)
|
||||
return
|
||||
}
|
||||
const board = computeBoardFrequencies(grids)
|
||||
if (board === null) {
|
||||
ElMessage.warning(t('page.configPage.ruleGenFreqFail'))
|
||||
return
|
||||
}
|
||||
const sc = summarizeCounts(board, gen.tiers)
|
||||
ruleGenSubmitting.value = true
|
||||
try {
|
||||
const indexPayload = built.map(
|
||||
(r: {
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: string
|
||||
remark: string
|
||||
}) => ({
|
||||
id: r.id,
|
||||
grid_number: r.grid_number,
|
||||
ui_text: r.ui_text,
|
||||
ui_text_en: r.ui_text_en,
|
||||
real_ev: r.real_ev,
|
||||
tier: r.tier,
|
||||
remark: r.remark
|
||||
})
|
||||
)
|
||||
await api.batchUpdate(indexPayload, { dept_id: filterDeptId.value })
|
||||
ElMessage.success(
|
||||
t('page.configPage.ruleGenSuccess', {
|
||||
cwT1: sc.cw.T1,
|
||||
cwT2: sc.cw.T2,
|
||||
cwT4: sc.cw.T4,
|
||||
cwT5: sc.cw.T5,
|
||||
ccT1: sc.ccw.T1,
|
||||
ccT2: sc.ccw.T2,
|
||||
ccT4: sc.ccw.T4,
|
||||
ccT5: sc.ccw.T5
|
||||
})
|
||||
)
|
||||
indexRowsSnapshot = indexRows.value.map((r) => ({ ...r }))
|
||||
ruleGenerateDialogVisible.value = false
|
||||
} catch (e: unknown) {
|
||||
let msg = ''
|
||||
if (e !== null && typeof e === 'object' && 'message' in e) {
|
||||
const m = Reflect.get(e, 'message')
|
||||
if (typeof m === 'string') {
|
||||
msg = m
|
||||
}
|
||||
}
|
||||
ElMessage.error(msg || t('page.configPage.saveFail'))
|
||||
loadIndexList()
|
||||
} finally {
|
||||
ruleGenSubmitting.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/** 奖励索引表单:仅提交本表数据(T1~T5),不包含大奖权重 */
|
||||
async function handleSaveIndex() {
|
||||
const err = validateIndexFormForSave()
|
||||
@@ -389,7 +899,7 @@
|
||||
tier: r.tier,
|
||||
remark: r.remark
|
||||
}))
|
||||
await api.batchUpdate(indexPayload)
|
||||
await api.batchUpdate(indexPayload, { dept_id: filterDeptId.value })
|
||||
ElMessage.success(t('page.configPage.saveSuccess'))
|
||||
indexRowsSnapshot = indexRows.value.map((r) => ({ ...r }))
|
||||
} catch (e: any) {
|
||||
@@ -450,14 +960,14 @@
|
||||
tier: r.tier,
|
||||
remark: r.remark
|
||||
}))
|
||||
await api.batchUpdate(batchPayload)
|
||||
await api.batchUpdate(batchPayload, { dept_id: filterDeptId.value })
|
||||
const weightItems = rows.map((r) => ({
|
||||
grid_number: r.grid_number,
|
||||
weight: isBigwinWeightDisabled(r)
|
||||
? 10000
|
||||
: Math.max(0, Math.min(10000, Math.floor(r.weight)))
|
||||
}))
|
||||
await api.saveBigwinWeightsByGrid(weightItems)
|
||||
await api.saveBigwinWeightsByGrid(weightItems, { dept_id: filterDeptId.value })
|
||||
ElMessage.success(t('page.configPage.saveSuccess'))
|
||||
loadIndexList()
|
||||
} catch (e: any) {
|
||||
@@ -473,9 +983,6 @@
|
||||
ElMessage.info(t('page.configPage.resetBigwinReloaded'))
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
loadIndexList()
|
||||
})
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
@@ -551,6 +1058,141 @@
|
||||
margin-bottom: 12px;
|
||||
line-height: 1.5;
|
||||
}
|
||||
.index-toolbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
margin-bottom: 8px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.rule-generate-dialog {
|
||||
:deep(.el-dialog__header) {
|
||||
padding: 12px 16px;
|
||||
margin-right: 0;
|
||||
}
|
||||
:deep(.el-dialog__body) {
|
||||
padding: 12px 16px 8px;
|
||||
}
|
||||
:deep(.el-dialog__footer) {
|
||||
padding: 12px 16px calc(16px + env(safe-area-inset-bottom, 0px));
|
||||
}
|
||||
.rule-generate-rules {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
line-height: 1.65;
|
||||
white-space: pre-wrap;
|
||||
margin: 0 0 12px;
|
||||
padding: 12px;
|
||||
background: var(--el-fill-color-light);
|
||||
border-radius: 6px;
|
||||
max-height: min(260px, 38vh);
|
||||
overflow-y: auto;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
}
|
||||
.rule-generate-form {
|
||||
margin-top: 4px;
|
||||
:deep(.el-form-item) {
|
||||
margin-bottom: 14px;
|
||||
}
|
||||
:deep(.el-form-item__label) {
|
||||
line-height: 1.4;
|
||||
align-items: flex-start;
|
||||
}
|
||||
}
|
||||
.rule-generate-scope {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
margin: 8px 0 0;
|
||||
line-height: 1.5;
|
||||
}
|
||||
.rule-gen-row {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
align-items: flex-end;
|
||||
gap: 12px 20px;
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-cell {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
flex: 1 1 200px;
|
||||
min-width: 0;
|
||||
}
|
||||
.rule-gen-hint {
|
||||
font-size: 12px;
|
||||
color: var(--el-text-color-secondary);
|
||||
white-space: nowrap;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.rule-gen-input-num {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
}
|
||||
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||
min-height: 36px;
|
||||
}
|
||||
.rule-gen-footer-btns {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-end;
|
||||
gap: 10px;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 639px) {
|
||||
.rule-generate-dialog {
|
||||
:deep(.el-dialog) {
|
||||
margin: 0;
|
||||
max-height: 100%;
|
||||
}
|
||||
:deep(.el-dialog.is-fullscreen) {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
:deep(.el-dialog.is-fullscreen .el-dialog__body) {
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow-y: auto;
|
||||
-webkit-overflow-scrolling: touch;
|
||||
}
|
||||
.rule-generate-rules {
|
||||
max-height: min(200px, 32vh);
|
||||
font-size: 11px;
|
||||
}
|
||||
.rule-gen-row {
|
||||
flex-direction: column;
|
||||
align-items: stretch;
|
||||
gap: 12px;
|
||||
}
|
||||
.rule-gen-cell {
|
||||
flex-direction: column;
|
||||
align-items: stretch;
|
||||
flex: none;
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-hint {
|
||||
white-space: normal;
|
||||
}
|
||||
.rule-gen-input-num {
|
||||
width: 100%;
|
||||
}
|
||||
.rule-gen-input-num :deep(.el-input__wrapper) {
|
||||
min-height: 40px;
|
||||
}
|
||||
.rule-gen-footer-btns {
|
||||
flex-direction: column-reverse;
|
||||
align-items: stretch;
|
||||
.el-button {
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
.config-table {
|
||||
width: 100%;
|
||||
.full-width {
|
||||
|
||||
@@ -22,7 +22,11 @@
|
||||
<el-input v-model="formData.ui_text_en" :placeholder="$t('page.form.placeholderUiTextEn')" />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelRealEv')" prop="real_ev">
|
||||
<el-input-number v-model="formData.real_ev" :placeholder="$t('page.form.placeholderRealEv')" />
|
||||
<el-input-number
|
||||
v-model="formData.real_ev"
|
||||
:placeholder="$t('page.form.placeholderRealEv')"
|
||||
@change="handleRealEvChange"
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelTier')" prop="tier">
|
||||
<el-select
|
||||
@@ -79,6 +83,7 @@
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -225,10 +230,10 @@
|
||||
delete payload.weight
|
||||
}
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(payload)
|
||||
await api.save(withChannelDeptParams(payload))
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(payload)
|
||||
await api.update(withChannelDeptParams(payload))
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
@@ -237,6 +242,16 @@
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
|
||||
const handleRealEvChange = () => {
|
||||
const n =
|
||||
typeof formData.real_ev === 'number' && !Number.isNaN(formData.real_ev)
|
||||
? formData.real_ev
|
||||
: Number(formData.real_ev)
|
||||
const text = Number.isNaN(n) ? '' : String(n)
|
||||
formData.ui_text = text
|
||||
formData.ui_text_en = text
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
|
||||
@@ -173,6 +173,7 @@
|
||||
import ArtBarChart from '@/components/core/charts/art-bar-chart/index.vue'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import { getChannelDeptRequestParams } from '@/composables/useChannelDeptScope'
|
||||
|
||||
const { t } = useI18n()
|
||||
|
||||
@@ -360,7 +361,7 @@
|
||||
|
||||
function loadData() {
|
||||
api
|
||||
.weightRatioList()
|
||||
.weightRatioList(getChannelDeptRequestParams())
|
||||
.then((res: any) => {
|
||||
grouped.value = parseWeightRatioPayload(res)
|
||||
})
|
||||
@@ -393,7 +394,7 @@
|
||||
}
|
||||
submitting.value = true
|
||||
api
|
||||
.batchUpdateWeights(items)
|
||||
.batchUpdateWeights(items, getChannelDeptRequestParams())
|
||||
.then(() => {
|
||||
ElMessage.success(t('page.weightRatio.saveSuccess'))
|
||||
emit('success')
|
||||
|
||||
@@ -0,0 +1,426 @@
|
||||
/**
|
||||
* 按与后端 DiceRewardLogic 一致的环形规则,为盘面 26 格(id 0~25)求档位 tier,
|
||||
* 并生成 real_ev / ui 等字段。
|
||||
*
|
||||
* 摇取点数为 5~30:起点为 grid_number==摇取点数 的格位下标,顺时针落点 (start+摇取)%26,
|
||||
* 逆时针落点 start-摇取(<0 则 +26)。
|
||||
*/
|
||||
|
||||
export type IndexTier = 'T1' | 'T2' | 'T3' | 'T4' | 'T5'
|
||||
|
||||
/** 豹子摇取点数:这些摇取下落点不得为 T4/T5(与 dice_reward 表中「点数」列一致) */
|
||||
export const LEOPARD_ROLLS: readonly number[] = [5, 10, 15, 20, 25, 30]
|
||||
|
||||
const BOARD_SIZE = 26
|
||||
const GRID_MIN = 5
|
||||
const GRID_MAX = 30
|
||||
|
||||
const T_ALL: IndexTier[] = ['T1', 'T2', 'T3', 'T4', 'T5']
|
||||
const T_NO_LEOPARD: IndexTier[] = ['T1', 'T2', 'T3']
|
||||
export interface BoardFrequencies {
|
||||
grids: number[]
|
||||
freqCw: number[]
|
||||
freqCcw: number[]
|
||||
leopardLandCw: Set<number>
|
||||
leopardLandCcw: Set<number>
|
||||
leopardLandUnion: Set<number>
|
||||
}
|
||||
|
||||
/**
|
||||
* 条数约束:T1/T4/T5 为「恰好」;T2 为「不少于」(加权条数,与 dice_reward 中顺/逆各 26 条摇取结果一致)
|
||||
*/
|
||||
export interface TierCountConstraints {
|
||||
t1FixedCw: number
|
||||
t2MinCw: number
|
||||
/** 顺时针方向 T4 加权条数固定为该值 */
|
||||
t4FixedCw: number
|
||||
/** 顺时针方向 T5 加权条数固定为该值 */
|
||||
t5FixedCw: number
|
||||
t1FixedCcw: number
|
||||
t2MinCcw: number
|
||||
/** 逆时针方向 T4 加权条数固定为该值 */
|
||||
t4FixedCcw: number
|
||||
/** 逆时针方向 T5 加权条数固定为该值 */
|
||||
t5FixedCcw: number
|
||||
}
|
||||
|
||||
/** 各档位统一 real_ev 标准(生成 DiceRewardConfig 时使用;细则可再到表格里改) */
|
||||
export interface TierRealEvStandards {
|
||||
T1: number
|
||||
T2: number
|
||||
T3: number
|
||||
T4: number
|
||||
T5: number
|
||||
}
|
||||
|
||||
/** 默认标准(与规则弹窗说明一致) */
|
||||
export const DEFAULT_TIER_REAL_EV_STANDARDS: TierRealEvStandards = {
|
||||
T1: 3,
|
||||
T2: 1.5,
|
||||
T3: 0.5,
|
||||
T4: -0.4,
|
||||
T5: 0
|
||||
}
|
||||
|
||||
/**
|
||||
* 校验档位与 real_ev 区间是否一致;通过返回 null,否则返回 i18n 键名(不含 page.configPage. 前缀)
|
||||
*/
|
||||
export function validateTierRealEvStandards(s: TierRealEvStandards): string | null {
|
||||
if (!Number.isFinite(s.T1) || !(s.T1 > 2)) {
|
||||
return 'ruleGenInvalidT1RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T2) || !(s.T2 > 1 && s.T2 < 2)) {
|
||||
return 'ruleGenInvalidT2RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T3) || !(s.T3 > 0 && s.T3 < 1)) {
|
||||
return 'ruleGenInvalidT3RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T4) || !(s.T4 < 0)) {
|
||||
return 'ruleGenInvalidT4RealEv'
|
||||
}
|
||||
if (!Number.isFinite(s.T5) || s.T5 !== 0) {
|
||||
return 'ruleGenInvalidT5RealEv'
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export interface GenerateTierInput {
|
||||
grids: number[]
|
||||
constraints: TierCountConstraints
|
||||
}
|
||||
|
||||
export interface GenerateTierResultOk {
|
||||
ok: true
|
||||
tiers: IndexTier[]
|
||||
}
|
||||
|
||||
export interface GenerateTierResultFail {
|
||||
ok: false
|
||||
message: string
|
||||
}
|
||||
|
||||
export type GenerateTierResult = GenerateTierResultOk | GenerateTierResultFail
|
||||
|
||||
export function computeBoardFrequencies(grids: number[]): BoardFrequencies | null {
|
||||
if (grids.length !== BOARD_SIZE) {
|
||||
return null
|
||||
}
|
||||
const gridToPos: Record<number, number> = {}
|
||||
for (let pos = 0; pos < BOARD_SIZE; pos++) {
|
||||
const g = grids[pos]
|
||||
if (g < GRID_MIN || g > GRID_MAX) {
|
||||
return null
|
||||
}
|
||||
if (gridToPos[g] !== undefined) {
|
||||
return null
|
||||
}
|
||||
gridToPos[g] = pos
|
||||
}
|
||||
const freqCw = new Array<number>(BOARD_SIZE).fill(0)
|
||||
const freqCcw = new Array<number>(BOARD_SIZE).fill(0)
|
||||
for (let roll = GRID_MIN; roll <= GRID_MAX; roll++) {
|
||||
const startPos = gridToPos[roll]
|
||||
const endCw = (startPos + roll) % BOARD_SIZE
|
||||
const endCcw = startPos - roll >= 0 ? startPos - roll : BOARD_SIZE + startPos - roll
|
||||
freqCw[endCw]++
|
||||
freqCcw[endCcw]++
|
||||
}
|
||||
const leopardLandCw = new Set<number>()
|
||||
const leopardLandCcw = new Set<number>()
|
||||
for (let di = 0; di < LEOPARD_ROLLS.length; di++) {
|
||||
const d = LEOPARD_ROLLS[di]
|
||||
const sp = gridToPos[d]
|
||||
leopardLandCw.add((sp + d) % BOARD_SIZE)
|
||||
const eccw = sp - d >= 0 ? sp - d : BOARD_SIZE + sp - d
|
||||
leopardLandCcw.add(eccw)
|
||||
}
|
||||
const leopardLandUnion = new Set<number>()
|
||||
leopardLandCw.forEach((x) => leopardLandUnion.add(x))
|
||||
leopardLandCcw.forEach((x) => leopardLandUnion.add(x))
|
||||
return {
|
||||
grids: [...grids],
|
||||
freqCw,
|
||||
freqCcw,
|
||||
leopardLandCw,
|
||||
leopardLandCcw,
|
||||
leopardLandUnion
|
||||
}
|
||||
}
|
||||
|
||||
function sumWeighted(freq: number[], tiers: IndexTier[], tier: IndexTier): number {
|
||||
let s = 0
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
if (tiers[i] === tier) {
|
||||
s += freq[i]
|
||||
}
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
function meetsConstraints(
|
||||
tiers: IndexTier[],
|
||||
freqCw: number[],
|
||||
freqCcw: number[],
|
||||
c: TierCountConstraints
|
||||
): boolean {
|
||||
const cw1 = sumWeighted(freqCw, tiers, 'T1')
|
||||
const cw2 = sumWeighted(freqCw, tiers, 'T2')
|
||||
const cw4 = sumWeighted(freqCw, tiers, 'T4')
|
||||
const cw5 = sumWeighted(freqCw, tiers, 'T5')
|
||||
const cc1 = sumWeighted(freqCcw, tiers, 'T1')
|
||||
const cc2 = sumWeighted(freqCcw, tiers, 'T2')
|
||||
const cc4 = sumWeighted(freqCcw, tiers, 'T4')
|
||||
const cc5 = sumWeighted(freqCcw, tiers, 'T5')
|
||||
return (
|
||||
cw1 === c.t1FixedCw &&
|
||||
cw2 >= c.t2MinCw &&
|
||||
cw4 === c.t4FixedCw &&
|
||||
cw5 === c.t5FixedCw &&
|
||||
cc1 === c.t1FixedCcw &&
|
||||
cc2 >= c.t2MinCcw &&
|
||||
cc4 === c.t4FixedCcw &&
|
||||
cc5 === c.t5FixedCcw
|
||||
)
|
||||
}
|
||||
|
||||
function nonLeopardTierChoices(c: TierCountConstraints): IndexTier[] {
|
||||
const out: IndexTier[] = ['T1', 'T2', 'T3']
|
||||
if (c.t4FixedCw > 0 || c.t4FixedCcw > 0) {
|
||||
out.push('T4')
|
||||
}
|
||||
if (c.t5FixedCw > 0 || c.t5FixedCcw > 0) {
|
||||
out.push('T5')
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
function shuffleIndices(rand: () => number): number[] {
|
||||
const a: number[] = []
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
a.push(i)
|
||||
}
|
||||
for (let i = BOARD_SIZE - 1; i > 0; i--) {
|
||||
const j = Math.floor(rand() * (i + 1))
|
||||
const t = a[i]
|
||||
a[i] = a[j]
|
||||
a[j] = t
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
function mulberry32(seed: number): () => number {
|
||||
return () => {
|
||||
let t = (seed += 0x6d2b79f5)
|
||||
t = Math.imul(t ^ (t >>> 15), t | 1)
|
||||
t ^= t + Math.imul(t ^ (t >>> 7), t | 61)
|
||||
return ((t ^ (t >>> 14)) >>> 0) / 4294967296
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 随机搜索可行档位:豹子落点禁 T4/T5;T4/T5 顺/逆加权条数分别等于约束中的固定值(可多条 T4/T5 格位)。
|
||||
*/
|
||||
export function generateTiers(input: GenerateTierInput): GenerateTierResult {
|
||||
const board = computeBoardFrequencies(input.grids)
|
||||
if (board === null) {
|
||||
return { ok: false, message: 'grid_number 须为 5~30 各出现一次且共 26 条' }
|
||||
}
|
||||
|
||||
const { freqCw, freqCcw, leopardLandUnion } = board
|
||||
const c = input.constraints
|
||||
|
||||
let seed = 0
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
seed = (seed + input.grids[i] * 31 + i) | 0
|
||||
}
|
||||
const rand = mulberry32(seed === 0 ? 0x9e3779b9 : seed)
|
||||
|
||||
const needT5Cell = c.t5FixedCw > 0 || c.t5FixedCcw > 0
|
||||
if (needT5Cell) {
|
||||
let hasNonLeopard = false
|
||||
for (let i = 0; i < BOARD_SIZE; i++) {
|
||||
if (!leopardLandUnion.has(i)) {
|
||||
hasNonLeopard = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if (!hasNonLeopard) {
|
||||
return { ok: false, message: '无可用 T5 格位(豹子摇取落点占满全盘,请调整 grid_number 排布)' }
|
||||
}
|
||||
}
|
||||
|
||||
const nonLeopardChoices = nonLeopardTierChoices(c)
|
||||
const maxAttempts = 400000
|
||||
for (let attempt = 0; attempt < maxAttempts; attempt++) {
|
||||
const tiers: IndexTier[] = new Array(BOARD_SIZE).fill('T3')
|
||||
const order = shuffleIndices(rand)
|
||||
for (let oi = 0; oi < order.length; oi++) {
|
||||
const pos = order[oi]
|
||||
if (leopardLandUnion.has(pos)) {
|
||||
tiers[pos] = T_NO_LEOPARD[Math.floor(rand() * T_NO_LEOPARD.length)]
|
||||
} else {
|
||||
tiers[pos] = nonLeopardChoices[Math.floor(rand() * nonLeopardChoices.length)]
|
||||
}
|
||||
}
|
||||
|
||||
if (meetsConstraints(tiers, freqCw, freqCcw, c)) {
|
||||
return { ok: true, tiers }
|
||||
}
|
||||
}
|
||||
|
||||
return { ok: false, message: '在当前盘面与约束下未找到可行解,请调整 T1/T4/T5 固定条数或放宽 T2 下限后重试' }
|
||||
}
|
||||
|
||||
function uiTextByTierWhenStandards(
|
||||
tier: IndexTier,
|
||||
realEv: number
|
||||
): { ui_text: string; ui_text_en: string } {
|
||||
if (tier === 'T5') {
|
||||
return { ui_text: '再来一次', ui_text_en: 'Once again' }
|
||||
}
|
||||
const value = Number.isFinite(realEv) ? realEv.toFixed(2) : String(realEv)
|
||||
return { ui_text: value, ui_text_en: value }
|
||||
}
|
||||
|
||||
/** 展示文案:直接使用真实结算值(中英文相同) */
|
||||
function uiTextFromRealEv(realEv: number): { ui_text: string; ui_text_en: string } {
|
||||
const value = Number.isFinite(realEv) ? realEv.toFixed(2) : String(realEv)
|
||||
return { ui_text: value, ui_text_en: value }
|
||||
}
|
||||
|
||||
/**
|
||||
* 按 tier 生成展示字段。
|
||||
* @param standards 若传入,则各档位统一使用对应 real_ev 标准;不传则使用内置随机占位(兼容脚本/旧逻辑)
|
||||
*/
|
||||
export function buildRowsFromTiers(
|
||||
grids: number[],
|
||||
tiers: IndexTier[],
|
||||
standards?: TierRealEvStandards
|
||||
): Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: IndexTier
|
||||
remark: string
|
||||
}> {
|
||||
const rows: Array<{
|
||||
id: number
|
||||
grid_number: number
|
||||
ui_text: string
|
||||
ui_text_en: string
|
||||
real_ev: number
|
||||
tier: IndexTier
|
||||
remark: string
|
||||
}> = []
|
||||
let t4Seq = 0
|
||||
for (let id = 0; id < BOARD_SIZE; id++) {
|
||||
const tier = tiers[id]
|
||||
const grid_number = grids[id]
|
||||
let ui_text = ''
|
||||
let ui_text_en = ''
|
||||
let real_ev = 0
|
||||
let remark = ''
|
||||
|
||||
if (standards !== undefined) {
|
||||
if (tier === 'T1') {
|
||||
real_ev = standards.T1
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '大奖格'
|
||||
} else if (tier === 'T2') {
|
||||
real_ev = standards.T2
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = standards.T2 <= 1 ? '完美回本' : '小赚'
|
||||
} else if (tier === 'T3') {
|
||||
real_ev = standards.T3
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '抽水'
|
||||
} else if (tier === 'T4') {
|
||||
real_ev = standards.T4
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '惩罚'
|
||||
} else {
|
||||
real_ev = standards.T5
|
||||
const f = uiTextByTierWhenStandards(tier, real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '前端需要在播放一次动画(特殊)'
|
||||
}
|
||||
} else if (tier === 'T1') {
|
||||
real_ev = 101 + ((id * 17 + grid_number * 3) % 398)
|
||||
if (real_ev >= 500) {
|
||||
real_ev = 498
|
||||
}
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '大奖格'
|
||||
} else if (tier === 'T2') {
|
||||
if (id % 3 === 0) {
|
||||
real_ev = 1
|
||||
remark = '完美回本'
|
||||
} else {
|
||||
real_ev = 20 + ((id * 11) % 75)
|
||||
if (real_ev <= 0) {
|
||||
real_ev = 50
|
||||
}
|
||||
remark = '小赚'
|
||||
}
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
} else if (tier === 'T3') {
|
||||
real_ev = -72 - (id % 15)
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '抽水'
|
||||
} else if (tier === 'T4') {
|
||||
t4Seq++
|
||||
real_ev = -101 - t4Seq * 15
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '惩罚'
|
||||
} else {
|
||||
real_ev = 0
|
||||
const f = uiTextFromRealEv(real_ev)
|
||||
ui_text = f.ui_text
|
||||
ui_text_en = f.ui_text_en
|
||||
remark = '前端需要在播放一次动画(特殊)'
|
||||
}
|
||||
rows.push({
|
||||
id,
|
||||
grid_number,
|
||||
ui_text,
|
||||
ui_text_en,
|
||||
real_ev,
|
||||
tier,
|
||||
remark
|
||||
})
|
||||
}
|
||||
return rows
|
||||
}
|
||||
|
||||
export function summarizeCounts(
|
||||
board: BoardFrequencies,
|
||||
tiers: IndexTier[]
|
||||
): { cw: Record<IndexTier, number>; ccw: Record<IndexTier, number> } {
|
||||
const cw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||
const ccw: Record<IndexTier, number> = { T1: 0, T2: 0, T3: 0, T4: 0, T5: 0 }
|
||||
for (let k = 0; k < T_ALL.length; k++) {
|
||||
const t = T_ALL[k]
|
||||
cw[t] = sumWeighted(board.freqCw, tiers, t)
|
||||
ccw[t] = sumWeighted(board.freqCcw, tiers, t)
|
||||
}
|
||||
return { cw, ccw }
|
||||
}
|
||||
@@ -40,19 +40,18 @@
|
||||
<template #status="{ row }">
|
||||
<span>{{ formatStatus(row.status) }}</span>
|
||||
</template>
|
||||
<!-- 付费抽取:顺时针、逆时针抽取次数(兼容旧数据用 s_count/n_count) -->
|
||||
<!-- 付费抽取:顺时针、逆时针抽取次数 -->
|
||||
<template #paid_draw="{ row }">
|
||||
<span
|
||||
>{{ $t('page.table.clockwiseAbbr') }} {{ getPaidS(row) }} /
|
||||
{{ $t('page.table.counterclockwiseAbbr') }} {{ getPaidN(row) }}</span
|
||||
>
|
||||
</template>
|
||||
<!-- 免费抽取:顺时针、逆时针抽取次数 -->
|
||||
<template #free_draw="{ row }">
|
||||
<span
|
||||
>{{ $t('page.table.clockwiseAbbr') }} {{ row.free_s_count ?? 0 }} /
|
||||
{{ $t('page.table.counterclockwiseAbbr') }} {{ row.free_n_count ?? 0 }}</span
|
||||
>
|
||||
<template #chain_mode="{ row }">
|
||||
<span>{{ formatChainMode(row) }}</span>
|
||||
</template>
|
||||
<template #total_draw="{ row }">
|
||||
<span>{{ formatTotalDraw(row) }}</span>
|
||||
</template>
|
||||
<!-- 平台赚取金额 -->
|
||||
<template #platform_profit="{ row }">
|
||||
@@ -136,16 +135,12 @@
|
||||
return t('page.detail.dash')
|
||||
}
|
||||
|
||||
// 付费抽取次数(兼容旧数据:无 paid_s_count 时用 s_count)
|
||||
// 付费抽取次数
|
||||
function getPaidS(row: Record<string, any>): number {
|
||||
const v = row.paid_s_count
|
||||
if (v !== undefined && v !== null && (Number(v) || 0) > 0) return Number(v)
|
||||
return Number(row.s_count ?? 0)
|
||||
return Number(row.paid_s_count ?? 0)
|
||||
}
|
||||
function getPaidN(row: Record<string, any>): number {
|
||||
const v = row.paid_n_count
|
||||
if (v !== undefined && v !== null && (Number(v) || 0) > 0) return Number(v)
|
||||
return Number(row.n_count ?? 0)
|
||||
return Number(row.paid_n_count ?? 0)
|
||||
}
|
||||
|
||||
// 平台赚取金额展示(未完成或空显示 —)
|
||||
@@ -154,7 +149,32 @@
|
||||
if (v === null || v === undefined || v === '') return dash
|
||||
const n = Number(v)
|
||||
if (Number.isNaN(n)) return dash
|
||||
return String(n)
|
||||
return n.toFixed(2)
|
||||
}
|
||||
|
||||
/** 链式再来一次:1=是(新库字段),JSON 旧数据用 tier_weights_snapshot.chain_free_mode */
|
||||
function formatChainMode(row: Record<string, any>): string {
|
||||
const v = row.chain_free_mode
|
||||
if (v === 1 || v === '1' || v === true) return t('page.table.chainModeYes')
|
||||
const snap = row.tier_weights_snapshot
|
||||
if (snap && typeof snap === 'object' && (snap as { chain_free_mode?: boolean }).chain_free_mode) {
|
||||
return t('page.table.chainModeYes')
|
||||
}
|
||||
return t('page.table.chainModeNo')
|
||||
}
|
||||
|
||||
/** 总抽奖次数:仅完成态写最终值;测试中显示已完成次数 */
|
||||
function formatTotalDraw(row: Record<string, any>): string {
|
||||
const status = Number(row.status)
|
||||
const done = Number(row.total_play_count ?? 0)
|
||||
const over = Number(row.over_play_count ?? 0)
|
||||
if (status === 1) {
|
||||
return String(done)
|
||||
}
|
||||
if (status === -1) {
|
||||
return over > 0 ? t('page.table.progressFailed', { over }) : t('page.detail.dash')
|
||||
}
|
||||
return t('page.table.progressDraws', { over })
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
@@ -193,12 +213,30 @@
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'free_draw',
|
||||
label: 'page.table.freeDraw',
|
||||
width: 160,
|
||||
prop: 'chain_mode',
|
||||
label: 'page.table.chainMode',
|
||||
width: 110,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'paid_planned_spins',
|
||||
label: 'page.table.paidPlannedSpins',
|
||||
width: 120,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'ante',
|
||||
label: 'page.table.ante',
|
||||
width: 90,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'play_again_count',
|
||||
label: 'page.table.playAgainCount',
|
||||
width: 120,
|
||||
align: 'center'
|
||||
},
|
||||
{
|
||||
prop: 'platform_profit',
|
||||
label: 'page.table.platformProfit',
|
||||
@@ -206,7 +244,13 @@
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{ prop: 'total_play_count', label: 'page.table.totalDrawCount', width: 110, align: 'center' },
|
||||
{
|
||||
prop: 'total_draw',
|
||||
label: 'page.table.totalDrawCount',
|
||||
width: 140,
|
||||
align: 'center',
|
||||
useSlot: true
|
||||
},
|
||||
{
|
||||
prop: 'admin_name',
|
||||
label: 'page.table.createdBy',
|
||||
@@ -214,6 +258,13 @@
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{
|
||||
prop: 'remark',
|
||||
label: 'page.table.remark',
|
||||
width: 220,
|
||||
align: 'center',
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 170, align: 'center' },
|
||||
{
|
||||
prop: 'operation',
|
||||
|
||||
@@ -14,9 +14,15 @@
|
||||
<el-descriptions-item :label="$t('page.detail.recordId')">
|
||||
{{ record.id }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.testCount')"
|
||||
>{{ record.test_count }}{{ $t('page.detail.testCountSuffix') }}</el-descriptions-item
|
||||
>
|
||||
<el-descriptions-item :label="$t('page.detail.chainModeLabel')">
|
||||
{{ formatChainModeDetail(record) }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.paidPlannedSpins')">
|
||||
{{ record.paid_planned_spins ?? $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.testCount')">
|
||||
{{ formatTestCountDisplay(record) }}
|
||||
</el-descriptions-item>
|
||||
<el-descriptions-item :label="$t('page.detail.createTime')">
|
||||
{{ record.create_time || $t('page.detail.dash') }}
|
||||
</el-descriptions-item>
|
||||
@@ -231,6 +237,11 @@
|
||||
interface RecordRow {
|
||||
id?: number
|
||||
test_count?: number
|
||||
total_play_count?: number
|
||||
status?: number
|
||||
over_play_count?: number
|
||||
chain_free_mode?: number | boolean | string
|
||||
paid_planned_spins?: number
|
||||
create_time?: string
|
||||
admin_id?: number | null
|
||||
admin_name?: string
|
||||
@@ -238,7 +249,6 @@
|
||||
paid_lottery_config_id?: number | null
|
||||
free_lottery_config_id?: number | null
|
||||
bigwin_weight?: Record<string, number> | Array<[number, number]> | null
|
||||
// 新结构:{ paid: {T1..T5}, free: {T1..T5} },兼容旧结构直接是 {T1..T5}
|
||||
tier_weights_snapshot?:
|
||||
| {
|
||||
paid?: Record<string, number>
|
||||
@@ -257,6 +267,32 @@
|
||||
result_counts?: Record<string, number>
|
||||
}
|
||||
|
||||
function formatChainModeDetail(record: RecordRow | null): string {
|
||||
if (!record) return t('page.detail.dash')
|
||||
const v = record.chain_free_mode
|
||||
if (v === 1 || v === '1' || v === true) return t('page.table.chainModeYes')
|
||||
const snap = record.tier_weights_snapshot
|
||||
if (snap && typeof snap === 'object' && (snap as { chain_free_mode?: boolean }).chain_free_mode) {
|
||||
return t('page.table.chainModeYes')
|
||||
}
|
||||
return t('page.table.chainModeNo')
|
||||
}
|
||||
|
||||
function formatTestCountDisplay(record: RecordRow | null): string {
|
||||
if (!record) return t('page.detail.dash')
|
||||
const status = Number(record.status)
|
||||
if (status === 1) {
|
||||
const n = record.test_count ?? record.total_play_count
|
||||
return `${n ?? 0}${t('page.detail.testCountSuffix')}`
|
||||
}
|
||||
if (status === -1) {
|
||||
const over = Number(record.over_play_count ?? 0)
|
||||
return over > 0 ? t('page.detail.testCountFailed', { over }) : t('page.detail.dash')
|
||||
}
|
||||
const over = Number(record.over_play_count ?? 0)
|
||||
return t('page.detail.testCountProgress', { over })
|
||||
}
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
record: RecordRow | null
|
||||
|
||||
@@ -1,35 +1,31 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
:title="dialogType === 'add' ? $t('page.form.titleAdd') : $t('page.form.titleEdit')"
|
||||
:title="$t('page.form.titleEdit')"
|
||||
width="600px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form ref="formRef" :model="formData" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.labelTestCount')" prop="test_count">
|
||||
<el-input v-model="formData.test_count" :placeholder="$t('page.form.placeholderTestCount')" />
|
||||
<el-input v-model="formData.test_count" :placeholder="$t('page.form.placeholderTestCount')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelWeightSnapshot')" prop="weight_config_snapshot">
|
||||
<el-input v-model="formData.weight_config_snapshot" :placeholder="$t('page.form.placeholderWeightSnapshot')" />
|
||||
<el-input v-model="formData.weight_config_snapshot" :placeholder="$t('page.form.placeholderWeightSnapshot')" disabled />
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelResultCounts')" prop="result_counts">
|
||||
<el-input v-model="formData.result_counts" :placeholder="$t('page.form.placeholderResultCounts')" />
|
||||
<el-input v-model="formData.result_counts" :placeholder="$t('page.form.placeholderResultCounts')" disabled />
|
||||
</el-form-item>
|
||||
</el-form>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">{{ $t('common.cancel') }}</el-button>
|
||||
<el-button type="primary" @click="handleSubmit">{{ $t('table.form.submit') }}</el-button>
|
||||
<el-button @click="handleClose">{{ $t('form.close') }}</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '../../../api/reward_config_record/index'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
import type { FormInstance } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
@@ -44,12 +40,11 @@
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
dialogType: 'add',
|
||||
dialogType: 'edit',
|
||||
data: undefined
|
||||
})
|
||||
|
||||
const emit = defineEmits<Emits>()
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
|
||||
@@ -61,13 +56,6 @@
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = computed<FormRules>(() => ({
|
||||
test_count: [{ required: true, message: t('page.form.ruleTestCountRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
*/
|
||||
@@ -75,7 +63,7 @@
|
||||
id: null,
|
||||
test_count: 100,
|
||||
weight_config_snapshot: '',
|
||||
result_counts: '',
|
||||
result_counts: ''
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -84,7 +72,7 @@
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单数据
|
||||
* 监听弹窗打开,初始化表单数据(仅查看)
|
||||
*/
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
@@ -99,9 +87,7 @@
|
||||
* 初始化页面数据
|
||||
*/
|
||||
const initPage = async () => {
|
||||
// 先重置为初始值
|
||||
Object.assign(formData, initialFormData)
|
||||
// 如果有数据,则填充数据
|
||||
if (props.data) {
|
||||
await nextTick()
|
||||
initForm()
|
||||
@@ -109,7 +95,7 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化表单数据
|
||||
* 回填表单数据
|
||||
*/
|
||||
const initForm = () => {
|
||||
if (props.data) {
|
||||
@@ -122,31 +108,10 @@
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
* 关闭弹窗
|
||||
*/
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
/**
|
||||
* 提交表单
|
||||
*/
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (error) {
|
||||
console.log('表单验证失败:', error)
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -8,6 +8,32 @@
|
||||
@search="handleSearch"
|
||||
@expand="handleExpand"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.paidPlannedSpins')" prop="paid_planned_spins">
|
||||
<el-input-number
|
||||
v-model="formData.paid_planned_spins"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="0"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.ante')" prop="ante">
|
||||
<el-input-number
|
||||
v-model="formData.ante"
|
||||
:placeholder="$t('table.searchBar.all')"
|
||||
:min="1"
|
||||
:precision="0"
|
||||
:step="1"
|
||||
controls-position="right"
|
||||
style="width: 100%"
|
||||
/>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
|
||||
@@ -143,6 +143,7 @@
|
||||
import { ref } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { useTerminalStore, TaskStatus } from '../store/terminal'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'success'): void
|
||||
@@ -157,51 +158,51 @@
|
||||
}
|
||||
|
||||
const webBuild = () => {
|
||||
ElMessageBox.confirm('确认重新打包前端并发布项目吗?', '前端打包发布', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageWebBuildConfirm'), $t('uiMsg.saipackageWebBuildTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addNodeTask('web-build', '', () => {
|
||||
ElMessage.success('前端打包发布成功')
|
||||
ElMessage.success($t('uiMsg.saipackageWebBuildSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const handleFronted = () => {
|
||||
ElMessageBox.confirm('确认更新前端Node依赖吗?', '前端依赖更新', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageFrontendDepsConfirm'), $t('uiMsg.saipackageFrontendDepsTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addNodeTask('web-install', '', () => {
|
||||
ElMessage.success('前端依赖更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageFrontendDepsSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const handleBackend = () => {
|
||||
ElMessageBox.confirm('确认更新后端composer包吗?', 'composer包更新', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.saipackageComposerConfirm'), $t('uiMsg.saipackageComposerTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
terminal.addTask('composer.update', '', () => {
|
||||
ElMessage.success('composer包更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageComposerSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
const frontInstall = (extend = '') => {
|
||||
terminal.addNodeTask('web-install', extend, () => {
|
||||
ElMessage.success('前端依赖更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageFrontendDepsSuccess'))
|
||||
emit('success')
|
||||
})
|
||||
}
|
||||
|
||||
const backendInstall = (extend = '') => {
|
||||
terminal.addTask('composer.update', extend, () => {
|
||||
ElMessage.success('composer包更新成功')
|
||||
ElMessage.success($t('uiMsg.saipackageComposerSuccess'))
|
||||
setTimeout(() => {
|
||||
emit('success')
|
||||
}, 500)
|
||||
|
||||
@@ -186,6 +186,7 @@
|
||||
import api from '@/api/safeguard/server'
|
||||
import { onMounted } from 'vue'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
|
||||
const loading = ref(false)
|
||||
|
||||
@@ -219,16 +220,16 @@
|
||||
*/
|
||||
const handleClearCache = (tag: string): void => {
|
||||
if (!tag) {
|
||||
ElMessage.warning('请选择要清理的缓存')
|
||||
ElMessage.warning($t('uiMsg.clearCacheSelect'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(`确定要清理标签:【${tag}】的缓存吗?`, '清理选中缓存', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('uiMsg.clearCacheConfirmByTag', { tag }), $t('uiMsg.clearCacheTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}).then(() => {
|
||||
api.clear({ tag }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
updateCacheInfo()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -84,7 +84,8 @@
|
||||
<script setup lang="ts">
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessageBox } from 'element-plus'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/safeguard/database'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import TableDialog from './modules/table-dialog.vue'
|
||||
@@ -126,7 +127,12 @@
|
||||
columnsFactory: () => [
|
||||
{ type: 'selection' },
|
||||
{ prop: 'name', label: 'page.table.tableName', minWidth: 200 },
|
||||
{ prop: 'comment', label: 'page.table.tableComment', minWidth: 150, showOverflowTooltip: true },
|
||||
{
|
||||
prop: 'comment',
|
||||
label: 'page.table.tableComment',
|
||||
minWidth: 150,
|
||||
showOverflowTooltip: true
|
||||
},
|
||||
{ prop: 'engine', label: 'page.table.tableEngine', width: 120 },
|
||||
{ prop: 'update_time', label: 'page.table.updateTime', width: 180, sortable: true },
|
||||
{ prop: 'rows', label: 'page.table.totalRows', width: 120 },
|
||||
@@ -134,7 +140,13 @@
|
||||
{ prop: 'data_length', label: 'page.table.dataSize', width: 120 },
|
||||
{ prop: 'collation', label: 'page.table.collation', width: 180 },
|
||||
{ prop: 'create_time', label: 'page.table.createTime', width: 180, sortable: true },
|
||||
{ prop: 'operation', label: 'table.actions.operation', width: 100, fixed: 'right', useSlot: true }
|
||||
{
|
||||
prop: 'operation',
|
||||
label: 'table.actions.operation',
|
||||
width: 100,
|
||||
fixed: 'right',
|
||||
useSlot: true
|
||||
}
|
||||
]
|
||||
}
|
||||
})
|
||||
@@ -167,20 +179,20 @@
|
||||
*/
|
||||
const handleOptimizeRows = (): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要优化的行')
|
||||
ElMessage.warning($t('page.ui.selectRowsToOptimize'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要优化选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'优化选中数据',
|
||||
$t('page.ui.optimizeConfirm', { n: selectedRows.value.length }),
|
||||
$t('page.ui.optimizeTitle'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.optimize({ tables: selectedRows.value.map((row) => row.name) }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
refreshData()
|
||||
selectedRows.value = []
|
||||
})
|
||||
@@ -192,20 +204,20 @@
|
||||
*/
|
||||
const handleFragmentRows = (): void => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.warning('请选择要清理碎片的行')
|
||||
ElMessage.warning($t('page.ui.selectRowsToFragment'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要清理选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'清理碎片操作',
|
||||
$t('page.ui.fragmentConfirm', { n: selectedRows.value.length }),
|
||||
$t('page.ui.fragmentTitle'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.fragment({ tables: selectedRows.value.map((row) => row.name) }).then(() => {
|
||||
ElMessage.success('操作成功')
|
||||
ElMessage.success($t('uiMsg.operationSuccess'))
|
||||
refreshData()
|
||||
selectedRows.value = []
|
||||
})
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<!-- 搜索面板 -->
|
||||
<TableSearch v-model="searchForm" @search="handleSearch" @reset="resetSearchParams" />
|
||||
|
||||
<ElCard class="art-table-card" shadow="never">
|
||||
<!-- 表格头部 -->
|
||||
<ArtTableHeader v-model:columns="columnChecks" :loading="loading" @refresh="refreshData">
|
||||
<template #left>
|
||||
<ElSpace wrap>
|
||||
@@ -14,30 +12,22 @@
|
||||
</template>
|
||||
{{ $t('table.actions.add') }}
|
||||
</ElButton>
|
||||
<ElButton @click="toggleExpand" v-ripple>
|
||||
<template #icon>
|
||||
<ArtSvgIcon v-if="isExpanded" icon="ri:collapse-diagonal-line" />
|
||||
<ArtSvgIcon v-else icon="ri:expand-diagonal-line" />
|
||||
</template>
|
||||
{{ isExpanded ? $t('table.searchBar.collapse') : $t('table.searchBar.expand') }}
|
||||
<ElButton v-permission="'core:dept:update'" @click="handleSyncConfigs" v-ripple>
|
||||
补齐渠道配置
|
||||
</ElButton>
|
||||
</ElSpace>
|
||||
</template>
|
||||
</ArtTableHeader>
|
||||
|
||||
<!-- 表格 -->
|
||||
<ArtTable
|
||||
ref="tableRef"
|
||||
rowKey="id"
|
||||
:loading="loading"
|
||||
:data="data"
|
||||
:columns="columns"
|
||||
:default-expand-all="true"
|
||||
@sort-change="handleSortChange"
|
||||
@pagination:size-change="handleSizeChange"
|
||||
@pagination:current-change="handleCurrentChange"
|
||||
>
|
||||
<!-- 操作列 -->
|
||||
<template #operation="{ row }">
|
||||
<div class="flex gap-2">
|
||||
<SaButton
|
||||
@@ -48,20 +38,26 @@
|
||||
<SaButton
|
||||
v-permission="'core:dept:destroy'"
|
||||
type="error"
|
||||
@click="deleteRow(row, api.delete, refreshData)"
|
||||
@click="openDeleteDialog(row)"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
</ArtTable>
|
||||
</ElCard>
|
||||
|
||||
<!-- 编辑弹窗 -->
|
||||
<EditDialog
|
||||
v-model="dialogVisible"
|
||||
:dialog-type="dialogType"
|
||||
:data="dialogData"
|
||||
@success="refreshData"
|
||||
/>
|
||||
|
||||
<DeleteChannelDialog
|
||||
v-model="deleteDialogVisible"
|
||||
:dept-id="deleteDeptId"
|
||||
:dept-name="deleteDeptName"
|
||||
@success="refreshData"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -69,27 +65,26 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import api from '@/api/system/dept'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
import DeleteChannelDialog from './modules/delete-channel-dialog.vue'
|
||||
|
||||
// 状态管理
|
||||
const isExpanded = ref(true)
|
||||
const tableRef = ref()
|
||||
|
||||
// 搜索表单
|
||||
const searchForm = ref({
|
||||
name: undefined,
|
||||
code: undefined,
|
||||
status: undefined
|
||||
})
|
||||
|
||||
// 搜索处理
|
||||
const deleteDialogVisible = ref(false)
|
||||
const deleteDeptId = ref<number | null>(null)
|
||||
const deleteDeptName = ref('')
|
||||
|
||||
const handleSearch = (params: Record<string, any>) => {
|
||||
Object.assign(searchParams, params)
|
||||
getData()
|
||||
}
|
||||
|
||||
// 表格配置
|
||||
const {
|
||||
columns,
|
||||
columnChecks,
|
||||
@@ -118,26 +113,20 @@
|
||||
}
|
||||
})
|
||||
|
||||
// 编辑配置
|
||||
const { dialogType, dialogVisible, dialogData, showDialog, deleteRow } = useSaiAdmin()
|
||||
const { dialogType, dialogVisible, dialogData, showDialog } = useSaiAdmin()
|
||||
|
||||
/**
|
||||
* 切换展开/收起所有菜单
|
||||
*/
|
||||
const toggleExpand = (): void => {
|
||||
isExpanded.value = !isExpanded.value
|
||||
nextTick(() => {
|
||||
if (tableRef.value?.elTableRef && data.value) {
|
||||
const processRows = (rows: any[]) => {
|
||||
rows.forEach((row) => {
|
||||
if (row.children?.length) {
|
||||
tableRef.value.elTableRef.toggleRowExpansion(row, isExpanded.value)
|
||||
processRows(row.children)
|
||||
}
|
||||
})
|
||||
}
|
||||
processRows(data.value)
|
||||
}
|
||||
})
|
||||
const openDeleteDialog = (row: any) => {
|
||||
deleteDeptId.value = row.id
|
||||
deleteDeptName.value = row.name
|
||||
deleteDialogVisible.value = true
|
||||
}
|
||||
|
||||
const handleSyncConfigs = async () => {
|
||||
try {
|
||||
await api.syncChannelConfigs()
|
||||
ElMessage.success('已为缺失配置的渠道补齐默认配置')
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message || '补齐失败')
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
<template>
|
||||
<el-dialog
|
||||
v-model="visible"
|
||||
title="删除渠道"
|
||||
width="560px"
|
||||
align-center
|
||||
:close-on-click-modal="false"
|
||||
@close="handleClose"
|
||||
>
|
||||
<div v-loading="loading">
|
||||
<p class="mb-3 text-sm text-gray-600">确定删除渠道「{{ deptName }}」?可勾选一并删除的关联数据:</p>
|
||||
<el-alert
|
||||
v-if="preview?.user_count > 0"
|
||||
type="error"
|
||||
:closable="false"
|
||||
class="mb-3"
|
||||
:title="`该渠道下仍有 ${preview.user_count} 个用户,请先转移或删除用户`"
|
||||
/>
|
||||
<el-checkbox-group v-model="checkedTables" class="flex flex-col gap-2">
|
||||
<el-checkbox
|
||||
v-for="item in preview?.relations || []"
|
||||
:key="item.table"
|
||||
:label="item.table"
|
||||
:disabled="preview?.user_count > 0"
|
||||
>
|
||||
{{ item.label }}({{ item.count }} 条)
|
||||
</el-checkbox>
|
||||
</el-checkbox-group>
|
||||
<p v-if="!preview?.relations?.length" class="text-sm text-gray-500">无关联业务数据,仅删除渠道本身。</p>
|
||||
</div>
|
||||
<template #footer>
|
||||
<el-button @click="handleClose">取消</el-button>
|
||||
<el-button
|
||||
type="danger"
|
||||
:loading="submitting"
|
||||
:disabled="preview?.user_count > 0"
|
||||
@click="handleConfirm"
|
||||
>
|
||||
确认删除
|
||||
</el-button>
|
||||
</template>
|
||||
</el-dialog>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '@/api/system/dept'
|
||||
import { ElMessage } from 'element-plus'
|
||||
|
||||
interface Props {
|
||||
modelValue: boolean
|
||||
deptId?: number | null
|
||||
deptName?: string
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
modelValue: false,
|
||||
deptId: null,
|
||||
deptName: ''
|
||||
})
|
||||
|
||||
const emit = defineEmits<{
|
||||
(e: 'update:modelValue', value: boolean): void
|
||||
(e: 'success'): void
|
||||
}>()
|
||||
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (v) => emit('update:modelValue', v)
|
||||
})
|
||||
|
||||
const loading = ref(false)
|
||||
const submitting = ref(false)
|
||||
const preview = ref<any>(null)
|
||||
const checkedTables = ref<string[]>([])
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
async (open) => {
|
||||
if (!open || !props.deptId) {
|
||||
return
|
||||
}
|
||||
loading.value = true
|
||||
checkedTables.value = []
|
||||
try {
|
||||
const res: any = await api.destroyPreview(props.deptId)
|
||||
const list = res?.data ?? res
|
||||
preview.value = Array.isArray(list) ? list[0] : list
|
||||
checkedTables.value = (preview.value?.relations || []).map((r: any) => r.table)
|
||||
} finally {
|
||||
loading.value = false
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
}
|
||||
|
||||
const handleConfirm = async () => {
|
||||
if (!props.deptId) {
|
||||
return
|
||||
}
|
||||
submitting.value = true
|
||||
try {
|
||||
await api.delete({ ids: props.deptId, delete_tables: checkedTables.value })
|
||||
ElMessage.success('删除成功')
|
||||
emit('success')
|
||||
handleClose()
|
||||
} catch (e: any) {
|
||||
ElMessage.error(e?.message || '删除失败')
|
||||
} finally {
|
||||
submitting.value = false
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -8,15 +8,6 @@
|
||||
@close="handleClose"
|
||||
>
|
||||
<el-form ref="formRef" :model="formData" :rules="rules" label-width="120px">
|
||||
<el-form-item :label="$t('page.form.labelParentDept')" prop="parent_id">
|
||||
<el-tree-select
|
||||
v-model="formData.parent_id"
|
||||
:data="optionData.treeData"
|
||||
:render-after-expand="false"
|
||||
check-strictly
|
||||
clearable
|
||||
/>
|
||||
</el-form-item>
|
||||
<el-form-item :label="$t('page.form.labelDeptName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.form.placeholderDeptName')" />
|
||||
</el-form-item>
|
||||
@@ -75,36 +66,21 @@
|
||||
const { t } = useI18n()
|
||||
|
||||
const formRef = ref<FormInstance>()
|
||||
const optionData = reactive({
|
||||
treeData: <any[]>[]
|
||||
})
|
||||
|
||||
/**
|
||||
* 弹窗显示状态双向绑定
|
||||
*/
|
||||
const visible = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (value) => emit('update:modelValue', value)
|
||||
})
|
||||
|
||||
/**
|
||||
* 表单验证规则
|
||||
*/
|
||||
const rules = computed<FormRules>(() => ({
|
||||
parent_id: [
|
||||
{ required: true, message: t('page.form.ruleParentDeptRequired'), trigger: 'change' }
|
||||
],
|
||||
name: [{ required: true, message: t('page.form.ruleDeptNameRequired'), trigger: 'blur' }],
|
||||
code: [{ required: true, message: t('page.form.ruleDeptCodeRequired'), trigger: 'blur' }]
|
||||
}))
|
||||
|
||||
/**
|
||||
* 初始数据
|
||||
*/
|
||||
const initialFormData = {
|
||||
id: null,
|
||||
parent_id: null,
|
||||
level: '',
|
||||
parent_id: 0,
|
||||
level: '0',
|
||||
name: '',
|
||||
code: '',
|
||||
leader_id: null,
|
||||
@@ -113,14 +89,8 @@
|
||||
status: 1
|
||||
}
|
||||
|
||||
/**
|
||||
* 表单数据
|
||||
*/
|
||||
const formData = reactive({ ...initialFormData })
|
||||
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单数据
|
||||
*/
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
(newVal) => {
|
||||
@@ -130,33 +100,14 @@
|
||||
}
|
||||
)
|
||||
|
||||
/**
|
||||
* 初始化页面数据
|
||||
*/
|
||||
const initPage = async () => {
|
||||
// 先重置为初始值
|
||||
Object.assign(formData, initialFormData)
|
||||
|
||||
const data = await api.list({ tree: true })
|
||||
optionData.treeData = [
|
||||
{
|
||||
id: 0,
|
||||
value: 0,
|
||||
label: t('page.form.noParentDept'),
|
||||
children: data
|
||||
}
|
||||
]
|
||||
|
||||
// 如果有数据,则填充数据
|
||||
if (props.data) {
|
||||
await nextTick()
|
||||
initForm()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 初始化表单数据
|
||||
*/
|
||||
const initForm = () => {
|
||||
if (props.data) {
|
||||
for (const key in formData) {
|
||||
@@ -167,21 +118,17 @@
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 关闭弹窗并重置表单
|
||||
*/
|
||||
const handleClose = () => {
|
||||
visible.value = false
|
||||
formRef.value?.resetFields()
|
||||
}
|
||||
|
||||
/**
|
||||
* 提交表单
|
||||
*/
|
||||
const handleSubmit = async () => {
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
formData.parent_id = 0
|
||||
formData.level = '0'
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
|
||||
@@ -1,77 +0,0 @@
|
||||
<template>
|
||||
<sa-search-bar
|
||||
ref="searchBarRef"
|
||||
v-model="formData"
|
||||
label-width="100px"
|
||||
:showExpand="false"
|
||||
@reset="handleReset"
|
||||
@search="handleSearch"
|
||||
@expand="handleExpand"
|
||||
>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.postName')" prop="name">
|
||||
<el-input v-model="formData.name" :placeholder="$t('page.search.placeholderPostName')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.postCode')" prop="code">
|
||||
<el-input v-model="formData.code" :placeholder="$t('page.search.placeholderPostCode')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col v-bind="setSpan(6)">
|
||||
<el-form-item :label="$t('page.search.status')" prop="status">
|
||||
<sa-select v-model="formData.status" dict="data_status" :placeholder="$t('page.search.searchSelectPlaceholder')" clearable />
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
</sa-search-bar>
|
||||
</template>
|
||||
|
||||
<script setup lang="ts">
|
||||
interface Props {
|
||||
modelValue: Record<string, any>
|
||||
}
|
||||
interface Emits {
|
||||
(e: 'update:modelValue', value: Record<string, any>): void
|
||||
(e: 'search', params: Record<string, any>): void
|
||||
(e: 'reset'): void
|
||||
}
|
||||
const props = defineProps<Props>()
|
||||
const emit = defineEmits<Emits>()
|
||||
// 展开/收起
|
||||
const isExpanded = ref<boolean>(false)
|
||||
|
||||
// 表单数据双向绑定
|
||||
const searchBarRef = ref()
|
||||
const formData = computed({
|
||||
get: () => props.modelValue,
|
||||
set: (val) => emit('update:modelValue', val)
|
||||
})
|
||||
|
||||
// 重置
|
||||
function handleReset() {
|
||||
searchBarRef.value?.ref.resetFields()
|
||||
emit('reset')
|
||||
}
|
||||
|
||||
// 搜索
|
||||
async function handleSearch() {
|
||||
emit('search', formData.value)
|
||||
}
|
||||
|
||||
// 展开/收起
|
||||
function handleExpand(expanded: boolean) {
|
||||
isExpanded.value = expanded
|
||||
}
|
||||
|
||||
// 栅格占据的列数
|
||||
const setSpan = (span: number) => {
|
||||
return {
|
||||
span: span,
|
||||
xs: 24, // 手机:满宽显示
|
||||
sm: span >= 12 ? span : 12, // 平板:大于等于12保持,否则用半宽
|
||||
md: span >= 8 ? span : 8, // 中等屏幕:大于等于8保持,否则用三分之一宽
|
||||
lg: span,
|
||||
xl: span
|
||||
}
|
||||
}
|
||||
</script>
|
||||
@@ -41,6 +41,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import api from '@/api/system/role'
|
||||
import { withChannelDeptParams } from '@/composables/useChannelDeptScope'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import type { FormInstance, FormRules } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
@@ -155,11 +156,12 @@
|
||||
if (!formRef.value) return
|
||||
try {
|
||||
await formRef.value.validate()
|
||||
const payload = withChannelDeptParams({ ...formData })
|
||||
if (props.dialogType === 'add') {
|
||||
await api.save(formData)
|
||||
await api.save(payload)
|
||||
ElMessage.success(t('page.form.addSuccess'))
|
||||
} else {
|
||||
await api.update(formData)
|
||||
await api.update(payload)
|
||||
ElMessage.success(t('page.form.editSuccess'))
|
||||
}
|
||||
emit('success')
|
||||
|
||||
@@ -1,16 +1,24 @@
|
||||
<template>
|
||||
<div class="art-full-height">
|
||||
<div class="box-border flex gap-4 h-full max-md:block max-md:gap-0 max-md:h-auto">
|
||||
<div class="flex-shrink-0 w-64 h-full max-md:w-full max-md:h-auto max-md:mb-5">
|
||||
<ElCard class="tree-card art-card-xs flex flex-col h-full mt-0" shadow="never">
|
||||
<div
|
||||
v-show="showChannelSidebar"
|
||||
class="flex-shrink-0 w-64 h-full max-md:w-full max-md:h-auto max-md:mb-5"
|
||||
>
|
||||
<ElCard
|
||||
class="tree-card art-card-xs flex flex-col h-full mt-0"
|
||||
shadow="never"
|
||||
v-loading="channelTreeLoading"
|
||||
>
|
||||
<template #header>
|
||||
<b>部门列表</b>
|
||||
<b>{{ $t('page.ui.channelList') }}</b>
|
||||
</template>
|
||||
<ElScrollbar>
|
||||
<ElTree
|
||||
:data="treeData"
|
||||
:props="{ children: 'children', label: 'label' }"
|
||||
node-key="id"
|
||||
:current-node-key="currentChannelId"
|
||||
default-expand-all
|
||||
highlight-current
|
||||
@node-click="handleNodeClick"
|
||||
@@ -129,16 +137,26 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { useUserStore } from '@/store/modules/user'
|
||||
import { ElMessageBox } from 'element-plus'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
import WorkDialog from './modules/work-dialog.vue'
|
||||
import api from '@/api/system/user'
|
||||
import deptApi from '@/api/system/dept'
|
||||
import { isSuperAdminUser } from '@/utils/channelLayout'
|
||||
|
||||
const userStore = useUserStore()
|
||||
|
||||
const treeData = ref([])
|
||||
interface ChannelTreeNode {
|
||||
id: number
|
||||
label: string
|
||||
children?: ChannelTreeNode[]
|
||||
}
|
||||
|
||||
const treeData = ref<ChannelTreeNode[]>([])
|
||||
const channelTreeLoading = ref(false)
|
||||
const currentChannelId = ref<number | undefined>(undefined)
|
||||
|
||||
// 编辑框
|
||||
const { dialogType, dialogVisible, dialogData, showDialog, handleSelectionChange, deleteRow } =
|
||||
@@ -227,24 +245,79 @@
|
||||
const handleReset = () => {
|
||||
searchForm.value.dept_id = undefined
|
||||
resetSearchParams()
|
||||
if (isSuperAdminUser()) {
|
||||
currentChannelId.value = undefined
|
||||
} else {
|
||||
applyDefaultChannelSelection()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 切换部门
|
||||
* @param data
|
||||
*/
|
||||
const handleNodeClick = (data: any) => {
|
||||
const handleNodeClick = (data: ChannelTreeNode) => {
|
||||
currentChannelId.value = data.id
|
||||
searchParams.dept_id = data.id
|
||||
getData()
|
||||
}
|
||||
|
||||
/** 仅超管显示左侧渠道列表;渠道管理员固定本渠道,由后端过滤 */
|
||||
const showChannelSidebar = computed(() => isSuperAdminUser())
|
||||
|
||||
const normalizeChannelTree = (list: unknown[]): ChannelTreeNode[] => {
|
||||
if (!Array.isArray(list)) {
|
||||
return []
|
||||
}
|
||||
return list
|
||||
.map((item) => {
|
||||
const row = item as Record<string, unknown>
|
||||
const id = Number(row.id ?? row.value ?? 0)
|
||||
const label = String(row.label ?? row.name ?? '')
|
||||
return { id, label }
|
||||
})
|
||||
.filter((node) => node.id > 0 && node.label !== '')
|
||||
}
|
||||
|
||||
const fallbackChannelTree = (): ChannelTreeNode[] => {
|
||||
const dept = userStore.info?.department
|
||||
if (!dept || Number(dept.id) <= 0) {
|
||||
return []
|
||||
}
|
||||
return [
|
||||
{
|
||||
id: Number(dept.id),
|
||||
label: String(dept.name ?? '')
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
const applyDefaultChannelSelection = () => {
|
||||
if (treeData.value.length === 0 || isSuperAdminUser()) {
|
||||
return
|
||||
}
|
||||
const first = treeData.value[0]
|
||||
currentChannelId.value = first.id
|
||||
searchParams.dept_id = first.id
|
||||
getData()
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取部门数据
|
||||
* 获取可操作渠道(渠道管理员至少展示本渠道)
|
||||
*/
|
||||
const getDeptList = () => {
|
||||
deptApi.accessDept().then((data: any) => {
|
||||
treeData.value = data
|
||||
})
|
||||
const getDeptList = async () => {
|
||||
channelTreeLoading.value = true
|
||||
try {
|
||||
const data = await deptApi.accessDept()
|
||||
const nodes = normalizeChannelTree(Array.isArray(data) ? data : [])
|
||||
treeData.value = nodes.length > 0 ? nodes : fallbackChannelTree()
|
||||
applyDefaultChannelSelection()
|
||||
} catch {
|
||||
treeData.value = fallbackChannelTree()
|
||||
applyDefaultChannelSelection()
|
||||
} finally {
|
||||
channelTreeLoading.value = false
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -252,15 +325,15 @@
|
||||
* @param row
|
||||
*/
|
||||
const handlePassword = (row: any) => {
|
||||
ElMessageBox.prompt('请输入新密码', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.prompt($t('page.ui.promptNewPassword'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
inputPattern: /^.{6,16}$/,
|
||||
inputErrorMessage: '密码长度在6到16之间',
|
||||
inputErrorMessage: $t('page.ui.passwordLengthError'),
|
||||
type: 'warning'
|
||||
}).then(({ value }) => {
|
||||
api.changePassword({ id: row.id, password: value }).then(() => {
|
||||
ElMessage.success('修改密码成功')
|
||||
ElMessage.success($t('page.ui.passwordChanged'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -270,18 +343,22 @@
|
||||
* @param row
|
||||
*/
|
||||
const handleCache = (row: any) => {
|
||||
ElMessageBox.confirm('确定要清理缓存吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.clearCacheConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.clearCache({ id: row.id }).then(() => {
|
||||
ElMessage.success('清理缓存成功')
|
||||
ElMessage.success($t('uiMsg.clearCacheSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
getDeptList()
|
||||
if (isSuperAdminUser()) {
|
||||
getDeptList()
|
||||
} else {
|
||||
applyDefaultChannelSelection()
|
||||
}
|
||||
})
|
||||
</script>
|
||||
|
||||
@@ -52,13 +52,14 @@
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.labelDept')" prop="dept_id">
|
||||
<el-tree-select
|
||||
v-model="formData.dept_id"
|
||||
:data="optionData.deptData"
|
||||
:render-after-expand="false"
|
||||
check-strictly
|
||||
clearable
|
||||
/>
|
||||
<el-select v-model="formData.dept_id" clearable filterable>
|
||||
<el-option
|
||||
v-for="item in optionData.deptData"
|
||||
:key="item.id"
|
||||
:label="item.label"
|
||||
:value="item.id"
|
||||
/>
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
@@ -76,18 +77,6 @@
|
||||
</el-row>
|
||||
|
||||
<el-row>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.labelPost')" prop="post_ids">
|
||||
<el-select v-model="formData.post_ids" multiple clearable>
|
||||
<el-option
|
||||
v-for="post in optionData.postList"
|
||||
:key="(post as any)?.id"
|
||||
:value="(post as any)?.id"
|
||||
:label="(post as any)?.name"
|
||||
/>
|
||||
</el-select>
|
||||
</el-form-item>
|
||||
</el-col>
|
||||
<el-col :span="12">
|
||||
<el-form-item :label="$t('page.form.labelGender')" prop="gender">
|
||||
<sa-radio v-model="formData.gender" dict="gender" valueType="string" />
|
||||
@@ -129,7 +118,6 @@
|
||||
import api from '@/api/system/user'
|
||||
import deptApi from '@/api/system/dept'
|
||||
import roleApi from '@/api/system/role'
|
||||
import postApi from '@/api/system/post'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { useI18n } from 'vue-i18n'
|
||||
|
||||
@@ -156,8 +144,7 @@
|
||||
const formRef = ref<FormInstance>()
|
||||
const optionData = reactive({
|
||||
deptData: <any>[],
|
||||
roleList: <any>[],
|
||||
postList: <any>[]
|
||||
roleList: <any>[]
|
||||
})
|
||||
|
||||
/**
|
||||
@@ -207,7 +194,6 @@
|
||||
phone: '',
|
||||
email: '',
|
||||
role_ids: [],
|
||||
post_ids: [],
|
||||
status: 1,
|
||||
gender: '',
|
||||
remark: ''
|
||||
@@ -221,6 +207,41 @@
|
||||
/**
|
||||
* 监听弹窗打开,初始化表单数据
|
||||
*/
|
||||
const flattenDeptOptions = (list: any[], result: { id: number; label: string }[] = []) => {
|
||||
for (const item of list) {
|
||||
const id = item.id ?? item.value
|
||||
if (id !== undefined && id !== null) {
|
||||
result.push({
|
||||
id,
|
||||
label: String(item.label ?? item.name ?? id)
|
||||
})
|
||||
}
|
||||
if (item.children?.length) {
|
||||
flattenDeptOptions(item.children, result)
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
const loadRoleOptions = async () => {
|
||||
const deptId = formData.dept_id
|
||||
const params =
|
||||
deptId !== undefined && deptId !== null && deptId !== ''
|
||||
? { dept_id: deptId }
|
||||
: undefined
|
||||
const roleData = await roleApi.accessRole(params)
|
||||
optionData.roleList = Array.isArray(roleData) ? roleData : []
|
||||
}
|
||||
|
||||
watch(
|
||||
() => formData.dept_id,
|
||||
() => {
|
||||
if (props.modelValue) {
|
||||
void loadRoleOptions()
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
watch(
|
||||
() => props.modelValue,
|
||||
(newVal) => {
|
||||
@@ -229,33 +250,23 @@
|
||||
}
|
||||
}
|
||||
)
|
||||
// 初始化页面数据
|
||||
|
||||
const initPage = async () => {
|
||||
// 先重置为初始值
|
||||
Object.assign(formData, initialFormData)
|
||||
// 部门数据
|
||||
const deptData = await deptApi.accessDept()
|
||||
optionData.deptData = deptData
|
||||
optionData.deptData = flattenDeptOptions(Array.isArray(deptData) ? deptData : [])
|
||||
// 角色数据
|
||||
const roleData = await roleApi.accessRole()
|
||||
optionData.roleList = roleData
|
||||
// 岗位数据
|
||||
const postData = await postApi.accessPost()
|
||||
optionData.postList = postData
|
||||
// 如果有数据,则填充数据
|
||||
if (props.data) {
|
||||
if (props.data?.id) {
|
||||
await nextTick()
|
||||
if (props.data.id) {
|
||||
let data = await api.read(props.data.id)
|
||||
if (data.postList) {
|
||||
const post = (data.postList as any[])?.map((item: any) => item.id)
|
||||
data.post_ids = post
|
||||
}
|
||||
const role = (data.roleList as any[])?.map((item: any) => item.id)
|
||||
data.role_ids = role
|
||||
data.password = ''
|
||||
initForm(data)
|
||||
}
|
||||
const data = await api.read(props.data.id)
|
||||
const role = (data.roleList as any[])?.map((item: any) => item.id)
|
||||
data.role_ids = role
|
||||
data.password = ''
|
||||
initForm(data)
|
||||
await loadRoleOptions()
|
||||
} else {
|
||||
await loadRoleOptions()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -80,6 +80,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/safeguard/database'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import generate from '@/api/tool/generate'
|
||||
@@ -172,7 +173,7 @@
|
||||
// 确认选择装载数据表
|
||||
const handleLoadTable = async () => {
|
||||
if (selectedRows.value.length < 1) {
|
||||
ElMessage.info('至少要选择一条数据')
|
||||
ElMessage.info($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
const names = selectedRows.value.map((item) => ({
|
||||
@@ -185,7 +186,7 @@
|
||||
source: searchForm.value.source,
|
||||
names
|
||||
})
|
||||
ElMessage.success('装载成功')
|
||||
ElMessage.success($t('page.ui.loadSuccess'))
|
||||
emit('success')
|
||||
handleClose()
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
<script setup lang="ts">
|
||||
import { useClipboard } from '@vueuse/core'
|
||||
import { ElMessage } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import generate from '@/api/tool/generate'
|
||||
|
||||
interface Props {
|
||||
@@ -94,9 +95,9 @@
|
||||
const handleCopy = async (code: string) => {
|
||||
try {
|
||||
await copy(code)
|
||||
ElMessage.success('代码已复制到剪贴板')
|
||||
ElMessage.success($t('page.ui.copyToClipboard'))
|
||||
} catch {
|
||||
ElMessage.error('复制失败,请手动复制')
|
||||
ElMessage.error($t('uiMsg.copyFail'))
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -133,6 +133,7 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/generate'
|
||||
import { downloadFile } from '@/utils/tool'
|
||||
|
||||
@@ -211,15 +212,15 @@
|
||||
* 生成代码下载
|
||||
*/
|
||||
const generateCode = async (ids: number | string) => {
|
||||
ElMessage.info('代码生成下载中,请稍后')
|
||||
ElMessage.info($t('page.ui.generating'))
|
||||
const response = await api.generateCode({
|
||||
ids: ids.toString().split(',')
|
||||
})
|
||||
if (response) {
|
||||
downloadFile(response, 'code.zip')
|
||||
ElMessage.success('代码生成成功,开始下载')
|
||||
ElMessage.success($t('page.ui.generateSuccess'))
|
||||
} else {
|
||||
ElMessage.error('文件下载失败')
|
||||
ElMessage.error($t('page.ui.downloadFail'))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -227,13 +228,13 @@
|
||||
* 同步表结构
|
||||
*/
|
||||
const syncTable = async (id: number) => {
|
||||
ElMessageBox.confirm('执行同步操作将会覆盖已经设置的表结构,确定要同步吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.syncConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.async({ id }).then(() => {
|
||||
ElMessage.success('同步成功')
|
||||
ElMessage.success($t('page.ui.syncSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -242,13 +243,13 @@
|
||||
* 生成到项目
|
||||
*/
|
||||
const generateFile = async (id: number) => {
|
||||
ElMessageBox.confirm('生成到项目将会覆盖原有文件,确定要生成吗?', '提示', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.generateToProjectConfirm'), $t('uiMsg.titlePrompt'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.generateFile({ id }).then(() => {
|
||||
ElMessage.success('生成到项目成功')
|
||||
ElMessage.success($t('page.ui.generateToProjectSuccess'))
|
||||
})
|
||||
})
|
||||
}
|
||||
@@ -258,7 +259,7 @@
|
||||
*/
|
||||
const batchGenerate = () => {
|
||||
if (selectedRows.value.length === 0) {
|
||||
ElMessage.error('至少要选择一条数据')
|
||||
ElMessage.error($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
generateCode(selectedRows.value.map((item: any) => item.id).join(','))
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
import { useSaiAdmin } from '@/composables/useSaiAdmin'
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/crontab'
|
||||
import TableSearch from './modules/table-search.vue'
|
||||
import EditDialog from './modules/edit-dialog.vue'
|
||||
@@ -146,13 +147,13 @@
|
||||
|
||||
// 运行任务
|
||||
const handleRun = (row: any) => {
|
||||
ElMessageBox.confirm(`确定要运行任务【${row.name}】吗?`, '运行任务', {
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
ElMessageBox.confirm($t('page.ui.runConfirm', { name: row.name }), $t('page.ui.runTitle'), {
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'warning'
|
||||
}).then(() => {
|
||||
api.run({ id: row.id }).then(() => {
|
||||
ElMessage.success('任务运行成功')
|
||||
ElMessage.success($t('page.ui.runSuccess'))
|
||||
refreshData()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
|
||||
<script setup lang="ts">
|
||||
import { ElMessage, ElMessageBox } from 'element-plus'
|
||||
import { $t } from '@/locales'
|
||||
import api from '@/api/tool/crontab'
|
||||
import { useTable } from '@/hooks/core/useTable'
|
||||
|
||||
@@ -128,7 +129,7 @@
|
||||
*/
|
||||
const initPage = async () => {
|
||||
if (!props.data?.id) {
|
||||
ElMessage.error('请先选择一个任务')
|
||||
ElMessage.error($t('page.ui.selectTaskFirst'))
|
||||
return
|
||||
}
|
||||
searchForm.value.crontab_id = props.data.id
|
||||
@@ -166,20 +167,20 @@
|
||||
// 确认选择装载数据表
|
||||
const handleLoadTable = async () => {
|
||||
if (selectedRows.value.length < 1) {
|
||||
ElMessage.info('至少要选择一条数据')
|
||||
ElMessage.info($t('uiMsg.selectAtLeastOne'))
|
||||
return
|
||||
}
|
||||
ElMessageBox.confirm(
|
||||
`确定要删除选中的 ${selectedRows.value.length} 条数据吗?`,
|
||||
'删除选中数据',
|
||||
$t('uiMsg.deleteConfirmSelected', { n: selectedRows.value.length }),
|
||||
$t('uiMsg.titleDeleteSelected'),
|
||||
{
|
||||
confirmButtonText: '确定',
|
||||
cancelButtonText: '取消',
|
||||
confirmButtonText: $t('uiMsg.btnOk'),
|
||||
cancelButtonText: $t('uiMsg.btnCancel'),
|
||||
type: 'error'
|
||||
}
|
||||
).then(() => {
|
||||
api.deleteCrontabLog({ ids: selectedRows.value.map((row) => row.id) }).then(() => {
|
||||
ElMessage.success('删除成功')
|
||||
ElMessage.success($t('uiMsg.deleteSuccess'))
|
||||
refreshData()
|
||||
})
|
||||
})
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
DB_TYPE=mysql
|
||||
DB_HOST=127.0.0.1
|
||||
DB_PORT=3306
|
||||
DB_NAME=saiadmin
|
||||
DB_USER=root
|
||||
DB_PASSWORD=123456
|
||||
DB_NAME=dafuweng-v3
|
||||
DB_USER=dafuweng-v3
|
||||
DB_PASSWORD=tA6rciKLKxpFNGAm
|
||||
DB_PREFIX=
|
||||
DB_POOL_MAX=32
|
||||
DB_POOL_MIN=4
|
||||
@@ -17,10 +17,15 @@ REDIS_POOL_MAX=32
|
||||
REDIS_HOST=127.0.0.1
|
||||
REDIS_PORT=6379
|
||||
REDIS_PASSWORD=''
|
||||
REDIS_DB=0
|
||||
REDIS_DB=1
|
||||
|
||||
# webman channel(用于定时任务通信)
|
||||
WEBMAN_CHANNEL_HOST=127.0.0.1
|
||||
WEBMAN_CHANNEL_PORT=2207
|
||||
WEBMAN_CHANNEL_LISTEN_HOST=0.0.0.0
|
||||
|
||||
# 游戏地址,用于 /api/v1/getGameUrl 返回
|
||||
GAME_URL=dice-game.yuliao666.top
|
||||
GAME_URL=dice-v3-game.h55555game.top
|
||||
|
||||
# API 鉴权与用户(可选,不填则用默认值)
|
||||
# authToken 签名密钥(必填,与客户端约定,用于 signature 校验)
|
||||
|
||||
61
server/app/api/cache/UserCache.php
vendored
61
server/app/api/cache/UserCache.php
vendored
@@ -238,6 +238,17 @@ class UserCache
|
||||
return (int) config('api.player_cache_ttl', 300);
|
||||
}
|
||||
|
||||
/** /api/v1/getPlayerInfo 快照 key 前缀 */
|
||||
private static function playerInfoSnapshotPrefix(): string
|
||||
{
|
||||
return config('api.player_info_snapshot_prefix', 'api:v1:player_info:');
|
||||
}
|
||||
|
||||
private static function playerInfoSnapshotTtl(): int
|
||||
{
|
||||
return (int) config('api.player_info_snapshot_ttl', 180);
|
||||
}
|
||||
|
||||
/**
|
||||
* 按 username 缓存玩家信息(仅 id + username,供中间件注入 request->player 后使用)
|
||||
* 登录/信息变更时需调用 deletePlayerByUsername 失效
|
||||
@@ -280,6 +291,54 @@ class UserCache
|
||||
return false;
|
||||
}
|
||||
$key = self::playerCachePrefix() . $username;
|
||||
return Cache::delete($key);
|
||||
$r1 = Cache::delete($key);
|
||||
$snapKey = self::playerInfoSnapshotPrefix() . $username;
|
||||
$r2 = Cache::delete($snapKey);
|
||||
return $r1 || $r2;
|
||||
}
|
||||
|
||||
/**
|
||||
* 读取 getPlayerInfo 接口用的玩家公开信息快照(未命中返回 null)
|
||||
* @return array<string, mixed>|null
|
||||
*/
|
||||
public static function getPlayerInfoSnapshotByUsername(string $username): ?array
|
||||
{
|
||||
if ($username === '') {
|
||||
return null;
|
||||
}
|
||||
if (self::playerInfoSnapshotTtl() <= 0) {
|
||||
return null;
|
||||
}
|
||||
$key = self::playerInfoSnapshotPrefix() . $username;
|
||||
$val = Cache::get($key);
|
||||
if ($val === null || $val === '') {
|
||||
return null;
|
||||
}
|
||||
$data = json_decode((string) $val, true);
|
||||
if (!is_array($data) || !array_key_exists('username', $data)) {
|
||||
return null;
|
||||
}
|
||||
return $data;
|
||||
}
|
||||
|
||||
/**
|
||||
* 写入 getPlayerInfo 返回体快照(已脱敏数组)
|
||||
* @param array<string, mixed> $info
|
||||
*/
|
||||
public static function setPlayerInfoSnapshotByUsername(string $username, array $info): bool
|
||||
{
|
||||
if ($username === '' || empty($info)) {
|
||||
return false;
|
||||
}
|
||||
$ttl = self::playerInfoSnapshotTtl();
|
||||
if ($ttl <= 0) {
|
||||
return true;
|
||||
}
|
||||
$key = self::playerInfoSnapshotPrefix() . $username;
|
||||
$payload = json_encode($info, JSON_UNESCAPED_UNICODE | JSON_INVALID_UTF8_SUBSTITUTE);
|
||||
if ($payload === false) {
|
||||
return false;
|
||||
}
|
||||
return Cache::set($key, $payload, $ttl);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,9 @@ use support\think\Db;
|
||||
use app\api\logic\GameLogic;
|
||||
use app\api\logic\PlayStartLogic;
|
||||
use app\api\util\ReturnCode;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\model\config\DiceConfig;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
@@ -33,7 +35,12 @@ class GameController extends BaseController
|
||||
*/
|
||||
public function config(Request $request): Response
|
||||
{
|
||||
$rows = DiceConfig::select('name', 'group', 'title', 'title_en', 'value', 'value_en', 'create_time', 'update_time')->get();
|
||||
$configDeptId = $this->resolvePlayerConfigDeptIdFromRequest($request);
|
||||
$rows = (new DiceConfig())
|
||||
->field('name,group,title,title_en,value,value_en,create_time,update_time')
|
||||
->where('dept_id', $configDeptId)
|
||||
->select()
|
||||
->toArray();
|
||||
$lang = $request->header('lang', 'zh');
|
||||
if (!is_string($lang) || $lang === '') {
|
||||
$lang = 'zh';
|
||||
@@ -42,15 +49,15 @@ class GameController extends BaseController
|
||||
$isEn = $langLower === 'en' || str_starts_with($langLower, 'en-');
|
||||
$data = [];
|
||||
foreach ($rows as $row) {
|
||||
$group = $row->group ?? '';
|
||||
$group = $row['group'] ?? '';
|
||||
if (!isset($data[$group])) {
|
||||
$data[$group] = [];
|
||||
}
|
||||
$title = $row->title;
|
||||
$value = $row->value;
|
||||
$title = $row['title'] ?? '';
|
||||
$value = $row['value'] ?? '';
|
||||
if ($isEn) {
|
||||
$titleEn = $row->title_en ?? '';
|
||||
$valueEn = $row->value_en ?? '';
|
||||
$titleEn = $row['title_en'] ?? '';
|
||||
$valueEn = $row['value_en'] ?? '';
|
||||
if ($titleEn !== '') {
|
||||
$title = $titleEn;
|
||||
}
|
||||
@@ -59,11 +66,11 @@ class GameController extends BaseController
|
||||
}
|
||||
}
|
||||
$data[$group][] = [
|
||||
'name' => $row->name,
|
||||
'name' => $row['name'] ?? '',
|
||||
'title' => $title,
|
||||
'value' => $value,
|
||||
'create_time' => $row->create_time,
|
||||
'update_time' => $row->update_time,
|
||||
'create_time' => $row['create_time'] ?? '',
|
||||
'update_time' => $row['update_time'] ?? '',
|
||||
];
|
||||
}
|
||||
return $this->success($data);
|
||||
@@ -73,30 +80,30 @@ class GameController extends BaseController
|
||||
* 购买抽奖券
|
||||
* POST /api/game/buyLotteryTickets
|
||||
* header: token(由 TokenMiddleware 注入 request->player_id)
|
||||
* body: count = 1 | 5 | 10(1次/100coin, 5次/500coin, 10次/1000coin)
|
||||
* body: count = 1 | 5 | 10(1次/1coin, 5次/5coin, 10次/10coin)
|
||||
*/
|
||||
public function buyLotteryTickets(Request $request): Response
|
||||
{
|
||||
$userId = (int) ($request->player_id ?? 0);
|
||||
$count = (int) $request->post('count', 0);
|
||||
if (!in_array($count, [1, 5, 10], true)) {
|
||||
return $this->fail('Invalid lottery ticket purchase', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
try {
|
||||
$logic = new GameLogic();
|
||||
$data = $logic->buyLotteryTickets($userId, $count);
|
||||
return $this->success($data);
|
||||
} catch (ApiException $e) {
|
||||
$msg = $e->getMessage();
|
||||
if ($msg === '平台币不足') {
|
||||
$player = DicePlayer::find($userId);
|
||||
$coin = $player ? (float) $player->coin : 0;
|
||||
return $this->success(['coin' => $coin], $msg);
|
||||
}
|
||||
return $this->fail($msg, ReturnCode::BUSINESS_ERROR);
|
||||
}
|
||||
}
|
||||
// public function buyLotteryTickets(Request $request): Response
|
||||
// {
|
||||
// $userId = (int) ($request->player_id ?? 0);
|
||||
// $count = (int) $request->post('count', 0);
|
||||
// if (!in_array($count, [1, 5, 10], true)) {
|
||||
// return $this->fail('Invalid lottery ticket purchase', ReturnCode::PARAMS_ERROR);
|
||||
// }
|
||||
//
|
||||
// try {
|
||||
// $logic = new GameLogic();
|
||||
// $data = $logic->buyLotteryTickets($userId, $count);
|
||||
// return $this->success($data);
|
||||
// } catch (ApiException $e) {
|
||||
// $msg = $e->getMessage();
|
||||
// if ($msg === '平台币不足') {
|
||||
// $player = DicePlayer::find($userId);
|
||||
// $coin = $player ? (float) $player->coin : 0;
|
||||
// return $this->success(['coin' => $coin], $msg);
|
||||
// }
|
||||
// return $this->fail($msg, ReturnCode::BUSINESS_ERROR);
|
||||
// }
|
||||
// }
|
||||
|
||||
/**
|
||||
* 获取彩金池(中奖配置表)
|
||||
@@ -106,7 +113,8 @@ class GameController extends BaseController
|
||||
*/
|
||||
public function lotteryPool(Request $request): Response
|
||||
{
|
||||
$list = DiceRewardConfig::getCachedList();
|
||||
$configDeptId = $this->resolvePlayerConfigDeptIdFromRequest($request);
|
||||
$list = DiceRewardConfig::getCachedList($configDeptId);
|
||||
$list = array_values(array_filter($list, function ($row) {
|
||||
return (string) ($row['tier'] ?? '') !== 'BIGWIN';
|
||||
}));
|
||||
@@ -127,6 +135,8 @@ class GameController extends BaseController
|
||||
if ($uiEn !== '') {
|
||||
$row['ui_text'] = $uiEn;
|
||||
}
|
||||
//移除掉其中的s_start_index和n_start_index
|
||||
$row = array_diff_key($row, ['s_start_index'=>'', 's_end_index'=>'', 'weight'=>'', 'ui_text_en'=>'', 'create_time'=>'', 'update_time'=>'', 'type'=>'']);
|
||||
$list[$index] = $row;
|
||||
}
|
||||
}
|
||||
@@ -134,6 +144,20 @@ class GameController extends BaseController
|
||||
return $this->success($list);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取底注配置(全部)
|
||||
* GET/any /api/game/anteConfig
|
||||
* header: token(TokenMiddleware 注入)
|
||||
* 返回:dice_ante_config 列表(包含 mult/is_default 等字段)
|
||||
*/
|
||||
public function anteConfig(Request $request): Response
|
||||
{
|
||||
$configDeptId = $this->resolvePlayerConfigDeptIdFromRequest($request);
|
||||
$anteConfigModel = new DiceAnteConfig();
|
||||
$rows = $anteConfigModel->where('dept_id', $configDeptId)->order('id', 'asc')->select()->toArray();
|
||||
return $this->success($rows);
|
||||
}
|
||||
|
||||
/**
|
||||
* 开始游戏(抽奖一局)
|
||||
* POST /api/game/playStart
|
||||
@@ -147,21 +171,21 @@ class GameController extends BaseController
|
||||
if ($direction !== null) {
|
||||
$direction = (int) $direction;
|
||||
}
|
||||
$ante = $request->post('ante');
|
||||
if ($ante !== null) {
|
||||
$ante = (int) $ante;
|
||||
}
|
||||
if (!in_array($direction, [0, 1], true)) {
|
||||
return $this->fail('direction must be 0 or 1', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
if (!is_int($ante) || $ante <= 0) {
|
||||
return $this->fail('ante must be a positive integer', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$player = DicePlayer::find($userId);
|
||||
if (!$player) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
}
|
||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||
$minCoin = abs($minEv + 100);
|
||||
$coin = (float) $player->coin;
|
||||
if ($coin < $minCoin) {
|
||||
$msg = ApiLang::translateParams('Balance %s is less than %s, cannot continue', [$coin, $minCoin], $request);
|
||||
return $this->success([], $msg);
|
||||
}
|
||||
|
||||
$lockName = 'play_start_' . $userId;
|
||||
$lockResult = Db::query('SELECT GET_LOCK(?, 30) as l', [$lockName]);
|
||||
@@ -170,7 +194,7 @@ class GameController extends BaseController
|
||||
}
|
||||
try {
|
||||
$logic = new PlayStartLogic();
|
||||
$data = $logic->run($userId, (int)$direction);
|
||||
$data = $logic->run($userId, (int) $direction, $ante);
|
||||
|
||||
$lang = $request->header('lang', 'zh');
|
||||
if (!is_string($lang) || $lang === '') {
|
||||
@@ -179,10 +203,12 @@ class GameController extends BaseController
|
||||
$langLower = strtolower($lang);
|
||||
$isEn = $langLower === 'en' || str_starts_with($langLower, 'en-');
|
||||
|
||||
if (is_array($data) && array_key_exists('reward_config_id', $data)) {
|
||||
$rewardConfigId = (int) $data['reward_config_id'];
|
||||
if ($rewardConfigId > 0) {
|
||||
$configRow = DiceRewardConfig::getCachedById($rewardConfigId);
|
||||
if (is_array($data)) {
|
||||
$rewardTier = array_key_exists('reward_tier', $data) ? (string) ($data['reward_tier'] ?? '') : '';
|
||||
$targetIndex = array_key_exists('target_index', $data) ? (int) ($data['target_index'] ?? 0) : 0;
|
||||
if ($rewardTier !== 'BIGWIN' && $targetIndex > 0) {
|
||||
$configDeptId = AdminScopeHelper::resolvePlayerConfigDeptId($player);
|
||||
$configRow = DiceRewardConfig::getCachedById($targetIndex, $configDeptId);
|
||||
if ($configRow !== null) {
|
||||
$uiText = '';
|
||||
$uiTextEn = '';
|
||||
@@ -201,6 +227,7 @@ class GameController extends BaseController
|
||||
}
|
||||
}
|
||||
}
|
||||
$data['tier'] = $data['reward_tier'] ?? '';
|
||||
|
||||
return $this->success($data);
|
||||
} catch (ApiException $e) {
|
||||
@@ -217,14 +244,19 @@ class GameController extends BaseController
|
||||
$timeoutRecord = null;
|
||||
$timeout_message = '';
|
||||
$adminId = null;
|
||||
$timeoutDeptId = null;
|
||||
try {
|
||||
$timeoutPlayer = DicePlayer::find($userId);
|
||||
$adminId = ($timeoutPlayer && ($timeoutPlayer->admin_id ?? null)) ? (int) $timeoutPlayer->admin_id : null;
|
||||
if ($timeoutPlayer && isset($timeoutPlayer->dept_id) && $timeoutPlayer->dept_id !== null && $timeoutPlayer->dept_id !== '') {
|
||||
$timeoutDeptId = (int) $timeoutPlayer->dept_id;
|
||||
}
|
||||
} catch (\Throwable $_) {
|
||||
}
|
||||
try {
|
||||
$timeoutRecord = DicePlayRecord::create([
|
||||
'player_id' => $userId,
|
||||
'dept_id' => $timeoutDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'lottery_config_id' => 0,
|
||||
'lottery_type' => 0,
|
||||
@@ -232,9 +264,8 @@ class GameController extends BaseController
|
||||
'win_coin' => 0,
|
||||
'super_win_coin' => 0,
|
||||
'reward_win_coin' => 0,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => 0,
|
||||
'reward_tier' => '',
|
||||
'start_index' => 0,
|
||||
'target_index' => 0,
|
||||
'roll_array' => '[]',
|
||||
@@ -255,4 +286,20 @@ class GameController extends BaseController
|
||||
Db::execute('SELECT RELEASE_LOCK(?)', [$lockName]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 从 token 注入的 player_id 解析所属渠道配置 ID
|
||||
*/
|
||||
private function resolvePlayerConfigDeptIdFromRequest(Request $request): int
|
||||
{
|
||||
$userId = (int) ($request->player_id ?? 0);
|
||||
if ($userId <= 0) {
|
||||
return AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
$player = DicePlayer::find($userId);
|
||||
if (!$player) {
|
||||
return AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
return AdminScopeHelper::resolvePlayerConfigDeptId($player);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,9 +26,13 @@ class UserController extends BaseController
|
||||
*/
|
||||
public function Login(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$password = trim((string) ($request->post('password', '')));
|
||||
$lang = trim((string) ($request->post('lang', 'chs')));
|
||||
$usernameRaw = $request->post('username', '');
|
||||
$passwordRaw = $request->post('password', '');
|
||||
$langRaw = $request->post('lang', 'zh');
|
||||
|
||||
$username = is_string($usernameRaw) ? trim($usernameRaw) : '';
|
||||
$password = is_string($passwordRaw) ? trim($passwordRaw) : '';
|
||||
$lang = is_string($langRaw) ? trim($langRaw) : 'zh';
|
||||
$coin = $request->post('coin');
|
||||
$coin = $coin !== null && $coin !== '' ? (float) $coin : 0.0;
|
||||
$time = $request->post('time');
|
||||
@@ -91,7 +95,7 @@ class UserController extends BaseController
|
||||
if (empty($user)) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
}
|
||||
$fields = ['id', 'username', 'phone', 'uid', 'name', 'coin', 'total_ticket_count'];
|
||||
$fields = ['id', 'username', 'phone', 'uid', 'name', 'coin', 'total_ticket_count', 'free_ticket'];
|
||||
$info = [];
|
||||
foreach ($fields as $field) {
|
||||
if (array_key_exists($field, $user)) {
|
||||
|
||||
@@ -6,6 +6,7 @@ namespace app\api\controller\v1;
|
||||
use app\api\cache\AuthTokenCache;
|
||||
use app\api\controller\BaseController;
|
||||
use app\api\util\ReturnCode;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
use Tinywan\Jwt\JwtToken;
|
||||
@@ -54,6 +55,14 @@ class AuthTokenController extends BaseController
|
||||
return $this->fail('Signature verification failed', ReturnCode::FORBIDDEN);
|
||||
}
|
||||
|
||||
$agent = SystemUser::where('agent_id', $agentId)->find();
|
||||
if (!$agent || (int) ($agent->status ?? 0) !== 1) {
|
||||
return $this->fail('Invalid agent_id', ReturnCode::FORBIDDEN);
|
||||
}
|
||||
if (empty($agent->dept_id) || (int) $agent->dept_id <= 0) {
|
||||
return $this->fail('Agent channel is not configured', ReturnCode::FORBIDDEN);
|
||||
}
|
||||
|
||||
$exp = (int) config('api.auth_token_exp', 86400);
|
||||
$tokenResult = JwtToken::generateToken([
|
||||
'id' => 0,
|
||||
|
||||
@@ -5,8 +5,8 @@ namespace app\api\controller\v1;
|
||||
|
||||
use app\api\logic\UserLogic;
|
||||
use app\api\util\ReturnCode;
|
||||
use app\dice\model\game\DiceGame;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||
@@ -22,6 +22,69 @@ use app\api\cache\UserCache;
|
||||
*/
|
||||
class GameController extends BaseController
|
||||
{
|
||||
/** 游戏记录 / 钱包流水 / 中奖券记录等拉取类接口的条数上限(与对接文档一致) */
|
||||
private const PLAYER_PULL_RECORD_MAX_LIMIT = 2000;
|
||||
|
||||
private const PLAYER_PULL_RECORD_DEFAULT_LIMIT = 20;
|
||||
|
||||
/** 拉取类流水仅允许查询「当前时间起向前」的最大天数(含起止) */
|
||||
private const PLAYER_PULL_RECORD_MAX_RANGE_DAYS = 7;
|
||||
|
||||
private const GAME_PUBLIC_FIELDS = [
|
||||
'provider',
|
||||
'provider_code',
|
||||
'game_code',
|
||||
'game_key',
|
||||
'game_type',
|
||||
'logo',
|
||||
'game_url',
|
||||
'hall_url',
|
||||
'status',
|
||||
'sort',
|
||||
];
|
||||
|
||||
/** getPlayerInfo 仅查询需返回的列,减轻 IO(敏感/内部字段不入库查询) */
|
||||
private const PLAYER_INFO_DB_FIELDS = [
|
||||
'id', 'username', 'phone', 'uid', 'name', 'status', 'coin', 'is_up', 'admin_id',
|
||||
'total_ticket_count', 'paid_ticket_count', 'free_ticket_count', 'free_ticket',
|
||||
'total_win_coin',
|
||||
'create_time', 'update_time',
|
||||
];
|
||||
|
||||
/**
|
||||
* 获取游戏列表
|
||||
* POST 参数:lang(可选,zh/en,默认 zh)
|
||||
* 当前返回启用中的游戏列表
|
||||
*/
|
||||
public function getGameList(Request $request): Response
|
||||
{
|
||||
$lang = $this->resolveLang($request->post('lang', 'zh'));
|
||||
$games = $this->buildPublicGameList($lang, $this->agentDeptId($request));
|
||||
return $this->success([
|
||||
'game_list' => $games,
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取游戏大厅信息(脱敏)
|
||||
* POST 参数:lang(可选,zh/en,默认 zh)
|
||||
*/
|
||||
public function getGameHall(Request $request): Response
|
||||
{
|
||||
$lang = $this->resolveLang($request->post('lang', 'zh'));
|
||||
$games = $this->buildPublicGameList($lang, $this->agentDeptId($request));
|
||||
$hallUrl = '';
|
||||
if (!empty($games)) {
|
||||
$hallUrl = $games[0]['hall_url'] ?? '';
|
||||
}
|
||||
return $this->success([
|
||||
'provider' => 'Dicey Fun',
|
||||
'provider_code' => 'DF',
|
||||
'hall_url' => $hallUrl,
|
||||
'game_list' => $games,
|
||||
]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取游戏地址
|
||||
* 根据 username 创建登录 token(JWT),拼接游戏地址返回
|
||||
@@ -42,28 +105,21 @@ class GameController extends BaseController
|
||||
$time = (string) time();
|
||||
}
|
||||
|
||||
$adminId = null;
|
||||
$adminIdsInTopDept = null;
|
||||
$agentId = trim((string) ($request->agent_id ?? ''));
|
||||
if ($agentId !== '') {
|
||||
$systemUser = SystemUser::where('agent_id', $agentId)->find();
|
||||
if ($systemUser) {
|
||||
$adminId = (int) $systemUser->id;
|
||||
$adminIdsInTopDept = UserLogic::getAdminIdsByAgentIdTopDept($agentId);
|
||||
}
|
||||
}
|
||||
$deptId = $this->agentDeptId($request);
|
||||
$adminId = $this->agentAdminId($request);
|
||||
$adminIdsInTopDept = UserLogic::getAdminIdsByAgentIdTopDept(trim((string) ($request->agent_id ?? '')));
|
||||
|
||||
$lang = trim((string) ($request->post('lang', 'zh')));
|
||||
$lang = in_array($lang, ['en', 'zh'], true) ? $lang : 'zh';
|
||||
|
||||
try {
|
||||
$logic = new UserLogic();
|
||||
$result = $logic->loginByUsername($username, $password, $lang === 'en' ? 'en' : 'chs', 0.0, $time, $adminId, $adminIdsInTopDept);
|
||||
$result = $logic->loginByUsername($username, $password, $lang, 0.0, $time, $adminId, $adminIdsInTopDept, $deptId);
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage(), ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$gameUrlBase = rtrim(config('api.game_url', 'dice-game.yuliao666.top'), '/');
|
||||
$gameUrlBase = rtrim(config('api.game_url', 'dice-game.h55555game.top'), '/');
|
||||
$tokenInUrl = str_replace('%3D', '=', urlencode($result['token']));
|
||||
$url = $gameUrlBase . '/?token=' . $tokenInUrl . '&lang=' . $lang;
|
||||
|
||||
@@ -74,69 +130,171 @@ class GameController extends BaseController
|
||||
|
||||
/**
|
||||
* 获取用户信息
|
||||
* POST 参数:username
|
||||
* 返回 DicePlayer 中非敏感信息
|
||||
* 参数:username(POST JSON / 表单 / Query 均可,input 合并读取降低偶发空参)
|
||||
* 返回 DicePlayer 中非敏感信息;短期 Redis 快照 + 窄字段查询降低延迟
|
||||
*/
|
||||
public function getPlayerInfo(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$usernameRaw = $request->input('username', '');
|
||||
$username = is_string($usernameRaw) ? trim($usernameRaw) : '';
|
||||
$deptId = $this->agentDeptId($request);
|
||||
|
||||
if ($username === '') {
|
||||
return $this->fail('username is required', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$cached = UserCache::getPlayerInfoSnapshotByUsername($this->scopedUsername($deptId, $username));
|
||||
if ($cached !== null) {
|
||||
return $this->success($cached);
|
||||
}
|
||||
|
||||
$player = DicePlayer::field(self::PLAYER_INFO_DB_FIELDS)->where('username', $username)->where('dept_id', $deptId)->find();
|
||||
if (!$player) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
return $this->fail('User not found', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$hidden = ['password', 'lottery_config_id', 't1_weight', 't2_weight', 't3_weight', 't4_weight', 't5_weight', 'delete_time'];
|
||||
$info = $player->hidden($hidden)->toArray();
|
||||
UserCache::setPlayerInfoSnapshotByUsername($this->scopedUsername($deptId, $username), $info);
|
||||
|
||||
return $this->success($info);
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析拉取类流水接口的 limit(与 getPlayerGameRecord / getPlayerWalletRecord / getPlayerTicketRecord 共用)
|
||||
*/
|
||||
private function resolvePullRecordLimit(Request $request): int
|
||||
{
|
||||
$limit = (int) $request->post('limit', self::PLAYER_PULL_RECORD_DEFAULT_LIMIT);
|
||||
if ($limit < 1 || $limit > self::PLAYER_PULL_RECORD_MAX_LIMIT) {
|
||||
$limit = self::PLAYER_PULL_RECORD_DEFAULT_LIMIT;
|
||||
}
|
||||
|
||||
return $limit;
|
||||
}
|
||||
|
||||
/**
|
||||
* 将 start_create_time / end_create_time 规范为「最近 7 天内」且跨度不超过 7 天的闭区间。
|
||||
*
|
||||
* @return array{ok: true, start: string, end: string}|array{ok: false, message: string}
|
||||
*/
|
||||
private function resolvePullRecordTimeWindow(string $startRaw, string $endRaw): array
|
||||
{
|
||||
$nowTs = time();
|
||||
$weekAgoTs = strtotime('-' . self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS . ' days', $nowTs);
|
||||
if ($weekAgoTs === false) {
|
||||
$weekAgoTs = $nowTs - self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS * 86400;
|
||||
}
|
||||
$nowStr = date('Y-m-d H:i:s', $nowTs);
|
||||
$weekAgoStr = date('Y-m-d H:i:s', $weekAgoTs);
|
||||
|
||||
if ($startRaw === '' && $endRaw === '') {
|
||||
return ['ok' => true, 'start' => $weekAgoStr, 'end' => $nowStr];
|
||||
}
|
||||
|
||||
$startTs = $startRaw === '' ? null : strtotime($startRaw);
|
||||
$endTs = $endRaw === '' ? null : strtotime($endRaw);
|
||||
|
||||
if ($startRaw !== '' && $startTs === false) {
|
||||
return ['ok' => false, 'message' => 'Invalid start_create_time'];
|
||||
}
|
||||
if ($endRaw !== '' && $endTs === false) {
|
||||
return ['ok' => false, 'message' => 'Invalid end_create_time'];
|
||||
}
|
||||
|
||||
if ($startRaw === '' && $endRaw !== '' && $endTs !== null) {
|
||||
$endTs = min($endTs, $nowTs);
|
||||
if ($endTs < $weekAgoTs) {
|
||||
return ['ok' => false, 'message' => 'end_create_time must be within the last 7 days'];
|
||||
}
|
||||
$startTs = strtotime('-' . self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS . ' days', $endTs);
|
||||
if ($startTs === false) {
|
||||
$startTs = $endTs - self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS * 86400;
|
||||
}
|
||||
if ($startTs < $weekAgoTs) {
|
||||
$startTs = $weekAgoTs;
|
||||
}
|
||||
|
||||
return ['ok' => true, 'start' => date('Y-m-d H:i:s', $startTs), 'end' => date('Y-m-d H:i:s', $endTs)];
|
||||
}
|
||||
|
||||
if ($startRaw !== '' && $startTs !== null && $endRaw === '') {
|
||||
if ($startTs > $nowTs) {
|
||||
return ['ok' => false, 'message' => 'start_create_time cannot be in the future'];
|
||||
}
|
||||
if ($startTs < $weekAgoTs) {
|
||||
return ['ok' => false, 'message' => 'start_create_time cannot be earlier than 7 days ago'];
|
||||
}
|
||||
$endTs = strtotime('+' . self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS . ' days', $startTs);
|
||||
if ($endTs === false) {
|
||||
$endTs = $startTs + self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS * 86400;
|
||||
}
|
||||
$endTs = min($endTs, $nowTs);
|
||||
|
||||
return ['ok' => true, 'start' => date('Y-m-d H:i:s', $startTs), 'end' => date('Y-m-d H:i:s', $endTs)];
|
||||
}
|
||||
|
||||
if ($startTs !== null && $endTs !== null) {
|
||||
if ($endTs > $nowTs) {
|
||||
$endTs = $nowTs;
|
||||
}
|
||||
if ($startTs > $endTs) {
|
||||
return ['ok' => false, 'message' => 'start_create_time cannot be after end_create_time'];
|
||||
}
|
||||
if ($startTs < $weekAgoTs) {
|
||||
return ['ok' => false, 'message' => 'start_create_time cannot be earlier than 7 days ago'];
|
||||
}
|
||||
if ($endTs < $weekAgoTs) {
|
||||
return ['ok' => false, 'message' => 'end_create_time must be within the last 7 days'];
|
||||
}
|
||||
$maxEndForStart = strtotime('+' . self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS . ' days', $startTs);
|
||||
if ($maxEndForStart === false) {
|
||||
$maxEndForStart = $startTs + self::PLAYER_PULL_RECORD_MAX_RANGE_DAYS * 86400;
|
||||
}
|
||||
if ($endTs > $maxEndForStart) {
|
||||
return ['ok' => false, 'message' => 'Time range cannot exceed 7 days'];
|
||||
}
|
||||
|
||||
return ['ok' => true, 'start' => date('Y-m-d H:i:s', $startTs), 'end' => date('Y-m-d H:i:s', $endTs)];
|
||||
}
|
||||
|
||||
return ['ok' => false, 'message' => 'Invalid time parameters'];
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取游戏记录
|
||||
* POST 参数:username(非必填,没填则不按用户筛选), start_create_time, end_create_time(非必填,没填则不筛选时间)
|
||||
* POST 参数:username(非必填), start_create_time, end_create_time(可选,须在「最近 7 天」内且跨度不超过 7 天;均不传则默认最近 7 天), limit(非必填,返回条数上限)
|
||||
* 返回 DicePlayRecord 中非敏感信息
|
||||
*/
|
||||
public function getPlayerGameRecord(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$deptId = $this->agentDeptId($request);
|
||||
$startCreateTime = trim((string) ($request->post('start_create_time', '')));
|
||||
$endCreateTime = trim((string) ($request->post('end_create_time', '')));
|
||||
$page = (int) $request->post('page', 1);
|
||||
$limit = (int) $request->post('limit', 20);
|
||||
|
||||
if ($page < 1) {
|
||||
$page = 1;
|
||||
}
|
||||
if ($limit < 1 || $limit > 100) {
|
||||
$limit = 20;
|
||||
$window = $this->resolvePullRecordTimeWindow($startCreateTime, $endCreateTime);
|
||||
if (!$window['ok']) {
|
||||
return $this->fail($window['message'], ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
$limit = $this->resolvePullRecordLimit($request);
|
||||
|
||||
$query = DicePlayRecord::order('id', 'desc');
|
||||
$query = DicePlayRecord::where('dept_id', $deptId)->order('id', 'desc');
|
||||
|
||||
if ($username !== '') {
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = $this->findPlayerByUsername($username, $deptId);
|
||||
if (!$player) {
|
||||
return $this->success([]);
|
||||
}
|
||||
$query->where('player_id', (int) $player->id);
|
||||
}
|
||||
|
||||
if ($startCreateTime !== '') {
|
||||
$query->where('create_time', '>=', $startCreateTime);
|
||||
}
|
||||
if ($endCreateTime !== '') {
|
||||
$query->where('create_time', '<=', $endCreateTime);
|
||||
}
|
||||
$query->where('create_time', '>=', $window['start']);
|
||||
$query->where('create_time', '<=', $window['end']);
|
||||
|
||||
$list = $query->page($page, $limit)->select()->toArray();
|
||||
$list = $query->limit($limit)->select()->toArray();
|
||||
$playerIds = array_unique(array_column($list, 'player_id'));
|
||||
if (!empty($playerIds)) {
|
||||
$players = DicePlayer::whereIn('id', $playerIds)->field('id,username,phone')->select()->toArray();
|
||||
$players = DicePlayer::whereIn('id', $playerIds)->where('dept_id', $deptId)->field('id,username,phone')->select()->toArray();
|
||||
$playerMap = [];
|
||||
foreach ($players as $p) {
|
||||
$playerMap[(int) ($p['id'] ?? 0)] = $p;
|
||||
@@ -151,88 +309,74 @@ class GameController extends BaseController
|
||||
|
||||
/**
|
||||
* 获取钱包流水
|
||||
* POST 参数:username(非必填,没填则不按用户筛选), start_create_time, end_create_time(非必填,没填则不筛选时间)
|
||||
* POST 参数:username(非必填), start_create_time, end_create_time(可选,规则同 getPlayerGameRecord), limit(非必填)
|
||||
* 返回 DicePlayerWalletRecord 中非敏感信息
|
||||
*/
|
||||
public function getPlayerWalletRecord(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$deptId = $this->agentDeptId($request);
|
||||
$startCreateTime = trim((string) ($request->post('start_create_time', '')));
|
||||
$endCreateTime = trim((string) ($request->post('end_create_time', '')));
|
||||
$page = (int) $request->post('page', 1);
|
||||
$limit = (int) $request->post('limit', 20);
|
||||
|
||||
if ($page < 1) {
|
||||
$page = 1;
|
||||
}
|
||||
if ($limit < 1 || $limit > 100) {
|
||||
$limit = 20;
|
||||
$window = $this->resolvePullRecordTimeWindow($startCreateTime, $endCreateTime);
|
||||
if (!$window['ok']) {
|
||||
return $this->fail($window['message'], ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
$limit = $this->resolvePullRecordLimit($request);
|
||||
|
||||
$query = DicePlayerWalletRecord::order('id', 'desc');
|
||||
$query = DicePlayerWalletRecord::where('dept_id', $deptId)->order('id', 'desc');
|
||||
|
||||
if ($username !== '') {
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = $this->findPlayerByUsername($username, $deptId);
|
||||
if (!$player) {
|
||||
return $this->success([]);
|
||||
}
|
||||
$query->where('player_id', (int) $player->id);
|
||||
}
|
||||
|
||||
if ($startCreateTime !== '') {
|
||||
$query->where('create_time', '>=', $startCreateTime);
|
||||
}
|
||||
if ($endCreateTime !== '') {
|
||||
$query->where('create_time', '<=', $endCreateTime);
|
||||
}
|
||||
$query->where('create_time', '>=', $window['start']);
|
||||
$query->where('create_time', '<=', $window['end']);
|
||||
|
||||
$list = $query->with(['dicePlayer' => function ($q) {
|
||||
$q->field('id,username,phone');
|
||||
}])->page($page, $limit)->select()->toArray();
|
||||
}])->limit($limit)->select()->toArray();
|
||||
|
||||
return $this->success($list);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取用户中奖券获取记录
|
||||
* POST 参数:username(非必填,没填则不按用户筛选), start_create_time, end_create_time(非必填,没填则不筛选时间)
|
||||
* POST 参数:username(非必填), start_create_time, end_create_time(可选,规则同 getPlayerGameRecord), limit(非必填)
|
||||
* 返回 DicePlayerTicketRecord 中非敏感信息
|
||||
*/
|
||||
public function getPlayerTicketRecord(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$deptId = $this->agentDeptId($request);
|
||||
$startCreateTime = trim((string) ($request->post('start_create_time', '')));
|
||||
$endCreateTime = trim((string) ($request->post('end_create_time', '')));
|
||||
$page = (int) $request->post('page', 1);
|
||||
$limit = (int) $request->post('limit', 20);
|
||||
|
||||
if ($page < 1) {
|
||||
$page = 1;
|
||||
}
|
||||
if ($limit < 1 || $limit > 100) {
|
||||
$limit = 20;
|
||||
$window = $this->resolvePullRecordTimeWindow($startCreateTime, $endCreateTime);
|
||||
if (!$window['ok']) {
|
||||
return $this->fail($window['message'], ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
$limit = $this->resolvePullRecordLimit($request);
|
||||
|
||||
$query = DicePlayerTicketRecord::order('id', 'desc');
|
||||
$query = DicePlayerTicketRecord::where('dept_id', $deptId)->order('id', 'desc');
|
||||
|
||||
if ($username !== '') {
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = $this->findPlayerByUsername($username, $deptId);
|
||||
if (!$player) {
|
||||
return $this->success([]);
|
||||
}
|
||||
$query->where('player_id', (int) $player->id);
|
||||
}
|
||||
|
||||
if ($startCreateTime !== '') {
|
||||
$query->where('create_time', '>=', $startCreateTime);
|
||||
}
|
||||
if ($endCreateTime !== '') {
|
||||
$query->where('create_time', '<=', $endCreateTime);
|
||||
}
|
||||
$query->where('create_time', '>=', $window['start']);
|
||||
$query->where('create_time', '<=', $window['end']);
|
||||
|
||||
$list = $query->with(['dicePlayer' => function ($q) {
|
||||
$q->field('id,username,phone');
|
||||
}])->page($page, $limit)->select()->toArray();
|
||||
}])->limit($limit)->select()->toArray();
|
||||
|
||||
return $this->success($list);
|
||||
}
|
||||
@@ -246,6 +390,7 @@ class GameController extends BaseController
|
||||
public function setPlayerWallet(Request $request): Response
|
||||
{
|
||||
$username = trim((string) ($request->post('username', '')));
|
||||
$deptId = $this->agentDeptId($request);
|
||||
$coin = $request->post('coin');
|
||||
|
||||
if ($username === '') {
|
||||
@@ -260,9 +405,9 @@ class GameController extends BaseController
|
||||
return $this->fail('coin cannot be 0', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = $this->findPlayerByUsername($username, $deptId);
|
||||
if (!$player) {
|
||||
return $this->fail('User not found', ReturnCode::NOT_FOUND);
|
||||
return $this->fail('User not found', ReturnCode::PARAMS_ERROR);
|
||||
}
|
||||
|
||||
$walletBefore = (float) ($player->coin ?? 0);
|
||||
@@ -282,6 +427,7 @@ class GameController extends BaseController
|
||||
|
||||
$adminId = ($player->admin_id ?? null) ? (int) $player->admin_id : null;
|
||||
$record = DicePlayerWalletRecord::create([
|
||||
'dept_id' => $deptId,
|
||||
'player_id' => (int) $player->id,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => $coinVal,
|
||||
@@ -304,10 +450,71 @@ class GameController extends BaseController
|
||||
UserCache::deleteUser($player->id);
|
||||
if ($player->username !== '') {
|
||||
UserCache::deletePlayerByUsername($player->username);
|
||||
UserCache::deletePlayerByUsername($this->scopedUsername($deptId, (string) $player->username));
|
||||
}
|
||||
|
||||
$recordArr = $record->toArray();
|
||||
$recordArr['dice_player'] = ['id' => (int) $player->id, 'username' => $player->username ?? '', 'phone' => $player->phone ?? ''];
|
||||
return $this->success($recordArr);
|
||||
}
|
||||
|
||||
private function resolveLang($lang): string
|
||||
{
|
||||
if (!is_string($lang)) {
|
||||
return 'zh';
|
||||
}
|
||||
$langValue = strtolower(trim($lang));
|
||||
if (!in_array($langValue, ['zh', 'en'], true)) {
|
||||
return 'zh';
|
||||
}
|
||||
return $langValue;
|
||||
}
|
||||
|
||||
private function buildPublicGameList(string $lang, int $deptId): array
|
||||
{
|
||||
$rows = DiceGame::where('status', 1)
|
||||
->where('dept_id', $deptId)
|
||||
->order('sort', 'asc')
|
||||
->order('id', 'asc')
|
||||
->field(array_merge(self::GAME_PUBLIC_FIELDS, ['game_name', 'game_name_en']))
|
||||
->select()
|
||||
->toArray();
|
||||
if (empty($rows)) {
|
||||
return [];
|
||||
}
|
||||
|
||||
$games = [];
|
||||
foreach ($rows as $row) {
|
||||
$game = [];
|
||||
foreach (self::GAME_PUBLIC_FIELDS as $fieldName) {
|
||||
$game[$fieldName] = $row[$fieldName] ?? '';
|
||||
}
|
||||
$gameNameEn = $row['game_name_en'] ?? '';
|
||||
$game['game_name'] = $lang === 'en' && $gameNameEn !== '' ? $gameNameEn : ($row['game_name'] ?? '');
|
||||
$games[] = $game;
|
||||
}
|
||||
return $games;
|
||||
}
|
||||
|
||||
private function agentDeptId(Request $request): int
|
||||
{
|
||||
return (int) ($request->agent_dept_id ?? 0);
|
||||
}
|
||||
|
||||
private function agentAdminId(Request $request): ?int
|
||||
{
|
||||
$adminId = (int) ($request->agent_admin_id ?? 0);
|
||||
return $adminId > 0 ? $adminId : null;
|
||||
}
|
||||
|
||||
private function scopedUsername(int $deptId, string $username): string
|
||||
{
|
||||
return $deptId . ':' . $username;
|
||||
}
|
||||
|
||||
private function findPlayerByUsername(string $username, int $deptId): ?DicePlayer
|
||||
{
|
||||
$player = DicePlayer::where('username', $username)->where('dept_id', $deptId)->find();
|
||||
return $player ?: null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -36,4 +36,26 @@ return [
|
||||
'BATCH_DELETE_FORBIDDEN' => 'Batch delete is not allowed',
|
||||
'SUPER_ADMIN_CANNOT_DELETE' => 'Super admin cannot be deleted',
|
||||
'OLD_PASSWORD_WRONG' => 'Old password is incorrect',
|
||||
'ADD_SUCCESS' => 'Added successfully',
|
||||
'UPDATE_SUCCESS' => 'Updated successfully',
|
||||
'DELETE_SUCCESS' => 'Deleted successfully',
|
||||
'ADD_FAILED' => 'Add failed',
|
||||
'UPDATE_FAILED' => 'Update failed',
|
||||
'DELETE_FAILED' => 'Delete failed',
|
||||
'NOT_FOUND' => 'Data not found',
|
||||
'ANTE_MUST_POSITIVE' => 'Ante must be greater than 0',
|
||||
'ANTE_NOT_ALLOWED' => 'Ante %s is not available for current channel, please select from ante config',
|
||||
'ANTE_CONFIG_NOT_FOUND' => 'Ante config not found',
|
||||
'ANTE_CONFIG_NOT_IN_CHANNEL' => 'Ante config does not belong to current channel',
|
||||
'POOL_CONFIG_NOT_IN_CHANNEL' => 'Pool config does not belong to current channel',
|
||||
'CHANNEL_DEPT_ID_REQUIRED' => 'Please select a channel, or assign a valid administrator/player for this record',
|
||||
'INVALID_CHANNEL_DEPT_ID' => 'Invalid channel. Please reselect channel or administrator',
|
||||
'PLAYER_USERNAME_DEPT_UNIQUE' => 'Username already exists in this channel',
|
||||
'NO_PERMISSION_UPDATE' => 'No permission to update this record',
|
||||
'NO_PERMISSION_VIEW' => 'No permission to view this record',
|
||||
'NO_PERMISSION_OPERATE_PLAYER' => 'No permission to operate this player',
|
||||
'PLEASE_SELECT_DATA' => 'Please select data to delete',
|
||||
'OPERATION_SUCCESS' => 'Operation successful',
|
||||
'TEST_DATA_CLEARED' => 'Test data cleared',
|
||||
'CLEAR_FAILED' => 'Clear failed: %s',
|
||||
];
|
||||
|
||||
@@ -9,6 +9,28 @@ declare(strict_types=1);
|
||||
return [
|
||||
'success' => 'Success',
|
||||
'fail' => 'Fail',
|
||||
'add success' => 'Added successfully',
|
||||
'update success' => 'Updated successfully',
|
||||
'save success' => 'Saved successfully',
|
||||
'delete success' => 'Deleted successfully',
|
||||
'add failed' => 'Add failed',
|
||||
'update failed' => 'Update failed',
|
||||
'delete failed' => 'Delete failed',
|
||||
'not found' => 'Data not found',
|
||||
'operation success' => 'Operation successful',
|
||||
'test data cleared' => 'Test data cleared',
|
||||
'ante must be greater than 0' => 'Ante must be greater than 0',
|
||||
'ante not allowed: %s' => 'Ante %s is not available for current channel, please select from ante config',
|
||||
'pool config does not belong to current channel' => 'Pool config does not belong to current channel',
|
||||
'no permission to update this record' => 'No permission to update this record',
|
||||
'no permission to view this record' => 'No permission to view this record',
|
||||
'no permission to operate this player' => 'No permission to operate this player',
|
||||
'please select data to delete' => 'Please select data to delete',
|
||||
'please select player' => 'Please select player',
|
||||
'please login first' => 'Please login first',
|
||||
'missing player_id' => 'Missing player_id',
|
||||
'Player not found' => 'Player not found',
|
||||
'record not found' => 'Record not found',
|
||||
'username、password 不能为空' => 'username and password are required',
|
||||
'请携带 token' => 'Please provide token',
|
||||
'token 无效' => 'Invalid or expired token',
|
||||
@@ -19,6 +41,7 @@ return [
|
||||
'账号已被禁用,无法登录' => 'Account is disabled and cannot log in',
|
||||
'购买抽奖券错误' => 'Invalid lottery ticket purchase',
|
||||
'平台币不足' => 'Insufficient balance',
|
||||
'余额不足' => 'Insufficient balance',
|
||||
'direction 必须为 0 或 1' => 'direction must be 0 or 1',
|
||||
'当前玩家余额%s小于%s无法继续游戏' => 'Balance %s is less than %s, cannot continue',
|
||||
'服务超时,' => 'Service timeout: ',
|
||||
|
||||
@@ -36,5 +36,27 @@ return [
|
||||
'BATCH_DELETE_FORBIDDEN' => '禁止批量删除操作',
|
||||
'SUPER_ADMIN_CANNOT_DELETE' => '超级管理员禁止删除',
|
||||
'OLD_PASSWORD_WRONG' => '原密码错误',
|
||||
'ADD_SUCCESS' => '添加成功',
|
||||
'UPDATE_SUCCESS' => '修改成功',
|
||||
'DELETE_SUCCESS' => '删除成功',
|
||||
'ADD_FAILED' => '添加失败',
|
||||
'UPDATE_FAILED' => '修改失败',
|
||||
'DELETE_FAILED' => '删除失败',
|
||||
'NOT_FOUND' => '数据不存在',
|
||||
'ANTE_MUST_POSITIVE' => '底注必须大于 0',
|
||||
'ANTE_NOT_ALLOWED' => '底注 %s 在当前渠道不可用,请从底注配置中选择',
|
||||
'ANTE_CONFIG_NOT_FOUND' => '底注配置不存在',
|
||||
'ANTE_CONFIG_NOT_IN_CHANNEL' => '底注配置不属于当前渠道',
|
||||
'POOL_CONFIG_NOT_IN_CHANNEL' => '奖池配置不属于当前渠道',
|
||||
'CHANNEL_DEPT_ID_REQUIRED' => '请选择所属渠道,或为记录指定有效的所属管理员/玩家',
|
||||
'INVALID_CHANNEL_DEPT_ID' => '渠道无效,请重新选择所属渠道或管理员',
|
||||
'PLAYER_USERNAME_DEPT_UNIQUE' => '该渠道下用户名已存在',
|
||||
'NO_PERMISSION_UPDATE' => '无权限修改该记录',
|
||||
'NO_PERMISSION_VIEW' => '无权限查看该记录',
|
||||
'NO_PERMISSION_OPERATE_PLAYER' => '无权限操作该玩家',
|
||||
'PLEASE_SELECT_DATA' => '请选择要删除的数据',
|
||||
'OPERATION_SUCCESS' => '操作成功',
|
||||
'TEST_DATA_CLEARED' => '测试数据已清空',
|
||||
'CLEAR_FAILED' => '清空失败:%s',
|
||||
];
|
||||
|
||||
|
||||
@@ -17,9 +17,9 @@ use support\think\Db;
|
||||
class GameLogic
|
||||
{
|
||||
public const PACKAGES = [
|
||||
1 => ['coin' => 100, 'paid' => 1, 'free' => 0], // 1次/100coin
|
||||
5 => ['coin' => 500, 'paid' => 5, 'free' => 1], // 5张/500coin(5购买+1赠送,共6次)
|
||||
10 => ['coin' => 1000, 'paid' => 10, 'free' => 3], // 10张/1000coin(10购买+3赠送,共13次)
|
||||
1 => ['coin' => 1, 'paid' => 1, 'free' => 0], // 1次/1coin
|
||||
5 => ['coin' => 5, 'paid' => 5, 'free' => 1], // 5张/5coin(5购买+1赠送,共6次)
|
||||
10 => ['coin' => 10, 'paid' => 10, 'free' => 3], // 10张/10coin(10购买+3赠送,共13次)
|
||||
];
|
||||
|
||||
/** 钱包流水类型:购买抽奖次数 */
|
||||
@@ -52,7 +52,7 @@ class GameLogic
|
||||
throw new ApiException('Insufficient balance');
|
||||
}
|
||||
|
||||
$coinAfter = $coinBefore - $cost;
|
||||
$coinAfter = round($coinBefore - $cost, 2);
|
||||
$totalBefore = (int) ($player->total_ticket_count ?? 0);
|
||||
$paidBefore = (int) ($player->paid_ticket_count ?? 0);
|
||||
$freeBefore = (int) ($player->free_ticket_count ?? 0);
|
||||
@@ -70,10 +70,14 @@ class GameLogic
|
||||
UserCache::setUser($playerId, $updatedUserArr);
|
||||
|
||||
$adminId = ($player->admin_id ?? null) ? (int) $player->admin_id : null;
|
||||
$playerDeptId = isset($player->dept_id) && $player->dept_id !== null && $player->dept_id !== ''
|
||||
? (int) $player->dept_id
|
||||
: null;
|
||||
try {
|
||||
Db::transaction(function () use (
|
||||
$player,
|
||||
$playerId,
|
||||
$playerDeptId,
|
||||
$adminId,
|
||||
$cost,
|
||||
$coinBefore,
|
||||
@@ -93,8 +97,9 @@ class GameLogic
|
||||
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => -$cost,
|
||||
'coin' => round(-$cost, 2),
|
||||
'type' => self::WALLET_TYPE_BUY_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_after' => $coinAfter,
|
||||
@@ -106,8 +111,10 @@ class GameLogic
|
||||
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'use_coins' => $cost,
|
||||
'use_coins' => round($cost, 2),
|
||||
'ante' => 1,
|
||||
'total_ticket_count' => $addTotal,
|
||||
'paid_ticket_count' => $addPaid,
|
||||
'free_ticket_count' => $addFree,
|
||||
@@ -120,7 +127,7 @@ class GameLogic
|
||||
}
|
||||
|
||||
return [
|
||||
'coin' => (float) $coinAfter,
|
||||
'coin' => round((float) $coinAfter, 2),
|
||||
'total_ticket_count' => (int) $totalAfter,
|
||||
'paid_ticket_count' => (int) $paidAfter,
|
||||
'free_ticket_count' => (int) $freeAfter,
|
||||
|
||||
@@ -6,8 +6,10 @@ namespace app\api\logic;
|
||||
use app\api\cache\UserCache;
|
||||
use app\api\util\ApiLang;
|
||||
use app\api\service\LotteryService;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||
@@ -23,6 +25,8 @@ use support\think\Db;
|
||||
*/
|
||||
class PlayStartLogic
|
||||
{
|
||||
/** 钱包流水类型:购买抽奖次数 */
|
||||
public const WALLET_TYPE_BUY_DRAW = 2;
|
||||
/** 抽奖类型:付费 */
|
||||
public const LOTTERY_TYPE_PAID = 0;
|
||||
/** 抽奖类型:免费 */
|
||||
@@ -34,8 +38,12 @@ class PlayStartLogic
|
||||
/** 对局状态:超时/失败 */
|
||||
public const RECORD_STATUS_TIMEOUT = 0;
|
||||
|
||||
/** 开启对局最低余额 = |DiceRewardConfig 最小 real_ev + 100| */
|
||||
private const MIN_COIN_EXTRA = 100;
|
||||
/** 单注费用(抽奖券基础费用) */
|
||||
private const UNIT_COST = 1.0;
|
||||
/** 免费抽奖注数缓存 key 前缀(用于强制下一局注数一致) */
|
||||
private const FREE_ANTE_KEY_PREFIX = 'api:game:free_ante:';
|
||||
/** 免费抽奖注数缓存过期(秒) */
|
||||
private const FREE_ANTE_TTL = 86400 * 7;
|
||||
/** 豹子号中大奖额外平台币(无 BIGWIN 配置时兜底) */
|
||||
private const SUPER_WIN_BONUS = 500;
|
||||
/** 可触发超级大奖的 grid_number(5=全1 10=全2 15=全3 20=全4 25=全5 30=全6) */
|
||||
@@ -47,36 +55,98 @@ class PlayStartLogic
|
||||
* 执行一局游戏
|
||||
* @param int $playerId 玩家ID
|
||||
* @param int $direction 方向 0=无/顺时针 1=中奖/逆时针(前端 direction)
|
||||
* @param int $ante 注数(必须在 DiceAnteConfig.mult 中存在)
|
||||
* @return array 成功返回 DicePlayRecord 数据;余额不足时抛 ApiException,message 为约定文案
|
||||
*/
|
||||
public function run(int $playerId, int $direction): array
|
||||
public function run(int $playerId, int $direction, int $ante): array
|
||||
{
|
||||
$player = DicePlayer::find($playerId);
|
||||
if (!$player) {
|
||||
throw new ApiException('User not found');
|
||||
}
|
||||
|
||||
$minEv = DiceRewardConfig::getCachedMinRealEv();
|
||||
$minCoin = abs($minEv + self::MIN_COIN_EXTRA);
|
||||
$configDeptId = AdminScopeHelper::resolvePlayerConfigDeptId($player);
|
||||
$playerDeptId = isset($player->dept_id) && $player->dept_id !== null && $player->dept_id !== ''
|
||||
? (int) $player->dept_id
|
||||
: null;
|
||||
|
||||
$coin = (float) $player->coin;
|
||||
if ($coin < $minCoin) {
|
||||
throw new ApiException(ApiLang::translateParams('当前玩家余额%s小于%s无法继续游戏', [$coin, $minCoin]));
|
||||
if ($ante <= 0) {
|
||||
throw new ApiException('ante must be a positive integer');
|
||||
}
|
||||
|
||||
$paid = (int) ($player->paid_ticket_count ?? 0);
|
||||
$free = (int) ($player->free_ticket_count ?? 0);
|
||||
if ($paid + $free <= 0) {
|
||||
throw new ApiException('Insufficient lottery tickets');
|
||||
// 注数合规校验:ante 必须存在于 dice_ante_config.mult
|
||||
$anteConfigModel = new DiceAnteConfig();
|
||||
$exists = $anteConfigModel->where('mult', $ante)->where('dept_id', $configDeptId)->count();
|
||||
if ($exists <= 0) {
|
||||
throw new ApiException('当前注数不合规,请选择正确的注数');
|
||||
}
|
||||
|
||||
$lotteryService = LotteryService::getOrCreate($playerId);
|
||||
$ticketType = LotteryService::drawTicketType($paid, $free);
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
||||
// 免费抽奖:优先使用 free_ticket(带 ante 与 count);兼容旧字段 free_ticket_count
|
||||
$freeTicket = $player->free_ticket ?? null;
|
||||
$freeTicketAnte = null;
|
||||
$freeTicketCount = 0;
|
||||
if (is_array($freeTicket)) {
|
||||
$a = $freeTicket['ante'] ?? null;
|
||||
$c = $freeTicket['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$freeTicketAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$freeTicketCount = (int) $c;
|
||||
}
|
||||
}
|
||||
$legacyFreeCount = (int) ($player->free_ticket_count ?? 0);
|
||||
$isFree = ($freeTicketAnte !== null && $freeTicketCount > 0) || $legacyFreeCount > 0;
|
||||
$ticketType = $isFree ? self::LOTTERY_TYPE_FREE : self::LOTTERY_TYPE_PAID;
|
||||
|
||||
// 若为 free_ticket 免费抽奖:注数必须与券的 ante 一致
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE && $freeTicketAnte !== null && $freeTicketCount > 0) {
|
||||
if ($ante !== $freeTicketAnte) {
|
||||
throw new ApiException('您有一张底注为' . $freeTicketAnte . '的免费抽奖券');
|
||||
}
|
||||
}
|
||||
|
||||
// 若为免费抽奖(旧逻辑):注数必须与上一次触发免费抽奖时的注数一致
|
||||
if ($isFree) {
|
||||
$requiredAnte = Cache::get(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||
if ($requiredAnte !== null && $requiredAnte !== '' && (int) $requiredAnte !== $ante) {
|
||||
throw new ApiException('免费抽奖注数必须与上一次一致,请修改注数后继续');
|
||||
}
|
||||
}
|
||||
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->where('dept_id', $configDeptId)->find();
|
||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->where('dept_id', $configDeptId)->find();
|
||||
if (!$configType0) {
|
||||
throw new ApiException('Lottery pool config not found (name=default required)');
|
||||
}
|
||||
|
||||
// 付费抽奖:开始前扣除费用 ante * UNIT_COST
|
||||
$paidAmount = $ticketType === self::LOTTERY_TYPE_PAID ? round($ante * self::UNIT_COST, 2) : 0.0;
|
||||
|
||||
// 游玩前余额校验(按 T4 惩罚最大值兜底):
|
||||
// 门槛 = paidAmount(压注*1) + abs(T4最小real_ev)*ante
|
||||
$t4List = DiceRewardConfig::getCachedByTier('T4', $configDeptId);
|
||||
$t4MinRealEv = null;
|
||||
foreach ($t4List as $row) {
|
||||
$ev = $row['real_ev'] ?? null;
|
||||
if ($ev === null || $ev === '') {
|
||||
continue;
|
||||
}
|
||||
$evFloat = filter_var($ev, FILTER_VALIDATE_FLOAT);
|
||||
if ($evFloat === false) {
|
||||
continue;
|
||||
}
|
||||
if ($t4MinRealEv === null || $evFloat < $t4MinRealEv) {
|
||||
$t4MinRealEv = $evFloat;
|
||||
}
|
||||
}
|
||||
$t4PenaltyAbs = $t4MinRealEv === null ? 0.0 : abs($t4MinRealEv) * $ante;
|
||||
$needMinBalance = round($paidAmount + $t4PenaltyAbs, 2);
|
||||
if ($coin < $needMinBalance) {
|
||||
throw new ApiException('余额不足');
|
||||
}
|
||||
|
||||
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
||||
// 该值来自 dice_lottery_pool_config.profit_amount
|
||||
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
||||
@@ -91,7 +161,7 @@ class PlayStartLogic
|
||||
: $configType0;
|
||||
|
||||
// 按档位 T1-T5 抽取后,从 DiceReward 表按当前方向取该档位数据,再按 weight 抽取一条得到 grid_number
|
||||
$rewardInstance = DiceReward::getCachedInstance();
|
||||
$rewardInstance = DiceReward::getCachedInstance($configDeptId);
|
||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||
$maxTierRetry = 10;
|
||||
$chosen = null;
|
||||
@@ -132,12 +202,17 @@ class PlayStartLogic
|
||||
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||
// T5/再来一次:以奖励行 tier 为准,并以摇奖档位 $tier 兜底(与 reward_tier 展示一致,避免 dice_reward 行缺 tier 时不发券)
|
||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
||||
if ($isTierT5 === false && (string) ($tier ?? '') === 'T5') {
|
||||
$isTierT5 = true;
|
||||
}
|
||||
// 摇色子中奖:按 dice_reward_config.real_ev 直接结算(已乘 ante)
|
||||
$rewardWinCoin = round($realEv * $ante, 2);
|
||||
|
||||
// 豹子判定:5/30 必豹子;10/15/20/25 按 DiceRewardConfig 中 BIGWIN 该点数的 weight 判定(0-10000,10000=100%)
|
||||
// 杀分档位:不触发豹子,5/30 已在上方抽取时排除,10/15/20/25 仅生成非豹子组合
|
||||
$superWinCoin = 0;
|
||||
$superWinCoin = 0.0;
|
||||
$isWin = 0;
|
||||
$bigWinRealEv = 0.0;
|
||||
if (in_array($rollNumber, self::SUPER_WIN_GRID_NUMBERS, true)) {
|
||||
@@ -147,7 +222,7 @@ class PlayStartLogic
|
||||
$superWinCoin = 0.0;
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
} else {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber, $configDeptId);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
@@ -166,10 +241,11 @@ class PlayStartLogic
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$superWinCoin = round($bigWinEv * $ante, 2);
|
||||
// 中 BIGWIN 豹子:不走原奖励流程,不记录原奖励,不触发 T5 再来一次,仅发放豹子奖金
|
||||
$rewardWinCoin = 0;
|
||||
$realEv = 0;
|
||||
$rewardWinCoin = 0.0;
|
||||
$realEv = 0.0;
|
||||
$isTierT5 = false;
|
||||
} else {
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
@@ -186,7 +262,7 @@ class PlayStartLogic
|
||||
$startIndex,
|
||||
$targetIndex
|
||||
));
|
||||
$winCoin = $superWinCoin + $rewardWinCoin; // 赢取平台币 = 中大奖 + 摇色子中奖(豹子时 rewardWinCoin 已为 0)
|
||||
$winCoin = round($superWinCoin + $rewardWinCoin, 2); // 赢取平台币 = 中大奖 + 摇色子中奖(豹子时 rewardWinCoin 已为 0)
|
||||
|
||||
$record = null;
|
||||
$configId = (int) $config->id;
|
||||
@@ -197,12 +273,14 @@ class PlayStartLogic
|
||||
try {
|
||||
Db::transaction(function () use (
|
||||
$playerId,
|
||||
$playerDeptId,
|
||||
$adminId,
|
||||
$configId,
|
||||
$type0ConfigId,
|
||||
$rewardId,
|
||||
$configName,
|
||||
$ticketType,
|
||||
$ante,
|
||||
$paidAmount,
|
||||
$winCoin,
|
||||
$superWinCoin,
|
||||
$rewardWinCoin,
|
||||
@@ -214,25 +292,28 @@ class PlayStartLogic
|
||||
$targetIndex,
|
||||
$rollArray,
|
||||
$isTierT5,
|
||||
$tier,
|
||||
&$record
|
||||
) {
|
||||
$rewardTier = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
$record = DicePlayRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'lottery_config_id' => $configId,
|
||||
'lottery_type' => $ticketType,
|
||||
'ante' => $ante,
|
||||
'paid_amount' => $paidAmount,
|
||||
'is_win' => $isWin,
|
||||
'win_coin' => $winCoin,
|
||||
'super_win_coin' => $superWinCoin,
|
||||
'reward_win_coin' => $rewardWinCoin,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => $rewardId,
|
||||
'reward_tier' => $rewardTier,
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => $targetIndex,
|
||||
'roll_array' => is_array($rollArray) ? json_encode($rollArray) : $rollArray,
|
||||
'roll_number' => is_array($rollArray) ? array_sum($rollArray) : 0,
|
||||
'lottery_name' => $configName,
|
||||
'status' => self::RECORD_STATUS_SUCCESS,
|
||||
]);
|
||||
|
||||
@@ -241,38 +322,118 @@ class PlayStartLogic
|
||||
throw new \RuntimeException('玩家不存在');
|
||||
}
|
||||
$coinBefore = (float) $p->coin;
|
||||
$coinAfter = $coinBefore + $winCoin;
|
||||
// 开始前先扣付费金额,再加中奖金额(免费抽奖 paid_amount=0)
|
||||
$coinAfter = round($coinBefore - $paidAmount + $winCoin, 2);
|
||||
// T4 惩罚兜底:扣完购券费用后若余额不足以承受本次惩罚(导致为负),统一按“余额不足”提示
|
||||
if ($rewardTier === 'T4' && $coinAfter < 0) {
|
||||
throw new ApiException('余额不足');
|
||||
}
|
||||
$p->coin = $coinAfter;
|
||||
$p->total_ticket_count = max(0, (int) $p->total_ticket_count - 1);
|
||||
if ($ticketType === self::LOTTERY_TYPE_PAID) {
|
||||
$p->paid_ticket_count = max(0, (int) $p->paid_ticket_count - 1);
|
||||
} else {
|
||||
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
||||
// 免费抽奖消耗:优先消耗 free_ticket.count,耗尽则清空 free_ticket;否则兼容旧 free_ticket_count
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE) {
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftAnte = null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$a = $ft['ante'] ?? null;
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$ftAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ftAnte !== null && $ftCount > 0) {
|
||||
$next = $ftCount - 1;
|
||||
if ($next <= 0) {
|
||||
$p->free_ticket = null;
|
||||
} else {
|
||||
$p->free_ticket = ['ante' => $ftAnte, 'count' => $next];
|
||||
}
|
||||
} else {
|
||||
$p->free_ticket_count = max(0, (int) $p->free_ticket_count - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数(总次数也 +1),并记录抽奖券获取记录
|
||||
// 记录每次游玩:写入抽奖券记录(用于后台“抽奖券记录”追踪付费/免费游玩与消耗)
|
||||
$isPaidPlay = $ticketType === self::LOTTERY_TYPE_PAID;
|
||||
$paidCnt = $isPaidPlay ? 1 : 0;
|
||||
$freeCnt = $isPaidPlay ? 0 : 1;
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'use_coins' => $paidAmount,
|
||||
'ante' => $ante,
|
||||
'total_ticket_count' => $paidCnt + $freeCnt,
|
||||
'paid_ticket_count' => $paidCnt,
|
||||
'free_ticket_count' => $freeCnt,
|
||||
'remark' => ($isPaidPlay ? '付费游玩' : '免费游玩') . '|play_record_id=' . $record->id,
|
||||
]);
|
||||
|
||||
// 若本局中奖档位为 T5,则额外赠送 1 次免费抽奖次数:
|
||||
// - 新结构:写入 free_ticket(ante=本局注数,count+1)
|
||||
// - 兼容旧结构:free_ticket_count +1
|
||||
if ($isTierT5) {
|
||||
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
||||
$p->total_ticket_count = (int) $p->total_ticket_count + 1;
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftAnte = null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$a = $ft['ante'] ?? null;
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($a !== null && $a !== '' && is_numeric($a)) {
|
||||
$ftAnte = (int) $a;
|
||||
}
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ftAnte === null) {
|
||||
$ftAnte = $ante;
|
||||
}
|
||||
if ($ftAnte === $ante) {
|
||||
$p->free_ticket = ['ante' => $ante, 'count' => $ftCount + 1];
|
||||
} else {
|
||||
// 若已有不同注数的免费券,则仍保留旧字段累加,避免覆盖玩家已有券
|
||||
$p->free_ticket_count = (int) $p->free_ticket_count + 1;
|
||||
}
|
||||
|
||||
DicePlayerTicketRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'ante' => $ante,
|
||||
'free_ticket_count' => 1,
|
||||
'remark' => '中奖结果为T5',
|
||||
]);
|
||||
// 记录免费抽奖注数,用于强制下一局注数一致
|
||||
Cache::set(self::FREE_ANTE_KEY_PREFIX . $playerId, $ante, self::FREE_ANTE_TTL);
|
||||
} else {
|
||||
// 若本次消耗了最后一次免费抽奖,则清理注数锁
|
||||
$ft = $p->free_ticket ?? null;
|
||||
$ftCount = 0;
|
||||
if (is_array($ft)) {
|
||||
$c = $ft['count'] ?? null;
|
||||
if ($c !== null && $c !== '' && is_numeric($c)) {
|
||||
$ftCount = (int) $c;
|
||||
}
|
||||
}
|
||||
if ($ticketType === self::LOTTERY_TYPE_FREE && $ftCount <= 0 && (int) $p->free_ticket_count <= 0) {
|
||||
Cache::delete(self::FREE_ANTE_KEY_PREFIX . $playerId);
|
||||
}
|
||||
}
|
||||
|
||||
$p->save();
|
||||
|
||||
// 彩金池累计盈利累加在 name=default 彩金池上:
|
||||
// 付费券:每局按“当前中奖金额(含 BIGWIN) - 抽奖券费用 100”
|
||||
// 免费券:取消票价成本 100,只计入中奖金额
|
||||
$perPlayProfit = ($ticketType === self::LOTTERY_TYPE_PAID) ? ($winCoin - 100.0) : $winCoin;
|
||||
$addProfit = $perPlayProfit;
|
||||
// 付费:每局按「本局赢取平台币 win_coin - 抽奖费用 paid_amount(ante*UNIT_COST)」
|
||||
// 免费券:paid_amount=0,只计入 win_coin
|
||||
$perPlayProfit = ($ticketType === self::LOTTERY_TYPE_PAID) ? ($winCoin - $paidAmount) : $winCoin;
|
||||
$addProfit = round($perPlayProfit, 2);
|
||||
try {
|
||||
DiceLotteryPoolConfig::where('id', $type0ConfigId)->update([
|
||||
'profit_amount' => Db::raw('IFNULL(profit_amount,0) + ' . (float) $addProfit),
|
||||
'profit_amount' => Db::raw('IFNULL(profit_amount,0) + ' . sprintf('%.2f', $addProfit)),
|
||||
]);
|
||||
} catch (\Throwable $e) {
|
||||
Log::warning('彩金池盈利累加失败', [
|
||||
@@ -282,14 +443,32 @@ class PlayStartLogic
|
||||
]);
|
||||
}
|
||||
|
||||
// 钱包流水拆分:先记录购券扣费,再记录抽奖结果(中奖/惩罚)
|
||||
if ($paidAmount > 0) {
|
||||
$walletAfterBuy = round($coinBefore - $paidAmount, 2);
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => round(-$paidAmount, 2),
|
||||
'type' => self::WALLET_TYPE_BUY_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_after' => $walletAfterBuy,
|
||||
'remark' => '抽奖购券扣费|play_record_id=' . $record->id,
|
||||
]);
|
||||
}
|
||||
|
||||
$walletBeforeDraw = $coinBefore - $paidAmount;
|
||||
$drawRemark = ($winCoin >= 0 ? '抽奖中奖' : '抽奖惩罚') . '|play_record_id=' . $record->id;
|
||||
DicePlayerWalletRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId,
|
||||
'coin' => $winCoin,
|
||||
'type' => self::WALLET_TYPE_DRAW,
|
||||
'wallet_before' => $coinBefore,
|
||||
'wallet_before' => round($walletBeforeDraw, 2),
|
||||
'wallet_after' => $coinAfter,
|
||||
'remark' => '抽奖|play_record_id=' . $record->id,
|
||||
'remark' => $drawRemark,
|
||||
]);
|
||||
});
|
||||
} catch (\Throwable $e) {
|
||||
@@ -297,6 +476,7 @@ class PlayStartLogic
|
||||
try {
|
||||
$record = DicePlayRecord::create([
|
||||
'player_id' => $playerId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'admin_id' => $adminId ?? null,
|
||||
'lottery_config_id' => $configId ?? 0,
|
||||
'lottery_type' => $ticketType,
|
||||
@@ -304,9 +484,8 @@ class PlayStartLogic
|
||||
'win_coin' => 0,
|
||||
'super_win_coin' => 0,
|
||||
'reward_win_coin' => 0,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => 0,
|
||||
'reward_tier' => '',
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => 0,
|
||||
'roll_array' => '[]',
|
||||
@@ -333,10 +512,11 @@ class PlayStartLogic
|
||||
$arr['roll_array'] = json_decode($arr['roll_array'], true) ?? [];
|
||||
}
|
||||
$arr['roll_number'] = is_array($arr['roll_array'] ?? null) ? array_sum($arr['roll_array']) : 0;
|
||||
$arr['tier'] = $tier ?? '';
|
||||
$arr['reward_tier'] = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
// 记录完数据后返回当前玩家余额与抽奖次数
|
||||
$arr['coin'] = $updated ? (float) $updated->coin : 0;
|
||||
$arr['total_ticket_count'] = $updated ? (int) $updated->total_ticket_count : 0;
|
||||
$arr['coin'] = $updated ? round((float) $updated->coin, 2) : 0.0;
|
||||
// 本局从玩家货币中扣除的金额:付费抽奖为 ante*UNIT_COST,免费抽奖为 0(与 paid_amount 一致)
|
||||
$arr['use_coin'] = round($paidAmount, 2);
|
||||
return $arr;
|
||||
}
|
||||
|
||||
@@ -468,12 +648,13 @@ class PlayStartLogic
|
||||
* @param \app\dice\model\lottery_pool_config\DiceLotteryPoolConfig|null $config 奖池配置,自定义档位时可为 null
|
||||
* @param int $direction 0=顺时针 1=逆时针
|
||||
* @param int $lotteryType 0=付费 1=免费
|
||||
* @param int $ante 底注/注数(dice_ante_config.mult)
|
||||
* @param array|null $customTierWeights 自定义档位权重 ['T1'=>x, 'T2'=>x, ...],非空时忽略 config 的档位权重
|
||||
* @return array 可直接用于 DicePlayRecordTest::create 的字段 + tier(用于统计档位概率)
|
||||
*/
|
||||
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, ?array $customTierWeights = null): array
|
||||
public function simulateOnePlay($config, int $direction, int $lotteryType = 0, int $ante = 1, ?array $customTierWeights = null, ?int $configDeptId = null): array
|
||||
{
|
||||
$rewardInstance = DiceReward::getCachedInstance();
|
||||
$rewardInstance = DiceReward::getCachedInstance($configDeptId);
|
||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||
$maxTierRetry = 10;
|
||||
$chosen = null;
|
||||
@@ -517,10 +698,10 @@ class PlayStartLogic
|
||||
$targetIndex = (int) ($chosen['end_index'] ?? 0);
|
||||
$rollNumber = (int) ($chosen['grid_number'] ?? 0);
|
||||
$realEv = (float) ($chosen['real_ev'] ?? 0);
|
||||
$isTierT5 = (string) ($chosen['tier'] ?? '') === 'T5';
|
||||
$rewardWinCoin = $isTierT5 ? $realEv : (100 + $realEv);
|
||||
// 摇色子中奖:按 real_ev 直接结算(与正式抽奖 run() 一致)
|
||||
$rewardWinCoin = round($realEv * $ante, 2);
|
||||
|
||||
$superWinCoin = 0;
|
||||
$superWinCoin = 0.0;
|
||||
$isWin = 0;
|
||||
$bigWinRealEv = 0.0;
|
||||
if (in_array($rollNumber, self::SUPER_WIN_GRID_NUMBERS, true)) {
|
||||
@@ -530,7 +711,7 @@ class PlayStartLogic
|
||||
$superWinCoin = 0.0;
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
} else {
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber);
|
||||
$bigWinConfig = DiceRewardConfig::getCachedByTierAndGridNumber('BIGWIN', $rollNumber, $configDeptId);
|
||||
$alwaysSuperWin = in_array($rollNumber, self::SUPER_WIN_ALWAYS_GRID_NUMBERS, true);
|
||||
$doSuperWin = $alwaysSuperWin;
|
||||
if (!$doSuperWin) {
|
||||
@@ -547,8 +728,11 @@ class PlayStartLogic
|
||||
if ($doSuperWin) {
|
||||
$rollArray = $this->getSuperWinRollArray($rollNumber);
|
||||
$isWin = 1;
|
||||
$superWinCoin = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$rewardWinCoin = 0;
|
||||
$bigWinEv = $bigWinRealEv > 0 ? $bigWinRealEv : self::SUPER_WIN_BONUS;
|
||||
$superWinCoin = round($bigWinEv * $ante, 2);
|
||||
$rewardWinCoin = 0.0;
|
||||
// 中豹子时不走原奖励流程
|
||||
$realEv = 0.0;
|
||||
} else {
|
||||
$rollArray = $this->generateNonSuperWinRollArrayWithSum($rollNumber);
|
||||
}
|
||||
@@ -557,11 +741,14 @@ class PlayStartLogic
|
||||
$rollArray = $this->generateRollArrayFromSum($rollNumber);
|
||||
}
|
||||
|
||||
$winCoin = $superWinCoin + $rewardWinCoin;
|
||||
$winCoin = round($superWinCoin + $rewardWinCoin, 2);
|
||||
$configId = $config !== null ? (int) $config->id : 0;
|
||||
$rewardId = ($isWin === 1 && $superWinCoin > 0) ? 0 : $targetIndex;
|
||||
$configName = $config !== null ? (string) ($config->name ?? '') : '自定义';
|
||||
$costRealEv = $realEv + ($isWin === 1 ? $bigWinRealEv : 0.0);
|
||||
$paidAmount = $lotteryType === 0 ? round($ante * self::UNIT_COST, 2) : 0.0;
|
||||
$rewardTier = ($isWin === 1 && $superWinCoin > 0) ? 'BIGWIN' : (string) ($tier ?? '');
|
||||
// 与写入记录的 reward_tier 完全一致:仅当展示档位为 T5(非豹子大奖)时触发「再来一次」链式免费局
|
||||
$grantsFreeTicket = ($rewardTier === 'T5');
|
||||
|
||||
return [
|
||||
'player_id' => 0,
|
||||
@@ -570,22 +757,23 @@ class PlayStartLogic
|
||||
'lottery_type' => $lotteryType,
|
||||
'is_win' => $isWin,
|
||||
'win_coin' => $winCoin,
|
||||
'ante' => $ante,
|
||||
'paid_amount' => $paidAmount,
|
||||
'super_win_coin' => $superWinCoin,
|
||||
'reward_win_coin' => $rewardWinCoin,
|
||||
'use_coins' => 0,
|
||||
'direction' => $direction,
|
||||
'reward_config_id' => $rewardId,
|
||||
'reward_tier' => $rewardTier,
|
||||
'start_index' => $startIndex,
|
||||
'target_index' => $targetIndex,
|
||||
'roll_array' => json_encode($rollArray),
|
||||
'roll_number' => array_sum($rollArray),
|
||||
'lottery_name' => $configName,
|
||||
'status' => self::RECORD_STATUS_SUCCESS,
|
||||
'tier' => $tier,
|
||||
'roll_number_for_count' => $rollNumber,
|
||||
'real_ev' => $realEv,
|
||||
'bigwin_real_ev' => $isWin === 1 ? $bigWinRealEv : 0.0,
|
||||
'cost_ev' => $costRealEv,
|
||||
'grants_free_ticket' => $grantsFreeTicket,
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ namespace app\api\logic;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\api\cache\UserCache;
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use Tinywan\Jwt\JwtToken;
|
||||
@@ -44,46 +43,8 @@ class UserLogic
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据 parent_id 向上遍历找到顶级部门(parent_id=0)
|
||||
*/
|
||||
private static function getTopDeptIdByParentId(int $deptId): ?int
|
||||
{
|
||||
$currentId = $deptId;
|
||||
$visited = [];
|
||||
while ($currentId > 0 && !isset($visited[$currentId])) {
|
||||
$visited[$currentId] = true;
|
||||
$dept = SystemDept::find($currentId);
|
||||
if (!$dept) {
|
||||
return null;
|
||||
}
|
||||
$parentId = (int) ($dept->parent_id ?? 0);
|
||||
if ($parentId === 0) {
|
||||
return $currentId;
|
||||
}
|
||||
$currentId = $parentId;
|
||||
}
|
||||
return $currentId > 0 ? $currentId : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据顶级部门 id,递归获取其下所有部门 id(含自身),仅用 id 和 parent_id
|
||||
*/
|
||||
private static function getAllDeptIdsUnderTop(int $topId): array
|
||||
{
|
||||
$deptIds = [$topId];
|
||||
$prevCount = 0;
|
||||
while (count($deptIds) > $prevCount) {
|
||||
$prevCount = count($deptIds);
|
||||
$children = SystemDept::whereIn('parent_id', $deptIds)->column('id');
|
||||
$deptIds = array_unique(array_merge($deptIds, array_map('intval', $children)));
|
||||
}
|
||||
return array_values($deptIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据 agent_id 获取当前管理员所在顶级部门下的所有管理员 ID 列表
|
||||
* 使用 SystemDept 的 id 和 parent_id 字段遍历:先向上找顶级部门(parent_id=0),再向下收集所有子部门
|
||||
* 用于 getGameUrl 接口判断 DicePlayer 是否属于该部门,同顶级部门下不重复创建玩家
|
||||
* 根据 agent_id 获取同渠道下的所有管理员 ID 列表
|
||||
* 用于 getGameUrl 接口判断 DicePlayer 是否属于该渠道,同渠道下不重复创建玩家
|
||||
*
|
||||
* @param string $agentId 代理标识(sa_system_user.agent_id)
|
||||
* @return int[] 管理员 ID 列表,空数组表示未找到或无法解析
|
||||
@@ -103,16 +64,8 @@ class UserLogic
|
||||
return [(int) $admin->id];
|
||||
}
|
||||
$deptId = (int) $deptId;
|
||||
$topId = self::getTopDeptIdByParentId($deptId);
|
||||
if ($topId === null) {
|
||||
return [(int) $admin->id];
|
||||
}
|
||||
$deptIds = self::getAllDeptIdsUnderTop($topId);
|
||||
if (empty($deptIds)) {
|
||||
$deptIds = [$deptId];
|
||||
}
|
||||
$adminIds = SystemUser::whereIn('dept_id', $deptIds)->column('id');
|
||||
return array_map('intval', $adminIds);
|
||||
$adminIds = SystemUser::where('dept_id', $deptId)->column('id');
|
||||
return array_map('intval', $adminIds ?: [(int) $admin->id]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -123,7 +76,7 @@ class UserLogic
|
||||
* @param int|null $adminId 创建新用户时关联的后台管理员ID(sa_system_user.id),可选
|
||||
* @param int[]|null $adminIdsInTopDept 当前管理员顶级部门下的所有管理员ID,用于按部门范围查找玩家;为空时退化为仅按 username 查找
|
||||
*/
|
||||
public function loginByUsername(string $username, string $password, string $lang, float $coin, string $time, ?int $adminId = null, ?array $adminIdsInTopDept = null): array
|
||||
public function loginByUsername(string $username, string $password, string $lang, float $coin, string $time, ?int $adminId = null, ?array $adminIdsInTopDept = null, ?int $deptId = null): array
|
||||
{
|
||||
$username = trim($username);
|
||||
if ($username === '') {
|
||||
@@ -131,6 +84,9 @@ class UserLogic
|
||||
}
|
||||
|
||||
$query = DicePlayer::where('username', $username);
|
||||
if ($deptId !== null && $deptId > 0) {
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
if ($adminIdsInTopDept !== null && !empty($adminIdsInTopDept)) {
|
||||
$query->whereIn('admin_id', $adminIdsInTopDept);
|
||||
}
|
||||
@@ -153,8 +109,15 @@ class UserLogic
|
||||
$player->password = $this->hashPassword($password);
|
||||
$player->status = self::STATUS_NORMAL;
|
||||
$player->coin = $coin;
|
||||
if ($deptId !== null && $deptId > 0) {
|
||||
$player->dept_id = $deptId;
|
||||
}
|
||||
if ($adminId !== null && $adminId > 0) {
|
||||
$player->admin_id = $adminId;
|
||||
$adminUser = SystemUser::find($adminId);
|
||||
if (($deptId === null || $deptId <= 0) && $adminUser && !empty($adminUser->dept_id)) {
|
||||
$player->dept_id = $adminUser->dept_id;
|
||||
}
|
||||
}
|
||||
$player->save();
|
||||
}
|
||||
@@ -168,13 +131,17 @@ class UserLogic
|
||||
]);
|
||||
$token = $tokenResult['access_token'];
|
||||
UserCache::setSessionByUsername($username, $token);
|
||||
UserCache::setCurrentUserToken((int) $player->id, $token);
|
||||
|
||||
$userArr = $player->hidden(['password', 'lottery_config_id', 't1_weight', 't2_weight', 't3_weight', 't4_weight', 't5_weight'])->toArray();
|
||||
UserCache::setUser((int) $player->id, $userArr);
|
||||
UserCache::setPlayerByUsername($username, $userArr);
|
||||
|
||||
$baseUrl = rtrim(config('api.login_url_base', 'https://127.0.0.1:6777'), '/');
|
||||
$lang = in_array($lang, ['chs', 'en'], true) ? $lang : 'chs';
|
||||
$lang = strtolower(trim($lang));
|
||||
if ($lang !== 'en') {
|
||||
$lang = 'zh';
|
||||
}
|
||||
$tokenInUrl = str_replace('%3D', '=', urlencode($token));
|
||||
$url = $baseUrl . '?token=' . $tokenInUrl . '&lang=' . $lang;
|
||||
|
||||
|
||||
201
server/app/api/middleware/ApiAccessLogMiddleware.php
Normal file
201
server/app/api/middleware/ApiAccessLogMiddleware.php
Normal file
@@ -0,0 +1,201 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\api\middleware;
|
||||
|
||||
use support\Log;
|
||||
use Throwable;
|
||||
use Webman\Http\Request;
|
||||
use Webman\Http\Response;
|
||||
use Webman\MiddlewareInterface;
|
||||
|
||||
/**
|
||||
* 记录 /api 相关接口的访问参数与响应摘要(敏感头、敏感字段脱敏)
|
||||
*/
|
||||
class ApiAccessLogMiddleware implements MiddlewareInterface
|
||||
{
|
||||
private const REQUEST_PARAM_MAX_LEN = 4096;
|
||||
|
||||
private const RESPONSE_BODY_MAX_LEN = 8192;
|
||||
|
||||
/** 请求头名称(小写) */
|
||||
private const SENSITIVE_HEADER_NAMES = [
|
||||
'auth-token',
|
||||
'token',
|
||||
'authorization',
|
||||
'cookie',
|
||||
];
|
||||
|
||||
/** 参数键名(小写匹配) */
|
||||
private const SENSITIVE_PARAM_KEYS = [
|
||||
'password',
|
||||
'secret',
|
||||
'signature',
|
||||
'token',
|
||||
'auth-token',
|
||||
'auth_token',
|
||||
'old_token',
|
||||
];
|
||||
|
||||
public function process(Request $request, callable $handler): Response
|
||||
{
|
||||
$startedAt = microtime(true);
|
||||
$response = null;
|
||||
$thrown = null;
|
||||
try {
|
||||
$response = $handler($request);
|
||||
return $response;
|
||||
} catch (Throwable $e) {
|
||||
$thrown = $e;
|
||||
throw $e;
|
||||
} finally {
|
||||
$durationMs = round((microtime(true) - $startedAt) * 1000, 3);
|
||||
$requestLog = $this->buildRequestLog($request);
|
||||
$responseLog = null;
|
||||
if ($response instanceof Response) {
|
||||
$responseLog = $this->buildResponseLog($response);
|
||||
}
|
||||
|
||||
Log::info('api_access', [
|
||||
'request' => $requestLog,
|
||||
'response' => $responseLog,
|
||||
'duration_ms' => $durationMs,
|
||||
'exception' => $thrown ? [
|
||||
'class' => $thrown::class,
|
||||
'message' => $thrown->getMessage(),
|
||||
] : null,
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array<string, mixed>
|
||||
*/
|
||||
private function buildRequestLog(Request $request): array
|
||||
{
|
||||
$headers = $request->header();
|
||||
if (!is_array($headers)) {
|
||||
$headers = [];
|
||||
}
|
||||
$headersOut = [];
|
||||
foreach ($headers as $name => $value) {
|
||||
$nameStr = strtolower((string) $name);
|
||||
if ($this->isSensitiveHeaderName($nameStr)) {
|
||||
$headersOut[$nameStr] = $this->maskToken(is_string($value) ? $value : (string) $value);
|
||||
} else {
|
||||
$headersOut[$nameStr] = $value;
|
||||
}
|
||||
}
|
||||
|
||||
$get = $request->get();
|
||||
$post = $request->post();
|
||||
$params = [];
|
||||
if (is_array($get)) {
|
||||
$params = array_merge($params, $get);
|
||||
}
|
||||
if (is_array($post)) {
|
||||
$params = array_merge($params, $post);
|
||||
}
|
||||
$params = $this->sanitizeForLog($params);
|
||||
|
||||
$paramsJson = json_encode($params, JSON_UNESCAPED_UNICODE | JSON_INVALID_UTF8_SUBSTITUTE);
|
||||
if (!is_string($paramsJson)) {
|
||||
$paramsJson = '';
|
||||
}
|
||||
if (strlen($paramsJson) > self::REQUEST_PARAM_MAX_LEN) {
|
||||
$paramsJson = substr($paramsJson, 0, self::REQUEST_PARAM_MAX_LEN) . '...(truncated)';
|
||||
}
|
||||
|
||||
return [
|
||||
'method' => $request->method(),
|
||||
'path' => $request->path(),
|
||||
'uri' => $request->uri(),
|
||||
'ip' => method_exists($request, 'getRealIp') ? $request->getRealIp() : ($request->getRemoteIp() ?? ''),
|
||||
'content_type' => $request->header('content-type', ''),
|
||||
'headers' => $headersOut,
|
||||
'params' => $paramsJson,
|
||||
'agent_id' => $request->agent_id ?? null,
|
||||
'player_id' => $request->player_id ?? null,
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array<string, mixed>
|
||||
*/
|
||||
private function buildResponseLog(Response $response): array
|
||||
{
|
||||
$raw = method_exists($response, 'rawBody') ? $response->rawBody() : '';
|
||||
if (!is_string($raw)) {
|
||||
$raw = '';
|
||||
}
|
||||
$bodyForLog = $raw;
|
||||
$decoded = json_decode($raw, true);
|
||||
if (is_array($decoded)) {
|
||||
$sanitized = $this->sanitizeForLog($decoded);
|
||||
$encoded = json_encode($sanitized, JSON_UNESCAPED_UNICODE | JSON_INVALID_UTF8_SUBSTITUTE);
|
||||
if (is_string($encoded)) {
|
||||
$bodyForLog = $encoded;
|
||||
}
|
||||
}
|
||||
if (strlen($bodyForLog) > self::RESPONSE_BODY_MAX_LEN) {
|
||||
$bodyForLog = substr($bodyForLog, 0, self::RESPONSE_BODY_MAX_LEN) . '...(truncated)';
|
||||
}
|
||||
|
||||
return [
|
||||
'status' => $response->getStatusCode(),
|
||||
'body' => $bodyForLog,
|
||||
];
|
||||
}
|
||||
|
||||
private function isSensitiveHeaderName(string $name): bool
|
||||
{
|
||||
return in_array($name, self::SENSITIVE_HEADER_NAMES, true);
|
||||
}
|
||||
|
||||
private function isSensitiveParamKey(string $keyLower): bool
|
||||
{
|
||||
foreach (self::SENSITIVE_PARAM_KEYS as $s) {
|
||||
if ($keyLower === $s) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private function maskToken(string $value): string
|
||||
{
|
||||
$t = trim($value);
|
||||
if ($t === '') {
|
||||
return '';
|
||||
}
|
||||
if (strlen($t) <= 12) {
|
||||
return '***';
|
||||
}
|
||||
return substr($t, 0, 8) . '***' . substr($t, -4);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mixed $value
|
||||
* @return mixed
|
||||
*/
|
||||
private function sanitizeForLog($value)
|
||||
{
|
||||
if (!is_array($value)) {
|
||||
return $value;
|
||||
}
|
||||
$out = [];
|
||||
foreach ($value as $k => $v) {
|
||||
$keyLower = is_string($k) ? strtolower($k) : '';
|
||||
if ($keyLower !== '' && $this->isSensitiveParamKey($keyLower)) {
|
||||
$out[$k] = '***';
|
||||
continue;
|
||||
}
|
||||
if (is_array($v)) {
|
||||
$out[$k] = $this->sanitizeForLog($v);
|
||||
continue;
|
||||
}
|
||||
$out[$k] = $v;
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ namespace app\api\middleware;
|
||||
|
||||
use app\api\cache\AuthTokenCache;
|
||||
use app\api\util\ReturnCode;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use Tinywan\Jwt\JwtToken;
|
||||
use Tinywan\Jwt\Exception\JwtTokenException;
|
||||
@@ -47,12 +48,23 @@ class AuthTokenMiddleware implements MiddlewareInterface
|
||||
throw new ApiException('auth-token invalid', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
|
||||
$currentToken = AuthTokenCache::getTokenByAgentId($agentId);
|
||||
if ($currentToken === null || $currentToken !== $token) {
|
||||
// 单次 Redis:token → agent_id,与 JWT 内 agent_id 一致即有效(减少一次按 agent 取当前 token 的往返)
|
||||
$agentIdFromStore = AuthTokenCache::getAgentIdByToken($token);
|
||||
if ($agentIdFromStore === null || $agentIdFromStore !== $agentId) {
|
||||
throw new ApiException('auth-token invalid or expired', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
|
||||
$agent = SystemUser::where('agent_id', $agentId)->find();
|
||||
if (!$agent || (int) ($agent->status ?? 0) !== 1) {
|
||||
throw new ApiException('Invalid agent_id', ReturnCode::FORBIDDEN);
|
||||
}
|
||||
if (empty($agent->dept_id) || (int) $agent->dept_id <= 0) {
|
||||
throw new ApiException('Agent channel is not configured', ReturnCode::FORBIDDEN);
|
||||
}
|
||||
|
||||
$request->agent_id = $agentId;
|
||||
$request->agent_admin_id = (int) $agent->id;
|
||||
$request->agent_dept_id = (int) $agent->dept_id;
|
||||
return $handler($request);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -53,10 +53,14 @@ class TokenMiddleware implements MiddlewareInterface
|
||||
if ($username === '') {
|
||||
throw new ApiException('Invalid or expired token', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
$userId = (int) ($extend['id'] ?? 0);
|
||||
if ($userId <= 0) {
|
||||
throw new ApiException('Invalid or expired token', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
|
||||
$currentToken = UserCache::getSessionTokenByUsername($username);
|
||||
$currentToken = UserCache::getCurrentUserToken($userId);
|
||||
if ($currentToken === null || $currentToken === '') {
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = DicePlayer::find($userId);
|
||||
if (!$player) {
|
||||
throw new ApiException('Please register', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
@@ -68,17 +72,17 @@ class TokenMiddleware implements MiddlewareInterface
|
||||
|
||||
// 优先从 Redis 缓存取玩家,避免每次请求都查库
|
||||
$player = null;
|
||||
$cached = UserCache::getPlayerByUsername($username);
|
||||
if ($cached !== null && isset($cached['id'])) {
|
||||
$cached = UserCache::getUser($userId);
|
||||
if (!empty($cached) && isset($cached['id']) && (int) $cached['id'] === $userId) {
|
||||
$player = (new DicePlayer())->data($cached, true);
|
||||
}
|
||||
if ($player === null) {
|
||||
$player = DicePlayer::where('username', $username)->find();
|
||||
$player = DicePlayer::find($userId);
|
||||
if (!$player) {
|
||||
UserCache::deleteSessionByUsername($username);
|
||||
throw new ApiException('Please login again', ReturnCode::TOKEN_INVALID);
|
||||
}
|
||||
UserCache::setPlayerByUsername($username, $player->hidden(['password'])->toArray());
|
||||
UserCache::setUser($userId, $player->hidden(['password'])->toArray());
|
||||
}
|
||||
$request->player_id = (int) $player->id;
|
||||
$request->player = $player;
|
||||
|
||||
@@ -62,6 +62,17 @@ class ApiLang
|
||||
return (string) $map[$key];
|
||||
}
|
||||
|
||||
// 兼容旧版:历史代码直接抛中文 message,lang=en 时从 legacy_en.php 映射到英文
|
||||
if ($lang === self::LANG_EN) {
|
||||
$legacy = self::loadLegacyEnMessages();
|
||||
if (isset($legacy[$message])) {
|
||||
return (string) $legacy[$message];
|
||||
}
|
||||
if ($key !== null && isset($legacy[$key])) {
|
||||
return (string) $legacy[$key];
|
||||
}
|
||||
}
|
||||
|
||||
return $message;
|
||||
}
|
||||
|
||||
@@ -108,6 +119,22 @@ class ApiLang
|
||||
return 'MSG_' . strtoupper(sprintf('%08X', crc32($trim)));
|
||||
}
|
||||
|
||||
/**
|
||||
* 加载中文原文 => 英文 的兼容映射(仅 lang=en 使用)
|
||||
* @return array<string, string>
|
||||
*/
|
||||
private static function loadLegacyEnMessages(): array
|
||||
{
|
||||
$path = dirname(__DIR__) . DIRECTORY_SEPARATOR . 'lang' . DIRECTORY_SEPARATOR . 'legacy_en.php';
|
||||
if (is_file($path)) {
|
||||
$data = require $path;
|
||||
if (is_array($data)) {
|
||||
return $data;
|
||||
}
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
/**
|
||||
* 带占位符的翻译,如 translateParams('当前玩家余额%s小于%s无法继续游戏', [$coin, $minCoin])
|
||||
* 先翻译再替换(en 文案使用 %s 占位)
|
||||
|
||||
20
server/app/dice/basic/DiceBaseLogic.php
Normal file
20
server/app/dice/basic/DiceBaseLogic.php
Normal file
@@ -0,0 +1,20 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\dice\basic;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
|
||||
/**
|
||||
* 大富翁逻辑层基类:删除均为硬删除
|
||||
*/
|
||||
class DiceBaseLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* @param mixed $ids
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
{
|
||||
return $this->model->destroy($ids, true);
|
||||
}
|
||||
}
|
||||
@@ -7,8 +7,10 @@ use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
use support\think\Db;
|
||||
|
||||
@@ -21,7 +23,7 @@ class DiceDashboardController extends BaseController
|
||||
* 工作台卡片统计:玩家注册、充值、提现、游玩次数(含较上周对比)
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function statistics(): Response
|
||||
public function statistics(Request $request): Response
|
||||
{
|
||||
$thisWeekStart = date('Y-m-d 00:00:00', strtotime('monday this week'));
|
||||
$thisWeekEnd = date('Y-m-d 23:59:59', strtotime('sunday this week'));
|
||||
@@ -29,11 +31,12 @@ class DiceDashboardController extends BaseController
|
||||
$lastWeekEnd = date('Y-m-d 23:59:59', strtotime('sunday last week'));
|
||||
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$filterDeptId = $request->input('dept_id');
|
||||
|
||||
$playerQueryThis = DicePlayer::whereBetween('create_time', [$thisWeekStart, $thisWeekEnd]);
|
||||
$playerQueryLast = DicePlayer::whereBetween('create_time', [$lastWeekStart, $lastWeekEnd]);
|
||||
AdminScopeHelper::applyAdminScope($playerQueryThis, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($playerQueryLast, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($playerQueryThis, $adminInfo, $filterDeptId);
|
||||
AdminScopeHelper::applyAdminScope($playerQueryLast, $adminInfo, $filterDeptId);
|
||||
$playerThis = $playerQueryThis->count();
|
||||
$playerLast = $playerQueryLast->count();
|
||||
|
||||
@@ -43,8 +46,8 @@ class DiceDashboardController extends BaseController
|
||||
$chargeQueryLast = DicePlayerWalletRecord::where('type', 0)
|
||||
->where('coin', '>', 0)
|
||||
->whereBetween('create_time', [$lastWeekStart, $lastWeekEnd]);
|
||||
AdminScopeHelper::applyAdminScope($chargeQueryThis, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($chargeQueryLast, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($chargeQueryThis, $adminInfo, $filterDeptId);
|
||||
AdminScopeHelper::applyAdminScope($chargeQueryLast, $adminInfo, $filterDeptId);
|
||||
$chargeThis = $chargeQueryThis->sum('coin');
|
||||
$chargeLast = $chargeQueryLast->sum('coin');
|
||||
|
||||
@@ -52,15 +55,15 @@ class DiceDashboardController extends BaseController
|
||||
->whereBetween('create_time', [$thisWeekStart, $thisWeekEnd]);
|
||||
$withdrawQueryLast = DicePlayerWalletRecord::where('type', 1)
|
||||
->whereBetween('create_time', [$lastWeekStart, $lastWeekEnd]);
|
||||
AdminScopeHelper::applyAdminScope($withdrawQueryThis, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($withdrawQueryLast, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($withdrawQueryThis, $adminInfo, $filterDeptId);
|
||||
AdminScopeHelper::applyAdminScope($withdrawQueryLast, $adminInfo, $filterDeptId);
|
||||
$withdrawThis = $withdrawQueryThis->sum(Db::raw('ABS(coin)'));
|
||||
$withdrawLast = $withdrawQueryLast->sum(Db::raw('ABS(coin)'));
|
||||
|
||||
$playQueryThis = DicePlayRecord::whereBetween('create_time', [$thisWeekStart, $thisWeekEnd]);
|
||||
$playQueryLast = DicePlayRecord::whereBetween('create_time', [$lastWeekStart, $lastWeekEnd]);
|
||||
AdminScopeHelper::applyAdminScope($playQueryThis, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($playQueryLast, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($playQueryThis, $adminInfo, $filterDeptId);
|
||||
AdminScopeHelper::applyAdminScope($playQueryLast, $adminInfo, $filterDeptId);
|
||||
$playThis = $playQueryThis->count();
|
||||
$playLast = $playQueryLast->count();
|
||||
|
||||
@@ -85,13 +88,11 @@ class DiceDashboardController extends BaseController
|
||||
* 近期玩家充值统计(近10天每日充值金额)
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function rechargeChart(): Response
|
||||
public function rechargeChart(Request $request): Response
|
||||
{
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($adminInfo);
|
||||
$adminCondition = '';
|
||||
if ($allowedIds !== null) {
|
||||
if (empty($allowedIds)) {
|
||||
$deptCondition = $this->buildWalletSqlDeptCondition($adminInfo, $request->input('dept_id'));
|
||||
if ($deptCondition === '__empty__') {
|
||||
$data = [];
|
||||
foreach (range(0, 9) as $n) {
|
||||
$data[] = ['recharge_date' => date('Y-m-d', strtotime("-{$n} days")), 'recharge_amount' => 0];
|
||||
@@ -101,9 +102,6 @@ class DiceDashboardController extends BaseController
|
||||
'recharge_amount' => array_map('floatval', array_column($data, 'recharge_amount')),
|
||||
'recharge_date' => array_column($data, 'recharge_date'),
|
||||
]);
|
||||
}
|
||||
$idsStr = implode(',', array_map('intval', $allowedIds));
|
||||
$adminCondition = " AND w.admin_id IN ({$idsStr})";
|
||||
}
|
||||
$sql = "
|
||||
SELECT
|
||||
@@ -116,7 +114,7 @@ class DiceDashboardController extends BaseController
|
||||
UNION ALL SELECT 7 UNION ALL SELECT 8 UNION ALL SELECT 9) a
|
||||
) d
|
||||
LEFT JOIN dice_player_wallet_record w
|
||||
ON DATE(w.create_time) = d.date AND w.type = 0 AND w.coin > 0 {$adminCondition}
|
||||
ON DATE(w.create_time) = d.date AND w.type = 0 AND w.coin > 0 {$deptCondition}
|
||||
GROUP BY d.date
|
||||
ORDER BY d.date ASC
|
||||
";
|
||||
@@ -131,13 +129,11 @@ class DiceDashboardController extends BaseController
|
||||
* 月度玩家充值汇总(当年1-12月每月充值金额)
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function rechargeBarChart(): Response
|
||||
public function rechargeBarChart(Request $request): Response
|
||||
{
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($adminInfo);
|
||||
$adminCondition = '';
|
||||
if ($allowedIds !== null) {
|
||||
if (empty($allowedIds)) {
|
||||
$deptCondition = $this->buildWalletSqlDeptCondition($adminInfo, $request->input('dept_id'));
|
||||
if ($deptCondition === '__empty__') {
|
||||
$data = [];
|
||||
for ($m = 1; $m <= 12; $m++) {
|
||||
$data[] = ['recharge_month' => sprintf('%02d月', $m), 'recharge_amount' => 0];
|
||||
@@ -146,9 +142,6 @@ class DiceDashboardController extends BaseController
|
||||
'recharge_amount' => array_map('floatval', array_column($data, 'recharge_amount')),
|
||||
'recharge_month' => array_column($data, 'recharge_month'),
|
||||
]);
|
||||
}
|
||||
$idsStr = implode(',', array_map('intval', $allowedIds));
|
||||
$adminCondition = " AND w.admin_id IN ({$idsStr})";
|
||||
}
|
||||
$sql = "
|
||||
SELECT
|
||||
@@ -162,7 +155,7 @@ class DiceDashboardController extends BaseController
|
||||
LEFT JOIN dice_player_wallet_record w
|
||||
ON YEAR(w.create_time) = YEAR(CURDATE())
|
||||
AND MONTH(w.create_time) = m.month_num
|
||||
AND w.type = 0 AND w.coin > 0 {$adminCondition}
|
||||
AND w.type = 0 AND w.coin > 0 {$deptCondition}
|
||||
GROUP BY m.month_num
|
||||
ORDER BY m.month_num ASC
|
||||
";
|
||||
@@ -178,7 +171,7 @@ class DiceDashboardController extends BaseController
|
||||
* 返回:玩家账号(DicePlayer.username)、充值金额(coin)、充值时间(create_time)
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function walletRecordList(): Response
|
||||
public function walletRecordList(Request $request): Response
|
||||
{
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$query = DicePlayerWalletRecord::with([
|
||||
@@ -189,7 +182,7 @@ class DiceDashboardController extends BaseController
|
||||
->where('type', 0)
|
||||
->order('create_time', 'desc')
|
||||
->limit(50);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$rows = [];
|
||||
foreach ($list as $row) {
|
||||
@@ -208,13 +201,13 @@ class DiceDashboardController extends BaseController
|
||||
* 返回:玩家账号(username)、余额(coin)、抽奖券(total_ticket_count)
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function newPlayerList(): Response
|
||||
public function newPlayerList(Request $request): Response
|
||||
{
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$query = DicePlayer::field('username,coin,total_ticket_count,create_time')
|
||||
->order('create_time', 'desc')
|
||||
->limit(50);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$rows = [];
|
||||
foreach ($list as $row) {
|
||||
@@ -222,11 +215,66 @@ class DiceDashboardController extends BaseController
|
||||
'name' => $row->getAttr('username'),
|
||||
'coin' => $row->getAttr('coin'),
|
||||
'total_ticket_count' => $row->getAttr('total_ticket_count'),
|
||||
'create_time' => $row->getAttr('create_time'),
|
||||
];
|
||||
}
|
||||
return $this->success($rows);
|
||||
}
|
||||
|
||||
/**
|
||||
* 工作台-玩家游玩记录:最新50条
|
||||
* 返回:玩家账号、中奖档位、赢取平台币、游玩时间
|
||||
*/
|
||||
#[Permission('工作台数据统计', 'core:console:list')]
|
||||
public function playRecordList(Request $request): Response
|
||||
{
|
||||
$adminInfo = $this->adminInfo ?? null;
|
||||
$query = DicePlayRecord::with([
|
||||
'dicePlayer' => function ($q) {
|
||||
$q->field('id,username');
|
||||
},
|
||||
])
|
||||
->where('status', 1)
|
||||
->field('id,player_id,reward_tier,win_coin,create_time')
|
||||
->order('create_time', 'desc')
|
||||
->limit(50);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$tierLabels = $this->buildRewardTierLabels();
|
||||
$rows = [];
|
||||
foreach ($list as $row) {
|
||||
$player = $row->dicePlayer;
|
||||
$tier = $row->getAttr('reward_tier');
|
||||
$rows[] = [
|
||||
'player_name' => $player ? $player->getAttr('username') : '',
|
||||
'reward_tier' => $tier,
|
||||
'reward_tier_label' => $tierLabels[$tier] ?? $tier,
|
||||
'win_coin' => $row->getAttr('win_coin'),
|
||||
'create_time' => $row->getAttr('create_time'),
|
||||
];
|
||||
}
|
||||
return $this->success($rows);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array<string, string>
|
||||
*/
|
||||
private function buildRewardTierLabels(): array
|
||||
{
|
||||
$rows = DiceRewardConfig::field('tier,ui_text')->select();
|
||||
$labels = [];
|
||||
foreach ($rows as $row) {
|
||||
$tier = $row->getAttr('tier');
|
||||
if ($tier === '' || $tier === null) {
|
||||
continue;
|
||||
}
|
||||
if (!isset($labels[$tier])) {
|
||||
$labels[$tier] = $row->getAttr('ui_text') ?: $tier;
|
||||
}
|
||||
}
|
||||
return $labels;
|
||||
}
|
||||
|
||||
private function calcWeekChange($current, $last): float
|
||||
{
|
||||
if ($last == 0) {
|
||||
@@ -234,4 +282,23 @@ class DiceDashboardController extends BaseController
|
||||
}
|
||||
return round((($current - $last) / $last) * 100, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* 钱包流水 SQL 渠道条件;非超管无渠道时返回 __empty__
|
||||
*/
|
||||
private function buildWalletSqlDeptCondition(?array $adminInfo, $requestDeptId): string
|
||||
{
|
||||
if (AdminScopeHelper::getDeptId($adminInfo) !== null) {
|
||||
$deptId = AdminScopeHelper::getDeptId($adminInfo);
|
||||
if ($deptId <= 0) {
|
||||
return '__empty__';
|
||||
}
|
||||
return ' AND w.dept_id = ' . $deptId;
|
||||
}
|
||||
$target = AdminScopeHelper::resolveBusinessDeptId($adminInfo, $requestDeptId);
|
||||
if ($target !== null && $target > 0) {
|
||||
return ' AND w.dept_id = ' . $target;
|
||||
}
|
||||
return '';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\ante_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\logic\ante_config\DiceAnteConfigLogic;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\validate\ante_config\DiceAnteConfigValidate;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 底注配置控制器
|
||||
*/
|
||||
class DiceAnteConfigController extends BaseController
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new DiceAnteConfigLogic();
|
||||
$this->validate = new DiceAnteConfigValidate();
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
#[Permission('底注配置列表', 'dice:ante_config:index:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['name', ''],
|
||||
['title', ''],
|
||||
['is_default', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 底注下拉选项(按渠道),供一键测试权重等使用
|
||||
*/
|
||||
#[Permission('底注配置列表', 'dice:ante_config:index:index')]
|
||||
public function getOptions(Request $request): Response
|
||||
{
|
||||
$query = DiceAnteConfig::field('id,name,title,mult,is_default')->order('mult', 'asc')->order('id', 'asc');
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$data = $list->map(static function ($item) {
|
||||
return [
|
||||
'id' => (int) $item['id'],
|
||||
'name' => (string) ($item['name'] ?? ''),
|
||||
'title' => (string) ($item['title'] ?? ''),
|
||||
'mult' => (int) ($item['mult'] ?? 0),
|
||||
'is_default' => (int) ($item['is_default'] ?? 0),
|
||||
];
|
||||
})->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('底注配置读取', 'dice:ante_config:index:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
$model = $this->logic->read($id);
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('底注配置添加', 'dice:ante_config:index:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareConfigSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
return $result ? $this->success('add success') : $this->fail('add failed');
|
||||
}
|
||||
|
||||
#[Permission('底注配置修改', 'dice:ante_config:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$recordDeptId = is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null);
|
||||
if (! AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $recordDeptId, $requestDeptId)) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
$result = $this->logic->edit($data['id'], $data, $this->adminInfo ?? null, $requestDeptId);
|
||||
return $result ? $this->success('update success') : $this->fail('update failed');
|
||||
}
|
||||
|
||||
#[Permission('底注配置删除', 'dice:ante_config:index:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if (empty($ids)) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
return $result ? $this->success('delete success') : $this->fail('delete failed');
|
||||
}
|
||||
}
|
||||
@@ -6,6 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\config\DiceConfigLogic;
|
||||
use app\dice\validate\config\DiceConfigValidate;
|
||||
@@ -42,6 +43,7 @@ class DiceConfigController extends BaseController
|
||||
['title', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
@@ -74,6 +76,7 @@ class DiceConfigController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareConfigSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -91,8 +94,20 @@ class DiceConfigController extends BaseController
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $requestDeptId);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$recordDeptId = is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null);
|
||||
if (! AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $recordDeptId, $requestDeptId)) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
$result = $this->logic->edit($data['id'], $data, $this->adminInfo ?? null, $requestDeptId);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
|
||||
103
server/app/dice/controller/game/DiceGameController.php
Normal file
103
server/app/dice/controller/game/DiceGameController.php
Normal file
@@ -0,0 +1,103 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\game;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\logic\game\DiceGameLogic;
|
||||
use app\dice\validate\game\DiceGameValidate;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 游戏管理控制器
|
||||
*/
|
||||
class DiceGameController extends BaseController
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new DiceGameLogic();
|
||||
$this->validate = new DiceGameValidate();
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
#[Permission('游戏管理列表', 'dice:game:index:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['provider_code', ''],
|
||||
['game_code', ''],
|
||||
['game_type', ''],
|
||||
['status', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('游戏管理读取', 'dice:game:index:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
$model = $this->logic->read($id);
|
||||
if (!$model) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
#[Permission('游戏管理添加', 'dice:game:index:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareConfigSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if (!$result) {
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
return $this->success('add success');
|
||||
}
|
||||
|
||||
#[Permission('游戏管理修改', 'dice:game:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$recordDeptId = is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null);
|
||||
if (! AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $recordDeptId, $requestDeptId)) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
$result = $this->logic->edit($data['id'], $data, $this->adminInfo ?? null, $requestDeptId);
|
||||
if (!$result) {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
return $this->success('update success');
|
||||
}
|
||||
|
||||
#[Permission('游戏管理删除', 'dice:game:index:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if ($ids === '' || $ids === null) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
if (!$result) {
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
return $this->success('delete success');
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@
|
||||
namespace app\dice\controller\lottery_pool_config;
|
||||
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\lottery_pool_config\DiceLotteryPoolConfigLogic;
|
||||
use app\dice\validate\lottery_pool_config\DiceLotteryPoolConfigValidate;
|
||||
@@ -37,9 +38,10 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
#[Permission('色子奖池配置列表', 'dice:lottery_pool_config:index:index')]
|
||||
public function getOptions(Request $request): Response
|
||||
{
|
||||
$list = DiceLotteryPoolConfig::field('id,name,t1_weight,t2_weight,t3_weight,t4_weight,t5_weight')
|
||||
->order('id', 'asc')
|
||||
->select();
|
||||
$query = DiceLotteryPoolConfig::field('id,name,t1_weight,t2_weight,t3_weight,t4_weight,t5_weight')
|
||||
->order('id', 'asc');
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return [
|
||||
'id' => (int) $item['id'],
|
||||
@@ -67,6 +69,7 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
['type', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
@@ -99,6 +102,7 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareConfigSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -116,8 +120,19 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$recordDeptId = is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null);
|
||||
if (! AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $recordDeptId, $requestDeptId)) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
$result = $this->logic->edit($data['id'], $data, $this->adminInfo ?? null, $requestDeptId);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
@@ -152,7 +167,8 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
#[Permission('色子奖池配置列表', 'dice:lottery_pool_config:index:getCurrentPool')]
|
||||
public function getCurrentPool(Request $request): Response
|
||||
{
|
||||
$data = $this->logic->getCurrentPool();
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getCurrentPool($deptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -163,7 +179,12 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
public function updateCurrentPool(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->logic->updateCurrentPool($data);
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $requestDeptId);
|
||||
$this->logic->updateCurrentPool($data, $deptId);
|
||||
return $this->success('save success');
|
||||
}
|
||||
|
||||
@@ -173,7 +194,8 @@ class DiceLotteryPoolConfigController extends BaseController
|
||||
#[Permission('色子奖池配置修改', 'dice:lottery_pool_config:index:resetProfitAmount')]
|
||||
public function resetProfitAmount(Request $request): Response
|
||||
{
|
||||
$this->logic->resetProfitAmount();
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$this->logic->resetProfitAmount($deptId);
|
||||
return $this->success('reset success');
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,6 @@ use app\dice\logic\play_record\DicePlayRecordLogic;
|
||||
use app\dice\validate\play_record\DicePlayRecordValidate;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
@@ -54,19 +53,18 @@ class DicePlayRecordController extends BaseController
|
||||
['direction', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$query->with([
|
||||
'dicePlayer',
|
||||
'diceRewardConfig',
|
||||
'diceLotteryPoolConfig',
|
||||
]);
|
||||
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费金额(paid_amount 求和) - 玩家总收益(win_coin 求和)
|
||||
$sumQuery = clone $query;
|
||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||
$paidCountQuery = clone $query;
|
||||
$paidCount = (int) $paidCountQuery->where('lottery_type', 0)->count();
|
||||
$totalWinCoin = $paidCount * 100 - $playerTotalWin;
|
||||
$paidAmountQuery = clone $query;
|
||||
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||
$totalWinCoin = round($paidAmount - $playerTotalWin, 2);
|
||||
|
||||
$data = $this->logic->getList($query);
|
||||
$data['total_win_coin'] = $totalWinCoin;
|
||||
@@ -80,7 +78,7 @@ class DicePlayRecordController extends BaseController
|
||||
public function getPlayerOptions(Request $request): Response
|
||||
{
|
||||
$query = DicePlayer::field('id,username');
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return ['id' => $item['id'], 'username' => $item['username'] ?? ''];
|
||||
@@ -94,26 +92,15 @@ class DicePlayRecordController extends BaseController
|
||||
#[Permission('玩家抽奖记录列表', 'dice:play_record:index:index')]
|
||||
public function getLotteryConfigOptions(Request $request): Response
|
||||
{
|
||||
$list = DiceLotteryPoolConfig::field('id,name')->select();
|
||||
$query = DiceLotteryPoolConfig::field('id,name')->order('id', 'asc');
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId(
|
||||
$request->input('dept_id'),
|
||||
$request->all()
|
||||
);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $requestDeptId);
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return ['id' => $item['id'], 'name' => $item['name'] ?? ''];
|
||||
})->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取奖励配置选项(id、ui_text、tier)
|
||||
*/
|
||||
#[Permission('玩家抽奖记录列表', 'dice:play_record:index:index')]
|
||||
public function getRewardConfigOptions(Request $request): Response
|
||||
{
|
||||
$list = DiceRewardConfig::field('id,ui_text,tier')->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return [
|
||||
'id' => $item['id'],
|
||||
'ui_text' => $item['ui_text'] ?? '',
|
||||
'tier' => $item['tier'] ?? ''
|
||||
];
|
||||
return ['id' => (int) $item['id'], 'name' => (string) ($item['name'] ?? '')];
|
||||
})->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
@@ -131,8 +118,7 @@ class DicePlayRecordController extends BaseController
|
||||
if (!$model) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null)) {
|
||||
return $this->fail('no permission to view this record');
|
||||
}
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
@@ -149,6 +135,7 @@ class DicePlayRecordController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareBusinessSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -157,24 +144,6 @@ class DicePlayRecordController extends BaseController
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录修改', 'dice:play_record:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\play_record_test;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\play_record_test\DicePlayRecordTestLogic;
|
||||
use app\dice\validate\play_record_test\DicePlayRecordTestValidate;
|
||||
@@ -30,7 +31,7 @@ class DicePlayRecordTestController extends BaseController
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表,并在结果中附带当前筛选条件下测试数据的平台总盈利 total_win_coin(付费抽奖次数×100 - 玩家总收益)
|
||||
* 数据列表,并在结果中附带当前筛选条件下测试数据的平台总盈利 total_win_coin(付费金额 paid_amount 求和 - 玩家总收益)
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
@@ -38,23 +39,27 @@ class DicePlayRecordTestController extends BaseController
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['reward_config_record_id', ''],
|
||||
['lottery_type', ''],
|
||||
['direction', ''],
|
||||
['is_win', ''],
|
||||
['win_coin_min', ''],
|
||||
['win_coin_max', ''],
|
||||
['paid_amount', ''],
|
||||
['ante', ''],
|
||||
['reward_tier', ''],
|
||||
['roll_number', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$query->with(['diceLotteryPoolConfig', 'diceRewardConfig']);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$query->with(['diceLotteryPoolConfig']);
|
||||
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费抽奖(lottery_type=0)次数×100 - 玩家总收益(win_coin 求和)
|
||||
// 按当前筛选条件统计:平台总盈利 = 付费金额(paid_amount 求和) - 玩家总收益(win_coin 求和)
|
||||
$sumQuery = clone $query;
|
||||
$playerTotalWin = (float) $sumQuery->sum('win_coin');
|
||||
$paidCountQuery = clone $query;
|
||||
$paidCount = (int) $paidCountQuery->where('lottery_type', 0)->count();
|
||||
$totalWinCoin = $paidCount * 100 - $playerTotalWin;
|
||||
$paidAmountQuery = clone $query;
|
||||
$paidAmount = (float) $paidAmountQuery->where('lottery_type', 0)->sum('paid_amount');
|
||||
$totalWinCoin = round($paidAmount - $playerTotalWin, 2);
|
||||
|
||||
$data = $this->logic->getList($query);
|
||||
$data['total_win_coin'] = $totalWinCoin;
|
||||
@@ -89,6 +94,7 @@ class DicePlayRecordTestController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareBusinessSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -97,24 +103,6 @@ class DicePlayRecordTestController extends BaseController
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家抽奖记录(测试数据)修改', 'dice:play_record_test:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
|
||||
@@ -8,6 +8,7 @@ namespace app\dice\controller\player;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\player\DicePlayerLogic;
|
||||
@@ -16,6 +17,7 @@ use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
use app\api\cache\UserCache;
|
||||
use Tinywan\Jwt\JwtToken;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
|
||||
/**
|
||||
@@ -41,7 +43,13 @@ class DicePlayerController extends BaseController
|
||||
#[Permission('玩家列表', 'dice:player:index:index')]
|
||||
public function getLotteryConfigOptions(Request $request): Response
|
||||
{
|
||||
$list = DiceLotteryPoolConfig::field('id,name')->order('id', 'asc')->select();
|
||||
$query = DiceLotteryPoolConfig::field('id,name')->order('id', 'asc');
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId(
|
||||
$request->input('dept_id'),
|
||||
$request->all()
|
||||
);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $requestDeptId);
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return ['id' => (int) $item['id'], 'name' => (string) ($item['name'] ?? '')];
|
||||
})->toArray();
|
||||
@@ -56,12 +64,17 @@ class DicePlayerController extends BaseController
|
||||
#[Permission('玩家列表', 'dice:player:index:index')]
|
||||
public function getSystemUserOptions(Request $request): Response
|
||||
{
|
||||
$query = SystemUser::field('id,username,realname')->where('status', 1)->order('id', 'asc');
|
||||
if (isset($this->adminInfo['id']) && (int) $this->adminInfo['id'] > 1) {
|
||||
$deptList = $this->adminInfo['deptList'] ?? [];
|
||||
if (!empty($deptList)) {
|
||||
$query->auth($deptList);
|
||||
$query = SystemUser::field('id,username,realname,dept_id')->where('status', 1)->order('id', 'asc');
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId(
|
||||
$request->input('dept_id'),
|
||||
$request->all()
|
||||
);
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null) {
|
||||
if ($allowedIds === []) {
|
||||
return $this->success([]);
|
||||
}
|
||||
$query->whereIn('id', $allowedIds);
|
||||
}
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
@@ -70,12 +83,89 @@ class DicePlayerController extends BaseController
|
||||
'id' => (int) $item['id'],
|
||||
'username' => (string) ($item['username'] ?? ''),
|
||||
'realname' => (string) ($item['realname'] ?? ''),
|
||||
'dept_id' => isset($item['dept_id']) ? (int) $item['dept_id'] : null,
|
||||
'label' => $label ?: (string) $item['id'],
|
||||
];
|
||||
})->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 超管:按渠道树状展示全部管理员;非超管:同 getSystemUserOptions 扁平列表
|
||||
*/
|
||||
#[Permission('玩家列表', 'dice:player:index:index')]
|
||||
public function getSystemUserTreeOptions(Request $request): Response
|
||||
{
|
||||
if (!AdminScopeHelper::isSuperAdmin($this->adminInfo ?? null)) {
|
||||
return $this->getSystemUserOptions($request);
|
||||
}
|
||||
|
||||
$users = SystemUser::field('id,username,realname,dept_id')
|
||||
->where('status', 1)
|
||||
->order('id', 'asc')
|
||||
->select()
|
||||
->toArray();
|
||||
|
||||
$depts = SystemDept::field('id,name')
|
||||
->where('status', 1)
|
||||
->order('id', 'asc')
|
||||
->select()
|
||||
->toArray();
|
||||
|
||||
$deptNameMap = [];
|
||||
foreach ($depts as $dept) {
|
||||
$deptNameMap[(int) $dept['id']] = (string) ($dept['name'] ?? $dept['id']);
|
||||
}
|
||||
|
||||
$grouped = [];
|
||||
$unassigned = [];
|
||||
foreach ($users as $user) {
|
||||
$item = [
|
||||
'id' => (int) $user['id'],
|
||||
'username' => (string) ($user['username'] ?? ''),
|
||||
'realname' => (string) ($user['realname'] ?? ''),
|
||||
'dept_id' => isset($user['dept_id']) ? (int) $user['dept_id'] : null,
|
||||
];
|
||||
$label = trim($item['realname']) ?: $item['username'];
|
||||
$item['label'] = $label ?: (string) $item['id'];
|
||||
$deptId = $item['dept_id'] ?? 0;
|
||||
if ($deptId > 0 && isset($deptNameMap[$deptId])) {
|
||||
if (!isset($grouped[$deptId])) {
|
||||
$grouped[$deptId] = [];
|
||||
}
|
||||
$grouped[$deptId][] = $item;
|
||||
} else {
|
||||
$unassigned[] = $item;
|
||||
}
|
||||
}
|
||||
|
||||
$tree = [];
|
||||
foreach ($depts as $dept) {
|
||||
$deptId = (int) $dept['id'];
|
||||
$children = $grouped[$deptId] ?? [];
|
||||
if ($children === []) {
|
||||
continue;
|
||||
}
|
||||
$tree[] = [
|
||||
'id' => 'dept_' . $deptId,
|
||||
'label' => (string) ($dept['name'] ?? $deptId),
|
||||
'disabled' => true,
|
||||
'children' => $children,
|
||||
];
|
||||
}
|
||||
|
||||
if ($unassigned !== []) {
|
||||
$tree[] = [
|
||||
'id' => 'dept_unassigned',
|
||||
'label' => '__unassigned__',
|
||||
'disabled' => true,
|
||||
'children' => $unassigned,
|
||||
];
|
||||
}
|
||||
|
||||
return $this->success($tree);
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表
|
||||
* @param Request $request
|
||||
@@ -93,7 +183,7 @@ class DicePlayerController extends BaseController
|
||||
['lottery_config_id', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$query->with(['diceLotteryPoolConfig']);
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
@@ -112,8 +202,7 @@ class DicePlayerController extends BaseController
|
||||
if (!$model) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null)) {
|
||||
return $this->fail('no permission to view this record');
|
||||
}
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
@@ -129,20 +218,32 @@ class DicePlayerController extends BaseController
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
// 类型转化
|
||||
if (empty($data['admin_id']) && isset($this->adminInfo['id']) && (int) $this->adminInfo['id'] > 0) {
|
||||
$data['admin_id'] = (int) $this->adminInfo['id'];
|
||||
}
|
||||
$result = $this->logic->add($data);
|
||||
if ($result && isset($result['id'])) {
|
||||
// 出于安全:删除该玩家缓存,后续 API 按需重建
|
||||
UserCache::deleteUser($result['id']);
|
||||
$player = DicePlayer::find($result['id']);
|
||||
AdminScopeHelper::prepareBusinessSaveData(
|
||||
$data,
|
||||
$this->adminInfo ?? null,
|
||||
$request->input('dept_id'),
|
||||
$data
|
||||
);
|
||||
$this->validate('save', $data);
|
||||
try {
|
||||
$result = $this->logic->add($data);
|
||||
} catch (\Throwable $e) {
|
||||
if (self::isDeptUsernameDuplicateException($e)) {
|
||||
return $this->fail('PLAYER_USERNAME_DEPT_UNIQUE');
|
||||
}
|
||||
throw $e;
|
||||
}
|
||||
$playerId = is_array($result) ? ($result['id'] ?? null) : $result;
|
||||
if ($playerId) {
|
||||
UserCache::deleteUser($playerId);
|
||||
$player = DicePlayer::find($playerId);
|
||||
if ($player && $player->username !== '') {
|
||||
UserCache::deletePlayerByUsername($player->username);
|
||||
}
|
||||
return $this->success('add success');
|
||||
return $this->success('ADD_SUCCESS');
|
||||
}
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
@@ -156,14 +257,16 @@ class DicePlayerController extends BaseController
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null, $request->input('dept_id'))) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
if (!isset($data['dept_id']) || $data['dept_id'] === '' || $data['dept_id'] === null) {
|
||||
$data['dept_id'] = $model->dept_id ?? null;
|
||||
}
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
// 出于安全:删除该玩家缓存,后续 API 按需重建
|
||||
@@ -172,7 +275,7 @@ class DicePlayerController extends BaseController
|
||||
if ($player && $player->username !== '') {
|
||||
UserCache::deletePlayerByUsername($player->username);
|
||||
}
|
||||
return $this->success('update success');
|
||||
return $this->success('UPDATE_SUCCESS');
|
||||
}
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
@@ -195,8 +298,7 @@ class DicePlayerController extends BaseController
|
||||
}
|
||||
$model = $this->logic->read($id);
|
||||
if ($model) {
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null, $request->input('dept_id'))) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
@@ -210,6 +312,66 @@ class DicePlayerController extends BaseController
|
||||
return $this->success('update success');
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取游戏链接
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('获取游戏链接', 'dice:player:index:getGameUrl')]
|
||||
public function getGameUrl(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id');
|
||||
if ($id === null || $id === '') {
|
||||
return $this->fail('missing parameter id');
|
||||
}
|
||||
$player = $this->logic->read($id);
|
||||
if (!$player) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $player->dept_id ?? null)) {
|
||||
return $this->fail('no permission to view this record');
|
||||
}
|
||||
if ((int) ($player->status ?? 1) === 0) {
|
||||
return $this->fail('account is disabled');
|
||||
}
|
||||
$username = trim((string) ($player->username ?? ''));
|
||||
if ($username === '') {
|
||||
return $this->fail('username is empty');
|
||||
}
|
||||
$lang = trim((string) $request->input('lang', 'zh'));
|
||||
if (!in_array($lang, ['zh', 'en'], true)) {
|
||||
$lang = 'zh';
|
||||
}
|
||||
|
||||
$exp = (int) config('api.session_expire', 604800);
|
||||
$tokenResult = JwtToken::generateToken([
|
||||
'id' => (int) $player->id,
|
||||
'username' => $username,
|
||||
'plat' => 'api_login',
|
||||
'access_exp' => $exp,
|
||||
]);
|
||||
$token = (string) ($tokenResult['access_token'] ?? '');
|
||||
if ($token === '') {
|
||||
return $this->fail('generate token failed');
|
||||
}
|
||||
UserCache::setSessionByUsername($username, $token);
|
||||
UserCache::setCurrentUserToken((int) $player->id, $token);
|
||||
$userArr = $player->hidden(['password', 'lottery_config_id', 't1_weight', 't2_weight', 't3_weight', 't4_weight', 't5_weight'])->toArray();
|
||||
UserCache::setUser((int) $player->id, $userArr);
|
||||
UserCache::setPlayerByUsername($username, $userArr);
|
||||
|
||||
$gameUrlBase = rtrim((string) env('GAME_URL', (string) config('api.game_url', '')), '/');
|
||||
if ($gameUrlBase === '') {
|
||||
return $this->fail('GAME_URL is not configured');
|
||||
}
|
||||
if (!str_starts_with($gameUrlBase, 'http://') && !str_starts_with($gameUrlBase, 'https://')) {
|
||||
$gameUrlBase = 'https://' . $gameUrlBase;
|
||||
}
|
||||
$tokenInUrl = str_replace('%3D', '=', urlencode($token));
|
||||
$url = $gameUrlBase . '/?token=' . $tokenInUrl . '&lang=' . $lang;
|
||||
return $this->success(['url' => $url]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
@@ -223,13 +385,12 @@ class DicePlayerController extends BaseController
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$ids = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null) {
|
||||
$models = $this->logic->model->whereIn('id', $ids)->column('admin_id', 'id');
|
||||
$deptId = AdminScopeHelper::getDeptId($this->adminInfo ?? null);
|
||||
if ($deptId !== null) {
|
||||
$models = $this->logic->model->whereIn('id', $ids)->column('dept_id', 'id');
|
||||
$validIds = [];
|
||||
foreach ($ids as $id) {
|
||||
$adminId = (int) ($models[$id] ?? 0);
|
||||
if (in_array($adminId, $allowedIds, true)) {
|
||||
if (AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $models[$id] ?? null)) {
|
||||
$validIds[] = $id;
|
||||
}
|
||||
}
|
||||
@@ -253,4 +414,17 @@ class DicePlayerController extends BaseController
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* 判断是否违反 dice_player (dept_id, username) 唯一索引
|
||||
*/
|
||||
private static function isDeptUsernameDuplicateException(\Throwable $e): bool
|
||||
{
|
||||
$message = $e->getMessage();
|
||||
if ($message === '') {
|
||||
return false;
|
||||
}
|
||||
return str_contains($message, 'uk_dice_player_dept_username')
|
||||
|| (str_contains($message, 'Duplicate entry') && str_contains($message, 'username'));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -42,6 +42,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
['username', ''],
|
||||
['use_coins_min', ''],
|
||||
['use_coins_max', ''],
|
||||
['ante', ''],
|
||||
['total_ticket_count_min', ''],
|
||||
['total_ticket_count_max', ''],
|
||||
['paid_ticket_count_min', ''],
|
||||
@@ -52,7 +53,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
['create_time_max', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$query->with([
|
||||
'dicePlayer',
|
||||
]);
|
||||
@@ -69,7 +70,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
public function getPlayerOptions(Request $request): Response
|
||||
{
|
||||
$query = DicePlayer::field('id,username');
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return ['id' => $item['id'], 'username' => $item['username'] ?? ''];
|
||||
@@ -90,8 +91,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
if (!$model) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null, $request->input('dept_id'))) {
|
||||
return $this->fail('no permission to view this record');
|
||||
}
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
@@ -108,6 +108,7 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareBusinessSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -116,24 +117,6 @@ class DicePlayerTicketRecordController extends BaseController
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('抽奖券获取记录修改', 'dice:player_ticket_record:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
|
||||
@@ -47,13 +47,18 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
['create_time_min', ''],
|
||||
['create_time_max', ''],
|
||||
]);
|
||||
$deptId = $request->input('dept_id');
|
||||
$totalCoinChange = $this->logic->sumCoinBySearch($where, $this->adminInfo ?? null, $deptId);
|
||||
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $deptId);
|
||||
$query->with([
|
||||
'dicePlayer',
|
||||
'operator',
|
||||
]);
|
||||
|
||||
$data = $this->logic->getList($query);
|
||||
$data['total_coin_change'] = $totalCoinChange;
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -66,7 +71,7 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
public function getPlayerOptions(Request $request): Response
|
||||
{
|
||||
$query = DicePlayer::field('id,username');
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$list = $query->select();
|
||||
$data = $list->map(function ($item) {
|
||||
return ['id' => $item['id'], 'username' => $item['username'] ?? ''];
|
||||
@@ -87,12 +92,11 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
if ($playerId === null || $playerId === '') {
|
||||
return $this->fail('missing player_id');
|
||||
}
|
||||
$player = DicePlayer::field('coin,admin_id')->where('id', $playerId)->find();
|
||||
$player = DicePlayer::field('coin,dept_id')->where('id', $playerId)->find();
|
||||
if (!$player) {
|
||||
return $this->fail('Player not found');
|
||||
}
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($player->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $player->dept_id ?? null)) {
|
||||
return $this->fail('no permission to operate this player');
|
||||
}
|
||||
return $this->success(['wallet_before' => (float) $player['coin']]);
|
||||
@@ -111,8 +115,7 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
if (!$model) {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($model->admin_id ?? 0), $allowedIds, true)) {
|
||||
if (!AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $model->dept_id ?? null)) {
|
||||
return $this->fail('no permission to view this record');
|
||||
}
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
@@ -166,12 +169,9 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
return $this->fail('please login first');
|
||||
}
|
||||
|
||||
$player = DicePlayer::field('admin_id')->where('id', $playerId)->find();
|
||||
if ($player) {
|
||||
$allowedIds = AdminScopeHelper::getAllowedAdminIds($this->adminInfo ?? null);
|
||||
if ($allowedIds !== null && !in_array((int) ($player->admin_id ?? 0), $allowedIds, true)) {
|
||||
return $this->fail('no permission to operate this player');
|
||||
}
|
||||
$player = DicePlayer::field('dept_id')->where('id', $playerId)->find();
|
||||
if ($player && !AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $player->dept_id ?? null, $request->input('dept_id'))) {
|
||||
return $this->fail('no permission to operate this player');
|
||||
}
|
||||
|
||||
try {
|
||||
@@ -183,20 +183,21 @@ class DicePlayerWalletRecordController extends BaseController
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* 保存数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('玩家钱包流水修改', 'dice:player_wallet_record:index:update')]
|
||||
public function update(Request $request): Response
|
||||
#[Permission('玩家钱包流水添加', 'dice:player_wallet_record:index:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareBusinessSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
return $this->success('add success');
|
||||
}
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\reward;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\logic\reward\DiceRewardLogic;
|
||||
use app\dice\logic\reward_config_record\DiceRewardConfigRecordLogic;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
@@ -42,11 +43,18 @@ class DiceRewardController extends BaseController
|
||||
$orderType = $request->input('orderType', 'asc');
|
||||
|
||||
$logic = new DiceRewardLogic();
|
||||
$data = $logic->getListWithConfig($direction, [
|
||||
'tier' => $tier,
|
||||
'orderField' => $orderField,
|
||||
'orderType' => $orderType,
|
||||
], $page, $limit);
|
||||
$data = $logic->getListWithConfig(
|
||||
$direction,
|
||||
[
|
||||
'tier' => $tier,
|
||||
'orderField' => $orderField,
|
||||
'orderType' => $orderType,
|
||||
],
|
||||
$page,
|
||||
$limit,
|
||||
$this->adminInfo ?? null,
|
||||
$request->input('dept_id')
|
||||
);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -61,8 +69,10 @@ class DiceRewardController extends BaseController
|
||||
if (!in_array($direction, [DiceReward::DIRECTION_CLOCKWISE, DiceReward::DIRECTION_COUNTERCLOCKWISE], true)) {
|
||||
$direction = DiceReward::DIRECTION_CLOCKWISE;
|
||||
}
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
DiceReward::refreshCache($deptId);
|
||||
$logic = new DiceRewardLogic();
|
||||
$data = $logic->getListGroupedByTierForDirection($direction);
|
||||
$data = $logic->getListGroupedByTierForDirection($direction, $deptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -74,38 +84,44 @@ class DiceRewardController extends BaseController
|
||||
#[Permission('奖励对照列表', 'dice:reward:index:index')]
|
||||
public function weightRatioListWithDirection(Request $request): Response
|
||||
{
|
||||
DiceReward::refreshCache();
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
DiceReward::refreshCache($deptId);
|
||||
$logic = new DiceRewardLogic();
|
||||
$data = $logic->getListGroupedByTierWithDirection();
|
||||
$data = $logic->getListGroupedByTierWithDirection($deptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 一键测试权重:创建测试记录并启动单进程后台执行,按付费/免费、顺逆方向交替写入 dice_play_record_test
|
||||
* 参数:lottery_config_id 可选,不选则传 paid_tier_weights / free_tier_weights 自定义档位;
|
||||
* paid_s_count, paid_n_count, free_s_count, free_n_count;或兼容旧版 s_count, n_count
|
||||
* 一键测试权重:创建测试记录并启动单进程后台执行,写入 dice_play_record_test
|
||||
* 参数:lottery_config_id 可选;paid_tier_weights / free_tier_weights 自定义档位;
|
||||
* paid_s_count, paid_n_count
|
||||
* chain_free_mode=1:仅按付费次数模拟;付费抽到再来一次/T5 则在队列中插入免费局(同底注、lottery_type=免费、paid_amount=0)
|
||||
* kill_mode_enabled=1:测试内启用杀分;当模拟玩家累计盈利达到 test_safety_line 后,付费抽奖切到 killScore
|
||||
*/
|
||||
#[Permission('一键测试权重', 'dice:reward:index:startWeightTest')]
|
||||
public function startWeightTest(Request $request): Response
|
||||
{
|
||||
$post = is_array($request->post()) ? $request->post() : [];
|
||||
$params = [
|
||||
'ante' => $post['ante'] ?? null,
|
||||
'lottery_config_id' => $post['lottery_config_id'] ?? null,
|
||||
'paid_lottery_config_id' => $post['paid_lottery_config_id'] ?? null,
|
||||
'free_lottery_config_id' => $post['free_lottery_config_id'] ?? null,
|
||||
's_count' => $post['s_count'] ?? null,
|
||||
'n_count' => $post['n_count'] ?? null,
|
||||
'paid_s_count' => $post['paid_s_count'] ?? null,
|
||||
'paid_n_count' => $post['paid_n_count'] ?? null,
|
||||
'free_s_count' => $post['free_s_count'] ?? null,
|
||||
'free_n_count' => $post['free_n_count'] ?? null,
|
||||
'paid_tier_weights' => $post['paid_tier_weights'] ?? null,
|
||||
'free_tier_weights' => $post['free_tier_weights'] ?? null,
|
||||
'chain_free_mode' => $post['chain_free_mode'] ?? null,
|
||||
'kill_mode_enabled' => $post['kill_mode_enabled'] ?? null,
|
||||
'test_safety_line' => $post['test_safety_line'] ?? null,
|
||||
'dept_id' => $post['dept_id'] ?? null,
|
||||
'ante_config_id' => $post['ante_config_id'] ?? null,
|
||||
];
|
||||
$adminId = isset($this->adminInfo['id']) ? (int) $this->adminInfo['id'] : null;
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), $post);
|
||||
try {
|
||||
$logic = new DiceRewardConfigRecordLogic();
|
||||
$recordId = $logic->createWeightTestRecord($params, $adminId);
|
||||
$recordId = $logic->createWeightTestRecord($params, $adminId, $this->adminInfo ?? null, $requestDeptId);
|
||||
return $this->success(['record_id' => $recordId]);
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage());
|
||||
@@ -165,8 +181,9 @@ class DiceRewardController extends BaseController
|
||||
return $this->fail('parameter items must be an array');
|
||||
}
|
||||
try {
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$logic = new DiceRewardLogic();
|
||||
$logic->batchUpdateWeights($items);
|
||||
$logic->batchUpdateWeights($items, $deptId);
|
||||
return $this->success('save success');
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage());
|
||||
@@ -189,8 +206,9 @@ class DiceRewardController extends BaseController
|
||||
return $this->fail('parameter items must be an array');
|
||||
}
|
||||
try {
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$logic = new DiceRewardLogic();
|
||||
$logic->batchUpdateWeightsByDirection($direction, $items);
|
||||
$logic->batchUpdateWeightsByDirection($direction, $items, $deptId);
|
||||
return $this->success('save success');
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage());
|
||||
|
||||
@@ -6,9 +6,11 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\controller\reward_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use app\dice\logic\reward_config\DiceRewardConfigLogic;
|
||||
use app\dice\logic\reward\DiceRewardLogic;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use app\dice\validate\reward_config\DiceRewardConfigValidate;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
@@ -46,7 +48,9 @@ class DiceRewardConfigController extends BaseController
|
||||
['tier', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$data = $this->logic->getList($query);
|
||||
AdminScopeHelper::applyConfigScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
// 奖励索引 + 大奖权重共约 32 条,配置页需一次返回本渠道全部数据
|
||||
$data = $query->order('id', 'asc')->select()->toArray();
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -78,6 +82,7 @@ class DiceRewardConfigController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareConfigSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -95,8 +100,19 @@ class DiceRewardConfigController extends BaseController
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
if ($data === [] || $data === null) {
|
||||
$data = $request->all();
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), is_array($data) ? $data : []);
|
||||
$model = $this->logic->read($data['id'] ?? 0);
|
||||
if ($model) {
|
||||
$recordDeptId = is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null);
|
||||
if (! AdminScopeHelper::canAccessDept($this->adminInfo ?? null, $recordDeptId, $requestDeptId)) {
|
||||
return $this->fail('no permission to update this record');
|
||||
}
|
||||
}
|
||||
$result = $this->logic->edit($data['id'], $data, $this->adminInfo ?? null, $requestDeptId);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
@@ -123,7 +139,9 @@ class DiceRewardConfigController extends BaseController
|
||||
foreach ($items as $item) {
|
||||
$this->validate('batch_update', array_merge($item, ['id' => $item['id']]));
|
||||
}
|
||||
$this->logic->batchUpdate($items);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId($request->input('dept_id'), $request->post());
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $requestDeptId);
|
||||
$this->logic->batchUpdate($items, $deptId);
|
||||
return $this->success('save success');
|
||||
}
|
||||
|
||||
@@ -139,7 +157,7 @@ class DiceRewardConfigController extends BaseController
|
||||
if (empty($ids)) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
$result = $this->logic->destroy($ids, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
if ($result) {
|
||||
return $this->success('delete success');
|
||||
} else {
|
||||
@@ -155,8 +173,10 @@ class DiceRewardConfigController extends BaseController
|
||||
#[Permission('奖励配置列表', 'dice:reward_config:index:index')]
|
||||
public function weightRatioList(Request $request): Response
|
||||
{
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
DiceReward::refreshCache($deptId);
|
||||
$rewardLogic = new DiceRewardLogic();
|
||||
$data = $rewardLogic->getListGroupedByTierWithDirection();
|
||||
$data = $rewardLogic->getListGroupedByTierWithDirection($deptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
@@ -174,8 +194,9 @@ class DiceRewardConfigController extends BaseController
|
||||
return $this->fail('parameter items must be an array');
|
||||
}
|
||||
try {
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$rewardLogic = new DiceRewardLogic();
|
||||
$rewardLogic->batchUpdateWeights($items);
|
||||
$rewardLogic->batchUpdateWeights($items, $deptId);
|
||||
return $this->success('save success');
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage());
|
||||
@@ -199,7 +220,8 @@ class DiceRewardConfigController extends BaseController
|
||||
if ($err !== null) {
|
||||
return $this->fail($err);
|
||||
}
|
||||
$this->logic->batchUpdateBigwinWeight($items);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$this->logic->batchUpdateBigwinWeight($items, $deptId);
|
||||
return $this->success('save success');
|
||||
}
|
||||
|
||||
@@ -214,7 +236,8 @@ class DiceRewardConfigController extends BaseController
|
||||
{
|
||||
try {
|
||||
$rewardLogic = new DiceRewardLogic();
|
||||
$result = $rewardLogic->createRewardReferenceFromConfig();
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$result = $rewardLogic->createRewardReferenceFromConfig($deptId);
|
||||
return $this->success($result, 'create reward mapping success');
|
||||
} catch (\plugin\saiadmin\exception\ApiException $e) {
|
||||
return $this->fail($e->getMessage());
|
||||
|
||||
@@ -8,6 +8,7 @@ namespace app\dice\controller\reward_config_record;
|
||||
|
||||
use app\dice\logic\reward_config_record\DiceRewardConfigRecordLogic;
|
||||
use app\dice\validate\reward_config_record\DiceRewardConfigRecordValidate;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
@@ -38,8 +39,11 @@ class DiceRewardConfigRecordController extends BaseController
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['paid_planned_spins', ''],
|
||||
['ante', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $this->adminInfo ?? null, $request->input('dept_id'));
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
@@ -94,6 +98,7 @@ class DiceRewardConfigRecordController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
AdminScopeHelper::prepareBusinessSaveData($data, $this->adminInfo ?? null, $request->input('dept_id'), $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
@@ -102,24 +107,6 @@ class DiceRewardConfigRecordController extends BaseController
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('奖励配置权重测试记录修改', 'dice:reward_config_record:index:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
|
||||
@@ -3,21 +3,75 @@ declare(strict_types=1);
|
||||
|
||||
namespace app\dice\helper;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
|
||||
/**
|
||||
* 管理员数据范围辅助类
|
||||
* 用于获取当前管理员及其部门下属管理员可访问的数据范围
|
||||
* 大富翁数据范围:按渠道 dept_id 隔离(关联 sa_system_dept)
|
||||
*/
|
||||
class AdminScopeHelper
|
||||
{
|
||||
/** 超管查看默认配置模板 */
|
||||
public const DEFAULT_TEMPLATE_DEPT = 0;
|
||||
|
||||
/**
|
||||
* 获取当前管理员可访问的 admin_id 列表
|
||||
* 超级管理员(id=1) 返回 null 表示不限制
|
||||
* 普通管理员返回其本人及部门下属管理员的 id 列表
|
||||
* 当前管理员所属渠道 ID;超级管理员(id=1) 返回 null 表示不限制
|
||||
*/
|
||||
public static function getDeptId(?array $adminInfo): ?int
|
||||
{
|
||||
if (empty($adminInfo) || !isset($adminInfo['id'])) {
|
||||
return null;
|
||||
}
|
||||
$adminId = (int) $adminInfo['id'];
|
||||
if ($adminId <= 1) {
|
||||
return null;
|
||||
}
|
||||
$deptList = $adminInfo['deptList'] ?? [];
|
||||
if (!empty($deptList['id'])) {
|
||||
return (int) $deptList['id'];
|
||||
}
|
||||
if (!empty($adminInfo['dept_id'])) {
|
||||
return (int) $adminInfo['dept_id'];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static function isSuperAdmin(?array $adminInfo): bool
|
||||
{
|
||||
return !empty($adminInfo['id']) && (int) $adminInfo['id'] <= 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析配置类接口的渠道 ID(请求参数 dept_id)
|
||||
* 超管:0 或空=默认模板(null);>0=指定渠道
|
||||
* 普通管理员:固定本渠道
|
||||
*/
|
||||
public static function resolveConfigDeptId(?array $adminInfo, $requestDeptId): int
|
||||
{
|
||||
$scopeDeptId = self::getDeptId($adminInfo);
|
||||
if ($scopeDeptId !== null) {
|
||||
return $scopeDeptId > 0 ? $scopeDeptId : self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
if ($requestDeptId === null || $requestDeptId === '') {
|
||||
return self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
$id = (int) $requestDeptId;
|
||||
if ($id === self::DEFAULT_TEMPLATE_DEPT) {
|
||||
return self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
return $id > 0 ? $id : self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
|
||||
public static function isTemplateDeptId($deptId): bool
|
||||
{
|
||||
return $deptId === null || $deptId === '' || (int) $deptId === self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
|
||||
/**
|
||||
* 同渠道下可访问的管理员 ID
|
||||
*
|
||||
* @param array|null $adminInfo 当前登录管理员信息(含 id、deptList)
|
||||
* @return int[]|null null=不限制(超级管理员),否则为可访问的 admin_id 数组
|
||||
* @return int[]|null null=不限制
|
||||
*/
|
||||
public static function getAllowedAdminIds(?array $adminInfo): ?array
|
||||
{
|
||||
@@ -28,33 +82,285 @@ class AdminScopeHelper
|
||||
if ($adminId <= 1) {
|
||||
return null;
|
||||
}
|
||||
$deptList = $adminInfo['deptList'] ?? [];
|
||||
if (empty($deptList) || !isset($deptList['id'])) {
|
||||
$deptId = self::getDeptId($adminInfo);
|
||||
if ($deptId === null) {
|
||||
return null;
|
||||
}
|
||||
if ($deptId <= 0) {
|
||||
return [$adminId];
|
||||
}
|
||||
$query = SystemUser::field('id');
|
||||
$query->auth($deptList);
|
||||
$ids = $query->column('id');
|
||||
return array_map('intval', $ids ?: []);
|
||||
$ids = SystemUser::where('dept_id', $deptId)->column('id');
|
||||
return array_map('intval', $ids ?: [$adminId]);
|
||||
}
|
||||
|
||||
public static function fillDeptId(array &$data, ?array $adminInfo, $requestDeptId = null): void
|
||||
{
|
||||
if (isset($data['dept_id']) && $data['dept_id'] !== '' && $data['dept_id'] !== null) {
|
||||
return;
|
||||
}
|
||||
$deptId = self::resolveConfigDeptId($adminInfo, $requestDeptId ?? ($data['filter_dept_id'] ?? null));
|
||||
if ($deptId > 0) {
|
||||
$data['dept_id'] = $deptId;
|
||||
} elseif (!isset($data['dept_id']) || self::isTemplateDeptId($data['dept_id'])) {
|
||||
$data['dept_id'] = self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 对查询应用 admin_id 范围过滤
|
||||
*
|
||||
* @param object $query ThinkORM 查询对象
|
||||
* @param array|null $adminInfo 当前登录管理员信息
|
||||
* @return void
|
||||
* 业务数据新增:按渠道写入 dept_id(玩家、记录等)
|
||||
* 优先级:已有 dept_id → 所属管理员 admin_id → 请求渠道 → 当前登录人渠道
|
||||
*/
|
||||
public static function applyAdminScope($query, ?array $adminInfo): void
|
||||
public static function fillBusinessDeptId(array &$data, ?array $adminInfo, $requestDeptId = null): void
|
||||
{
|
||||
$allowedIds = self::getAllowedAdminIds($adminInfo);
|
||||
if ($allowedIds === null) {
|
||||
if (isset($data['dept_id']) && $data['dept_id'] !== '' && $data['dept_id'] !== null) {
|
||||
$data['dept_id'] = (int) $data['dept_id'];
|
||||
if ($data['dept_id'] > 0) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!empty($data['player_id'])) {
|
||||
$playerDeptId = self::resolveDeptIdByPlayerId($data['player_id']);
|
||||
if ($playerDeptId !== null && $playerDeptId > 0) {
|
||||
$data['dept_id'] = $playerDeptId;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!empty($data['admin_id'])) {
|
||||
$ownerDeptId = self::resolveDeptIdByAdminId($data['admin_id']);
|
||||
if ($ownerDeptId !== null && $ownerDeptId > 0) {
|
||||
$data['dept_id'] = $ownerDeptId;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
$deptId = self::resolveBusinessDeptId($adminInfo, $requestDeptId);
|
||||
if ($deptId !== null && $deptId > 0) {
|
||||
$data['dept_id'] = $deptId;
|
||||
return;
|
||||
}
|
||||
if (empty($allowedIds)) {
|
||||
|
||||
$scopeDeptId = self::getDeptId($adminInfo);
|
||||
if ($scopeDeptId !== null && $scopeDeptId > 0) {
|
||||
$data['dept_id'] = $scopeDeptId;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 业务新增:解析请求渠道并填充 dept_id,缺失时抛错
|
||||
*/
|
||||
public static function prepareBusinessSaveData(
|
||||
array &$data,
|
||||
?array $adminInfo,
|
||||
$inputDeptId = null,
|
||||
array $body = []
|
||||
): void {
|
||||
$requestDeptId = self::pickRequestDeptId($inputDeptId, $body);
|
||||
self::fillBusinessDeptId($data, $adminInfo, $requestDeptId);
|
||||
self::assertBusinessDeptId($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 配置新增:解析请求渠道并填充 dept_id
|
||||
*/
|
||||
public static function prepareConfigSaveData(
|
||||
array &$data,
|
||||
?array $adminInfo,
|
||||
$inputDeptId = null,
|
||||
array $body = []
|
||||
): void {
|
||||
$requestDeptId = self::pickRequestDeptId($inputDeptId, $body);
|
||||
self::fillDeptId($data, $adminInfo, $requestDeptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 业务表 dept_id 必须 > 0(非默认模板)
|
||||
*/
|
||||
public static function assertBusinessDeptId(array $data): void
|
||||
{
|
||||
if (!isset($data['dept_id']) || $data['dept_id'] === '' || $data['dept_id'] === null) {
|
||||
throw new ApiException('CHANNEL_DEPT_ID_REQUIRED');
|
||||
}
|
||||
if ((int) $data['dept_id'] <= 0) {
|
||||
throw new ApiException('INVALID_CHANNEL_DEPT_ID');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据玩家 ID 解析所属渠道
|
||||
*/
|
||||
public static function resolveDeptIdByPlayerId($playerId): ?int
|
||||
{
|
||||
if ($playerId === null || $playerId === '') {
|
||||
return null;
|
||||
}
|
||||
$player = DicePlayer::field('dept_id,admin_id')->find($playerId);
|
||||
if (!$player || $player->isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
$deptId = $player->dept_id ?? null;
|
||||
if ($deptId !== null && $deptId !== '' && (int) $deptId > 0) {
|
||||
return (int) $deptId;
|
||||
}
|
||||
if (!empty($player->admin_id)) {
|
||||
return self::resolveDeptIdByAdminId($player->admin_id);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据后台管理员 ID 解析所属渠道
|
||||
*/
|
||||
public static function resolveDeptIdByAdminId($adminId): ?int
|
||||
{
|
||||
if ($adminId === null || $adminId === '') {
|
||||
return null;
|
||||
}
|
||||
$admin = SystemUser::find($adminId);
|
||||
if (!$admin || $admin->isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
$deptId = $admin->dept_id ?? null;
|
||||
if ($deptId !== null && $deptId !== '' && (int) $deptId > 0) {
|
||||
return (int) $deptId;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 规范化记录上的 dept_id(null 视为默认模板 0)
|
||||
*/
|
||||
public static function normalizeRecordDeptId($recordDeptId): int
|
||||
{
|
||||
if ($recordDeptId === null || $recordDeptId === '') {
|
||||
return self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
return (int) $recordDeptId;
|
||||
}
|
||||
|
||||
/**
|
||||
* 玩家端读取游戏配置时使用的渠道 ID(玩家 dept_id 优先,否则按所属管理员)
|
||||
*/
|
||||
public static function resolvePlayerConfigDeptId($player): int
|
||||
{
|
||||
$deptId = null;
|
||||
$adminId = null;
|
||||
if (is_array($player)) {
|
||||
$deptId = $player['dept_id'] ?? null;
|
||||
$adminId = $player['admin_id'] ?? null;
|
||||
} elseif (is_object($player)) {
|
||||
$deptId = $player->dept_id ?? null;
|
||||
$adminId = $player->admin_id ?? null;
|
||||
}
|
||||
if ($deptId !== null && $deptId !== '' && (int) $deptId > 0) {
|
||||
return (int) $deptId;
|
||||
}
|
||||
if ($adminId !== null && $adminId !== '') {
|
||||
$fromAdmin = self::resolveDeptIdByAdminId($adminId);
|
||||
if ($fromAdmin !== null && $fromAdmin > 0) {
|
||||
return $fromAdmin;
|
||||
}
|
||||
}
|
||||
return self::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
|
||||
/**
|
||||
* 从请求参数或请求体中解析 dept_id(兼容 PUT JSON 仅出现在 body 的情况)
|
||||
*/
|
||||
public static function pickRequestDeptId($inputDeptId, array $body = [])
|
||||
{
|
||||
if ($inputDeptId !== null && $inputDeptId !== '') {
|
||||
return $inputDeptId;
|
||||
}
|
||||
if (isset($body['dept_id']) && $body['dept_id'] !== '' && $body['dept_id'] !== null) {
|
||||
return $body['dept_id'];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static function canAccessDept(?array $adminInfo, $recordDeptId, $requestDeptId = null): bool
|
||||
{
|
||||
$recordDeptId = self::normalizeRecordDeptId($recordDeptId);
|
||||
$scopeDeptId = self::getDeptId($adminInfo);
|
||||
if ($scopeDeptId === null) {
|
||||
if ($requestDeptId === null || $requestDeptId === '') {
|
||||
return true;
|
||||
}
|
||||
$target = self::resolveConfigDeptId($adminInfo, $requestDeptId);
|
||||
if (self::isTemplateDeptId($target)) {
|
||||
return self::isTemplateDeptId($recordDeptId);
|
||||
}
|
||||
return $recordDeptId === $target;
|
||||
}
|
||||
if ($recordDeptId === self::DEFAULT_TEMPLATE_DEPT && $scopeDeptId > 0) {
|
||||
return false;
|
||||
}
|
||||
return $recordDeptId === $scopeDeptId;
|
||||
}
|
||||
|
||||
/**
|
||||
* 业务页渠道 ID:超管通过请求 dept_id 筛选;未传或 <=0 时不限制
|
||||
*/
|
||||
public static function resolveBusinessDeptId(?array $adminInfo, $requestDeptId): ?int
|
||||
{
|
||||
$scopeDeptId = self::getDeptId($adminInfo);
|
||||
if ($scopeDeptId !== null) {
|
||||
return $scopeDeptId > 0 ? $scopeDeptId : null;
|
||||
}
|
||||
if ($requestDeptId === null || $requestDeptId === '') {
|
||||
return null;
|
||||
}
|
||||
$id = (int) $requestDeptId;
|
||||
return $id > 0 ? $id : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 业务数据列表(玩家、记录、工作台等)
|
||||
*/
|
||||
public static function applyAdminScope($query, ?array $adminInfo, $requestDeptId = null): void
|
||||
{
|
||||
if (self::getDeptId($adminInfo) === null) {
|
||||
$target = self::resolveBusinessDeptId($adminInfo, $requestDeptId);
|
||||
if ($target !== null && $target > 0) {
|
||||
$query->where('dept_id', $target);
|
||||
}
|
||||
return;
|
||||
}
|
||||
$deptId = self::getDeptId($adminInfo);
|
||||
if ($deptId <= 0) {
|
||||
$query->whereRaw('1=0');
|
||||
return;
|
||||
}
|
||||
$query->whereIn('admin_id', $allowedIds);
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 配置类列表:超管按所选渠道/默认模板筛选
|
||||
*/
|
||||
public static function applyConfigScope($query, ?array $adminInfo, $requestDeptId = null, string $deptColumn = 'dept_id'): void
|
||||
{
|
||||
$targetDeptId = self::resolveConfigDeptId($adminInfo, $requestDeptId);
|
||||
$scopeDeptId = self::getDeptId($adminInfo);
|
||||
|
||||
if ($scopeDeptId !== null && !self::isSuperAdmin($adminInfo)) {
|
||||
if ($scopeDeptId <= 0) {
|
||||
$query->whereRaw('1=0');
|
||||
return;
|
||||
}
|
||||
$query->where($deptColumn, $scopeDeptId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (self::isTemplateDeptId($targetDeptId)) {
|
||||
$templateId = self::DEFAULT_TEMPLATE_DEPT;
|
||||
$query->where(function ($q) use ($templateId, $deptColumn) {
|
||||
$q->where($deptColumn, $templateId)->whereOr($deptColumn, null);
|
||||
});
|
||||
return;
|
||||
}
|
||||
$query->where($deptColumn, $targetDeptId);
|
||||
}
|
||||
}
|
||||
|
||||
139
server/app/dice/helper/ConfigScopeEditHelper.php
Normal file
139
server/app/dice/helper/ConfigScopeEditHelper.php
Normal file
@@ -0,0 +1,139 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\dice\helper;
|
||||
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
|
||||
/**
|
||||
* 配置类数据按渠道隔离的更新(防止 find(id) 误更新其他渠道同业务主键行)
|
||||
*/
|
||||
class ConfigScopeEditHelper
|
||||
{
|
||||
/**
|
||||
* 在查询上附加渠道条件
|
||||
*/
|
||||
public static function applyDeptIdWhere($query, int $deptId, string $column = 'dept_id'): void
|
||||
{
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$query->where(function ($q) use ($deptId, $column) {
|
||||
$q->where($column, $deptId);
|
||||
if (method_exists($q, 'orWhereNull')) {
|
||||
$q->orWhereNull($column);
|
||||
} else {
|
||||
$q->whereOr($column, null);
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
$query->where($column, $deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 按主键 + 渠道更新配置行
|
||||
*
|
||||
* @param Model $model 模型实例(用于取表名、主键)
|
||||
* @param mixed $primaryKeyValue 列表/表单中的主键值
|
||||
* @param int $deptId 渠道 ID(0=默认模板)
|
||||
* @param array $data 更新字段
|
||||
* @param array $forbidden 禁止写入的字段名
|
||||
*/
|
||||
/**
|
||||
* 按主键更新(主键全局唯一表如 dice_lottery_pool_config)
|
||||
* 以库中记录的 dept_id 为准,避免请求未带 dept_id 时误按默认模板 0 查找失败
|
||||
*/
|
||||
public static function updateByPkAndDept(
|
||||
object $model,
|
||||
$primaryKeyValue,
|
||||
int $requestDeptId,
|
||||
array $data,
|
||||
array $forbidden = ['id', 'dept_id', 'create_time', 'update_time', 'delete_time', 'row_id'],
|
||||
?array $adminInfo = null,
|
||||
$rawRequestDeptId = null
|
||||
): bool {
|
||||
foreach ($forbidden as $field) {
|
||||
unset($data[$field]);
|
||||
}
|
||||
if ($data === []) {
|
||||
return true;
|
||||
}
|
||||
|
||||
$pk = self::resolvePk($model);
|
||||
$record = $model->where($pk, $primaryKeyValue)->find();
|
||||
if ($record === null) {
|
||||
throw new ApiException('data not found');
|
||||
}
|
||||
|
||||
$recordDeptId = AdminScopeHelper::normalizeRecordDeptId(
|
||||
is_array($record) ? ($record['dept_id'] ?? null) : ($record->dept_id ?? null)
|
||||
);
|
||||
|
||||
if ($adminInfo !== null && ! AdminScopeHelper::canAccessDept($adminInfo, $recordDeptId, $rawRequestDeptId)) {
|
||||
throw new ApiException('no permission to update this record');
|
||||
}
|
||||
|
||||
if ($rawRequestDeptId !== null && $rawRequestDeptId !== '') {
|
||||
$targetDeptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $rawRequestDeptId);
|
||||
if ($targetDeptId !== $recordDeptId) {
|
||||
throw new ApiException('record does not belong to selected channel');
|
||||
}
|
||||
}
|
||||
|
||||
$query = $model->where($pk, $primaryKeyValue);
|
||||
self::applyDeptIdWhere($query, $recordDeptId);
|
||||
|
||||
$affected = $query->update($data);
|
||||
return $affected !== false;
|
||||
}
|
||||
|
||||
/**
|
||||
* dice_reward_config / dice_config:业务 id(0~25 等)+ 渠道更新
|
||||
*/
|
||||
public static function updateByBusinessIdAndDept(
|
||||
object $model,
|
||||
int $businessId,
|
||||
int $deptId,
|
||||
array $data,
|
||||
array $forbidden = ['id', 'dept_id', 'create_time', 'update_time', 'delete_time', 'row_id']
|
||||
): bool {
|
||||
foreach ($forbidden as $field) {
|
||||
unset($data[$field]);
|
||||
}
|
||||
if ($data === []) {
|
||||
return true;
|
||||
}
|
||||
|
||||
$query = $model->where('id', $businessId);
|
||||
self::applyDeptIdWhere($query, $deptId);
|
||||
|
||||
$record = (clone $query)->find();
|
||||
if ($record === null) {
|
||||
throw new ApiException('config id=' . $businessId . ' not found for current channel');
|
||||
}
|
||||
|
||||
$affected = $query->update($data);
|
||||
return $affected !== false;
|
||||
}
|
||||
|
||||
/**
|
||||
* 列表/读取:按主键 + 渠道取单条(避免 find(pk) 命中其他渠道)
|
||||
*/
|
||||
private static function resolvePk(object $model): string
|
||||
{
|
||||
if (method_exists($model, 'getPk')) {
|
||||
return (string) $model->getPk();
|
||||
}
|
||||
if (method_exists($model, 'getKeyName')) {
|
||||
return (string) $model->getKeyName();
|
||||
}
|
||||
return 'id';
|
||||
}
|
||||
|
||||
public static function findByPkAndDept(object $model, $primaryKeyValue, int $deptId)
|
||||
{
|
||||
$pk = self::resolvePk($model);
|
||||
$query = $model->where($pk, $primaryKeyValue);
|
||||
self::applyDeptIdWhere($query, $deptId);
|
||||
return $query->find();
|
||||
}
|
||||
}
|
||||
104
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
104
server/app/dice/logic/ante_config/DiceAnteConfigLogic.php
Normal file
@@ -0,0 +1,104 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\ante_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
|
||||
/**
|
||||
* 底注配置逻辑层
|
||||
*/
|
||||
class DiceAnteConfigLogic extends DiceBaseLogic
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DiceAnteConfig();
|
||||
}
|
||||
|
||||
public function add(array $data): mixed
|
||||
{
|
||||
return $this->transaction(function () use ($data) {
|
||||
$this->normalizeDefaultField($data);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId(null, $data['dept_id'] ?? AdminScopeHelper::DEFAULT_TEMPLATE_DEPT);
|
||||
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||
$this->clearOtherDefaults(null, $deptId);
|
||||
}
|
||||
return parent::add($data);
|
||||
});
|
||||
}
|
||||
|
||||
public function edit($id, array $data, ?array $adminInfo = null, $requestDeptId = null): mixed
|
||||
{
|
||||
$pickedDeptId = AdminScopeHelper::pickRequestDeptId($requestDeptId, $data);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $pickedDeptId);
|
||||
return $this->transaction(function () use ($id, $data, $deptId, $adminInfo, $pickedDeptId) {
|
||||
$this->normalizeDefaultField($data);
|
||||
if ((int) ($data['is_default'] ?? 0) === 1) {
|
||||
$this->clearOtherDefaults((int) $id, $deptId);
|
||||
}
|
||||
return ConfigScopeEditHelper::updateByPkAndDept(
|
||||
$this->model,
|
||||
$id,
|
||||
$deptId,
|
||||
$data,
|
||||
['id', 'dept_id', 'create_time', 'update_time', 'delete_time', 'row_id'],
|
||||
$adminInfo,
|
||||
$pickedDeptId
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 防止删除后全表无默认:若删除了默认项,自动把最小 id 设为默认。
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
{
|
||||
return $this->transaction(function () use ($ids) {
|
||||
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
$intIds = [];
|
||||
foreach ($idList as $v) {
|
||||
$iv = (int) $v;
|
||||
if ($iv > 0) {
|
||||
$intIds[] = $iv;
|
||||
}
|
||||
}
|
||||
if ($intIds === []) {
|
||||
return false;
|
||||
}
|
||||
|
||||
$deletedDefaultCount = $this->model->whereIn('id', $intIds)->where('is_default', 1)->count();
|
||||
$result = $this->model->destroy($intIds);
|
||||
if ($result && $deletedDefaultCount > 0) {
|
||||
$first = $this->model->order('id', 'asc')->find();
|
||||
if ($first) {
|
||||
$this->model->where('id', (int) $first['id'])->update(['is_default' => 1]);
|
||||
}
|
||||
}
|
||||
return (bool) $result;
|
||||
});
|
||||
}
|
||||
|
||||
private function normalizeDefaultField(array &$data): void
|
||||
{
|
||||
if (!array_key_exists('is_default', $data)) {
|
||||
return;
|
||||
}
|
||||
$data['is_default'] = ((int) $data['is_default']) === 1 ? 1 : 0;
|
||||
}
|
||||
|
||||
private function clearOtherDefaults(?int $excludeId = null, int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): void
|
||||
{
|
||||
$query = $this->model->where('is_default', 1);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
|
||||
if ($excludeId !== null && $excludeId > 0) {
|
||||
$query->where('id', '<>', $excludeId);
|
||||
}
|
||||
$query->update(['is_default' => 0]);
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,9 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\config;
|
||||
|
||||
use plugin\saiadmin\basic\eloquent\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\config\DiceConfig;
|
||||
@@ -14,7 +16,7 @@ use app\dice\model\config\DiceConfig;
|
||||
/**
|
||||
* 摇色子配置逻辑层
|
||||
*/
|
||||
class DiceConfigLogic extends BaseLogic
|
||||
class DiceConfigLogic extends DiceBaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
@@ -24,4 +26,13 @@ class DiceConfigLogic extends BaseLogic
|
||||
$this->model = new DiceConfig();
|
||||
}
|
||||
|
||||
public function edit($id, array $data, ?array $adminInfo = null, $requestDeptId = null): mixed
|
||||
{
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId(
|
||||
$adminInfo,
|
||||
AdminScopeHelper::pickRequestDeptId($requestDeptId, $data)
|
||||
);
|
||||
return ConfigScopeEditHelper::updateByBusinessIdAndDept($this->model, (int) $id, $deptId, $data);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
36
server/app/dice/logic/game/DiceGameLogic.php
Normal file
36
server/app/dice/logic/game/DiceGameLogic.php
Normal file
@@ -0,0 +1,36 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\game;
|
||||
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\game\DiceGame;
|
||||
|
||||
/**
|
||||
* 游戏管理逻辑层
|
||||
*/
|
||||
class DiceGameLogic extends DiceBaseLogic
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DiceGame();
|
||||
}
|
||||
|
||||
public function edit($id, array $data, ?array $adminInfo = null, $requestDeptId = null): mixed
|
||||
{
|
||||
$pickedDeptId = AdminScopeHelper::pickRequestDeptId($requestDeptId, $data);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $pickedDeptId);
|
||||
return ConfigScopeEditHelper::updateByPkAndDept(
|
||||
$this->model,
|
||||
$id,
|
||||
$deptId,
|
||||
$data,
|
||||
['id', 'dept_id', 'create_time', 'update_time', 'delete_time', 'row_id'],
|
||||
$adminInfo,
|
||||
$pickedDeptId
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,10 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\lottery_pool_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use support\think\Cache;
|
||||
@@ -15,7 +17,7 @@ use support\think\Cache;
|
||||
/**
|
||||
* 色子奖池配置逻辑层
|
||||
*/
|
||||
class DiceLotteryPoolConfigLogic extends BaseLogic
|
||||
class DiceLotteryPoolConfigLogic extends DiceBaseLogic
|
||||
{
|
||||
/** Redis 当前彩金池(type=0 实例)key,无则按 type=0 创建 */
|
||||
private const REDIS_KEY_CURRENT_POOL = 'api:game:lottery_pool:default';
|
||||
@@ -30,19 +32,55 @@ class DiceLotteryPoolConfigLogic extends BaseLogic
|
||||
$this->model = new DiceLotteryPoolConfig();
|
||||
}
|
||||
|
||||
/**
|
||||
* 按渠道隔离更新(主键 id 全局唯一,仍校验 dept_id 防止越权)
|
||||
*/
|
||||
public function edit($id, array $data, ?array $adminInfo = null, $requestDeptId = null): mixed
|
||||
{
|
||||
$pickedDeptId = AdminScopeHelper::pickRequestDeptId($requestDeptId, $data);
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $pickedDeptId);
|
||||
return ConfigScopeEditHelper::updateByPkAndDept(
|
||||
$this->model,
|
||||
$id,
|
||||
$deptId,
|
||||
$data,
|
||||
['id', 'dept_id', 'create_time', 'update_time', 'delete_time', 'row_id'],
|
||||
$adminInfo,
|
||||
$pickedDeptId
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取当前彩金池(type=0)+ 杀分权重为 type=1 的只读展示
|
||||
* profit_amount 每次从 DB 实时读取;t1_weight~t5_weight 来自 type=1(杀分权重,不可在弹窗内修改)
|
||||
*
|
||||
* @return array{id:int,name:string,safety_line:int,kill_enabled:int,t1_weight:int,...,t5_weight:int,profit_amount:float}
|
||||
*/
|
||||
public function getCurrentPool(): array
|
||||
public function getCurrentPool(int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): array
|
||||
{
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||
$query0 = DiceLotteryPoolConfig::where('name', 'default');
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$query0->where(function ($q) {
|
||||
$q->where('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT)
|
||||
->whereOr('dept_id', null);
|
||||
});
|
||||
} else {
|
||||
$query0->where('dept_id', $deptId);
|
||||
}
|
||||
$configType0 = $query0->find();
|
||||
if (!$configType0) {
|
||||
throw new ApiException('No name=default pool config found, please create one first');
|
||||
}
|
||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
||||
$query1 = DiceLotteryPoolConfig::where('name', 'killScore');
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$query1->where(function ($q) {
|
||||
$q->where('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT)
|
||||
->whereOr('dept_id', null);
|
||||
});
|
||||
} else {
|
||||
$query1->where('dept_id', $deptId);
|
||||
}
|
||||
$configType1 = $query1->find();
|
||||
$row0 = $configType0->toArray();
|
||||
$profitAmount = isset($row0['profit_amount']) ? (float) $row0['profit_amount'] : (isset($row0['ev']) ? (float) $row0['ev'] : 0.0);
|
||||
$pool = [
|
||||
@@ -66,9 +104,9 @@ class DiceLotteryPoolConfigLogic extends BaseLogic
|
||||
*
|
||||
* @param array{safety_line?:int,kill_enabled?:int} $data
|
||||
*/
|
||||
public function updateCurrentPool(array $data): void
|
||||
public function updateCurrentPool(array $data, int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): void
|
||||
{
|
||||
$pool = $this->getCurrentPool();
|
||||
$pool = $this->getCurrentPool($deptId);
|
||||
$id = (int) $pool['id'];
|
||||
if (!array_key_exists('safety_line', $data) && !array_key_exists('kill_enabled', $data)) {
|
||||
return;
|
||||
@@ -83,17 +121,21 @@ class DiceLotteryPoolConfigLogic extends BaseLogic
|
||||
if ($update === []) {
|
||||
return;
|
||||
}
|
||||
DiceLotteryPoolConfig::where('id', $id)->update($update);
|
||||
$query = DiceLotteryPoolConfig::where('id', $id);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
|
||||
$query->update($update);
|
||||
}
|
||||
|
||||
/**
|
||||
* 重置当前彩金池的玩家累计盈利:将 profit_amount 置为 0,并刷新 Redis 缓存
|
||||
*/
|
||||
public function resetProfitAmount(): void
|
||||
public function resetProfitAmount(int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): void
|
||||
{
|
||||
$pool = $this->getCurrentPool();
|
||||
$pool = $this->getCurrentPool($deptId);
|
||||
$id = (int) $pool['id'];
|
||||
DiceLotteryPoolConfig::where('id', $id)->update(['profit_amount' => 0]);
|
||||
$query = DiceLotteryPoolConfig::where('id', $id);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
|
||||
$query->update(['profit_amount' => 0]);
|
||||
$pool['profit_amount'] = 0.0;
|
||||
Cache::set(self::REDIS_KEY_CURRENT_POOL, json_encode($pool), self::EXPIRE);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\play_record;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\play_record\DicePlayRecord;
|
||||
@@ -14,7 +14,7 @@ use app\dice\model\play_record\DicePlayRecord;
|
||||
/**
|
||||
* 玩家抽奖记录逻辑层
|
||||
*/
|
||||
class DicePlayRecordLogic extends BaseLogic
|
||||
class DicePlayRecordLogic extends DiceBaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\play_record_test;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\play_record_test\DicePlayRecordTest;
|
||||
@@ -14,7 +14,7 @@ use app\dice\model\play_record_test\DicePlayRecordTest;
|
||||
/**
|
||||
* 玩家抽奖记录(测试数据)逻辑层
|
||||
*/
|
||||
class DicePlayRecordTestLogic extends BaseLogic
|
||||
class DicePlayRecordTestLogic extends DiceBaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
@@ -22,6 +22,8 @@ class DicePlayRecordTestLogic extends BaseLogic
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new DicePlayRecordTest();
|
||||
// 默认按 id 倒序,保证列表默认显示最新记录
|
||||
$this->setOrderField('id')->setOrderType('DESC');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\player;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
@@ -14,7 +14,7 @@ use app\dice\model\player\DicePlayer;
|
||||
/**
|
||||
* 大富翁-玩家逻辑层
|
||||
*/
|
||||
class DicePlayerLogic extends BaseLogic
|
||||
class DicePlayerLogic extends DiceBaseLogic
|
||||
{
|
||||
/** 密码加密盐(可与 config 统一) */
|
||||
private const PASSWORD_SALT = 'dice_player_salt_2024';
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\player_ticket_record;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||
@@ -14,7 +14,7 @@ use app\dice\model\player_ticket_record\DicePlayerTicketRecord;
|
||||
/**
|
||||
* 抽奖券获取记录逻辑层
|
||||
*/
|
||||
class DicePlayerTicketRecordLogic extends BaseLogic
|
||||
class DicePlayerTicketRecordLogic extends DiceBaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\player_wallet_record;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use app\dice\model\player_wallet_record\DicePlayerWalletRecord;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
@@ -15,7 +16,7 @@ use app\api\cache\UserCache;
|
||||
/**
|
||||
* 玩家钱包流水逻辑层
|
||||
*/
|
||||
class DicePlayerWalletRecordLogic extends BaseLogic
|
||||
class DicePlayerWalletRecordLogic extends DiceBaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
@@ -27,6 +28,18 @@ class DicePlayerWalletRecordLogic extends BaseLogic
|
||||
$this->setOrderType('DESC');
|
||||
}
|
||||
|
||||
/**
|
||||
* 按与列表相同的筛选条件汇总平台币变化(不含 with / 分页 / 排序)
|
||||
*/
|
||||
public function sumCoinBySearch(array $where, ?array $adminInfo, $requestDeptId = null): float
|
||||
{
|
||||
$query = $this->search($where);
|
||||
AdminScopeHelper::applyAdminScope($query, $adminInfo, $requestDeptId);
|
||||
$table = $this->model->getTable();
|
||||
$sum = $query->sum($table . '.coin');
|
||||
return round((float) $sum, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加数据(补全抽奖次数字段默认值)
|
||||
*/
|
||||
@@ -83,9 +96,11 @@ class DicePlayerWalletRecordLogic extends BaseLogic
|
||||
}
|
||||
|
||||
$playerAdminId = ($player->admin_id ?? null) ? (int) $player->admin_id : null;
|
||||
$playerDeptId = ($player->dept_id ?? null) ? (int) $player->dept_id : null;
|
||||
$record = [
|
||||
'player_id' => $playerId,
|
||||
'admin_id' => $playerAdminId,
|
||||
'dept_id' => $playerDeptId,
|
||||
'coin' => $type === 3 ? $coin : -$coin,
|
||||
'type' => $type,
|
||||
'wallet_before' => $walletBefore,
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\reward;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use app\dice\model\reward_config\DiceRewardConfig;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
@@ -29,8 +31,14 @@ class DiceRewardLogic
|
||||
* @param int $limit
|
||||
* @return array{total: int, per_page: int, current_page: int, data: array}
|
||||
*/
|
||||
public function getListWithConfig(int $direction, array $where, int $page = 1, int $limit = 10): array
|
||||
{
|
||||
public function getListWithConfig(
|
||||
int $direction,
|
||||
array $where,
|
||||
int $page = 1,
|
||||
int $limit = 10,
|
||||
?array $adminInfo = null,
|
||||
$requestDeptId = null
|
||||
): array {
|
||||
$tier = isset($where['tier']) ? trim((string) $where['tier']) : '';
|
||||
$orderField = isset($where['orderField']) && $where['orderField'] !== '' ? (string) $where['orderField'] : 'r.tier';
|
||||
$orderType = isset($where['orderType']) && strtoupper((string) $where['orderType']) === 'DESC' ? 'desc' : 'asc';
|
||||
@@ -41,6 +49,10 @@ class DiceRewardLogic
|
||||
->order($orderField, $orderType)
|
||||
->order('r.end_index', 'asc');
|
||||
|
||||
if ($adminInfo !== null) {
|
||||
AdminScopeHelper::applyConfigScope($query, $adminInfo, $requestDeptId, 'r.dept_id');
|
||||
}
|
||||
|
||||
if ($tier !== '') {
|
||||
$query->where('r.tier', $tier);
|
||||
}
|
||||
@@ -74,7 +86,7 @@ class DiceRewardLogic
|
||||
* @param int $direction 0=顺时针 1=逆时针
|
||||
* @param array<int, array{id: int, weight: int}> $items id 为 end_index(DiceRewardConfig.id)
|
||||
*/
|
||||
public function batchUpdateWeightsByDirection(int $direction, array $items): void
|
||||
public function batchUpdateWeightsByDirection(int $direction, array $items, ?int $deptId = null): void
|
||||
{
|
||||
if (empty($items)) {
|
||||
return;
|
||||
@@ -90,23 +102,36 @@ class DiceRewardLogic
|
||||
}
|
||||
$weight = max(self::WEIGHT_MIN, min(self::WEIGHT_MAX, $weight));
|
||||
|
||||
$tier = DiceRewardConfig::where('id', $id)->value('tier');
|
||||
$configQuery = DiceRewardConfig::where('id', $id);
|
||||
if ($deptId !== null) {
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($configQuery, $deptId);
|
||||
}
|
||||
$tier = $configQuery->value('tier');
|
||||
if ($tier === null || $tier === '') {
|
||||
throw new ApiException(\app\api\util\ApiLang::translateParams('配置ID %s 不存在或档位为空', [$id]));
|
||||
}
|
||||
$tier = (string) $tier;
|
||||
|
||||
$affected = DiceReward::where('tier', $tier)->where('direction', $direction)->where('end_index', $id)->update(['weight' => $weight]);
|
||||
$rewardQuery = DiceReward::where('tier', $tier)
|
||||
->where('direction', $direction)
|
||||
->where('end_index', $id);
|
||||
if ($deptId !== null) {
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($rewardQuery, $deptId);
|
||||
}
|
||||
$affected = $rewardQuery->update(['weight' => $weight]);
|
||||
if ($affected === 0) {
|
||||
$m = new DiceReward();
|
||||
$m->tier = $tier;
|
||||
$m->direction = $direction;
|
||||
$m->end_index = $id;
|
||||
$m->weight = $weight;
|
||||
if ($deptId !== null && $deptId > 0) {
|
||||
$m->dept_id = $deptId;
|
||||
}
|
||||
$m->save();
|
||||
}
|
||||
}
|
||||
DiceReward::refreshCache();
|
||||
DiceReward::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -114,11 +139,11 @@ class DiceRewardLogic
|
||||
* @param int $direction 0=顺时针 1=逆时针
|
||||
* @return array<string, array> 键 T1|T2|...|BIGWIN,值为该档位下带 weight 的行数组
|
||||
*/
|
||||
public function getListGroupedByTierForDirection(int $direction): array
|
||||
public function getListGroupedByTierForDirection(int $direction, ?int $deptId = null): array
|
||||
{
|
||||
$configInstance = DiceRewardConfig::getCachedInstance();
|
||||
$configInstance = DiceRewardConfig::getCachedInstance($deptId);
|
||||
$byTier = $configInstance['by_tier'] ?? [];
|
||||
$rewardInstance = DiceReward::getCachedInstance();
|
||||
$rewardInstance = DiceReward::getCachedInstance($deptId);
|
||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||
|
||||
$result = [];
|
||||
@@ -153,9 +178,9 @@ class DiceRewardLogic
|
||||
*
|
||||
* @return array<string, array{0: array, 1: array}>
|
||||
*/
|
||||
public function getListGroupedByTierWithDirection(): array
|
||||
public function getListGroupedByTierWithDirection(?int $deptId = null): array
|
||||
{
|
||||
$rewardInstance = DiceReward::getCachedInstance();
|
||||
$rewardInstance = DiceReward::getCachedInstance($deptId);
|
||||
$byTierDirection = $rewardInstance['by_tier_direction'] ?? [];
|
||||
|
||||
$result = [];
|
||||
@@ -185,7 +210,7 @@ class DiceRewardLogic
|
||||
* @param array<int, array{id: int, weight: int}> $items 每项 id 为 dice_reward 表主键,weight 为 1-10000
|
||||
* @throws ApiException
|
||||
*/
|
||||
public function batchUpdateWeights(array $items): void
|
||||
public function batchUpdateWeights(array $items, ?int $deptId = null): void
|
||||
{
|
||||
if (empty($items)) {
|
||||
return;
|
||||
@@ -203,13 +228,24 @@ class DiceRewardLogic
|
||||
}
|
||||
$weight = isset($item['weight']) ? (int) $item['weight'] : self::WEIGHT_MIN;
|
||||
$weight = max(self::WEIGHT_MIN, min(self::WEIGHT_MAX, $weight));
|
||||
$model = DiceReward::find($id);
|
||||
$query = DiceReward::where('id', $id);
|
||||
if ($deptId !== null) {
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$query->where(function ($q) {
|
||||
$q->where('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT)
|
||||
->whereOr('dept_id', null);
|
||||
});
|
||||
} else {
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
}
|
||||
$model = $query->find();
|
||||
if ($model !== null) {
|
||||
$model->weight = $weight;
|
||||
$model->save();
|
||||
}
|
||||
}
|
||||
DiceReward::refreshCache();
|
||||
DiceReward::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/** BIGWIN 权重范围:0=0% 中奖,10000=100% 中奖;grid_number=5/30 固定 100% 不可改 */
|
||||
@@ -219,9 +255,9 @@ class DiceRewardLogic
|
||||
* 按 grid_number 获取 BIGWIN 档位权重(取顺时针方向,用于编辑展示)
|
||||
* 若 DiceReward 无该点数则 5/30 返回 10000,其余返回 0
|
||||
*/
|
||||
public function getBigwinWeightByGridNumber(int $gridNumber): int
|
||||
public function getBigwinWeightByGridNumber(int $gridNumber, ?int $deptId = null): int
|
||||
{
|
||||
$inst = DiceReward::getCachedInstance();
|
||||
$inst = DiceReward::getCachedInstance($deptId);
|
||||
$rows = $inst['by_tier_direction']['BIGWIN'][DiceReward::DIRECTION_CLOCKWISE] ?? [];
|
||||
foreach ($rows as $row) {
|
||||
if ((int) ($row['grid_number'] ?? 0) === $gridNumber) {
|
||||
@@ -235,21 +271,24 @@ class DiceRewardLogic
|
||||
* 更新 BIGWIN 档位某点数的权重(顺/逆时针同时更新);0=0% 中奖,10000=100% 中奖
|
||||
* 表 dice_reward 唯一键为 (direction, grid_number),同一点数同一方向仅一条记录,故先按该键查找再更新,避免重复插入
|
||||
*/
|
||||
public function updateBigwinWeight(int $gridNumber, int $weight): void
|
||||
public function updateBigwinWeight(int $gridNumber, int $weight, ?int $deptId = null): void
|
||||
{
|
||||
$weight = min(self::BIGWIN_WEIGHT_MAX, max(0, $weight));
|
||||
$config = DiceRewardConfig::where('tier', 'BIGWIN')
|
||||
->where('grid_number', $gridNumber)
|
||||
->find();
|
||||
if ($deptId === null) {
|
||||
$deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
$configQuery = DiceRewardConfig::where('tier', 'BIGWIN')->where('grid_number', $gridNumber);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($configQuery, $deptId);
|
||||
$config = $configQuery->find();
|
||||
if (! $config) {
|
||||
return;
|
||||
}
|
||||
$configArr = $config->toArray();
|
||||
foreach ([DiceReward::DIRECTION_CLOCKWISE, DiceReward::DIRECTION_COUNTERCLOCKWISE] as $direction) {
|
||||
// 按唯一键 (direction, grid_number) 查找,存在则更新,不存在则插入
|
||||
$row = DiceReward::where('direction', $direction)
|
||||
->where('grid_number', $gridNumber)
|
||||
->find();
|
||||
$rowQuery = DiceReward::where('direction', $direction)->where('grid_number', $gridNumber);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($rowQuery, $deptId);
|
||||
$row = $rowQuery->find();
|
||||
if ($row) {
|
||||
$row->tier = 'BIGWIN';
|
||||
$row->weight = $weight > 0 ? $weight : self::WEIGHT_MIN;
|
||||
@@ -272,10 +311,13 @@ class DiceRewardLogic
|
||||
$m->remark = (string) ($configArr['remark'] ?? '');
|
||||
$m->type = $configArr['type'] ?? null;
|
||||
$m->weight = $weight > 0 ? $weight : self::WEIGHT_MIN;
|
||||
if (!AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$m->dept_id = $deptId;
|
||||
}
|
||||
$m->save();
|
||||
}
|
||||
}
|
||||
DiceReward::refreshCache();
|
||||
DiceReward::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/** 盘面格数(用于顺时针/逆时针计算 end_index) */
|
||||
@@ -309,9 +351,19 @@ class DiceRewardLogic
|
||||
* @return array{created_clockwise: int, created_counterclockwise: int, updated_clockwise: int, updated_counterclockwise: int, skipped: int}
|
||||
* @throws ApiException
|
||||
*/
|
||||
public function createRewardReferenceFromConfig(): array
|
||||
public function createRewardReferenceFromConfig(?int $deptId = null): array
|
||||
{
|
||||
$list = DiceRewardConfig::order('id', 'asc')->select()->toArray();
|
||||
$configQuery = DiceRewardConfig::order('id', 'asc');
|
||||
if ($deptId === null || $deptId === \app\dice\helper\AdminScopeHelper::DEFAULT_TEMPLATE_DEPT) {
|
||||
$templateId = \app\dice\helper\AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
$configQuery->where(function ($q) use ($templateId) {
|
||||
$q->where('dept_id', $templateId)->whereOr('dept_id', 'null');
|
||||
});
|
||||
$deptId = null;
|
||||
} else {
|
||||
$configQuery->where('dept_id', $deptId);
|
||||
}
|
||||
$list = $configQuery->select()->toArray();
|
||||
if (empty($list)) {
|
||||
throw new ApiException('Reward config is empty, please maintain dice_reward_config first');
|
||||
}
|
||||
@@ -326,8 +378,12 @@ class DiceRewardLogic
|
||||
}
|
||||
|
||||
$table = (new DiceReward())->getTable();
|
||||
Db::execute('DELETE FROM `' . $table . '`');
|
||||
DiceReward::refreshCache();
|
||||
if ($deptId === null) {
|
||||
Db::table($table)->whereNull('dept_id')->delete();
|
||||
} else {
|
||||
Db::table($table)->where('dept_id', $deptId)->delete();
|
||||
}
|
||||
DiceReward::refreshCache($deptId ?? AdminScopeHelper::DEFAULT_TEMPLATE_DEPT);
|
||||
|
||||
// 按 id 排序后,盘面位置 0..25 对应 $list[$pos],避免 config.id 非 0-25/1-26 时取模结果找不到
|
||||
$gridToPosition = [];
|
||||
@@ -379,7 +435,13 @@ class DiceRewardLogic
|
||||
'remark' => $configCw['remark'] ?? '',
|
||||
'type' => isset($configCw['type']) ? (int) $configCw['type'] : 0,
|
||||
];
|
||||
$existing = DiceReward::where('direction', DiceReward::DIRECTION_CLOCKWISE)->where('grid_number', $gridNumber)->find();
|
||||
$existingQuery = DiceReward::where('direction', DiceReward::DIRECTION_CLOCKWISE)->where('grid_number', $gridNumber);
|
||||
if ($deptId === null) {
|
||||
$existingQuery->whereNull('dept_id');
|
||||
} else {
|
||||
$existingQuery->where('dept_id', $deptId);
|
||||
}
|
||||
$existing = $existingQuery->find();
|
||||
if ($existing) {
|
||||
DiceReward::where('id', $existing->id)->update($payloadCw);
|
||||
$updatedCw++;
|
||||
@@ -395,6 +457,9 @@ class DiceRewardLogic
|
||||
$m->real_ev = $configCw['real_ev'] ?? null;
|
||||
$m->remark = $configCw['remark'] ?? '';
|
||||
$m->type = isset($configCw['type']) ? (int) $configCw['type'] : 0;
|
||||
if ($deptId !== null) {
|
||||
$m->dept_id = $deptId;
|
||||
}
|
||||
$m->save();
|
||||
$createdCw++;
|
||||
}
|
||||
@@ -419,7 +484,13 @@ class DiceRewardLogic
|
||||
'remark' => $configCcw['remark'] ?? '',
|
||||
'type' => isset($configCcw['type']) ? (int) $configCcw['type'] : 0,
|
||||
];
|
||||
$existing = DiceReward::where('direction', DiceReward::DIRECTION_COUNTERCLOCKWISE)->where('grid_number', $gridNumber)->find();
|
||||
$existingQuery = DiceReward::where('direction', DiceReward::DIRECTION_COUNTERCLOCKWISE)->where('grid_number', $gridNumber);
|
||||
if ($deptId === null) {
|
||||
$existingQuery->whereNull('dept_id');
|
||||
} else {
|
||||
$existingQuery->where('dept_id', $deptId);
|
||||
}
|
||||
$existing = $existingQuery->find();
|
||||
if ($existing) {
|
||||
DiceReward::where('id', $existing->id)->update($payloadCcw);
|
||||
$updatedCcw++;
|
||||
@@ -435,6 +506,9 @@ class DiceRewardLogic
|
||||
$m->real_ev = $configCcw['real_ev'] ?? null;
|
||||
$m->remark = $configCcw['remark'] ?? '';
|
||||
$m->type = isset($configCcw['type']) ? (int) $configCcw['type'] : 0;
|
||||
if ($deptId !== null) {
|
||||
$m->dept_id = $deptId;
|
||||
}
|
||||
$m->save();
|
||||
$createdCcw++;
|
||||
}
|
||||
@@ -442,7 +516,7 @@ class DiceRewardLogic
|
||||
}
|
||||
}
|
||||
|
||||
DiceReward::refreshCache();
|
||||
DiceReward::refreshCache($deptId ?? AdminScopeHelper::DEFAULT_TEMPLATE_DEPT);
|
||||
return [
|
||||
'created_clockwise' => $createdCw,
|
||||
'created_counterclockwise' => $createdCcw,
|
||||
|
||||
@@ -6,11 +6,13 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\reward_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\logic\reward\DiceRewardLogic;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use support\Log;
|
||||
@@ -19,7 +21,7 @@ use support\Log;
|
||||
* 奖励配置逻辑层(DiceRewardConfig)
|
||||
* weight 1-10000,各档位权重和不限制
|
||||
*/
|
||||
class DiceRewardConfigLogic extends BaseLogic
|
||||
class DiceRewardConfigLogic extends DiceBaseLogic
|
||||
{
|
||||
/** weight 取值范围 */
|
||||
private const WEIGHT_MIN = 1;
|
||||
@@ -36,18 +38,23 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
public function add(array $data): mixed
|
||||
{
|
||||
$result = parent::add($data);
|
||||
DiceRewardConfig::refreshCache();
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($data['dept_id'] ?? null);
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 修改:保存后刷新缓存;BIGWIN 的 weight 直接写入 dice_reward_config 表,抽奖时从 Config 读取
|
||||
* 修改:按业务 id + 渠道更新;保存后刷新该渠道缓存
|
||||
*/
|
||||
public function edit($id, array $data): mixed
|
||||
public function edit($id, array $data, ?array $adminInfo = null, $requestDeptId = null): mixed
|
||||
{
|
||||
$result = parent::edit($id, $data);
|
||||
DiceRewardConfig::refreshCache();
|
||||
return $result;
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId(
|
||||
$adminInfo,
|
||||
AdminScopeHelper::pickRequestDeptId($requestDeptId, $data)
|
||||
);
|
||||
ConfigScopeEditHelper::updateByBusinessIdAndDept($this->model, (int) $id, $deptId, $data);
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -152,8 +159,9 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
/**
|
||||
* 批量更新奖励索引配置:grid_number、ui_text、real_ev、tier、remark(不含 weight,BIGWIN 权重单独接口)
|
||||
* @param array $items 每项 [id, grid_number?, ui_text?, real_ev?, tier?, remark?]
|
||||
* @param int $deptId 渠道 ID(0=默认模板)
|
||||
*/
|
||||
public function batchUpdate(array $items): void
|
||||
public function batchUpdate(array $items, int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): void
|
||||
{
|
||||
foreach ($items as $row) {
|
||||
if (! array_key_exists('id', $row) || $row['id'] === null || $row['id'] === '') {
|
||||
@@ -167,10 +175,18 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
}
|
||||
}
|
||||
if (! empty($data)) {
|
||||
parent::edit($id, $data);
|
||||
$this->updateByBusinessIdAndDept($id, $deptId, $data);
|
||||
}
|
||||
}
|
||||
DiceRewardConfig::refreshCache();
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 按业务 id(0~25)与渠道更新单条配置
|
||||
*/
|
||||
private function updateByBusinessIdAndDept(int $businessId, int $deptId, array $data): void
|
||||
{
|
||||
ConfigScopeEditHelper::updateByBusinessIdAndDept($this->model, $businessId, $deptId, $data);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -201,8 +217,9 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
/**
|
||||
* 批量更新 BIGWIN 档位权重(仅写 dice_reward_config 表,不操作 dice_reward)
|
||||
* @param array $items 每项 [grid_number => 5-30, weight => 0-10000]
|
||||
* @param int $deptId 渠道 ID(0=默认模板)
|
||||
*/
|
||||
public function batchUpdateBigwinWeight(array $items): void
|
||||
public function batchUpdateBigwinWeight(array $items, int $deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT): void
|
||||
{
|
||||
$weightMin = 0;
|
||||
$weightMax = 10000;
|
||||
@@ -213,21 +230,33 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
continue;
|
||||
}
|
||||
$weight = max($weightMin, min($weightMax, $weight));
|
||||
$this->model->where('tier', 'BIGWIN')
|
||||
->where('grid_number', $gridNumber)
|
||||
->update(['weight' => $weight]);
|
||||
$query = $this->model->where('tier', 'BIGWIN')->where('grid_number', $gridNumber);
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
$query->where(function ($q) {
|
||||
$q->where('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT)
|
||||
->whereOr('dept_id', null);
|
||||
});
|
||||
} else {
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
$exists = (clone $query)->find();
|
||||
if ($exists === null) {
|
||||
throw new ApiException('BIGWIN grid_number=' . $gridNumber . ' not found for current channel');
|
||||
}
|
||||
$query->update(['weight' => $weight]);
|
||||
}
|
||||
DiceRewardConfig::refreshCache();
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除后刷新缓存
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
public function destroy($ids, ?array $adminInfo = null, $requestDeptId = null): bool
|
||||
{
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $requestDeptId);
|
||||
$result = parent::destroy($ids);
|
||||
if ($result) {
|
||||
DiceRewardConfig::refreshCache();
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
@@ -403,6 +432,12 @@ class DiceRewardConfigLogic extends BaseLogic
|
||||
$record->lottery_config_id = $config ? (int) $config->id : null;
|
||||
$record->result_counts = $counts;
|
||||
$record->admin_id = $adminId;
|
||||
if ($adminId > 0) {
|
||||
$admin = \plugin\saiadmin\app\model\system\SystemUser::find($adminId);
|
||||
if ($admin && !empty($admin->dept_id)) {
|
||||
$record->dept_id = $admin->dept_id;
|
||||
}
|
||||
}
|
||||
$record->create_time = date('Y-m-d H:i:s');
|
||||
$record->save();
|
||||
$recordId = (int) $record->id;
|
||||
|
||||
@@ -4,18 +4,23 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\logic\reward_config_record;
|
||||
|
||||
use app\api\util\ApiLang;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\ante_config\DiceAnteConfig;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use app\dice\basic\DiceBaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
|
||||
/**
|
||||
* 奖励配置权重测试记录逻辑层
|
||||
*
|
||||
*/
|
||||
class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
class DiceRewardConfigRecordLogic extends DiceBaseLogic
|
||||
{
|
||||
public function __construct()
|
||||
{
|
||||
@@ -86,6 +91,7 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
throw new ApiException('Test record not found');
|
||||
}
|
||||
$record = is_array($record) ? $record : $record->toArray();
|
||||
$configDeptId = AdminScopeHelper::normalizeRecordDeptId($record['dept_id'] ?? null);
|
||||
|
||||
$snapshot = $record['weight_config_snapshot'] ?? null;
|
||||
if (is_string($snapshot)) {
|
||||
@@ -110,9 +116,9 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
$tier = $tierFromDb !== null ? (string) $tierFromDb : '';
|
||||
}
|
||||
// 仅按方向 + 点数更新 DiceReward(若存在则更新,不存在才插入,避免唯一键冲突)
|
||||
$reward = DiceReward::where('direction', $direction)
|
||||
->where('grid_number', $gridNumber)
|
||||
->find();
|
||||
$rewardQuery = DiceReward::where('direction', $direction)->where('grid_number', $gridNumber);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($rewardQuery, $configDeptId);
|
||||
$reward = $rewardQuery->find();
|
||||
if ($reward) {
|
||||
$reward->weight = $weight;
|
||||
// 若快照中有 tier,补齐 tier 信息
|
||||
@@ -128,10 +134,13 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
$m->direction = $direction;
|
||||
$m->grid_number = $gridNumber;
|
||||
$m->weight = $weight;
|
||||
if (!AdminScopeHelper::isTemplateDeptId($configDeptId)) {
|
||||
$m->dept_id = $configDeptId;
|
||||
}
|
||||
$m->save();
|
||||
}
|
||||
}
|
||||
DiceReward::refreshCache();
|
||||
DiceReward::refreshCache($configDeptId);
|
||||
}
|
||||
|
||||
// 使用记录中的 bigwin_weight JSON 将 BIGWIN 概率导入到 DiceRewardConfig
|
||||
@@ -150,11 +159,11 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
if ($weight < 0) {
|
||||
$weight = 0;
|
||||
}
|
||||
DiceRewardConfig::where('tier', 'BIGWIN')
|
||||
->where('grid_number', $gridNumber)
|
||||
->update(['weight' => $weight]);
|
||||
$bigwinQuery = DiceRewardConfig::where('tier', 'BIGWIN')->where('grid_number', $gridNumber);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($bigwinQuery, $configDeptId);
|
||||
$bigwinQuery->update(['weight' => $weight]);
|
||||
}
|
||||
DiceRewardConfig::refreshCache();
|
||||
DiceRewardConfig::refreshCache($configDeptId);
|
||||
}
|
||||
|
||||
$tiers = ['T1', 'T2', 'T3', 'T4', 'T5'];
|
||||
@@ -223,33 +232,44 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
DiceLotteryPoolConfig::where('id', $freeTargetId)->update($update);
|
||||
}
|
||||
|
||||
DiceRewardConfig::refreshCache();
|
||||
DiceRewardConfig::refreshCache($configDeptId);
|
||||
DiceReward::refreshCache($configDeptId);
|
||||
DiceRewardConfig::clearRequestInstance();
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建一键测试权重记录并返回 ID,供后台执行器按付费/免费、顺逆方向交替写入 dice_play_record_test
|
||||
* 创建一键测试权重记录并返回 ID,供后台执行器写入 dice_play_record_test
|
||||
* 支持两种模式:1)选择奖池配置 lottery_config_id,档位概率取自配置;2)不选配置,使用自定义 paid_tier_weights / free_tier_weights
|
||||
* @param array|int $params 数组:lottery_config_id(可选), paid_s_count, paid_n_count, free_s_count, free_n_count;或兼容旧版传 4 个 int 时视为 (paid_s_count, paid_n_count, free_s_count, free_n_count)
|
||||
* @param int|null $adminId 执行人(旧版 4 参调用时第二参为 paid_n_count,此处不传 adminId)
|
||||
* @param array|int $params 数组:lottery_config_id(可选), paid_s_count, paid_n_count
|
||||
* @param int|null $adminId 执行人
|
||||
* @return int 记录 ID
|
||||
* @throws ApiException
|
||||
*/
|
||||
public function createWeightTestRecord(array|int $params, mixed $adminIdOrFreeS = null, mixed $freeSOrFreeN = null, mixed $freeN = null): int
|
||||
{
|
||||
public function createWeightTestRecord(
|
||||
array|int $params,
|
||||
mixed $adminIdOrFreeS = null,
|
||||
?array $adminInfo = null,
|
||||
$requestDeptId = null
|
||||
): int {
|
||||
$adminId = null;
|
||||
if (!is_array($params)) {
|
||||
// 兼容旧版调用:createWeightTestRecord(paid_s_count, paid_n_count, free_s_count, free_n_count)
|
||||
// 兼容旧版调用:createWeightTestRecord(paid_s_count, paid_n_count)
|
||||
$params = [
|
||||
'paid_s_count' => (int) $params,
|
||||
'paid_n_count' => (int) $adminIdOrFreeS,
|
||||
'free_s_count' => (int) $freeSOrFreeN,
|
||||
'free_n_count' => (int) $freeN,
|
||||
];
|
||||
} else {
|
||||
$adminId = $adminIdOrFreeS !== null && $adminIdOrFreeS !== '' ? (int) $adminIdOrFreeS : null;
|
||||
}
|
||||
|
||||
$deptId = $this->resolveWeightTestDeptId(
|
||||
$adminInfo,
|
||||
AdminScopeHelper::pickRequestDeptId($requestDeptId, is_array($params) ? $params : []),
|
||||
is_array($params) ? $params : []
|
||||
);
|
||||
$allowed = [100, 500, 1000, 5000];
|
||||
$ante = $this->resolveWeightTestAnte($params, $deptId);
|
||||
|
||||
$lotteryConfigId = isset($params['lottery_config_id']) ? (int) $params['lottery_config_id'] : 0;
|
||||
$paidConfigId = isset($params['paid_lottery_config_id']) ? (int) $params['paid_lottery_config_id'] : 0;
|
||||
$freeConfigId = isset($params['free_lottery_config_id']) ? (int) $params['free_lottery_config_id'] : 0;
|
||||
@@ -259,19 +279,23 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
if ($freeConfigId <= 0 && $lotteryConfigId > 0) {
|
||||
$freeConfigId = $lotteryConfigId;
|
||||
}
|
||||
$paidS = isset($params['paid_s_count']) ? (int) $params['paid_s_count'] : (int) ($params['s_count'] ?? 0);
|
||||
$paidN = isset($params['paid_n_count']) ? (int) $params['paid_n_count'] : (int) ($params['n_count'] ?? 0);
|
||||
$freeS = (int) ($params['free_s_count'] ?? 0);
|
||||
$freeN = (int) ($params['free_n_count'] ?? 0);
|
||||
$paidS = isset($params['paid_s_count']) ? (int) $params['paid_s_count'] : 0;
|
||||
$paidN = isset($params['paid_n_count']) ? (int) $params['paid_n_count'] : 0;
|
||||
$chainFreeMode = !empty($params['chain_free_mode']);
|
||||
$killModeEnabled = !empty($params['kill_mode_enabled']);
|
||||
$testSafetyLine = isset($params['test_safety_line']) ? (int) $params['test_safety_line'] : 5000;
|
||||
if ($testSafetyLine < 0) {
|
||||
throw new ApiException('test_safety_line must be greater than or equal to 0');
|
||||
}
|
||||
|
||||
foreach ([$paidS, $paidN, $freeS, $freeN] as $c) {
|
||||
foreach ([$paidS, $paidN] as $c) {
|
||||
if ($c !== 0 && !in_array($c, $allowed, true)) {
|
||||
throw new ApiException('Counts only support 0, 100, 500, 1000, 5000');
|
||||
}
|
||||
}
|
||||
$total = $paidS + $paidN + $freeS + $freeN;
|
||||
$total = $paidS + $paidN;
|
||||
if ($total <= 0) {
|
||||
throw new ApiException('Sum of paid/free direction counts must be greater than 0');
|
||||
throw new ApiException('Sum of paid direction counts must be greater than 0');
|
||||
}
|
||||
|
||||
$snapshot = [];
|
||||
@@ -283,8 +307,8 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
$paidTierWeights = null;
|
||||
$freeTierWeights = null;
|
||||
|
||||
// 来自 DiceReward 的当前权重快照(按方向+点数),用于权重测试模拟
|
||||
$instance = DiceReward::getCachedInstance();
|
||||
// 来自当前渠道的 DiceReward 权重快照(按方向+点数),用于权重测试模拟
|
||||
$instance = DiceReward::getCachedInstance($deptId);
|
||||
$byTierDirection = $instance['by_tier_direction'] ?? [];
|
||||
foreach ($byTierDirection as $tier => $byDir) {
|
||||
foreach ($byDir as $dir => $rows) {
|
||||
@@ -303,7 +327,7 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
// BIGWIN 概率快照从 DiceRewardConfig 读取(例如豹子号配置)
|
||||
// JSON 结构 {"grid_number": weight, ...}
|
||||
$bigwinWeights = [];
|
||||
$bigwinConfigs = DiceRewardConfig::getCachedByTier('BIGWIN');
|
||||
$bigwinConfigs = DiceRewardConfig::getCachedByTier('BIGWIN', $deptId);
|
||||
foreach ($bigwinConfigs as $cfg) {
|
||||
$grid = isset($cfg['grid_number']) ? (int) $cfg['grid_number'] : 0;
|
||||
if ($grid <= 0) {
|
||||
@@ -314,10 +338,7 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
}
|
||||
|
||||
if ($paidConfigId > 0) {
|
||||
$config = DiceLotteryPoolConfig::find($paidConfigId);
|
||||
if (!$config) {
|
||||
throw new ApiException('Paid pool config not found');
|
||||
}
|
||||
$config = $this->findPoolConfigInDept($paidConfigId, $deptId, 'Paid pool config not found');
|
||||
$tierWeightsSnapshot['paid'] = [
|
||||
'T1' => (int) ($config->t1_weight ?? 0),
|
||||
'T2' => (int) ($config->t2_weight ?? 0),
|
||||
@@ -346,10 +367,7 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
}
|
||||
|
||||
if ($freeConfigId > 0) {
|
||||
$config = DiceLotteryPoolConfig::find($freeConfigId);
|
||||
if (!$config) {
|
||||
throw new ApiException('Free pool config not found');
|
||||
}
|
||||
$config = $this->findPoolConfigInDept($freeConfigId, $deptId, 'Free pool config not found');
|
||||
$tierWeightsSnapshot['free'] = [
|
||||
'T1' => (int) ($config->t1_weight ?? 0),
|
||||
'T2' => (int) ($config->t2_weight ?? 0),
|
||||
@@ -384,33 +402,125 @@ class DiceRewardConfigRecordLogic extends BaseLogic
|
||||
if (!is_array($tierWeightsSnapshot['free'])) {
|
||||
$tierWeightsSnapshot['free'] = [];
|
||||
}
|
||||
if ($chainFreeMode) {
|
||||
$tierWeightsSnapshot['chain_free_mode'] = true;
|
||||
}
|
||||
|
||||
$record = new DiceRewardConfigRecord();
|
||||
$record->test_count = $total;
|
||||
$plannedPaidSpins = $paidS + $paidN;
|
||||
$record->chain_free_mode = $chainFreeMode ? 1 : 0;
|
||||
$record->kill_mode_enabled = $killModeEnabled ? 1 : 0;
|
||||
$record->test_safety_line = $testSafetyLine;
|
||||
$record->paid_planned_spins = $plannedPaidSpins;
|
||||
// 总抽奖次数与 test_count 仅在任务成功结束时写入(见 WeightTestRunner::markSuccess)
|
||||
$record->test_count = 0;
|
||||
$record->total_play_count = 0;
|
||||
$record->weight_config_snapshot = $snapshot;
|
||||
$record->tier_weights_snapshot = $tierWeightsSnapshot;
|
||||
$record->lottery_config_id = $lotteryConfigId > 0 ? $lotteryConfigId : null;
|
||||
$record->paid_lottery_config_id = $paidConfigId > 0 ? $paidConfigId : null;
|
||||
$record->free_lottery_config_id = $freeConfigId > 0 ? $freeConfigId : null;
|
||||
$record->total_play_count = $total;
|
||||
$record->over_play_count = 0;
|
||||
$record->status = DiceRewardConfigRecord::STATUS_RUNNING;
|
||||
$record->remark = null;
|
||||
$record->s_count = $paidS + $paidN;
|
||||
$record->n_count = $freeS + $freeN;
|
||||
$record->paid_s_count = $paidS;
|
||||
$record->paid_n_count = $paidN;
|
||||
$record->free_s_count = $freeS;
|
||||
$record->free_n_count = $freeN;
|
||||
$record->play_again_count = 0;
|
||||
$record->paid_tier_weights = $paidTierWeights;
|
||||
$record->free_tier_weights = $freeTierWeights;
|
||||
$record->result_counts = [];
|
||||
$record->tier_counts = null;
|
||||
$record->bigwin_weight = $bigwinWeights ?: null;
|
||||
$record->ante = $ante;
|
||||
$record->admin_id = $adminId;
|
||||
$record->dept_id = $deptId;
|
||||
$record->create_time = date('Y-m-d H:i:s');
|
||||
$record->save();
|
||||
|
||||
return (int) $record->id;
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析一键测试所属渠道:请求 dept_id > 奖池配置 dept_id > 渠道管理员本渠道
|
||||
*/
|
||||
private function resolveWeightTestDeptId(?array $adminInfo, $requestDeptId, array $params): int
|
||||
{
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($adminInfo, $requestDeptId);
|
||||
if (! AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
return $deptId;
|
||||
}
|
||||
|
||||
foreach (['paid_lottery_config_id', 'free_lottery_config_id', 'lottery_config_id'] as $key) {
|
||||
$poolId = isset($params[$key]) ? (int) $params[$key] : 0;
|
||||
if ($poolId <= 0) {
|
||||
continue;
|
||||
}
|
||||
$pool = DiceLotteryPoolConfig::find($poolId);
|
||||
if (! $pool) {
|
||||
continue;
|
||||
}
|
||||
$poolDeptId = AdminScopeHelper::normalizeRecordDeptId($pool->dept_id ?? null);
|
||||
if (! AdminScopeHelper::isTemplateDeptId($poolDeptId)) {
|
||||
return $poolDeptId;
|
||||
}
|
||||
}
|
||||
|
||||
$scopeDeptId = AdminScopeHelper::getDeptId($adminInfo);
|
||||
if ($scopeDeptId !== null && $scopeDeptId > 0) {
|
||||
return $scopeDeptId;
|
||||
}
|
||||
|
||||
return $deptId;
|
||||
}
|
||||
|
||||
/**
|
||||
* 校验奖池配置属于当前渠道
|
||||
*/
|
||||
private function findPoolConfigInDept(int $poolId, int $deptId, string $notFoundMsg): DiceLotteryPoolConfig
|
||||
{
|
||||
$config = DiceLotteryPoolConfig::find($poolId);
|
||||
if (!$config) {
|
||||
throw new ApiException($notFoundMsg);
|
||||
}
|
||||
$poolDeptId = AdminScopeHelper::normalizeRecordDeptId($config->dept_id ?? null);
|
||||
if ($poolDeptId !== $deptId) {
|
||||
throw new ApiException('POOL_CONFIG_NOT_IN_CHANNEL');
|
||||
}
|
||||
return $config;
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析一键测试底注:优先 ante_config_id,否则按 mult + 渠道校验
|
||||
*/
|
||||
private function resolveWeightTestAnte(array $params, int $deptId): int
|
||||
{
|
||||
$anteConfigId = isset($params['ante_config_id']) ? (int) $params['ante_config_id'] : 0;
|
||||
if ($anteConfigId > 0) {
|
||||
$config = DiceAnteConfig::find($anteConfigId);
|
||||
if (! $config) {
|
||||
throw new ApiException('ANTE_CONFIG_NOT_FOUND');
|
||||
}
|
||||
$configDeptId = AdminScopeHelper::normalizeRecordDeptId($config->dept_id ?? null);
|
||||
if ($configDeptId !== $deptId) {
|
||||
throw new ApiException('ANTE_CONFIG_NOT_IN_CHANNEL');
|
||||
}
|
||||
$mult = (int) ($config->mult ?? 0);
|
||||
if ($mult <= 0) {
|
||||
throw new ApiException('ANTE_MUST_POSITIVE');
|
||||
}
|
||||
return $mult;
|
||||
}
|
||||
|
||||
$ante = isset($params['ante']) ? (int) $params['ante'] : 0;
|
||||
if ($ante <= 0) {
|
||||
throw new ApiException('ANTE_MUST_POSITIVE');
|
||||
}
|
||||
$anteQuery = DiceAnteConfig::where('mult', $ante);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($anteQuery, $deptId);
|
||||
if ($anteQuery->count() <= 0) {
|
||||
throw new ApiException(ApiLang::translateParams('ANTE_NOT_ALLOWED', [$ante]));
|
||||
}
|
||||
|
||||
return $ante;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ declare(strict_types=1);
|
||||
namespace app\dice\logic\reward_config_record;
|
||||
|
||||
use app\api\logic\PlayStartLogic;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\play_record_test\DicePlayRecordTest;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
@@ -14,15 +15,38 @@ use support\think\Db;
|
||||
|
||||
/**
|
||||
* 一键测试权重:单进程后台执行模拟摇色子,写入 dice_play_record_test 并更新 dice_reward_config_record 进度
|
||||
* 抽奖逻辑与 PlayStartLogic 一致:使用 name=default 的安全线、杀分开关;盈利<安全线时付费用玩家权重、免费用 killScore;盈利>=安全线且杀分开启时付费/免费均用 killScore
|
||||
* 支持测试内杀分:当模拟玩家累计盈利达到安全线后,付费抽奖切换到 killScore
|
||||
*/
|
||||
class WeightTestRunner
|
||||
{
|
||||
private const BATCH_SIZE = 10;
|
||||
|
||||
/** 本次测试所属渠道(与 dice_reward_config_record.dept_id 一致) */
|
||||
private int $runDeptId = 0;
|
||||
/** 测试记录写库白名单字段 */
|
||||
private const PLAY_RECORD_TEST_COLUMNS = [
|
||||
'reward_config_record_id',
|
||||
'dept_id',
|
||||
'admin_id',
|
||||
'lottery_config_id',
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'super_win_coin',
|
||||
'reward_win_coin',
|
||||
'direction',
|
||||
'reward_tier',
|
||||
'ante',
|
||||
'paid_amount',
|
||||
'start_index',
|
||||
'target_index',
|
||||
'roll_array',
|
||||
'roll_number',
|
||||
'status',
|
||||
];
|
||||
|
||||
/**
|
||||
* 执行指定测试记录:按付费/免费、顺/逆方向交替模拟(付费顺→付费逆→免费顺→免费逆),每 10 条写入一次测试表并更新进度
|
||||
* 使用与 playStart 相同的彩金池逻辑:name=default 的安全线/kill_enabled;付费用 paid_tier_weights(玩家权重)或 killScore;免费用 killScore
|
||||
* 执行指定测试记录:按付费次数模拟,若命中 T5 则链式插入免费局(同方向同底注)
|
||||
* @param int $recordId dice_reward_config_record.id
|
||||
*/
|
||||
public function run(int $recordId): void
|
||||
@@ -33,55 +57,67 @@ class WeightTestRunner
|
||||
return;
|
||||
}
|
||||
|
||||
$ante = is_numeric($record->ante ?? null) ? intval($record->ante) : 1;
|
||||
$paidS = (int) ($record->paid_s_count ?? 0);
|
||||
$paidN = (int) ($record->paid_n_count ?? 0);
|
||||
$freeS = (int) ($record->free_s_count ?? 0);
|
||||
$freeN = (int) ($record->free_n_count ?? 0);
|
||||
if ($paidS + $paidN + $freeS + $freeN <= 0) {
|
||||
$sCount = (int) ($record->s_count ?? 0);
|
||||
$nCount = (int) ($record->n_count ?? 0);
|
||||
$total = $sCount + $nCount;
|
||||
if ($total <= 0) {
|
||||
$this->markFailed($recordId, '抽奖次数必须大于 0');
|
||||
return;
|
||||
}
|
||||
$paidS = $sCount;
|
||||
$paidN = $nCount;
|
||||
} else {
|
||||
$total = $paidS + $paidN + $freeS + $freeN;
|
||||
$total = $paidS + $paidN;
|
||||
if ($total <= 0) {
|
||||
$this->markFailed($recordId, '抽奖次数必须大于 0');
|
||||
return;
|
||||
}
|
||||
|
||||
$configType0 = DiceLotteryPoolConfig::where('name', 'default')->find();
|
||||
$configType1 = DiceLotteryPoolConfig::where('name', 'killScore')->find();
|
||||
$this->runDeptId = $this->resolveRunDeptId($recordId, $record);
|
||||
$deptId = $this->runDeptId;
|
||||
DiceReward::setRequestDeptId($deptId);
|
||||
DiceRewardConfig::clearRequestInstance();
|
||||
|
||||
$configType0 = DiceLotteryPoolConfig::findByNameForDept('default', $deptId);
|
||||
$configType1 = DiceLotteryPoolConfig::findByNameForDept('killScore', $deptId);
|
||||
if (!$configType0) {
|
||||
$this->markFailed($recordId, '彩金池配置 name=default 不存在');
|
||||
$this->markFailed($recordId, '彩金池配置 name=default 不存在(当前渠道)');
|
||||
return;
|
||||
}
|
||||
$safetyLine = (int) ($configType0->safety_line ?? 0);
|
||||
$killEnabled = ((int) ($configType0->kill_enabled ?? 1)) === 1;
|
||||
|
||||
$paidTierWeights = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
||||
$paidTierWeightsCustom = (is_array($record->paid_tier_weights ?? null) && $record->paid_tier_weights !== [])
|
||||
? $record->paid_tier_weights
|
||||
: [
|
||||
'T1' => (int) ($configType0->t1_weight ?? 0),
|
||||
'T2' => (int) ($configType0->t2_weight ?? 0),
|
||||
'T3' => (int) ($configType0->t3_weight ?? 0),
|
||||
'T4' => (int) ($configType0->t4_weight ?? 0),
|
||||
'T5' => (int) ($configType0->t5_weight ?? 0),
|
||||
];
|
||||
if (array_sum($paidTierWeights) <= 0) {
|
||||
$this->markFailed($recordId, '需提供 paid_tier_weights(玩家权重,盈利未达安全线时付费抽奖使用)或选择 default 奖池');
|
||||
return;
|
||||
: null;
|
||||
$freeTierWeightsCustom = (is_array($record->free_tier_weights ?? null) && $record->free_tier_weights !== [])
|
||||
? $record->free_tier_weights
|
||||
: null;
|
||||
|
||||
$paidPoolConfigId = (int) ($record->paid_lottery_config_id ?? 0);
|
||||
$freePoolConfigId = (int) ($record->free_lottery_config_id ?? 0);
|
||||
|
||||
$paidPoolConfig = $paidPoolConfigId > 0 ? DiceLotteryPoolConfig::find($paidPoolConfigId) : $configType0;
|
||||
if (!$paidPoolConfig || AdminScopeHelper::normalizeRecordDeptId($paidPoolConfig->dept_id ?? null) !== $deptId) {
|
||||
$paidPoolConfig = $configType0;
|
||||
}
|
||||
$freePoolConfig = $freePoolConfigId > 0 ? DiceLotteryPoolConfig::find($freePoolConfigId) : $configType1;
|
||||
if (!$freePoolConfig || AdminScopeHelper::normalizeRecordDeptId($freePoolConfig->dept_id ?? null) !== $deptId) {
|
||||
$freePoolConfig = $configType1 ?: $configType0;
|
||||
}
|
||||
|
||||
$freeConfig = $configType1 !== null ? $configType1 : $configType0;
|
||||
if ($paidTierWeightsCustom !== null && array_sum($paidTierWeightsCustom) <= 0) {
|
||||
$this->markFailed($recordId, 'paid_tier_weights(玩家权重)之和必须大于 0');
|
||||
return;
|
||||
}
|
||||
if ($freeTierWeightsCustom !== null && array_sum($freeTierWeightsCustom) <= 0) {
|
||||
$this->markFailed($recordId, 'free_tier_weights(免费玩家权重)之和必须大于 0');
|
||||
return;
|
||||
}
|
||||
|
||||
// 每次测试开始前清空进程内静态缓存,强制从共享缓存读取最新 BIGWIN/奖励配置,与数据库一致
|
||||
DiceRewardConfig::clearRequestInstance();
|
||||
DiceReward::clearRequestInstance();
|
||||
|
||||
// 彩金池累计盈利:用于判断是否触发杀分(不再依赖单个玩家累计盈利)
|
||||
$poolProfitTotal = $configType0->profit_amount ?? 0;
|
||||
$killModeEnabled = (int) ($record->kill_mode_enabled ?? 0) === 1;
|
||||
$testSafetyLine = (int) ($record->test_safety_line ?? 5000);
|
||||
if ($testSafetyLine < 0) {
|
||||
$testSafetyLine = 0;
|
||||
}
|
||||
|
||||
// 测试内“玩家累计盈利”:用于控制付费局是否切换杀分
|
||||
$playerProfitTotal = 0.0;
|
||||
|
||||
$playLogic = new PlayStartLogic();
|
||||
$resultCounts = [];
|
||||
@@ -90,70 +126,162 @@ class WeightTestRunner
|
||||
$done = 0;
|
||||
|
||||
try {
|
||||
for ($i = 0; $i < $paidS; $i++) {
|
||||
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
||||
$row = $playLogic->simulateOnePlay($paidConfig, 0, 0, $customWeights);
|
||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $paidN; $i++) {
|
||||
$usePoolWeights = $killEnabled && $poolProfitTotal >= $safetyLine && $configType1 !== null;
|
||||
$paidConfig = $usePoolWeights ? $configType1 : $configType0;
|
||||
$customWeights = $usePoolWeights ? null : $paidTierWeights;
|
||||
$row = $playLogic->simulateOnePlay($paidConfig, 1, 0, $customWeights);
|
||||
$this->accumulateProfitForDefault($row, 0, $paidConfig, $configType0, $poolProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $freeS; $i++) {
|
||||
$row = $playLogic->simulateOnePlay($freeConfig, 0, 1, null);
|
||||
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
for ($i = 0; $i < $freeN; $i++) {
|
||||
$row = $playLogic->simulateOnePlay($freeConfig, 1, 1, null);
|
||||
$this->accumulateProfitForDefault($row, 1, $freeConfig, $configType0, $poolProfitTotal);
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId);
|
||||
$done++;
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, $total, $resultCounts, $tierCounts);
|
||||
}
|
||||
$this->runChainFreeMode(
|
||||
$recordId,
|
||||
$deptId,
|
||||
$playLogic,
|
||||
$paidS,
|
||||
$paidN,
|
||||
$ante,
|
||||
$paidPoolConfig,
|
||||
$freePoolConfig,
|
||||
$configType1,
|
||||
$paidTierWeightsCustom,
|
||||
$freeTierWeightsCustom,
|
||||
$killModeEnabled,
|
||||
$testSafetyLine,
|
||||
$playerProfitTotal,
|
||||
$resultCounts,
|
||||
$tierCounts,
|
||||
$buffer,
|
||||
$done
|
||||
);
|
||||
if (!empty($buffer)) {
|
||||
$this->insertBuffer($buffer);
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts);
|
||||
// 链式/非链式:运行中均不写入 total_play_count,仅在 markSuccess 落库实际总次数
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts, null);
|
||||
}
|
||||
// 平台赚取金额:通过关联 DicePlayRecordTest(reward_config_record_id)统计
|
||||
$this->markSuccess($recordId, $resultCounts, $tierCounts);
|
||||
} catch (\Throwable $e) {
|
||||
Log::error('WeightTestRunner exception: ' . $e->getMessage(), ['record_id' => $recordId, 'trace' => $e->getTraceAsString()]);
|
||||
$this->markFailed($recordId, $e->getMessage());
|
||||
} finally {
|
||||
DiceReward::clearRequestInstance();
|
||||
DiceRewardConfig::clearRequestInstance();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 累加彩金池累计盈利,用于触发杀分,与 PlayStartLogic 一致
|
||||
* @param int $lotteryType 0=付费券,1=免费券
|
||||
* @param object $usedConfig 本次使用的奖池配置(仅用于校验非空)
|
||||
* @param object $configType0 name=default 的彩金池
|
||||
* @param float $playerProfitTotal 实际为“彩金池累计盈利”滚动值
|
||||
* 付费次数仅由配置决定;付费抽到「再来一次」则在队列末尾插入一条免费抽奖(同方向、同底注),可链式触发
|
||||
*/
|
||||
private function accumulateProfitForDefault(array $row, int $lotteryType, $usedConfig, $configType0, float &$playerProfitTotal): void
|
||||
{
|
||||
if (($lotteryType !== 0 && $lotteryType !== 1) || $usedConfig === null || $configType0 === null || !isset($row['win_coin'])) {
|
||||
return;
|
||||
private function runChainFreeMode(
|
||||
int $recordId,
|
||||
int $deptId,
|
||||
PlayStartLogic $playLogic,
|
||||
int $paidS,
|
||||
int $paidN,
|
||||
int $ante,
|
||||
$paidPoolConfig,
|
||||
$freePoolConfig,
|
||||
$killPoolConfig,
|
||||
?array $paidTierWeightsCustom,
|
||||
?array $freeTierWeightsCustom,
|
||||
bool $killModeEnabled,
|
||||
int $testSafetyLine,
|
||||
float &$playerProfitTotal,
|
||||
array &$resultCounts,
|
||||
array &$tierCounts,
|
||||
array &$buffer,
|
||||
int &$done
|
||||
): void {
|
||||
$queue = [];
|
||||
for ($i = 0; $i < $paidS; $i++) {
|
||||
$queue[] = ['paid', 0, $ante];
|
||||
}
|
||||
$winCoin = (float) $row['win_coin'];
|
||||
$playerProfitTotal += $lotteryType === 0 ? ($winCoin - 100.0) : $winCoin;
|
||||
for ($i = 0; $i < $paidN; $i++) {
|
||||
$queue[] = ['paid', 1, $ante];
|
||||
}
|
||||
$qi = 0;
|
||||
while ($qi < count($queue)) {
|
||||
$item = $queue[$qi];
|
||||
$isPaid = $item[0] === 'paid';
|
||||
$dir = $item[1];
|
||||
$playAnte = $item[2];
|
||||
$lotteryType = $isPaid ? 0 : 1;
|
||||
|
||||
if ($isPaid) {
|
||||
$useKillForPaid = $killModeEnabled && $playerProfitTotal >= $testSafetyLine && $killPoolConfig !== null;
|
||||
if ($useKillForPaid) {
|
||||
$cfg = $killPoolConfig;
|
||||
$customWeights = null;
|
||||
} else {
|
||||
$cfg = $paidPoolConfig;
|
||||
$customWeights = $paidTierWeightsCustom;
|
||||
}
|
||||
} else {
|
||||
$cfg = $freePoolConfig;
|
||||
$customWeights = $freeTierWeightsCustom;
|
||||
}
|
||||
|
||||
$row = $playLogic->simulateOnePlay($cfg, $dir, $lotteryType, $playAnte, $customWeights, $deptId);
|
||||
$winCoin = (float) ($row['win_coin'] ?? 0);
|
||||
$paidAmount = (float) ($row['paid_amount'] ?? 0);
|
||||
$playerProfitTotal += $winCoin - $paidAmount;
|
||||
$this->aggregate($row, $resultCounts, $tierCounts);
|
||||
$buffer[] = $this->rowForInsert($row, $recordId, $deptId);
|
||||
$done++;
|
||||
|
||||
if (!empty($row['grants_free_ticket'])) {
|
||||
$queue[] = ['free', $dir, $playAnte];
|
||||
}
|
||||
|
||||
$this->flushIfNeeded($buffer, $recordId, $done, count($queue), $resultCounts, $tierCounts, null);
|
||||
|
||||
$qi++;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析本次测试渠道:优先读库字段,避免 ORM 字段缓存未含 dept_id 时读不到
|
||||
*/
|
||||
private function resolveRunDeptId(int $recordId, DiceRewardConfigRecord $record): int
|
||||
{
|
||||
$recordTable = (new DiceRewardConfigRecord())->getTable();
|
||||
$fromDb = Db::table($recordTable)->where('id', $recordId)->value('dept_id');
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($fromDb);
|
||||
if (! AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
return $deptId;
|
||||
}
|
||||
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($record->dept_id ?? null);
|
||||
if (! AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
return $deptId;
|
||||
}
|
||||
|
||||
return $this->resolveDeptIdFromRecordPools($record, $deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 历史记录 dept_id=0 时,从关联奖池配置反推并回写
|
||||
*/
|
||||
private function resolveDeptIdFromRecordPools(DiceRewardConfigRecord $record, int $fallbackDeptId): int
|
||||
{
|
||||
foreach (
|
||||
[
|
||||
(int) ($record->paid_lottery_config_id ?? 0),
|
||||
(int) ($record->free_lottery_config_id ?? 0),
|
||||
(int) ($record->lottery_config_id ?? 0),
|
||||
] as $poolId
|
||||
) {
|
||||
if ($poolId <= 0) {
|
||||
continue;
|
||||
}
|
||||
$pool = DiceLotteryPoolConfig::find($poolId);
|
||||
if (! $pool) {
|
||||
continue;
|
||||
}
|
||||
$poolDeptId = AdminScopeHelper::normalizeRecordDeptId($pool->dept_id ?? null);
|
||||
if (! AdminScopeHelper::isTemplateDeptId($poolDeptId)) {
|
||||
if (AdminScopeHelper::normalizeRecordDeptId($record->dept_id ?? null) !== $poolDeptId) {
|
||||
$record->dept_id = $poolDeptId;
|
||||
$record->save();
|
||||
}
|
||||
return $poolDeptId;
|
||||
}
|
||||
}
|
||||
|
||||
return $fallbackDeptId;
|
||||
}
|
||||
|
||||
private function aggregate(array $row, array &$resultCounts, array &$tierCounts): void
|
||||
@@ -168,15 +296,20 @@ class WeightTestRunner
|
||||
}
|
||||
}
|
||||
|
||||
private function rowForInsert(array $row, int $rewardConfigRecordId): array
|
||||
private function rowForInsert(array $row, int $rewardConfigRecordId, int $deptId): array
|
||||
{
|
||||
$bindDeptId = ! AdminScopeHelper::isTemplateDeptId($this->runDeptId)
|
||||
? $this->runDeptId
|
||||
: $deptId;
|
||||
$out = [
|
||||
'reward_config_record_id' => $rewardConfigRecordId,
|
||||
'dept_id' => $bindDeptId,
|
||||
];
|
||||
$keys = [
|
||||
'player_id', 'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
||||
'super_win_coin', 'reward_win_coin', 'use_coins', 'direction', 'reward_config_id',
|
||||
'start_index', 'target_index', 'roll_array', 'roll_number', 'lottery_name', 'status',
|
||||
'admin_id', 'lottery_config_id', 'lottery_type', 'is_win', 'win_coin',
|
||||
'super_win_coin', 'reward_win_coin', 'direction', 'reward_tier',
|
||||
'ante', 'paid_amount',
|
||||
'start_index', 'target_index', 'roll_array', 'roll_number', 'status',
|
||||
];
|
||||
foreach ($keys as $k) {
|
||||
if (array_key_exists($k, $row)) {
|
||||
@@ -186,14 +319,14 @@ class WeightTestRunner
|
||||
return $out;
|
||||
}
|
||||
|
||||
private function flushIfNeeded(array &$buffer, int $recordId, int $done, int $total, array $resultCounts, array $tierCounts): void
|
||||
private function flushIfNeeded(array &$buffer, int $recordId, int $done, int $total, array $resultCounts, array $tierCounts, ?int $recordTotalPlayCount = null): void
|
||||
{
|
||||
if (count($buffer) < self::BATCH_SIZE) {
|
||||
return;
|
||||
}
|
||||
$this->insertBuffer($buffer);
|
||||
$buffer = [];
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts);
|
||||
array_splice($buffer, 0, count($buffer));
|
||||
$this->updateProgress($recordId, $done, $resultCounts, $tierCounts, $recordTotalPlayCount);
|
||||
}
|
||||
|
||||
private function insertBuffer(array $rows): void
|
||||
@@ -201,16 +334,57 @@ class WeightTestRunner
|
||||
if (empty($rows)) {
|
||||
return;
|
||||
}
|
||||
$table = (new DicePlayRecordTest())->getTable();
|
||||
foreach ($rows as $row) {
|
||||
DicePlayRecordTest::create($row);
|
||||
if (!is_array($row)) {
|
||||
continue;
|
||||
}
|
||||
$payload = [];
|
||||
foreach (self::PLAY_RECORD_TEST_COLUMNS as $column) {
|
||||
if (array_key_exists($column, $row)) {
|
||||
$payload[$column] = $row[$column];
|
||||
}
|
||||
}
|
||||
if (! AdminScopeHelper::isTemplateDeptId($this->runDeptId)) {
|
||||
$payload['dept_id'] = $this->runDeptId;
|
||||
}
|
||||
if (!array_key_exists('create_time', $payload) || $payload['create_time'] === null || $payload['create_time'] === '') {
|
||||
$payload['create_time'] = date('Y-m-d H:i:s');
|
||||
}
|
||||
if (!array_key_exists('update_time', $payload) || $payload['update_time'] === null || $payload['update_time'] === '') {
|
||||
$payload['update_time'] = $payload['create_time'];
|
||||
}
|
||||
if ($payload === []) {
|
||||
continue;
|
||||
}
|
||||
// strict(false):表结构新增 dept_id 后,避免连接层字段缓存未刷新导致插入被丢弃
|
||||
Db::table($table)->strict(false)->insert($payload);
|
||||
}
|
||||
}
|
||||
|
||||
private function updateProgress(int $recordId, int $overPlayCount, array $resultCounts, array $tierCounts): void
|
||||
/**
|
||||
* 将本批测试明细 dept_id 与主记录对齐(修复历史 worker 未写入 dept_id 的情况)
|
||||
*/
|
||||
private function syncPlayRecordTestDeptId(int $recordId, int $deptId): void
|
||||
{
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId)) {
|
||||
return;
|
||||
}
|
||||
DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->where(function ($query) {
|
||||
$query->whereNull('dept_id')->whereOr('dept_id', AdminScopeHelper::DEFAULT_TEMPLATE_DEPT);
|
||||
})
|
||||
->update(['dept_id' => $deptId]);
|
||||
}
|
||||
|
||||
private function updateProgress(int $recordId, int $overPlayCount, array $resultCounts, array $tierCounts, ?int $totalPlayCount = null): void
|
||||
{
|
||||
$record = DiceRewardConfigRecord::find($recordId);
|
||||
if ($record) {
|
||||
$record->over_play_count = $overPlayCount;
|
||||
if ($totalPlayCount !== null) {
|
||||
$record->total_play_count = $totalPlayCount;
|
||||
}
|
||||
$record->result_counts = $resultCounts;
|
||||
$record->tier_counts = $tierCounts;
|
||||
$record->save();
|
||||
@@ -219,12 +393,19 @@ class WeightTestRunner
|
||||
|
||||
/**
|
||||
* 标记测试成功并记录平台总盈利 platform_profit
|
||||
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费(lottery_type=0)次数×100 - win_coin 求和
|
||||
* 通过关联 DicePlayRecordTest(reward_config_record_id)统计:付费金额 paid_amount 求和 - win_coin 求和
|
||||
*/
|
||||
private function markSuccess(int $recordId, array $resultCounts, array $tierCounts): void
|
||||
{
|
||||
$record = DiceRewardConfigRecord::find($recordId);
|
||||
if ($record) {
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($record->dept_id ?? null);
|
||||
if (AdminScopeHelper::isTemplateDeptId($deptId) && ! AdminScopeHelper::isTemplateDeptId($this->runDeptId)) {
|
||||
$deptId = $this->runDeptId;
|
||||
$record->dept_id = $deptId;
|
||||
}
|
||||
$this->syncPlayRecordTestDeptId($recordId, $deptId);
|
||||
|
||||
// 平台盈利通过关联测试记录统计
|
||||
$platformProfit = DiceRewardConfigRecord::computePlatformProfitFromRelated($recordId);
|
||||
// 落点统计也通过关联测试记录重新统计,避免模拟过程异常导致为空
|
||||
@@ -235,6 +416,10 @@ class WeightTestRunner
|
||||
$record->tier_counts = $tierCounts;
|
||||
$record->remark = null;
|
||||
$record->platform_profit = $platformProfit;
|
||||
$record->play_again_count = DiceRewardConfigRecord::computePlayAgainCountFromRelated($recordId);
|
||||
$actualCount = (int) DicePlayRecordTest::where('reward_config_record_id', $recordId)->count();
|
||||
$record->total_play_count = $actualCount;
|
||||
$record->test_count = $actualCount;
|
||||
$record->save();
|
||||
}
|
||||
}
|
||||
|
||||
27
server/app/dice/model/DiceModel.php
Normal file
27
server/app/dice/model/DiceModel.php
Normal file
@@ -0,0 +1,27 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\dice\model;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel as SaiBaseModel;
|
||||
|
||||
/**
|
||||
* 大富翁模块模型基类:删除均为硬删除(物理删除)
|
||||
*
|
||||
* 注意:
|
||||
* - 不要在此重写实例方法 delete(),否则与 trait/父类的 delete() 相互覆盖,
|
||||
* 在调用 $this->force()->delete() 时会无限递归(force() 返回 $this),
|
||||
* 导致内存爆栈、HTTP 500。
|
||||
* - 物理删除一律通过静态 destroy() 入口(强制 $force=true)完成;
|
||||
* SoftDelete::destroy() 内部会按硬删除分支执行。
|
||||
*/
|
||||
abstract class DiceModel extends SaiBaseModel
|
||||
{
|
||||
/**
|
||||
* @param mixed $data
|
||||
*/
|
||||
public static function destroy($data, bool $force = true): bool
|
||||
{
|
||||
return parent::destroy($data, true);
|
||||
}
|
||||
}
|
||||
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
48
server/app/dice/model/ante_config/DiceAnteConfig.php
Normal file
@@ -0,0 +1,48 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\ante_config;
|
||||
|
||||
use app\dice\model\DiceModel;
|
||||
|
||||
/**
|
||||
* 底注配置模型
|
||||
*
|
||||
* @property int $id ID
|
||||
* @property string $name 名称
|
||||
* @property string $title 标题
|
||||
* @property int $is_default 是否默认底注:0否 1是(全表仅允许一条为1)
|
||||
* @property int $mult 底注倍率
|
||||
* @property string $create_time 创建时间
|
||||
* @property string $update_time 更新时间
|
||||
*/
|
||||
class DiceAnteConfig extends DiceModel
|
||||
{
|
||||
protected $pk = 'id';
|
||||
|
||||
protected $table = 'dice_ante_config';
|
||||
|
||||
public function searchNameAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('name', 'like', '%' . $value . '%');
|
||||
}
|
||||
}
|
||||
|
||||
public function searchTitleAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('title', 'like', '%' . $value . '%');
|
||||
}
|
||||
}
|
||||
|
||||
public function searchIsDefaultAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('is_default', (int) $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\config;
|
||||
|
||||
use plugin\saiadmin\basic\eloquent\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
|
||||
/**
|
||||
* 摇色子配置模型
|
||||
@@ -23,7 +23,7 @@ use plugin\saiadmin\basic\eloquent\BaseModel;
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DiceConfig extends BaseModel
|
||||
class DiceConfig extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
|
||||
53
server/app/dice/model/game/DiceGame.php
Normal file
53
server/app/dice/model/game/DiceGame.php
Normal file
@@ -0,0 +1,53 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\game;
|
||||
|
||||
use app\dice\model\DiceModel;
|
||||
|
||||
/**
|
||||
* 游戏管理模型
|
||||
*
|
||||
* dice_game 游戏配置表
|
||||
*/
|
||||
class DiceGame extends DiceModel
|
||||
{
|
||||
protected $primaryKey = 'id';
|
||||
|
||||
protected $table = 'dice_game';
|
||||
|
||||
public $timestamps = true;
|
||||
|
||||
public function searchProviderCodeAttr($query, $value): void
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$query->where('provider_code', '=', $value);
|
||||
}
|
||||
|
||||
public function searchGameCodeAttr($query, $value): void
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$query->where('game_code', 'like', '%' . $value . '%');
|
||||
}
|
||||
|
||||
public function searchGameTypeAttr($query, $value): void
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$query->where('game_type', '=', $value);
|
||||
}
|
||||
|
||||
public function searchStatusAttr($query, $value): void
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$query->where('status', '=', $value);
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,9 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\lottery_pool_config;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\DiceModel;
|
||||
|
||||
/**
|
||||
* 色子奖池配置模型
|
||||
@@ -25,9 +27,9 @@ use plugin\saiadmin\basic\think\BaseModel;
|
||||
* @property $t3_weight T3池权重
|
||||
* @property $t4_weight T4池权重
|
||||
* @property $t5_weight T5池权重
|
||||
* @property $profit_amount 池子累计盈利(每局抽奖累加 100-real_ev,仅展示不可编辑)
|
||||
* @property $profit_amount 池子累计盈利(每局付费按 win_coin-paid_amount,免费按 win_coin 累加;仅展示不可编辑)
|
||||
*/
|
||||
class DiceLotteryPoolConfig extends BaseModel
|
||||
class DiceLotteryPoolConfig extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
@@ -41,6 +43,16 @@ class DiceLotteryPoolConfig extends BaseModel
|
||||
*/
|
||||
protected $table = 'dice_lottery_pool_config';
|
||||
|
||||
/**
|
||||
* 按名称与渠道查找奖池配置(一键测试等场景,避免命中其他渠道同名配置)
|
||||
*/
|
||||
public static function findByNameForDept(string $name, int $deptId): ?self
|
||||
{
|
||||
$query = (new self())->where('name', $name);
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, AdminScopeHelper::normalizeRecordDeptId($deptId));
|
||||
return $query->find();
|
||||
}
|
||||
|
||||
/**
|
||||
* 名称 搜索
|
||||
*/
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace app\dice\model\play_record;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use app\dice\model\reward\DiceRewardConfig;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use think\model\relation\BelongsTo;
|
||||
|
||||
/**
|
||||
@@ -22,12 +22,15 @@ use think\model\relation\BelongsTo;
|
||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||
* @property $lottery_config_id 彩金池配置
|
||||
* @property $lottery_type 抽奖类型
|
||||
* @property $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property $paid_amount 付费金额(付费局=ante*1,免费局=0)
|
||||
* @property $is_win 是否中大奖:豹子号[1,1,1,1,1]~[6,6,6,6,6]为1,否则0
|
||||
* @property $win_coin 赢取平台币(= super_win_coin + reward_win_coin)
|
||||
* @property $super_win_coin 中大奖平台币(豹子时发放)
|
||||
* @property $reward_win_coin 摇色子中奖平台币
|
||||
* @property $use_coins 消耗平台币(兼容字段:付费局=paid_amount,免费局=0)
|
||||
* @property $direction 方向:0=顺时针,1=逆时针
|
||||
* @property $reward_config_id 奖励配置id
|
||||
* @property $reward_tier 中奖档位:T1,T2,T3,T4,T5,BIGWIN
|
||||
* @property $lottery_id 奖池
|
||||
* @property $start_index 起始索引
|
||||
* @property $target_index 结束索引
|
||||
@@ -38,7 +41,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DicePlayRecord extends BaseModel
|
||||
class DicePlayRecord extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
@@ -61,15 +64,6 @@ class DicePlayRecord extends BaseModel
|
||||
return $this->belongsTo(DicePlayer::class, 'player_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 中奖配置
|
||||
* 关联模型 diceRewardConfig
|
||||
*/
|
||||
public function diceRewardConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceRewardConfig::class, 'reward_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 彩金池配置
|
||||
* 关联模型 diceLotteryPoolConfig
|
||||
@@ -249,24 +243,19 @@ class DicePlayRecord extends BaseModel
|
||||
}
|
||||
$ids = DiceRewardConfig::where('ui_text', 'like', '%' . $value . '%')->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
$query->whereIn('target_index', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
}
|
||||
|
||||
/** 按奖励档位(diceRewardConfig.tier,中奖名 T1-T5) */
|
||||
/** 按奖励档位(表字段 reward_tier,中奖名 T1-T5/BIGWIN) */
|
||||
public function searchRewardTierAttr($query, $value)
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$ids = DiceRewardConfig::where('tier', '=', $value)->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
$query->where('reward_tier', '=', $value);
|
||||
}
|
||||
|
||||
/** 方向 0=顺时针 1=逆时针 */
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\play_record_test;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\reward_config\DiceRewardConfig;
|
||||
use app\dice\model\DiceModel;
|
||||
use app\dice\model\reward_config_record\DiceRewardConfigRecord;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
use think\model\relation\BelongsTo;
|
||||
@@ -19,11 +18,13 @@ use think\model\relation\BelongsTo;
|
||||
*
|
||||
* @property $id ID
|
||||
* @property $lottery_config_id 彩金池配置id
|
||||
* @property $lottery_type 抽奖类型:0=付费,1=赠送
|
||||
* @property $lottery_type 抽奖类型:0=付费,1=免费
|
||||
* @property $is_win 中大奖:0=无,1=中奖
|
||||
* @property $win_coin 赢取平台币
|
||||
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property int|null $paid_amount 付费金额(付费局=ante*1,免费局=0)
|
||||
* @property $direction 方向:0=顺时针,1=逆时针
|
||||
* @property $reward_config_id 奖励配置id
|
||||
* @property $reward_tier 中奖档位:T1,T2,T3,T4,T5,BIGWIN
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
* @property $start_index 起始索引
|
||||
@@ -36,7 +37,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $admin_id 所属管理员
|
||||
* @property int|null $reward_config_record_id 关联 DiceRewardConfigRecord.id(权重测试记录)
|
||||
*/
|
||||
class DicePlayRecordTest extends BaseModel
|
||||
class DicePlayRecordTest extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
@@ -50,6 +51,10 @@ class DicePlayRecordTest extends BaseModel
|
||||
*/
|
||||
protected $table = 'dice_play_record_test';
|
||||
|
||||
protected $createTime = 'create_time';
|
||||
|
||||
protected $updateTime = 'update_time';
|
||||
|
||||
/**
|
||||
* 彩金池配置
|
||||
* 关联 lottery_config_id -> DiceLotteryPoolConfig.id
|
||||
@@ -59,15 +64,6 @@ class DicePlayRecordTest extends BaseModel
|
||||
return $this->belongsTo(DiceLotteryPoolConfig::class, 'lottery_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 奖励配置(终点格 = target_index 对应 DiceRewardConfig.id,表中为 reward_config_id)
|
||||
* 关联 reward_config_id -> DiceRewardConfig.id
|
||||
*/
|
||||
public function diceRewardConfig(): BelongsTo
|
||||
{
|
||||
return $this->belongsTo(DiceRewardConfig::class, 'reward_config_id', 'id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 关联的权重测试记录
|
||||
* reward_config_record_id -> DiceRewardConfigRecord.id
|
||||
@@ -77,7 +73,7 @@ class DicePlayRecordTest extends BaseModel
|
||||
return $this->belongsTo(DiceRewardConfigRecord::class, 'reward_config_record_id', 'id');
|
||||
}
|
||||
|
||||
/** 抽奖类型 0=付费 1=赠送 */
|
||||
/** 抽奖类型 0=付费 1=免费 */
|
||||
public function searchLotteryTypeAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
@@ -117,18 +113,29 @@ class DicePlayRecordTest extends BaseModel
|
||||
}
|
||||
}
|
||||
|
||||
/** 中奖档位(按 reward_config_id 对应 DiceRewardConfig.tier) */
|
||||
/** 付费金额(付费局=ante*1,免费局=0) */
|
||||
public function searchPaidAmountAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('paid_amount', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(dice_ante_config.mult) */
|
||||
public function searchAnteAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 中奖档位(按表字段 reward_tier) */
|
||||
public function searchRewardTierAttr($query, $value)
|
||||
{
|
||||
if ($value === '' || $value === null) {
|
||||
return;
|
||||
}
|
||||
$ids = DiceRewardConfig::where('tier', '=', $value)->column('id');
|
||||
if (!empty($ids)) {
|
||||
$query->whereIn('reward_config_id', $ids);
|
||||
} else {
|
||||
$query->whereRaw('1=0');
|
||||
}
|
||||
$query->where('reward_tier', '=', $value);
|
||||
}
|
||||
|
||||
/** 点数和 roll_number(摇取点数和 5-30) */
|
||||
@@ -138,4 +145,12 @@ class DicePlayRecordTest extends BaseModel
|
||||
$query->where('roll_number', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 关联 dice_reward_config_record.id(权重测试记录) */
|
||||
public function searchRewardConfigRecordIdAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('reward_config_record_id', '=', $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\player;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
|
||||
/**
|
||||
@@ -15,7 +15,8 @@ use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
* dice_player 大富翁-玩家
|
||||
*
|
||||
* @property $id ID
|
||||
* @property $username 用户名
|
||||
* @property $dept_id 所属渠道ID
|
||||
* @property $username 用户名(同渠道内唯一)
|
||||
* @property $phone 手机
|
||||
* @property $uid uid
|
||||
* @property $name 昵称
|
||||
@@ -32,11 +33,12 @@ use app\dice\model\lottery_pool_config\DiceLotteryPoolConfig;
|
||||
* @property $total_ticket_count 总抽奖次数
|
||||
* @property $paid_ticket_count 购买抽奖次数
|
||||
* @property $free_ticket_count 赠送抽奖次数
|
||||
* @property array|null $free_ticket 免费抽奖券:{"ante":1,"count":1}
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 更新时间
|
||||
* @property $delete_time 删除时间
|
||||
*/
|
||||
class DicePlayer extends BaseModel
|
||||
class DicePlayer extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
@@ -54,6 +56,10 @@ class DicePlayer extends BaseModel
|
||||
|
||||
protected $updateTime = 'update_time';
|
||||
|
||||
protected $json = ['free_ticket'];
|
||||
|
||||
protected $jsonAssoc = true;
|
||||
|
||||
/**
|
||||
* 新增前:生成唯一 uid,昵称 name 默认使用 uid
|
||||
* 用 try-catch 避免表尚未含 uid 时 getAttr/getData 抛 InvalidArgumentException
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
namespace app\dice\model\player_ticket_record;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use think\model\relation\BelongsTo;
|
||||
|
||||
/**
|
||||
@@ -19,6 +19,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $player_id 玩家id
|
||||
* @property $admin_id 关联玩家所属管理员ID(DicePlayer.admin_id)
|
||||
* @property $use_coins 消耗硬币
|
||||
* @property $ante 底注/注数(历史购买记录默认为1;T5再来一次写入本次注数)
|
||||
* @property $total_ticket_count 总抽奖次数
|
||||
* @property $paid_ticket_count 购买抽奖次数
|
||||
* @property $free_ticket_count 赠送抽奖次数
|
||||
@@ -26,7 +27,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DicePlayerTicketRecord extends BaseModel
|
||||
class DicePlayerTicketRecord extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
@@ -143,4 +144,12 @@ class DicePlayerTicketRecord extends BaseModel
|
||||
$query->where('create_time', '<=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(ante) */
|
||||
public function searchAnteAttr($query, $value)
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
namespace app\dice\model\player_wallet_record;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use think\model\relation\BelongsTo;
|
||||
|
||||
@@ -31,7 +31,7 @@ use think\model\relation\BelongsTo;
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DicePlayerWalletRecord extends BaseModel
|
||||
class DicePlayerWalletRecord extends DiceModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\reward;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\DiceModel;
|
||||
use support\think\Cache;
|
||||
|
||||
/**
|
||||
@@ -25,42 +27,70 @@ use support\think\Cache;
|
||||
* @property $remark 备注(来自config)
|
||||
* @property $type 奖励类型(来自config)
|
||||
*/
|
||||
class DiceReward extends BaseModel
|
||||
class DiceReward extends DiceModel
|
||||
{
|
||||
/** 方向:顺时针 */
|
||||
public const DIRECTION_CLOCKWISE = 0;
|
||||
/** 方向:逆时针 */
|
||||
public const DIRECTION_COUNTERCLOCKWISE = 1;
|
||||
|
||||
/** 缓存键:奖励对照实例 */
|
||||
/** 缓存键前缀:奖励对照实例(按渠道分键) */
|
||||
private const CACHE_KEY_INSTANCE = 'dice:reward:instance';
|
||||
|
||||
private const CACHE_TTL = 86400 * 30;
|
||||
|
||||
private static ?array $instance = null;
|
||||
|
||||
private static ?int $requestDeptId = null;
|
||||
|
||||
protected $table = 'dice_reward';
|
||||
|
||||
/** 主键 id 自增,唯一约束 (direction, grid_number) */
|
||||
protected $pk = 'id';
|
||||
|
||||
private static function cacheKeyForDept(int $deptId): string
|
||||
{
|
||||
return self::CACHE_KEY_INSTANCE . ':' . $deptId;
|
||||
}
|
||||
|
||||
private static function resolveDeptId(?int $deptId): int
|
||||
{
|
||||
if ($deptId !== null) {
|
||||
return AdminScopeHelper::normalizeRecordDeptId($deptId);
|
||||
}
|
||||
if (self::$requestDeptId !== null) {
|
||||
return self::$requestDeptId;
|
||||
}
|
||||
return AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
|
||||
/**
|
||||
* 请求级设置当前渠道(一键测试 worker 内调用 simulateOnePlay 前设置)
|
||||
*/
|
||||
public static function setRequestDeptId(?int $deptId): void
|
||||
{
|
||||
self::$requestDeptId = $deptId !== null
|
||||
? AdminScopeHelper::normalizeRecordDeptId($deptId)
|
||||
: null;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取奖励对照实例(按档位+方向索引,用于抽奖与权重配比)
|
||||
* 优先从共享缓存读取,保证多进程(如一键测试 worker)与数据库一致
|
||||
* @return array{list: array, by_tier_direction: array}
|
||||
*/
|
||||
public static function getCachedInstance(): array
|
||||
public static function getCachedInstance(?int $deptId = null): array
|
||||
{
|
||||
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
|
||||
$deptId = self::resolveDeptId($deptId);
|
||||
$cacheKey = self::cacheKeyForDept($deptId);
|
||||
$instance = Cache::get($cacheKey);
|
||||
if ($instance !== null && is_array($instance)) {
|
||||
self::$instance = $instance;
|
||||
return $instance;
|
||||
}
|
||||
if (self::$instance !== null) {
|
||||
if (self::$instance !== null && self::$requestDeptId === $deptId) {
|
||||
return self::$instance;
|
||||
}
|
||||
self::refreshCache();
|
||||
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
|
||||
self::refreshCache($deptId);
|
||||
$instance = Cache::get($cacheKey);
|
||||
self::$instance = is_array($instance) ? $instance : self::buildEmptyInstance();
|
||||
return self::$instance;
|
||||
}
|
||||
@@ -69,9 +99,9 @@ class DiceReward extends BaseModel
|
||||
* 按档位+方向取权重列表(用于抽奖:该档位该方向下 end_index => weight)
|
||||
* @return array<int, int> end_index => weight
|
||||
*/
|
||||
public static function getCachedByTierAndDirection(string $tier, int $direction): array
|
||||
public static function getCachedByTierAndDirection(string $tier, int $direction, ?int $deptId = null): array
|
||||
{
|
||||
$inst = self::getCachedInstance();
|
||||
$inst = self::getCachedInstance($deptId);
|
||||
$byTierDirection = $inst['by_tier_direction'] ?? [];
|
||||
$list = $byTierDirection[$tier][$direction] ?? [];
|
||||
$result = [];
|
||||
@@ -84,11 +114,14 @@ class DiceReward extends BaseModel
|
||||
}
|
||||
|
||||
/**
|
||||
* 重新从数据库加载并写入缓存;修改/新增/删除后需调用以实例化
|
||||
* 按渠道从数据库加载并写入缓存
|
||||
*/
|
||||
public static function refreshCache(): void
|
||||
public static function refreshCache(?int $deptId = null): void
|
||||
{
|
||||
$list = (new self())->order('tier')->order('direction')->order('end_index')->select()->toArray();
|
||||
$deptId = self::resolveDeptId($deptId);
|
||||
$query = (new self())->order('tier')->order('direction')->order('end_index');
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
|
||||
$list = $query->select()->toArray();
|
||||
$byTierDirection = [];
|
||||
foreach ($list as $row) {
|
||||
$tier = isset($row['tier']) ? (string) $row['tier'] : '';
|
||||
@@ -103,11 +136,12 @@ class DiceReward extends BaseModel
|
||||
$byTierDirection[$tier][$direction][] = $row;
|
||||
}
|
||||
}
|
||||
self::$instance = [
|
||||
$instance = [
|
||||
'list' => $list,
|
||||
'by_tier_direction' => $byTierDirection,
|
||||
];
|
||||
Cache::set(self::CACHE_KEY_INSTANCE, self::$instance, self::CACHE_TTL);
|
||||
self::$instance = $instance;
|
||||
Cache::set(self::cacheKeyForDept($deptId), $instance, self::CACHE_TTL);
|
||||
}
|
||||
|
||||
private static function buildEmptyInstance(): array
|
||||
@@ -121,20 +155,29 @@ class DiceReward extends BaseModel
|
||||
public static function clearRequestInstance(): void
|
||||
{
|
||||
self::$instance = null;
|
||||
self::$requestDeptId = null;
|
||||
}
|
||||
|
||||
private static function refreshCacheForModel($model): void
|
||||
{
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId(
|
||||
is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null)
|
||||
);
|
||||
self::refreshCache($deptId);
|
||||
}
|
||||
|
||||
public static function onAfterInsert($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
|
||||
public static function onAfterUpdate($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
|
||||
public static function onAfterDelete($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\reward_config;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\helper\ConfigScopeEditHelper;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use support\think\Cache;
|
||||
|
||||
/**
|
||||
@@ -27,7 +29,7 @@ use support\think\Cache;
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class DiceRewardConfig extends BaseModel
|
||||
class DiceRewardConfig extends DiceModel
|
||||
{
|
||||
/** 缓存键:彩金池奖励列表实例 */
|
||||
private const CACHE_KEY_INSTANCE = 'dice:reward_config:instance';
|
||||
@@ -45,31 +47,35 @@ class DiceRewardConfig extends BaseModel
|
||||
* 优先从共享缓存读取,保证多进程(如一键测试 worker)能拿到最新配置,与数据库一致
|
||||
* @return array{list: array, by_tier: array, by_tier_grid: array, min_real_ev: float}
|
||||
*/
|
||||
public static function getCachedInstance(): array
|
||||
public static function getCachedInstance(?int $deptId = null): array
|
||||
{
|
||||
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
|
||||
if ($deptId === null) {
|
||||
$deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
$cacheKey = self::cacheKeyForDept($deptId);
|
||||
$instance = Cache::get($cacheKey);
|
||||
if ($instance !== null && is_array($instance)) {
|
||||
self::$instance = $instance;
|
||||
return $instance;
|
||||
}
|
||||
if (self::$instance !== null) {
|
||||
return self::$instance;
|
||||
}
|
||||
self::refreshCache();
|
||||
$instance = Cache::get(self::CACHE_KEY_INSTANCE);
|
||||
self::$instance = is_array($instance) ? $instance : self::buildEmptyInstance();
|
||||
return self::$instance;
|
||||
self::refreshCache($deptId);
|
||||
$instance = Cache::get($cacheKey);
|
||||
return is_array($instance) ? $instance : self::buildEmptyInstance();
|
||||
}
|
||||
|
||||
public static function getCachedList(): array
|
||||
private static function cacheKeyForDept(int $deptId): string
|
||||
{
|
||||
$inst = self::getCachedInstance();
|
||||
return self::CACHE_KEY_INSTANCE . ':' . $deptId;
|
||||
}
|
||||
|
||||
public static function getCachedList(?int $deptId = null): array
|
||||
{
|
||||
$inst = self::getCachedInstance($deptId);
|
||||
return $inst['list'] ?? [];
|
||||
}
|
||||
|
||||
public static function getCachedById(int $id): ?array
|
||||
public static function getCachedById(int $id, ?int $deptId = null): ?array
|
||||
{
|
||||
$list = self::getCachedList();
|
||||
$list = self::getCachedList($deptId);
|
||||
foreach ($list as $row) {
|
||||
if (isset($row['id']) && (int) $row['id'] === $id) {
|
||||
return $row;
|
||||
@@ -79,11 +85,16 @@ class DiceRewardConfig extends BaseModel
|
||||
}
|
||||
|
||||
/**
|
||||
* 重新从数据库加载并写入缓存(按档位+权重抽 grid_number,含 by_tier、by_tier_grid)
|
||||
* 按渠道从数据库加载并写入缓存(避免多渠道配置混在同一缓存键)
|
||||
*/
|
||||
public static function refreshCache(): void
|
||||
public static function refreshCache(?int $deptId = null): void
|
||||
{
|
||||
$list = (new self())->order('id', 'asc')->select()->toArray();
|
||||
if ($deptId === null) {
|
||||
$deptId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
}
|
||||
$query = (new self())->order('id', 'asc');
|
||||
ConfigScopeEditHelper::applyDeptIdWhere($query, $deptId);
|
||||
$list = $query->select()->toArray();
|
||||
$byTier = [];
|
||||
$byTierGrid = [];
|
||||
foreach ($list as $row) {
|
||||
@@ -103,13 +114,16 @@ class DiceRewardConfig extends BaseModel
|
||||
}
|
||||
}
|
||||
$minRealEv = empty($list) ? 0.0 : (float) min(array_column($list, 'real_ev'));
|
||||
self::$instance = [
|
||||
$instance = [
|
||||
'list' => $list,
|
||||
'by_tier' => $byTier,
|
||||
'by_tier_grid' => $byTierGrid,
|
||||
'min_real_ev' => $minRealEv,
|
||||
];
|
||||
Cache::set(self::CACHE_KEY_INSTANCE, self::$instance, self::CACHE_TTL);
|
||||
Cache::set(self::cacheKeyForDept($deptId), $instance, self::CACHE_TTL);
|
||||
if ($deptId === AdminScopeHelper::DEFAULT_TEMPLATE_DEPT) {
|
||||
self::$instance = $instance;
|
||||
}
|
||||
}
|
||||
|
||||
private static function buildEmptyInstance(): array
|
||||
@@ -125,9 +139,9 @@ class DiceRewardConfig extends BaseModel
|
||||
/**
|
||||
* 按档位+色子点数取一条(用于 BIGWIN)
|
||||
*/
|
||||
public static function getCachedByTierAndGridNumber(string $tier, int $gridNumber): ?array
|
||||
public static function getCachedByTierAndGridNumber(string $tier, int $gridNumber, ?int $deptId = null): ?array
|
||||
{
|
||||
$inst = self::getCachedInstance();
|
||||
$inst = self::getCachedInstance($deptId);
|
||||
$byTierGrid = $inst['by_tier_grid'] ?? [];
|
||||
$tierData = $byTierGrid[$tier] ?? [];
|
||||
$row = $tierData[$gridNumber] ?? null;
|
||||
@@ -143,9 +157,9 @@ class DiceRewardConfig extends BaseModel
|
||||
/**
|
||||
* 从缓存按档位取奖励列表(不含权重,仅配置)
|
||||
*/
|
||||
public static function getCachedByTier(string $tier): array
|
||||
public static function getCachedByTier(string $tier, ?int $deptId = null): array
|
||||
{
|
||||
$inst = self::getCachedInstance();
|
||||
$inst = self::getCachedInstance($deptId);
|
||||
$byTier = $inst['by_tier'] ?? [];
|
||||
return $byTier[$tier] ?? [];
|
||||
}
|
||||
@@ -155,10 +169,10 @@ class DiceRewardConfig extends BaseModel
|
||||
* @param int $direction 0=顺时针, 1=逆时针
|
||||
* @return array 每行含 id, grid_number, real_ev, tier, weight 等
|
||||
*/
|
||||
public static function getCachedByTierForDirection(string $tier, int $direction): array
|
||||
public static function getCachedByTierForDirection(string $tier, int $direction, ?int $deptId = null): array
|
||||
{
|
||||
$list = self::getCachedByTier($tier);
|
||||
$weightMap = DiceReward::getCachedByTierAndDirection($tier, $direction);
|
||||
$list = self::getCachedByTier($tier, $deptId);
|
||||
$weightMap = DiceReward::getCachedByTierAndDirection($tier, $direction, $deptId);
|
||||
foreach ($list as $i => $row) {
|
||||
$id = isset($row['id']) ? (int) $row['id'] : 0;
|
||||
$list[$i]['weight'] = $weightMap[$id] ?? 1;
|
||||
@@ -171,19 +185,27 @@ class DiceRewardConfig extends BaseModel
|
||||
self::$instance = null;
|
||||
}
|
||||
|
||||
private static function refreshCacheForModel($model): void
|
||||
{
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId(
|
||||
is_array($model) ? ($model['dept_id'] ?? null) : ($model->dept_id ?? null)
|
||||
);
|
||||
self::refreshCache($deptId);
|
||||
}
|
||||
|
||||
public static function onAfterInsert($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
|
||||
public static function onAfterUpdate($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
|
||||
public static function onAfterDelete($model): void
|
||||
{
|
||||
self::refreshCache();
|
||||
self::refreshCacheForModel($model);
|
||||
}
|
||||
|
||||
public function searchGridNumberMinAttr($query, $value)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\model\reward_config;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
|
||||
/**
|
||||
* 权重配比测试记录模型
|
||||
@@ -20,7 +20,7 @@ use plugin\saiadmin\basic\think\BaseModel;
|
||||
* @property int|null $admin_id 执行测试的管理员ID
|
||||
* @property string|null $create_time 创建时间
|
||||
*/
|
||||
class DiceRewardConfigRecord extends BaseModel
|
||||
class DiceRewardConfigRecord extends DiceModel
|
||||
{
|
||||
protected $pk = 'id';
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
namespace app\dice\model\reward_config_record;
|
||||
|
||||
use app\dice\model\play_record_test\DicePlayRecordTest;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
use app\dice\model\DiceModel;
|
||||
use think\model\relation\HasMany;
|
||||
|
||||
/**
|
||||
@@ -22,26 +22,28 @@ use think\model\relation\HasMany;
|
||||
* @property int|null $lottery_config_id 测试时使用的奖池配置 ID(兼容旧:付费+免费共用)
|
||||
* @property int|null $paid_lottery_config_id 付费抽奖奖池配置 ID,默认 type=0
|
||||
* @property int|null $free_lottery_config_id 免费抽奖奖池配置 ID,默认 type=1
|
||||
* @property int $total_play_count 总模拟次数(s_count+n_count)
|
||||
* @property int $total_play_count 总模拟次数
|
||||
* @property int $over_play_count 已完成次数
|
||||
* @property int $status 状态 -1失败 0进行中 1成功
|
||||
* @property string|null $remark 失败时记录原因
|
||||
* @property int $s_count 顺时针模拟次数(兼容旧数据)
|
||||
* @property int $n_count 逆时针模拟次数(兼容旧数据)
|
||||
* @property int|null $ante 底注/注数(dice_ante_config.mult)
|
||||
* @property int $paid_s_count 付费抽奖顺时针次数
|
||||
* @property int $paid_n_count 付费抽奖逆时针次数
|
||||
* @property int $free_s_count 免费抽奖顺时针次数
|
||||
* @property int $free_n_count 免费抽奖逆时针次数
|
||||
* @property int $chain_free_mode 1=链式再来一次免费抽奖
|
||||
* @property int $kill_mode_enabled 测试内杀分开关 1=开启
|
||||
* @property int $test_safety_line 测试内安全线(模拟玩家累计盈利阈值)
|
||||
* @property int $paid_planned_spins 计划付费抽奖次数(顺+逆)
|
||||
* @property int $play_again_count 再来一次次数(T5触发次数)
|
||||
* @property array|null $paid_tier_weights 付费自定义档位权重 T1-T5
|
||||
* @property array|null $free_tier_weights 免费自定义档位权重 T1-T5
|
||||
* @property array $result_counts 落点统计 grid_number=>出现次数
|
||||
* @property array|null $tier_counts 档位出现次数 T1=>count
|
||||
* @property float|null $platform_profit 平台赚取金额(付费抽取次数×100-玩家总收益)
|
||||
* @property float|null $platform_profit 平台赚取金额(付费金额 paid_amount 求和-玩家总收益)
|
||||
* @property array|null $bigwin_weight 测试时 BIGWIN 档位权重快照(JSON:grid_number=>weight)
|
||||
* @property int|null $admin_id 执行测试的管理员ID
|
||||
* @property string|null $create_time 创建时间
|
||||
*/
|
||||
class DiceRewardConfigRecord extends BaseModel
|
||||
class DiceRewardConfigRecord extends DiceModel
|
||||
{
|
||||
/** 状态:失败 */
|
||||
public const STATUS_FAIL = -1;
|
||||
@@ -68,20 +70,48 @@ class DiceRewardConfigRecord extends BaseModel
|
||||
return $this->hasMany(DicePlayRecordTest::class, 'reward_config_record_id', 'id');
|
||||
}
|
||||
|
||||
/** 计划付费抽奖次数(顺+逆) */
|
||||
public function searchPaidPlannedSpinsAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('paid_planned_spins', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/** 底注/注数(dice_ante_config.mult) */
|
||||
public function searchAnteAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('ante', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据关联的 DicePlayRecordTest 统计平台赚取平台币
|
||||
* platform_profit = 关联的付费(lottery_type=0)抽取次数 × 100 - 关联的 win_coin 求和
|
||||
* platform_profit = 关联的付费(lottery_type=0)付费金额求和(paid_amount) - 关联的 win_coin 求和
|
||||
* @param int $recordId dice_reward_config_record.id
|
||||
* @return float
|
||||
*/
|
||||
public static function computePlatformProfitFromRelated(int $recordId): float
|
||||
{
|
||||
$paidCount = DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
$paidAmount = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->where('lottery_type', 0)
|
||||
->count();
|
||||
->sum('paid_amount');
|
||||
$sumWinCoin = (float) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->sum('win_coin');
|
||||
return round($paidCount * 100 - $sumWinCoin, 2);
|
||||
return round($paidAmount - $sumWinCoin, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据关联的 DicePlayRecordTest 统计再来一次次数(reward_tier=T5)
|
||||
* @param int $recordId
|
||||
* @return int
|
||||
*/
|
||||
public static function computePlayAgainCountFromRelated(int $recordId): int
|
||||
{
|
||||
return (int) DicePlayRecordTest::where('reward_config_record_id', $recordId)
|
||||
->where('reward_tier', 'T5')
|
||||
->count();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
497
server/app/dice/service/DiceChannelConfigService.php
Normal file
497
server/app/dice/service/DiceChannelConfigService.php
Normal file
@@ -0,0 +1,497 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace app\dice\service;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use app\dice\logic\reward\DiceRewardLogic;
|
||||
use app\dice\model\reward\DiceReward;
|
||||
use app\dice\model\reward_config\DiceRewardConfig;
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use support\think\Db;
|
||||
|
||||
/**
|
||||
* 渠道默认配置复制、补齐与关联删除
|
||||
* 默认配置:dept_id = 0(与超管「默认配置模板」一致)
|
||||
*/
|
||||
class DiceChannelConfigService
|
||||
{
|
||||
/** 需 (dept_id, id) 复合唯一的配置表 */
|
||||
private const COMPOSITE_KEY_TABLES = [
|
||||
'dice_config',
|
||||
'dice_reward_config',
|
||||
];
|
||||
/** 从默认模板复制的配置表 */
|
||||
private const CONFIG_TABLES = [
|
||||
'dice_config',
|
||||
'dice_ante_config',
|
||||
'dice_lottery_pool_config',
|
||||
'dice_reward_config',
|
||||
'dice_game',
|
||||
];
|
||||
|
||||
/** 复制时必须保留主键 id(非自增或固定 0-25) */
|
||||
private const TABLES_KEEP_ID = [
|
||||
'dice_config',
|
||||
'dice_reward_config',
|
||||
];
|
||||
|
||||
/** 可关联删除的业务表 */
|
||||
private const RELATION_TABLES = [
|
||||
'dice_config' => ['label' => '游戏键值配置', 'group' => 'configs'],
|
||||
'dice_ante_config' => ['label' => '底注配置', 'group' => 'configs'],
|
||||
'dice_lottery_pool_config' => ['label' => '彩金池配置', 'group' => 'configs'],
|
||||
'dice_reward_config' => ['label' => '奖励索引配置', 'group' => 'configs'],
|
||||
'dice_reward' => ['label' => '中奖概率(奖励对照)', 'group' => 'configs'],
|
||||
'dice_game' => ['label' => '游戏管理', 'group' => 'configs'],
|
||||
'dice_player' => ['label' => '玩家', 'group' => 'players'],
|
||||
'dice_play_record' => ['label' => '抽奖记录', 'group' => 'records'],
|
||||
'dice_play_record_test' => ['label' => '测试抽奖记录', 'group' => 'records'],
|
||||
'dice_player_wallet_record' => ['label' => '钱包流水', 'group' => 'records'],
|
||||
'dice_player_ticket_record' => ['label' => '票券记录', 'group' => 'records'],
|
||||
'dice_reward_config_record' => ['label' => '权重测试记录', 'group' => 'records'],
|
||||
];
|
||||
|
||||
/**
|
||||
* 默认模板 dept_id 统一为 0,并为固定 id 的配置表建立 (dept_id, id) 唯一约束
|
||||
*/
|
||||
public function ensureConfigCompositeKeys(): void
|
||||
{
|
||||
foreach (array_merge(self::CONFIG_TABLES, ['dice_reward']) as $table) {
|
||||
if ($this->tableHasColumn($table, 'dept_id')) {
|
||||
Db::table($table)->whereNull('dept_id')->update(['dept_id' => AdminScopeHelper::DEFAULT_TEMPLATE_DEPT]);
|
||||
}
|
||||
}
|
||||
foreach (self::COMPOSITE_KEY_TABLES as $table) {
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
if (!$this->tableHasColumn($table, 'row_id')) {
|
||||
if ($table === 'dice_reward_config') {
|
||||
Db::execute(
|
||||
'ALTER TABLE `dice_reward_config`'
|
||||
. ' MODIFY `id` int(11) NOT NULL COMMENT \'ID\','
|
||||
. ' ADD COLUMN `row_id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT FIRST,'
|
||||
. ' DROP PRIMARY KEY,'
|
||||
. ' ADD PRIMARY KEY (`row_id`)'
|
||||
);
|
||||
} else {
|
||||
Db::execute(
|
||||
'ALTER TABLE `dice_config`'
|
||||
. ' ADD COLUMN `row_id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT FIRST,'
|
||||
. ' DROP PRIMARY KEY,'
|
||||
. ' ADD PRIMARY KEY (`row_id`)'
|
||||
);
|
||||
}
|
||||
}
|
||||
$indexes = Db::query("SHOW INDEX FROM `{$table}` WHERE Key_name = 'uk_dept_config'");
|
||||
if (empty($indexes)) {
|
||||
Db::execute("ALTER TABLE `{$table}` ADD UNIQUE KEY `uk_dept_config` (`dept_id`, `id`)");
|
||||
}
|
||||
}
|
||||
$this->ensureDeptScopedUniqueIndexes();
|
||||
}
|
||||
|
||||
/**
|
||||
* 将全局唯一键改为按渠道 (dept_id, 业务键) 唯一,便于复制默认模板
|
||||
*/
|
||||
private function ensureDeptScopedUniqueIndexes(): void
|
||||
{
|
||||
if ($this->tableHasColumn('dice_lottery_pool_config', 'dept_id')) {
|
||||
$old = Db::query("SHOW INDEX FROM `dice_lottery_pool_config` WHERE Key_name = 'dice_lottery_poll_config_unique'");
|
||||
if (!empty($old)) {
|
||||
Db::execute('ALTER TABLE `dice_lottery_pool_config` DROP INDEX `dice_lottery_poll_config_unique`');
|
||||
}
|
||||
$uk = Db::query("SHOW INDEX FROM `dice_lottery_pool_config` WHERE Key_name = 'uk_dept_name'");
|
||||
if (empty($uk)) {
|
||||
Db::execute('ALTER TABLE `dice_lottery_pool_config` ADD UNIQUE KEY `uk_dept_name` (`dept_id`, `name`)');
|
||||
}
|
||||
}
|
||||
if ($this->tableHasColumn('dice_game', 'dept_id')) {
|
||||
foreach (['uk_dice_game_code', 'uk_dice_game_key'] as $idx) {
|
||||
$exists = Db::query("SHOW INDEX FROM `dice_game` WHERE Key_name = '{$idx}'");
|
||||
if (!empty($exists)) {
|
||||
Db::execute("ALTER TABLE `dice_game` DROP INDEX `{$idx}`");
|
||||
}
|
||||
}
|
||||
$ukCode = Db::query("SHOW INDEX FROM `dice_game` WHERE Key_name = 'uk_dept_game_code'");
|
||||
if (empty($ukCode)) {
|
||||
Db::execute('ALTER TABLE `dice_game` ADD UNIQUE KEY `uk_dept_game_code` (`dept_id`, `game_code`)');
|
||||
}
|
||||
$ukKey = Db::query("SHOW INDEX FROM `dice_game` WHERE Key_name = 'uk_dept_game_key'");
|
||||
if (empty($ukKey)) {
|
||||
Db::execute('ALTER TABLE `dice_game` ADD UNIQUE KEY `uk_dept_game_key` (`dept_id`, `game_key`)');
|
||||
}
|
||||
}
|
||||
if ($this->tableHasColumn('dice_reward', 'dept_id')) {
|
||||
$old = Db::query("SHOW INDEX FROM `dice_reward` WHERE Key_name = 'uk_direction_grid_number'");
|
||||
if (!empty($old)) {
|
||||
Db::execute('ALTER TABLE `dice_reward` DROP INDEX `uk_direction_grid_number`');
|
||||
}
|
||||
$uk = Db::query("SHOW INDEX FROM `dice_reward` WHERE Key_name = 'uk_dept_direction_grid'");
|
||||
if (empty($uk)) {
|
||||
Db::execute('ALTER TABLE `dice_reward` ADD UNIQUE KEY `uk_dept_direction_grid` (`dept_id`, `direction`, `grid_number`)');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 将当前无 dept_id 的配置标记为默认模板(仅执行一次迁移)
|
||||
*/
|
||||
public function markLegacyConfigAsDefault(): int
|
||||
{
|
||||
$this->ensureConfigCompositeKeys();
|
||||
$total = 0;
|
||||
foreach (self::CONFIG_TABLES as $table) {
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
$total += $this->countByDept($table, AdminScopeHelper::DEFAULT_TEMPLATE_DEPT);
|
||||
}
|
||||
return $total;
|
||||
}
|
||||
|
||||
/**
|
||||
* 为单个渠道从默认模板复制配置(已存在则跳过)
|
||||
*/
|
||||
public function copyDefaultConfigToDept(int $deptId): array
|
||||
{
|
||||
if ($deptId <= 0) {
|
||||
throw new ApiException('Invalid channel id');
|
||||
}
|
||||
$result = ['dept_id' => $deptId, 'copied' => [], 'skipped' => [], 'merged' => []];
|
||||
foreach (self::CONFIG_TABLES as $table) {
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
if (in_array($table, self::TABLES_KEEP_ID, true)) {
|
||||
$merged = $this->syncCompositeIdTableFromDefault($table, $deptId);
|
||||
if ($merged > 0) {
|
||||
$result['merged'][$table] = $merged;
|
||||
} elseif ($this->countByDept($table, $deptId) > 0) {
|
||||
$result['skipped'][] = $table;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if ($this->countByDept($table, $deptId) > 0) {
|
||||
$result['skipped'][] = $table;
|
||||
continue;
|
||||
}
|
||||
$rows = $this->defaultTemplateRows($table);
|
||||
if (empty($rows)) {
|
||||
continue;
|
||||
}
|
||||
foreach ($rows as $row) {
|
||||
$row = (array) $row;
|
||||
unset($row['id'], $row['row_id'], $row['create_time'], $row['update_time'], $row['delete_time']);
|
||||
$row['dept_id'] = $deptId;
|
||||
Db::table($table)->insert($row);
|
||||
}
|
||||
$result['copied'][] = $table;
|
||||
}
|
||||
$this->ensureRewardReferenceForDept($deptId);
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 按业务 id 从默认模板补齐配置(dice_config / dice_reward_config)
|
||||
*/
|
||||
private function syncCompositeIdTableFromDefault(string $table, int $deptId): int
|
||||
{
|
||||
$templateRows = $this->defaultTemplateRows($table);
|
||||
if (empty($templateRows)) {
|
||||
return 0;
|
||||
}
|
||||
$inserted = 0;
|
||||
foreach ($templateRows as $row) {
|
||||
$row = (array) $row;
|
||||
if (!isset($row['id'])) {
|
||||
continue;
|
||||
}
|
||||
$businessId = $row['id'];
|
||||
$exists = Db::table($table)->where('dept_id', $deptId)->where('id', $businessId)->count();
|
||||
if ($exists > 0) {
|
||||
continue;
|
||||
}
|
||||
unset($row['row_id'], $row['create_time'], $row['update_time'], $row['delete_time']);
|
||||
$row['dept_id'] = $deptId;
|
||||
Db::table($table)->insert($row);
|
||||
$inserted++;
|
||||
}
|
||||
return $inserted;
|
||||
}
|
||||
|
||||
/**
|
||||
* 渠道已有奖励索引时,自动生成 dice_reward 对照表
|
||||
*/
|
||||
public function ensureRewardReferenceForDept(int $deptId): void
|
||||
{
|
||||
if ($deptId <= 0 || !$this->tableHasColumn('dice_reward', 'dept_id')) {
|
||||
return;
|
||||
}
|
||||
if ($this->countByDept('dice_reward_config', $deptId) <= 0) {
|
||||
return;
|
||||
}
|
||||
if ($this->countByDept('dice_reward', $deptId) > 0) {
|
||||
return;
|
||||
}
|
||||
$logic = new DiceRewardLogic();
|
||||
$logic->createRewardReferenceFromConfig($deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* 复制默认 dice_reward 到渠道
|
||||
*/
|
||||
public function copyDefaultRewardsToDept(int $deptId): void
|
||||
{
|
||||
$this->ensureRewardReferenceForDept($deptId);
|
||||
if (!$this->tableHasColumn('dice_reward', 'dept_id')) {
|
||||
return;
|
||||
}
|
||||
if ($this->countByDept('dice_reward', $deptId) > 0) {
|
||||
return;
|
||||
}
|
||||
if ($this->countByDept('dice_reward_config', $deptId) > 0) {
|
||||
return;
|
||||
}
|
||||
$rows = $this->defaultTemplateRows('dice_reward');
|
||||
foreach ($rows as $row) {
|
||||
$row = (array) $row;
|
||||
unset($row['id'], $row['row_id']);
|
||||
unset($row['create_time'], $row['update_time'], $row['delete_time']);
|
||||
$row['dept_id'] = $deptId;
|
||||
Db::table('dice_reward')->insert($row);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 为所有已有渠道补齐缺失配置
|
||||
*/
|
||||
public function syncAllChannelsFromDefault(): array
|
||||
{
|
||||
$deptIds = SystemDept::column('id');
|
||||
$summary = [];
|
||||
foreach ($deptIds as $deptId) {
|
||||
$deptId = (int) $deptId;
|
||||
if ($deptId <= 0) {
|
||||
continue;
|
||||
}
|
||||
$summary[$deptId] = $this->copyDefaultConfigToDept($deptId);
|
||||
}
|
||||
return $summary;
|
||||
}
|
||||
|
||||
/**
|
||||
* 修复已删除渠道 ID、无管理员关联的遗留数据,归并到首个顶级渠道
|
||||
*/
|
||||
public function repairOrphanDeptReferences(): array
|
||||
{
|
||||
$validDeptIds = array_map('intval', SystemDept::column('id') ?: []);
|
||||
if (empty($validDeptIds)) {
|
||||
return [];
|
||||
}
|
||||
$rootDeptId = min($validDeptIds);
|
||||
$stats = [];
|
||||
$inList = implode(',', $validDeptIds);
|
||||
|
||||
$stats['sa_system_user'] = Db::execute(
|
||||
"UPDATE sa_system_user SET dept_id = {$rootDeptId}
|
||||
WHERE dept_id IS NOT NULL AND dept_id > 0 AND dept_id NOT IN ({$inList})"
|
||||
);
|
||||
|
||||
$bizTables = [
|
||||
'dice_player',
|
||||
'dice_play_record',
|
||||
'dice_play_record_test',
|
||||
'dice_player_wallet_record',
|
||||
'dice_player_ticket_record',
|
||||
'dice_reward_config_record',
|
||||
];
|
||||
foreach ($bizTables as $table) {
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
$stats[$table . '_invalid_dept'] = Db::execute(
|
||||
"UPDATE `{$table}` SET dept_id = {$rootDeptId}
|
||||
WHERE dept_id IS NOT NULL AND dept_id > 0 AND dept_id NOT IN ({$inList})"
|
||||
);
|
||||
}
|
||||
|
||||
return $stats;
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据管理员/玩家回填 dept_id
|
||||
*/
|
||||
public function backfillDataDeptId(): array
|
||||
{
|
||||
$stats = $this->repairOrphanDeptReferences();
|
||||
if ($this->tableHasColumn('dice_player', 'dept_id') && $this->tableHasColumn('dice_player', 'admin_id')) {
|
||||
$stats['dice_player'] = Db::execute(
|
||||
'UPDATE dice_player p INNER JOIN sa_system_user u ON p.admin_id = u.id
|
||||
SET p.dept_id = u.dept_id WHERE (p.dept_id IS NULL OR p.dept_id = 0) AND u.dept_id IS NOT NULL AND u.dept_id > 0'
|
||||
);
|
||||
}
|
||||
$validDeptIds = SystemDept::column('id') ?: [];
|
||||
if (!empty($validDeptIds) && $this->tableHasColumn('dice_player', 'dept_id')) {
|
||||
$rootDeptId = (int) min($validDeptIds);
|
||||
$stats['dice_player_legacy'] = Db::table('dice_player')
|
||||
->where(function ($q) {
|
||||
$q->whereNull('dept_id')->whereOr('dept_id', 0);
|
||||
})
|
||||
->update(['dept_id' => $rootDeptId]);
|
||||
}
|
||||
$stats = array_merge($stats, $this->backfillRecordDeptIdByPlayer('dice_play_record'));
|
||||
$stats = array_merge($stats, $this->backfillRecordDeptIdByAdmin('dice_play_record'));
|
||||
$stats = array_merge($stats, $this->backfillRecordDeptIdByPlayer('dice_player_wallet_record'));
|
||||
$stats = array_merge($stats, $this->backfillRecordDeptIdByPlayer('dice_player_ticket_record'));
|
||||
$stats = array_merge($stats, $this->backfillRecordDeptIdByAdmin('dice_play_record_test'));
|
||||
if (!empty($validDeptIds) && $this->tableHasColumn('dice_play_record_test', 'dept_id')) {
|
||||
$rootDeptId = (int) min($validDeptIds);
|
||||
$stats['dice_play_record_test_legacy'] = Db::table('dice_play_record_test')
|
||||
->where(function ($q) {
|
||||
$q->whereNull('dept_id')->whereOr('dept_id', 0);
|
||||
})
|
||||
->update(['dept_id' => $rootDeptId]);
|
||||
}
|
||||
if ($this->tableHasColumn('dice_reward_config_record', 'dept_id')) {
|
||||
$stats['dice_reward_config_record'] = Db::execute(
|
||||
'UPDATE dice_reward_config_record r INNER JOIN sa_system_user u ON r.admin_id = u.id
|
||||
SET r.dept_id = u.dept_id WHERE (r.dept_id IS NULL OR r.dept_id = 0) AND u.dept_id IS NOT NULL AND u.dept_id > 0'
|
||||
);
|
||||
}
|
||||
return $stats;
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除渠道前关联数据统计
|
||||
*/
|
||||
public function getDestroyPreview(array $deptIds): array
|
||||
{
|
||||
$items = [];
|
||||
foreach ($deptIds as $deptId) {
|
||||
$deptId = (int) $deptId;
|
||||
if ($deptId <= 0) {
|
||||
continue;
|
||||
}
|
||||
$dept = SystemDept::find($deptId);
|
||||
$row = [
|
||||
'dept_id' => $deptId,
|
||||
'dept_name' => $dept ? $dept->name : '',
|
||||
'user_count' => SystemUser::where('dept_id', $deptId)->count(),
|
||||
'relations' => [],
|
||||
];
|
||||
foreach (self::RELATION_TABLES as $table => $meta) {
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
$count = $this->countByDept($table, $deptId);
|
||||
if ($count > 0) {
|
||||
$row['relations'][] = [
|
||||
'table' => $table,
|
||||
'label' => $meta['label'],
|
||||
'group' => $meta['group'],
|
||||
'count' => $count,
|
||||
];
|
||||
}
|
||||
}
|
||||
$items[] = $row;
|
||||
}
|
||||
return $items;
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除渠道及勾选的关联数据
|
||||
*
|
||||
* @param array $deleteTables 要删除的表名列表
|
||||
*/
|
||||
public function destroyDeptWithRelations(int $deptId, array $deleteTables): void
|
||||
{
|
||||
if ($deptId <= 0) {
|
||||
throw new ApiException('Invalid channel id');
|
||||
}
|
||||
$userCount = SystemUser::where('dept_id', $deptId)->count();
|
||||
if ($userCount > 0) {
|
||||
throw new ApiException('This channel has users, please delete or transfer them first');
|
||||
}
|
||||
$allowed = array_keys(self::RELATION_TABLES);
|
||||
foreach ($deleteTables as $table) {
|
||||
if (!in_array($table, $allowed, true)) {
|
||||
continue;
|
||||
}
|
||||
if (!$this->tableHasColumn($table, 'dept_id')) {
|
||||
continue;
|
||||
}
|
||||
Db::table($table)->where('dept_id', $deptId)->delete();
|
||||
}
|
||||
SystemDept::destroy($deptId, true);
|
||||
DiceRewardConfig::refreshCache($deptId);
|
||||
DiceReward::refreshCache($deptId);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array<int, array<string, mixed>>
|
||||
*/
|
||||
private function defaultTemplateRows(string $table): array
|
||||
{
|
||||
$templateId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
$rows = Db::table($table)->where('dept_id', $templateId)->select()->toArray();
|
||||
if (!empty($rows)) {
|
||||
return $rows;
|
||||
}
|
||||
return Db::table($table)->whereNull('dept_id')->select()->toArray();
|
||||
}
|
||||
|
||||
private function backfillRecordDeptIdByPlayer(string $table): array
|
||||
{
|
||||
if (!$this->tableHasColumn($table, 'dept_id') || !$this->tableHasColumn($table, 'player_id')) {
|
||||
return [];
|
||||
}
|
||||
return [
|
||||
$table => Db::execute(
|
||||
"UPDATE `{$table}` r INNER JOIN dice_player p ON r.player_id = p.id
|
||||
SET r.dept_id = p.dept_id WHERE (r.dept_id IS NULL OR r.dept_id = 0) AND p.dept_id IS NOT NULL AND p.dept_id > 0"
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
private function backfillRecordDeptIdByAdmin(string $table): array
|
||||
{
|
||||
if (!$this->tableHasColumn($table, 'dept_id') || !$this->tableHasColumn($table, 'admin_id')) {
|
||||
return [];
|
||||
}
|
||||
return [
|
||||
$table => Db::execute(
|
||||
"UPDATE `{$table}` r INNER JOIN sa_system_user u ON r.admin_id = u.id
|
||||
SET r.dept_id = u.dept_id WHERE (r.dept_id IS NULL OR r.dept_id = 0) AND u.dept_id IS NOT NULL AND u.dept_id > 0"
|
||||
),
|
||||
];
|
||||
}
|
||||
|
||||
private function countByDept(string $table, ?int $deptId): int
|
||||
{
|
||||
$query = Db::table($table);
|
||||
if ($deptId === null || $deptId === AdminScopeHelper::DEFAULT_TEMPLATE_DEPT) {
|
||||
$templateId = AdminScopeHelper::DEFAULT_TEMPLATE_DEPT;
|
||||
$query->where(function ($q) use ($templateId) {
|
||||
$q->where('dept_id', $templateId)->whereOr('dept_id', 'null');
|
||||
});
|
||||
} else {
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
return $query->count();
|
||||
}
|
||||
|
||||
private function tableHasColumn(string $table, string $column): bool
|
||||
{
|
||||
try {
|
||||
$fields = Db::getFields($table);
|
||||
return isset($fields[$column]);
|
||||
} catch (\Throwable $e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: your name
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\validate\ante_config;
|
||||
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 底注配置验证器
|
||||
*/
|
||||
class DiceAnteConfigValidate extends BaseValidate
|
||||
{
|
||||
protected $rule = [
|
||||
'name' => 'require|max:64',
|
||||
'title' => 'require|max:255',
|
||||
'is_default' => 'require|in:0,1',
|
||||
'mult' => 'require|integer|gt:0',
|
||||
];
|
||||
|
||||
protected $message = [
|
||||
'name' => '名称必须填写',
|
||||
'title' => '标题必须填写',
|
||||
'is_default' => '默认底注标记必须为 0 或 1',
|
||||
'mult' => '底注倍率必须为大于 0 的整数',
|
||||
];
|
||||
|
||||
protected $scene = [
|
||||
'save' => ['name', 'title', 'is_default', 'mult'],
|
||||
'update' => ['name', 'title', 'is_default', 'mult'],
|
||||
];
|
||||
}
|
||||
61
server/app/dice/validate/game/DiceGameValidate.php
Normal file
61
server/app/dice/validate/game/DiceGameValidate.php
Normal file
@@ -0,0 +1,61 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\validate\game;
|
||||
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 游戏管理验证器
|
||||
*/
|
||||
class DiceGameValidate extends BaseValidate
|
||||
{
|
||||
protected $rule = [
|
||||
'provider' => 'require|max:64',
|
||||
'provider_code' => 'require|max:32',
|
||||
'game_code' => 'require|max:64',
|
||||
'game_key' => 'require|max:64',
|
||||
'game_name' => 'require|max:128',
|
||||
'game_name_en' => 'max:128',
|
||||
'game_type' => 'require|max:32',
|
||||
'status' => 'require|in:0,1',
|
||||
'sort' => 'number',
|
||||
];
|
||||
|
||||
protected $message = [
|
||||
'provider' => 'provider 必填',
|
||||
'provider_code' => 'provider_code 必填',
|
||||
'game_code' => 'game_code 必填',
|
||||
'game_key' => 'game_key 必填',
|
||||
'game_name' => 'game_name 必填',
|
||||
'game_type' => 'game_type 必填',
|
||||
'status' => 'status 仅支持 0 或 1',
|
||||
'sort' => 'sort 必须为数字',
|
||||
];
|
||||
|
||||
protected $scene = [
|
||||
'save' => [
|
||||
'provider',
|
||||
'provider_code',
|
||||
'game_code',
|
||||
'game_key',
|
||||
'game_name',
|
||||
'game_name_en',
|
||||
'game_type',
|
||||
'status',
|
||||
'sort',
|
||||
],
|
||||
'update' => [
|
||||
'provider',
|
||||
'provider_code',
|
||||
'game_code',
|
||||
'game_key',
|
||||
'game_name',
|
||||
'game_name_en',
|
||||
'game_type',
|
||||
'status',
|
||||
'sort',
|
||||
],
|
||||
];
|
||||
}
|
||||
@@ -22,7 +22,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type' => 'require',
|
||||
'is_win' => 'require',
|
||||
'win_coin' => 'require',
|
||||
'reward_config_id' => 'require',
|
||||
'reward_tier' => 'require',
|
||||
'roll_array' => 'require|checkRollArray',
|
||||
];
|
||||
|
||||
@@ -35,7 +35,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type' => '抽奖类型必须填写',
|
||||
'is_win' => '中奖必须填写',
|
||||
'win_coin' => '赢取平台币必须填写',
|
||||
'reward_config_id' => '奖励配置必须填写',
|
||||
'reward_tier' => '中奖档位必须填写',
|
||||
'roll_array.require' => '摇取点数必须填写',
|
||||
];
|
||||
|
||||
@@ -49,7 +49,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'roll_array',
|
||||
],
|
||||
'update' => [
|
||||
@@ -58,7 +58,7 @@ class DicePlayRecordValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'win_coin',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'roll_array',
|
||||
],
|
||||
];
|
||||
|
||||
@@ -21,7 +21,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type' => 'require',
|
||||
'is_win' => 'require',
|
||||
'direction' => 'require',
|
||||
'reward_config_id' => 'require',
|
||||
'reward_tier' => 'require',
|
||||
'status' => 'require',
|
||||
];
|
||||
|
||||
@@ -30,10 +30,10 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
*/
|
||||
protected $message = [
|
||||
'lottery_config_id' => '彩金池配置id必须填写',
|
||||
'lottery_type' => '抽奖类型:0=付费,1=赠送必须填写',
|
||||
'lottery_type' => '抽奖类型:0=付费,1=免费必须填写',
|
||||
'is_win' => '中大奖:0=无,1=中奖必须填写',
|
||||
'direction' => '方向:0=顺时针,1=逆时针必须填写',
|
||||
'reward_config_id' => '奖励配置id必须填写',
|
||||
'reward_tier' => '中奖档位必须填写',
|
||||
'status' => '状态:0=失败,1=成功必须填写',
|
||||
];
|
||||
|
||||
@@ -46,7 +46,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'direction',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'status',
|
||||
],
|
||||
'update' => [
|
||||
@@ -54,7 +54,7 @@ class DicePlayRecordTestValidate extends BaseValidate
|
||||
'lottery_type',
|
||||
'is_win',
|
||||
'direction',
|
||||
'reward_config_id',
|
||||
'reward_tier',
|
||||
'status',
|
||||
],
|
||||
];
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace app\dice\validate\player;
|
||||
|
||||
use app\dice\model\player\DicePlayer;
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
@@ -17,7 +18,7 @@ class DicePlayerValidate extends BaseValidate
|
||||
* 定义验证规则
|
||||
*/
|
||||
protected $rule = [
|
||||
'username' => 'require',
|
||||
'username' => 'require|unique:' . DicePlayer::class . ',username^dept_id',
|
||||
'name' => 'require',
|
||||
'phone' => 'require',
|
||||
'password' => 'require',
|
||||
@@ -30,6 +31,7 @@ class DicePlayerValidate extends BaseValidate
|
||||
*/
|
||||
protected $message = [
|
||||
'username' => '用户名必须填写',
|
||||
'username.unique' => 'PLAYER_USERNAME_DEPT_UNIQUE',
|
||||
'name' => '昵称必须填写',
|
||||
'phone' => '手机号必须填写',
|
||||
'password' => '密码必须填写',
|
||||
|
||||
15
server/app/view/404.html
Normal file
15
server/app/view/404.html
Normal file
@@ -0,0 +1,15 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="zh-CN">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title><?= $message ?></title>
|
||||
<style>
|
||||
body { font-family: system-ui, sans-serif; text-align: center; margin-top: 4rem; color: #333; }
|
||||
h1 { font-size: 1.5rem; font-weight: 600; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<h1><?= $message ?></h1>
|
||||
</body>
|
||||
</html>
|
||||
@@ -6,7 +6,7 @@ return [
|
||||
// 登录成功返回的连接地址前缀,如 https://127.0.0.1:6777
|
||||
'login_url_base' => env('API_LOGIN_URL_BASE', 'https://127.0.0.1:6777'),
|
||||
// 游戏地址,用于 /api/v1/getGameUrl 返回拼接 token
|
||||
'game_url' => env('GAME_URL', 'dice-game.yuliao666.top'),
|
||||
'game_url' => env('GAME_URL', 'dice-v3-game.h55555game.top'),
|
||||
// 按 username 存储的登录会话 Redis key 前缀,用于 token 中间件校验
|
||||
'session_username_prefix' => env('API_SESSION_USERNAME_PREFIX', 'api:user:session:'),
|
||||
// 登录会话过期时间(秒),默认 7 天
|
||||
@@ -34,4 +34,7 @@ return [
|
||||
// 玩家信息按 username 缓存(Token 中间件用),0 表示不缓存
|
||||
'player_cache_ttl' => (int) env('API_PLAYER_CACHE_TTL', 300),
|
||||
'player_cache_prefix' => env('API_PLAYER_CACHE_PREFIX', 'api:player:'),
|
||||
// /api/v1/getPlayerInfo 返回体快照(Redis),0 表示不缓存;变更玩家数据时需 deletePlayerByUsername 失效
|
||||
'player_info_snapshot_ttl' => (int) env('API_PLAYER_INFO_SNAPSHOT_TTL', 180),
|
||||
'player_info_snapshot_prefix' => env('API_PLAYER_INFO_SNAPSHOT_PREFIX', 'api:v1:player_info:'),
|
||||
];
|
||||
|
||||
@@ -22,7 +22,7 @@ return [
|
||||
'dirname' => function () {
|
||||
return date('Ymd');
|
||||
},
|
||||
'domain' => 'http://127.0.0.1:6688',
|
||||
'domain' => 'http://127.0.0.1:8989',
|
||||
'uri' => '/runtime', // 如果 domain + uri 不在 public 目录下,请做好软链接,否则生成的url无法访问
|
||||
'algo' => 'sha1',
|
||||
],
|
||||
|
||||
@@ -16,9 +16,15 @@
|
||||
use Webman\Channel\Server;
|
||||
use Workerman\Protocols\Frame;
|
||||
|
||||
$listenHost = env('WEBMAN_CHANNEL_LISTEN_HOST', '0.0.0.0');
|
||||
$listenPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($listenPort === false) {
|
||||
$listenPort = 2207;
|
||||
}
|
||||
|
||||
return [
|
||||
'server' => [
|
||||
'listen' => 'frame://0.0.0.0:2206',
|
||||
'listen' => 'frame://' . $listenHost . ':' . $listenPort,
|
||||
'protocol' => Frame::class,
|
||||
'handler' => Server::class,
|
||||
'reloadable' => false,
|
||||
|
||||
@@ -21,7 +21,7 @@ global $argv;
|
||||
return [
|
||||
'webman' => [
|
||||
'handler' => Http::class,
|
||||
'listen' => 'http://0.0.0.0:6688',
|
||||
'listen' => 'http://0.0.0.0:8989',
|
||||
'count' => cpu_count() * 4,
|
||||
'user' => '',
|
||||
'group' => '',
|
||||
|
||||
@@ -13,16 +13,21 @@
|
||||
*/
|
||||
|
||||
use Webman\Route;
|
||||
use app\api\middleware\TokenMiddleware;
|
||||
use app\api\middleware\ApiAccessLogMiddleware;
|
||||
use app\api\middleware\AuthTokenMiddleware;
|
||||
use app\api\middleware\TokenMiddleware;
|
||||
|
||||
// 平台鉴权接口:/api/v1/authToken,请求头 signature/secret/time/agent_id,返回 authtToken
|
||||
Route::group('/api/v1', function () {
|
||||
Route::any('/authToken', [app\api\controller\v1\AuthTokenController::class, 'index']);
|
||||
})->middleware([]);
|
||||
})->middleware([
|
||||
ApiAccessLogMiddleware::class,
|
||||
]);
|
||||
|
||||
// 平台 v1 接口:需在请求头携带 auth-token
|
||||
Route::group('/api/v1', function () {
|
||||
Route::any('/getGameList', [app\api\controller\v1\GameController::class, 'getGameList']);
|
||||
Route::any('/getGameHall', [app\api\controller\v1\GameController::class, 'getGameHall']);
|
||||
Route::any('/getGameUrl', [app\api\controller\v1\GameController::class, 'getGameUrl']);
|
||||
Route::any('/getPlayerInfo', [app\api\controller\v1\GameController::class, 'getPlayerInfo']);
|
||||
Route::any('/getPlayerGameRecord', [app\api\controller\v1\GameController::class, 'getPlayerGameRecord']);
|
||||
@@ -30,13 +35,16 @@ Route::group('/api/v1', function () {
|
||||
Route::any('/getPlayerTicketRecord', [app\api\controller\v1\GameController::class, 'getPlayerTicketRecord']);
|
||||
Route::any('/setPlayerWallet', [app\api\controller\v1\GameController::class, 'setPlayerWallet']);
|
||||
})->middleware([
|
||||
ApiAccessLogMiddleware::class,
|
||||
AuthTokenMiddleware::class,
|
||||
]);
|
||||
|
||||
// 登录接口:无需 token,提交 JSON 获取带 token 的连接地址
|
||||
Route::group('/api', function () {
|
||||
Route::any('/user/Login', [app\api\controller\UserController::class, 'Login']);
|
||||
})->middleware([]);
|
||||
})->middleware([
|
||||
ApiAccessLogMiddleware::class,
|
||||
]);
|
||||
|
||||
// 其余接口:仅经 token 中间件鉴权(header: token,base64(username.-.time))
|
||||
Route::group('/api', function () {
|
||||
@@ -46,9 +54,14 @@ Route::group('/api', function () {
|
||||
Route::any('/user/walletRecord', [app\api\controller\UserController::class, 'walletRecord']);
|
||||
Route::any('/user/playGameRecord', [app\api\controller\UserController::class, 'playGameRecord']);
|
||||
Route::any('/game/config', [app\api\controller\GameController::class, 'config']);
|
||||
Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
||||
// Route::any('/game/buyLotteryTickets', [app\api\controller\GameController::class, 'buyLotteryTickets']);
|
||||
Route::any('/game/lotteryPool', [app\api\controller\GameController::class, 'lotteryPool']);
|
||||
Route::any('/game/anteConfig', [app\api\controller\GameController::class, 'anteConfig']);
|
||||
Route::any('/game/playStart', [app\api\controller\GameController::class, 'playStart']);
|
||||
})->middleware([
|
||||
ApiAccessLogMiddleware::class,
|
||||
TokenMiddleware::class,
|
||||
]);
|
||||
|
||||
// 关闭主应用默认路由(/controller/action 隐式映射),未在本文件显式注册的路径返回 404
|
||||
Route::disableDefaultRoute('');
|
||||
|
||||
1502
server/database/MySQL-backup/dafuweng-v3_20260428110837_backup.sql
Normal file
1502
server/database/MySQL-backup/dafuweng-v3_20260428110837_backup.sql
Normal file
File diff suppressed because one or more lines are too long
1502
server/db/dafuweng-v3_20260422185146_backup.sql
Normal file
1502
server/db/dafuweng-v3_20260422185146_backup.sql
Normal file
File diff suppressed because one or more lines are too long
17
server/db/dice_ante_config.sql
Normal file
17
server/db/dice_ante_config.sql
Normal file
@@ -0,0 +1,17 @@
|
||||
-- 底注配置表
|
||||
CREATE TABLE IF NOT EXISTS `dice_ante_config` (
|
||||
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT '主键ID',
|
||||
`name` varchar(64) NOT NULL COMMENT '名称',
|
||||
`title` varchar(255) NOT NULL COMMENT '标题',
|
||||
`is_default` tinyint(1) NOT NULL DEFAULT 0 COMMENT '是否默认底注:0否 1是(全表只允许一条)',
|
||||
`mult` int NOT NULL DEFAULT 1 COMMENT '底注倍率',
|
||||
`create_time` datetime DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
|
||||
`update_time` datetime DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_is_default` (`is_default`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT='Dice 底注配置表';
|
||||
|
||||
-- 可选初始化数据(保留一条默认底注)
|
||||
INSERT INTO `dice_ante_config` (`name`, `title`, `is_default`, `mult`)
|
||||
SELECT 'default', '默认底注', 1, 1
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `dice_ante_config` LIMIT 1);
|
||||
62
server/db/dice_ante_config_menu.sql
Normal file
62
server/db/dice_ante_config_menu.sql
Normal file
@@ -0,0 +1,62 @@
|
||||
-- 底注配置菜单与权限
|
||||
-- 说明:默认挂载在「大富翁」目录(path=/dice)下;若不存在则自动创建目录。
|
||||
|
||||
SET @now = NOW();
|
||||
|
||||
-- 1) 找到或创建 Dice 顶级目录
|
||||
SET @dice_root_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = '/dice' AND `type` = 1
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT 0, '大富翁', 'Dice', NULL, 1, '/dice', NULL, NULL, 'ri:gamepad-line', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE @dice_root_id IS NULL;
|
||||
|
||||
SET @dice_root_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = '/dice' AND `type` = 1
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 2) 创建底注配置菜单
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @dice_root_id, '底注配置', 'AnteConfig', NULL, 2, 'ante_config', '/dice/ante_config/index', NULL, 'ri:coins-line', 92, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (
|
||||
SELECT 1 FROM `sa_system_menu` WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||
);
|
||||
|
||||
SET @ante_menu_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = 'ante_config' AND `component` = '/dice/ante_config/index' AND `type` = 2
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 3) 创建按钮权限
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '数据列表', '', 'dice:ante_config:index:index', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:index' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '读取', '', 'dice:ante_config:index:read', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:read' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '添加', '', 'dice:ante_config:index:save', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:save' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '修改', '', 'dice:ante_config:index:update', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:update' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @ante_menu_id, '删除', '', 'dice:ante_config:index:destroy', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:ante_config:index:destroy' AND `type` = 3);
|
||||
4
server/db/dice_config_add_title_en_value_en.sql
Normal file
4
server/db/dice_config_add_title_en_value_en.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
ALTER TABLE `dice_config`
|
||||
ADD COLUMN `title_en` varchar(255) NOT NULL DEFAULT '' COMMENT '标题(英文)' AFTER `title`,
|
||||
ADD COLUMN `value_en` text NULL COMMENT '值(英文)' AFTER `value`;
|
||||
|
||||
51
server/db/dice_game.sql
Normal file
51
server/db/dice_game.sql
Normal file
@@ -0,0 +1,51 @@
|
||||
-- 游戏管理表
|
||||
CREATE TABLE IF NOT EXISTS `dice_game` (
|
||||
`id` bigint unsigned NOT NULL AUTO_INCREMENT COMMENT '主键ID',
|
||||
`provider` varchar(64) NOT NULL DEFAULT 'Dicey Fun' COMMENT '供应商名称',
|
||||
`provider_code` varchar(32) NOT NULL DEFAULT 'DF' COMMENT '供应商编码',
|
||||
`game_code` varchar(64) NOT NULL COMMENT '游戏编号',
|
||||
`game_key` varchar(64) NOT NULL COMMENT '游戏唯一值',
|
||||
`game_name` varchar(128) NOT NULL COMMENT '游戏名称(中文)',
|
||||
`game_name_en` varchar(128) NOT NULL DEFAULT '' COMMENT '游戏名称(英文)',
|
||||
`game_type` varchar(32) NOT NULL DEFAULT 'slot' COMMENT '游戏类型',
|
||||
`logo` varchar(255) NOT NULL DEFAULT '' COMMENT '游戏LOGO地址',
|
||||
`game_url` varchar(255) NOT NULL DEFAULT '' COMMENT '游戏地址',
|
||||
`hall_url` varchar(255) NOT NULL DEFAULT '' COMMENT '大厅地址',
|
||||
`status` tinyint NOT NULL DEFAULT 1 COMMENT '状态:1启用 0禁用',
|
||||
`sort` int NOT NULL DEFAULT 100 COMMENT '排序值,越小越靠前',
|
||||
`is_hot` tinyint NOT NULL DEFAULT 0 COMMENT '是否热门:1是 0否',
|
||||
`merchant_config_json` text COMMENT '商户可见扩展配置',
|
||||
`sensitive_config_json` text COMMENT '敏感配置(不对大厅接口返回)',
|
||||
`remark` varchar(255) NOT NULL DEFAULT '' COMMENT '备注',
|
||||
`delete_time` datetime DEFAULT NULL COMMENT '删除时间',
|
||||
`create_time` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间',
|
||||
`update_time` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间',
|
||||
PRIMARY KEY (`id`),
|
||||
UNIQUE KEY `uk_dice_game_code` (`game_code`),
|
||||
UNIQUE KEY `uk_dice_game_key` (`game_key`),
|
||||
KEY `idx_provider_status_sort` (`provider_code`,`status`,`sort`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='游戏管理表';
|
||||
|
||||
-- 初始化默认游戏(大富翁)
|
||||
INSERT INTO `dice_game`
|
||||
(`provider`,`provider_code`,`game_code`,`game_key`,`game_name`,`game_name_en`,`game_type`,`logo`,`game_url`,`hall_url`,`status`,`sort`,`is_hot`,`merchant_config_json`,`sensitive_config_json`,`remark`)
|
||||
SELECT
|
||||
'Dicey Fun',
|
||||
'DF',
|
||||
'dafuwen',
|
||||
'dafuwen',
|
||||
'大富翁',
|
||||
'Dafuweng',
|
||||
'slot',
|
||||
'',
|
||||
'https://dice-v3-game.h55555game.top/',
|
||||
'https://dice-v3-game.h55555game.top/',
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
NULL,
|
||||
NULL,
|
||||
'初始化默认游戏'
|
||||
WHERE NOT EXISTS (
|
||||
SELECT 1 FROM `dice_game` WHERE `game_code` = 'dafuwen'
|
||||
);
|
||||
44
server/db/dice_game_menu.sql
Normal file
44
server/db/dice_game_menu.sql
Normal file
@@ -0,0 +1,44 @@
|
||||
-- 游戏管理菜单与权限
|
||||
-- 说明:挂载到顶级菜单(parent_id=0)。
|
||||
|
||||
SET @now = NOW();
|
||||
|
||||
-- 1) 创建游戏管理顶级菜单(type=2,parent_id=0)
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`icon`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT 0, '游戏管理', 'Game', NULL, 2, 'game', '/plugin/dice/game/index/index', NULL, 'ri:apps-2-line', 91, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (
|
||||
SELECT 1 FROM `sa_system_menu` WHERE `path` = 'game' AND `component` = '/plugin/dice/game/index/index' AND `type` = 2
|
||||
);
|
||||
|
||||
SET @game_menu_id = (
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = 'game' AND `component` = '/plugin/dice/game/index/index' AND `type` = 2
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 2) 创建按钮权限
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @game_menu_id, '数据列表', '', 'dice:game:index:index', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:game:index:index' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @game_menu_id, '读取', '', 'dice:game:index:read', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:game:index:read' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @game_menu_id, '添加', '', 'dice:game:index:save', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:game:index:save' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @game_menu_id, '修改', '', 'dice:game:index:update', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:game:index:update' AND `type` = 3);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @game_menu_id, '删除', '', 'dice:game:index:destroy', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE NOT EXISTS (SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:game:index:destroy' AND `type` = 3);
|
||||
3
server/db/dice_lottery_config_add_ev.sql
Normal file
3
server/db/dice_lottery_config_add_ev.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- 彩金池累计盈利:每次抽奖成功后累加 (100 - DiceRewardConfig.real_ev),后台「当前彩金池」展示为 profit_amount
|
||||
-- 若表已有 ev 字段可跳过本句
|
||||
ALTER TABLE `dice_lottery_pool_config` ADD COLUMN `ev` decimal(14,2) NOT NULL DEFAULT 0.00 COMMENT '池子累计盈利(游戏结算时累加)' AFTER `t5_weight`;
|
||||
5
server/db/dice_lottery_config_add_kill_enabled.sql
Normal file
5
server/db/dice_lottery_config_add_kill_enabled.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
-- 杀分开关:是否启用杀分(达到安全线后是否使用 type=1 权重)
|
||||
-- 若列已存在可跳过
|
||||
ALTER TABLE `dice_lottery_pool_config`
|
||||
ADD COLUMN `kill_enabled` tinyint NOT NULL DEFAULT 1 COMMENT '是否启用杀分:0=关闭 1=开启' AFTER `safety_line`;
|
||||
|
||||
7
server/db/dice_lottery_config_add_profit_amount.sql
Normal file
7
server/db/dice_lottery_config_add_profit_amount.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- 彩金池盈利字段:使用 profit_amount,计算方式为每局抽奖累加:付费=win_coin-paid_amount,免费=win_coin
|
||||
-- 1. 添加 profit_amount(若已存在则报错可忽略)
|
||||
ALTER TABLE `dice_lottery_pool_config` ADD COLUMN `profit_amount` decimal(14,2) NOT NULL DEFAULT 0.00 COMMENT '池子累计盈利(每局抽奖累加:付费=win_coin-paid_amount,免费=win_coin)' AFTER `t5_weight`;
|
||||
-- 2. 若表中原有 ev 字段,可将数据同步到 profit_amount(若无 ev 可注释本行)
|
||||
-- UPDATE `dice_lottery_pool_config` SET `profit_amount` = IFNULL(`ev`, 0) WHERE 1;
|
||||
-- 3. 可选:删除旧字段 ev
|
||||
-- ALTER TABLE `dice_lottery_pool_config` DROP COLUMN `ev`;
|
||||
6
server/db/dice_lottery_config_add_type.sql
Normal file
6
server/db/dice_lottery_config_add_type.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
-- [已废弃] dice_lottery_pool_config 不再使用 type 字段,改用 name 区分:
|
||||
-- default=原 type=0,killScore=原 type=1,up=原 type=2
|
||||
-- 如需移除 type 列,请执行:
|
||||
-- ALTER TABLE `dice_lottery_pool_config` DROP COLUMN `type`;
|
||||
|
||||
-- ALTER TABLE `dice_lottery_pool_config` DROP COLUMN `type`;
|
||||
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
4
server/db/dice_play_record_add_ante_and_paid_amount.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- DicePlayRecord 新增注数与付费金额字段
|
||||
ALTER TABLE `dice_play_record`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(必须为 dice_ante_config.mult 中存在的值)' AFTER `lottery_type`,
|
||||
ADD COLUMN `paid_amount` int unsigned NOT NULL DEFAULT 0 COMMENT '付费金额(付费局=ante*1,免费局=0)' AFTER `ante`;
|
||||
3
server/db/dice_play_record_add_roll_number.sql
Normal file
3
server/db/dice_play_record_add_roll_number.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DicePlayRecord 新增 roll_number 字段:摇取点数和(5 个色子点数之和,5-30)
|
||||
ALTER TABLE `dice_play_record`
|
||||
ADD COLUMN `roll_number` int unsigned NOT NULL DEFAULT 0 COMMENT '摇取点数和(5个色子点数之和,5-30)' AFTER `roll_array`;
|
||||
@@ -0,0 +1,17 @@
|
||||
-- 游玩记录表:新增 reward_tier(T1,T2,T3,T4,T5,BIGWIN)
|
||||
-- 说明:
|
||||
-- - 当前版本已不再使用/保留历史“奖励配置ID”字段
|
||||
-- - 回填逻辑改为使用 target_index(对应 dice_reward_config.id)与 super_win_coin 判定 BIGWIN
|
||||
|
||||
ALTER TABLE `dice_play_record`
|
||||
ADD COLUMN `reward_tier` varchar(10) NOT NULL DEFAULT '' COMMENT '中奖档位:T1,T2,T3,T4,T5,BIGWIN' AFTER `direction`;
|
||||
|
||||
UPDATE `dice_play_record` r
|
||||
SET r.`reward_tier` =
|
||||
CASE
|
||||
WHEN IFNULL(r.`super_win_coin`, 0) > 0 THEN 'BIGWIN'
|
||||
WHEN IFNULL(r.`target_index`, 0) > 0 THEN IFNULL((SELECT c.`tier` FROM `dice_reward_config` c WHERE c.`id` = r.`target_index` LIMIT 1), '')
|
||||
ELSE ''
|
||||
END
|
||||
WHERE IFNULL(r.`reward_tier`, '') = '';
|
||||
|
||||
5
server/db/dice_play_record_test.sql
Normal file
5
server/db/dice_play_record_test.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
-- 测试用游玩记录表:结构与 dice_play_record 一致,不关联真实玩家(player_id 填 0)
|
||||
-- 用于一键测试权重时写入模拟数据,可一键清空
|
||||
-- 若表已存在可跳过;执行前请确认 dice_play_record 表已存在
|
||||
|
||||
CREATE TABLE IF NOT EXISTS `dice_play_record_test` LIKE `dice_play_record`;
|
||||
10
server/db/dice_play_record_test_add_ante_and_paid_amount.sql
Normal file
10
server/db/dice_play_record_test_add_ante_and_paid_amount.sql
Normal file
@@ -0,0 +1,10 @@
|
||||
-- 测试用游玩记录表:新增底注/注数 ante 与付费金额 paid_amount
|
||||
-- 用于权重一键测试时按新口径计算 win_coin / paid_amount / 平台盈利
|
||||
|
||||
ALTER TABLE `dice_play_record_test`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(dice_ante_config.mult)' AFTER `lottery_type`;
|
||||
|
||||
ALTER TABLE `dice_play_record_test`
|
||||
ADD COLUMN `paid_amount` int unsigned NOT NULL DEFAULT 0 COMMENT '付费金额(付费局=ante*1,免费局=0)' AFTER `ante`;
|
||||
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
-- 测试抽奖记录关联权重测试记录:用于按 record 统计 platform_profit(付费金额 paid_amount 求和 - win_coin 求和)
|
||||
-- 若列已存在可跳过
|
||||
|
||||
ALTER TABLE `dice_play_record_test` ADD COLUMN `reward_config_record_id` int unsigned DEFAULT NULL COMMENT '关联 dice_reward_config_record.id' AFTER `admin_id`;
|
||||
CREATE INDEX `idx_reward_config_record_id` ON `dice_play_record_test` (`reward_config_record_id`);
|
||||
@@ -0,0 +1,17 @@
|
||||
-- 游玩记录测试表:新增 reward_tier(T1,T2,T3,T4,T5,BIGWIN)
|
||||
-- 说明:
|
||||
-- - 当前版本已不再使用/保留历史“奖励配置ID”字段
|
||||
-- - 回填逻辑改为使用 target_index(对应 dice_reward_config.id)与 super_win_coin 判定 BIGWIN
|
||||
|
||||
ALTER TABLE `dice_play_record_test`
|
||||
ADD COLUMN `reward_tier` varchar(10) NOT NULL DEFAULT '' COMMENT '中奖档位:T1,T2,T3,T4,T5,BIGWIN' AFTER `direction`;
|
||||
|
||||
UPDATE `dice_play_record_test` r
|
||||
SET r.`reward_tier` =
|
||||
CASE
|
||||
WHEN IFNULL(r.`super_win_coin`, 0) > 0 THEN 'BIGWIN'
|
||||
WHEN IFNULL(r.`target_index`, 0) > 0 THEN IFNULL((SELECT c.`tier` FROM `dice_reward_config` c WHERE c.`id` = r.`target_index` LIMIT 1), '')
|
||||
ELSE ''
|
||||
END
|
||||
WHERE IFNULL(r.`reward_tier`, '') = '';
|
||||
|
||||
14
server/db/dice_play_record_test_fix_time_defaults.sql
Normal file
14
server/db/dice_play_record_test_fix_time_defaults.sql
Normal file
@@ -0,0 +1,14 @@
|
||||
-- 修复测试记录时间字段为空:
|
||||
-- 1) 先回填历史 NULL
|
||||
-- 2) 再设置数据库默认值与自动更新时间,避免应用侧漏写导致 NULL
|
||||
|
||||
UPDATE `dice_play_record_test`
|
||||
SET `create_time` = IFNULL(`create_time`, NOW()),
|
||||
`update_time` = IFNULL(`update_time`, IFNULL(`create_time`, NOW()))
|
||||
WHERE `create_time` IS NULL OR `update_time` IS NULL;
|
||||
|
||||
ALTER TABLE `dice_play_record_test`
|
||||
MODIFY COLUMN `create_time` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT '创建时间';
|
||||
|
||||
ALTER TABLE `dice_play_record_test`
|
||||
MODIFY COLUMN `update_time` datetime NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP COMMENT '更新时间';
|
||||
5
server/db/dice_player_add_admin_id.sql
Normal file
5
server/db/dice_player_add_admin_id.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
-- 为 dice_player 表新增 admin_id 字段
|
||||
-- admin_id 关联 sa_system_user.id,表示创建该玩家的后台管理员
|
||||
|
||||
ALTER TABLE `dice_player`
|
||||
ADD COLUMN `admin_id` int(11) UNSIGNED NULL DEFAULT NULL COMMENT '创建该玩家的后台管理员ID,关联 sa_system_user.id';
|
||||
6
server/db/dice_player_add_free_ticket.sql
Normal file
6
server/db/dice_player_add_free_ticket.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
-- 玩家表新增 free_ticket 字段:用于记录免费抽奖券(JSON:{"ante":1,"count":1})
|
||||
-- 若已存在可跳过
|
||||
|
||||
ALTER TABLE `dice_player`
|
||||
ADD COLUMN `free_ticket` json NULL COMMENT '免费抽奖券:{"ante":1,"count":1}' AFTER `free_ticket_count`;
|
||||
|
||||
28
server/db/dice_player_add_get_game_link_permission.sql
Normal file
28
server/db/dice_player_add_get_game_link_permission.sql
Normal file
@@ -0,0 +1,28 @@
|
||||
-- 玩家管理:新增“获取游戏链接”按钮权限
|
||||
|
||||
SET @now = NOW();
|
||||
|
||||
-- 优先使用已有“数据列表”按钮找到玩家菜单 ID
|
||||
SET @player_menu_id = (
|
||||
SELECT `parent_id` FROM `sa_system_menu`
|
||||
WHERE `slug` = 'dice:player:index:index' AND `type` = 3
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
);
|
||||
|
||||
-- 兜底:按玩家菜单路径查找
|
||||
SET @player_menu_id = IFNULL(
|
||||
@player_menu_id,
|
||||
(
|
||||
SELECT `id` FROM `sa_system_menu`
|
||||
WHERE `path` = 'player' AND `type` = 2
|
||||
ORDER BY `id` ASC LIMIT 1
|
||||
)
|
||||
);
|
||||
|
||||
INSERT INTO `sa_system_menu`
|
||||
(`parent_id`,`name`,`code`,`slug`,`type`,`path`,`component`,`method`,`sort`,`is_iframe`,`is_keep_alive`,`is_hidden`,`is_fixed_tab`,`is_full_page`,`generate_id`,`generate_key`,`status`,`create_time`,`update_time`)
|
||||
SELECT @player_menu_id, '获取游戏链接', '', 'dice:player:index:getGameUrl', 3, '', '', '', 100, 2, 2, 2, 2, 2, 0, NULL, 1, @now, @now
|
||||
WHERE @player_menu_id IS NOT NULL
|
||||
AND NOT EXISTS (
|
||||
SELECT 1 FROM `sa_system_menu` WHERE `slug` = 'dice:player:index:getGameUrl' AND `type` = 3
|
||||
);
|
||||
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
3
server/db/dice_player_ticket_record_add_ante.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DicePlayerTicketRecord 新增注数字段(用于记录“再来一次”免费抽奖的注数)
|
||||
ALTER TABLE `dice_player_ticket_record`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(历史购买记录默认为1)' AFTER `use_coins`;
|
||||
11
server/db/dice_records_add_admin_id.sql
Normal file
11
server/db/dice_records_add_admin_id.sql
Normal file
@@ -0,0 +1,11 @@
|
||||
-- 为 dice_play_record、dice_player_ticket_record、dice_player_wallet_record 表新增 admin_id 字段
|
||||
-- admin_id 关联 DicePlayer.admin_id,表示玩家所属管理员
|
||||
|
||||
ALTER TABLE `dice_play_record`
|
||||
ADD COLUMN `admin_id` int(11) UNSIGNED NULL DEFAULT NULL COMMENT '关联玩家所属管理员ID(DicePlayer.admin_id)';
|
||||
|
||||
ALTER TABLE `dice_player_ticket_record`
|
||||
ADD COLUMN `admin_id` int(11) UNSIGNED NULL DEFAULT NULL COMMENT '关联玩家所属管理员ID(DicePlayer.admin_id)';
|
||||
|
||||
ALTER TABLE `dice_player_wallet_record`
|
||||
ADD COLUMN `admin_id` int(11) UNSIGNED NULL DEFAULT NULL COMMENT '关联玩家所属管理员ID(DicePlayer.admin_id)';
|
||||
12
server/db/dice_reward.sql
Normal file
12
server/db/dice_reward.sql
Normal file
@@ -0,0 +1,12 @@
|
||||
-- 奖励对照表:按档位与方向(顺时针/逆时针)存储权重,无自增 ID
|
||||
-- 与 dice_reward_config 通过 end_index(=DiceRewardConfig.id) 关联
|
||||
CREATE TABLE IF NOT EXISTS `dice_reward` (
|
||||
`tier` varchar(20) NOT NULL COMMENT '档位 T1-T5/BIGWIN',
|
||||
`direction` tinyint NOT NULL COMMENT '0=顺时针,1=逆时针',
|
||||
`end_index` int unsigned NOT NULL COMMENT '结束索引(DiceRewardConfig.id)',
|
||||
`weight` int unsigned NOT NULL DEFAULT 1 COMMENT '权重 1-10000,档位内按权重比抽取',
|
||||
`create_time` datetime DEFAULT NULL COMMENT '创建时间',
|
||||
`update_time` datetime DEFAULT NULL COMMENT '更新时间',
|
||||
`delete_time` datetime DEFAULT NULL COMMENT '软删除时间',
|
||||
PRIMARY KEY (`tier`, `direction`, `end_index`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='奖励对照表-按档位与方向存储权重';
|
||||
8
server/db/dice_reward_add_display_fields.sql
Normal file
8
server/db/dice_reward_add_display_fields.sql
Normal file
@@ -0,0 +1,8 @@
|
||||
-- dice_reward 表增加展示字段:创建时从 config 写入,便于列表直接显示
|
||||
ALTER TABLE `dice_reward`
|
||||
ADD COLUMN `grid_number` int unsigned NOT NULL DEFAULT 0 COMMENT '色子点数(摇取值)',
|
||||
ADD COLUMN `start_index` int unsigned NOT NULL DEFAULT 0 COMMENT '起始索引(DiceRewardConfig.id)',
|
||||
ADD COLUMN `ui_text` varchar(255) DEFAULT '' COMMENT '显示文本(来自config)',
|
||||
ADD COLUMN `real_ev` decimal(12,2) DEFAULT NULL COMMENT '实际中奖金额(来自config)',
|
||||
ADD COLUMN `remark` varchar(255) DEFAULT '' COMMENT '备注(来自config)',
|
||||
ADD COLUMN `type` tinyint NOT NULL DEFAULT 0 COMMENT '奖励类型(来自config):-2=唯一惩罚,-1=抽水,0=回本,1=再来一次,2=小赚,3=大奖格';
|
||||
4
server/db/dice_reward_add_primary_id.sql
Normal file
4
server/db/dice_reward_add_primary_id.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- dice_reward 表增加自增主键 id,原复合主键改为唯一索引以保证 (tier,direction,end_index) 不重复
|
||||
ALTER TABLE `dice_reward` DROP PRIMARY KEY;
|
||||
ALTER TABLE `dice_reward` ADD COLUMN `id` bigint unsigned NOT NULL AUTO_INCREMENT FIRST, ADD PRIMARY KEY (`id`);
|
||||
ALTER TABLE `dice_reward` ADD UNIQUE KEY `uk_tier_direction_end` (`tier`, `direction`, `end_index`);
|
||||
6
server/db/dice_reward_config_add_bigwin_weight.sql
Normal file
6
server/db/dice_reward_config_add_bigwin_weight.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
-- 奖励配置表增加 weight 字段:仅 tier=BIGWIN 时使用,0-10000,10000=100% 中大奖
|
||||
-- 若之前执行过 dice_reward_config_drop_weight.sql 已删除该列,需执行本脚本恢复
|
||||
-- 若表已有 weight 列会报错,可忽略
|
||||
|
||||
ALTER TABLE `dice_reward_config`
|
||||
ADD COLUMN `weight` int unsigned NOT NULL DEFAULT 10000 COMMENT 'BIGWIN 大奖权重 0-10000,10000=100%' AFTER `tier`;
|
||||
4
server/db/dice_reward_config_add_type.sql
Normal file
4
server/db/dice_reward_config_add_type.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- 奖励配置表新增 type 字段:奖励类型
|
||||
-- -2=唯一惩罚, -1=抽水, 0=回本, 1=再来一次, 2=小赚, 3=大奖格
|
||||
ALTER TABLE `dice_reward_config`
|
||||
ADD COLUMN `type` tinyint NOT NULL DEFAULT 0 COMMENT '奖励类型:-2=唯一惩罚,-1=抽水,0=回本,1=再来一次,2=小赚,3=大奖格';
|
||||
3
server/db/dice_reward_config_add_ui_text_en.sql
Normal file
3
server/db/dice_reward_config_add_ui_text_en.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
ALTER TABLE `dice_reward_config`
|
||||
ADD COLUMN `ui_text_en` varchar(255) NOT NULL DEFAULT '' COMMENT '前端显示文本(英文)' AFTER `ui_text`;
|
||||
|
||||
3
server/db/dice_reward_config_add_weight.sql
Normal file
3
server/db/dice_reward_config_add_weight.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- DiceRewardConfig 新增 weight 字段:仅 tier=BIGWIN 时可设定,0-100(%)
|
||||
ALTER TABLE `dice_reward_config`
|
||||
ADD COLUMN `weight` decimal(5,2) NOT NULL DEFAULT 0.00 COMMENT '权重%,仅 tier=BIGWIN 时可设定,0-100' AFTER `tier`;
|
||||
14
server/db/dice_reward_config_alter_to_start_index.sql
Normal file
14
server/db/dice_reward_config_alter_to_start_index.sql
Normal file
@@ -0,0 +1,14 @@
|
||||
-- dice_reward_config 表结构迁移:按 DiceRewardConfigTest 配置
|
||||
-- 1. s_end_index 改为 n_start_index(逆时针起始索引)
|
||||
-- 2. n_end_index 改为 s_start_index(顺时针起始索引)
|
||||
-- 3. weight 改为 1-10000 整数(原为 0-100 小数则需先改类型再改范围)
|
||||
|
||||
-- 若表已有 s_end_index / n_end_index,先重命名
|
||||
ALTER TABLE `dice_reward_config`
|
||||
CHANGE COLUMN `s_end_index` `n_start_index` int NOT NULL DEFAULT 0 COMMENT '逆时针起始索引';
|
||||
ALTER TABLE `dice_reward_config`
|
||||
CHANGE COLUMN `n_end_index` `s_start_index` int NOT NULL DEFAULT 0 COMMENT '顺时针起始索引';
|
||||
|
||||
-- weight 改为 1-10000 无符号整数(若原为 decimal(5,2),先改类型)
|
||||
ALTER TABLE `dice_reward_config`
|
||||
MODIFY COLUMN `weight` int unsigned NOT NULL DEFAULT 1 COMMENT '权重 1-10000,档位内按权重比抽取 grid_number';
|
||||
28
server/db/dice_reward_config_batch_rules.json
Normal file
28
server/db/dice_reward_config_batch_rules.json
Normal file
@@ -0,0 +1,28 @@
|
||||
[
|
||||
{"id": 0, "grid_number": 20, "ui_text": "100", "ui_text_en": "100", "real_ev": 1, "tier": "T2", "remark": "完美回本"},
|
||||
{"id": 1, "grid_number": 27, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -80, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 2, "grid_number": 24, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -85, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 3, "grid_number": 10, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -140, "tier": "T4", "remark": "惩罚"},
|
||||
{"id": 4, "grid_number": 5, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -90, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 5, "grid_number": 15, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -88, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 6, "grid_number": 8, "ui_text": "300", "ui_text_en": "300", "real_ev": 250, "tier": "T1", "remark": "大奖格"},
|
||||
{"id": 7, "grid_number": 22, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -120, "tier": "T4", "remark": "惩罚"},
|
||||
{"id": 8, "grid_number": 30, "ui_text": "600", "ui_text_en": "600", "real_ev": 499, "tier": "T1", "remark": "大奖格"},
|
||||
{"id": 9, "grid_number": 23, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -83, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 10, "grid_number": 16, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -82, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 11, "grid_number": 12, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -79, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 12, "grid_number": 13, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -77, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 13, "grid_number": 7, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -78, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 14, "grid_number": 17, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -76, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 15, "grid_number": 9, "ui_text": "500", "ui_text_en": "500", "real_ev": 400, "tier": "T1", "remark": "大奖格"},
|
||||
{"id": 16, "grid_number": 21, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -84, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 17, "grid_number": 26, "ui_text": "400", "ui_text_en": "400", "real_ev": 350, "tier": "T1", "remark": "大奖格"},
|
||||
{"id": 18, "grid_number": 6, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -86, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 19, "grid_number": 29, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -87, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 20, "grid_number": 19, "ui_text": "100", "ui_text_en": "100", "real_ev": 1, "tier": "T2", "remark": "完美回本"},
|
||||
{"id": 21, "grid_number": 11, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -81, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 22, "grid_number": 25, "ui_text": "再来一次", "ui_text_en": "Once again", "real_ev": 0, "tier": "T5", "remark": "前端需要在播放一次动画(特殊)"},
|
||||
{"id": 23, "grid_number": 14, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -89, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 24, "grid_number": 28, "ui_text": "-40", "ui_text_en": "-40", "real_ev": -75, "tier": "T3", "remark": "抽水"},
|
||||
{"id": 25, "grid_number": 18, "ui_text": "50", "ui_text_en": "50", "real_ev": 50, "tier": "T2", "remark": "小赚"}
|
||||
]
|
||||
7
server/db/dice_reward_config_drop_start_index.sql
Normal file
7
server/db/dice_reward_config_drop_start_index.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- 移除 DiceRewardConfig 表的 s_start_index、n_start_index 字段
|
||||
-- 起始索引已迁移至 dice_reward.start_index,开局逻辑与列表均不再依赖 config 的这两列
|
||||
-- 执行前请确认:已运行「创建奖励对照」且 dice_reward 中 start_index 已正确写入
|
||||
-- 若 MySQL < 8.0.23 不支持 DROP COLUMN IF EXISTS,可改为 DROP COLUMN 并忽略“列不存在”错误
|
||||
|
||||
ALTER TABLE `dice_reward_config` DROP COLUMN IF EXISTS `s_start_index`;
|
||||
ALTER TABLE `dice_reward_config` DROP COLUMN IF EXISTS `n_start_index`;
|
||||
2
server/db/dice_reward_config_drop_weight.sql
Normal file
2
server/db/dice_reward_config_drop_weight.sql
Normal file
@@ -0,0 +1,2 @@
|
||||
-- 从奖励配置表移除权重字段,权重改由 dice_reward 表管理(区分顺时针/逆时针)
|
||||
ALTER TABLE `dice_reward_config` DROP COLUMN IF EXISTS `weight`;
|
||||
14
server/db/dice_reward_config_record.sql
Normal file
14
server/db/dice_reward_config_record.sql
Normal file
@@ -0,0 +1,14 @@
|
||||
-- 权重配比测试记录表:保存测试时的权重快照与落点统计,用于验证配比效果
|
||||
-- weight_config_snapshot: 测试时使用的权重配比快照(按档位 T1-T5/BIGWIN 的 id, grid_number, tier, weight)
|
||||
-- result_counts: 落点统计 JSON,键为 grid_number(色子点数),值为出现次数
|
||||
CREATE TABLE IF NOT EXISTS `dice_reward_config_record` (
|
||||
`id` int unsigned NOT NULL AUTO_INCREMENT COMMENT '主键',
|
||||
`test_count` int unsigned NOT NULL DEFAULT 100 COMMENT '测试次数:100/500/1000',
|
||||
`weight_config_snapshot` json DEFAULT NULL COMMENT '测试时权重配比快照:按档位保存 id,grid_number,tier,weight',
|
||||
`result_counts` json DEFAULT NULL COMMENT '落点统计:grid_number=>出现次数',
|
||||
`admin_id` int unsigned DEFAULT NULL COMMENT '执行测试的管理员ID',
|
||||
`create_time` datetime DEFAULT NULL COMMENT '创建时间',
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_create_time` (`create_time`),
|
||||
KEY `idx_admin_id` (`admin_id`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='奖励配置权重测试记录';
|
||||
7
server/db/dice_reward_config_record_add_ante.sql
Normal file
7
server/db/dice_reward_config_record_add_ante.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- 一键测试权重:新增底注/注数 ante 字段
|
||||
-- 用于权重测试模拟时计算 win_coin / paid_amount / 平台盈利
|
||||
-- 若列已存在可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record`
|
||||
ADD COLUMN `ante` int unsigned NOT NULL DEFAULT 1 COMMENT '底注/注数(玩家每注下注倍数 mult)' AFTER `free_n_count`;
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
-- 奖励配置权重测试记录表新增 bigwin_weight:测试时 BIGWIN 档位的权重快照
|
||||
-- 若列已存在可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `bigwin_weight` json DEFAULT NULL COMMENT '测试时 BIGWIN 档位 weight 快照:{"grid_number": weight, ...}' AFTER `platform_profit`;
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
-- 一键测试权重:链式再来一次模式显式落库,计划付费次数与再来一次次数用于展示
|
||||
-- 执行前请确认表 `dice_reward_config_record` 已存在
|
||||
|
||||
ALTER TABLE `dice_reward_config_record`
|
||||
ADD COLUMN `chain_free_mode` tinyint NOT NULL DEFAULT 0 COMMENT '1=链式再来一次(付费抽到T5后插入免费局)' AFTER `paid_n_count`,
|
||||
ADD COLUMN `paid_planned_spins` int unsigned NOT NULL DEFAULT 0 COMMENT '计划付费抽奖次数(顺时针+逆时针)' AFTER `chain_free_mode`,
|
||||
ADD COLUMN `play_again_count` int unsigned NOT NULL DEFAULT 0 COMMENT '再来一次次数(T5触发次数)' AFTER `paid_planned_spins`;
|
||||
@@ -0,0 +1,6 @@
|
||||
-- 一键测试权重:新增测试内杀分开关与安全线
|
||||
-- kill_mode_enabled=1 时,模拟玩家累计盈利达到 test_safety_line 后,付费抽奖切到 killScore
|
||||
|
||||
ALTER TABLE `dice_reward_config_record`
|
||||
ADD COLUMN `kill_mode_enabled` tinyint NOT NULL DEFAULT 0 COMMENT '测试内杀分开关:1=开启,0=关闭' AFTER `chain_free_mode`,
|
||||
ADD COLUMN `test_safety_line` int unsigned NOT NULL DEFAULT 5000 COMMENT '测试内安全线:模拟玩家累计盈利达到该值后,付费抽奖走杀分逻辑' AFTER `kill_mode_enabled`;
|
||||
@@ -0,0 +1,5 @@
|
||||
-- 奖励配置权重测试记录:新增平台赚取金额(测试完成后写入)
|
||||
-- 公式:关联 dice_play_record_test 中付费金额 paid_amount 求和 - 关联 win_coin 求和
|
||||
-- 必须执行本脚本后,新完成的权重测试才会记录「平台赚取金额」;若某列已存在会报错,可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `platform_profit` decimal(14,2) DEFAULT NULL COMMENT '平台赚取金额(付费金额 paid_amount 求和-玩家总收益 win_coin 求和)' AFTER `tier_counts`;
|
||||
16
server/db/dice_reward_config_record_add_test_progress.sql
Normal file
16
server/db/dice_reward_config_record_add_test_progress.sql
Normal file
@@ -0,0 +1,16 @@
|
||||
-- 一键测试权重:为 dice_reward_config_record 增加进度与结果字段
|
||||
-- total_play_count: 总模拟次数(s_count + n_count)
|
||||
-- over_play_count: 已完成次数,每完成 10 条写入 dice_play_record_test 后更新
|
||||
-- status: -1 失败,0 进行中,1 成功
|
||||
-- remark: 失败时记录原因
|
||||
-- s_count / n_count: 顺时针、逆时针模拟次数
|
||||
-- tier_counts: 档位出现次数 JSON,如 {"T1":100,"T2":200,...},用于档位概率
|
||||
-- 若某列已存在会报错,可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `total_play_count` int unsigned NOT NULL DEFAULT 0 COMMENT '总模拟次数' AFTER `lottery_config_id`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `over_play_count` int unsigned NOT NULL DEFAULT 0 COMMENT '已完成次数' AFTER `total_play_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `status` tinyint NOT NULL DEFAULT 0 COMMENT '状态 -1失败 0进行中 1成功' AFTER `over_play_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `remark` varchar(500) DEFAULT NULL COMMENT '失败时记录原因' AFTER `status`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `s_count` int unsigned NOT NULL DEFAULT 0 COMMENT '顺时针模拟次数' AFTER `remark`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `n_count` int unsigned NOT NULL DEFAULT 0 COMMENT '逆时针模拟次数' AFTER `s_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `tier_counts` json DEFAULT NULL COMMENT '档位出现次数 T1=>count' AFTER `result_counts`;
|
||||
@@ -0,0 +1,4 @@
|
||||
-- 测试记录表:增加 T1-T5 档位权重快照与使用的奖池配置 ID
|
||||
ALTER TABLE `dice_reward_config_record`
|
||||
ADD COLUMN `tier_weights_snapshot` json DEFAULT NULL COMMENT '测试时使用的 T1-T5 档位权重快照:来自 DiceLotteryPoolConfig 的 t1_weight~t5_weight' AFTER `weight_config_snapshot`,
|
||||
ADD COLUMN `lottery_config_id` int unsigned DEFAULT NULL COMMENT '测试时使用的奖池配置 ID(DiceLotteryPoolConfig.id)' AFTER `tier_weights_snapshot`;
|
||||
@@ -0,0 +1,8 @@
|
||||
-- 移除 dice_reward_config_record 冗余旧计数字段(已由 paid_s_count/paid_n_count + 链式逻辑替代)
|
||||
-- 执行前请确认相关代码已升级,不再依赖以下字段
|
||||
|
||||
ALTER TABLE `dice_reward_config_record`
|
||||
DROP COLUMN `s_count`,
|
||||
DROP COLUMN `n_count`,
|
||||
DROP COLUMN `free_s_count`,
|
||||
DROP COLUMN `free_n_count`;
|
||||
@@ -0,0 +1,7 @@
|
||||
-- 一键测试权重:付费/免费可分别选择奖池配置(type=0 / type=1)
|
||||
-- paid_lottery_config_id: 付费抽奖使用的奖池配置,默认 type=0
|
||||
-- free_lottery_config_id: 免费抽奖使用的奖池配置,默认 type=1
|
||||
-- 若某列已存在会报错,可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `paid_lottery_config_id` int unsigned DEFAULT NULL COMMENT '付费抽奖奖池配置ID' AFTER `lottery_config_id`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `free_lottery_config_id` int unsigned DEFAULT NULL COMMENT '免费抽奖奖池配置ID' AFTER `paid_lottery_config_id`;
|
||||
12
server/db/dice_reward_config_record_paid_free_tiers.sql
Normal file
12
server/db/dice_reward_config_record_paid_free_tiers.sql
Normal file
@@ -0,0 +1,12 @@
|
||||
-- 一键测试权重:支持付费/免费分页配置与自定义档位概率
|
||||
-- paid_s_count / paid_n_count: 付费抽奖 顺时针/逆时针 次数
|
||||
-- free_s_count / free_n_count: 免费抽奖 顺时针/逆时针 次数
|
||||
-- paid_tier_weights / free_tier_weights: 自定义档位概率 JSON {T1:x, T2:x, ...},不选奖池配置时使用
|
||||
-- 若某列已存在会报错,可跳过该条
|
||||
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `paid_s_count` int unsigned NOT NULL DEFAULT 0 COMMENT '付费抽奖顺时针次数' AFTER `n_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `paid_n_count` int unsigned NOT NULL DEFAULT 0 COMMENT '付费抽奖逆时针次数' AFTER `paid_s_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `free_s_count` int unsigned NOT NULL DEFAULT 0 COMMENT '免费抽奖顺时针次数' AFTER `paid_n_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `free_n_count` int unsigned NOT NULL DEFAULT 0 COMMENT '免费抽奖逆时针次数' AFTER `free_s_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `paid_tier_weights` json DEFAULT NULL COMMENT '付费自定义档位权重 T1-T5' AFTER `free_n_count`;
|
||||
ALTER TABLE `dice_reward_config_record` ADD COLUMN `free_tier_weights` json DEFAULT NULL COMMENT '免费自定义档位权重 T1-T5' AFTER `paid_tier_weights`;
|
||||
236
server/db/dice_reward_config_sample_constrained.json
Normal file
236
server/db/dice_reward_config_sample_constrained.json
Normal file
@@ -0,0 +1,236 @@
|
||||
[
|
||||
{
|
||||
"id": 0,
|
||||
"grid_number": 20,
|
||||
"ui_text": "100",
|
||||
"ui_text_en": "100",
|
||||
"real_ev": 0,
|
||||
"tier": "T2",
|
||||
"remark": "完美回本(豹子格位仅 T1/T2/T3)"
|
||||
},
|
||||
{
|
||||
"id": 1,
|
||||
"grid_number": 27,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -80,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"grid_number": 24,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -85,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"grid_number": 10,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -75,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"grid_number": 5,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -90,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"grid_number": 15,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -88,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"grid_number": 8,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -82,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"grid_number": 22,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -78,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"grid_number": 30,
|
||||
"ui_text": "600",
|
||||
"ui_text_en": "600",
|
||||
"real_ev": 499,
|
||||
"tier": "T1",
|
||||
"remark": "大奖格"
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"grid_number": 23,
|
||||
"ui_text": "再来一次",
|
||||
"ui_text_en": "Once again",
|
||||
"real_ev": 0,
|
||||
"tier": "T5",
|
||||
"remark": "前端需要在播放一次动画(特殊)"
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"grid_number": 16,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -83,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 11,
|
||||
"grid_number": 12,
|
||||
"ui_text": "150",
|
||||
"ui_text_en": "150",
|
||||
"real_ev": 150,
|
||||
"tier": "T1",
|
||||
"remark": "大奖格"
|
||||
},
|
||||
{
|
||||
"id": 12,
|
||||
"grid_number": 13,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -140,
|
||||
"tier": "T4",
|
||||
"remark": "惩罚"
|
||||
},
|
||||
{
|
||||
"id": 13,
|
||||
"grid_number": 7,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -79,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 14,
|
||||
"grid_number": 17,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -77,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 15,
|
||||
"grid_number": 9,
|
||||
"ui_text": "500",
|
||||
"ui_text_en": "500",
|
||||
"real_ev": 400,
|
||||
"tier": "T1",
|
||||
"remark": "大奖格"
|
||||
},
|
||||
{
|
||||
"id": 16,
|
||||
"grid_number": 21,
|
||||
"ui_text": "100",
|
||||
"ui_text_en": "100",
|
||||
"real_ev": 0,
|
||||
"tier": "T2",
|
||||
"remark": "完美回本"
|
||||
},
|
||||
{
|
||||
"id": 17,
|
||||
"grid_number": 26,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -76,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 18,
|
||||
"grid_number": 6,
|
||||
"ui_text": "200",
|
||||
"ui_text_en": "200",
|
||||
"real_ev": 200,
|
||||
"tier": "T1",
|
||||
"remark": "大奖格"
|
||||
},
|
||||
{
|
||||
"id": 19,
|
||||
"grid_number": 29,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -120,
|
||||
"tier": "T4",
|
||||
"remark": "惩罚"
|
||||
},
|
||||
{
|
||||
"id": 20,
|
||||
"grid_number": 19,
|
||||
"ui_text": "100",
|
||||
"ui_text_en": "100",
|
||||
"real_ev": 0,
|
||||
"tier": "T2",
|
||||
"remark": "完美回本"
|
||||
},
|
||||
{
|
||||
"id": 21,
|
||||
"grid_number": 11,
|
||||
"ui_text": "120",
|
||||
"ui_text_en": "120",
|
||||
"real_ev": 120,
|
||||
"tier": "T1",
|
||||
"remark": "大奖格"
|
||||
},
|
||||
{
|
||||
"id": 22,
|
||||
"grid_number": 25,
|
||||
"ui_text": "-40",
|
||||
"ui_text_en": "-40",
|
||||
"real_ev": -81,
|
||||
"tier": "T3",
|
||||
"remark": "抽水"
|
||||
},
|
||||
{
|
||||
"id": 23,
|
||||
"grid_number": 14,
|
||||
"ui_text": "150",
|
||||
"ui_text_en": "150",
|
||||
"real_ev": 50,
|
||||
"tier": "T2",
|
||||
"remark": "小赚"
|
||||
},
|
||||
{
|
||||
"id": 24,
|
||||
"grid_number": 28,
|
||||
"ui_text": "100",
|
||||
"ui_text_en": "100",
|
||||
"real_ev": 0,
|
||||
"tier": "T2",
|
||||
"remark": "完美回本"
|
||||
},
|
||||
{
|
||||
"id": 25,
|
||||
"grid_number": 18,
|
||||
"ui_text": "30",
|
||||
"ui_text_en": "30",
|
||||
"real_ev": 30,
|
||||
"tier": "T2",
|
||||
"remark": "小赚"
|
||||
}
|
||||
]
|
||||
20
server/db/dice_reward_config_test.sql
Normal file
20
server/db/dice_reward_config_test.sql
Normal file
@@ -0,0 +1,20 @@
|
||||
-- DiceRewardConfigTest 新表:奖励配置(T1-T5 按档位+权重直接抽取 grid_number)
|
||||
-- 字段:s_end_index 改为 n_start_index(逆时针起始索引),n_end_index 改为 s_start_index(顺时针起始索引)
|
||||
-- weight 取值范围 1-10000,各档位权重和不限制
|
||||
CREATE TABLE IF NOT EXISTS `dice_reward_config_test` (
|
||||
`id` int unsigned NOT NULL AUTO_INCREMENT,
|
||||
`grid_number` int NOT NULL DEFAULT 0 COMMENT '色子点数',
|
||||
`ui_text` varchar(64) NOT NULL DEFAULT '' COMMENT '前端显示文本',
|
||||
`real_ev` decimal(10,2) NOT NULL DEFAULT 0.00 COMMENT '真实资金结算',
|
||||
`tier` varchar(16) NOT NULL DEFAULT '' COMMENT '所属档位 T1-T5|BIGWIN',
|
||||
`weight` int unsigned NOT NULL DEFAULT 1 COMMENT '权重 1-10000,按档位内权重比抽取 grid_number',
|
||||
`n_start_index` int NOT NULL DEFAULT 0 COMMENT '逆时针起始索引',
|
||||
`s_start_index` int NOT NULL DEFAULT 0 COMMENT '顺时针起始索引',
|
||||
`remark` varchar(255) NOT NULL DEFAULT '',
|
||||
`type` tinyint NOT NULL DEFAULT 1,
|
||||
`create_time` datetime DEFAULT NULL,
|
||||
`update_time` datetime DEFAULT NULL,
|
||||
PRIMARY KEY (`id`),
|
||||
KEY `idx_tier` (`tier`),
|
||||
KEY `idx_grid_number` (`grid_number`)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='奖励配置Test:按档位权重抽 grid_number,weight 1-10000';
|
||||
3
server/db/dice_reward_unique_direction_grid.sql
Normal file
3
server/db/dice_reward_unique_direction_grid.sql
Normal file
@@ -0,0 +1,3 @@
|
||||
-- 保证每个点数(direction, grid_number)唯一一条记录,避免多点数算出相同 end_index 时互相覆盖
|
||||
ALTER TABLE `dice_reward` DROP INDEX `uk_tier_direction_end`;
|
||||
ALTER TABLE `dice_reward` ADD UNIQUE KEY `uk_direction_grid_number` (`direction`, `grid_number`);
|
||||
10
server/db/dice_tables_drop_channel_department.sql
Normal file
10
server/db/dice_tables_drop_channel_department.sql
Normal file
@@ -0,0 +1,10 @@
|
||||
-- 移除 Dice_* 表的 channel_id 和 department_id 字段
|
||||
-- 需 MySQL 8.0.23+ 支持 DROP COLUMN IF EXISTS;若版本较低请逐条执行并忽略报错
|
||||
|
||||
ALTER TABLE `dice_config` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_player` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_play_record` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_player_ticket_record` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_player_wallet_record` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_reward_config` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
ALTER TABLE `dice_lottery_pool_config` DROP COLUMN IF EXISTS `channel_id`, DROP COLUMN IF EXISTS `department_id`;
|
||||
9
server/db/sa_system_user_add_agent_id.sql
Normal file
9
server/db/sa_system_user_add_agent_id.sql
Normal file
@@ -0,0 +1,9 @@
|
||||
-- 为 sa_system_user 表新增 agent_id 字段
|
||||
-- agent_id = md5(id),保证唯一,用于外部系统标识用户
|
||||
|
||||
ALTER TABLE `sa_system_user`
|
||||
ADD COLUMN `agent_id` varchar(32) NULL DEFAULT NULL COMMENT '代理标识,md5(id)唯一' AFTER `id`,
|
||||
ADD UNIQUE INDEX `uk_agent_id`(`agent_id`) USING BTREE;
|
||||
|
||||
-- 为已有数据回填 agent_id
|
||||
UPDATE `sa_system_user` SET `agent_id` = MD5(id) WHERE `agent_id` IS NULL OR `agent_id` = '';
|
||||
614
server/docs/DICEY_FUN_THIRD_PARTY_ACCESS.md
Normal file
614
server/docs/DICEY_FUN_THIRD_PARTY_ACCESS.md
Normal file
@@ -0,0 +1,614 @@
|
||||
# Dicey Fun 第三方接入文档(基于现有项目接口)
|
||||
|
||||
## 1. 基础信息
|
||||
|
||||
- provider: `Dicey Fun`
|
||||
- provider_code: `DF`
|
||||
- game_type: `slot`
|
||||
- game_list: `["dafuwen"]`
|
||||
- provider_logo: ``
|
||||
- 获取大厅地址: `https://dice-v3-lobby.h55555game.top`
|
||||
- 后台管理地址: `https://dice-v3.h55555game.top/`
|
||||
- agent_token: `[后台菜单查看:系统管理-用户管理-代理ID]`
|
||||
- agent_id: `5ef059938ba799aaa845e1c2e8a762bd`
|
||||
|
||||
## 2. 接口域名与协议
|
||||
|
||||
- 协议: `HTTP/HTTPS`(建议生产使用 `HTTPS`)
|
||||
- Base URL: `https://{your-domain}`(由部署方提供)
|
||||
- 数据格式: `application/json`
|
||||
- 字符编码: `UTF-8`
|
||||
|
||||
### 2.1 调用规范(建议第三方按此统一实现)
|
||||
|
||||
- `/api/v1/authToken` 使用 `GET + Query 参数`
|
||||
- 其他 `/api/v1/*` 接口使用 `POST + JSON Body`(本项目路由为 `Route::any`,但建议第三方统一按 `POST` 接入)
|
||||
- 请求头统一:
|
||||
- `Content-Type: application/json`
|
||||
- `Accept: application/json`
|
||||
- `auth-token: {authtoken}`(除 `/api/v1/authToken` 外必传)
|
||||
- 时间相关参数统一使用 Unix 时间戳(秒)
|
||||
- 建议所有请求设置超时:连接超时 `3s`,读取超时 `10s`
|
||||
- 生产环境建议增加调用方 IP 白名单和重试退避机制(避免瞬时重试风暴)
|
||||
|
||||
---
|
||||
|
||||
## 3. 通用返回格式
|
||||
|
||||
所有接口统一返回:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {}
|
||||
}
|
||||
```
|
||||
|
||||
说明:
|
||||
|
||||
- `code=200` 表示成功
|
||||
- 失败时通常返回:`400/401/402/403/404/422/500`
|
||||
|
||||
常见错误码:
|
||||
|
||||
- `400` 参数错误
|
||||
- `401` 未携带 token
|
||||
- `402` token 无效或过期
|
||||
- `403` 签名或鉴权失败
|
||||
- `404` 资源不存在
|
||||
- `422` 业务错误(如余额不足)
|
||||
- `500` 服务端异常
|
||||
|
||||
---
|
||||
|
||||
## 4. 鉴权流程(平台级)
|
||||
|
||||
`/api/v1/*` 接口调用前,先获取 `auth-token`。
|
||||
|
||||
### 4.1 获取 auth-token
|
||||
|
||||
- 路径: `GET /api/v1/authToken`
|
||||
- 鉴权参数(Query):
|
||||
- `agent_id`:代理标识(商户标识)
|
||||
- `secret`:双方约定密钥
|
||||
- `time`:Unix 时间戳(秒)
|
||||
- `signature`:签名
|
||||
|
||||
签名规则:
|
||||
|
||||
```text
|
||||
signature = md5(agent_id + secret + time)
|
||||
```
|
||||
|
||||
签名示例(原串与结果):
|
||||
|
||||
```text
|
||||
agent_id = 9f86d081884c7d659a2feaa0c55ad015
|
||||
secret = xF75oK91TQj13s0UmNIr1NBWMWGfflNO
|
||||
time = 1713753600
|
||||
sign_src = 9f86d081884c7d659a2feaa0c55ad015xF75oK91TQj13s0UmNIr1NBWMWGfflNO1713753600
|
||||
signature= md5(sign_src)
|
||||
```
|
||||
|
||||
PHP 生成签名示例:
|
||||
|
||||
```php
|
||||
$agentId = '9f86d081884c7d659a2feaa0c55ad015';
|
||||
$secret = 'xF75oK91TQj13s0UmNIr1NBWMWGfflNO';
|
||||
$time = (string) time();
|
||||
$signature = md5($agentId . $secret . $time);
|
||||
```
|
||||
|
||||
JavaScript 生成签名示例(Node.js):
|
||||
|
||||
```javascript
|
||||
const crypto = require('crypto');
|
||||
|
||||
const agentId = '9f86d081884c7d659a2feaa0c55ad015';
|
||||
const secret = 'xF75oK91TQj13s0UmNIr1NBWMWGfflNO';
|
||||
const time = Math.floor(Date.now() / 1000).toString();
|
||||
const signature = crypto.createHash('md5').update(agentId + secret + time).digest('hex');
|
||||
```
|
||||
|
||||
服务端校验逻辑(关键点):
|
||||
|
||||
- `agent_id/secret/time/signature` 任一缺失即失败(`400`)
|
||||
- `secret` 不匹配即失败(`403`)
|
||||
- `time` 超出容差窗口即失败(`403`,默认容差 `300s`)
|
||||
- `signature` 校验失败即失败(`403`)
|
||||
- 校验通过后颁发 `authtoken`,后续请求必须放在 Header `auth-token`
|
||||
|
||||
防重放与时间同步建议:
|
||||
|
||||
- 调用方服务器必须启用 NTP 时间同步
|
||||
- `time` 使用发起请求时的当前秒级时间戳,不要复用旧值
|
||||
- 遇到 “Timestamp expired or invalid” 时优先检查服务器时间偏差
|
||||
|
||||
成功返回示例:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"authtoken": "xxx.yyy.zzz"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
后续调用 `/api/v1/*` 时,请在 Header 携带:
|
||||
|
||||
```text
|
||||
auth-token: {authtoken}
|
||||
```
|
||||
|
||||
### 4.2 完整调用链(推荐)
|
||||
|
||||
1. 计算 `signature = md5(agent_id + secret + time)`
|
||||
2. 调用 `GET /api/v1/authToken` 获取 `authtoken`
|
||||
3. 在 Header 添加 `auth-token: {authtoken}`
|
||||
4. 调用业务接口(如 `getPlayerInfo`、`setPlayerWallet`、`getGameUrl`、`getPlayerGameRecord`、`getPlayerWalletRecord`、`getPlayerTicketRecord`)
|
||||
5. 若返回 `402`,重新获取 `authtoken` 后重试一次
|
||||
|
||||
---
|
||||
|
||||
## 5. 游戏相关接口
|
||||
|
||||
以下接口均需 Header: `auth-token`。
|
||||
|
||||
## 5.1 获取游戏列表(已支持)
|
||||
|
||||
- 路径: `POST /api/v1/getGameList`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body 参数:
|
||||
- `lang`(可选):`zh`/`en`,默认 `zh`
|
||||
- 返回说明:
|
||||
- 从 `dice_game` 表读取启用状态(`status=1`)的游戏
|
||||
- 当前默认仅返回一个游戏:`dafuwen`
|
||||
- 按 `lang` 返回中英文 `game_name`
|
||||
- 已做字段脱敏:不会返回敏感配置(如 `sensitive_config_json`)
|
||||
|
||||
返回字段(`data.game_list[]`):
|
||||
|
||||
- `provider`:供应商名称
|
||||
- `provider_code`:供应商编码
|
||||
- `game_code`:游戏编号
|
||||
- `game_key`:游戏唯一值
|
||||
- `game_type`:游戏类型
|
||||
- `logo`:游戏 Logo 地址
|
||||
- `game_url`:游戏地址
|
||||
- `hall_url`:大厅地址
|
||||
- `status`:状态(`1` 启用)
|
||||
- `sort`:排序值
|
||||
- `game_name`:游戏名称(跟随 `lang` 返回中文或英文)
|
||||
|
||||
成功返回示例(`lang=zh`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "大富翁"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
成功返回示例(`lang=en`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "Dafuweng"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 5.2 获取游戏大厅信息(已支持,脱敏)
|
||||
|
||||
- 路径: `POST /api/v1/getGameHall`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body 参数:
|
||||
- `lang`(可选):`zh`/`en`,默认 `zh`
|
||||
- 返回说明:
|
||||
- 返回大厅地址 `hall_url`
|
||||
- 返回游戏列表(来自 `dice_game`)
|
||||
- 不返回敏感信息字段
|
||||
|
||||
返回字段:
|
||||
|
||||
- `data.provider`:供应商名称
|
||||
- `data.provider_code`:供应商编码
|
||||
- `data.hall_url`:大厅地址
|
||||
- `data.game_list`:游戏列表(字段结构同 `/api/v1/getGameList`)
|
||||
|
||||
成功返回示例:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "大富翁"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
成功返回示例(`lang=en`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "Dafuweng"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 5.3 获取某个游戏地址(已支持)
|
||||
|
||||
- 路径: `POST /api/v1/getGameUrl`
|
||||
- Body 参数:
|
||||
- `username`(必填):玩家账号(不存在会自动创建)
|
||||
- `password`(可选):默认 `123456`
|
||||
- `time`(可选):不传则服务端取当前时间戳
|
||||
- `lang`(可选):`zh`/`en`,默认 `zh`
|
||||
|
||||
成功返回示例:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"url": "https://{game-domain}/?token=...&lang=zh"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 5.4 获取大厅地址(当前项目建议)
|
||||
|
||||
当前项目以 `getGameUrl` 作为主要入场方式,`game_list` 仅有 `dafuwen`。
|
||||
|
||||
- 若第三方需要独立大厅地址,可使用你方配置值:`[代填]`
|
||||
- 若第三方可直接跳游戏,可直接调用 `getGameUrl`
|
||||
|
||||
### 5.5 获取游戏列表 API(当前项目状态)
|
||||
|
||||
已提供独立接口:`POST /api/v1/getGameList`,支持中英文格式,且数据来自 `dice_game` 表。
|
||||
|
||||
## 5.6 获取玩家游戏记录(已支持)
|
||||
|
||||
- 路径: `POST /api/v1/getPlayerGameRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body 参数:
|
||||
- `username`(可选):玩家账号;不传则**不按玩家筛选**(返回库内符合条件的记录,请谨慎使用)
|
||||
- `start_create_time`(可选)、`end_create_time`(可选):与表字段 `create_time` 比较;**仅允许落在「当前时间起向前 7 天」内**,且两者跨度**不得超过 7 天**;均不传时服务端默认查询该 7 天窗口。`end_create_time` 晚于当前时间时按当前时间截断;不满足规则时返回参数错误。
|
||||
- `limit`(可选):返回条数上限,默认 `20`;若小于 `1` 或大于 `2000` 则按 `20` 处理
|
||||
- 返回说明:
|
||||
- 成功时 `data` 为**数组**(按 `id` 倒序,最多 `limit` 条),每条为 `dice_play_record` 行数据,并附带 `dice_player`:`{ id, username, phone }`(若批量关联不到则为 `null`)
|
||||
- 若传了 `username` 且玩家不存在:`data` 为空数组 `[]`
|
||||
|
||||
记录主要字段(与库表一致,节选):`id`、`player_id`、`admin_id`、`lottery_config_id`、`lottery_type`、`ante`、`paid_amount`、`is_win`、`win_coin`、`super_win_coin`、`reward_win_coin`、`use_coins`、`direction`、`reward_tier`、`lottery_id`、`start_index`、`target_index`、`roll_array`、`roll_number`、`lottery_name`、`status`、`create_time`、`update_time` 等。
|
||||
|
||||
---
|
||||
|
||||
## 6. 游戏管理后台(新增)
|
||||
|
||||
本次已新增游戏管理数据表与菜单,用于统一管理游戏基础信息。
|
||||
|
||||
### 6.1 数据表
|
||||
|
||||
- 建表 SQL:`server/db/dice_game.sql`
|
||||
- 表名:`dice_game`
|
||||
- 关键字段:
|
||||
- `logo`:游戏 logo
|
||||
- `game_url`:游戏地址
|
||||
- `hall_url`:大厅地址
|
||||
- `game_code`:游戏编号
|
||||
- `game_key`:游戏唯一值
|
||||
- `status`:状态(1 启用 / 0 禁用)
|
||||
- `game_type`:游戏类型
|
||||
- `merchant_config_json`:商户可见扩展
|
||||
- `sensitive_config_json`:敏感配置(大厅接口不返回)
|
||||
|
||||
### 6.2 菜单与权限
|
||||
|
||||
- 菜单 SQL:`server/db/dice_game_menu.sql`
|
||||
- 菜单路径:`/dice/game/index`
|
||||
- 权限标识:
|
||||
- `dice:game:index:index`
|
||||
- `dice:game:index:read`
|
||||
- `dice:game:index:save`
|
||||
- `dice:game:index:update`
|
||||
- `dice:game:index:destroy`
|
||||
|
||||
---
|
||||
|
||||
## 7. 钱包相关接口
|
||||
|
||||
以下接口均需 Header: `auth-token`。
|
||||
|
||||
### 7.1 查询余额(已支持)
|
||||
|
||||
方式 1(推荐):`POST /api/v1/getPlayerInfo`
|
||||
|
||||
- 请求参数:
|
||||
- `username`(必填)
|
||||
- 余额字段:
|
||||
- `data.coin`
|
||||
|
||||
### 7.2 额度转入 / 额度转出(已支持)
|
||||
|
||||
接口:`POST /api/v1/setPlayerWallet`
|
||||
|
||||
- 请求参数:
|
||||
- `username`(必填)
|
||||
- `coin`(必填)
|
||||
- `coin > 0`:额度转入(充值)
|
||||
- `coin < 0`:额度转出(提现)
|
||||
- `coin = 0`:非法
|
||||
|
||||
成功返回 `wallet record`,包含转账前后余额等信息。
|
||||
|
||||
### 7.3 获取大厅地址(钱包侧)
|
||||
|
||||
如接入方钱包流程要求“转账后返回大厅地址”,可在完成 `setPlayerWallet` 后再调用:
|
||||
|
||||
- `POST /api/v1/getGameUrl`
|
||||
|
||||
### 7.4 获取钱包流水(已支持)
|
||||
|
||||
- 路径: `POST /api/v1/getPlayerWalletRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body 参数:
|
||||
- `username`(可选):玩家账号;不传则**不按玩家筛选**
|
||||
- `start_create_time`、`end_create_time`(可选):同 `getPlayerGameRecord`,作用于 `create_time`
|
||||
- `limit`(可选):条数规则同 `getPlayerGameRecord`
|
||||
- 返回说明:
|
||||
- 成功时 `data` 为数组;每条为 `dice_player_wallet_record` 数据,并含关联 `dice_player`(`id, username, phone`)
|
||||
- 若传了 `username` 且玩家不存在:`data` 为空数组 `[]`
|
||||
|
||||
`type` 含义:`0` 充值、`1` 提现、`2` 购买抽奖次数(与业务写入一致)。
|
||||
|
||||
### 7.5 获取抽奖券获取记录(已支持)
|
||||
|
||||
- 路径: `POST /api/v1/getPlayerTicketRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body 参数:与 **7.4** 相同(`username`、`start_create_time`、`end_create_time`、`limit`)
|
||||
- 返回说明:
|
||||
- 成功时 `data` 为 `dice_player_ticket_record` 列表,含关联 `dice_player`
|
||||
- 若传了 `username` 且玩家不存在:`data` 为空数组 `[]`
|
||||
|
||||
主要字段(节选):`id`、`player_id`、`admin_id`、`use_coins`、`ante`、`total_ticket_count`、`paid_ticket_count`、`free_ticket_count`、`remark`、`create_time`、`update_time` 等。
|
||||
|
||||
---
|
||||
|
||||
## 8. 商户(代理)可配置字段
|
||||
|
||||
建议在对接参数表中配置以下字段:
|
||||
|
||||
- `provider`:`Dicey Fun`
|
||||
- `provider_code`:`DF`
|
||||
- `agent_id`:`5ef059938ba799aaa845e1c2e8a762bd`
|
||||
- `secret`:签名密钥(双方约定)
|
||||
- `agent_token`:`[我来填]`(如需额外业务层 token)
|
||||
- `game_url`:游戏前端域名/地址
|
||||
- `lobby_url`:大厅地址(可选)
|
||||
- `lang`:默认语言(`zh`/`en`)
|
||||
- `callback_url`:业务回调地址(如后续扩展)
|
||||
- `ip_whitelist`:调用白名单(建议)
|
||||
|
||||
---
|
||||
|
||||
## 9. 后台管理信息
|
||||
|
||||
- 后台管理地址:`https://dice-v3.h55555game.top/`
|
||||
- 后台账号:`zhuguan`
|
||||
- 后台密码:`qwer1234`
|
||||
|
||||
---
|
||||
|
||||
## 10. 对接时序(建议)
|
||||
|
||||
1. 平台分配 `agent_id`、`secret`
|
||||
2. 第三方调用 `/api/v1/authToken` 获取 `authtoken`
|
||||
3. 第三方调用 `/api/v1/getGameHall` 或 `/api/v1/getGameList` 获取大厅/游戏信息
|
||||
4. 第三方调用 `/api/v1/getPlayerInfo`(可选,检查用户与余额)
|
||||
5. 第三方调用 `/api/v1/setPlayerWallet` 进行额度转入(如有)
|
||||
6. 第三方调用 `/api/v1/getGameUrl` 获取游戏地址并跳转
|
||||
7. 结束后调用 `/api/v1/setPlayerWallet` 执行额度转出(如有)
|
||||
8. (可选)对账或客服:调用 `/api/v1/getPlayerWalletRecord`、`/api/v1/getPlayerGameRecord`、`/api/v1/getPlayerTicketRecord` 拉取流水
|
||||
|
||||
---
|
||||
|
||||
## 11. Postman 调用示例
|
||||
|
||||
### 11.1 获取 auth-token
|
||||
|
||||
```bash
|
||||
curl --location --request GET 'https://{your-domain}/api/v1/authToken?agent_id={agent_id}&secret={secret}&time={time}&signature={signature}'
|
||||
```
|
||||
|
||||
建议在接入测试时,先本地打印以下值再发请求,便于排查:
|
||||
|
||||
- `agent_id`
|
||||
- `time`
|
||||
- `sign_src`(拼接前字符串)
|
||||
- `signature`
|
||||
- 最终请求 URL
|
||||
|
||||
### 11.2 获取游戏地址
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameUrl' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.3 获取游戏列表(中文)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameList' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.4 获取游戏列表(英文)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameList' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"en"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.5 获取游戏大厅(中文)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameHall' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.6 额度转入
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/setPlayerWallet' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"coin":100
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.7 查询余额
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerInfo' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.8 获取玩家游戏记录
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerGameRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.9 获取钱包流水
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerWalletRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.10 获取抽奖券获取记录
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerTicketRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
614
server/docs/DICEY_FUN_THIRD_PARTY_ACCESS_EN.md
Normal file
614
server/docs/DICEY_FUN_THIRD_PARTY_ACCESS_EN.md
Normal file
@@ -0,0 +1,614 @@
|
||||
# Dicey Fun Third-Party Integration Guide (Based on Existing Project APIs)
|
||||
|
||||
## 1. Basic Information
|
||||
|
||||
- provider: `Dicey Fun`
|
||||
- provider_code: `DF`
|
||||
- game_type: `slot`
|
||||
- game_list: `["dafuwen"]`
|
||||
- provider_logo: ``
|
||||
- Lobby URL (reference): `https://dice-v3-lobby.h55555game.top`
|
||||
- Admin console URL: `https://dice-v3.h55555game.top/`
|
||||
- agent_token: `[View in admin console menu: System Management -> User Management -> Agent ID]`
|
||||
- agent_id: `5ef059938ba799aaa845e1c2e8a762bd`
|
||||
|
||||
## 2. API Domain and Protocol
|
||||
|
||||
- Protocol: `HTTP/HTTPS` (Production is recommended to use `HTTPS`)
|
||||
- Base URL: `https://{your-domain}` (Provided by the deployment party)
|
||||
- Content-Type: `application/json`
|
||||
- Charset: `UTF-8`
|
||||
|
||||
### 2.1 Calling Conventions (Recommended for Third Parties)
|
||||
|
||||
- `/api/v1/authToken` uses `GET + Query parameters`
|
||||
- Other `/api/v1/*` endpoints use `POST + JSON Body` (In this project the route is `Route::any`, but third parties are recommended to standardize on `POST`)
|
||||
- Unified headers:
|
||||
- `Content-Type: application/json`
|
||||
- `Accept: application/json`
|
||||
- `auth-token: {authtoken}` (Required for all endpoints except `/api/v1/authToken`)
|
||||
- All time-related parameters use Unix timestamps (seconds)
|
||||
- Recommended timeouts: connect timeout `3s`, read timeout `10s`
|
||||
- Production recommendation: add caller IP whitelist and retry backoff (to avoid burst retry storms)
|
||||
|
||||
---
|
||||
|
||||
## 3. Common Response Format
|
||||
|
||||
All endpoints return the following structure:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {}
|
||||
}
|
||||
```
|
||||
|
||||
Notes:
|
||||
|
||||
- `code=200` indicates success
|
||||
- Failures typically return: `400/401/402/403/404/422/500`
|
||||
|
||||
Common error codes:
|
||||
|
||||
- `400` Invalid parameters
|
||||
- `401` Missing token
|
||||
- `402` Token invalid or expired
|
||||
- `403` Signature or authentication failed
|
||||
- `404` Resource not found
|
||||
- `422` Business error (e.g., insufficient balance)
|
||||
- `500` Server exception
|
||||
|
||||
---
|
||||
|
||||
## 4. Authentication Flow (Platform Level)
|
||||
|
||||
Before calling any `/api/v1/*` endpoint, obtain an `auth-token` first.
|
||||
|
||||
### 4.1 Get auth-token
|
||||
|
||||
- Path: `GET /api/v1/authToken`
|
||||
- Auth parameters (Query):
|
||||
- `agent_id`: Agent identifier (merchant identifier)
|
||||
- `secret`: Shared secret agreed by both parties
|
||||
- `time`: Unix timestamp (seconds)
|
||||
- `signature`: Signature
|
||||
|
||||
Signature rule:
|
||||
|
||||
```text
|
||||
signature = md5(agent_id + secret + time)
|
||||
```
|
||||
|
||||
Signature example (source string and result):
|
||||
|
||||
```text
|
||||
agent_id = 9f86d081884c7d659a2feaa0c55ad015
|
||||
secret = xF75oK91TQj13s0UmNIr1NBWMWGfflNO
|
||||
time = 1713753600
|
||||
sign_src = 9f86d081884c7d659a2feaa0c55ad015xF75oK91TQj13s0UmNIr1NBWMWGfflNO1713753600
|
||||
signature= md5(sign_src)
|
||||
```
|
||||
|
||||
PHP signature example:
|
||||
|
||||
```php
|
||||
$agentId = '9f86d081884c7d659a2feaa0c55ad015';
|
||||
$secret = 'xF75oK91TQj13s0UmNIr1NBWMWGfflNO';
|
||||
$time = (string) time();
|
||||
$signature = md5($agentId . $secret . $time);
|
||||
```
|
||||
|
||||
JavaScript signature example (Node.js):
|
||||
|
||||
```javascript
|
||||
const crypto = require('crypto');
|
||||
|
||||
const agentId = '9f86d081884c7d659a2feaa0c55ad015';
|
||||
const secret = 'xF75oK91TQj13s0UmNIr1NBWMWGfflNO';
|
||||
const time = Math.floor(Date.now() / 1000).toString();
|
||||
const signature = crypto.createHash('md5').update(agentId + secret + time).digest('hex');
|
||||
```
|
||||
|
||||
Server-side validation logic (key points):
|
||||
|
||||
- Missing any of `agent_id/secret/time/signature` => fail (`400`)
|
||||
- `secret` mismatch => fail (`403`)
|
||||
- `time` outside tolerance window => fail (`403`, default tolerance `300s`)
|
||||
- `signature` mismatch => fail (`403`)
|
||||
- If validated, the server issues `authtoken`; subsequent requests must include it in the `auth-token` header
|
||||
|
||||
Anti-replay and time sync recommendations:
|
||||
|
||||
- Caller server must enable NTP time synchronization
|
||||
- `time` should be the current seconds timestamp at request time; do not reuse old values
|
||||
- If you see “Timestamp expired or invalid”, first check server clock drift
|
||||
|
||||
Success response example:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"authtoken": "xxx.yyy.zzz"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
For subsequent calls to `/api/v1/*`, include the following header:
|
||||
|
||||
```text
|
||||
auth-token: {authtoken}
|
||||
```
|
||||
|
||||
### 4.2 Full Call Chain (Recommended)
|
||||
|
||||
1. Compute `signature = md5(agent_id + secret + time)`
|
||||
2. Call `GET /api/v1/authToken` to obtain `authtoken`
|
||||
3. Add header `auth-token: {authtoken}`
|
||||
4. Call business endpoints (e.g., `getPlayerInfo`, `setPlayerWallet`, `getGameUrl`, `getPlayerGameRecord`, `getPlayerWalletRecord`, `getPlayerTicketRecord`)
|
||||
5. If `402` is returned, re-fetch `authtoken` and retry once
|
||||
|
||||
---
|
||||
|
||||
## 5. Game APIs
|
||||
|
||||
All endpoints below require the `auth-token` header.
|
||||
|
||||
## 5.1 Get Game List (Supported)
|
||||
|
||||
- Path: `POST /api/v1/getGameList`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body parameters:
|
||||
- `lang` (optional): `zh`/`en`, default `zh`
|
||||
- Response notes:
|
||||
- Reads enabled games (`status=1`) from the `dice_game` table
|
||||
- Currently returns only one game by default: `dafuwen`
|
||||
- Returns `game_name` in Chinese/English according to `lang`
|
||||
- Fields are desensitized: sensitive configs (e.g., `sensitive_config_json`) will not be returned
|
||||
|
||||
Response fields (`data.game_list[]`):
|
||||
|
||||
- `provider`: Provider name
|
||||
- `provider_code`: Provider code
|
||||
- `game_code`: Game code
|
||||
- `game_key`: Unique game key
|
||||
- `game_type`: Game type
|
||||
- `logo`: Game logo URL
|
||||
- `game_url`: Game URL
|
||||
- `hall_url`: Lobby URL
|
||||
- `status`: Status (`1` enabled)
|
||||
- `sort`: Sort value
|
||||
- `game_name`: Game name (Chinese/English based on `lang`)
|
||||
|
||||
Success example (`lang=zh`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "大富翁"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Success example (`lang=en`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "Dafuweng"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 5.2 Get Game Hall Info (Supported, Desensitized)
|
||||
|
||||
- Path: `POST /api/v1/getGameHall`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body parameters:
|
||||
- `lang` (optional): `zh`/`en`, default `zh`
|
||||
- Response notes:
|
||||
- Returns lobby URL `hall_url`
|
||||
- Returns game list (from `dice_game`)
|
||||
- Does not return sensitive information fields
|
||||
|
||||
Response fields:
|
||||
|
||||
- `data.provider`: Provider name
|
||||
- `data.provider_code`: Provider code
|
||||
- `data.hall_url`: Lobby URL
|
||||
- `data.game_list`: Game list (same structure as `/api/v1/getGameList`)
|
||||
|
||||
Success example:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "大富翁"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Success example (`lang=en`):
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"game_list": [
|
||||
{
|
||||
"provider": "Dicey Fun",
|
||||
"provider_code": "DF",
|
||||
"game_code": "dafuwen",
|
||||
"game_key": "dafuwen",
|
||||
"game_type": "slot",
|
||||
"logo": "",
|
||||
"game_url": "https://dice-v3-game.h55555game.top/",
|
||||
"hall_url": "https://dice-v3-game.h55555game.top/",
|
||||
"status": 1,
|
||||
"sort": 1,
|
||||
"game_name": "Dafuweng"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## 5.3 Get Game URL (Supported)
|
||||
|
||||
- Path: `POST /api/v1/getGameUrl`
|
||||
- Body parameters:
|
||||
- `username` (required): Player username (auto-created if not exists)
|
||||
- `password` (optional): default `123456`
|
||||
- `time` (optional): if omitted, server uses current timestamp
|
||||
- `lang` (optional): `zh`/`en`, default `zh`
|
||||
|
||||
Success example:
|
||||
|
||||
```json
|
||||
{
|
||||
"code": 200,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"url": "https://{game-domain}/?token=...&lang=zh"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 5.4 Lobby URL (Recommendation for This Project)
|
||||
|
||||
This project uses `getGameUrl` as the primary entry method, and `game_list` currently contains only `dafuwen`.
|
||||
|
||||
- If the third party needs a standalone lobby URL, use your configured value: `[to be filled]`
|
||||
- If the third party can jump directly into the game, call `getGameUrl` directly
|
||||
|
||||
### 5.5 Game List API (Current Project Status)
|
||||
|
||||
An independent endpoint is provided: `POST /api/v1/getGameList`, supporting both Chinese and English, with data from the `dice_game` table.
|
||||
|
||||
## 5.6 Get Player Game Records (Supported)
|
||||
|
||||
- Path: `POST /api/v1/getPlayerGameRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body parameters:
|
||||
- `username` (optional): Player username; if omitted, **no player filter** is applied (returns matching rows from the database—use with care)
|
||||
- `start_create_time` (optional), `end_create_time` (optional): Filter on `create_time`. Queries are **restricted to the rolling 7-day window ending at server “now”**, and the span between the two bounds **must not exceed 7 days**. If both are omitted, the server defaults to that full 7-day window. If `end_create_time` is after “now”, it is truncated to “now”. Invalid ranges return a parameter error.
|
||||
- `limit` (optional): Maximum number of rows to return, default `20`; if less than `1` or greater than `2000`, it is treated as `20`
|
||||
- Response notes:
|
||||
- On success, `data` is an **array** (ordered by `id` descending, at most `limit` rows). Each item is a `dice_play_record` row plus `dice_player`: `{ id, username, phone }` (or `null` if the player cannot be resolved)
|
||||
- If `username` is provided but the player does not exist: `data` is an empty array `[]`
|
||||
|
||||
Main fields (same as table columns, partial list): `id`, `player_id`, `admin_id`, `lottery_config_id`, `lottery_type`, `ante`, `paid_amount`, `is_win`, `win_coin`, `super_win_coin`, `reward_win_coin`, `use_coins`, `direction`, `reward_tier`, `lottery_id`, `start_index`, `target_index`, `roll_array`, `roll_number`, `lottery_name`, `status`, `create_time`, `update_time`, etc.
|
||||
|
||||
---
|
||||
|
||||
## 6. Game Management Admin (Added)
|
||||
|
||||
This update introduces a game management table and menu to centrally manage basic game information.
|
||||
|
||||
### 6.1 Database Table
|
||||
|
||||
- Table creation SQL: `server/db/dice_game.sql`
|
||||
- Table name: `dice_game`
|
||||
- Key fields:
|
||||
- `logo`: Game logo
|
||||
- `game_url`: Game URL
|
||||
- `hall_url`: Lobby URL
|
||||
- `game_code`: Game code
|
||||
- `game_key`: Unique game key
|
||||
- `status`: Status (1 enabled / 0 disabled)
|
||||
- `game_type`: Game type
|
||||
- `merchant_config_json`: Merchant-visible extensions
|
||||
- `sensitive_config_json`: Sensitive configuration (not returned by hall APIs)
|
||||
|
||||
### 6.2 Menu and Permissions
|
||||
|
||||
- Menu SQL: `server/db/dice_game_menu.sql`
|
||||
- Menu path: `/dice/game/index`
|
||||
- Permission identifiers:
|
||||
- `dice:game:index:index`
|
||||
- `dice:game:index:read`
|
||||
- `dice:game:index:save`
|
||||
- `dice:game:index:update`
|
||||
- `dice:game:index:destroy`
|
||||
|
||||
---
|
||||
|
||||
## 7. Wallet APIs
|
||||
|
||||
All endpoints below require the `auth-token` header.
|
||||
|
||||
### 7.1 Query Balance (Supported)
|
||||
|
||||
Method 1 (recommended): `POST /api/v1/getPlayerInfo`
|
||||
|
||||
- Request parameters:
|
||||
- `username` (required)
|
||||
- Balance field:
|
||||
- `data.coin`
|
||||
|
||||
### 7.2 Credit In / Credit Out (Supported)
|
||||
|
||||
Endpoint: `POST /api/v1/setPlayerWallet`
|
||||
|
||||
- Request parameters:
|
||||
- `username` (required)
|
||||
- `coin` (required)
|
||||
- `coin > 0`: Credit in (deposit)
|
||||
- `coin < 0`: Credit out (withdraw)
|
||||
- `coin = 0`: Invalid
|
||||
|
||||
On success, returns a `wallet record` including balances before/after transfer.
|
||||
|
||||
### 7.3 Get Lobby URL (Wallet-side)
|
||||
|
||||
If the integrator’s wallet flow requires “return lobby URL after transfer”, call the following after `setPlayerWallet`:
|
||||
|
||||
- `POST /api/v1/getGameUrl`
|
||||
|
||||
### 7.4 Get Player Wallet Records (Supported)
|
||||
|
||||
- Path: `POST /api/v1/getPlayerWalletRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body parameters:
|
||||
- `username` (optional): Player username; if omitted, **no player filter** is applied
|
||||
- `start_create_time`, `end_create_time` (optional): Same as `getPlayerGameRecord`, applied to `create_time`
|
||||
- `limit` (optional): Same rules as `getPlayerGameRecord`
|
||||
- Response notes:
|
||||
- On success, `data` is an array of `dice_player_wallet_record` rows with related `dice_player` (`id`, `username`, `phone`)
|
||||
- If `username` is provided but the player does not exist: `data` is an empty array `[]`
|
||||
|
||||
`type` meaning: `0` deposit, `1` withdraw, `2` purchase draw chances (consistent with how records are written in business logic).
|
||||
|
||||
### 7.5 Get Player Ticket Acquisition Records (Supported)
|
||||
|
||||
- Path: `POST /api/v1/getPlayerTicketRecord`
|
||||
- Header:
|
||||
- `auth-token: {authtoken}`
|
||||
- Body parameters: Same as **7.4** (`username`, `start_create_time`, `end_create_time`, `limit`)
|
||||
- Response notes:
|
||||
- On success, `data` is a list of `dice_player_ticket_record` rows with related `dice_player`
|
||||
- If `username` is provided but the player does not exist: `data` is an empty array `[]`
|
||||
|
||||
Main fields (partial list): `id`, `player_id`, `admin_id`, `use_coins`, `ante`, `total_ticket_count`, `paid_ticket_count`, `free_ticket_count`, `remark`, `create_time`, `update_time`, etc.
|
||||
|
||||
---
|
||||
|
||||
## 8. Merchant (Agent) Configurable Fields
|
||||
|
||||
It is recommended to configure the following fields in the integration parameter table:
|
||||
|
||||
- `provider`: `Dicey Fun`
|
||||
- `provider_code`: `DF`
|
||||
- `agent_id`: `5ef059938ba799aaa845e1c2e8a762bd`
|
||||
- `secret`: Signature secret (shared by both parties)
|
||||
- `agent_token`: `[to be filled by us]` (if an additional business-layer token is needed)
|
||||
- `game_url`: Game frontend domain/URL
|
||||
- `lobby_url`: Lobby URL (optional)
|
||||
- `lang`: Default language (`zh`/`en`)
|
||||
- `callback_url`: Business callback URL (for future extension)
|
||||
- `ip_whitelist`: Caller IP whitelist (recommended)
|
||||
|
||||
---
|
||||
|
||||
## 9. Admin Console Information
|
||||
|
||||
- Admin console URL: `https://dice-v3.h55555game.top/`
|
||||
- Username: `zhuguan`
|
||||
- Password: `qwer1234`
|
||||
|
||||
---
|
||||
|
||||
## 10. Integration Sequence (Recommended)
|
||||
|
||||
1. Platform assigns `agent_id` and `secret`
|
||||
2. Third party calls `/api/v1/authToken` to obtain `authtoken`
|
||||
3. Third party calls `/api/v1/getGameHall` or `/api/v1/getGameList` to obtain lobby/game info
|
||||
4. Third party calls `/api/v1/getPlayerInfo` (optional, check user and balance)
|
||||
5. Third party calls `/api/v1/setPlayerWallet` to credit in (if applicable)
|
||||
6. Third party calls `/api/v1/getGameUrl` to get the game URL and redirect
|
||||
7. After the session, call `/api/v1/setPlayerWallet` to credit out (if applicable)
|
||||
8. (Optional) Reconciliation or support: call `/api/v1/getPlayerWalletRecord`, `/api/v1/getPlayerGameRecord`, `/api/v1/getPlayerTicketRecord` to pull history
|
||||
|
||||
---
|
||||
|
||||
## 11. Postman / cURL Examples
|
||||
|
||||
### 11.1 Get auth-token
|
||||
|
||||
```bash
|
||||
curl --location --request GET 'https://{your-domain}/api/v1/authToken?agent_id={agent_id}&secret={secret}&time={time}&signature={signature}'
|
||||
```
|
||||
|
||||
During integration testing, it is recommended to print the following values locally before sending the request to ease troubleshooting:
|
||||
|
||||
- `agent_id`
|
||||
- `time`
|
||||
- `sign_src` (concatenated source string before hashing)
|
||||
- `signature`
|
||||
- Final request URL
|
||||
|
||||
### 11.2 Get Game URL
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameUrl' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.3 Get Game List (Chinese)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameList' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.4 Get Game List (English)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameList' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"en"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.5 Get Game Hall (Chinese)
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getGameHall' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"lang":"zh"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.6 Credit In
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/setPlayerWallet' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"coin":100
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.7 Query Balance
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerInfo' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001"
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.8 Get Player Game Records
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerGameRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.9 Get Player Wallet Records
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerWalletRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
|
||||
### 11.10 Get Player Ticket Records
|
||||
|
||||
```bash
|
||||
curl --location --request POST 'https://{your-domain}/api/v1/getPlayerTicketRecord' \
|
||||
--header 'Content-Type: application/json' \
|
||||
--header 'auth-token: {authtoken}' \
|
||||
--data-raw '{
|
||||
"username":"test_player_001",
|
||||
"limit":20
|
||||
}'
|
||||
```
|
||||
@@ -142,7 +142,7 @@ Endpoints like "get player game record" or wallet histories can easily trigger N
|
||||
|
||||
- Use `whereIn('player_id', $playerIds)` instead of one query per player.
|
||||
- Use eager loading (`with(['dicePlayer'])`) for related player info.
|
||||
- Keep page size (`limit`) moderate (for example, 100 rows or less per page).
|
||||
- Keep `limit` reasonable for load (default `20`, maximum `2000`; records are always scoped to a rolling 7-day window).
|
||||
|
||||
### 4.4 Redis vs DB coordination
|
||||
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
- 使用 `whereIn('player_id', $playerIds)` 做批量查询;
|
||||
- 使用 `with(['dicePlayer'])` 或 join 预加载关联的玩家信息;
|
||||
- 控制单页 `limit`,例如不超过 100 条。
|
||||
- 控制 `limit` 以兼顾负载(默认 `20`,上限 `2000`;接口已固定为「最近 7 天」时间窗)。
|
||||
|
||||
### 4.4 Redis 与 DB 的整体协同
|
||||
|
||||
|
||||
20
server/nginx-backend-dice-api.conf.example
Normal file
20
server/nginx-backend-dice-api.conf.example
Normal file
@@ -0,0 +1,20 @@
|
||||
# 后端 dice-api.h55555game.top 正确配置说明
|
||||
# 问题:当前 Nginx 用 root 当静态站,而 /core、/dice 等接口由 Webman(6688) 处理,必须反代到 6688
|
||||
|
||||
# 在 server { ... } 内、在现有 location 之前,添加下面这一块(或替换掉仅用 root 的方式):
|
||||
|
||||
# 将请求转发到 Webman(端口 6688)
|
||||
location / {
|
||||
proxy_pass http://127.0.0.1:6688;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Connection "";
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
proxy_set_header X-Forwarded-Proto $scheme;
|
||||
}
|
||||
|
||||
# 若 public 目录下有需要直接由 Nginx 提供的静态文件,可再单独加 location,例如:
|
||||
# location /assets/ {
|
||||
# alias /www/wwwroot/dafuweng-api/server/public/;
|
||||
# }
|
||||
@@ -27,7 +27,6 @@ class UserInfoCache
|
||||
'expire' => 60 * 60 * 4,
|
||||
'dept' => 'saiadmin:user_cache:dept_',
|
||||
'role' => 'saiadmin:user_cache:role_',
|
||||
'post' => 'saiadmin:user_cache:post_',
|
||||
]);
|
||||
}
|
||||
|
||||
@@ -73,11 +72,6 @@ class UserInfoCache
|
||||
$tags[] = $cache['role'] . $role['id'];
|
||||
}
|
||||
}
|
||||
if (!empty($data['postList'])) {
|
||||
foreach ($data['postList'] as $post) {
|
||||
$tags[] = $cache['post'] . $post['id'];
|
||||
}
|
||||
}
|
||||
Cache::tag($tags)->set($cache['prefix'] . $uid, $data, $cache['expire']);
|
||||
return $data;
|
||||
}
|
||||
@@ -125,21 +119,4 @@ class UserInfoCache
|
||||
return Cache::tag($tags)->clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* 清理岗位下所有用户缓存
|
||||
*/
|
||||
public static function clearUserInfoByPostId($post_id): bool
|
||||
{
|
||||
$cache = static::cacheConfig();
|
||||
if (is_array($post_id)) {
|
||||
$tags = [];
|
||||
foreach ($post_id as $id) {
|
||||
$tags[] = $cache['post'] . $id;
|
||||
}
|
||||
} else {
|
||||
$tags = $cache['post'] . $post_id;
|
||||
}
|
||||
return Cache::tag($tags)->clear();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 部门控制器
|
||||
* 渠道控制器
|
||||
*/
|
||||
class SystemDeptController extends BaseController
|
||||
{
|
||||
@@ -33,7 +33,7 @@ class SystemDeptController extends BaseController
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('部门数据列表', 'core:dept:index')]
|
||||
#[Permission('渠道数据列表', 'core:dept:index')]
|
||||
public function index(Request $request) : Response
|
||||
{
|
||||
$where = $request->more([
|
||||
@@ -50,7 +50,7 @@ class SystemDeptController extends BaseController
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('部门数据读取', 'core:dept:read')]
|
||||
#[Permission('渠道数据读取', 'core:dept:read')]
|
||||
public function read(Request $request) : Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
@@ -68,7 +68,7 @@ class SystemDeptController extends BaseController
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('部门数据添加', 'core:dept:save')]
|
||||
#[Permission('渠道数据添加', 'core:dept:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
@@ -86,7 +86,7 @@ class SystemDeptController extends BaseController
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('部门数据修改','core:dept:update')]
|
||||
#[Permission('渠道数据修改','core:dept:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
@@ -104,23 +104,58 @@ class SystemDeptController extends BaseController
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('部门数据删除','core:dept:destroy')]
|
||||
#[Permission('渠道数据删除','core:dept:destroy')]
|
||||
public function destroy(Request $request) : Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if (empty($ids)) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$deleteTables = $request->post('delete_tables', []);
|
||||
if (!is_array($deleteTables)) {
|
||||
$deleteTables = [];
|
||||
}
|
||||
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
if (!empty($deleteTables)) {
|
||||
foreach ($idList as $deptId) {
|
||||
$this->logic->destroyWithRelations((int) $deptId, $deleteTables);
|
||||
}
|
||||
return $this->success('delete success');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
if ($result) {
|
||||
return $this->success('delete success');
|
||||
} else {
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作部门
|
||||
* 删除渠道前关联数据预览
|
||||
*/
|
||||
#[Permission('渠道数据删除', 'core:dept:destroy')]
|
||||
public function destroyPreview(Request $request): Response
|
||||
{
|
||||
$ids = $request->input('ids', '');
|
||||
if ($ids === '' || $ids === null) {
|
||||
return $this->fail('please select data');
|
||||
}
|
||||
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
$data = $this->logic->getDestroyPreview($idList);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 为所有渠道补齐默认配置
|
||||
*/
|
||||
#[Permission('渠道数据修改', 'core:dept:update')]
|
||||
public function syncChannelConfigs(Request $request): Response
|
||||
{
|
||||
$data = $this->logic->syncAllChannelConfigs();
|
||||
return $this->success($data, 'sync success');
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作渠道
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
|
||||
@@ -1,177 +0,0 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\controller\system;
|
||||
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\app\logic\system\SystemPostLogic;
|
||||
use plugin\saiadmin\app\validate\system\SystemPostValidate;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 岗位信息控制器
|
||||
*/
|
||||
class SystemPostController extends BaseController
|
||||
{
|
||||
/**
|
||||
* 构造
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new SystemPostLogic();
|
||||
$this->validate = new SystemPostValidate;
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据列表', 'core:post:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['name', ''],
|
||||
['code', ''],
|
||||
['status', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$data = $this->logic->getList($query);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 读取数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据读取', 'core:post:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
$id = $request->input('id', '');
|
||||
$model = $this->logic->read($id);
|
||||
if ($model) {
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
return $this->success($data);
|
||||
} else {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 保存数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据添加', 'core:post:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('save', $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
} else {
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据修改', 'core:post:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据删除', 'core:post:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
$ids = $request->post('ids', '');
|
||||
if (empty($ids)) {
|
||||
return $this->fail('please select data to delete');
|
||||
}
|
||||
$result = $this->logic->destroy($ids);
|
||||
if ($result) {
|
||||
return $this->success('delete success');
|
||||
} else {
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 导入数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据导入', 'core:post:import')]
|
||||
public function import(Request $request): Response
|
||||
{
|
||||
$file = current($request->file());
|
||||
if (!$file || !$file->isValid()) {
|
||||
return $this->fail('uploaded file not found');
|
||||
}
|
||||
$this->logic->import($file);
|
||||
return $this->success('import success');
|
||||
}
|
||||
|
||||
/**
|
||||
* 导出数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('岗位数据导出', 'core:post:export')]
|
||||
public function export(Request $request): Response
|
||||
{
|
||||
$where = $request->more([
|
||||
['name', ''],
|
||||
['code', ''],
|
||||
['status', ''],
|
||||
]);
|
||||
return $this->logic->export($where);
|
||||
}
|
||||
|
||||
/**
|
||||
* 下载导入模板
|
||||
* @return Response
|
||||
*/
|
||||
public function downloadTemplate(): Response
|
||||
{
|
||||
$file_name = "template.xlsx";
|
||||
return downloadFile($file_name);
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作岗位
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
public function accessPost(Request $request): Response
|
||||
{
|
||||
$where = ['status' => 1];
|
||||
$data = $this->logic->accessPost($where);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -6,10 +6,8 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\controller\system;
|
||||
|
||||
use plugin\saiadmin\app\model\system\SystemUserRole;
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\basic\BaseController;
|
||||
use plugin\saiadmin\app\cache\UserInfoCache;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\app\validate\system\SystemRoleValidate;
|
||||
use plugin\saiadmin\app\logic\system\SystemRoleLogic;
|
||||
use plugin\saiadmin\service\Permission;
|
||||
@@ -17,13 +15,10 @@ use support\Request;
|
||||
use support\Response;
|
||||
|
||||
/**
|
||||
* 角色控制器
|
||||
* 角色控制器(按渠道隔离)
|
||||
*/
|
||||
class SystemRoleController extends BaseController
|
||||
{
|
||||
/**
|
||||
* 构造
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->logic = new SystemRoleLogic();
|
||||
@@ -31,11 +26,6 @@ class SystemRoleController extends BaseController
|
||||
parent::__construct();
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据列表
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据列表', 'core:role:index')]
|
||||
public function index(Request $request): Response
|
||||
{
|
||||
@@ -44,19 +34,14 @@ class SystemRoleController extends BaseController
|
||||
['code', ''],
|
||||
['status', ''],
|
||||
]);
|
||||
$query = $this->logic->search($where);
|
||||
$levelArr = array_column($this->adminInfo['roleList'], 'level');
|
||||
$maxLevel = max($levelArr);
|
||||
$query->where('level', '<', $maxLevel);
|
||||
$data = $this->logic->getList($query);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId(
|
||||
$request->input('dept_id'),
|
||||
$request->all()
|
||||
);
|
||||
$data = $this->logic->indexList($where, $requestDeptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 读取数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据读取', 'core:role:read')]
|
||||
public function read(Request $request): Response
|
||||
{
|
||||
@@ -64,53 +49,49 @@ class SystemRoleController extends BaseController
|
||||
$model = $this->logic->read($id);
|
||||
if ($model) {
|
||||
$data = is_array($model) ? $model : $model->toArray();
|
||||
$role = $this->logic->model->find($id);
|
||||
if ($role) {
|
||||
$this->logic->assertRoleWritable($role);
|
||||
}
|
||||
return $this->success($data);
|
||||
} else {
|
||||
return $this->fail('not found');
|
||||
}
|
||||
return $this->fail('not found');
|
||||
}
|
||||
|
||||
/**
|
||||
* 保存数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据添加', 'core:role:save')]
|
||||
public function save(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$data['dept_id'] = $this->logic->resolveRequestDeptId(
|
||||
AdminScopeHelper::pickRequestDeptId($data['dept_id'] ?? null, $data)
|
||||
);
|
||||
$this->validate('save', $data);
|
||||
$result = $this->logic->add($data);
|
||||
if ($result) {
|
||||
return $this->success('add success');
|
||||
} else {
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
return $this->fail('add failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据修改', 'core:role:update')]
|
||||
public function update(Request $request): Response
|
||||
{
|
||||
$data = $request->post();
|
||||
$role = $this->logic->model->find($data['id'] ?? 0);
|
||||
if ($role) {
|
||||
$this->logic->assertRoleWritable($role);
|
||||
if (!isset($data['dept_id']) || $data['dept_id'] === '' || $data['dept_id'] === null) {
|
||||
$data['dept_id'] = $role->dept_id;
|
||||
}
|
||||
}
|
||||
$this->validate('update', $data);
|
||||
$result = $this->logic->edit($data['id'], $data);
|
||||
if ($result) {
|
||||
return $this->success('update success');
|
||||
} else {
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
return $this->fail('update failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据删除', 'core:role:destroy')]
|
||||
public function destroy(Request $request): Response
|
||||
{
|
||||
@@ -121,16 +102,10 @@ class SystemRoleController extends BaseController
|
||||
$result = $this->logic->destroy($ids);
|
||||
if ($result) {
|
||||
return $this->success('delete success');
|
||||
} else {
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
return $this->fail('delete failed');
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据角色获取菜单
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色数据列表', 'core:role:index')]
|
||||
public function getMenuByRole(Request $request): Response
|
||||
{
|
||||
@@ -139,11 +114,6 @@ class SystemRoleController extends BaseController
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 菜单权限
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
#[Permission('角色菜单权限', 'core:role:menu')]
|
||||
public function menuPermission(Request $request): Response
|
||||
{
|
||||
@@ -153,16 +123,14 @@ class SystemRoleController extends BaseController
|
||||
return $this->success('operation success');
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作角色
|
||||
* @param Request $request
|
||||
* @return Response
|
||||
*/
|
||||
public function accessRole(Request $request): Response
|
||||
{
|
||||
$where = ['status' => 1];
|
||||
$data = $this->logic->accessRole($where);
|
||||
$requestDeptId = AdminScopeHelper::pickRequestDeptId(
|
||||
$request->input('dept_id'),
|
||||
$request->all()
|
||||
);
|
||||
$data = $this->logic->accessRole($where, $requestDeptId);
|
||||
return $this->success($data);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -182,7 +182,6 @@ class SystemUserController extends BaseController
|
||||
{
|
||||
$data = $request->post();
|
||||
unset($data['deptList']);
|
||||
unset($data['postList']);
|
||||
unset($data['roleList']);
|
||||
$result = $this->logic->updateInfo($this->adminId, $data);
|
||||
if ($result) {
|
||||
|
||||
@@ -2,129 +2,123 @@
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\logic\system;
|
||||
|
||||
use app\dice\service\DiceChannelConfigService;
|
||||
use plugin\saiadmin\app\service\SystemRoleChannelService;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemUser;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use plugin\saiadmin\utils\Arr;
|
||||
|
||||
/**
|
||||
* 部门逻辑层
|
||||
* 渠道逻辑层(表 sa_system_dept)
|
||||
*/
|
||||
class SystemDeptLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new SystemDept();
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加数据
|
||||
*/
|
||||
public function add($data): mixed
|
||||
{
|
||||
$data = $this->handleData($data);
|
||||
$this->model->save($data);
|
||||
return $this->model->getKey();
|
||||
$deptId = (int) $this->model->getKey();
|
||||
if ($deptId > 0) {
|
||||
(new DiceChannelConfigService())->copyDefaultConfigToDept($deptId);
|
||||
(new SystemRoleChannelService())->copyDefaultRolesToDept($deptId, false);
|
||||
}
|
||||
return $deptId;
|
||||
}
|
||||
|
||||
/**
|
||||
* 修改数据
|
||||
*/
|
||||
public function edit($id, $data): mixed
|
||||
{
|
||||
$oldLevel = $data['level'] . $id . ',';
|
||||
$data = $this->handleData($data);
|
||||
if ($data['parent_id'] == $id) {
|
||||
throw new ApiException('Parent department cannot be the same as current department');
|
||||
}
|
||||
if (in_array($id, explode(',', $data['level']))) {
|
||||
throw new ApiException('Cannot set parent department to a child of current department');
|
||||
}
|
||||
$newLevel = $data['level'] . $id . ',';
|
||||
$deptIds = $this->model->where('level', 'like', $oldLevel . '%')->column('id');
|
||||
|
||||
return $this->transaction(function () use ($deptIds, $oldLevel, $newLevel, $data, $id) {
|
||||
$this->model->whereIn('id', $deptIds)->exp('level', "REPLACE(level, '$oldLevel', '$newLevel')")->update([]);
|
||||
return $this->model->update($data, ['id' => $id]);
|
||||
});
|
||||
return $this->model->update($data, ['id' => $id]);
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据删除
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
{
|
||||
$num = $this->model->where('parent_id', 'in', $ids)->count();
|
||||
if ($num > 0) {
|
||||
throw new ApiException('This department has sub-departments, please delete them first');
|
||||
} else {
|
||||
$count = SystemUser::where('dept_id', 'in', $ids)->count();
|
||||
if ($count > 0) {
|
||||
throw new ApiException('This department has users, please delete or transfer them first');
|
||||
}
|
||||
return $this->model->destroy($ids);
|
||||
$count = SystemUser::where('dept_id', 'in', $ids)->count();
|
||||
if ($count > 0) {
|
||||
throw new ApiException('This channel has users, please delete or transfer them first');
|
||||
}
|
||||
return $this->model->destroy($ids);
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据处理
|
||||
* 带关联选项删除渠道
|
||||
*/
|
||||
public function destroyWithRelations(int $deptId, array $deleteTables): bool
|
||||
{
|
||||
(new SystemRoleChannelService())->deleteRolesByDept($deptId);
|
||||
(new DiceChannelConfigService())->destroyDeptWithRelations($deptId, $deleteTables);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getDestroyPreview(array $deptIds): array
|
||||
{
|
||||
return (new DiceChannelConfigService())->getDestroyPreview($deptIds);
|
||||
}
|
||||
|
||||
public function syncAllChannelConfigs(): array
|
||||
{
|
||||
$config = (new DiceChannelConfigService())->syncAllChannelsFromDefault();
|
||||
$roles = (new SystemRoleChannelService())->syncAllChannelsFromDefault();
|
||||
return ['config' => $config, 'roles' => $roles];
|
||||
}
|
||||
|
||||
protected function handleData($data)
|
||||
{
|
||||
// 处理上级部门
|
||||
if (empty($data['parent_id']) || $data['parent_id'] == 0) {
|
||||
$data['level'] = '0';
|
||||
$data['parent_id'] = 0;
|
||||
} else {
|
||||
$parentMenu = SystemDept::findOrEmpty($data['parent_id']);
|
||||
$data['level'] = $parentMenu['level'] . $parentMenu['id'] . ',';
|
||||
}
|
||||
$data['level'] = '0';
|
||||
$data['parent_id'] = 0;
|
||||
return $data;
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据树形化
|
||||
* @param array $where
|
||||
* @return array
|
||||
*/
|
||||
public function tree(array $where = []): array
|
||||
{
|
||||
$query = $this->search($where);
|
||||
$request = request();
|
||||
if ($request && $request->input('tree', 'false') === 'true') {
|
||||
$query->field('id, id as value, name as label, parent_id');
|
||||
}
|
||||
$query->order('sort', 'desc');
|
||||
$query->with(['leader']);
|
||||
$data = $this->getAll($query);
|
||||
return Helper::makeTree($data);
|
||||
return $this->getAll($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作部门
|
||||
* @param array $where
|
||||
* @return array
|
||||
*/
|
||||
public function accessDept(array $where = []): array
|
||||
{
|
||||
$query = $this->search($where);
|
||||
// 超级管理员(id=1)可查看全部部门,普通管理员按部门权限过滤
|
||||
if (isset($this->adminInfo['id']) && $this->adminInfo['id'] > 1) {
|
||||
$query->auth($this->adminInfo['deptList'] ?? []);
|
||||
$deptId = $this->resolveAccessibleDeptId();
|
||||
if ($deptId > 0) {
|
||||
$query->where('id', $deptId);
|
||||
} else {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
$query->field('id, id as value, name as label, parent_id');
|
||||
$query->field('id, id as value, name as label');
|
||||
$query->order('sort', 'desc');
|
||||
$data = $this->getAll($query);
|
||||
return Helper::makeTree($data);
|
||||
return $this->getAll($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* 当前管理员可操作的渠道 ID(deptList 缺失时回退 dept_id)
|
||||
*/
|
||||
public function resolveAccessibleDeptId(?array $adminInfo = null): int
|
||||
{
|
||||
$adminInfo = $adminInfo ?? $this->adminInfo ?? [];
|
||||
if (empty($adminInfo['id']) || (int) $adminInfo['id'] <= 1) {
|
||||
return 0;
|
||||
}
|
||||
$deptList = $adminInfo['deptList'] ?? [];
|
||||
if (is_array($deptList) && isset($deptList['id']) && (int) $deptList['id'] > 0) {
|
||||
return (int) $deptList['id'];
|
||||
}
|
||||
$deptId = $adminInfo['dept_id'] ?? null;
|
||||
if ($deptId !== null && $deptId !== '' && (int) $deptId > 0) {
|
||||
return (int) $deptId;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\logic\system;
|
||||
|
||||
use plugin\saiadmin\app\model\system\SystemPost;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\service\OpenSpoutWriter;
|
||||
use OpenSpout\Reader\XLSX\Reader;
|
||||
|
||||
/**
|
||||
* 岗位管理逻辑层
|
||||
*/
|
||||
class SystemPostLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new SystemPost();
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作岗位
|
||||
* @param array $where
|
||||
* @return array
|
||||
*/
|
||||
public function accessPost(array $where = []): array
|
||||
{
|
||||
$query = $this->search($where);
|
||||
$query->field('id, id as value, name as label, name, code');
|
||||
return $this->getAll($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* 导入数据
|
||||
*/
|
||||
public function import($file)
|
||||
{
|
||||
$path = $this->getImport($file);
|
||||
$reader = new Reader();
|
||||
try {
|
||||
$reader->open($path);
|
||||
$data = [];
|
||||
foreach ($reader->getSheetIterator() as $sheet) {
|
||||
$isHeader = true;
|
||||
foreach ($sheet->getRowIterator() as $row) {
|
||||
if ($isHeader) {
|
||||
$isHeader = false;
|
||||
continue;
|
||||
}
|
||||
$cells = $row->getCells();
|
||||
$data[] = [
|
||||
'name' => $cells[0]->getValue(),
|
||||
'code' => $cells[1]->getValue(),
|
||||
'sort' => $cells[2]->getValue(),
|
||||
'status' => $cells[3]->getValue(),
|
||||
];
|
||||
}
|
||||
}
|
||||
$this->saveAll($data);
|
||||
} catch (\Exception $e) {
|
||||
throw new ApiException('Import file error, please upload correct xlsx file');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 导出数据
|
||||
*/
|
||||
public function export($where = [])
|
||||
{
|
||||
$query = $this->search($where)->field('id,name,code,sort,status,create_time');
|
||||
$data = $this->getAll($query);
|
||||
$file_name = '岗位数据.xlsx';
|
||||
$header = ['编号', '岗位名称', '岗位标识', '排序', '状态', '创建时间'];
|
||||
$filter = [
|
||||
'status' => [
|
||||
['value' => 1, 'label' => '正常'],
|
||||
['value' => 2, 'label' => '禁用']
|
||||
]
|
||||
];
|
||||
$writer = new OpenSpoutWriter($file_name);
|
||||
$writer->setWidth([15, 15, 20, 15, 15, 25]);
|
||||
$writer->setHeader($header);
|
||||
$writer->setData($data, null, $filter);
|
||||
$file_path = $writer->returnFile();
|
||||
return response()->download($file_path, urlencode($file_name));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -6,121 +6,133 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\logic\system;
|
||||
|
||||
use app\dice\helper\AdminScopeHelper;
|
||||
use plugin\saiadmin\app\cache\UserMenuCache;
|
||||
use plugin\saiadmin\app\model\system\SystemRole;
|
||||
use plugin\saiadmin\app\service\SystemRoleChannelService;
|
||||
use plugin\saiadmin\basic\think\BaseLogic;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use plugin\saiadmin\utils\Helper;
|
||||
use support\think\Cache;
|
||||
use support\think\Db;
|
||||
|
||||
/**
|
||||
* 角色逻辑层
|
||||
* 角色逻辑层(按渠道 dept_id 隔离)
|
||||
*/
|
||||
class SystemRoleLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
public function __construct()
|
||||
{
|
||||
$this->model = new SystemRole();
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加数据
|
||||
* 分页列表(按渠道过滤)
|
||||
*/
|
||||
public function indexList(array $where, $requestDeptId = null): array
|
||||
{
|
||||
$query = $this->search($where);
|
||||
$this->applyDeptScope($query, $requestDeptId);
|
||||
$levelArr = array_column($this->adminInfo['roleList'] ?? [], 'level');
|
||||
if (!empty($levelArr)) {
|
||||
$maxLevel = max($levelArr);
|
||||
$query->where('level', '<', $maxLevel);
|
||||
}
|
||||
$query->where('id', '<>', SystemRoleChannelService::SUPER_ADMIN_ROLE_ID);
|
||||
return $this->getList($query);
|
||||
}
|
||||
|
||||
public function add($data): bool
|
||||
{
|
||||
$data = $this->handleData($data);
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($data['dept_id'] ?? null);
|
||||
$data['dept_id'] = $deptId;
|
||||
$this->assertCodeUniqueInDept($data['code'] ?? '', $deptId, null);
|
||||
return $this->model->save($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 修改数据
|
||||
*/
|
||||
public function edit($id, $data): bool
|
||||
{
|
||||
$model = $this->model->findOrEmpty($id);
|
||||
if ($model->isEmpty()) {
|
||||
throw new ApiException('Data not found');
|
||||
}
|
||||
$this->assertRoleWritable($model);
|
||||
$data = $this->handleData($data);
|
||||
$deptId = AdminScopeHelper::normalizeRecordDeptId($model->dept_id ?? $data['dept_id'] ?? null);
|
||||
$data['dept_id'] = $deptId;
|
||||
$this->assertCodeUniqueInDept($data['code'] ?? '', $deptId, (int) $id);
|
||||
return $model->save($data);
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除数据
|
||||
*/
|
||||
public function destroy($ids): bool
|
||||
{
|
||||
// 越权保护
|
||||
$levelArr = array_column($this->adminInfo['roleList'], 'level');
|
||||
$maxLevel = max($levelArr);
|
||||
$levelArr = array_column($this->adminInfo['roleList'] ?? [], 'level');
|
||||
$maxLevel = !empty($levelArr) ? max($levelArr) : 100;
|
||||
|
||||
$num = SystemRole::where('level', '>=', $maxLevel)->whereIn('id', $ids)->count();
|
||||
if ($num > 0) {
|
||||
throw new ApiException('Cannot operate roles with higher level than current account');
|
||||
} else {
|
||||
return $this->model->destroy($ids);
|
||||
$idList = is_array($ids) ? $ids : explode(',', (string) $ids);
|
||||
foreach ($idList as $roleId) {
|
||||
$roleId = (int) $roleId;
|
||||
if ($roleId === SystemRoleChannelService::SUPER_ADMIN_ROLE_ID) {
|
||||
throw new ApiException('Cannot delete super admin role');
|
||||
}
|
||||
$role = $this->model->find($roleId);
|
||||
if (!$role) {
|
||||
continue;
|
||||
}
|
||||
$this->assertRoleWritable($role);
|
||||
if ((int) ($role->level ?? 0) >= $maxLevel) {
|
||||
throw new ApiException('Cannot operate roles with higher level than current account');
|
||||
}
|
||||
}
|
||||
|
||||
return $this->model->destroy($ids);
|
||||
}
|
||||
|
||||
/**
|
||||
* 数据处理
|
||||
*/
|
||||
protected function handleData($data)
|
||||
{
|
||||
// 越权保护
|
||||
$levelArr = array_column($this->adminInfo['roleList'], 'level');
|
||||
$maxLevel = max($levelArr);
|
||||
if ($data['level'] >= $maxLevel) {
|
||||
throw new ApiException('Cannot operate roles with higher level than current account');
|
||||
$levelArr = array_column($this->adminInfo['roleList'] ?? [], 'level');
|
||||
if (!empty($levelArr)) {
|
||||
$maxLevel = max($levelArr);
|
||||
if (($data['level'] ?? 0) >= $maxLevel) {
|
||||
throw new ApiException('Cannot operate roles with higher level than current account');
|
||||
}
|
||||
}
|
||||
return $data;
|
||||
}
|
||||
|
||||
/**
|
||||
* 可操作角色
|
||||
* @param array $where
|
||||
* @return array
|
||||
*/
|
||||
public function accessRole(array $where = []): array
|
||||
public function accessRole(array $where = [], $requestDeptId = null): array
|
||||
{
|
||||
$query = $this->search($where);
|
||||
// 越权保护
|
||||
$levelArr = array_column($this->adminInfo['roleList'], 'level');
|
||||
$maxLevel = max($levelArr);
|
||||
$query->where('level', '<', $maxLevel);
|
||||
$this->applyDeptScope($query, $requestDeptId);
|
||||
$levelArr = array_column($this->adminInfo['roleList'] ?? [], 'level');
|
||||
if (!empty($levelArr)) {
|
||||
$maxLevel = max($levelArr);
|
||||
$query->where('level', '<', $maxLevel);
|
||||
}
|
||||
$query->where('id', '<>', SystemRoleChannelService::SUPER_ADMIN_ROLE_ID);
|
||||
$query->order('sort', 'desc');
|
||||
return $this->getAll($query);
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据角色数组获取菜单
|
||||
* @param $ids
|
||||
* @return array
|
||||
*/
|
||||
public function getMenuIdsByRoleIds($ids): array
|
||||
{
|
||||
if (empty($ids))
|
||||
if (empty($ids)) {
|
||||
return [];
|
||||
}
|
||||
return $this->model->where('id', 'in', $ids)->with([
|
||||
'menus' => function ($query) {
|
||||
$query->where('status', 1)->order('sort', 'desc');
|
||||
}
|
||||
])->select()->toArray();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据角色获取菜单
|
||||
* @param $id
|
||||
* @return array
|
||||
*/
|
||||
public function getMenuByRole($id): array
|
||||
{
|
||||
$role = $this->model->findOrEmpty($id);
|
||||
if ($role->isEmpty()) {
|
||||
throw new ApiException('Data not found');
|
||||
}
|
||||
$this->assertRoleWritable($role);
|
||||
$menus = $role->menus ?: [];
|
||||
return [
|
||||
'id' => $id,
|
||||
@@ -128,14 +140,14 @@ class SystemRoleLogic extends BaseLogic
|
||||
];
|
||||
}
|
||||
|
||||
/**
|
||||
* 保存菜单权限
|
||||
* @param $id
|
||||
* @param $menu_ids
|
||||
* @return mixed
|
||||
*/
|
||||
public function saveMenuPermission($id, $menu_ids): mixed
|
||||
{
|
||||
$role = $this->model->findOrEmpty($id);
|
||||
if ($role->isEmpty()) {
|
||||
throw new ApiException('Data not found');
|
||||
}
|
||||
$this->assertRoleWritable($role);
|
||||
|
||||
return $this->transaction(function () use ($id, $menu_ids) {
|
||||
$role = $this->model->findOrEmpty($id);
|
||||
if ($role) {
|
||||
@@ -147,10 +159,90 @@ class SystemRoleLogic extends BaseLogic
|
||||
}
|
||||
$cache = config('plugin.saiadmin.saithink.button_cache');
|
||||
$tag = $cache['role'] . $id;
|
||||
Cache::tag($tag)->clear(); // 清理权限缓存-角色TAG
|
||||
UserMenuCache::clearMenuCache(); // 清理菜单缓存
|
||||
Cache::tag($tag)->clear();
|
||||
UserMenuCache::clearMenuCache();
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 解析并校验当前请求应操作的渠道 ID
|
||||
*/
|
||||
public function resolveRequestDeptId($requestDeptId): int
|
||||
{
|
||||
if ((int) ($this->adminInfo['id'] ?? 0) === 1) {
|
||||
return AdminScopeHelper::resolveConfigDeptId($this->adminInfo, $requestDeptId);
|
||||
}
|
||||
$deptLogic = new SystemDeptLogic();
|
||||
$deptLogic->init($this->adminInfo);
|
||||
return $deptLogic->resolveAccessibleDeptId();
|
||||
}
|
||||
|
||||
/**
|
||||
* 列表/下拉按渠道过滤
|
||||
*/
|
||||
protected function applyDeptScope($query, $requestDeptId = null): void
|
||||
{
|
||||
if (!$this->tableHasDeptIdColumn()) {
|
||||
return;
|
||||
}
|
||||
if ((int) ($this->adminInfo['id'] ?? 0) === 1) {
|
||||
$deptId = AdminScopeHelper::resolveConfigDeptId($this->adminInfo, $requestDeptId);
|
||||
$query->where('dept_id', $deptId);
|
||||
return;
|
||||
}
|
||||
$deptLogic = new SystemDeptLogic();
|
||||
$deptLogic->init($this->adminInfo);
|
||||
$deptId = $deptLogic->resolveAccessibleDeptId();
|
||||
if ($deptId > 0) {
|
||||
$query->where('dept_id', $deptId);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 校验角色属于当前可操作渠道
|
||||
*/
|
||||
public function assertRoleWritable($role): void
|
||||
{
|
||||
if (!$this->tableHasDeptIdColumn()) {
|
||||
return;
|
||||
}
|
||||
$roleDeptId = AdminScopeHelper::normalizeRecordDeptId($role->dept_id ?? null);
|
||||
if ((int) ($role->id ?? 0) === SystemRoleChannelService::SUPER_ADMIN_ROLE_ID) {
|
||||
throw new ApiException('Cannot operate super admin role');
|
||||
}
|
||||
if ((int) ($this->adminInfo['id'] ?? 0) === 1) {
|
||||
return;
|
||||
}
|
||||
$deptLogic = new SystemDeptLogic();
|
||||
$deptLogic->init($this->adminInfo);
|
||||
$scopeDeptId = $deptLogic->resolveAccessibleDeptId();
|
||||
if ($scopeDeptId > 0 && $roleDeptId !== $scopeDeptId) {
|
||||
throw new ApiException('No permission to operate this channel role');
|
||||
}
|
||||
}
|
||||
|
||||
protected function assertCodeUniqueInDept(string $code, int $deptId, ?int $excludeId): void
|
||||
{
|
||||
if ($code === '') {
|
||||
return;
|
||||
}
|
||||
$query = SystemRole::where('code', $code)->where('dept_id', $deptId);
|
||||
if ($excludeId !== null && $excludeId > 0) {
|
||||
$query->where('id', '<>', $excludeId);
|
||||
}
|
||||
if ($query->count() > 0) {
|
||||
throw new ApiException('Role code already exists in this channel');
|
||||
}
|
||||
}
|
||||
|
||||
protected function tableHasDeptIdColumn(): bool
|
||||
{
|
||||
try {
|
||||
$fields = Db::getFields((new SystemRole())->getTable());
|
||||
return isset($fields['dept_id']);
|
||||
} catch (\Throwable $e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,9 +40,16 @@ class SystemUserLogic extends BaseLogic
|
||||
{
|
||||
$query = $this->search($where);
|
||||
$query->with(['depts']);
|
||||
// 超级管理员(id=1)可查看全部用户,普通管理员按部门权限过滤
|
||||
// 超级管理员(id=1)可查看全部用户,渠道管理员按本渠道过滤
|
||||
if (isset($this->adminInfo['id']) && $this->adminInfo['id'] > 1) {
|
||||
$query->auth($this->adminInfo['deptList'] ?? []);
|
||||
$deptLogic = new SystemDeptLogic();
|
||||
$deptLogic->init($this->adminInfo);
|
||||
$deptId = $deptLogic->resolveAccessibleDeptId();
|
||||
if ($deptId > 0) {
|
||||
$query->where('dept_id', $deptId);
|
||||
} else {
|
||||
$query->auth($this->adminInfo['deptList'] ?? []);
|
||||
}
|
||||
}
|
||||
return $this->getList($query);
|
||||
}
|
||||
@@ -69,8 +76,13 @@ class SystemUserLogic extends BaseLogic
|
||||
$admin = $this->model->findOrEmpty($id);
|
||||
$data = $admin->hidden(['password'])->toArray();
|
||||
$data['roleList'] = $admin->roles->toArray() ?: [];
|
||||
$data['postList'] = $admin->posts->toArray() ?: [];
|
||||
$data['deptList'] = $admin->depts ? $admin->depts->toArray() : [];
|
||||
if (empty($data['deptList']) && ! empty($admin->dept_id)) {
|
||||
$dept = SystemDept::find($admin->dept_id);
|
||||
if ($dept && ! $dept->isEmpty()) {
|
||||
$data['deptList'] = $dept->toArray();
|
||||
}
|
||||
}
|
||||
return $data;
|
||||
}
|
||||
|
||||
@@ -101,7 +113,6 @@ class SystemUserLogic extends BaseLogic
|
||||
$data['password'] = password_hash($data['password'], PASSWORD_DEFAULT);
|
||||
return $this->transaction(function () use ($data) {
|
||||
$role_ids = $data['role_ids'] ?? [];
|
||||
$post_ids = $data['post_ids'] ?? [];
|
||||
if ($this->adminInfo['id'] > 1) {
|
||||
// 部门保护
|
||||
if (!$this->deptProtect($this->adminInfo['deptList'], $data['dept_id'])) {
|
||||
@@ -114,11 +125,7 @@ class SystemUserLogic extends BaseLogic
|
||||
}
|
||||
$user = SystemUser::create($data);
|
||||
$user->roles()->detach();
|
||||
$user->posts()->detach();
|
||||
$user->roles()->saveAll($role_ids);
|
||||
if (!empty($post_ids)) {
|
||||
$user->posts()->save($post_ids);
|
||||
}
|
||||
return $user;
|
||||
});
|
||||
}
|
||||
@@ -134,7 +141,6 @@ class SystemUserLogic extends BaseLogic
|
||||
unset($data['password']);
|
||||
return $this->transaction(function () use ($data, $id) {
|
||||
$role_ids = $data['role_ids'] ?? [];
|
||||
$post_ids = $data['post_ids'] ?? [];
|
||||
// 超级管理员可修改任意用户,普通管理员仅可修改当前部门和子部门的用户
|
||||
$query = $this->model->where('id', $id);
|
||||
if (isset($this->adminInfo['id']) && $this->adminInfo['id'] > 1) {
|
||||
@@ -157,11 +163,7 @@ class SystemUserLogic extends BaseLogic
|
||||
$result = parent::edit($id, $data);
|
||||
if ($result) {
|
||||
$user->roles()->detach();
|
||||
$user->posts()->detach();
|
||||
$user->roles()->saveAll($role_ids);
|
||||
if (!empty($post_ids)) {
|
||||
$user->posts()->save($post_ids);
|
||||
}
|
||||
UserInfoCache::clearUserInfo($id);
|
||||
UserAuthCache::clearUserAuth($id);
|
||||
UserMenuCache::clearUserMenu($id);
|
||||
|
||||
@@ -20,6 +20,20 @@ use plugin\saiadmin\exception\ApiException;
|
||||
*/
|
||||
class CrontabLogic extends BaseLogic
|
||||
{
|
||||
/**
|
||||
* 获取 webman channel 服务地址
|
||||
* 需要保证与 server/config/plugin/webman/channel/process.php 的 listen 端口一致
|
||||
*/
|
||||
private function channelConfig(): array
|
||||
{
|
||||
$host = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||
$port = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($port === false) {
|
||||
$port = 2207;
|
||||
}
|
||||
return ['host' => $host, 'port' => $port];
|
||||
}
|
||||
|
||||
/**
|
||||
* 构造函数
|
||||
*/
|
||||
@@ -67,7 +81,8 @@ class CrontabLogic extends BaseLogic
|
||||
|
||||
$id = $model->getKey();
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
|
||||
return true;
|
||||
@@ -116,7 +131,8 @@ class CrontabLogic extends BaseLogic
|
||||
]);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
}
|
||||
|
||||
@@ -141,7 +157,8 @@ class CrontabLogic extends BaseLogic
|
||||
$result = parent::destroy($ids);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $ids]);
|
||||
}
|
||||
return $result;
|
||||
@@ -162,7 +179,8 @@ class CrontabLogic extends BaseLogic
|
||||
$result = $model->save(['status' => $status]);
|
||||
if ($result) {
|
||||
// 连接到Channel服务
|
||||
ChannelClient::connect();
|
||||
$channel = $this->channelConfig();
|
||||
ChannelClient::connect($channel['host'], $channel['port']);
|
||||
ChannelClient::publish('crontab', ['args' => $id]);
|
||||
}
|
||||
return $result;
|
||||
|
||||
@@ -9,15 +9,15 @@ namespace plugin\saiadmin\app\model\system;
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
|
||||
/**
|
||||
* 部门模型
|
||||
* 渠道模型
|
||||
*
|
||||
* sa_system_dept 部门表
|
||||
* sa_system_dept 渠道表
|
||||
*
|
||||
* @property $id 编号
|
||||
* @property $parent_id 父级ID,0为根节点
|
||||
* @property $name 部门名称
|
||||
* @property $code 部门编码
|
||||
* @property $leader_id 部门负责人ID
|
||||
* @property $parent_id 父级ID(扁平渠道固定为0)
|
||||
* @property $name 渠道名称
|
||||
* @property $code 渠道编码
|
||||
* @property $leader_id 渠道负责人ID
|
||||
* @property $level 祖级列表,格式: 0,1,5,
|
||||
* @property $sort 排序,数字越小越靠前
|
||||
* @property $status 状态: 1启用, 0禁用
|
||||
@@ -38,24 +38,21 @@ class SystemDept extends BaseModel
|
||||
protected $table = 'sa_system_dept';
|
||||
|
||||
/**
|
||||
* 权限范围
|
||||
* 权限范围(扁平渠道,仅本渠道)
|
||||
*/
|
||||
public function scopeAuth($query, $value)
|
||||
{
|
||||
if (!empty($value) && isset($value['id'])) {
|
||||
$deptIds = [$value['id']];
|
||||
$level = $value['level'] ?? '';
|
||||
if ($level !== '' && $level !== null) {
|
||||
$deptLevel = $level . $value['id'] . ',';
|
||||
$ids = static::whereLike('level', $deptLevel . '%')->column('id');
|
||||
$deptIds = array_merge($deptIds, $ids);
|
||||
}
|
||||
$query->whereIn('id', $deptIds);
|
||||
if (is_array($value) && isset($value['id']) && (int) $value['id'] > 0) {
|
||||
$query->where('id', $value['id']);
|
||||
return;
|
||||
}
|
||||
if (is_numeric($value) && (int) $value > 0) {
|
||||
$query->where('id', (int) $value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 部门领导
|
||||
* 渠道负责人
|
||||
*/
|
||||
public function leader()
|
||||
{
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\model\system;
|
||||
|
||||
use plugin\saiadmin\basic\think\BaseModel;
|
||||
|
||||
/**
|
||||
* 岗位模型
|
||||
*
|
||||
* sa_system_post 岗位信息表
|
||||
*
|
||||
* @property $id 主键
|
||||
* @property $name 岗位名称
|
||||
* @property $code 岗位代码
|
||||
* @property $sort 排序
|
||||
* @property $status 状态
|
||||
* @property $remark 备注
|
||||
* @property $created_by 创建者
|
||||
* @property $updated_by 更新者
|
||||
* @property $create_time 创建时间
|
||||
* @property $update_time 修改时间
|
||||
*/
|
||||
class SystemPost extends BaseModel
|
||||
{
|
||||
/**
|
||||
* 数据表主键
|
||||
* @var string
|
||||
*/
|
||||
protected $pk = 'id';
|
||||
|
||||
protected $table = 'sa_system_post';
|
||||
|
||||
}
|
||||
@@ -13,7 +13,8 @@ use plugin\saiadmin\basic\think\BaseModel;
|
||||
*
|
||||
* sa_system_role 角色表
|
||||
*
|
||||
* @property $id
|
||||
* @property $id
|
||||
* @property int $dept_id 所属渠道ID,0=默认模板
|
||||
* @property $name 角色名称
|
||||
* @property $code 角色标识,如: hr_manager
|
||||
* @property $level 角色级别:用于行政控制,不可操作级别大于自己的角色
|
||||
@@ -41,6 +42,14 @@ class SystemRole extends BaseModel
|
||||
*/
|
||||
protected $table = 'sa_system_role';
|
||||
|
||||
/** 按渠道筛选 */
|
||||
public function searchDeptIdAttr($query, $value): void
|
||||
{
|
||||
if ($value !== '' && $value !== null) {
|
||||
$query->where('dept_id', '=', $value);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 权限范围
|
||||
*/
|
||||
|
||||
@@ -24,7 +24,7 @@ use plugin\saiadmin\basic\think\BaseModel;
|
||||
* @property $phone 手机号
|
||||
* @property $signed 个性签名
|
||||
* @property $dashboard 工作台
|
||||
* @property $dept_id 主归属部门
|
||||
* @property $dept_id 主归属渠道
|
||||
* @property $is_super 是否超级管理员: 1是
|
||||
* @property $status 状态: 1启用, 2禁用
|
||||
* @property $remark 备注
|
||||
@@ -82,16 +82,12 @@ class SystemUser extends BaseModel
|
||||
}
|
||||
|
||||
/**
|
||||
* 权限范围 - 过滤部门用户
|
||||
* 权限范围 - 过滤同渠道用户
|
||||
*/
|
||||
public function scopeAuth($query, $value)
|
||||
{
|
||||
if (!empty($value)) {
|
||||
$deptIds = [$value['id']];
|
||||
$deptLevel = $value['level'] . $value['id'] . ',';
|
||||
$dept_ids = SystemDept::whereLike('level', $deptLevel . '%')->column('id');
|
||||
$deptIds = array_merge($deptIds, $dept_ids);
|
||||
$query->whereIn('dept_id', $deptIds);
|
||||
if (!empty($value) && isset($value['id'])) {
|
||||
$query->where('dept_id', $value['id']);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -104,15 +100,7 @@ class SystemUser extends BaseModel
|
||||
}
|
||||
|
||||
/**
|
||||
* 通过中间表关联岗位
|
||||
*/
|
||||
public function posts()
|
||||
{
|
||||
return $this->belongsToMany(SystemPost::class, SystemUserPost::class, 'post_id', 'user_id');
|
||||
}
|
||||
|
||||
/**
|
||||
* 通过中间表关联部门
|
||||
* 关联渠道
|
||||
*/
|
||||
public function depts()
|
||||
{
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\model\system;
|
||||
|
||||
use think\model\Pivot;
|
||||
|
||||
/**
|
||||
* 用户岗位关联模型
|
||||
*
|
||||
* sa_system_user_post 用户与岗位关联表
|
||||
*
|
||||
* @property $id 主键
|
||||
* @property $user_id 用户主键
|
||||
* @property $post_id 岗位主键
|
||||
*/
|
||||
class SystemUserPost extends Pivot
|
||||
{
|
||||
protected $pk = 'id';
|
||||
|
||||
protected $table = 'sa_system_user_post';
|
||||
}
|
||||
257
server/plugin/saiadmin/app/service/SystemRoleChannelService.php
Normal file
257
server/plugin/saiadmin/app/service/SystemRoleChannelService.php
Normal file
@@ -0,0 +1,257 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace plugin\saiadmin\app\service;
|
||||
|
||||
use plugin\saiadmin\app\model\system\SystemDept;
|
||||
use plugin\saiadmin\app\model\system\SystemRole;
|
||||
use plugin\saiadmin\exception\ApiException;
|
||||
use support\think\Db;
|
||||
|
||||
/**
|
||||
* 渠道角色:从默认模板复制指定角色、同步与删除
|
||||
*/
|
||||
class SystemRoleChannelService
|
||||
{
|
||||
/** 全局超级管理员角色,不参与渠道复制 */
|
||||
public const SUPER_ADMIN_ROLE_ID = 1;
|
||||
|
||||
/**
|
||||
* 为渠道从默认模板复制三个代理角色(缺失则补齐,不整包跳过)
|
||||
*/
|
||||
public function copyDefaultRolesToDept(int $deptId, bool $pruneExtra = false): array
|
||||
{
|
||||
if ($deptId <= 0) {
|
||||
throw new ApiException('Invalid channel id');
|
||||
}
|
||||
if (!$this->tableHasColumn('sa_system_role', 'dept_id')) {
|
||||
return ['dept_id' => $deptId, 'copied' => 0, 'skipped' => 0, 'pruned' => 0, 'message' => 'dept_id column missing'];
|
||||
}
|
||||
|
||||
$templates = $this->defaultTemplateRoles();
|
||||
if (empty($templates)) {
|
||||
return ['dept_id' => $deptId, 'copied' => 0, 'skipped' => 0, 'pruned' => 0, 'message' => 'no template roles'];
|
||||
}
|
||||
|
||||
$copied = 0;
|
||||
$skipped = 0;
|
||||
foreach ($templates as $template) {
|
||||
$template = (array) $template;
|
||||
$templateId = (int) ($template['id'] ?? 0);
|
||||
$code = (string) ($template['code'] ?? '');
|
||||
if ($templateId <= 0 || $code === '') {
|
||||
continue;
|
||||
}
|
||||
if ($this->roleExists($deptId, $code)) {
|
||||
$skipped++;
|
||||
continue;
|
||||
}
|
||||
|
||||
$newId = $this->insertRoleFromTemplate($template, $deptId);
|
||||
if ($newId > 0) {
|
||||
$this->copyRoleMenus($templateId, $newId);
|
||||
$copied++;
|
||||
}
|
||||
}
|
||||
|
||||
$pruned = 0;
|
||||
if ($pruneExtra) {
|
||||
$pruned = $this->pruneExtraChannelRoles($deptId);
|
||||
}
|
||||
|
||||
return ['dept_id' => $deptId, 'copied' => $copied, 'skipped' => $skipped, 'pruned' => $pruned];
|
||||
}
|
||||
|
||||
/**
|
||||
* 为所有已启用渠道补齐三个默认角色,并移除多余历史角色
|
||||
*/
|
||||
public function syncAllChannelsFromDefault(): array
|
||||
{
|
||||
$deptIds = SystemDept::where('status', 1)->where('id', '>', 0)->column('id');
|
||||
$result = [];
|
||||
foreach ($deptIds as $deptId) {
|
||||
$result[(int) $deptId] = $this->copyDefaultRolesToDept((int) $deptId, true);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除渠道下全部角色及菜单关联
|
||||
*/
|
||||
public function deleteRolesByDept(int $deptId): int
|
||||
{
|
||||
if ($deptId <= 0) {
|
||||
return 0;
|
||||
}
|
||||
$roleIds = SystemRole::where('dept_id', $deptId)->column('id');
|
||||
if (empty($roleIds)) {
|
||||
return 0;
|
||||
}
|
||||
Db::name('sa_system_user_role')->whereIn('role_id', $roleIds)->delete();
|
||||
Db::name('sa_system_role_menu')->whereIn('role_id', $roleIds)->delete();
|
||||
Db::name('sa_system_role_dept')->whereIn('role_id', $roleIds)->delete();
|
||||
return SystemRole::destroy($roleIds);
|
||||
}
|
||||
|
||||
/**
|
||||
* 将用户已绑定的模板角色映射到其渠道对应角色(仅三个默认 code)
|
||||
*/
|
||||
public function remapUserRolesToChannelRoles(): int
|
||||
{
|
||||
if (!$this->tableHasColumn('sa_system_role', 'dept_id')) {
|
||||
return 0;
|
||||
}
|
||||
$codes = $this->getDefaultChannelRoleCodes();
|
||||
if (empty($codes)) {
|
||||
return 0;
|
||||
}
|
||||
$codeList = "'" . implode("','", array_map('addslashes', $codes)) . "'";
|
||||
return Db::execute(
|
||||
'UPDATE `sa_system_user_role` ur
|
||||
INNER JOIN `sa_system_user` u ON ur.user_id = u.id
|
||||
INNER JOIN `sa_system_role` r_old ON ur.role_id = r_old.id
|
||||
INNER JOIN `sa_system_role` r_new ON r_new.dept_id = u.dept_id AND r_new.code = r_old.code
|
||||
SET ur.role_id = r_new.id
|
||||
WHERE u.dept_id > 0
|
||||
AND r_old.dept_id = 0
|
||||
AND r_old.code IN (' . $codeList . ')
|
||||
AND r_old.id <> ' . self::SUPER_ADMIN_ROLE_ID
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string[]
|
||||
*/
|
||||
public function getDefaultChannelRoleCodes(): array
|
||||
{
|
||||
$codes = config('plugin.saiadmin.saithink.channel_default_role_codes', []);
|
||||
if (!is_array($codes) || $codes === []) {
|
||||
return ['yijidaili', 'erjidaili', 'sanjidaili'];
|
||||
}
|
||||
$out = [];
|
||||
foreach ($codes as $code) {
|
||||
$code = trim((string) $code);
|
||||
if ($code !== '') {
|
||||
$out[] = $code;
|
||||
}
|
||||
}
|
||||
return $out;
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除渠道下不在默认三个 code 内、且未被用户绑定的角色
|
||||
*/
|
||||
public function pruneExtraChannelRoles(int $deptId): int
|
||||
{
|
||||
if ($deptId <= 0) {
|
||||
return 0;
|
||||
}
|
||||
$allowed = $this->getDefaultChannelRoleCodes();
|
||||
if (empty($allowed)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
$query = SystemRole::where('dept_id', $deptId)->whereNotIn('code', $allowed);
|
||||
$roleIds = $query->column('id');
|
||||
if (empty($roleIds)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
$usedIds = Db::name('sa_system_user_role')->whereIn('role_id', $roleIds)->column('role_id');
|
||||
$usedMap = array_flip($usedIds ?: []);
|
||||
$pruned = 0;
|
||||
foreach ($roleIds as $roleId) {
|
||||
if (isset($usedMap[$roleId])) {
|
||||
continue;
|
||||
}
|
||||
Db::name('sa_system_role_menu')->where('role_id', $roleId)->delete();
|
||||
Db::name('sa_system_role_dept')->where('role_id', $roleId)->delete();
|
||||
SystemRole::destroy($roleId);
|
||||
$pruned++;
|
||||
}
|
||||
|
||||
return $pruned;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return array<int, array<string, mixed>>
|
||||
*/
|
||||
private function defaultTemplateRoles(): array
|
||||
{
|
||||
$codes = $this->getDefaultChannelRoleCodes();
|
||||
if (empty($codes)) {
|
||||
return [];
|
||||
}
|
||||
|
||||
$query = Db::table('sa_system_role')
|
||||
->where('id', '<>', self::SUPER_ADMIN_ROLE_ID)
|
||||
->whereIn('code', $codes);
|
||||
if ($this->tableHasColumn('sa_system_role', 'dept_id')) {
|
||||
$query->where('dept_id', 0);
|
||||
}
|
||||
$rows = $query->order('sort', 'desc')->select()->toArray();
|
||||
if (count($rows) === count($codes)) {
|
||||
return $rows;
|
||||
}
|
||||
|
||||
// 按配置顺序返回,缺失的 code 跳过
|
||||
$byCode = [];
|
||||
foreach ($rows as $row) {
|
||||
$byCode[(string) ($row['code'] ?? '')] = $row;
|
||||
}
|
||||
$ordered = [];
|
||||
foreach ($codes as $code) {
|
||||
if (isset($byCode[$code])) {
|
||||
$ordered[] = $byCode[$code];
|
||||
}
|
||||
}
|
||||
return $ordered;
|
||||
}
|
||||
|
||||
private function insertRoleFromTemplate(array $template, int $deptId): int
|
||||
{
|
||||
unset(
|
||||
$template['id'],
|
||||
$template['create_time'],
|
||||
$template['update_time'],
|
||||
$template['delete_time']
|
||||
);
|
||||
$template['dept_id'] = $deptId;
|
||||
$now = date('Y-m-d H:i:s');
|
||||
if (!isset($template['create_time'])) {
|
||||
$template['create_time'] = $now;
|
||||
}
|
||||
if (!isset($template['update_time'])) {
|
||||
$template['update_time'] = $now;
|
||||
}
|
||||
return (int) Db::table('sa_system_role')->insertGetId($template);
|
||||
}
|
||||
|
||||
private function copyRoleMenus(int $fromRoleId, int $toRoleId): void
|
||||
{
|
||||
$menuIds = Db::name('sa_system_role_menu')->where('role_id', $fromRoleId)->column('menu_id');
|
||||
if (empty($menuIds)) {
|
||||
return;
|
||||
}
|
||||
$rows = [];
|
||||
foreach ($menuIds as $menuId) {
|
||||
$rows[] = ['role_id' => $toRoleId, 'menu_id' => $menuId];
|
||||
}
|
||||
Db::name('sa_system_role_menu')->limit(100)->insertAll($rows);
|
||||
}
|
||||
|
||||
private function roleExists(int $deptId, string $code): bool
|
||||
{
|
||||
return SystemRole::where('dept_id', $deptId)->where('code', $code)->count() > 0;
|
||||
}
|
||||
|
||||
private function tableHasColumn(string $table, string $column): bool
|
||||
{
|
||||
try {
|
||||
$fields = Db::getFields($table);
|
||||
return isset($fields[$column]);
|
||||
} catch (\Throwable $e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,7 +9,7 @@ namespace plugin\saiadmin\app\validate\system;
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 部门验证器
|
||||
* 渠道验证器
|
||||
*/
|
||||
class SystemDeptValidate extends BaseValidate
|
||||
{
|
||||
@@ -25,7 +25,7 @@ class SystemDeptValidate extends BaseValidate
|
||||
* 定义错误信息
|
||||
*/
|
||||
protected $message = [
|
||||
'name' => '部门名称必须填写',
|
||||
'name' => '渠道名称必须填写',
|
||||
'status' => '状态必须填写',
|
||||
];
|
||||
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
<?php
|
||||
// +----------------------------------------------------------------------
|
||||
// | saiadmin [ saiadmin快速开发框架 ]
|
||||
// +----------------------------------------------------------------------
|
||||
// | Author: sai <1430792918@qq.com>
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\app\validate\system;
|
||||
|
||||
use plugin\saiadmin\basic\BaseValidate;
|
||||
|
||||
/**
|
||||
* 用户角色验证器
|
||||
*/
|
||||
class SystemPostValidate extends BaseValidate
|
||||
{
|
||||
/**
|
||||
* 定义验证规则
|
||||
*/
|
||||
protected $rule = [
|
||||
'name' => 'require',
|
||||
'code' => 'require',
|
||||
'status' => 'require',
|
||||
];
|
||||
|
||||
/**
|
||||
* 定义错误信息
|
||||
*/
|
||||
protected $message = [
|
||||
'name' => '岗位名称必须填写',
|
||||
'code' => '岗位标识必须填写',
|
||||
'status' => '状态必须填写',
|
||||
];
|
||||
|
||||
/**
|
||||
* 定义场景
|
||||
*/
|
||||
protected $scene = [
|
||||
'save' => [
|
||||
'name',
|
||||
'code',
|
||||
'status',
|
||||
],
|
||||
'update' => [
|
||||
'name',
|
||||
'code',
|
||||
'status',
|
||||
],
|
||||
];
|
||||
|
||||
}
|
||||
@@ -19,7 +19,7 @@ class SystemRoleValidate extends BaseValidate
|
||||
*/
|
||||
protected $rule = [
|
||||
'name' => 'require|max:16',
|
||||
'code' => 'require|alphaDash|unique:' . SystemRole::class,
|
||||
'code' => 'require|alphaDash|unique:' . SystemRole::class . ',code^dept_id',
|
||||
'status' => 'require',
|
||||
];
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
// +----------------------------------------------------------------------
|
||||
namespace plugin\saiadmin\basic;
|
||||
|
||||
use app\api\util\ApiLang;
|
||||
use support\Request;
|
||||
use support\Response;
|
||||
|
||||
@@ -36,6 +37,7 @@ class OpenController
|
||||
if (is_string($data)) {
|
||||
$msg = $data;
|
||||
}
|
||||
$msg = ApiLang::translate($msg, request());
|
||||
return json(['code' => 200, 'message' => $msg, 'data' => $data], $option);
|
||||
}
|
||||
|
||||
@@ -47,6 +49,7 @@ class OpenController
|
||||
*/
|
||||
public function fail(string $msg = 'fail', int $code = 400): Response
|
||||
{
|
||||
$msg = ApiLang::translate($msg, request());
|
||||
return json(['code' => $code, 'message' => $msg]);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,10 +12,18 @@ use plugin\saiadmin\basic\contracts\ModelInterface;
|
||||
|
||||
/**
|
||||
* ThinkORM 模型基类
|
||||
*
|
||||
* 全局策略:所有删除一律为硬删除(物理删除)。
|
||||
* - 保留 SoftDelete trait 仅是为了兼容历史字段(如 delete_time)与查询作用域,
|
||||
* 实际删除方法(delete/destroy)均通过 trait 别名重写为强制 force=true。
|
||||
* - 项目中不使用 withTrashed/onlyTrashed/restore() 等软删除恢复接口。
|
||||
*/
|
||||
class BaseModel extends Model implements ModelInterface
|
||||
{
|
||||
use SoftDelete;
|
||||
use SoftDelete {
|
||||
delete as protected softDeleteCascadeOriginal;
|
||||
destroy as protected softDeleteDestroyOriginal;
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除时间字段
|
||||
@@ -99,6 +107,25 @@ class BaseModel extends Model implements ModelInterface
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除记录(静态入口):一律强制硬删除(物理删除)。
|
||||
* @param mixed $data 主键、闭包或条件
|
||||
* @param bool $force 兼容签名,内部一律按 true 处理
|
||||
*/
|
||||
public static function destroy($data, bool $force = true): bool
|
||||
{
|
||||
return static::softDeleteDestroyOriginal($data, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* 删除记录(实例方法):一律强制硬删除。
|
||||
*/
|
||||
public function delete(): bool
|
||||
{
|
||||
$this->force(true);
|
||||
return $this->softDeleteCascadeOriginal();
|
||||
}
|
||||
|
||||
/**
|
||||
* 新增前事件:自动写入 create_time,有后台登录信息时写入 created_by
|
||||
* @param Model $model
|
||||
|
||||
@@ -23,6 +23,7 @@ Route::group('/core', function () {
|
||||
Route::get('/dice/dashboard/rechargeBarChart', [\app\dice\controller\DiceDashboardController::class, 'rechargeBarChart']);
|
||||
Route::get('/dice/dashboard/walletRecordList', [\app\dice\controller\DiceDashboardController::class, 'walletRecordList']);
|
||||
Route::get('/dice/dashboard/newPlayerList', [\app\dice\controller\DiceDashboardController::class, 'newPlayerList']);
|
||||
Route::get('/dice/dashboard/playRecordList', [\app\dice\controller\DiceDashboardController::class, 'playRecordList']);
|
||||
Route::get('/system/clearAllCache', [plugin\saiadmin\app\controller\SystemController::class, 'clearAllCache']);
|
||||
|
||||
Route::get("/system/getResourceCategory", [plugin\saiadmin\app\controller\SystemController::class, 'getResourceCategory']);
|
||||
@@ -49,14 +50,11 @@ Route::group('/core', function () {
|
||||
Route::get("/role/getMenuByRole", [\plugin\saiadmin\app\controller\system\SystemRoleController::class, 'getMenuByRole']);
|
||||
Route::post("/role/menuPermission", [\plugin\saiadmin\app\controller\system\SystemRoleController::class, 'menuPermission']);
|
||||
|
||||
// 部门管理
|
||||
// 渠道管理
|
||||
fastRoute("dept", \plugin\saiadmin\app\controller\system\SystemDeptController::class);
|
||||
Route::get("/dept/accessDept", [\plugin\saiadmin\app\controller\system\SystemDeptController::class, 'accessDept']);
|
||||
|
||||
// 岗位管理
|
||||
fastRoute('post', \plugin\saiadmin\app\controller\system\SystemPostController::class);
|
||||
Route::get("/post/accessPost", [\plugin\saiadmin\app\controller\system\SystemPostController::class, 'accessPost']);
|
||||
Route::post("/post/downloadTemplate", [plugin\saiadmin\app\controller\system\SystemPostController::class, 'downloadTemplate']);
|
||||
Route::get("/dept/destroyPreview", [\plugin\saiadmin\app\controller\system\SystemDeptController::class, 'destroyPreview']);
|
||||
Route::post("/dept/syncChannelConfigs", [\plugin\saiadmin\app\controller\system\SystemDeptController::class, 'syncChannelConfigs']);
|
||||
|
||||
// 菜单管理
|
||||
fastRoute('menu', \plugin\saiadmin\app\controller\system\SystemMenuController::class);
|
||||
@@ -94,10 +92,11 @@ Route::group('/core', function () {
|
||||
Route::put('/dice/player/DicePlayer/updateStatus', [\app\dice\controller\player\DicePlayerController::class, 'updateStatus']);
|
||||
Route::get('/dice/player/DicePlayer/getLotteryConfigOptions', [\app\dice\controller\player\DicePlayerController::class, 'getLotteryConfigOptions']);
|
||||
Route::get('/dice/player/DicePlayer/getSystemUserOptions', [\app\dice\controller\player\DicePlayerController::class, 'getSystemUserOptions']);
|
||||
Route::get('/dice/player/DicePlayer/getSystemUserTreeOptions', [\app\dice\controller\player\DicePlayerController::class, 'getSystemUserTreeOptions']);
|
||||
Route::get('/dice/player/DicePlayer/getGameUrl', [\app\dice\controller\player\DicePlayerController::class, 'getGameUrl']);
|
||||
fastRoute('dice/play_record/DicePlayRecord', \app\dice\controller\play_record\DicePlayRecordController::class);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getPlayerOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getPlayerOptions']);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getLotteryConfigOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getLotteryConfigOptions']);
|
||||
Route::get('/dice/play_record/DicePlayRecord/getRewardConfigOptions', [\app\dice\controller\play_record\DicePlayRecordController::class, 'getRewardConfigOptions']);
|
||||
fastRoute('dice/player_wallet_record/DicePlayerWalletRecord', \app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class);
|
||||
Route::get('/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerOptions', [\app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class, 'getPlayerOptions']);
|
||||
Route::get('/dice/player_wallet_record/DicePlayerWalletRecord/getPlayerWalletBefore', [\app\dice\controller\player_wallet_record\DicePlayerWalletRecordController::class, 'getPlayerWalletBefore']);
|
||||
@@ -118,6 +117,9 @@ Route::group('/core', function () {
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/batchUpdate', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'batchUpdate']);
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/createRewardReference', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'createRewardReference']);
|
||||
Route::post('/dice/reward_config/DiceRewardConfig/runWeightTest', [\app\dice\controller\reward_config\DiceRewardConfigController::class, 'runWeightTest']);
|
||||
fastRoute('dice/game/DiceGame', \app\dice\controller\game\DiceGameController::class);
|
||||
fastRoute('dice/ante_config/DiceAnteConfig', \app\dice\controller\ante_config\DiceAnteConfigController::class);
|
||||
Route::get('/dice/ante_config/DiceAnteConfig/getOptions', [\app\dice\controller\ante_config\DiceAnteConfigController::class, 'getOptions']);
|
||||
fastRoute('dice/lottery_pool_config/DiceLotteryPoolConfig', \app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class);
|
||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getOptions', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getOptions']);
|
||||
Route::get('/dice/lottery_pool_config/DiceLotteryPoolConfig/getCurrentPool', [\app\dice\controller\lottery_pool_config\DiceLotteryPoolConfigController::class, 'getCurrentPool']);
|
||||
|
||||
@@ -33,7 +33,6 @@ return [
|
||||
'expire' => 60 * 60 * 4,
|
||||
'dept' => 'saiadmin:user_cache:dept_',
|
||||
'role' => 'saiadmin:user_cache:role_',
|
||||
'post' => 'saiadmin:user_cache:post_',
|
||||
],
|
||||
|
||||
// 用户权限缓存
|
||||
@@ -73,4 +72,13 @@ return [
|
||||
'attr' => 'saiadmin:reflection_cache:attr_',
|
||||
],
|
||||
|
||||
/**
|
||||
* 新建渠道时从默认模板复制的角色 code(须存在于 dept_id=0 的模板角色)
|
||||
*/
|
||||
'channel_default_role_codes' => [
|
||||
'yijidaili',
|
||||
'erjidaili',
|
||||
'sanjidaili',
|
||||
],
|
||||
|
||||
];
|
||||
|
||||
@@ -391,7 +391,6 @@ INSERT INTO `sa_system_menu` VALUES (3, 0, '系统管理', 'System', NULL, 1, '/
|
||||
INSERT INTO `sa_system_menu` VALUES (4, 3, '用户管理', 'User', NULL, 2, 'user', '/system/user', NULL, 'ri:user-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (5, 3, '部门管理', 'Dept', NULL, 2, 'dept', '/system/dept', NULL, 'ri:node-tree', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (6, 3, '角色管理', 'Role', NULL, 2, 'role', '/system/role', NULL, 'ri:admin-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (7, 3, '岗位管理', 'Post', '', 2, 'post', '/system/post', NULL, 'ri:signpost-line', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (8, 3, '菜单管理', 'Menu', NULL, 2, 'menu', '/system/menu', NULL, 'ri:menu-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (10, 0, '运维管理', 'Safeguard', NULL, 1, '/safeguard', '', NULL, 'ri:shield-check-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (11, 10, '缓存管理', 'Cache', '', 2, 'cache', '/safeguard/cache', NULL, 'ri:keyboard-box-line', 80, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
@@ -423,13 +422,6 @@ INSERT INTO `sa_system_menu` VALUES (36, 6, '修改', '', 'core:role:update', 3,
|
||||
INSERT INTO `sa_system_menu` VALUES (37, 6, '读取', '', 'core:role:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (38, 6, '删除', '', 'core:role:destroy', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (39, 6, '菜单权限', '', 'core:role:menu', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (41, 7, '数据列表', '', 'core:post:index', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (42, 7, '添加', '', 'core:post:save', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (43, 7, '修改', '', 'core:post:update', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (44, 7, '读取', '', 'core:post:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (45, 7, '删除', '', 'core:post:destroy', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (46, 7, '导入', '', 'core:post:import', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (47, 7, '导出', '', 'core:post:export', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (48, 8, '数据列表', '', 'core:menu:index', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (49, 8, '读取', '', 'core:menu:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (50, 8, '添加', '', 'core:menu:save', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
@@ -501,31 +493,6 @@ CREATE TABLE `sa_system_oper_log` (
|
||||
-- Records of sa_system_oper_log
|
||||
-- ----------------------------
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_post
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `sa_system_post`;
|
||||
CREATE TABLE `sa_system_post` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键',
|
||||
`name` varchar(50) NULL DEFAULT NULL COMMENT '岗位名称',
|
||||
`code` varchar(100) NULL DEFAULT NULL COMMENT '岗位代码',
|
||||
`sort` smallint(5) UNSIGNED NULL DEFAULT 0 COMMENT '排序',
|
||||
`status` smallint(6) NULL DEFAULT 1 COMMENT '状态 (1正常 2停用)',
|
||||
`remark` varchar(255) NULL DEFAULT NULL COMMENT '备注',
|
||||
`created_by` int(11) NULL DEFAULT NULL COMMENT '创建者',
|
||||
`updated_by` int(11) NULL DEFAULT NULL COMMENT '更新者',
|
||||
`create_time` datetime(0) NULL DEFAULT NULL COMMENT '创建时间',
|
||||
`update_time` datetime(0) NULL DEFAULT NULL COMMENT '修改时间',
|
||||
`delete_time` datetime(0) NULL DEFAULT NULL COMMENT '删除时间',
|
||||
PRIMARY KEY (`id`) USING BTREE
|
||||
) ENGINE = InnoDB AUTO_INCREMENT = 87 COMMENT = '岗位信息表' ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of sa_system_post
|
||||
-- ----------------------------
|
||||
INSERT INTO `sa_system_post` VALUES (1, '司机岗', 'driver', 100, 1, '', 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_post` VALUES (2, '保安岗', 'security', 100, 1, '', 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_role
|
||||
-- ----------------------------
|
||||
@@ -635,23 +602,6 @@ INSERT INTO `sa_system_user` VALUES (10, 'timi_boss', '$2y$10$sY/4StKVV.N/8Ock8J
|
||||
INSERT INTO `sa_system_user` VALUES (100, 'dev_wang', '$2y$10$sY/4StKVV.N/8Ock8J8kdeIOK4jS4tAUoYjkzvB8Tzy0fLh.wA2KS', '王程序员', NULL, 'https://image.saithink.top/saiadmin/avatar.jpg', NULL, '15888888888', NULL, 'work', 1111, 0, 1, NULL, NULL, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_user` VALUES (101, 'dev_li', '$2y$10$sY/4StKVV.N/8Ock8J8kdeIOK4jS4tAUoYjkzvB8Tzy0fLh.wA2KS', '李策划', NULL, 'https://image.saithink.top/saiadmin/avatar.jpg', NULL, '15888888888', NULL, 'work', 1111, 0, 1, NULL, NULL, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_user_post
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `sa_system_user_post`;
|
||||
CREATE TABLE `sa_system_user_post` (
|
||||
`id` bigint(20) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键',
|
||||
`user_id` bigint(20) UNSIGNED NOT NULL COMMENT '用户主键',
|
||||
`post_id` bigint(20) UNSIGNED NOT NULL COMMENT '岗位主键',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `idx_user_id`(`user_id`) USING BTREE,
|
||||
INDEX `idx_post_id`(`post_id`) USING BTREE
|
||||
) ENGINE = InnoDB AUTO_INCREMENT = 1 COMMENT = '用户与岗位关联表' ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of sa_system_user_post
|
||||
-- ----------------------------
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_user_role
|
||||
-- ----------------------------
|
||||
|
||||
@@ -380,7 +380,6 @@ INSERT INTO `sa_system_menu` VALUES (3, 0, '系统管理', 'System', NULL, 1, '/
|
||||
INSERT INTO `sa_system_menu` VALUES (4, 3, '用户管理', 'User', NULL, 2, 'user', '/system/user', NULL, 'ri:user-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (5, 3, '部门管理', 'Dept', NULL, 2, 'dept', '/system/dept', NULL, 'ri:node-tree', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (6, 3, '角色管理', 'Role', NULL, 2, 'role', '/system/role', NULL, 'ri:admin-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (7, 3, '岗位管理', 'Post', '', 2, 'post', '/system/post', NULL, 'ri:signpost-line', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (8, 3, '菜单管理', 'Menu', NULL, 2, 'menu', '/system/menu', NULL, 'ri:menu-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (10, 0, '运维管理', 'Safeguard', NULL, 1, '/safeguard', '', NULL, 'ri:shield-check-line', 100, NULL, 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (11, 10, '缓存管理', 'Cache', '', 2, 'cache', '/safeguard/cache', NULL, 'ri:keyboard-box-line', 80, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
@@ -412,13 +411,6 @@ INSERT INTO `sa_system_menu` VALUES (36, 6, '修改', '', 'core:role:update', 3,
|
||||
INSERT INTO `sa_system_menu` VALUES (37, 6, '读取', '', 'core:role:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (38, 6, '删除', '', 'core:role:destroy', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (39, 6, '菜单权限', '', 'core:role:menu', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (41, 7, '数据列表', '', 'core:post:index', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (42, 7, '添加', '', 'core:post:save', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (43, 7, '修改', '', 'core:post:update', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (44, 7, '读取', '', 'core:post:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (45, 7, '删除', '', 'core:post:destroy', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (46, 7, '导入', '', 'core:post:import', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (47, 7, '导出', '', 'core:post:export', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (48, 8, '数据列表', '', 'core:menu:index', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (49, 8, '读取', '', 'core:menu:read', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
INSERT INTO `sa_system_menu` VALUES (50, 8, '添加', '', 'core:menu:save', 3, '', '', NULL, '', 100, '', 2, 2, 2, 2, 2, 0, NULL, 1, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
@@ -490,25 +482,6 @@ CREATE TABLE `sa_system_oper_log` (
|
||||
-- Records of sa_system_oper_log
|
||||
-- ----------------------------
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_post
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `sa_system_post`;
|
||||
CREATE TABLE `sa_system_post` (
|
||||
`id` int(11) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键',
|
||||
`name` varchar(50) NULL DEFAULT NULL COMMENT '岗位名称',
|
||||
`code` varchar(100) NULL DEFAULT NULL COMMENT '岗位代码',
|
||||
`sort` smallint(5) UNSIGNED NULL DEFAULT 0 COMMENT '排序',
|
||||
`status` smallint(6) NULL DEFAULT 1 COMMENT '状态 (1正常 2停用)',
|
||||
`remark` varchar(255) NULL DEFAULT NULL COMMENT '备注',
|
||||
`created_by` int(11) NULL DEFAULT NULL COMMENT '创建者',
|
||||
`updated_by` int(11) NULL DEFAULT NULL COMMENT '更新者',
|
||||
`create_time` datetime(0) NULL DEFAULT NULL COMMENT '创建时间',
|
||||
`update_time` datetime(0) NULL DEFAULT NULL COMMENT '修改时间',
|
||||
`delete_time` datetime(0) NULL DEFAULT NULL COMMENT '删除时间',
|
||||
PRIMARY KEY (`id`) USING BTREE
|
||||
) ENGINE = InnoDB AUTO_INCREMENT = 87 COMMENT = '岗位信息表' ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_role
|
||||
-- ----------------------------
|
||||
@@ -606,23 +579,6 @@ CREATE TABLE `sa_system_user` (
|
||||
-- ----------------------------
|
||||
INSERT INTO `sa_system_user` VALUES (1, 'admin', '$2y$10$wnixh48uDnaW/6D9EygDd.OHJK0vQY/4nHaTjMKBCVDBP2NiTatqS', '祭道之上', '2', 'https://image.saithink.top/saiadmin/avatar.jpg', 'saiadmin@admin.com', '15888888888', 'SaiAdmin是兼具设计美学与高效开发的后台系统!', 'statistics', 1, 1, 1, NULL, NULL, NULL, 1, 1, '2026-01-01 00:00:00', '2026-01-01 00:00:00', NULL);
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_user_post
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `sa_system_user_post`;
|
||||
CREATE TABLE `sa_system_user_post` (
|
||||
`id` bigint(20) UNSIGNED NOT NULL AUTO_INCREMENT COMMENT '主键',
|
||||
`user_id` bigint(20) UNSIGNED NOT NULL COMMENT '用户主键',
|
||||
`post_id` bigint(20) UNSIGNED NOT NULL COMMENT '岗位主键',
|
||||
PRIMARY KEY (`id`) USING BTREE,
|
||||
INDEX `idx_user_id`(`user_id`) USING BTREE,
|
||||
INDEX `idx_post_id`(`post_id`) USING BTREE
|
||||
) ENGINE = InnoDB AUTO_INCREMENT = 1 COMMENT = '用户与岗位关联表' ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of sa_system_user_post
|
||||
-- ----------------------------
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for sa_system_user_role
|
||||
-- ----------------------------
|
||||
|
||||
@@ -20,8 +20,13 @@ class Task
|
||||
$dbName = env('DB_NAME');
|
||||
if (!empty($dbName)) {
|
||||
$this->logic = new CrontabLogic();
|
||||
$channelHost = env('WEBMAN_CHANNEL_HOST', '127.0.0.1');
|
||||
$channelPort = filter_var(env('WEBMAN_CHANNEL_PORT'), FILTER_VALIDATE_INT);
|
||||
if ($channelPort === false) {
|
||||
$channelPort = 2207;
|
||||
}
|
||||
// 连接webman channel服务
|
||||
Client::connect();
|
||||
Client::connect($channelHost, $channelPort);
|
||||
// 订阅某个自定义事件并注册回调,收到事件后会自动触发此回调
|
||||
Client::on('crontab', function ($data) {
|
||||
$this->reload($data);
|
||||
|
||||
@@ -12,3 +12,5 @@ Route::group('/tool/install', function () {
|
||||
Route::get('/online/storeAppVersions', [plugin\saipackage\app\controller\InstallController::class, 'storeAppVersions']);
|
||||
Route::post('/online/storeDownloadApp', [plugin\saipackage\app\controller\InstallController::class, 'storeDownloadApp']);
|
||||
});
|
||||
|
||||
Route::disableDefaultRoute('saipackage');
|
||||
|
||||
@@ -254,6 +254,7 @@ return [
|
||||
'This category has sub-categories, please delete them first' => 'This category has sub-categories, please delete them first',
|
||||
'This department has sub-departments, please delete them first' => 'This department has sub-departments, please delete them first',
|
||||
'This department has users, please delete or transfer them first' => 'This department has users, please delete or transfer them first',
|
||||
'This channel has users, please delete or transfer them first' => 'This channel has users, please delete or transfer them first',
|
||||
'This dict code already exists' => 'This dict code already exists',
|
||||
'This menu has sub-menus, please delete them first' => 'This menu has sub-menus, please delete them first',
|
||||
'Timestamp expired or invalid, please sync time' => 'Timestamp expired or invalid, please sync time',
|
||||
|
||||
@@ -254,6 +254,7 @@ return [
|
||||
'This category has sub-categories, please delete them first' => '该部门下存在子分类,请先删除子分类',
|
||||
'This department has sub-departments, please delete them first' => '该部门下存在子部门,请先删除子部门',
|
||||
'This department has users, please delete or transfer them first' => '该部门下存在用户,请先删除或者转移用户',
|
||||
'This channel has users, please delete or transfer them first' => '该渠道下存在用户,请先删除或者转移用户',
|
||||
'This dict code already exists' => '该字典标识已存在',
|
||||
'This menu has sub-menus, please delete them first' => '该菜单下存在子菜单,请先删除子菜单',
|
||||
'Timestamp expired or invalid, please sync time' => '时间戳已过期或无效,请同步时间',
|
||||
|
||||
42
server/scripts/gen_auth_token_signature.php
Normal file
42
server/scripts/gen_auth_token_signature.php
Normal file
@@ -0,0 +1,42 @@
|
||||
<?php
|
||||
declare(strict_types=1);
|
||||
|
||||
/**
|
||||
* 生成 /api/v1/authToken(或 /api/v1/authtoken)所需 signature
|
||||
*
|
||||
* 用法:
|
||||
* php scripts/gen_auth_token_signature.php --agent_id=1001 --secret=your_secret
|
||||
* php scripts/gen_auth_token_signature.php --agent_id=1001 --secret=your_secret --time=1713772800
|
||||
*/
|
||||
|
||||
$options = getopt('', ['agent_id:', 'secret:', 'time::']);
|
||||
|
||||
$agentId = $options['agent_id'] ?? '5ef059938ba799aaa845e1c2e8a762bd';
|
||||
$secret = $options['secret'] ?? 'xF75oK91TQj13s0UmNIr1NBWMWGfflNO';
|
||||
$time = $options['time'] ?? (string) time();
|
||||
|
||||
if ($agentId === '' || $secret === '' || $time === '') {
|
||||
echo "缺少参数。\n";
|
||||
echo "用法: php scripts/gen_auth_token_signature.php --agent_id=1001 --secret=your_secret [--time=unix_timestamp]\n";
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (ctype_digit($time) === false) {
|
||||
echo "time 必须是 unix 时间戳(纯数字字符串)。\n";
|
||||
exit(1);
|
||||
}
|
||||
|
||||
$signature = md5($agentId . $secret . $time);
|
||||
$query = http_build_query([
|
||||
'agent_id' => $agentId,
|
||||
'secret' => $secret,
|
||||
'time' => $time,
|
||||
'signature' => $signature,
|
||||
]);
|
||||
|
||||
echo "agent_id: {$agentId}\n";
|
||||
echo "secret: {$secret}\n";
|
||||
echo "time: {$time}\n";
|
||||
echo "signature: {$signature}\n";
|
||||
echo "query: {$query}\n";
|
||||
|
||||
@@ -43,7 +43,6 @@ $fallbackCn = [
|
||||
'添加失败' => 'add failed',
|
||||
'修改失败' => 'update failed',
|
||||
'删除失败' => 'delete failed',
|
||||
'请选择要删除的数据' => 'please select data to delete',
|
||||
'参数错误,请检查' => 'invalid parameters, please check',
|
||||
'参数错误,请检查参数' => 'invalid parameters, please check',
|
||||
'操作失败' => 'operation failed',
|
||||
|
||||
Reference in New Issue
Block a user